User:Jboby1/Weapons
Weapons
Sometimes, I get ideas for weapons that(maybe) are balanced. Tell me if thay are or not.
In addition, these may not be final, also you can give me ideas in the Discussions page. Thanks!
The Scot's Last Stand
The Scot's Last Stand is basically a combination of the Loch-n-Load and the Loose Cannon. The debuff 'Cannonballs explode on contact with surfaces" is similar to the debuff on the Loch-n-Load, but instead of shattering, that literally explode, like a grenade when it impact with a player.
It has a hidden attribute that give it a clip size of 1.
The Smokescreener
Now THIS weapon for the Spy is another combination weapon. This time it is between the Rocket Jumper and the Syringe Gun. Besides the grenades that do no damage and the fire rate of 0.1 seconds. There is no other differences between it and the stock Revolver. The standard clip size and overall ammo will help develop a strategy use it, even though some may think it underpowers it.
The Tobor Toppler
I haven't seen any weapons that do extra damage to robots, and therefore are better in MVM. So, here you go. It's basiclly the Fists of Steel but with new stats.