Difference between revisions of "Audio cues"

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m (moved Audio Cues to Audio cues: proper capitalization (as 'Cues' is not a proper noun))
(header and formatting fixes, change category name)
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[[File:Call for a Coach.png|right|256px|Coaching]]
 
[[File:Call for a Coach.png|right|256px|Coaching]]
'''Audio Cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Duelling]] and [[Trading]]. Most audio cues will be accompanied by a small [[Alerts|alert]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
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'''Audio cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Duelling]] and [[Trading]]. Most audio cues will be accompanied by a small [[Alerts|alert]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
  
 
== Coaching ==
 
== Coaching ==
 
{{main|Coaching}}
 
{{main|Coaching}}
 
These are accompanied by a HUD box with an arrow that points to the specified area, object or player.
 
These are accompanied by a HUD box with an arrow that points to the specified area, object or player.
*[[Media:Coach_attack_here.wav|Attack Here Command.]]
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* [[Media:Coach_attack_here.wav|Attack Here Command.]]
*[[Media:Coach_defend_here.wav|Defend Here Command.]]
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* [[Media:Coach_defend_here.wav|Defend Here Command.]]
*[[Media:Coach_go_here.wav|Go Here Command.]]
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* [[Media:Coach_go_here.wav|Go Here Command.]]
*[[Media:Coach_look_here.wav|Look Here Command.]]
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* [[Media:Coach_look_here.wav|Look Here Command.]]
  
 
== Domination / Revenge ==
 
== Domination / Revenge ==
 
{{main|Domination}}
 
{{main|Domination}}
 
These sound effects are accompanied by a special line in the kill feed and a [[Responses#Class responses|class response]].
 
These sound effects are accompanied by a special line in the kill feed and a [[Responses#Class responses|class response]].
*[[Media:Tf_nemesis.wav|You are now being dominated.]]
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* [[Media:Tf_nemesis.wav|You are now being dominated.]]
*[[Media:Tf_domination.wav|You are now dominating someone.]]
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* [[Media:Tf_domination.wav|You are now dominating someone.]]
*[[Media:Tf_revenge.wav|Got revenge on your nemesis.]]
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* [[Media:Tf_revenge.wav|Got revenge on your nemesis.]]
  
== Duelling Cues ==
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== Duelling cues ==
 
{{main|Dueling Mini-Game}}
 
{{main|Dueling Mini-Game}}
 
These sound effects are part of a Duelling [[alerts]].
 
These sound effects are part of a Duelling [[alerts]].
*[[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>‡</sup>
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* [[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>‡</sup>
*[[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>‡</sup>
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* [[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>‡</sup>
*[[Media:Duel challenge accepted.wav|Duel challenge has been accepted.]]
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* [[Media:Duel challenge accepted.wav|Duel challenge has been accepted.]]
*[[Media:Duel challenge accepted with restriction.wav|Class restricted duel challenge has been accepted.]]
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* [[Media:Duel challenge accepted with restriction.wav|Class restricted duel challenge has been accepted.]]
*[[Media:Duel challenge rejected.wav|Duel challenge has been declined.]]<sup>‡</sup>.
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* [[Media:Duel challenge rejected.wav|Duel challenge has been declined.]]<sup>‡</sup>.
*[[Media:Duel challenge rejected with restriction.wav|Class restricted duel challenge has been declined.]]<sup>‡</sup>
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* [[Media:Duel challenge rejected with restriction.wav|Class restricted duel challenge has been declined.]]<sup>‡</sup>
*[[Media:Duel event.wav|Duel challenge score has been updated.]]
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* [[Media:Duel event.wav|Duel challenge score has been updated.]]
*[[Media:Duel score behind.wav|Duel challenge score has been updated, where you are behind.]]
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* [[Media:Duel score behind.wav|Duel challenge score has been updated, where you are behind.]]
<sup>‡</sup>Accompanied by a [[Responses#Class responses|class response]].
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<sup>‡</sup> indicates the audio cue is accompanied by a [[Responses#Class responses|class response]].
  
== General Cues ==
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== General cues ==
*[[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[Alerts|alert]] without a specific sound effect.
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* [[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[Alerts|alert]] without a specific sound effect.
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
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* [[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
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* [[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
*[[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
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* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
*[[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
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* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
  
== Trading Cues ==
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== Trading cues ==
*[[Media:Trade_changed.wav|Items in the trade have changed.]]
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* [[Media:Trade_changed.wav|Items in the trade have changed.]]
*[[Media:Trade_failure.wav|The trade was cancelled.]]
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* [[Media:Trade_failure.wav|The trade was cancelled.]]
*[[Media:Trade_ready.wav|Both players have accepted the offer.]]
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* [[Media:Trade_ready.wav|Both players have accepted the offer.]]
*[[Media:Trade_sucess.wav|Trade complete.]]
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* [[Media:Trade_sucess.wav|Trade complete.]]
  
== Special Event ==
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== Special event ==
 
These cues were active during the [[Scream Fortress]] update.
 
These cues were active during the [[Scream Fortress]] update.
*[[Media:halloween_boss_summoned_fx.wav|Halloween Boss has spawned]]<sup>‡</sup>
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* [[Media:halloween_boss_summoned_fx.wav|Halloween Boss has spawned]]<sup>‡</sup>
*[[Media:halloween_boss_chosen_it.wav|You have been tagged as 'it'.]]
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* [[Media:halloween_boss_chosen_it.wav|You have been tagged as 'it'.]]
*[[Media:halloween_boss_tagged_other_it.wav|Another player has been tagged as 'it'.]]
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* [[Media:halloween_boss_tagged_other_it.wav|Another player has been tagged as 'it'.]]
*[[Media:halloween_boss_defeated_fx.wav|Halloween Boss has been defeated.]]<sup>‡</sup>
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* [[Media:halloween_boss_defeated_fx.wav|Halloween Boss has been defeated.]]<sup>‡</sup>
*[[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
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* [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
*[[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>
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* [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>
<sup>‡</sup>Accompanied by a [[Alerts|alert]] Popup.
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<sup>‡</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup.
  
[[Category:Audio_Cues]]
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[[Category:Audio cues]]

Revision as of 03:08, 17 April 2011

Coaching

Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling cues

Main article: Dueling Mini-Game

These sound effects are part of a Duelling alerts.

indicates the audio cue is accompanied by a class response.

General cues

Trading cues

Special event

These cues were active during the Scream Fortress update.

indicates the audio cue is accompanied by a alert popup.