Difference between revisions of "Audio cues"

From Team Fortress Wiki
Jump to: navigation, search
m (fix category)
Line 36: Line 36:
 
* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
 
* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
 
* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
 
* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
 +
* [[Media:System_message_alert.wav|You have a new system notification.]] Used for official Valve messages usually for the item system being taken down for maintenance.
  
 
== Trading cues ==
 
== Trading cues ==

Revision as of 23:24, 3 June 2011

Coaching

Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling cues

Main article: Dueling Mini-Game

These sound effects are part of a Duelling alerts.

indicates the audio cue is accompanied by a class response.

General cues

Trading cues

Special event

These cues were active during the Scream Fortress update.

indicates the audio cue is accompanied by a alert popup.