Difference between revisions of "Template:List of item attributes"

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m (Updated attribute 737 and 795 (May 4, 2017 Patch))
m (Updated unused attributes)
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{{Item Attribute|id=20|name=crit vs burning players|description={{lang|da=100% chance for kritisk skade mod brændende spillere|de=Immer kritische Treffer bei brennenden Spielern|en=100% critical hit vs burning players|es=100% de probabilidad de crítico contra jugadores ardiendo|fi=100% kriittisen mahdollisuus palaviin pelaajiin|fr=Tir critique 100% contre joueurs en feu|hu=100% kritikus találat égő játékosokon|it=100% di probabilità di colpo critico contro giocatori in fiamme|ja=燃えているプレイヤーに対して 100% クリティカルヒット|ko=불타는 적에게 100% 치명타|nl=100% voltreffer vs. brandende spelers|no=100 % kritisk treff versus brennende spillere|pl=Trafienia krytyczne, gdy cel płonie|pt=100% de hipótese de dano crítico contra jogadores a arder|pt-br=100% de críticos em jogadores incendiados|ro=100% lovituri criticale împotriva jucătorilor ce ard|ru=100% крит по горящим врагам|sv=100% kritiska träffar mot brinnande spelare|tr=Yanan oyunculara kritik hasar verir|zh-hans=攻击燃烧的玩家会产生爆击|zh-hant=100% 爆擊 vs 著火的玩家}}|value-type=or|class=or_crit_vs_playercond|effect-type=positive|notes=}}
 
{{Item Attribute|id=20|name=crit vs burning players|description={{lang|da=100% chance for kritisk skade mod brændende spillere|de=Immer kritische Treffer bei brennenden Spielern|en=100% critical hit vs burning players|es=100% de probabilidad de crítico contra jugadores ardiendo|fi=100% kriittisen mahdollisuus palaviin pelaajiin|fr=Tir critique 100% contre joueurs en feu|hu=100% kritikus találat égő játékosokon|it=100% di probabilità di colpo critico contro giocatori in fiamme|ja=燃えているプレイヤーに対して 100% クリティカルヒット|ko=불타는 적에게 100% 치명타|nl=100% voltreffer vs. brandende spelers|no=100 % kritisk treff versus brennende spillere|pl=Trafienia krytyczne, gdy cel płonie|pt=100% de hipótese de dano crítico contra jogadores a arder|pt-br=100% de críticos em jogadores incendiados|ro=100% lovituri criticale împotriva jucătorilor ce ard|ru=100% крит по горящим врагам|sv=100% kritiska träffar mot brinnande spelare|tr=Yanan oyunculara kritik hasar verir|zh-hans=攻击燃烧的玩家会产生爆击|zh-hant=100% 爆擊 vs 著火的玩家}}|value-type=or|class=or_crit_vs_playercond|effect-type=positive|notes=}}
 
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{{Item Attribute|id=21|name=dmg penalty vs nonburning|description={{lang|da='''%s1'''% skade mod ikke-brændende spillere|de='''%s1'''% Schaden bei nicht brennenden Spielern|en='''%s1'''% damage vs non-burning players|es='''%s1'''% de daño contra jugadores que no estén ardiendo|fi='''%s1'''% vahinko pelaajiin, jotka eivät ole tulessa|fr=Dégâts causés '''%s1'''% contre joueurs pas en feu|hu='''%s1'''% sebzés nem égő játékosokon|it='''%s1'''% di riduzione dei danni contro giocatori non in fiamme|ja=燃えていないプレイヤーに対して '''%s1'''% ダメージ|ko=불타지 않는 적에게 '''%s1'''% 피해|nl='''%s1'''% schade vs. niet-brandende spelers|no='''%s1'''% skade versus spillere som ikke brenner|pl='''%s1'''% obrażeń, gdy cel nie płonie|pt='''%s1'''% de danos contra jogadores que não estejam a arder|pt-br='''%s1'''% de dano em jogadores não incendiados|ro='''%s1'''% damage împotriva jucătorilor ce nu ard|ru=Урон по негорящим игрокам: '''%s1'''%|sv='''%s1'''% skada mot spelare som inte brinner|tr=Yanmayan oyunculara karşı '''%s1'''% hasar|zh-hans=对未燃烧的玩家造成的伤害 '''%s1'''%|zh-hant='''%s1'''% 傷害 vs 非著火玩家}}|value-type=percentage|class=mult_dmg_vs_nonburning|effect-type=negative|notes=}}
+
{{Item Attribute|id=21|name=dmg penalty vs nonburning|description={{lang|da='''%s1'''% skade mod ikke-brændende spillere|de='''%s1'''% Schaden bei nicht brennenden Spielern|en='''%s1'''% damage vs non-burning players|es='''%s1'''% de daño contra jugadores que no estén ardiendo|fi='''%s1'''% vahinko pelaajiin, jotka eivät ole tulessa|fr=Dégâts causés '''%s1'''% contre joueurs pas en feu|hu='''%s1'''% sebzés nem égő játékosokon|it='''%s1'''% di riduzione dei danni contro giocatori non in fiamme|ja=燃えていないプレイヤーに対して '''%s1'''% ダメージ|ko=불타지 않는 적에게 '''%s1'''% 피해|nl='''%s1'''% schade vs. niet-brandende spelers|no='''%s1'''% skade versus spillere som ikke brenner|pl='''%s1'''% obrażeń, gdy cel nie płonie|pt='''%s1'''% de danos contra jogadores que não estejam a arder|pt-br='''%s1'''% de dano em jogadores não incendiados|ro='''%s1'''% damage împotriva jucătorilor ce nu ard|ru=Урон по негорящим игрокам: '''%s1'''%|sv='''%s1'''% skada mot spelare som inte brinner|tr=Yanmayan oyunculara karşı '''%s1'''% hasar|zh-hans=对未燃烧的玩家造成的伤害 '''%s1'''%|zh-hant='''%s1'''% 傷害 vs 非著火玩家}}|value-type=percentage|class=mult_dmg_vs_nonburning|effect-type=negative|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=22|name=no crit vs nonburning|description={{lang|da=Ingen kritisk skade mod ikke-brændende spillere|de=Keine kritischen Treffer bei nicht brennenden Spielern|en=No critical hits vs non-burning players|es=Sin impactos críticos contra jugadores que no estén ardiendo|fi=Ei kriittisiä osumia pelaajiin, jotka eivät ole tulessa|fr=Aucun tir critique contre joueurs pas en feu|hu=Nincs kritikus találat nem égő játékosokon|it=Nessuna probabilità di colpo critico contro giocatori non in fiamme|ja=燃えていないプレイヤーに対してクリティカルヒットなし|ko=불타지 않는 적에게 치명타 없음|nl=Geen voltreffers vs. niet-brandende spelers|no=Ingen kritiske treff versus spillere som ikke brenner|pl=Brak trafień krytycznych, gdy cel nie płonie|pt=Sem danos críticos contra jogadores que não estejam a arder|pt-br=Sem críticos em jogadores não incendiados|ro=Fără lovituri criticale împotriva jucătorilor ce nu ard|ru=Без критов по негорящим врагам|sv=Inga kritiska träffar mot spelare som inte brinner|tr=Yanmayan oyunculara karşı kritik vuruş yapamaz|zh-hans=攻击未燃烧的玩家不会产生爆击|zh-hant=無爆擊 vs 非著火玩家}}|value-type=additive|class=set_nocrit_vs_nonburning|effect-type=negative|notes=}}
+
{{Item Attribute|id=22|name=no crit vs nonburning|description={{lang|da=Ingen kritisk skade mod ikke-brændende spillere|de=Keine kritischen Treffer bei nicht brennenden Spielern|en=No critical hits vs non-burning players|es=Sin impactos críticos contra jugadores que no estén ardiendo|fi=Ei kriittisiä osumia pelaajiin, jotka eivät ole tulessa|fr=Aucun tir critique contre joueurs pas en feu|hu=Nincs kritikus találat nem égő játékosokon|it=Nessuna probabilità di colpo critico contro giocatori non in fiamme|ja=燃えていないプレイヤーに対してクリティカルヒットなし|ko=불타지 않는 적에게 치명타 없음|nl=Geen voltreffers vs. niet-brandende spelers|no=Ingen kritiske treff versus spillere som ikke brenner|pl=Brak trafień krytycznych, gdy cel nie płonie|pt=Sem danos críticos contra jogadores que não estejam a arder|pt-br=Sem críticos em jogadores não incendiados|ro=Fără lovituri criticale împotriva jucătorilor ce nu ard|ru=Без критов по негорящим врагам|sv=Inga kritiska träffar mot spelare som inte brinner|tr=Yanmayan oyunculara karşı kritik vuruş yapamaz|zh-hans=攻击未燃烧的玩家不会产生爆击|zh-hant=無爆擊 vs 非著火玩家}}|value-type=additive|class=set_nocrit_vs_nonburning|effect-type=negative|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=23|name=mod flamethrower push|description={{lang|da=Ingen trykluft|de=Kein Kompressionsdruck|en=No compression blast|es=Sin explosión de aire comprimido|fi=Ei ilmapuhallusta|fr=Aucun tir d'air comprimé|hu=Nincs léglöket|it=Compressore non disponibile|ja=圧縮ブラストなし|ko=압축 공기 분사 없음|nl=Geen compressiestoot|no=Ingen komprimeringseksplosjon|pl=Brak strumienia sprężonego powietrza|pt=Sem descargas de ar|pt-br=Sem rajada de ar|ro=Fără suflu de compresie|ru=Без сжатого воздуха|sv=Ingen komprimerad luftström|tr=Basınçlı Hava Patlaması yok|zh-hans=无压缩空气|zh-hant=無壓縮氣爆}}|value-type=additive|class=set_flamethrower_push_disabled|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=23|name=mod flamethrower push|description={{lang|da=Ingen trykluft|de=Kein Kompressionsdruck|en=No compression blast|es=Sin explosión de aire comprimido|fi=Ei ilmapuhallusta|fr=Aucun tir d'air comprimé|hu=Nincs léglöket|it=Compressore non disponibile|ja=圧縮ブラストなし|ko=압축 공기 분사 없음|nl=Geen compressiestoot|no=Ingen komprimeringseksplosjon|pl=Brak strumienia sprężonego powietrza|pt=Sem descargas de ar|pt-br=Sem rajada de ar|ro=Fără suflu de compresie|ru=Без сжатого воздуха|sv=Ingen komprimerad luftström|tr=Basınçlı Hava Patlaması yok|zh-hans=无压缩空气|zh-hant=無壓縮氣爆}}|value-type=additive|class=set_flamethrower_push_disabled|effect-type=negative|notes={{Common string|Unused}}}}
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Leave a fake corpse on taking damage and temporarily gain invisibility, speed, and damage resistance.|es=Tipo de invisibilidad: fingir muerte|fi=Verhoutumisen tyyppi: näyttele kuollutta|fr=Type invis. : mort feinte|hu=Álcatípus: Tettetett halál|it=Tipo di Camuffamento: Morte Fasulla|ja=マントのタイプ:擬死|ko=은폐 유형: 가짜 시체|nl=Verhullingstype: Valse Dood|no=Usynlighetstype: skinndød|pl=Typ niewidzialności: pozorowana śmierć|pt=Tipo de Camuflagem: Morte Simulada|pt-br=Tipo de camuflagem: Fingir morte|ro=Tipul Camuflării: Simulează Moartea|ru=Тип невидимости: Симуляция смерти|sv=Döljningstyp: Falsk Död|tr=Pelerin Tipi: Sahte Ölüm|zh-hans=隐身类型:假死型|zh-hant=掩飾類型:裝死}}|value-type=additive|class=set_weapon_mode|effect-type=neutral|notes=}}
 
Leave a fake corpse on taking damage and temporarily gain invisibility, speed, and damage resistance.|es=Tipo de invisibilidad: fingir muerte|fi=Verhoutumisen tyyppi: näyttele kuollutta|fr=Type invis. : mort feinte|hu=Álcatípus: Tettetett halál|it=Tipo di Camuffamento: Morte Fasulla|ja=マントのタイプ:擬死|ko=은폐 유형: 가짜 시체|nl=Verhullingstype: Valse Dood|no=Usynlighetstype: skinndød|pl=Typ niewidzialności: pozorowana śmierć|pt=Tipo de Camuflagem: Morte Simulada|pt-br=Tipo de camuflagem: Fingir morte|ro=Tipul Camuflării: Simulează Moartea|ru=Тип невидимости: Симуляция смерти|sv=Döljningstyp: Falsk Död|tr=Pelerin Tipi: Sahte Ölüm|zh-hans=隐身类型:假死型|zh-hant=掩飾類型:裝死}}|value-type=additive|class=set_weapon_mode|effect-type=neutral|notes=}}
 
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{{Item Attribute|id=34|name=mult cloak meter consume rate|description={{lang|da=+'''%s1'''% aftapningshastighed for usynlighed|de=Tarnverlustrate: +'''%s1'''%|en=+'''%s1'''% cloak drain rate|es=Consumo de invisibilidad aumentado un '''%s1'''%|fi=+'''%s1'''% verhoutumisen katoamisnopeus|fr=Taux utilisation invis. +'''%s1'''%|hu=+'''%s1'''% álcafogyási sebesség|it=+'''%s1'''% di velocità di consumo della mimetizzazione|ja=マント吸収率 +'''%s1'''%|ko=은폐 소모량 '''%s1'''% 증가|nl=+'''%s1'''% vervalsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsutlading|pl=+'''%s1'''% zużycia energii niewidzialności|pt=+'''%s1'''% de consumo de camuflagem|pt-br=+'''%s1'''% de taxa de drenagem da camuflagem|ro=+'''%s1'''% rata de descărcare a camuflării|ru=Расход заряда невидимости: +'''%s1'''%|sv=+'''%s1'''% hastighet för döljningsförbrukning|tr=+'''%s1'''% pelerin tüketim oranı|zh-hans=隐身能量消耗速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形消耗率}}|value-type=percentage|class=mult_cloak_meter_consume_rate|effect-type=negative|notes=}}
+
{{Item Attribute|id=34|name=mult cloak meter consume rate|description={{lang|da=+'''%s1'''% aftapningshastighed for usynlighed|de=Tarnverlustrate: +'''%s1'''%|en=+'''%s1'''% cloak drain rate|es=Consumo de invisibilidad aumentado un '''%s1'''%|fi=+'''%s1'''% verhoutumisen katoamisnopeus|fr=Taux utilisation invis. +'''%s1'''%|hu=+'''%s1'''% álcafogyási sebesség|it=+'''%s1'''% di velocità di consumo della mimetizzazione|ja=マント吸収率 +'''%s1'''%|ko=은폐 소모량 '''%s1'''% 증가|nl=+'''%s1'''% vervalsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsutlading|pl=+'''%s1'''% zużycia energii niewidzialności|pt=+'''%s1'''% de consumo de camuflagem|pt-br=+'''%s1'''% de taxa de drenagem da camuflagem|ro=+'''%s1'''% rata de descărcare a camuflării|ru=Расход заряда невидимости: +'''%s1'''%|sv=+'''%s1'''% hastighet för döljningsförbrukning|tr=+'''%s1'''% pelerin tüketim oranı|zh-hans=隐身能量消耗速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形消耗率}}|value-type=percentage|class=mult_cloak_meter_consume_rate|effect-type=negative|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=35|name=mult cloak meter regen rate|description={{lang|da=+'''%s1'''% regenereringshastighed for usynlighed|de=Tarnregenerationsrate: +'''%s1'''%|en=+'''%s1'''% cloak regen rate|es=+'''%s1'''% de velocidad de regeneración de invisibilidad|fi=+'''%s1'''% verhoutumisen palautumisnopeus|fr=Taux régén. invis. +'''%s1'''%|hu=+'''%s1'''% álcatöltődési sebesség|it=+'''%s1'''% di velocità di ricarica della mimetizzazione|ja=マント再生率 +'''%s1'''%|ko=은폐 재생량 '''%s1'''% 향상|nl=+'''%s1'''% herstelsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsregenerering|pl=+'''%s1'''% regeneracji energii niewidzialności|pt=+'''%s1'''% de regeneração de camuflagem|pt-br=+'''%s1'''% na taxa de regeneração da camuflagem|ro=+'''%s1'''% rata de regenerare a camuflării|ru=Восстановление невидимости: +'''%s1'''%|sv=+'''%s1'''% hastighet för döljningsåterhämtning|tr='''%s1'''% pelerin yenilenme oranı|zh-hans=隐身能量恢复速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形再生率}}|value-type=percentage|class=mult_cloak_meter_regen_rate|effect-type=positive|notes=}}
 
{{Item Attribute|id=35|name=mult cloak meter regen rate|description={{lang|da=+'''%s1'''% regenereringshastighed for usynlighed|de=Tarnregenerationsrate: +'''%s1'''%|en=+'''%s1'''% cloak regen rate|es=+'''%s1'''% de velocidad de regeneración de invisibilidad|fi=+'''%s1'''% verhoutumisen palautumisnopeus|fr=Taux régén. invis. +'''%s1'''%|hu=+'''%s1'''% álcatöltődési sebesség|it=+'''%s1'''% di velocità di ricarica della mimetizzazione|ja=マント再生率 +'''%s1'''%|ko=은폐 재생량 '''%s1'''% 향상|nl=+'''%s1'''% herstelsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsregenerering|pl=+'''%s1'''% regeneracji energii niewidzialności|pt=+'''%s1'''% de regeneração de camuflagem|pt-br=+'''%s1'''% na taxa de regeneração da camuflagem|ro=+'''%s1'''% rata de regenerare a camuflării|ru=Восстановление невидимости: +'''%s1'''%|sv=+'''%s1'''% hastighet för döljningsåterhämtning|tr='''%s1'''% pelerin yenilenme oranı|zh-hans=隐身能量恢复速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形再生率}}|value-type=percentage|class=mult_cloak_meter_regen_rate|effect-type=positive|notes=}}
 
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{{Item Attribute|id=36|name=spread penalty|description={{lang|da='''%s1'''% mindre nøjagtig|de='''%s1'''% ungenauer|en='''%s1'''% less accurate|es='''%s1'''% menos de precisión|fi='''%s1'''% epätarkempi|fr='''%s1'''% moins précis|hu='''%s1'''% kisebb pontosság|it='''%s1'''% di riduzione della precisione|ja=精度マイナス '''%s1'''%|ko=집탄율 '''%s1'''% 감소|nl='''%s1'''% minder nauwkeurig|no='''%s1'''% mindre nøyaktig|pl=-'''%s1'''% celności|pt=Menos '''%s1'''% de precisão|pt-br='''%s1'''% menos preciso|ro='''%s1'''% mai puţîn precis|ru=Точность ниже на '''%s1'''%|sv='''%s1'''% sämre träffsäkerhet|tr='''%s1'''% daha isabetsiz|zh-hans=准确度降低 '''%s1'''% |zh-hant=精確度降低 '''%s1'''%}}|value-type=percentage|class=mult_spread_scale|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=36|name=spread penalty|description={{lang|da='''%s1'''% mindre nøjagtig|de='''%s1'''% ungenauer|en='''%s1'''% less accurate|es='''%s1'''% menos de precisión|fi='''%s1'''% epätarkempi|fr='''%s1'''% moins précis|hu='''%s1'''% kisebb pontosság|it='''%s1'''% di riduzione della precisione|ja=精度マイナス '''%s1'''%|ko=집탄율 '''%s1'''% 감소|nl='''%s1'''% minder nauwkeurig|no='''%s1'''% mindre nøyaktig|pl=-'''%s1'''% celności|pt=Menos '''%s1'''% de precisão|pt-br='''%s1'''% menos preciso|ro='''%s1'''% mai puţîn precis|ru=Точность ниже на '''%s1'''%|sv='''%s1'''% sämre träffsäkerhet|tr='''%s1'''% daha isabetsiz|zh-hans=准确度降低 '''%s1'''% |zh-hant=精確度降低 '''%s1'''%}}|value-type=percentage|class=mult_spread_scale|effect-type=negative|notes=}}
 
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{{Item Attribute|id=37|name=hidden primary max ammo bonus|description=|value-type=percentage|class=mult_maxammo_primary|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=37|name=hidden primary max ammo bonus|description=|value-type=percentage|class=mult_maxammo_primary|effect-type=positive|notes={{Common string|Hidden}}}}
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{{Item Attribute|id=58|name=self dmg push force increased|description={{lang|da=+'''%s1'''% selvskade|de=+'''%s1'''% Eigenschaden|en=+'''%s1'''% self damage force|es=Fuerza de daño autoinfligido aumentada un '''%s1'''%|fi=+'''%s1'''% itselle aiheutettua vahinkoa|fr=Niveau d'auto-dégâts +'''%s1'''%|hu=+'''%s1'''% önsebzés-erő|it=+'''%s1'''% di aumento della forza auto-danneggiante|ja=自爆ダメージ +'''%s1'''%|ko=자가 피해 '''%s1'''% 증가|nl=+'''%s1'''% zelfschade|no=+'''%s1'''% selvskadestyrke|pl=+'''%s1'''% siły obrażeń własnych|pt=+'''%s1'''% de força de dano auto-infligido|pt-br=+'''%s1'''% de dano causado a si mesmo|ro=+'''%s1'''% putere la pagubele proprii|ru=Наносимый самому себе урон: +'''%s1'''%|sv=+'''%s1'''% mängd självskada|tr=+'''%s1'''% kendine zarar gücü|zh-hans=自身伤害推动力 +'''%s1'''%|zh-hant=自我傷害力 +'''%s1'''%}}|value-type=percentage|class=mult_dmgself_push_force|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=58|name=self dmg push force increased|description={{lang|da=+'''%s1'''% selvskade|de=+'''%s1'''% Eigenschaden|en=+'''%s1'''% self damage force|es=Fuerza de daño autoinfligido aumentada un '''%s1'''%|fi=+'''%s1'''% itselle aiheutettua vahinkoa|fr=Niveau d'auto-dégâts +'''%s1'''%|hu=+'''%s1'''% önsebzés-erő|it=+'''%s1'''% di aumento della forza auto-danneggiante|ja=自爆ダメージ +'''%s1'''%|ko=자가 피해 '''%s1'''% 증가|nl=+'''%s1'''% zelfschade|no=+'''%s1'''% selvskadestyrke|pl=+'''%s1'''% siły obrażeń własnych|pt=+'''%s1'''% de força de dano auto-infligido|pt-br=+'''%s1'''% de dano causado a si mesmo|ro=+'''%s1'''% putere la pagubele proprii|ru=Наносимый самому себе урон: +'''%s1'''%|sv=+'''%s1'''% mängd självskada|tr=+'''%s1'''% kendine zarar gücü|zh-hans=自身伤害推动力 +'''%s1'''%|zh-hant=自我傷害力 +'''%s1'''%}}|value-type=percentage|class=mult_dmgself_push_force|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=59|name=self dmg push force decreased|description={{lang|da='''%s1'''% selvskade|de='''%s1'''% Eigenschaden|en='''%s1'''% self damage force|es=Fuerza de daño autoinfligido: '''%s1'''%|fi='''%s1'''% itselle aiheutettua vahinkoa|fr=Niveau d'auto-dégâts '''%s1'''%|hu='''%s1'''% önsebzés-erő|it='''%s1'''% di riduzione della forza auto-danneggiante|ja=自爆ダメージ '''%s1'''%|ko=자가 피해 '''%s1'''% 감소|nl='''%s1'''% zelfschade|no='''%s1'''% selvskadestyrke|pl='''%s1'''% siły obrażeń własnych|pt='''%s1'''% de força de auto-dano|pt-br='''%s1'''% de dano causado a si mesmo|ro='''%s1'''% putere la pagubele proprii|ru=Наносимый самому себе урон: '''%s1'''%|sv='''%s1'''% mängd självskada|tr='''%s1'''% kendine zarar gücü|zh-hans=自身伤害推动力 '''%s1'''%|zh-hant=自我傷害力 '''%s1'''%}}|value-type=percentage|class=mult_dmgself_push_force|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=59|name=self dmg push force decreased|description={{lang|da='''%s1'''% selvskade|de='''%s1'''% Eigenschaden|en='''%s1'''% self damage force|es=Fuerza de daño autoinfligido: '''%s1'''%|fi='''%s1'''% itselle aiheutettua vahinkoa|fr=Niveau d'auto-dégâts '''%s1'''%|hu='''%s1'''% önsebzés-erő|it='''%s1'''% di riduzione della forza auto-danneggiante|ja=自爆ダメージ '''%s1'''%|ko=자가 피해 '''%s1'''% 감소|nl='''%s1'''% zelfschade|no='''%s1'''% selvskadestyrke|pl='''%s1'''% siły obrażeń własnych|pt='''%s1'''% de força de auto-dano|pt-br='''%s1'''% de dano causado a si mesmo|ro='''%s1'''% putere la pagubele proprii|ru=Наносимый самому себе урон: '''%s1'''%|sv='''%s1'''% mängd självskada|tr='''%s1'''% kendine zarar gücü|zh-hans=自身伤害推动力 '''%s1'''%|zh-hant=自我傷害力 '''%s1'''%}}|value-type=percentage|class=mult_dmgself_push_force|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=60|name=dmg taken from fire reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod ild for bæreren|de=+'''%s1'''% Widerstand gegenüber Feuer für Träger|en=+'''%s1'''% fire damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por fuego al portador|fi=+'''%s1'''% tulivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par le feu +'''%s1'''% pour le porteur|hu=+'''%s1'''% tűzzel szembeni ellenállás viseléskor|it=+'''%s1'''% di resistenza ai danni da fuoco per chi lo equipaggia|ja=着用者の炎ダメージ耐性 +'''%s1'''%|ko=착용하면 화염 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen vuurschade voor de drager|no=+'''%s1'''% brannskadebestandig for bæreren|pl=+'''%s1'''% odporności na obrażenia
 
{{Item Attribute|id=60|name=dmg taken from fire reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod ild for bæreren|de=+'''%s1'''% Widerstand gegenüber Feuer für Träger|en=+'''%s1'''% fire damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por fuego al portador|fi=+'''%s1'''% tulivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par le feu +'''%s1'''% pour le porteur|hu=+'''%s1'''% tűzzel szembeni ellenállás viseléskor|it=+'''%s1'''% di resistenza ai danni da fuoco per chi lo equipaggia|ja=着用者の炎ダメージ耐性 +'''%s1'''%|ko=착용하면 화염 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen vuurschade voor de drager|no=+'''%s1'''% brannskadebestandig for bæreren|pl=+'''%s1'''% odporności na obrażenia
Line 179: Line 179:
 
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{{Item Attribute|id=66|name=dmg taken from bullets reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod kugler for bæreren|de=+'''%s1'''% Widerstand gegenüber Kugeln für Träger|en=+'''%s1'''% bullet damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por balas al portador|fi=+'''%s1'''% luotivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par balle +'''%s1'''% pour le porteur|hu=+'''%s1'''% lövedékekkel szembeni ellenállóság viseléskor|it=+'''%s1'''% di resistenza ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 +'''%s1'''%|ko=착용하면 탄환 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen kogelschade voor de drager|no=+'''%s1'''% kuleskadebestandighet for bæreren|pl=+'''%s1'''% odporności na obrażenia
 
{{Item Attribute|id=66|name=dmg taken from bullets reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod kugler for bæreren|de=+'''%s1'''% Widerstand gegenüber Kugeln für Träger|en=+'''%s1'''% bullet damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por balas al portador|fi=+'''%s1'''% luotivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par balle +'''%s1'''% pour le porteur|hu=+'''%s1'''% lövedékekkel szembeni ellenállóság viseléskor|it=+'''%s1'''% di resistenza ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 +'''%s1'''%|ko=착용하면 탄환 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen kogelschade voor de drager|no=+'''%s1'''% kuleskadebestandighet for bæreren|pl=+'''%s1'''% odporności na obrażenia
od nabojów dla noszącego|pt=+'''%s1'''% de resistência a danos de balas no utilizador|pt-br=Usuário +'''%s1'''% mais resistente a dano por balas|ro=+'''%s1'''% rezistenţă la gloanţe pentru purtător|ru=Сопротивление урону от пуль: +'''%s1'''%|sv=+'''%s1'''% motstånd mot kulskador för bäraren|tr=Kuşanana +'''%s1'''% mermi hasar direnci|zh-hans=穿戴时子弹伤害抗性 +'''%s1'''%|zh-hant=裝備者抗子彈能力 +'''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_bullets|effect-type=positive|notes={{Common string|Unused}}}}
+
od nabojów dla noszącego|pt=+'''%s1'''% de resistência a danos de balas no utilizador|pt-br=Usuário +'''%s1'''% mais resistente a dano por balas|ro=+'''%s1'''% rezistenţă la gloanţe pentru purtător|ru=Сопротивление урону от пуль: +'''%s1'''%|sv=+'''%s1'''% motstånd mot kulskador för bäraren|tr=Kuşanana +'''%s1'''% mermi hasar direnci|zh-hans=穿戴时子弹伤害抗性 +'''%s1'''%|zh-hant=裝備者抗子彈能力 +'''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_bullets|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=67|name=dmg taken from bullets increased|description={{lang|da='''%s1'''% sårbarhed over for kugler for bæreren|de='''%s1'''% Verwundbarkeit bei Kugeln für Träger|en='''%s1'''% bullet damage vulnerability on wearer|es=+'''%s1'''% de vulnerabilidad a las balas al portador|fi='''%s1'''% luotivahinkoalttiutta käyttäjälle|fr=Vulnérabilité aux dégâts par balle '''%s1'''% pour le porteur|hu='''%s1'''% lövedékekkel szembeni sebezhetőség viseléskor|it='''%s1'''% di vulnerabilità ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 '''%s1'''%|ko=착용하면 탄환 피해에 '''%s1'''% 더 취약해집니다|nl='''%s1'''% kwetsbaarheid voor kogelschade voor de drager|no='''%s1'''% kuleskadesårbarhet for bæreren|pl=+'''%s1'''% podatności na obrażenia
 
{{Item Attribute|id=67|name=dmg taken from bullets increased|description={{lang|da='''%s1'''% sårbarhed over for kugler for bæreren|de='''%s1'''% Verwundbarkeit bei Kugeln für Träger|en='''%s1'''% bullet damage vulnerability on wearer|es=+'''%s1'''% de vulnerabilidad a las balas al portador|fi='''%s1'''% luotivahinkoalttiutta käyttäjälle|fr=Vulnérabilité aux dégâts par balle '''%s1'''% pour le porteur|hu='''%s1'''% lövedékekkel szembeni sebezhetőség viseléskor|it='''%s1'''% di vulnerabilità ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 '''%s1'''%|ko=착용하면 탄환 피해에 '''%s1'''% 더 취약해집니다|nl='''%s1'''% kwetsbaarheid voor kogelschade voor de drager|no='''%s1'''% kuleskadesårbarhet for bæreren|pl=+'''%s1'''% podatności na obrażenia
Line 210: Line 210:
 
|-
 
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{{Item Attribute|id=79|name=maxammo secondary reduced|description={{lang|da='''%s1'''% maks. sekundær ammunition for bæreren|de='''%s1'''% max. Sekundärmunition für Träger|en='''%s1'''% max secondary ammo on wearer|es='''%s1'''% de munición secundaria máxima al portador|fi='''%s1'''% kakkosaseen ammusten enimmäismäärä käyttäjälle|fr=Munitions secondaires max. '''%s1'''% pour le porteur|hu='''%s1'''% maximális másodlagos lőszer viseléskor|it='''%s1'''% di riduzione delle munizioni secondarie massime per chi lo equipaggia|ja=着用者のサブ武器最大弾薬数 '''%s1'''%|ko=착용 시 보조무기 소지 장탄수 '''%s1'''% 감소|nl='''%s1'''% max. secundaire munitie voor de drager|no='''%s1'''% maks. sekundær ammo for bæreren|pl='''%s1'''% zapasu amunicji do broni
 
{{Item Attribute|id=79|name=maxammo secondary reduced|description={{lang|da='''%s1'''% maks. sekundær ammunition for bæreren|de='''%s1'''% max. Sekundärmunition für Träger|en='''%s1'''% max secondary ammo on wearer|es='''%s1'''% de munición secundaria máxima al portador|fi='''%s1'''% kakkosaseen ammusten enimmäismäärä käyttäjälle|fr=Munitions secondaires max. '''%s1'''% pour le porteur|hu='''%s1'''% maximális másodlagos lőszer viseléskor|it='''%s1'''% di riduzione delle munizioni secondarie massime per chi lo equipaggia|ja=着用者のサブ武器最大弾薬数 '''%s1'''%|ko=착용 시 보조무기 소지 장탄수 '''%s1'''% 감소|nl='''%s1'''% max. secundaire munitie voor de drager|no='''%s1'''% maks. sekundær ammo for bæreren|pl='''%s1'''% zapasu amunicji do broni
drugorzędnej dla noszącego|pt='''%s1'''% mun. máxima secundária no utilizador|pt-br=Usuário pode carregar '''%s1'''% de munição secundária|ro='''%s1'''% muniţie secundară maximă pentru purtător|ru=Кол-во патронов у дополнительного оружия: '''%s1'''%|sv='''%s1'''% max sekundärammo för bäraren|tr=Kuşanana '''%s1'''% azami ikincil cephane|zh-hans=穿戴时副弹药上限 '''%s1'''%|zh-hant=裝備者次要武器彈藥最大值 '''%s1'''%}}|value-type=percentage|class=mult_maxammo_secondary|effect-type=negative|notes={{Common string|Unused}}}}
+
drugorzędnej dla noszącego|pt='''%s1'''% mun. máxima secundária no utilizador|pt-br=Usuário pode carregar '''%s1'''% de munição secundária|ro='''%s1'''% muniţie secundară maximă pentru purtător|ru=Кол-во патронов у дополнительного оружия: '''%s1'''%|sv='''%s1'''% max sekundärammo för bäraren|tr=Kuşanana '''%s1'''% azami ikincil cephane|zh-hans=穿戴时副弹药上限 '''%s1'''%|zh-hant=裝備者次要武器彈藥最大值 '''%s1'''%}}|value-type=percentage|class=mult_maxammo_secondary|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=80|name=maxammo metal increased|description={{lang|da=+'''%s1'''% maks. metal for bæreren|de=+'''%s1'''% max. Metall für Träger|en=+'''%s1'''% max metal on wearer|es=+'''%s1'''% de metal máximo al portador|fi=+'''%s1'''% enimmäismäärä metallia käyttäjälle|fr=Métal max. +'''%s1'''% pour le porteur|hu=+'''%s1'''% maximális fém viseléskor|it=+'''%s1'''% di aumento del metallo massimo per chi lo equipaggia|ja=着用者の最大メタル保持量 +'''%s1'''%|ko=착용 시 최대 금속보유량 '''%s1'''% 증가|nl=+'''%s1'''% max. metaal voor de drager|no=+'''%s1'''% maks. metall på bæreren|pl=+'''%s1'''% zapasu metalu dla noszącego|pt=+'''%s1'''% metal máximo no utilizador|pt-br=Usuário pode carregar +'''%s1'''% de metal|ro=+'''%s1'''% metal maxim pentru purtător|ru=Максимальное кол-во металла: +'''%s1'''%|sv=+'''%s1'''% max mängd metall för bäraren|tr=Kuşanana +'''%s1'''% azami metal|zh-hans=穿戴时金属上限 +'''%s1'''%|zh-hant=裝備者最大金屬量 +'''%s1'''%}}|value-type=percentage|class=mult_maxammo_metal|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=80|name=maxammo metal increased|description={{lang|da=+'''%s1'''% maks. metal for bæreren|de=+'''%s1'''% max. Metall für Träger|en=+'''%s1'''% max metal on wearer|es=+'''%s1'''% de metal máximo al portador|fi=+'''%s1'''% enimmäismäärä metallia käyttäjälle|fr=Métal max. +'''%s1'''% pour le porteur|hu=+'''%s1'''% maximális fém viseléskor|it=+'''%s1'''% di aumento del metallo massimo per chi lo equipaggia|ja=着用者の最大メタル保持量 +'''%s1'''%|ko=착용 시 최대 금속보유량 '''%s1'''% 증가|nl=+'''%s1'''% max. metaal voor de drager|no=+'''%s1'''% maks. metall på bæreren|pl=+'''%s1'''% zapasu metalu dla noszącego|pt=+'''%s1'''% metal máximo no utilizador|pt-br=Usuário pode carregar +'''%s1'''% de metal|ro=+'''%s1'''% metal maxim pentru purtător|ru=Максимальное кол-во металла: +'''%s1'''%|sv=+'''%s1'''% max mängd metall för bäraren|tr=Kuşanana +'''%s1'''% azami metal|zh-hans=穿戴时金属上限 +'''%s1'''%|zh-hant=裝備者最大金屬量 +'''%s1'''%}}|value-type=percentage|class=mult_maxammo_metal|effect-type=positive|notes={{Common string|Unused}}}}
Line 218: Line 218:
 
{{Item Attribute|id=82|name=cloak consume rate increased|description={{lang|da=-'''%s1'''% varighed for usynlighed|de=-'''%s1'''% Tarndauer|en=-'''%s1'''% cloak duration|es=-'''%s1'''% de duración de invisibilidad|fi=-'''%s1'''% verhoutumisen kesto|fr=Durée invisibilité -'''%s1'''%|hu=-'''%s1'''% álcázási idő|it=-'''%s1'''% di riduzione alla durata del mantello|ja=マント持続時間 -'''%s1'''%|ko=은폐 지속 시간 '''%s1'''% 감소|nl=-'''%s1'''% verhullingsduratie|no=-'''%s1'''% usynlighetsvarighet|pl=-'''%s1'''% czasu trwania niewidzialności|pt=-'''%s1'''% de duração da camuflagem|pt-br=-'''%s1'''% de duração da camuflagem|ro=-'''%s1'''% durata camuflajului|ru=Длительность невидимости: -'''%s1'''%|sv=-'''%s1'''% döljningstid|tr=-'''%s1'''% pelerin kullanım süresi|zh-hans=隐身持续时间 -'''%s1'''%|zh-hant=-'''%s1'''% 隱形時間}}|value-type=percentage|class=mult_cloak_meter_consume_rate|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=82|name=cloak consume rate increased|description={{lang|da=-'''%s1'''% varighed for usynlighed|de=-'''%s1'''% Tarndauer|en=-'''%s1'''% cloak duration|es=-'''%s1'''% de duración de invisibilidad|fi=-'''%s1'''% verhoutumisen kesto|fr=Durée invisibilité -'''%s1'''%|hu=-'''%s1'''% álcázási idő|it=-'''%s1'''% di riduzione alla durata del mantello|ja=マント持続時間 -'''%s1'''%|ko=은폐 지속 시간 '''%s1'''% 감소|nl=-'''%s1'''% verhullingsduratie|no=-'''%s1'''% usynlighetsvarighet|pl=-'''%s1'''% czasu trwania niewidzialności|pt=-'''%s1'''% de duração da camuflagem|pt-br=-'''%s1'''% de duração da camuflagem|ro=-'''%s1'''% durata camuflajului|ru=Длительность невидимости: -'''%s1'''%|sv=-'''%s1'''% döljningstid|tr=-'''%s1'''% pelerin kullanım süresi|zh-hans=隐身持续时间 -'''%s1'''%|zh-hant=-'''%s1'''% 隱形時間}}|value-type=percentage|class=mult_cloak_meter_consume_rate|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=83|name=cloak consume rate decreased|description={{lang|da=+'''%s1'''% varighed for usynlighed|de=+'''%s1'''% Tarndauer|en=+'''%s1'''% cloak duration|es=+'''%s1'''% de duración de invisibilidad|fi=+'''%s1'''% verhoutumisen kesto|fr=Durée invisibilité +'''%s1'''%|hu=+'''%s1'''% álcázási idő|it=+'''%s1'''% di aumento della durata del mantello|ja=マント持続時間 +'''%s1'''%|ko=은폐 지속 시간 '''%s1'''% 증가|nl=+'''%s1'''% verhullingsduratie|no=+'''%s1'''% usynlighetsvarighet|pl=+'''%s1'''% czasu trwania niewidzialności|pt=+'''%s1'''% de duração da camuflagem|pt-br=+'''%s1'''% de duração da camuflagem|ro=+'''%s1'''% durata camuflajului|ru=Длительность невидимости: +'''%s1'''%|sv=+'''%s1'''% döljningstid|tr=+'''%s1'''% pelerin kullanım süresi|zh-hans=隐身持续时间 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形時間}}|value-type=inverted_percentage|class=mult_cloak_meter_consume_rate|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=83|name=cloak consume rate decreased|description={{lang|da=+'''%s1'''% varighed for usynlighed|de=+'''%s1'''% Tarndauer|en=+'''%s1'''% cloak duration|es=+'''%s1'''% de duración de invisibilidad|fi=+'''%s1'''% verhoutumisen kesto|fr=Durée invisibilité +'''%s1'''%|hu=+'''%s1'''% álcázási idő|it=+'''%s1'''% di aumento della durata del mantello|ja=マント持続時間 +'''%s1'''%|ko=은폐 지속 시간 '''%s1'''% 증가|nl=+'''%s1'''% verhullingsduratie|no=+'''%s1'''% usynlighetsvarighet|pl=+'''%s1'''% czasu trwania niewidzialności|pt=+'''%s1'''% de duração da camuflagem|pt-br=+'''%s1'''% de duração da camuflagem|ro=+'''%s1'''% durata camuflajului|ru=Длительность невидимости: +'''%s1'''%|sv=+'''%s1'''% döljningstid|tr=+'''%s1'''% pelerin kullanım süresi|zh-hans=隐身持续时间 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形時間}}|value-type=inverted_percentage|class=mult_cloak_meter_consume_rate|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=84|name=cloak regen rate increased|description={{lang|da=+'''%s1'''% regenereringshastighed for usynlighed|de=+'''%s1'''% Tarnregenerationsrate|en=+'''%s1'''% cloak regeneration rate|es=+'''%s1'''% de velocidad de regeneración de invisibilidad|fi=+'''%s1'''% verhoutumisen palautusnopeus|fr=Vitesse régénération invisibilité +'''%s1'''%|hu=+'''%s1'''% álcatöltődési sebesség|it=+'''%s1'''% di aumento della velocità di ricarica del mantello|ja=マント再生率 +'''%s1'''%|ko=은폐 재생 속도 '''%s1'''% 향상|nl=+'''%s1'''% herstelsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsregenerering|pl=+'''%s1'''% do tempa regeneracji energii niewidzialności|pt=+'''%s1'''% de capacidade de regeneração da camuflagem|pt-br=+'''%s1'''% de taxa de regeneração da camuflagem|ro=+'''%s1'''% rata de regenerare a camuflajului|ru=Восстановление невидимости: +'''%s1'''%|sv=+'''%s1'''% återställningshastighet för döljning|tr=+'''%s1'''% pelerin yenilenme oranı|zh-hans=隐身能量恢复速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形再生率}}|value-type=percentage|class=mult_cloak_meter_regen_rate|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=84|name=cloak regen rate increased|description={{lang|da=+'''%s1'''% regenereringshastighed for usynlighed|de=+'''%s1'''% Tarnregenerationsrate|en=+'''%s1'''% cloak regeneration rate|es=+'''%s1'''% de velocidad de regeneración de invisibilidad|fi=+'''%s1'''% verhoutumisen palautusnopeus|fr=Vitesse régénération invisibilité +'''%s1'''%|hu=+'''%s1'''% álcatöltődési sebesség|it=+'''%s1'''% di aumento della velocità di ricarica del mantello|ja=マント再生率 +'''%s1'''%|ko=은폐 재생 속도 '''%s1'''% 향상|nl=+'''%s1'''% herstelsnelheid verhulling|no=+'''%s1'''% frekvens for usynlighetsregenerering|pl=+'''%s1'''% do tempa regeneracji energii niewidzialności|pt=+'''%s1'''% de capacidade de regeneração da camuflagem|pt-br=+'''%s1'''% de taxa de regeneração da camuflagem|ro=+'''%s1'''% rata de regenerare a camuflajului|ru=Восстановление невидимости: +'''%s1'''%|sv=+'''%s1'''% återställningshastighet för döljning|tr=+'''%s1'''% pelerin yenilenme oranı|zh-hans=隐身能量恢复速度 +'''%s1'''%|zh-hant=+'''%s1'''% 隱形再生率}}|value-type=percentage|class=mult_cloak_meter_regen_rate|effect-type=positive|notes={{Common string|Unused}}}}
Line 230: Line 230:
 
{{Item Attribute|id=88|name=max pipebombs increased|description={{lang|da=+'''%s1''' maks. rørbomber lagt ud|de=+'''%s1''' max. Haftbomben auf einmal|en=+'''%s1''' max pipebombs out|es=Máximo de bombas desplegadas aumentado en '''%s1'''|fi=+'''%s1''' putkipommien enimmäismäärä|fr=Nombre max. de bombes artisanales lancées +'''%s1'''|hu=+'''%s1''' maximális telepített csőbomba|it=+'''%s1''' alle bombe adesive attive contemporaneamente|ja=パイプ爆弾最大数 +'''%s1'''|ko=폭탄 설치 최대량 '''%s1''' 증가|nl=+'''%s1''' max. pijpbommen|no=+'''%s1''' maks. rørbomber ut|pl=+'''%s1''' maks. liczby wystrzeliwanych bomb|pt=+'''%s1''' bombas colocadas|pt-br=+'''%s1''' de máximo de pipebombs lançadas simultaneamente|ro=+'''%s1''' max bombe în teren|ru=Максимальное кол-во выпущенных липучек: +'''%s1'''|sv=+'''%s1''' max rörbomber ute|tr=+'''%s1''' azami bomba atışı|zh-hans=榴弹量上限 +'''%s1'''|zh-hant=最大土製鐵管炸彈 +'''%s1'''}}|value-type=additive|class=add_max_pipebombs|effect-type=positive|notes=}}
 
{{Item Attribute|id=88|name=max pipebombs increased|description={{lang|da=+'''%s1''' maks. rørbomber lagt ud|de=+'''%s1''' max. Haftbomben auf einmal|en=+'''%s1''' max pipebombs out|es=Máximo de bombas desplegadas aumentado en '''%s1'''|fi=+'''%s1''' putkipommien enimmäismäärä|fr=Nombre max. de bombes artisanales lancées +'''%s1'''|hu=+'''%s1''' maximális telepített csőbomba|it=+'''%s1''' alle bombe adesive attive contemporaneamente|ja=パイプ爆弾最大数 +'''%s1'''|ko=폭탄 설치 최대량 '''%s1''' 증가|nl=+'''%s1''' max. pijpbommen|no=+'''%s1''' maks. rørbomber ut|pl=+'''%s1''' maks. liczby wystrzeliwanych bomb|pt=+'''%s1''' bombas colocadas|pt-br=+'''%s1''' de máximo de pipebombs lançadas simultaneamente|ro=+'''%s1''' max bombe în teren|ru=Максимальное кол-во выпущенных липучек: +'''%s1'''|sv=+'''%s1''' max rörbomber ute|tr=+'''%s1''' azami bomba atışı|zh-hans=榴弹量上限 +'''%s1'''|zh-hant=最大土製鐵管炸彈 +'''%s1'''}}|value-type=additive|class=add_max_pipebombs|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=89|name=max pipebombs decreased|description={{lang|da='''%s1''' maks. rørbomber lagt ud|de='''%s1''' max. Haftbomben auf einmal|en='''%s1''' max pipebombs out|es=Máximo de bombas desplegadas: '''%s1'''|fi='''%s1''' putkipommien enimmäismäärä|fr=Nombre max. de bombes artisanales lancées '''%s1'''|hu='''%s1''' maximális telepített csőbomba|it='''%s1''' alle bombe adesive attive contemporaneamente|ja=パイプ爆弾最大数 '''%s1'''|ko=폭탄 설치 최대량 '''%s1''' 감소|nl='''%s1''' max. pijpbommen|no='''%s1''' maks. rørbomber ut|pl='''%s1''' maks. liczby wystrzeliwanych bomb|pt=Máx. de '''%s1''' bombas colocadas|pt-br='''%s1''' de máximo de pipebombs lançadas simultaneamente|ro='''%s1''' max bombe în teren|ru=Максимальное кол-во выпущенных липучек: '''%s1'''|sv='''%s1''' max rörbomber ute|tr='''%s1''' azami bomba atışı|zh-hans=榴弹量上限减少 '''%s1'''|zh-hant=最大土製鐵管炸彈 '''%s1'''}}|value-type=additive|class=add_max_pipebombs|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=89|name=max pipebombs decreased|description={{lang|da='''%s1''' maks. rørbomber lagt ud|de='''%s1''' max. Haftbomben auf einmal|en='''%s1''' max pipebombs out|es=Máximo de bombas desplegadas: '''%s1'''|fi='''%s1''' putkipommien enimmäismäärä|fr=Nombre max. de bombes artisanales lancées '''%s1'''|hu='''%s1''' maximális telepített csőbomba|it='''%s1''' alle bombe adesive attive contemporaneamente|ja=パイプ爆弾最大数 '''%s1'''|ko=폭탄 설치 최대량 '''%s1''' 감소|nl='''%s1''' max. pijpbommen|no='''%s1''' maks. rørbomber ut|pl='''%s1''' maks. liczby wystrzeliwanych bomb|pt=Máx. de '''%s1''' bombas colocadas|pt-br='''%s1''' de máximo de pipebombs lançadas simultaneamente|ro='''%s1''' max bombe în teren|ru=Максимальное кол-во выпущенных липучек: '''%s1'''|sv='''%s1''' max rörbomber ute|tr='''%s1''' azami bomba atışı|zh-hans=榴弹量上限减少 '''%s1'''|zh-hant=最大土製鐵管炸彈 '''%s1'''}}|value-type=additive|class=add_max_pipebombs|effect-type=negative|notes=}}
 
|-
 
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{{Item Attribute|id=90|name=SRifle Charge rate increased|description={{lang|da='''%s1'''% hurtigere opladning af energi|de='''%s1'''% schnellere Energieaufladung|en='''%s1'''% faster power charge|es=Carga de potencia un '''%s1'''% más rápida|fi='''%s1'''% nopeampi voimalataus|fr=Charge '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb erő-töltődés|it='''%s1'''% di aumento della velocità di carica della potenza|ja=チャージ速度上昇 '''%s1'''%|ko=충전 속도 '''%s1'''% 향상|nl='''%s1'''% sneller opladen|no='''%s1'''% raskere strømlading|pl=+'''%s1'''% tempa ładowania siły strzału|pt=Carga de energia '''%s1'''% mais rápida|pt-br=Carregamento '''%s1'''% mais rápido|ro='''%s1'''% putere de încărcare mai rapidă|ru=Скорость накапливания заряда: +'''%s1'''%|sv='''%s1'''% snabbare kraftladdning|tr='''%s1'''% daha hızlı güç şarjı|zh-hans=蓄能速度加快 '''%s1'''%|zh-hant=充電變快 '''%s1'''%}}|value-type=percentage|class=mult_sniper_charge_per_sec|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=90|name=SRifle Charge rate increased|description={{lang|da='''%s1'''% hurtigere opladning af energi|de='''%s1'''% schnellere Energieaufladung|en='''%s1'''% faster power charge|es=Carga de potencia un '''%s1'''% más rápida|fi='''%s1'''% nopeampi voimalataus|fr=Charge '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb erő-töltődés|it='''%s1'''% di aumento della velocità di carica della potenza|ja=チャージ速度上昇 '''%s1'''%|ko=충전 속도 '''%s1'''% 향상|nl='''%s1'''% sneller opladen|no='''%s1'''% raskere strømlading|pl=+'''%s1'''% tempa ładowania siły strzału|pt=Carga de energia '''%s1'''% mais rápida|pt-br=Carregamento '''%s1'''% mais rápido|ro='''%s1'''% putere de încărcare mai rapidă|ru=Скорость накапливания заряда: +'''%s1'''%|sv='''%s1'''% snabbare kraftladdning|tr='''%s1'''% daha hızlı güç şarjı|zh-hans=蓄能速度加快 '''%s1'''%|zh-hant=充電變快 '''%s1'''%}}|value-type=percentage|class=mult_sniper_charge_per_sec|effect-type=positive|notes={{Common string|Unused}}}}
Line 238: Line 238:
 
{{Item Attribute|id=92|name=Construction rate increased|description={{lang|da='''%s1'''% hurtigere byggehastighed|de='''%s1'''% höhere Baurate|en=Construction hit speed boost increased by '''%s1'''%|es=+'''%s1'''% de velocidad de construcción|fi='''%s1'''% nopeampi rakennusaika|fr=Vitesse de construction '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb építési sebesség|it='''%s1'''% di aumento della velocità di costruzione|ja=作成速度上昇 '''%s1'''%|ko=건설 속도 '''%s1'''% 향상|nl='''%s1'''% hogere bouwsnelheid|no='''%s1'''% raskere oppbyggingsfrekvens|pl=+'''%s1'''% szybkości budowy|pt=Capacidade de construção '''%s1'''% mais rápida|pt-br=Taxa de construção '''%s1'''% mais rápida|ro='''%s1'''% rata de construcţie mai rapidă|ru=Скорость возведения построек: +'''%s1'''%|sv='''%s1'''% snabbare bygghastighet|tr='''%s1'''% daha hızlı yapı kurma|zh-hans=建造速度加快 '''%s1'''%|zh-hant=建造速度變快 '''%s1'''%}}|value-type=percentage|class=mult_construction_value|effect-type=positive|notes=}}
 
{{Item Attribute|id=92|name=Construction rate increased|description={{lang|da='''%s1'''% hurtigere byggehastighed|de='''%s1'''% höhere Baurate|en=Construction hit speed boost increased by '''%s1'''%|es=+'''%s1'''% de velocidad de construcción|fi='''%s1'''% nopeampi rakennusaika|fr=Vitesse de construction '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb építési sebesség|it='''%s1'''% di aumento della velocità di costruzione|ja=作成速度上昇 '''%s1'''%|ko=건설 속도 '''%s1'''% 향상|nl='''%s1'''% hogere bouwsnelheid|no='''%s1'''% raskere oppbyggingsfrekvens|pl=+'''%s1'''% szybkości budowy|pt=Capacidade de construção '''%s1'''% mais rápida|pt-br=Taxa de construção '''%s1'''% mais rápida|ro='''%s1'''% rata de construcţie mai rapidă|ru=Скорость возведения построек: +'''%s1'''%|sv='''%s1'''% snabbare bygghastighet|tr='''%s1'''% daha hızlı yapı kurma|zh-hans=建造速度加快 '''%s1'''%|zh-hant=建造速度變快 '''%s1'''%}}|value-type=percentage|class=mult_construction_value|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=93|name=Construction rate decreased|description={{lang|da='''%s1'''% langsommere byggehastighed|de='''%s1'''% niedrigere Baurate|en=Construction hit speed boost decreased by '''%s1'''%|es=Velocidad de construcción un '''%s1'''% más lenta|fi='''%s1'''% hitaampi rakennusaika|fr=Vitesse de construction '''%s1'''% plus lente|hu='''%s1'''%-kal lassabb építési sebesség|it='''%s1'''% di riduzione della velocità di costruzione|ja=作成速度低下 '''%s1'''%|ko=건설 속도 '''%s1'''% 저하|nl='''%s1'''% lagere bouwsnelheid|no='''%s1'''% langsommere oppbyggingsfrekvens|pl=-'''%s1'''% szybkości budowy|pt=Capacidade de construção '''%s1'''% mais lenta|pt-br=Taxa de construção '''%s1'''% mais lenta|ro='''%s1'''% rata de construcţie îngreunată|ru=Скорость возведения построек: -'''%s1'''%|sv='''%s1'''% långsammare bygghastighet|tr='''%s1'''% daha yavaş yapı kurma|zh-hans=建造速度减慢 '''%s1'''%|zh-hant=建造速度變慢 '''%s1'''%}}|value-type=inverted_percentage|class=mult_construction_value|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=93|name=Construction rate decreased|description={{lang|da='''%s1'''% langsommere byggehastighed|de='''%s1'''% niedrigere Baurate|en=Construction hit speed boost decreased by '''%s1'''%|es=Velocidad de construcción un '''%s1'''% más lenta|fi='''%s1'''% hitaampi rakennusaika|fr=Vitesse de construction '''%s1'''% plus lente|hu='''%s1'''%-kal lassabb építési sebesség|it='''%s1'''% di riduzione della velocità di costruzione|ja=作成速度低下 '''%s1'''%|ko=건설 속도 '''%s1'''% 저하|nl='''%s1'''% lagere bouwsnelheid|no='''%s1'''% langsommere oppbyggingsfrekvens|pl=-'''%s1'''% szybkości budowy|pt=Capacidade de construção '''%s1'''% mais lenta|pt-br=Taxa de construção '''%s1'''% mais lenta|ro='''%s1'''% rata de construcţie îngreunată|ru=Скорость возведения построек: -'''%s1'''%|sv='''%s1'''% långsammare bygghastighet|tr='''%s1'''% daha yavaş yapı kurma|zh-hans=建造速度减慢 '''%s1'''%|zh-hant=建造速度變慢 '''%s1'''%}}|value-type=inverted_percentage|class=mult_construction_value|effect-type=negative|notes=}}
 
|-
 
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{{Item Attribute|id=94|name=Repair rate increased|description={{lang|da='''%s1'''% hurtigere reparationshastighed|de='''%s1'''% höhere Reparaturrate|en='''%s1'''% faster repair rate|es=Velocidad de reparación un '''%s1'''% más rápida|fi='''%s1'''% nopeampi korjausaika|fr=Vitesse de réparation '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb javítási sebesség|it='''%s1'''% di aumento della velocità di riparazione|ja=修理速度上昇 '''%s1'''%|ko=수리 속도 '''%s1'''% 향상|nl='''%s1'''% hogere reparatiesnelheid|no='''%s1'''% raskere reparasjonsfrekvens|pl=+'''%s1'''% tempa naprawy|pt=Capacidade de reparação '''%s1'''% mais rápida|pt-br=taxa de reparo '''%s1'''% mais rápida|ro='''%s1'''% rata de reparare mai rapidă|ru=Скорость починки увеличивается на '''%s1'''%|sv='''%s1'''% snabbare reparationshastighet|tr='''%s1'''% daha hızlı tamir oranı|zh-hans=修理速度加快 '''%s1'''%|zh-hant=修復率加快 '''%s1'''%}}|value-type=percentage|class=mult_repair_value|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=94|name=Repair rate increased|description={{lang|da='''%s1'''% hurtigere reparationshastighed|de='''%s1'''% höhere Reparaturrate|en='''%s1'''% faster repair rate|es=Velocidad de reparación un '''%s1'''% más rápida|fi='''%s1'''% nopeampi korjausaika|fr=Vitesse de réparation '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb javítási sebesség|it='''%s1'''% di aumento della velocità di riparazione|ja=修理速度上昇 '''%s1'''%|ko=수리 속도 '''%s1'''% 향상|nl='''%s1'''% hogere reparatiesnelheid|no='''%s1'''% raskere reparasjonsfrekvens|pl=+'''%s1'''% tempa naprawy|pt=Capacidade de reparação '''%s1'''% mais rápida|pt-br=taxa de reparo '''%s1'''% mais rápida|ro='''%s1'''% rata de reparare mai rapidă|ru=Скорость починки увеличивается на '''%s1'''%|sv='''%s1'''% snabbare reparationshastighet|tr='''%s1'''% daha hızlı tamir oranı|zh-hans=修理速度加快 '''%s1'''%|zh-hant=修復率加快 '''%s1'''%}}|value-type=percentage|class=mult_repair_value|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=95|name=Repair rate decreased|description={{lang|da='''%s1'''% langsommere reparationshastighed|de='''%s1'''% geringere Reparaturrate|en='''%s1'''% slower repair rate|es=Velocidad de reparación '''%s1'''% más lenta|fi='''%s1'''% hitaampi korjausaika|fr=Vitesse de réparation '''%s1'''% plus lente|hu='''%s1'''%-kal lassabb javítási sebesség|it='''%s1'''% di riduzione della velocità di riparazione|ja=修理速度低下 '''%s1'''%|ko=수리 속도 '''%s1'''% 저하|nl='''%s1'''% lagere reparatiesnelheid|no='''%s1'''% langsommere reparasjonsfrekvens|pl=-'''%s1'''% tempa naprawy|pt=Capacidade de reparação '''%s1'''% mais lenta|pt-br=taxa de reparo '''%s1'''% mais lenta|ro='''%s1'''% rata de reparare îngreunată|ru=Скорость починки уменьшается на '''%s1'''%|sv='''%s1'''% långsammare reparationshastighet|tr='''%s1'''% daha yavaş tamir oranı|zh-hans=修理速度减慢 '''%s1'''%|zh-hant=修復率減慢 '''%s1'''%}}|value-type=inverted_percentage|class=mult_repair_value|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=95|name=Repair rate decreased|description={{lang|da='''%s1'''% langsommere reparationshastighed|de='''%s1'''% geringere Reparaturrate|en='''%s1'''% slower repair rate|es=Velocidad de reparación '''%s1'''% más lenta|fi='''%s1'''% hitaampi korjausaika|fr=Vitesse de réparation '''%s1'''% plus lente|hu='''%s1'''%-kal lassabb javítási sebesség|it='''%s1'''% di riduzione della velocità di riparazione|ja=修理速度低下 '''%s1'''%|ko=수리 속도 '''%s1'''% 저하|nl='''%s1'''% lagere reparatiesnelheid|no='''%s1'''% langsommere reparasjonsfrekvens|pl=-'''%s1'''% tempa naprawy|pt=Capacidade de reparação '''%s1'''% mais lenta|pt-br=taxa de reparo '''%s1'''% mais lenta|ro='''%s1'''% rata de reparare îngreunată|ru=Скорость починки уменьшается на '''%s1'''%|sv='''%s1'''% långsammare reparationshastighet|tr='''%s1'''% daha yavaş tamir oranı|zh-hans=修理速度减慢 '''%s1'''%|zh-hant=修復率減慢 '''%s1'''%}}|value-type=inverted_percentage|class=mult_repair_value|effect-type=negative|notes=}}
 
|-
 
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{{Item Attribute|id=96|name=Reload time increased|description={{lang|da='''%s1'''% langsommere genladningstid|de='''%s1'''% langsameres Nachladen|en='''%s1'''% slower reload time|es=-'''%s1'''% de velocidad de recarga|fi='''%s1'''% hitaampi aseen lataus|fr=Temps de rechargement '''%s1'''% plus lent|hu='''%s1'''%-kal lassabb újratöltés|it='''%s1'''% di riduzione della velocità di ricarica|ja=リロード速度低下 '''%s1'''%|ko=재장전 속도 '''%s1'''% 저하|nl='''%s1'''% langere herlaadtijd|no='''%s1'''% langsommere omladingstid|pl=+'''%s1'''% czasu przeładowania|pt=Tempo de recarregamento '''%s1'''% mais lento|pt-br=Recarga '''%s1'''% mais lenta|ro='''%s1'''% reincarcare mai rapida|ru=Перезарядка медленнее на '''%s1'''%|sv='''%s1'''% långsammare omladdningstid|tr='''%s1'''% daha yavaş silahı doldurma süresi|zh-hans=装弹速度减慢 '''%s1'''%|zh-hant=裝填彈藥時間減慢 '''%s1'''%}}|value-type=percentage|class=mult_reload_time|effect-type=negative|notes=}}
+
{{Item Attribute|id=96|name=Reload time increased|description={{lang|da='''%s1'''% langsommere genladningstid|de='''%s1'''% langsameres Nachladen|en='''%s1'''% slower reload time|es=-'''%s1'''% de velocidad de recarga|fi='''%s1'''% hitaampi aseen lataus|fr=Temps de rechargement '''%s1'''% plus lent|hu='''%s1'''%-kal lassabb újratöltés|it='''%s1'''% di riduzione della velocità di ricarica|ja=リロード速度低下 '''%s1'''%|ko=재장전 속도 '''%s1'''% 저하|nl='''%s1'''% langere herlaadtijd|no='''%s1'''% langsommere omladingstid|pl=+'''%s1'''% czasu przeładowania|pt=Tempo de recarregamento '''%s1'''% mais lento|pt-br=Recarga '''%s1'''% mais lenta|ro='''%s1'''% reincarcare mai rapida|ru=Перезарядка медленнее на '''%s1'''%|sv='''%s1'''% långsammare omladdningstid|tr='''%s1'''% daha yavaş silahı doldurma süresi|zh-hans=装弹速度减慢 '''%s1'''%|zh-hant=裝填彈藥時間減慢 '''%s1'''%}}|value-type=percentage|class=mult_reload_time|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
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{{Item Attribute|id=97|name=Reload time decreased|description={{lang|da='''%s1'''% hurtigere genladningstid|de='''%s1'''% schnelleres Nachladen|en='''%s1'''% faster reload time|es=+'''%s1'''% de velocidad de recarga|fi='''%s1'''% nopeampi aseen lataus|fr=Temps de rechargement '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb újratöltés|it='''%s1'''% di aumento della velocità di ricarica|ja=リロード速度上昇 '''%s1'''%|ko=재장전 속도 '''%s1'''% 향상|nl='''%s1'''% kortere herlaadtijd|no='''%s1'''% raskere omladingstid|pl=-'''%s1'''% czasu przeładowania|pt=Tempo de recarregamento '''%s1'''% mais rápido|pt-br=Recarga '''%s1'''% mais rápida|ro='''%s1'''% reincarcare ingreunata|ru=Перезарядка быстрее на '''%s1'''%|sv='''%s1'''% snabbare omladdningstid|tr='''%s1'''% daha hızlı silahı doldurma süresi|zh-hans=装弹速度加快 '''%s1'''%|zh-hant=裝填彈藥時間加快 '''%s1'''%}}|value-type=inverted_percentage|class=mult_reload_time|effect-type=positive|notes=}}
 
{{Item Attribute|id=97|name=Reload time decreased|description={{lang|da='''%s1'''% hurtigere genladningstid|de='''%s1'''% schnelleres Nachladen|en='''%s1'''% faster reload time|es=+'''%s1'''% de velocidad de recarga|fi='''%s1'''% nopeampi aseen lataus|fr=Temps de rechargement '''%s1'''% plus rapide|hu='''%s1'''%-kal gyorsabb újratöltés|it='''%s1'''% di aumento della velocità di ricarica|ja=リロード速度上昇 '''%s1'''%|ko=재장전 속도 '''%s1'''% 향상|nl='''%s1'''% kortere herlaadtijd|no='''%s1'''% raskere omladingstid|pl=-'''%s1'''% czasu przeładowania|pt=Tempo de recarregamento '''%s1'''% mais rápido|pt-br=Recarga '''%s1'''% mais rápida|ro='''%s1'''% reincarcare ingreunata|ru=Перезарядка быстрее на '''%s1'''%|sv='''%s1'''% snabbare omladdningstid|tr='''%s1'''% daha hızlı silahı doldurma süresi|zh-hans=装弹速度加快 '''%s1'''%|zh-hant=裝填彈藥時間加快 '''%s1'''%}}|value-type=inverted_percentage|class=mult_reload_time|effect-type=positive|notes=}}
Line 262: Line 262:
 
{{Item Attribute|id=104|name=Projectile speed decreased|description={{lang|da='''%s1'''% projektilhastighed|de='''%s1'''% Projektilgeschwindigkeit|en='''%s1'''% projectile speed|es=Velocidad de los proyectiles reducida un '''%s1'''%|fi='''%s1'''% ammuksen nopeus|fr=Vitesse des projectiles '''%s1'''%|hu='''%s1'''% lövedéksebesség|it='''%s1'''% di riduzione della velocità dei proiettili|ja=投射速度 '''%s1'''%|ko=투사체 비행 속도 '''%s1'''% 저하|nl='''%s1'''% projectielsnelheid|no='''%s1'''% prosjektilhastighet|pl='''%s1'''% prędkości pocisku|pt=Velocidade do projétil '''%s1'''%|pt-br='''%s1'''% na velocidade do projétil|ro='''%s1'''% viteză de deplasare a proiectilelor|ru=Скорость полета снаряда: '''%s1'''%|sv='''%s1'''% projektilhastighet|tr='''%s1'''% atış hızı|zh-hans=炮弹速度 '''%s1'''%|zh-hant=投射物速度 '''%s1'''%}}|value-type=percentage|class=mult_projectile_speed|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=104|name=Projectile speed decreased|description={{lang|da='''%s1'''% projektilhastighed|de='''%s1'''% Projektilgeschwindigkeit|en='''%s1'''% projectile speed|es=Velocidad de los proyectiles reducida un '''%s1'''%|fi='''%s1'''% ammuksen nopeus|fr=Vitesse des projectiles '''%s1'''%|hu='''%s1'''% lövedéksebesség|it='''%s1'''% di riduzione della velocità dei proiettili|ja=投射速度 '''%s1'''%|ko=투사체 비행 속도 '''%s1'''% 저하|nl='''%s1'''% projectielsnelheid|no='''%s1'''% prosjektilhastighet|pl='''%s1'''% prędkości pocisku|pt=Velocidade do projétil '''%s1'''%|pt-br='''%s1'''% na velocidade do projétil|ro='''%s1'''% viteză de deplasare a proiectilelor|ru=Скорость полета снаряда: '''%s1'''%|sv='''%s1'''% projektilhastighet|tr='''%s1'''% atış hızı|zh-hans=炮弹速度 '''%s1'''%|zh-hant=投射物速度 '''%s1'''%}}|value-type=percentage|class=mult_projectile_speed|effect-type=negative|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=105|name=overheal penalty|description={{lang|da='''%s1'''% max. overhelbredelse|de='''%s1'''% max. Überheilung|en='''%s1'''% max overheal|es='''%s1'''% de exceso de curación|fi='''%s1'''% pienempi yliparannuksen enimmäismäärä|fr=Bonus d'extra santé max. '''%s1'''%|hu='''%s1'''% max. túlgyógyítás|it='''%s1'''% di riduzione della salute extra massima|ja=オーバーヒール最大値低下 '''%s1'''%|ko=과치료 최대량 '''%s1'''% 감소|nl='''%s1'''% max overgenezing|no='''%s1'''% mindre maks. overhelbredelse|pl='''%s1'''% maks. nadleczenia|pt='''%s1'''% de sobrecura máx.|pt-br='''%s1'''% no máximo de sobrecura|ro='''%s1'''% mai puţină supravindecare|ru=Сверхлечение: -'''%s1'''%|sv='''%s1'''% maximal överhelning|tr='''%s1'''% maksimum sağlık|zh-hans=超量治疗上限 '''%s1'''%|zh-hant=最大超量治療量 '''%s1'''%}}|value-type=inverted_percentage|class=mult_medigun_overheal_amount|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=105|name=overheal penalty|description={{lang|da='''%s1'''% max. overhelbredelse|de='''%s1'''% max. Überheilung|en='''%s1'''% max overheal|es='''%s1'''% de exceso de curación|fi='''%s1'''% pienempi yliparannuksen enimmäismäärä|fr=Bonus d'extra santé max. '''%s1'''%|hu='''%s1'''% max. túlgyógyítás|it='''%s1'''% di riduzione della salute extra massima|ja=オーバーヒール最大値低下 '''%s1'''%|ko=과치료 최대량 '''%s1'''% 감소|nl='''%s1'''% max overgenezing|no='''%s1'''% mindre maks. overhelbredelse|pl='''%s1'''% maks. nadleczenia|pt='''%s1'''% de sobrecura máx.|pt-br='''%s1'''% no máximo de sobrecura|ro='''%s1'''% mai puţină supravindecare|ru=Сверхлечение: -'''%s1'''%|sv='''%s1'''% maximal överhelning|tr='''%s1'''% maksimum sağlık|zh-hans=超量治疗上限 '''%s1'''%|zh-hant=最大超量治療量 '''%s1'''%}}|value-type=inverted_percentage|class=mult_medigun_overheal_amount|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=106|name=weapon spread bonus|description={{lang|da='''%s1'''% mere nøjagtig|de='''%s1'''% genauer|en='''%s1'''% more accurate|es=+'''%s1'''% de precisión|fi='''%s1'''% tarkempi|fr='''%s1'''% plus précis|hu='''%s1'''% nagyobb pontosság|it='''%s1'''% di aumento della precisione|ja=精度プラス '''%s1'''%|ko=집탄율 '''%s1'''% 증가|nl='''%s1'''% nauwkeuriger|no='''%s1'''% mer nøyaktig|pl=+'''%s1'''% celności|pt=Mais '''%s1'''% de precisão|pt-br='''%s1'''% mais preciso|ro='''%s1'''% mai precis|ru=Точность повышается на '''%s1'''%|sv='''%s1'''% bättre träffsäkerhet|tr='''%s1'''% daha isabetli|zh-hans=准确度提高 '''%s1'''% |zh-hant=精確度增加 '''%s1'''%}}|value-type=inverted_percentage|class=mult_spread_scale|effect-type=positive|notes=}}
 
{{Item Attribute|id=106|name=weapon spread bonus|description={{lang|da='''%s1'''% mere nøjagtig|de='''%s1'''% genauer|en='''%s1'''% more accurate|es=+'''%s1'''% de precisión|fi='''%s1'''% tarkempi|fr='''%s1'''% plus précis|hu='''%s1'''% nagyobb pontosság|it='''%s1'''% di aumento della precisione|ja=精度プラス '''%s1'''%|ko=집탄율 '''%s1'''% 증가|nl='''%s1'''% nauwkeuriger|no='''%s1'''% mer nøyaktig|pl=+'''%s1'''% celności|pt=Mais '''%s1'''% de precisão|pt-br='''%s1'''% mais preciso|ro='''%s1'''% mai precis|ru=Точность повышается на '''%s1'''%|sv='''%s1'''% bättre träffsäkerhet|tr='''%s1'''% daha isabetli|zh-hans=准确度提高 '''%s1'''% |zh-hant=精確度增加 '''%s1'''%}}|value-type=inverted_percentage|class=mult_spread_scale|effect-type=positive|notes=}}
Line 309: Line 309:
 
{{Item Attribute|id=125|name=max health additive penalty|description={{lang|da='''%s1''' maks. helbred for bærer|de='''%s1''' max. Gesundheit für Träger|en='''%s1''' max health on wearer|es='''%s1''' de salud máxima al portador|fi='''%s1''' enimmäisterveys käyttäjälle|fr=Santé max. '''%s1''' pour le porteur|hu='''%s1''' maximális életerő a viselőnek|it='''%s1''' di salute massima per chi lo equipaggia|ja=着用者の最大ヘルス '''%s1'''|ko=착용 시 최대 체력 '''%s1''' 감소|nl='''%s1''' maximale gezondheid voor drager|no='''%s1''' maks helse på bæreren|pl='''%s1''' maks. punktów zdrowia dla noszącego|pt='''%s1''' vida máxima no utilizador|pt-br='''%s1''' de vida máxima no usuário|ro='''%s1''' viaţă maximă pentru purtător|ru=Максимальный уровень здоровья: '''%s1''' ед.|sv='''%s1''' maximal hälsa för bäraren|tr=Kuşanana '''%s1''' azami sağlık|zh-hans=穿戴者最大生命值 '''%s1'''|zh-hant=裝備者最大生命值 '''%s1'''}}|value-type=additive|class=add_maxhealth|effect-type=negative|notes=}}
 
{{Item Attribute|id=125|name=max health additive penalty|description={{lang|da='''%s1''' maks. helbred for bærer|de='''%s1''' max. Gesundheit für Träger|en='''%s1''' max health on wearer|es='''%s1''' de salud máxima al portador|fi='''%s1''' enimmäisterveys käyttäjälle|fr=Santé max. '''%s1''' pour le porteur|hu='''%s1''' maximális életerő a viselőnek|it='''%s1''' di salute massima per chi lo equipaggia|ja=着用者の最大ヘルス '''%s1'''|ko=착용 시 최대 체력 '''%s1''' 감소|nl='''%s1''' maximale gezondheid voor drager|no='''%s1''' maks helse på bæreren|pl='''%s1''' maks. punktów zdrowia dla noszącego|pt='''%s1''' vida máxima no utilizador|pt-br='''%s1''' de vida máxima no usuário|ro='''%s1''' viaţă maximă pentru purtător|ru=Максимальный уровень здоровья: '''%s1''' ед.|sv='''%s1''' maximal hälsa för bäraren|tr=Kuşanana '''%s1''' azami sağlık|zh-hans=穿戴者最大生命值 '''%s1'''|zh-hant=裝備者最大生命值 '''%s1'''}}|value-type=additive|class=add_maxhealth|effect-type=negative|notes=}}
 
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{{Item Attribute|id=126|name=sticky arm time bonus|description={{lang|da='''%s1''' sek. hurtigere bombearmeringstid|de='''%s1''' Sek. schnellere Detonationsdauer|en='''%s1''' sec faster bomb arm time|es=Período detonable de las bombas '''%s1''' seg. más rápido|fi='''%s1''' sekuntia nopeampi pommin viritysaika|fr=Temps d'activation de la bombe '''%s1''' s plus rapide|hu='''%s1''' másodperccel rövidebb bombaélesítés|it='''%s1''' secondi di riduzione del tempo di attivazione delle bombe|ja=爆弾装備 '''%s1''' 秒高速化|ko=폭탄 폭파 대기 시간 '''%s1''' 초 감소|nl='''%s1''' sec kortere bombewapeningstijd|no='''%s1''' sekunder raskere bombearmeringstid|pl=-'''%s1''' s czasu uzbrajania bomby|pt=Tempo de ativação de bomba '''%s1''' segundo(s) mais rápido|pt-br=tempo para armar bomba '''%s1''' seg menor|ro='''%s1''' sec viteză mai mare de armare a bombelor|ru=Бомбы устанавливаются на '''%s1''' сек. быстрее|sv='''%s1''' sekund kortare bombarmeringstid|tr='''%s1''' daha kısa bomba aktif olma süresi|zh-hans=炸弹就绪时间加快 '''%s1''' 秒|zh-hant=炸彈遙控引爆時間加快 '''%s1''' 秒}}|value-type=additive|class=sticky_arm_time|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=126|name=sticky arm time bonus|description={{lang|da='''%s1''' sek. hurtigere bombearmeringstid|de='''%s1''' Sek. schnellere Detonationsdauer|en='''%s1''' sec faster bomb arm time|es=Período detonable de las bombas '''%s1''' seg. más rápido|fi='''%s1''' sekuntia nopeampi pommin viritysaika|fr=Temps d'activation de la bombe '''%s1''' s plus rapide|hu='''%s1''' másodperccel rövidebb bombaélesítés|it='''%s1''' secondi di riduzione del tempo di attivazione delle bombe|ja=爆弾装備 '''%s1''' 秒高速化|ko=폭탄 폭파 대기 시간 '''%s1''' 초 감소|nl='''%s1''' sec kortere bombewapeningstijd|no='''%s1''' sekunder raskere bombearmeringstid|pl=-'''%s1''' s czasu uzbrajania bomby|pt=Tempo de ativação de bomba '''%s1''' segundo(s) mais rápido|pt-br=tempo para armar bomba '''%s1''' seg menor|ro='''%s1''' sec viteză mai mare de armare a bombelor|ru=Бомбы устанавливаются на '''%s1''' сек. быстрее|sv='''%s1''' sekund kortare bombarmeringstid|tr='''%s1''' daha kısa bomba aktif olma süresi|zh-hans=炸弹就绪时间加快 '''%s1''' 秒|zh-hant=炸彈遙控引爆時間加快 '''%s1''' 秒}}|value-type=additive|class=sticky_arm_time|effect-type=positive|notes=}}
 
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|-
 
{{Item Attribute|id=127|name=sticky air burst mode|description={{lang|da=Kastede bomber sprænger, når de rammer overflader|de=Abgefeuerte Bomben zerschellen auf Oberflächen|en=Launched bombs shatter on surfaces|es=Las bombas lanzadas se rompen sobre las superficies|fi=Laukaistut pommit särkyvät pinnoille|fr=Les bombes lancées disparaissent au contact d'une surface|hu=A kilőtt bomba felülettel érintkezve széthasad|it=Le bombe lanciate esplodono sulle superfici|ja=発射した爆弾を接地時に破壊|ko=벽이나 땅에 닿은 폭탄은 부서집니다.|nl=Gelanceerde bommen spatten uiteen op oppervlakken|no=Detonerte bomberegn på overflater|pl=Wystrzelone bomby rozbijają się na powierzchniach|pt=As bombas lançadas explodem em contato com superfícies|pt-br=Bombas lançadas se despedaçam em superfícies|ro=Bombele lansate se sparg la atingerea unei suprafeţe|ru=Выпущенные бомбы разбиваются на поверхностях|sv=Kastade bomber krossas på ytor|tr=Fırlatılmış bombalar yüzeye çarptığında parçalanır|zh-hans=射出的炸弹碰到表面会粉碎|zh-hant=發射的炸彈碰到物體表面後會變成碎片}}|value-type=additive|class=set_detonate_mode|effect-type=negative|notes=}}
 
{{Item Attribute|id=127|name=sticky air burst mode|description={{lang|da=Kastede bomber sprænger, når de rammer overflader|de=Abgefeuerte Bomben zerschellen auf Oberflächen|en=Launched bombs shatter on surfaces|es=Las bombas lanzadas se rompen sobre las superficies|fi=Laukaistut pommit särkyvät pinnoille|fr=Les bombes lancées disparaissent au contact d'une surface|hu=A kilőtt bomba felülettel érintkezve széthasad|it=Le bombe lanciate esplodono sulle superfici|ja=発射した爆弾を接地時に破壊|ko=벽이나 땅에 닿은 폭탄은 부서집니다.|nl=Gelanceerde bommen spatten uiteen op oppervlakken|no=Detonerte bomberegn på overflater|pl=Wystrzelone bomby rozbijają się na powierzchniach|pt=As bombas lançadas explodem em contato com superfícies|pt-br=Bombas lançadas se despedaçam em superfícies|ro=Bombele lansate se sparg la atingerea unei suprafeţe|ru=Выпущенные бомбы разбиваются на поверхностях|sv=Kastade bomber krossas på ytor|tr=Fırlatılmış bombalar yüzeye çarptığında parçalanır|zh-hans=射出的炸弹碰到表面会粉碎|zh-hant=發射的炸彈碰到物體表面後會變成碎片}}|value-type=additive|class=set_detonate_mode|effect-type=negative|notes=}}
Line 444: Line 444:
 
{{Item Attribute|id=176|name=SET BONUS: no death from headshots|description={{lang|da=Bæreren kan ikke blive dræbt af hovedskud|de=Der Träger kann nicht durch Kopfschüsse getötet werden|en=The wearer cannot be killed by headshots|es=El portador no puede morir por disparos a la cabeza|fi=Käyttäjää ei voi tappaa pääosumalla|fr=Le porteur ne peut pas mourir d'un tir en pleine tête|hu=A viselőt nem lehet fejlövéssel megölni|it=Chi lo equipaggia non può essere ucciso da colpi alla testa.|ja=着用者はヘッドショットで倒されない。|ko=착용 시 헤드샷으로 사망하지 않습니다.|nl=De drager kan niet door hoofdschoten worden gedood|no=Bæreren kan ikke drepes med hodeskudd|pl=Noszący nie może być zabity strzałem w głowę|pt=O utilizador não pode ser morto por headshots|pt-br=O usuário não pode ser morto por headshots|ro=Purtătorul nu poate fi omorât de headshot.|ru=Невозможность смерти от выстрела в голову|sv=Bäraren kan inte dödas av huvudskott|tr=Kuşanan kişi kafasından vurularak öldürülemez|zh-hans=不能以爆头方式杀死穿戴者|zh-hant=裝備者不會被爆頭殺害}}|value-type=additive|class=no_death_from_headshots|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=176|name=SET BONUS: no death from headshots|description={{lang|da=Bæreren kan ikke blive dræbt af hovedskud|de=Der Träger kann nicht durch Kopfschüsse getötet werden|en=The wearer cannot be killed by headshots|es=El portador no puede morir por disparos a la cabeza|fi=Käyttäjää ei voi tappaa pääosumalla|fr=Le porteur ne peut pas mourir d'un tir en pleine tête|hu=A viselőt nem lehet fejlövéssel megölni|it=Chi lo equipaggia non può essere ucciso da colpi alla testa.|ja=着用者はヘッドショットで倒されない。|ko=착용 시 헤드샷으로 사망하지 않습니다.|nl=De drager kan niet door hoofdschoten worden gedood|no=Bæreren kan ikke drepes med hodeskudd|pl=Noszący nie może być zabity strzałem w głowę|pt=O utilizador não pode ser morto por headshots|pt-br=O usuário não pode ser morto por headshots|ro=Purtătorul nu poate fi omorât de headshot.|ru=Невозможность смерти от выстрела в голову|sv=Bäraren kan inte dödas av huvudskott|tr=Kuşanan kişi kafasından vurularak öldürülemez|zh-hans=不能以爆头方式杀死穿戴者|zh-hant=裝備者不會被爆頭殺害}}|value-type=additive|class=no_death_from_headshots|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=177|name=deploy time increased|description={{lang|da='''%s1'''% langsommere våbenskifte|de='''%s1'''% längerer Waffenwechsel|en='''%s1'''% longer weapon switch|es=Cambio de arma un '''%s1'''% más lento|fi='''%s1'''% pidempi aseen vaihto|fr=Temps de changement d'arme augmenté de '''%s1'''%|hu='''%s1'''%-kal lassabb fegyverváltás|it='''%s1'''% di riduzione della velocità del cambio arma|ja=武器切り替えを '''%s1'''% 延長|ko=무기 전환 소요 시간 '''%s1'''% 증가|nl='''%s1'''% langere wapenwissel|no='''%s1'''% lengre våpenbytte|pl=+'''%s1'''% czasu zmiany broni|pt=Mudança de arma '''%s1'''% mais longa|pt-br=Mudança de arma '''%s1'''% mais longa|ro='''%s1'''% schimbare mai lentă de arme|ru=-'''%s1'''% к скорости смены оружия|sv='''%s1'''% längre vapenbyte|tr='''%s1'''% daha yavaş silah değiştirme|zh-hans=武器切换时间增加 '''%s1'''%|zh-hant=武器切換時間加長 '''%s1'''%}}|value-type=percentage|class=mult_deploy_time|effect-type=negative|notes=}}
+
{{Item Attribute|id=177|name=deploy time increased|description={{lang|da='''%s1'''% langsommere våbenskifte|de='''%s1'''% längerer Waffenwechsel|en='''%s1'''% longer weapon switch|es=Cambio de arma un '''%s1'''% más lento|fi='''%s1'''% pidempi aseen vaihto|fr=Temps de changement d'arme augmenté de '''%s1'''%|hu='''%s1'''%-kal lassabb fegyverváltás|it='''%s1'''% di riduzione della velocità del cambio arma|ja=武器切り替えを '''%s1'''% 延長|ko=무기 전환 소요 시간 '''%s1'''% 증가|nl='''%s1'''% langere wapenwissel|no='''%s1'''% lengre våpenbytte|pl=+'''%s1'''% czasu zmiany broni|pt=Mudança de arma '''%s1'''% mais longa|pt-br=Mudança de arma '''%s1'''% mais longa|ro='''%s1'''% schimbare mai lentă de arme|ru=-'''%s1'''% к скорости смены оружия|sv='''%s1'''% längre vapenbyte|tr='''%s1'''% daha yavaş silah değiştirme|zh-hans=武器切换时间增加 '''%s1'''%|zh-hant=武器切換時間加長 '''%s1'''%}}|value-type=percentage|class=mult_deploy_time|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=178|name=deploy time decreased|description={{lang|da='''%s1'''% hurtigere våbenskifte|de='''%s1'''% schnellerer Waffenwechsel|en='''%s1'''% faster weapon switch|es=Cambio de arma un '''%s1'''% más rápido|fi='''%s1'''% nopeampi aseen vaihto|fr=Temps de changement d'arme réduit de '''%s1'''%|hu='''%s1'''%-kal gyorsabb fegyverváltás|it='''%s1'''% di aumento della velocità del cambio arma|ja=武器切り替えを '''%s1'''% 高速化|ko=무기 전환 소요 시간 '''%s1'''% 감소|nl='''%s1'''% snellere wapenwissel|no='''%s1'''% raskere våpenbytte|pl=-'''%s1'''% czasu zmiany broni|pt=Mudança de arma '''%s1'''% mais rápida|pt-br=Mudança de arma '''%s1'''% mais rápida|ro='''%s1'''% schimbare mai rapidă de arme|ru='''%s1'''% к скорости смены оружия|sv='''%s1'''% snabbare vapenbyte|tr='''%s1'''% daha hızlı silah değiştirme|zh-hans=武器切换时间减少 '''%s1'''%|zh-hant=武器切換時間加快 '''%s1'''%}}|value-type=inverted_percentage|class=mult_deploy_time|effect-type=positive|notes=}}
+
{{Item Attribute|id=178|name=deploy time decreased|description={{lang|da='''%s1'''% hurtigere våbenskifte|de='''%s1'''% schnellerer Waffenwechsel|en='''%s1'''% faster weapon switch|es=Cambio de arma un '''%s1'''% más rápido|fi='''%s1'''% nopeampi aseen vaihto|fr=Temps de changement d'arme réduit de '''%s1'''%|hu='''%s1'''%-kal gyorsabb fegyverváltás|it='''%s1'''% di aumento della velocità del cambio arma|ja=武器切り替えを '''%s1'''% 高速化|ko=무기 전환 소요 시간 '''%s1'''% 감소|nl='''%s1'''% snellere wapenwissel|no='''%s1'''% raskere våpenbytte|pl=-'''%s1'''% czasu zmiany broni|pt=Mudança de arma '''%s1'''% mais rápida|pt-br=Mudança de arma '''%s1'''% mais rápida|ro='''%s1'''% schimbare mai rapidă de arme|ru='''%s1'''% к скорости смены оружия|sv='''%s1'''% snabbare vapenbyte|tr='''%s1'''% daha hızlı silah değiştirme|zh-hans=武器切换时间减少 '''%s1'''%|zh-hant=武器切換時間加快 '''%s1'''%}}|value-type=inverted_percentage|class=mult_deploy_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=179|name=minicrits become crits|description={{lang|da=Skader kritisk, når det normalt ville skade småkritisk|de=Landet kritische Treffer, wenn sie normalerweise Mini-Krits landen würde|en=Crits whenever it would normally mini-crit|es=Causa críticos cuando normalmente provocaría minicríticos|fi=Aiheuttaa kriittistä vahinkoa normaalisti mini-kriittisistä osumista|fr=Toutes les mini-crits seront des tirs critiques|hu=Kritikus találat, valahányszor egyébként mini-krit lenne|it=Infligge colpi critici ogni volta in cui dovrebbe provocare mini-critici.|ja=通常のミニクリティカルダメージがクリティカルダメージになる|ko=소형 치명타가 발생할 경우, 치명타로 적용됩니다|nl=Deelt een voltreffer uit wanneer het normaal een minivoltreffer zou uitdelen|no=Krits der det vanligvis blir minikrits|pl=Zadaje obrażenia krytyczne
 
{{Item Attribute|id=179|name=minicrits become crits|description={{lang|da=Skader kritisk, når det normalt ville skade småkritisk|de=Landet kritische Treffer, wenn sie normalerweise Mini-Krits landen würde|en=Crits whenever it would normally mini-crit|es=Causa críticos cuando normalmente provocaría minicríticos|fi=Aiheuttaa kriittistä vahinkoa normaalisti mini-kriittisistä osumista|fr=Toutes les mini-crits seront des tirs critiques|hu=Kritikus találat, valahányszor egyébként mini-krit lenne|it=Infligge colpi critici ogni volta in cui dovrebbe provocare mini-critici.|ja=通常のミニクリティカルダメージがクリティカルダメージになる|ko=소형 치명타가 발생할 경우, 치명타로 적용됩니다|nl=Deelt een voltreffer uit wanneer het normaal een minivoltreffer zou uitdelen|no=Krits der det vanligvis blir minikrits|pl=Zadaje obrażenia krytyczne
Line 527: Line 527:
 
{{Item Attribute|id=201|name=gesture speed increase|description={{lang|da=+'''%s1'''% hurtigere hån-hastighed på bærer|de=+'''%s1'''% schnellere Verspottungsgeschwindigkeit auf den Träger|en=+'''%s1'''% faster taunt speed on wearer|es=+'''%s1'''% de velocidad de burla al portador|fi=Käyttäjä pilkkaa +'''%s1'''% nopeammin|fr=Raillerie +'''%s1'''% plus rapide pour le porteur|hu=+'''%s1'''%-kal gyorsabb beszólás|it='''%s1'''% di aumento della velocità di provocazione per chi lo equipaggia|ko=착용 시 도발 동작 속도 '''%s1'''% 향상|nl=+'''%s1'''% sneller uitdagen bij drager|no=+'''%s1'''% raskere håningshastighet på bæreren|pl=+'''%s1'''% szybkości wykonywania drwiny dla noszącego|pt=+'''%s1'''% de rapidez ao provocar|pt-br=Usuário provoca '''%s1'''% mais rápido|ro=+'''%s1'''% viteză de batjocorire utilizatorului|ru=Скорость выполнения насмешки: +'''%s1'''%|sv=Bäraren hånar +'''%s1'''% snabbare|tr=Kuşanana +'''%s1'''% daha hızlı alay hareketi|zh-hans=穿戴时嘲讽速度 +'''%s1'''%|zh-hant=裝備者嘲諷速度 +'''%s1'''%}}|value-type=percentage|class=mult_gesture_time|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=201|name=gesture speed increase|description={{lang|da=+'''%s1'''% hurtigere hån-hastighed på bærer|de=+'''%s1'''% schnellere Verspottungsgeschwindigkeit auf den Träger|en=+'''%s1'''% faster taunt speed on wearer|es=+'''%s1'''% de velocidad de burla al portador|fi=Käyttäjä pilkkaa +'''%s1'''% nopeammin|fr=Raillerie +'''%s1'''% plus rapide pour le porteur|hu=+'''%s1'''%-kal gyorsabb beszólás|it='''%s1'''% di aumento della velocità di provocazione per chi lo equipaggia|ko=착용 시 도발 동작 속도 '''%s1'''% 향상|nl=+'''%s1'''% sneller uitdagen bij drager|no=+'''%s1'''% raskere håningshastighet på bæreren|pl=+'''%s1'''% szybkości wykonywania drwiny dla noszącego|pt=+'''%s1'''% de rapidez ao provocar|pt-br=Usuário provoca '''%s1'''% mais rápido|ro=+'''%s1'''% viteză de batjocorire utilizatorului|ru=Скорость выполнения насмешки: +'''%s1'''%|sv=Bäraren hånar +'''%s1'''% snabbare|tr=Kuşanana +'''%s1'''% daha hızlı alay hareketi|zh-hans=穿戴时嘲讽速度 +'''%s1'''%|zh-hant=裝備者嘲諷速度 +'''%s1'''%}}|value-type=percentage|class=mult_gesture_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=202|name=charge time increased|description={{lang|da='''%s1''' sek stigning i angrebsløb-varighed|de='''%s1''' Sekunden längerer Ansturm|en='''%s1''' sec increase in charge duration|es=Añade '''%s1''' segundos a la duración de la embestida|fi='''%s1''' sekuntia pitempi rynnäkön kesto|fr=Durée de la charge augmentée de '''%s1''' sec|hu='''%s1''' mp-cel hosszabb rohamozás|it='''%s1''' secondi di aumento della durata della carica|ja=突進時間'''%s1'''秒延長|ko=돌격 유지 시간 '''%s1''' 초 증가|nl='''%s1''' seconden langere schildaanval|no='''%s1''' sek økning i ladningsvarighet|pl='''%s1''' sek. czasu wydłużenia szarży|pt='''%s1''' segundos extra de duração de carga|pt-br=Aumento de '''%s1''' na duração da investida|ro=Creștere de '''%s1''' secunde în durația șarjării|ru=+'''%s1''' сек. к длительности рывка|sv='''%s1''' sek ökning i anfallstid|tr=Hücum süresini '''%s1''' saniye uzatır|zh-hans=冲刺时间增加 '''%s1''' 秒|zh-hant=增加 '''%s1''' 秒衝刺時間}}|value-type=additive|class=mod_charge_time|effect-type=positive|notes=}}
+
{{Item Attribute|id=202|name=charge time increased|description={{lang|da='''%s1''' sek stigning i angrebsløb-varighed|de='''%s1''' Sekunden längerer Ansturm|en='''%s1''' sec increase in charge duration|es=Añade '''%s1''' segundos a la duración de la embestida|fi='''%s1''' sekuntia pitempi rynnäkön kesto|fr=Durée de la charge augmentée de '''%s1''' sec|hu='''%s1''' mp-cel hosszabb rohamozás|it='''%s1''' secondi di aumento della durata della carica|ja=突進時間'''%s1'''秒延長|ko=돌격 유지 시간 '''%s1''' 초 증가|nl='''%s1''' seconden langere schildaanval|no='''%s1''' sek økning i ladningsvarighet|pl='''%s1''' sek. czasu wydłużenia szarży|pt='''%s1''' segundos extra de duração de carga|pt-br=Aumento de '''%s1''' na duração da investida|ro=Creștere de '''%s1''' secunde în durația șarjării|ru=+'''%s1''' сек. к длительности рывка|sv='''%s1''' sek ökning i anfallstid|tr=Hücum süresini '''%s1''' saniye uzatır|zh-hans=冲刺时间增加 '''%s1''' 秒|zh-hant=增加 '''%s1''' 秒衝刺時間}}|value-type=additive|class=mod_charge_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=203|name=drop health pack on kill|description={{lang|da=Ved Drab: En lille helbredspakke bliver tabt|de=Bei Abschuss: Ein kleines Gesundheitspaket wird fallen gelassen|en=On Kill: A small health pack is dropped|es=Al causar baja: genera un botiquín pequeño|fi=Taposta: Pieni terveyspakkaus putoaa|fr=Lorsque vous tuez : un petit pack de soin est lâché|hu=Öléskor: Egy kis mentőláda esik a földre|it=Per Uccisione: Viene rilasciato un piccolo kit di pronto soccorso|ja=キル時: ヘルスキット小がドロップ|ko=처치 시: 소형 치료제 투척|nl=Bij Doden: Een klein pakketje met levenspunten wordt gedropt|no=Ved drap: en liten helbredelsespakke blir sluppet|pl=Po zabiciu: pojawia się mała apteczka|pt=Ao Matar: Surge um pequeno estojo de primeiros socorros|pt-br=Ao matar: Um pequeno pacote de vida aparece|ro=La Ucidere: O trusă mică de sănătate cade|ru=При убийстве: Падает маленькая аптечка|sv=Vid Dödande Träff: En liten förbandslåda släpps|tr=Her öldürüşte: Küçük sağlık paketi düşer|zh-hans=杀敌后掉落一个小型医疗包|zh-hant=殺敵時:殺敵後會掉落小型補血包}}|value-type=additive|class=drop_health_pack_on_kill|effect-type=positive|notes=}}
 
{{Item Attribute|id=203|name=drop health pack on kill|description={{lang|da=Ved Drab: En lille helbredspakke bliver tabt|de=Bei Abschuss: Ein kleines Gesundheitspaket wird fallen gelassen|en=On Kill: A small health pack is dropped|es=Al causar baja: genera un botiquín pequeño|fi=Taposta: Pieni terveyspakkaus putoaa|fr=Lorsque vous tuez : un petit pack de soin est lâché|hu=Öléskor: Egy kis mentőláda esik a földre|it=Per Uccisione: Viene rilasciato un piccolo kit di pronto soccorso|ja=キル時: ヘルスキット小がドロップ|ko=처치 시: 소형 치료제 투척|nl=Bij Doden: Een klein pakketje met levenspunten wordt gedropt|no=Ved drap: en liten helbredelsespakke blir sluppet|pl=Po zabiciu: pojawia się mała apteczka|pt=Ao Matar: Surge um pequeno estojo de primeiros socorros|pt-br=Ao matar: Um pequeno pacote de vida aparece|ro=La Ucidere: O trusă mică de sănătate cade|ru=При убийстве: Падает маленькая аптечка|sv=Vid Dödande Träff: En liten förbandslåda släpps|tr=Her öldürüşte: Küçük sağlık paketi düşer|zh-hans=杀敌后掉落一个小型医疗包|zh-hant=殺敵時:殺敵後會掉落小型補血包}}|value-type=additive|class=drop_health_pack_on_kill|effect-type=positive|notes=}}
Line 543: Line 543:
 
{{Item Attribute|id=208|name=Set DamageType Ignite|description={{lang|da=Ved træffer: målet bliver opslugt af flammer|de=Bei Treffer: Ziel wird in Brand gesteckt|en=On Hit: target is engulfed in flames|es=Al impactar: el objetivo es envuelto en llamas|fi=Osumasta: kohde syttyy tuleen|fr=Lorsque vous touchez : la cible est la proie des flammes|hu=Találatkor: A célpontot lángok veszik körül|it=Per Colpo a segno: il bersaglio viene divorato dalle fiamme|ja=命中時: ターゲットが炎に包まれる|ko=명중 시: 대상이 화염에 휩싸입니다.|nl=Bij treffer: doelwit wordt in brand gestoken|no=Ved treff: målet blir slukt av flammer|pl=Przy trafieniu: cel staje w płomieniach|pt=Ao Acertar: alvo fica envolto em chamas|pt-br=Ao acertar: alvo é envolvido em chamas|ro=La Atingere: ţinta izbucneşte în flăcări|ru=При попадании: врага охватывают языки пламени|sv=Vid Träff: mål slukas i lågor|tr=İsabet Hâlinde: hedef alevler içinde kalır|zh-hans=击中后令目标被火焰吞噬|zh-hant=命中時:使目標著火}}|value-type=additive|class=set_dmgtype_ignite|effect-type=positive|notes=}}
 
{{Item Attribute|id=208|name=Set DamageType Ignite|description={{lang|da=Ved træffer: målet bliver opslugt af flammer|de=Bei Treffer: Ziel wird in Brand gesteckt|en=On Hit: target is engulfed in flames|es=Al impactar: el objetivo es envuelto en llamas|fi=Osumasta: kohde syttyy tuleen|fr=Lorsque vous touchez : la cible est la proie des flammes|hu=Találatkor: A célpontot lángok veszik körül|it=Per Colpo a segno: il bersaglio viene divorato dalle fiamme|ja=命中時: ターゲットが炎に包まれる|ko=명중 시: 대상이 화염에 휩싸입니다.|nl=Bij treffer: doelwit wordt in brand gestoken|no=Ved treff: målet blir slukt av flammer|pl=Przy trafieniu: cel staje w płomieniach|pt=Ao Acertar: alvo fica envolto em chamas|pt-br=Ao acertar: alvo é envolvido em chamas|ro=La Atingere: ţinta izbucneşte în flăcări|ru=При попадании: врага охватывают языки пламени|sv=Vid Träff: mål slukas i lågor|tr=İsabet Hâlinde: hedef alevler içinde kalır|zh-hans=击中后令目标被火焰吞噬|zh-hant=命中時:使目標著火}}|value-type=additive|class=set_dmgtype_ignite|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=209|name=minicrit vs burning player|description={{lang|da=100% småkritisk skade mod brændende spillere|de=100% Mini-Krits gegen brennende Spieler|en=100% minicrits vs burning players|es=100% de minicríticos contra jugadores ardiendo|fi=100% minikriittisen mahdollisuus palaviin pelaajiin|fr=Tir mini-crits 100% contre joueurs en feu|hu=100% mini-krit égő játékosok ellen|it=Probabilità del 100% di infliggere minicritici contro giocatori in fiamme|ko=불타고 있는 플레이어에 명중할 경우 100% 소형 치명타|nl=100% minivoltreffers tegen brandende spelers|no=100% minikrits mot brennende spillere|pl=Trafienia minikrytyczne, gdy cel płonie|pt=100% danos mini-críticos vs jogadores em chamas|pt-br=100% de minicrits em jogadores incendiados|ro=100% minicriticale vs jucători în flăcări|ru=100% мини-крит по горящим врагам|sv=100% minikritiska träffar mot brinnande spelare|tr=Yanan oyunculara mini kritik hasar verir|zh-hans=攻击燃烧的敌人会产生迷你爆击|zh-hant=對著火玩家造成小爆擊}}|value-type=additive|class=or_minicrit_vs_playercond_burning|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=209|name=minicrit vs burning player|description={{lang|da=100% småkritisk skade mod brændende spillere|de=100% Mini-Krits gegen brennende Spieler|en=100% minicrits vs burning players|es=100% de minicríticos contra jugadores ardiendo|fi=100% minikriittisen mahdollisuus palaviin pelaajiin|fr=Tir mini-crits 100% contre joueurs en feu|hu=100% mini-krit égő játékosok ellen|it=Probabilità del 100% di infliggere minicritici contro giocatori in fiamme|ko=불타고 있는 플레이어에 명중할 경우 100% 소형 치명타|nl=100% minivoltreffers tegen brandende spelers|no=100% minikrits mot brennende spillere|pl=Trafienia minikrytyczne, gdy cel płonie|pt=100% danos mini-críticos vs jogadores em chamas|pt-br=100% de minicrits em jogadores incendiados|ro=100% minicriticale vs jucători în flăcări|ru=100% мини-крит по горящим врагам|sv=100% minikritiska träffar mot brinnande spelare|tr=Yanan oyunculara mini kritik hasar verir|zh-hans=攻击燃烧的敌人会产生迷你爆击|zh-hant=對著火玩家造成小爆擊}}|value-type=additive|class=or_minicrit_vs_playercond_burning|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=211|name=tradable after date|description={{lang|da=
 
{{Item Attribute|id=211|name=tradable after date|description={{lang|da=
Line 696: Line 696:
 
{{Item Attribute|id=235|name=mod shovel speed boost|description={{lang|da=Bevægelseshastighed øges i takt med at brugeren bliver skadet|de=Bewegungsgeschwindigkeit erhöht sich, wenn der Träger verletzt wird|en=Move speed increases as the user becomes injured|es=Aumenta la velocidad del usuario a medida que lo hieren|fi=Liikkumisnopeus kasvaa käyttäjän vahingoittuessa|fr=La vitesse de déplacement augmente à mesure que le porteur est blessé|hu=A használó sebződésével nő a mozgási sebessége|it=La velocità di movimento del giocatore aumenta proporzionalmente alle sue ferite|ko=체력이 낮을 수록 이동 속도 증가|nl=De bewegingssnelheid neemt toe naarmate de gebruiker gewond raakt|no=Bevegelseshastigheten øker etter hvert som brukeren blir skadet|pl=Szybkość ruchu zwiększa się wraz ze wzrostem obrażeń|pt=Velocidade de movimento aumenta à medida que o utilizador fica ferido|pt-br=Velocidade de movimento aumenta à medida que o usuário fica ferido|ro=Viteza de mișcare creşte pe măsură ce utilizatorul este rănit|ru=При уменьшении здоровья: скорость игрока возрастает|sv=Hastighet ökar ju mer användaren blir sårad|tr=Kullanıcı ne kadar yaralıysa hareket hızı o kadar artar|zh-hans=使用者受伤时移动速度加快|zh-hant=依使用者受到的傷害而增加移動速度}}|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
 
{{Item Attribute|id=235|name=mod shovel speed boost|description={{lang|da=Bevægelseshastighed øges i takt med at brugeren bliver skadet|de=Bewegungsgeschwindigkeit erhöht sich, wenn der Träger verletzt wird|en=Move speed increases as the user becomes injured|es=Aumenta la velocidad del usuario a medida que lo hieren|fi=Liikkumisnopeus kasvaa käyttäjän vahingoittuessa|fr=La vitesse de déplacement augmente à mesure que le porteur est blessé|hu=A használó sebződésével nő a mozgási sebessége|it=La velocità di movimento del giocatore aumenta proporzionalmente alle sue ferite|ko=체력이 낮을 수록 이동 속도 증가|nl=De bewegingssnelheid neemt toe naarmate de gebruiker gewond raakt|no=Bevegelseshastigheten øker etter hvert som brukeren blir skadet|pl=Szybkość ruchu zwiększa się wraz ze wzrostem obrażeń|pt=Velocidade de movimento aumenta à medida que o utilizador fica ferido|pt-br=Velocidade de movimento aumenta à medida que o usuário fica ferido|ro=Viteza de mișcare creşte pe măsură ce utilizatorul este rănit|ru=При уменьшении здоровья: скорость игрока возрастает|sv=Hastighet ökar ju mer användaren blir sårad|tr=Kullanıcı ne kadar yaralıysa hareket hızı o kadar artar|zh-hans=使用者受伤时移动速度加快|zh-hant=依使用者受到的傷害而增加移動速度}}|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=236|name=mod weapon blocks healing|description={{lang|da=Blokerer helbredning under brug|de=Blockiert Heilungen bei Benutzung|en=Blocks healing while in use|es=Bloquea la curación mientras se usa|fi=Estää parantamisen käytettäessä|fr=Empêche d'être soigné quand utilisé|hu=Blokkolja a gyógyítást használat közben|it=Blocca la guarigione quando è in uso|ko=사용 중 메딕 치료 불가|nl=Blokkeert genezing tijdens gebruik|no=Blokkerer helbreding under bruk|pl=Dobycie blokuje leczenie|pt=Bloqueia cura enquanto estiver em uso|pt-br=Bloqueia cura enquanto em uso|ro=Blochează vindecarea cât timp este în folosință|ru=Во время использования: блокирует лечение|sv=Blockerar helande när den används|tr=Kullanırken iyileştirilmeni engeller|zh-hans=使用时阻止治疗|zh-hant=使用時會阻擋醫護兵的治療}}|value-type=additive|class=weapon_blocks_healing|effect-type=negative|notes=}}
+
{{Item Attribute|id=236|name=mod weapon blocks healing|description={{lang|da=Blokerer helbredning under brug|de=Blockiert Heilungen bei Benutzung|en=Blocks healing while in use|es=Bloquea la curación mientras se usa|fi=Estää parantamisen käytettäessä|fr=Empêche d'être soigné quand utilisé|hu=Blokkolja a gyógyítást használat közben|it=Blocca la guarigione quando è in uso|ko=사용 중 메딕 치료 불가|nl=Blokkeert genezing tijdens gebruik|no=Blokkerer helbreding under bruk|pl=Dobycie blokuje leczenie|pt=Bloqueia cura enquanto estiver em uso|pt-br=Bloqueia cura enquanto em uso|ro=Blochează vindecarea cât timp este în folosință|ru=Во время использования: блокирует лечение|sv=Blockerar helande när den används|tr=Kullanırken iyileştirilmeni engeller|zh-hans=使用时阻止治疗|zh-hant=使用時會阻擋醫護兵的治療}}|value-type=additive|class=weapon_blocks_healing|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=237|name=mult sniper charge after headshot|description={{lang|da=Ved hovedskud med kikkertsigte: Riffel-opladningshastighed øges med '''%s1'''%|de=Bei anvisiertem Kopftreffer: Gewehr-Aufladerate um '''%s1'''% erhöht|en=On Scoped Headshot: Rifle charge rate increased by '''%s1'''%|es=Al disparar en la cabeza con zoom: La velocidad de carga del rifle aumenta un '''%s1'''%|fi=Osuttaessa päähän: nostaa kiväärin latauksen kasvunopeutta '''%s1'''%|fr=Pour un tir en pleine tête : vitesse de charge du fusil augmentée de '''%s1'''%|hu=Ráközelített fejlövéskor: Puska töltődési sebesség '''%s1'''%-kal megnő|it=Colpendo alla testa usando il Mirino: Tasso di carica del Fucile aumentato del '''%s1'''%|ko=조준경으로 헤드샷 시: 소총 충전 속도 '''%s1'''% 향상|nl=Bij ingezoomd hoofdschot: geweeroplaadsnelheid neemt met '''%s1'''% toe|no=Ved siktet hodeskudd: ladefrekvensen til riflen økes med '''%s1'''%|pl=Po strzale w głowę przy przybliżeniu: tempo ładowania siły strzału wzrasta o '''%s1'''%|pt=Ao dar Headshot com Zoom: Velocidade de carga da Espingarda aumenta '''%s1'''%|pt-br=Ao dar um headshot com zoom: taxa de carregamento do Rifle aumenta em '''%s1'''%|ro=Pe Headshot prin Lunetă: Rata de încărcare a Rifle-ului crește cu '''%s1'''%|ru=При попадании в голову: +'''%s1'''% к скорости пополнения заряда|sv=Vid Inzoomat Huvudskott: Gevärets uppladdningstid ökar med '''%s1'''%|tr=Dürbün açıkken kafaya isabet halinde: Tüfeğin şarj hızı '''%s1'''% artar|zh-hans=瞄准时击中目标并爆头:狙击步枪蓄能速度增加 '''%s1'''%|zh-hant=開鏡射擊爆頭:狙擊槍充電速率加快 '''%s1'''%}}|value-type=percentage|class=mult_sniper_charge_after_headshot|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=237|name=mult sniper charge after headshot|description={{lang|da=Ved hovedskud med kikkertsigte: Riffel-opladningshastighed øges med '''%s1'''%|de=Bei anvisiertem Kopftreffer: Gewehr-Aufladerate um '''%s1'''% erhöht|en=On Scoped Headshot: Rifle charge rate increased by '''%s1'''%|es=Al disparar en la cabeza con zoom: La velocidad de carga del rifle aumenta un '''%s1'''%|fi=Osuttaessa päähän: nostaa kiväärin latauksen kasvunopeutta '''%s1'''%|fr=Pour un tir en pleine tête : vitesse de charge du fusil augmentée de '''%s1'''%|hu=Ráközelített fejlövéskor: Puska töltődési sebesség '''%s1'''%-kal megnő|it=Colpendo alla testa usando il Mirino: Tasso di carica del Fucile aumentato del '''%s1'''%|ko=조준경으로 헤드샷 시: 소총 충전 속도 '''%s1'''% 향상|nl=Bij ingezoomd hoofdschot: geweeroplaadsnelheid neemt met '''%s1'''% toe|no=Ved siktet hodeskudd: ladefrekvensen til riflen økes med '''%s1'''%|pl=Po strzale w głowę przy przybliżeniu: tempo ładowania siły strzału wzrasta o '''%s1'''%|pt=Ao dar Headshot com Zoom: Velocidade de carga da Espingarda aumenta '''%s1'''%|pt-br=Ao dar um headshot com zoom: taxa de carregamento do Rifle aumenta em '''%s1'''%|ro=Pe Headshot prin Lunetă: Rata de încărcare a Rifle-ului crește cu '''%s1'''%|ru=При попадании в голову: +'''%s1'''% к скорости пополнения заряда|sv=Vid Inzoomat Huvudskott: Gevärets uppladdningstid ökar med '''%s1'''%|tr=Dürbün açıkken kafaya isabet halinde: Tüfeğin şarj hızı '''%s1'''% artar|zh-hans=瞄准时击中目标并爆头:狙击步枪蓄能速度增加 '''%s1'''%|zh-hant=開鏡射擊爆頭:狙擊槍充電速率加快 '''%s1'''%}}|value-type=percentage|class=mult_sniper_charge_after_headshot|effect-type=positive|notes={{Common string|Unused}}}}
Line 760: Line 760:
 
|-
 
|-
 
{{Item Attribute|id=247|name=no charge impact range|description={{lang|da=Kan tildele sammenstødsskade ved hvilken som helst afstand|de=Kann aus jeder Entfernung Aufprallschaden anrichten.|en=Can deal charge impact damage at any range|es=Puede causar daños por impacto de embestida a cualquier distancia|fi=Voi osua ryntäyksellä miltä etäisyydeltä tahansa|fr=Peut causer des dégâts de charge à n'importe quelle portée|hu=Bármilyen messziről okozhat roham-becsapódási sebzést|it=Causa danno da impatto con la carica a qualunque distanza|ko=거리와 상관없이 돌격 충돌 피해를 입힐 수 있습니다|nl=Schildaanval deelt schade uit vanaf elke afstand|no=Kan utdele storm-støtskade til enhver avstand|pl=Zadaje obrażenia od uderzenia
 
{{Item Attribute|id=247|name=no charge impact range|description={{lang|da=Kan tildele sammenstødsskade ved hvilken som helst afstand|de=Kann aus jeder Entfernung Aufprallschaden anrichten.|en=Can deal charge impact damage at any range|es=Puede causar daños por impacto de embestida a cualquier distancia|fi=Voi osua ryntäyksellä miltä etäisyydeltä tahansa|fr=Peut causer des dégâts de charge à n'importe quelle portée|hu=Bármilyen messziről okozhat roham-becsapódási sebzést|it=Causa danno da impatto con la carica a qualunque distanza|ko=거리와 상관없이 돌격 충돌 피해를 입힐 수 있습니다|nl=Schildaanval deelt schade uit vanaf elke afstand|no=Kan utdele storm-støtskade til enhver avstand|pl=Zadaje obrażenia od uderzenia
szarżą na każdej odległości|pt=Pode causar danos de impacto da carga a qualquer distância|pt-br=Pode causar dano de impacto de investida a qualquer distância|ro=Poate cauza pagube de impact a șarjei la orice distanță|ru=Наносит урон от столкновения на любом расстоянии|sv=Kan utdela kollisionsskada på alla avstånd|tr=Mesafe farketmeksizin kalkan çarpma hasarı sağlar|zh-hans=可以在任意范围内触发冲撞伤害|zh-hant=可以在任何距離造成盾牌衝撞傷害}}|value-type=additive|class=no_charge_impact_range|effect-type=positive|notes=}}
+
szarżą na każdej odległości|pt=Pode causar danos de impacto da carga a qualquer distância|pt-br=Pode causar dano de impacto de investida a qualquer distância|ro=Poate cauza pagube de impact a șarjei la orice distanță|ru=Наносит урон от столкновения на любом расстоянии|sv=Kan utdela kollisionsskada på alla avstånd|tr=Mesafe farketmeksizin kalkan çarpma hasarı sağlar|zh-hans=可以在任意范围内触发冲撞伤害|zh-hant=可以在任何距離造成盾牌衝撞傷害}}|value-type=additive|class=no_charge_impact_range|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=248|name=charge impact damage increased|description={{lang|da=+'''%s1'''% forøgelse i sammenstødsskade|de=+'''%s1'''% erhöhter Ansturm-Aufprallschaden|en=+'''%s1'''% increase in charge impact damage|es=+'''%s1'''% de daño por impacto de embestida|fi=+'''%s1'''% lisäys ryntäyksen osumavahinkoon|fr=Augmentation de '''%s1'''% des dégâts de charge|hu=+'''%s1'''% növekedés a rohamozás becsapódási sebzésében|it=+'''%s1'''% di aumento del danno da impatto inflitto con la carica|ko=돌격 충돌 피해 '''%s1'''% 증가|nl=+'''%s1'''% schade schildaanval|no=+'''%s1'''% økning i storm-støtskader|pl=+'''%s1'''% zadawanych obrażeń uderzeniem szarżą|pt=Aumento de +'''%s1'''% no dano de impacto da carga|pt-br=Aumento de +'''%s1'''% no dano de impacto da investida|ro=+'''%s1'''% mărire a pagubelor de impact a șarjei|ru=+'''%s1'''% к урону при столкновении|sv=+'''%s1'''% ökning i kollisionsskada|tr=Kalkan çarpma hasarında +'''%s1'''% artış|zh-hans=+'''%s1'''% 冲撞伤害|zh-hant=盾牌衝撞傷害 +'''%s1'''%}}|value-type=percentage|class=charge_impact_damage|effect-type=positive|notes=}}
 
{{Item Attribute|id=248|name=charge impact damage increased|description={{lang|da=+'''%s1'''% forøgelse i sammenstødsskade|de=+'''%s1'''% erhöhter Ansturm-Aufprallschaden|en=+'''%s1'''% increase in charge impact damage|es=+'''%s1'''% de daño por impacto de embestida|fi=+'''%s1'''% lisäys ryntäyksen osumavahinkoon|fr=Augmentation de '''%s1'''% des dégâts de charge|hu=+'''%s1'''% növekedés a rohamozás becsapódási sebzésében|it=+'''%s1'''% di aumento del danno da impatto inflitto con la carica|ko=돌격 충돌 피해 '''%s1'''% 증가|nl=+'''%s1'''% schade schildaanval|no=+'''%s1'''% økning i storm-støtskader|pl=+'''%s1'''% zadawanych obrażeń uderzeniem szarżą|pt=Aumento de +'''%s1'''% no dano de impacto da carga|pt-br=Aumento de +'''%s1'''% no dano de impacto da investida|ro=+'''%s1'''% mărire a pagubelor de impact a șarjei|ru=+'''%s1'''% к урону при столкновении|sv=+'''%s1'''% ökning i kollisionsskada|tr=Kalkan çarpma hasarında +'''%s1'''% artış|zh-hans=+'''%s1'''% 冲撞伤害|zh-hant=盾牌衝撞傷害 +'''%s1'''%}}|value-type=percentage|class=charge_impact_damage|effect-type=positive|notes=}}
Line 782: Line 782:
 
{{Item Attribute|id=257|name=airblast vertical pushback scale|description=|value-type=percentage|class=airblast_vertical_pushback_scale|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
{{Item Attribute|id=257|name=airblast vertical pushback scale|description=|value-type=percentage|class=airblast_vertical_pushback_scale|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=258|name=ammo becomes health|description={{lang|da=Alt ammunition samlet op bliver til helbred|de=Aufgesammelte Munition wird zu Gesundheit|en=Ammo collected from ammo boxes becomes health|es=Toda la munición recogida se convierte en vida|fi=Kaikki kerätyt ammukset muuttuvat terveydeksi|fr=Toutes les munitions ramassées redonnent de la santé|hu=Minden felvett lőszer életerővé válik|it=Tutte le munizioni raccolte restituiscono salute|ja=拾った弾薬がヘルスになる|ko=탄약을 얻으면 체력으로 전환됩니다|nl=Alle opgepakte munitie wordt gezondheid|no=All ammo samlet blir helse|pl=Zebrana amunicja staje się zdrowiem|pt=Toda a munição apanhada torna-se em vida|pt-br=Toda a munição coletada se torna vida|ro=Toată muniţia colectată se transformă în viaţă|ru=Подобранное оружие и патроны восполняют здоровье|sv=Uppsamlad ammo blir till hälsa|tr=Toplanan tüm cephane sağlığa dönüşür|zh-hans=拾取的弹药会全部用来补充生命值|zh-hant=所有撿到的彈藥都會轉變成生命值}}|value-type=additive|class=ammo_becomes_health|effect-type=positive|notes=}}
+
{{Item Attribute|id=258|name=ammo becomes health|description={{lang|da=Alt ammunition samlet op bliver til helbred|de=Aufgesammelte Munition wird zu Gesundheit|en=Ammo collected from ammo boxes becomes health|es=Toda la munición recogida se convierte en vida|fi=Kaikki kerätyt ammukset muuttuvat terveydeksi|fr=Toutes les munitions ramassées redonnent de la santé|hu=Minden felvett lőszer életerővé válik|it=Tutte le munizioni raccolte restituiscono salute|ja=拾った弾薬がヘルスになる|ko=탄약을 얻으면 체력으로 전환됩니다|nl=Alle opgepakte munitie wordt gezondheid|no=All ammo samlet blir helse|pl=Zebrana amunicja staje się zdrowiem|pt=Toda a munição apanhada torna-se em vida|pt-br=Toda a munição coletada se torna vida|ro=Toată muniţia colectată se transformă în viaţă|ru=Подобранное оружие и патроны восполняют здоровье|sv=Uppsamlad ammo blir till hälsa|tr=Toplanan tüm cephane sağlığa dönüşür|zh-hans=拾取的弹药会全部用来补充生命值|zh-hant=所有撿到的彈藥都會轉變成生命值}}|value-type=additive|class=ammo_becomes_health|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=259|name=boots falling stomp|description={{lang|da=Tildeler 3x faldeskade til den spiller du lander på|de=Der Spieler auf dem Sie landen, nimmt dreifachen Fallschaden|en=Deals 3x falling damage to the player you land on|es=Inflige al jugador sobre el que aterrices 3 veces el daño de caída|fi=Tekee 3x putoamisvahinkoasi pelaajaan, jonka päälle laskeudut|fr=Inflige 3 fois vos dommages de chute au joueur sur lequel vous atterrissez|hu=A zuhanási sebződésed 3-szorosát sebzi azon, akin landolsz|it=Infligge danni da caduta triplicati al giocatore sul quale si atterra|ko=밟힌 플레이어에게 낙하 피해량의 3배 피해를 입힘|nl=Deelt 3x valschade uit aan de speler waar je op landt|no=Gir 3x fallskade til spilleren du lander på|pl=Zadaje potrójne obrażenia od upadku
 
{{Item Attribute|id=259|name=boots falling stomp|description={{lang|da=Tildeler 3x faldeskade til den spiller du lander på|de=Der Spieler auf dem Sie landen, nimmt dreifachen Fallschaden|en=Deals 3x falling damage to the player you land on|es=Inflige al jugador sobre el que aterrices 3 veces el daño de caída|fi=Tekee 3x putoamisvahinkoasi pelaajaan, jonka päälle laskeudut|fr=Inflige 3 fois vos dommages de chute au joueur sur lequel vous atterrissez|hu=A zuhanási sebződésed 3-szorosát sebzi azon, akin landolsz|it=Infligge danni da caduta triplicati al giocatore sul quale si atterra|ko=밟힌 플레이어에게 낙하 피해량의 3배 피해를 입힘|nl=Deelt 3x valschade uit aan de speler waar je op landt|no=Gir 3x fallskade til spilleren du lander på|pl=Zadaje potrójne obrażenia od upadku
Line 878: Line 878:
 
{{Item Attribute|id=277|name=multiple sentries|description={{lang|en=Attrib_MultipleSentries}}|value-type=additive|class=multiple_sentries|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=277|name=multiple sentries|description={{lang|en=Attrib_MultipleSentries}}|value-type=additive|class=multiple_sentries|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=278|name=effect bar recharge rate increased|description={{lang|de=+'''%s1'''% erhöhte Aufladerate|en=+'''%s1'''% increase in recharge rate|es=+'''%s1'''% de velocidad de recarga|fi=+'''%s1'''% nopeampi latautumisnopeus|fr=+'''%s1'''% Taux de recharge|hu=+'''%s1'''%-kal gyorsabb újratöltődési sebesség|it=+'''%s1'''% di aumento della velocità di ricarica|ko=재충전율 '''%s1'''% 증가|nl=+'''%s1'''% verhoging in oplaadsnelheid|pl=+'''%s1'''% tempa ładowania|pt=O item recarrega '''%s1'''% mais rapidamente|pt-br=Recarga '''%s1'''% mais rápida|ru=Скорость восстановления: +'''%s1'''%|sv=+'''%s1'''% ökning i påfyllningsgrad|tr=Şarj dolum oranında +'''%s1'''% artış|zh-hans=+'''%s1'''%  冷却速度提升|zh-hant=冷卻時間 -'''%s1'''%}}|value-type=inverted_percentage|class=effectbar_recharge_rate|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=278|name=effect bar recharge rate increased|description={{lang|de=+'''%s1'''% erhöhte Aufladerate|en=+'''%s1'''% increase in recharge rate|es=+'''%s1'''% de velocidad de recarga|fi=+'''%s1'''% nopeampi latautumisnopeus|fr=+'''%s1'''% Taux de recharge|hu=+'''%s1'''%-kal gyorsabb újratöltődési sebesség|it=+'''%s1'''% di aumento della velocità di ricarica|ko=재충전율 '''%s1'''% 증가|nl=+'''%s1'''% verhoging in oplaadsnelheid|pl=+'''%s1'''% tempa ładowania|pt=O item recarrega '''%s1'''% mais rapidamente|pt-br=Recarga '''%s1'''% mais rápida|ru=Скорость восстановления: +'''%s1'''%|sv=+'''%s1'''% ökning i påfyllningsgrad|tr=Şarj dolum oranında +'''%s1'''% artış|zh-hans=+'''%s1'''%  冷却速度提升|zh-hant=冷卻時間 -'''%s1'''%}}|value-type=inverted_percentage|class=effectbar_recharge_rate|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=279|name=maxammo grenades1 increased|description={{lang|de=+'''%s1'''% maximale sonstige Munition für den Träger|en=+'''%s1'''% max misc ammo on wearer|es=+'''%s1'''% de munición|fr=+'''%s1'''% Munitions diverses pour le porteur|hu=+'''%s1'''% maximális egyéb lőszer a viselőn|it=+'''%s1'''% di aumento delle munizioni da mischia massime per chi lo equipaggia|ko=착용시 기타 탄약 최대량 '''%s1'''% 증가|nl=+'''%s1'''% max overige munitie voor de drager|pl=+'''%s1'''% maks. zapasu amunicji do broni różnej dla noszącego|pt=+'''%s1'''% de munição secundária máxima|pt-br=Usuário pode carregar +'''%s1'''% de munição misc.|ru=Дополнительные боеприпасы: +'''%s1'''%|sv=+'''%s1'''% max annan ammo på bäraren|tr=Kuşanan kişide +'''%s1'''% maksimum cephane|zh-hans=穿戴者其他类弹药上限 +'''%s1'''%|zh-hant=裝備者最大攜彈量 +'''%s1'''%}}|value-type=percentage|class=mult_maxammo_grenades1|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=279|name=maxammo grenades1 increased|description={{lang|de=+'''%s1'''% maximale sonstige Munition für den Träger|en=+'''%s1'''% max misc ammo on wearer|es=+'''%s1'''% de munición|fr=+'''%s1'''% Munitions diverses pour le porteur|hu=+'''%s1'''% maximális egyéb lőszer a viselőn|it=+'''%s1'''% di aumento delle munizioni da mischia massime per chi lo equipaggia|ko=착용시 기타 탄약 최대량 '''%s1'''% 증가|nl=+'''%s1'''% max overige munitie voor de drager|pl=+'''%s1'''% maks. zapasu amunicji do broni różnej dla noszącego|pt=+'''%s1'''% de munição secundária máxima|pt-br=Usuário pode carregar +'''%s1'''% de munição misc.|ru=Дополнительные боеприпасы: +'''%s1'''%|sv=+'''%s1'''% max annan ammo på bäraren|tr=Kuşanan kişide +'''%s1'''% maksimum cephane|zh-hans=穿戴者其他类弹药上限 +'''%s1'''%|zh-hant=裝備者最大攜彈量 +'''%s1'''%}}|value-type=percentage|class=mult_maxammo_grenades1|effect-type=positive|notes={{Common string|Unused}}}}
Line 987: Line 987:
 
{{Item Attribute|id=305|name=sniper fires tracer|description={{lang|da=Affyrer sporlysammunition|de=Feuert Leuchtspurgeschosse|en=Fires tracer rounds|es=Dispara balas trazadoras|fi=Luodit jättävät valojuovan|fr=Tire des balles traçantes|hu=Nyomjelző lövedékeket lő|it=Spara proiettili traccianti|ko=탄환의 궤적이 노출됩니다.|nl=Vuurt tracermunitie|no=Skyter sporstoff-runder|pl=Używa amunicji smugowej|pt=Dispara balas que deixam rasto|pt-br=Dispara balas traçantes|ro=Trage proiectile trasor|ru=Стреляет трассирующими пулями|sv=Avfyrar spårljusammunition|tr=İzli mermi kullanır|zh-hans=发射曳光弹药|zh-hant=會出現明顯的射擊軌跡}}|value-type=additive|class=sniper_fires_tracer|effect-type=negative|notes=}}
 
{{Item Attribute|id=305|name=sniper fires tracer|description={{lang|da=Affyrer sporlysammunition|de=Feuert Leuchtspurgeschosse|en=Fires tracer rounds|es=Dispara balas trazadoras|fi=Luodit jättävät valojuovan|fr=Tire des balles traçantes|hu=Nyomjelző lövedékeket lő|it=Spara proiettili traccianti|ko=탄환의 궤적이 노출됩니다.|nl=Vuurt tracermunitie|no=Skyter sporstoff-runder|pl=Używa amunicji smugowej|pt=Dispara balas que deixam rasto|pt-br=Dispara balas traçantes|ro=Trage proiectile trasor|ru=Стреляет трассирующими пулями|sv=Avfyrar spårljusammunition|tr=İzli mermi kullanır|zh-hans=发射曳光弹药|zh-hant=會出現明顯的射擊軌跡}}|value-type=additive|class=sniper_fires_tracer|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=306|name=sniper no headshot without full charge|description={{lang|da=Ingen hovedskud uden fuld opladning|de=Keine Kopfschüsse ohne vollständige Aufladung|en=No headshots when not fully charged|es=No disparará en la cabeza si no está completamente cargado|fi=Pääosumat vain täydestä latauksesta|fr=Pas de tirs en pleine tête lorsque le coup n'est pas entièrement chargé|hu=Nincs fejlövés, amikor nincs teljesen feltöltve|it=Nessun colpo alla testa se non è completamente caricato|ko=완전히 충전되지 않았을 때는 헤드샷 불가|nl=Geen hoofdschoten wanneer niet volledig opgeladen|no=Ingen hodeskudd når den ikke er fulladet|pl=Brak krytycznych strzałów w głowę bez pełnego naładowania|pt=Não dá headshots se não estiver totalmente carregada|pt-br=Não dá headshots quando não está completamente carregado|ro=Fără headshot-uri când nu este complet încărcată|ru=Без полного заряда не дает криты при попадании в голову|sv=Inga huvudskott när den inte är fullt laddad|tr=Şarjı dolmadan kafadan vuruş yapamaz|zh-hans=没有完全充能时无法爆头|zh-hant=沒有充電全滿的話無法爆頭}}|value-type=additive|class=sniper_no_headshot_without_full_charge|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=306|name=sniper no headshot without full charge|description={{lang|da=Ingen hovedskud uden fuld opladning|de=Keine Kopfschüsse ohne vollständige Aufladung|en=No headshots when not fully charged|es=No disparará en la cabeza si no está completamente cargado|fi=Pääosumat vain täydestä latauksesta|fr=Pas de tirs en pleine tête lorsque le coup n'est pas entièrement chargé|hu=Nincs fejlövés, amikor nincs teljesen feltöltve|it=Nessun colpo alla testa se non è completamente caricato|ko=완전히 충전되지 않았을 때는 헤드샷 불가|nl=Geen hoofdschoten wanneer niet volledig opgeladen|no=Ingen hodeskudd når den ikke er fulladet|pl=Brak krytycznych strzałów w głowę bez pełnego naładowania|pt=Não dá headshots se não estiver totalmente carregada|pt-br=Não dá headshots quando não está completamente carregado|ro=Fără headshot-uri când nu este complet încărcată|ru=Без полного заряда не дает криты при попадании в голову|sv=Inga huvudskott när den inte är fullt laddad|tr=Şarjı dolmadan kafadan vuruş yapamaz|zh-hans=没有完全充能时无法爆头|zh-hant=沒有充電全滿的話無法爆頭}}|value-type=additive|class=sniper_no_headshot_without_full_charge|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=307|name=mod no reload DISPLAY ONLY|description={{lang|da=Behøver ingen genladning|de=Kein Nachladen notwendig|en=No reload necessary|es=No necesita recargar|fi=Ei tarvitse ladata|fr=Pas besoin de recharger|hu=Nem szükséges újratölteni|it=Ricarica non necessaria|ja=リロード不要|ko=재장전이 필요 없습니다.|nl=Herladen niet nodig|no=Ingen omlading nødvendig|pl=Nie wymaga przeładowywania|pt=Não necessita de ser recarregada|pt-br=Não precisa ser recarregada|ro=Nu este necesară reîncărcarea|ru=Не требует перезарядки|sv=Behöver inte laddas om|tr=Silahı yeniden doldurma gerekmez|zh-hans=不需要重新装填弹药|zh-hant=不需重裝彈藥}}|value-type=additive|class=mod_no_reload_display_only|effect-type=positive|notes=}}
 
{{Item Attribute|id=307|name=mod no reload DISPLAY ONLY|description={{lang|da=Behøver ingen genladning|de=Kein Nachladen notwendig|en=No reload necessary|es=No necesita recargar|fi=Ei tarvitse ladata|fr=Pas besoin de recharger|hu=Nem szükséges újratölteni|it=Ricarica non necessaria|ja=リロード不要|ko=재장전이 필요 없습니다.|nl=Herladen niet nodig|no=Ingen omlading nødvendig|pl=Nie wymaga przeładowywania|pt=Não necessita de ser recarregada|pt-br=Não precisa ser recarregada|ro=Nu este necesară reîncărcarea|ru=Не требует перезарядки|sv=Behöver inte laddas om|tr=Silahı yeniden doldurma gerekmez|zh-hans=不需要重新装填弹药|zh-hant=不需重裝彈藥}}|value-type=additive|class=mod_no_reload_display_only|effect-type=positive|notes=}}
Line 1,033: Line 1,033:
 
{{Item Attribute|id=329|name=airblast vulnerability multiplier|description={{lang|en=+'''%s1'''% increased airblast vulnerability}}|value-type=percentage|class=airblast_vulnerability_multiplier|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=329|name=airblast vulnerability multiplier|description={{lang|en=+'''%s1'''% increased airblast vulnerability}}|value-type=percentage|class=airblast_vulnerability_multiplier|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=330|name=override footstep sound set|description=|value-type=additive|class=override_footstep_sound_set|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=330|name=override footstep sound set|description=|value-type=additive|class=override_footstep_sound_set|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=331|name=spawn with physics toy|description=|value-type=additive|class=spawn_with_physics_toy|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=331|name=spawn with physics toy|description=|value-type=additive|class=spawn_with_physics_toy|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=332|name=fish damage override|description=|value-type=additive|class=fish_damage_override|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=332|name=fish damage override|description=|value-type=additive|class=fish_damage_override|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,077: Line 1,077:
 
{{Item Attribute|id=352|name=alt fire teleport to spawn|description={{lang|de=Bei Alt.-Feuer: Zum Spawn teleportieren|en=Press your reload key to choose to teleport to spawn or your exit teleporter|es=Disparo secundario: te teletransportas al punto de reaparición|fi=Vaihtoehtoinen tulitus: Teleporttaa aloituspaikkaan|fr=Tir secondaire : téléportation au lieu de réapparition|hu=Alternatív tüzeléskor: Kezdőhelyre teleportál|it=Fuoco Secondario: Teletrasporta all'area di rientro|ko=특수 기능: 부활 장소로 즉시 이동합니다|nl=Bij alt-vuur: teleporteer naar spawn|no=Ved alt-skyt: Teleporter til gjenopplivningsrommet|pl=Atak alternatywny: teleport do punktu odrodzenia|pt=Disparo Alternativo: Teletransporta-te para a base|pt-br=Disparo-alt: Teletransportar até a sala de renascimento|ru=Доп. атака: телепортирует в зону возрождения|sv=Vid alternativattack: Teleportera till återskapningsrummet|tr=Sağ Tık: Üsse Işınlanma|zh-hans=辅助开火能力:传送回己方重生点|zh-hant=次要攻擊:傳送回重生點}}|value-type=additive|class=alt_fire_teleport_to_spawn|effect-type=positive|notes=}}
 
{{Item Attribute|id=352|name=alt fire teleport to spawn|description={{lang|de=Bei Alt.-Feuer: Zum Spawn teleportieren|en=Press your reload key to choose to teleport to spawn or your exit teleporter|es=Disparo secundario: te teletransportas al punto de reaparición|fi=Vaihtoehtoinen tulitus: Teleporttaa aloituspaikkaan|fr=Tir secondaire : téléportation au lieu de réapparition|hu=Alternatív tüzeléskor: Kezdőhelyre teleportál|it=Fuoco Secondario: Teletrasporta all'area di rientro|ko=특수 기능: 부활 장소로 즉시 이동합니다|nl=Bij alt-vuur: teleporteer naar spawn|no=Ved alt-skyt: Teleporter til gjenopplivningsrommet|pl=Atak alternatywny: teleport do punktu odrodzenia|pt=Disparo Alternativo: Teletransporta-te para a base|pt-br=Disparo-alt: Teletransportar até a sala de renascimento|ru=Доп. атака: телепортирует в зону возрождения|sv=Vid alternativattack: Teleportera till återskapningsrummet|tr=Sağ Tık: Üsse Işınlanma|zh-hans=辅助开火能力:传送回己方重生点|zh-hant=次要攻擊:傳送回重生點}}|value-type=additive|class=alt_fire_teleport_to_spawn|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=353|name=cannot pick up buildings|description={{lang|da=Kan ikke bære bygninger|de=Kann keine Gebäude tragen|en=Cannot carry buildings|es=No puedes mover construcciones|fi=Ei voi kantaa rakennuksia|fr=Vous ne pouvez plus déplacer vos constructions|hu=Nem vihetsz építményeket|it=Non può trasportare le costruzioni|ko=구조물을 옮길 수 없습니다|nl=Kan geen constructies dragen|no=Kan ikke bære bygninger|pl=Nie można przenosić konstrukcji|pt=Impede o transporte de construções|pt-br=Não pode carregar construções|ro=Nu poți căra construcții|ru=Нельзя переносить постройки|sv=Kan inte bära byggnader|tr=Yapılar taşınamaz|zh-hans=不能搬运建筑物|zh-hant=無法搬運建築}}|value-type=additive|class=cannot_pick_up_buildings|effect-type=negative|notes=}}
+
{{Item Attribute|id=353|name=cannot pick up buildings|description={{lang|da=Kan ikke bære bygninger|de=Kann keine Gebäude tragen|en=Cannot carry buildings|es=No puedes mover construcciones|fi=Ei voi kantaa rakennuksia|fr=Vous ne pouvez plus déplacer vos constructions|hu=Nem vihetsz építményeket|it=Non può trasportare le costruzioni|ko=구조물을 옮길 수 없습니다|nl=Kan geen constructies dragen|no=Kan ikke bære bygninger|pl=Nie można przenosić konstrukcji|pt=Impede o transporte de construções|pt-br=Não pode carregar construções|ro=Nu poți căra construcții|ru=Нельзя переносить постройки|sv=Kan inte bära byggnader|tr=Yapılar taşınamaz|zh-hans=不能搬运建筑物|zh-hant=無法搬運建築}}|value-type=additive|class=cannot_pick_up_buildings|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=354|name=stun enemies wielding same weapon|description={{lang|da=Lammer fjender som også udøver dette våben|de=Betäubt Feinde, die auch diese Waffe tragen|en=Stuns enemies who are also wielding this weapon|es=Aturde a los enemigos que también lleven esta arma|fi=Tyrmää tätä asetta käyttävät viholliset|fr=Étourdit les ennemis qui portent aussi cette arme|hu=Elkábítja azokat az ellenségeket, akik ugyanezt a fegyvert használják|it=Stordisce i nemici che imbracciano questa stessa arma|ko=같은 무기를 들고 있는 적을 기절시킵니다.|nl=Verlamt vijanden die ook dit wapen gebruiken|no=Svimeslår fiender som også bruker dette våpenet|pl=Ogłusza przeciwników, którzy również korzystają z tej broni|pt=Atordoa inimigos que também estejam a usar esta arma|pt-br=Atordoa inimigos que também estão usando esta arma|ru=Оглушает врагов, которые используют это же оружие|sv=Bedövar fiender som också bär detta vapen|tr=Aynı bu silahı kullanan düşmanları sersemletir|zh-hans=能击晕同样使用着此武器的敌人|zh-hant=擊昏同樣持用這項武器的敵人}}|value-type=additive|class=stun_enemies_wielding_same_weapon|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=354|name=stun enemies wielding same weapon|description={{lang|da=Lammer fjender som også udøver dette våben|de=Betäubt Feinde, die auch diese Waffe tragen|en=Stuns enemies who are also wielding this weapon|es=Aturde a los enemigos que también lleven esta arma|fi=Tyrmää tätä asetta käyttävät viholliset|fr=Étourdit les ennemis qui portent aussi cette arme|hu=Elkábítja azokat az ellenségeket, akik ugyanezt a fegyvert használják|it=Stordisce i nemici che imbracciano questa stessa arma|ko=같은 무기를 들고 있는 적을 기절시킵니다.|nl=Verlamt vijanden die ook dit wapen gebruiken|no=Svimeslår fiender som også bruker dette våpenet|pl=Ogłusza przeciwników, którzy również korzystają z tej broni|pt=Atordoa inimigos que também estejam a usar esta arma|pt-br=Atordoa inimigos que também estão usando esta arma|ru=Оглушает врагов, которые используют это же оружие|sv=Bedövar fiender som också bär detta vapen|tr=Aynı bu silahı kullanan düşmanları sersemletir|zh-hans=能击晕同样使用着此武器的敌人|zh-hant=擊昏同樣持用這項武器的敵人}}|value-type=additive|class=stun_enemies_wielding_same_weapon|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=355|name=mod ammo per shot missed DISPLAY ONLY|description={{lang|en=Per Shot Missed: -'''%s1''' ammo}}|value-type=additive|class=mod_ammo_per_shot_missed_DISPLAY_ONLY|effect-type=negative|notes=}}
+
{{Item Attribute|id=355|name=mod ammo per shot missed DISPLAY ONLY|description={{lang|en=Per Shot Missed: -'''%s1''' ammo}}|value-type=additive|class=mod_ammo_per_shot_missed_DISPLAY_ONLY|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=356|name=airblast disabled|description={{lang|da=Intet luftstød|de=Kein Airblast|en=No airblast|es=Sin aire comprimido|fi=Ei ilmapuhallusta|fr=Pas d'air comprimé|hu=Nincs léglöket|it=Compressore non disponibile|ko=압축 공기 분사 사용 불가|nl=Geen compressiestoot|no=Ingen luftstøt|pl=Bez strumienia sprężonego powietrza|pt=Sem descarga de ar|pt-br=Sem rajada de ar|ro=Fără airblast|ru=Без сжатого воздуха|sv=Ingen luftstöt|tr=Basınçlı hava patlaması yok|zh-hans=无压缩空气|zh-hant=無壓縮氣爆}}|value-type=additive|class=airblast_disabled|effect-type=negative|notes=}}
 
{{Item Attribute|id=356|name=airblast disabled|description={{lang|da=Intet luftstød|de=Kein Airblast|en=No airblast|es=Sin aire comprimido|fi=Ei ilmapuhallusta|fr=Pas d'air comprimé|hu=Nincs léglöket|it=Compressore non disponibile|ko=압축 공기 분사 사용 불가|nl=Geen compressiestoot|no=Ingen luftstøt|pl=Bez strumienia sprężonego powietrza|pt=Sem descarga de ar|pt-br=Sem rajada de ar|ro=Fără airblast|ru=Без сжатого воздуха|sv=Ingen luftstöt|tr=Basınçlı hava patlaması yok|zh-hans=无压缩空气|zh-hant=無壓縮氣爆}}|value-type=additive|class=airblast_disabled|effect-type=negative|notes=}}
Line 1,164: Line 1,164:
 
{{Item Attribute|id=377|name=aiming knockback resistance|description={{lang|da=Tilbageslag reduceret med '''%s1'''% når der tages sigte|de=Rückstoß beim Zielen um '''%s1'''% reduziert|en=Knockback reduced by '''%s1'''% when aiming|es=-'''%s1'''% de retroceso al apuntar|fi=Aseen potkaisua vähennetty '''%s1'''% tähdätessä|fr=Recul réduit de '''%s1'''% lors de la visée|hu='''%s1'''%-kal csökken a visszalökés célzáskor|it=Rinculo ridotto del '''%s1'''% quando miri|ko=조준 시 넉백에 '''%s1'''% 저항|nl=Terugslag vermindert met '''%s1'''% tijdens richten|no=Tilbakeslag redusert med '''%s1'''% mens man sikter|pl=Redukcja odrzutu o '''%s1'''% podczas celowania|pt=A força de empurrões é reduzida em '''%s1'''% quando o utilizador está a fazer zoom|pt-br=Resistência a empurrões '''%s1'''% maior quando estiver mirando|ro=Recul redus cu '''%s1'''% când ocheşti|ru=Отбрасывание при прицеливании уменьшено на '''%s1'''%|sv=Knockback sänkt med '''%s1'''% under siktande|tr=Nişan alırken geri itilme '''%s1'''% azaltılır|zh-hans=瞄准时减少 '''%s1'''% 击退效果|zh-hant=瞄準時被震退的距離 -'''%s1'''%}}|value-type=inverted_percentage|class=mult_aiming_knockback_resistance|effect-type=positive|notes=}}
 
{{Item Attribute|id=377|name=aiming knockback resistance|description={{lang|da=Tilbageslag reduceret med '''%s1'''% når der tages sigte|de=Rückstoß beim Zielen um '''%s1'''% reduziert|en=Knockback reduced by '''%s1'''% when aiming|es=-'''%s1'''% de retroceso al apuntar|fi=Aseen potkaisua vähennetty '''%s1'''% tähdätessä|fr=Recul réduit de '''%s1'''% lors de la visée|hu='''%s1'''%-kal csökken a visszalökés célzáskor|it=Rinculo ridotto del '''%s1'''% quando miri|ko=조준 시 넉백에 '''%s1'''% 저항|nl=Terugslag vermindert met '''%s1'''% tijdens richten|no=Tilbakeslag redusert med '''%s1'''% mens man sikter|pl=Redukcja odrzutu o '''%s1'''% podczas celowania|pt=A força de empurrões é reduzida em '''%s1'''% quando o utilizador está a fazer zoom|pt-br=Resistência a empurrões '''%s1'''% maior quando estiver mirando|ro=Recul redus cu '''%s1'''% când ocheşti|ru=Отбрасывание при прицеливании уменьшено на '''%s1'''%|sv=Knockback sänkt med '''%s1'''% under siktande|tr=Nişan alırken geri itilme '''%s1'''% azaltılır|zh-hans=瞄准时减少 '''%s1'''% 击退效果|zh-hant=瞄準時被震退的距離 -'''%s1'''%}}|value-type=inverted_percentage|class=mult_aiming_knockback_resistance|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=378|name=sniper aiming movespeed decreased|description={{lang|da='''%s1'''% langsommere bevægelseshastighed når der tages sigte|de='''%s1'''% langsameres Bewegungstempo beim Zielen|en='''%s1'''% slower move speed when aiming|es='''%s1'''% de velocidad de movimiento al apuntar|fi='''%s1'''% hitaampi liikenopeus tähdättäessä|fr=Mouvements '''%s1'''% plus lents lors de la visée|hu='''%s1'''%-kal lassabb mozgás célzáskor|it=Movimento più lento del '''%s1'''% quando miri.|ko=조준 시 이동 속도 '''%s1'''% 감소|nl='''%s1'''% langzamere bewegingssnelheid tijdens richten|pl='''%s1'''% prędkości ruchu podczas celowania|pt=O utilizador move-se '''%s1'''% mais lento quando está a fazer zoom|pt-br=Movimentação '''%s1'''% menor quando estiver mirando|ro=Cu '''%s1'''% mai puţină viteză când țintești|ru='''%s1'''% к скорости передвижения при прицеливании|sv='''%s1'''% långsammare förflyttningshastighet under siktande|tr=Nişan alırken '''%s1'''% daha yavaş hareket hızı|zh-hans=瞄准时的移动速度减慢 '''%s1'''%|zh-hant=瞄準時移動速度 '''%s1'''%}}|value-type=percentage|class=mult_player_aiming_movespeed|effect-type=negative|notes=}}
+
{{Item Attribute|id=378|name=sniper aiming movespeed decreased|description={{lang|da='''%s1'''% langsommere bevægelseshastighed når der tages sigte|de='''%s1'''% langsameres Bewegungstempo beim Zielen|en='''%s1'''% slower move speed when aiming|es='''%s1'''% de velocidad de movimiento al apuntar|fi='''%s1'''% hitaampi liikenopeus tähdättäessä|fr=Mouvements '''%s1'''% plus lents lors de la visée|hu='''%s1'''%-kal lassabb mozgás célzáskor|it=Movimento più lento del '''%s1'''% quando miri.|ko=조준 시 이동 속도 '''%s1'''% 감소|nl='''%s1'''% langzamere bewegingssnelheid tijdens richten|pl='''%s1'''% prędkości ruchu podczas celowania|pt=O utilizador move-se '''%s1'''% mais lento quando está a fazer zoom|pt-br=Movimentação '''%s1'''% menor quando estiver mirando|ro=Cu '''%s1'''% mai puţină viteză când țintești|ru='''%s1'''% к скорости передвижения при прицеливании|sv='''%s1'''% långsammare förflyttningshastighet under siktande|tr=Nişan alırken '''%s1'''% daha yavaş hareket hızı|zh-hans=瞄准时的移动速度减慢 '''%s1'''%|zh-hant=瞄準時移動速度 '''%s1'''%}}|value-type=percentage|class=mult_player_aiming_movespeed|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=379|name=kill eater user 1|description=|value-type=additive|class=kill_eater_user_1|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
{{Item Attribute|id=379|name=kill eater user 1|description=|value-type=additive|class=kill_eater_user_1|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
Line 1,191: Line 1,191:
 
|-
 
|-
 
{{Item Attribute|id=391|name=SET BONUS: mystery solving time decrease|description={{lang|da=Reducerer mysterie-opklaringstid med op til '''%s1'''%|de=Reduziert die Zeit, die Sie benötigen, um ein Rätsel zu lösen um bis zu '''%s1'''%|en=Reduces mystery solving time by up to '''%s1'''%|es=Reduce el tiempo de resolución de misterios hasta en un '''%s1'''%
 
{{Item Attribute|id=391|name=SET BONUS: mystery solving time decrease|description={{lang|da=Reducerer mysterie-opklaringstid med op til '''%s1'''%|de=Reduziert die Zeit, die Sie benötigen, um ein Rätsel zu lösen um bis zu '''%s1'''%|en=Reduces mystery solving time by up to '''%s1'''%|es=Reduce el tiempo de resolución de misterios hasta en un '''%s1'''%
|fi=Vähentää mysteerinratkaisuun vaadittua aikaa jopa '''%s1'''%|fr=Réduit le temps de résolution d'un mystère de '''%s1'''%|hu='''%s1'''%-kal csökkenti a rejtély-megoldási időt|it=Riduce il tempo di risoluzione di misteri del '''%s1'''%|ko=사건 해결 시간을 최대 '''%s1'''% 감소|nl=Vermindert mysterieoplossingstijd met tot '''%s1'''%|no=Reduserer mysteriets løsningstid med opp til '''%s1'''%|pl=Zmniejsza czas na rozwiązywanie zagadek aż do '''%s1'''%|pt=Reduz o tempo de resolver mistérios em até '''%s1'''%|pt-br=Usuário demora até '''%s1'''% a menos para resolver um mistério|ru=Сокращает время разгадывания тайн на '''%s1'''%|sv=Minskar mysterielösningstiden med upp till '''%s1'''%|tr=Gizem çözme zamanını '''%s1'''% olacak kadar azaltır|zh-hans=最多降低 '''%s1'''% 的谜案侦破时间|zh-hant=破解謎題所需要的時間減少 '''%s1'''%}}|value-type=percentage|class=mystery_solving_time_decrease|effect-type=positive|notes={{Common string|Unused}}}}
+
|fi=Vähentää mysteerinratkaisuun vaadittua aikaa jopa '''%s1'''%|fr=Réduit le temps de résolution d'un mystère de '''%s1'''%|hu='''%s1'''%-kal csökkenti a rejtély-megoldási időt|it=Riduce il tempo di risoluzione di misteri del '''%s1'''%|ko=사건 해결 시간을 최대 '''%s1'''% 감소|nl=Vermindert mysterieoplossingstijd met tot '''%s1'''%|no=Reduserer mysteriets løsningstid med opp til '''%s1'''%|pl=Zmniejsza czas na rozwiązywanie zagadek aż do '''%s1'''%|pt=Reduz o tempo de resolver mistérios em até '''%s1'''%|pt-br=Usuário demora até '''%s1'''% a menos para resolver um mistério|ru=Сокращает время разгадывания тайн на '''%s1'''%|sv=Minskar mysterielösningstiden med upp till '''%s1'''%|tr=Gizem çözme zamanını '''%s1'''% olacak kadar azaltır|zh-hans=最多降低 '''%s1'''% 的谜案侦破时间|zh-hant=破解謎題所需要的時間減少 '''%s1'''%}}|value-type=percentage|class=mystery_solving_time_decrease|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=392|name=damage penalty on bodyshot|description={{lang|da='''%s1'''% skade ved kropsskud|de='''%s1'''% Schaden bei Körpertreffer|en='''%s1'''% damage on body shot|es='''%s1'''% de daño al disparar al cuerpo|fi='''%s1'''% vahinkovähennys osuttaessa muualle kuin päähän|fr='''%s1'''% de dégâts lors d'un tir dans le corps|hu='''%s1'''% sebzés testlövéskor|it='''%s1'''% di riduzione dei danni dei colpi al corpo|ko=신체 사격 시 피해량 '''%s1'''% 감소|nl='''%s1'''% schade bij een lichaamsschot|no='''%s1'''% skade ved kroppsskudd|pl='''%s1'''% obrażeń przy strzale w ciało|pt='''%s1'''% de dano causado ao disparar no corpo|pt-br='''%s1'''% no dano causado em disparos no corpo|ru='''%s1'''% урона при попадании в тело|sv='''%s1'''% kroppskottskada|tr=Vücuttan vuruşlarda '''%s1'''% hasar|zh-hans=击中身体时伤害 '''%s1'''%|zh-hant=只擊中身體會使傷害值 -'''%s1'''%}}|value-type=percentage|class=bodyshot_damage_modify|effect-type=negative|notes=}}
 
{{Item Attribute|id=392|name=damage penalty on bodyshot|description={{lang|da='''%s1'''% skade ved kropsskud|de='''%s1'''% Schaden bei Körpertreffer|en='''%s1'''% damage on body shot|es='''%s1'''% de daño al disparar al cuerpo|fi='''%s1'''% vahinkovähennys osuttaessa muualle kuin päähän|fr='''%s1'''% de dégâts lors d'un tir dans le corps|hu='''%s1'''% sebzés testlövéskor|it='''%s1'''% di riduzione dei danni dei colpi al corpo|ko=신체 사격 시 피해량 '''%s1'''% 감소|nl='''%s1'''% schade bij een lichaamsschot|no='''%s1'''% skade ved kroppsskudd|pl='''%s1'''% obrażeń przy strzale w ciało|pt='''%s1'''% de dano causado ao disparar no corpo|pt-br='''%s1'''% no dano causado em disparos no corpo|ru='''%s1'''% урона при попадании в тело|sv='''%s1'''% kroppskottskada|tr=Vücuttan vuruşlarda '''%s1'''% hasar|zh-hans=击中身体时伤害 '''%s1'''%|zh-hant=只擊中身體會使傷害值 -'''%s1'''%}}|value-type=percentage|class=bodyshot_damage_modify|effect-type=negative|notes=}}
Line 1,229: Line 1,229:
 
{{Item Attribute|id=400|name=cannot pick up intelligence|description={{lang|de=Träger kann die Aktentasche mit Geheimmaterial nicht tragen|en=Wearer cannot carry the intelligence briefcase or PASS Time JACK|es=El portador no puede llevar el dossier|fi=Käyttäjä ei voi kantaa tiedustelusalkkua|fr=L'utilisateur ne peut pas porter les documents|hu=A viselő nem viheti az információs táskát|it=Chi lo equipaggia non può trasportare i segreti|ko=착용 시 기밀 정보 가방을 운반할 수 없습니다.|nl=Gebruiker kan de intelligentiekoffer niet dragen|no=Brukeren kan ikke ta opp etterretningskofferten|pl=Noszący nie może podnieść walizki z tajnymi materiałami|pt=O utilizador não pode transportar a mala de informações secretas|pt-br=Usuário não pode carregar a maleta com a inteligência|ru=Используя этот предмет, нельзя переносить разведданные|sv=Bäraren kan inte bära informationsportföljen|tr=Kuşanan kişi istihbarat çantasını taşıyamaz|zh-hans=穿戴者不能捡起情报箱|zh-hant=裝備者無法攜帶情報箱}}|value-type=additive|class=cannot_pick_up_intelligence|effect-type=negative|notes=}}
 
{{Item Attribute|id=400|name=cannot pick up intelligence|description={{lang|de=Träger kann die Aktentasche mit Geheimmaterial nicht tragen|en=Wearer cannot carry the intelligence briefcase or PASS Time JACK|es=El portador no puede llevar el dossier|fi=Käyttäjä ei voi kantaa tiedustelusalkkua|fr=L'utilisateur ne peut pas porter les documents|hu=A viselő nem viheti az információs táskát|it=Chi lo equipaggia non può trasportare i segreti|ko=착용 시 기밀 정보 가방을 운반할 수 없습니다.|nl=Gebruiker kan de intelligentiekoffer niet dragen|no=Brukeren kan ikke ta opp etterretningskofferten|pl=Noszący nie może podnieść walizki z tajnymi materiałami|pt=O utilizador não pode transportar a mala de informações secretas|pt-br=Usuário não pode carregar a maleta com a inteligência|ru=Используя этот предмет, нельзя переносить разведданные|sv=Bäraren kan inte bära informationsportföljen|tr=Kuşanan kişi istihbarat çantasını taşıyamaz|zh-hans=穿戴者不能捡起情报箱|zh-hant=裝備者無法攜帶情報箱}}|value-type=additive|class=cannot_pick_up_intelligence|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=401|name=SET BONUS: chance of hunger decrease|description={{lang|de=Verringert das Risiko zu hungern um bis zu '''%s1'''%|en=Reduces chance of hunger by up to '''%s1'''%|es=Reduce la probabilidad de pasar hambre hasta en un '''%s1'''%|fi=Vähentää nälän mahdollisuutta '''%s1'''%|fr=Réduit d'un maximum de '''%s1'''% les chances d'avoir faim|hu='''%s1'''%-kal csökkenti az éhség esélyét|it=Riduce le probabilità di fame fino al '''%s1'''%|ko=배가 고플 확률을 '''%s1'''% 감소|nl=Vermindert de kans op honger met tot wel '''%s1'''%|no=Reduserer sjansen for sult med opptil '''%s1'''%|pl=Zmniejsza prawdopodobieństwo głodu nawet do '''%s1'''%|pt=Reduz a probabilidade de ter fome em '''%s1'''%|pt-br=Reduz as chances de ficar com fome em até '''%s1'''%|ro=Reduce șansa de înfometare cu până la '''%s1'''%|ru=Снижает вероятность проголодаться до '''%s1'''%|sv=Minskar chansen av hunger upp till '''%s1'''%|tr=Açlık şansını '''%s1'''% kadar azaltır|zh-hans=最多降低 '''%s1'''% 的饥饿概率|zh-hant=飢餓的可能性減少至 '''%s1'''%}}|value-type=percentage|class=chance_of_hunger_decrease|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=401|name=SET BONUS: chance of hunger decrease|description={{lang|de=Verringert das Risiko zu hungern um bis zu '''%s1'''%|en=Reduces chance of hunger by up to '''%s1'''%|es=Reduce la probabilidad de pasar hambre hasta en un '''%s1'''%|fi=Vähentää nälän mahdollisuutta '''%s1'''%|fr=Réduit d'un maximum de '''%s1'''% les chances d'avoir faim|hu='''%s1'''%-kal csökkenti az éhség esélyét|it=Riduce le probabilità di fame fino al '''%s1'''%|ko=배가 고플 확률을 '''%s1'''% 감소|nl=Vermindert de kans op honger met tot wel '''%s1'''%|no=Reduserer sjansen for sult med opptil '''%s1'''%|pl=Zmniejsza prawdopodobieństwo głodu nawet do '''%s1'''%|pt=Reduz a probabilidade de ter fome em '''%s1'''%|pt-br=Reduz as chances de ficar com fome em até '''%s1'''%|ro=Reduce șansa de înfometare cu până la '''%s1'''%|ru=Снижает вероятность проголодаться до '''%s1'''%|sv=Minskar chansen av hunger upp till '''%s1'''%|tr=Açlık şansını '''%s1'''% kadar azaltır|zh-hans=最多降低 '''%s1'''% 的饥饿概率|zh-hant=飢餓的可能性減少至 '''%s1'''%}}|value-type=percentage|class=chance_of_hunger_decrease|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=402|name=cannot be backstabbed|description={{lang|de=Kann nicht aus dem Hinterhalt erstochen werden|en=Cannot be backstabbed|es=No puedes ser apuñalado por la espalda|fi=Ei voida selkäänpuukottaa|fr=Ne peut être poignardé|hu=Nem lehet hátba döfni|it=Non può essere pugnalato alle spalle|ko=백스탭 불가|nl=Kan niet in de rug gestoken worden|pl=Nie można dźgnąć w plecy|pt=Não pode levar facadas nas costas|pt-br=Não pode sofrer backstab|ro=Nu poate fi înjunghiat pe la spate|ru=Не может быть убит ударом в спину|sv=Kan ej rygghuggas|tr=Arkadan bıçaklanamaz|zh-hans=对背刺免疫|zh-hant=不能被背刺}}|value-type=additive|class=cannot_be_backstabbed|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=402|name=cannot be backstabbed|description={{lang|de=Kann nicht aus dem Hinterhalt erstochen werden|en=Cannot be backstabbed|es=No puedes ser apuñalado por la espalda|fi=Ei voida selkäänpuukottaa|fr=Ne peut être poignardé|hu=Nem lehet hátba döfni|it=Non può essere pugnalato alle spalle|ko=백스탭 불가|nl=Kan niet in de rug gestoken worden|pl=Nie można dźgnąć w plecy|pt=Não pode levar facadas nas costas|pt-br=Não pode sofrer backstab|ro=Nu poate fi înjunghiat pe la spate|ru=Не может быть убит ударом в спину|sv=Kan ej rygghuggas|tr=Arkadan bıçaklanamaz|zh-hans=对背刺免疫|zh-hant=不能被背刺}}|value-type=additive|class=cannot_be_backstabbed|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,375: Line 1,375:
 
{{Item Attribute|id=440|name=clip size upgrade atomic|description={{lang|da=+'''%s1''' magasinstørrelse|de=+'''%s1''' Magazingröße|en=+'''%s1''' clip size|es=+'''%s1''' tam. cargador|fi=+'''%s1''' lippaan koko|fr=+'''%s1''' Capacité chargeur|hu=+'''%s1''' tárméret|it=+'''%s1''' di aumento delle dimensioni del caricatore|ko=탄창 용량 '''%s1''' 증가|nl=+'''%s1''' magazijngrootte|no=+'''%s1''' magasinstørrelse|pl=+'''%s1''' wielkości magazynka|pt=+'''%s1''' de capacidade do carregador|pt-br=+'''%s1''' de tamanho do cartucho|ru=Размер обоймы: +'''%s1'''|sv=+'''%s1''' magasinsstorlek|tr=+'''%s1''' şarjör boyutu|zh-hans=弹匣容量 +'''%s1'''|zh-hant=彈藥上膛數 +'''%s1'''}}|value-type=additive|class=mult_clipsize_upgrade_atomic|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=440|name=clip size upgrade atomic|description={{lang|da=+'''%s1''' magasinstørrelse|de=+'''%s1''' Magazingröße|en=+'''%s1''' clip size|es=+'''%s1''' tam. cargador|fi=+'''%s1''' lippaan koko|fr=+'''%s1''' Capacité chargeur|hu=+'''%s1''' tárméret|it=+'''%s1''' di aumento delle dimensioni del caricatore|ko=탄창 용량 '''%s1''' 증가|nl=+'''%s1''' magazijngrootte|no=+'''%s1''' magasinstørrelse|pl=+'''%s1''' wielkości magazynka|pt=+'''%s1''' de capacidade do carregador|pt-br=+'''%s1''' de tamanho do cartucho|ru=Размер обоймы: +'''%s1'''|sv=+'''%s1''' magasinsstorlek|tr=+'''%s1''' şarjör boyutu|zh-hans=弹匣容量 +'''%s1'''|zh-hant=彈藥上膛數 +'''%s1'''}}|value-type=additive|class=mult_clipsize_upgrade_atomic|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=441|name=auto fires full clip all at once|description={{lang|en=Attrib_AutoFiresFullClipAllAtOnce}}|value-type=additive|class=auto_fires_full_clip_all_at_once|effect-type=positive|notes=}}
+
{{Item Attribute|id=441|name=auto fires full clip all at once|description={{lang|en=Attrib_AutoFiresFullClipAllAtOnce}}|value-type=additive|class=auto_fires_full_clip_all_at_once|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=442|name=major move speed bonus|description=|value-type=percentage|class=major_mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=442|name=major move speed bonus|description=|value-type=percentage|class=major_mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,423: Line 1,423:
 
{{Item Attribute|id=464|name=engineer sentry build rate multiplier|description={{lang|en=Sentry build speed increased by '''%s1'''%}}|value-type=percentage|class=sentry_build_rate_multiplier|effect-type=positive|notes=}}
 
{{Item Attribute|id=464|name=engineer sentry build rate multiplier|description={{lang|en=Sentry build speed increased by '''%s1'''%}}|value-type=percentage|class=sentry_build_rate_multiplier|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=465|name=engineer teleporter build rate multiplier|description={{lang|en=Increases teleporter build speed by '''%s1'''%.}}|value-type=percentage|class=teleporter_build_rate_multiplier|effect-type=positive|notes=}}
+
{{Item Attribute|id=465|name=engineer teleporter build rate multiplier|description={{lang|en=Increases teleporter build speed by '''%s1'''%.}}|value-type=percentage|class=teleporter_build_rate_multiplier|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=466|name=grenade launcher mortar mode|description={{lang|en=Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.}}|value-type=additive|class=grenade_launcher_mortar_mode|effect-type=neutral|notes=}}
 
{{Item Attribute|id=466|name=grenade launcher mortar mode|description={{lang|en=Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.}}|value-type=additive|class=grenade_launcher_mortar_mode|effect-type=neutral|notes=}}
Line 1,433: Line 1,433:
 
{{Item Attribute|id=469|name=engineer building teleporting pickup|description={{lang|en=Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range}}|value-type=additive|class=building_teleporting_pickup|effect-type=positive|notes=}}
 
{{Item Attribute|id=469|name=engineer building teleporting pickup|description={{lang|en=Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range}}|value-type=additive|class=building_teleporting_pickup|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=470|name=grenade damage reduction on world contact|description={{lang|en='''%s1'''% damage on contact with surfaces}}|value-type=percentage|class=grenade_damage_reduction_on_world_contact|effect-type=negative|notes=}}
+
{{Item Attribute|id=470|name=grenade damage reduction on world contact|description={{lang|en='''%s1'''% damage on contact with surfaces}}|value-type=percentage|class=grenade_damage_reduction_on_world_contact|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=471|name=engineer rage on dmg|description={{lang|en=Generate building rescue energy on damage}}|value-type=additive|class=generate_rage_on_dmg|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=471|name=engineer rage on dmg|description={{lang|en=Generate building rescue energy on damage}}|value-type=additive|class=generate_rage_on_dmg|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,444: Line 1,444:
 
{{Item Attribute|id=474|name=arrow heals buildings|description={{lang|en=Fires a special bolt that can repair friendly buildings}}|value-type=additive|class=arrow_heals_buildings|effect-type=positive|notes=}}
 
{{Item Attribute|id=474|name=arrow heals buildings|description={{lang|en=Fires a special bolt that can repair friendly buildings}}|value-type=additive|class=arrow_heals_buildings|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=475|name=Projectile speed increased HIDDEN|description={{lang|en=+'''%s1'''% projectile speed}}|value-type=percentage|class=mult_projectile_speed|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=475|name=Projectile speed increased HIDDEN|description={{lang|en=+'''%s1'''% projectile speed}}|value-type=percentage|class=mult_projectile_speed|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=476|name=damage bonus HIDDEN|description={{lang|en=+'''%s1'''% damage bonus}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=476|name=damage bonus HIDDEN|description={{lang|en=+'''%s1'''% damage bonus}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=477|name=cannonball push back|description={{lang|en=Cannonballs push players back on impact}}|value-type=additive|class=cannonball_push_back|effect-type=positive|notes=}}
 
{{Item Attribute|id=477|name=cannonball push back|description={{lang|en=Cannonballs push players back on impact}}|value-type=additive|class=cannonball_push_back|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=478|name=rage giving scale|description=|value-type=percentage|class=rage_giving_scale|effect-type=positive|notes=}}
+
{{Item Attribute|id=478|name=rage giving scale|description=|value-type=percentage|class=rage_giving_scale|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=479|name=overheal fill rate reduced|description={{lang|en='''%s1'''% Overheal build rate.}}|value-type=percentage|class=overheal_fill_rate|effect-type=negative|notes=}}
 
{{Item Attribute|id=479|name=overheal fill rate reduced|description={{lang|en='''%s1'''% Overheal build rate.}}|value-type=percentage|class=overheal_fill_rate|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=481|name=canteen specialist|description={{lang|en=Share Canteens with your heal target.
 
{{Item Attribute|id=481|name=canteen specialist|description={{lang|en=Share Canteens with your heal target.
+1 duration, -10 price per point (minimum cost: 5)}}|value-type=additive|class=canteen_specialist|effect-type=positive|notes=}}
+
+1 duration, -10 price per point (minimum cost: 5)}}|value-type=additive|class=canteen_specialist|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=482|name=overheal expert|description={{lang|en=+25% more overheal, +50% longer duration per point}}|value-type=additive|class=overheal_expert|effect-type=positive|notes=}}
+
{{Item Attribute|id=482|name=overheal expert|description={{lang|en=+25% more overheal, +50% longer duration per point}}|value-type=additive|class=overheal_expert|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=484|name=mad milk syringes|description={{lang|en=Syringes deliver a highly concentrated dose of Mad Milk.  Duration increases per hit to a max of 4 seconds.}}|value-type=additive|class=mad_milk_syringes|effect-type=positive|notes=}}
+
{{Item Attribute|id=484|name=mad milk syringes|description={{lang|en=Syringes deliver a highly concentrated dose of Mad Milk.  Duration increases per hit to a max of 4 seconds.}}|value-type=additive|class=mad_milk_syringes|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=488|name=rocket specialist|description={{lang|en=+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.}}|value-type=additive|class=rocket_specialist|effect-type=positive|notes=}}
+
{{Item Attribute|id=488|name=rocket specialist|description={{lang|en=+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.}}|value-type=additive|class=rocket_specialist|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=489|name=SET BONUS: move speed set bonus|description={{lang|en=+'''%s1'''% faster move speed on wearer}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=489|name=SET BONUS: move speed set bonus|description={{lang|en=+'''%s1'''% faster move speed on wearer}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,471: Line 1,471:
 
{{Item Attribute|id=492|name=SET BONUS: dmg taken from fire reduced set bonus|description={{lang|en=+'''%s1'''% fire damage resistance on wearer}}|value-type=inverted_percentage|class=mult_dmgtaken_from_fire|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=492|name=SET BONUS: dmg taken from fire reduced set bonus|description={{lang|en=+'''%s1'''% fire damage resistance on wearer}}|value-type=inverted_percentage|class=mult_dmgtaken_from_fire|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=493|name=healing mastery|description={{lang|en=+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point}}|value-type=additive|class=healing_mastery|effect-type=positive|notes=}}
+
{{Item Attribute|id=493|name=healing mastery|description={{lang|en=+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point}}|value-type=additive|class=healing_mastery|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=494|name=kill eater 3|description=|value-type=additive|class=kill_eater_3|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=494|name=kill eater 3|description=|value-type=additive|class=kill_eater_3|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,483: Line 1,483:
 
{{Item Attribute|id=498|name=bot custom jump particle|description=|value-type=additive|class=bot_custom_jump_particle|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=498|name=bot custom jump particle|description=|value-type=additive|class=bot_custom_jump_particle|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=499|name=generate rage on heal|description={{lang|en=Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.}}|value-type=additive|class=generate_rage_on_heal|effect-type=positive|notes=}}
+
{{Item Attribute|id=499|name=generate rage on heal|description={{lang|en=Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.}}|value-type=additive|class=generate_rage_on_heal|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=500|name=custom name attr|description=|value-type=additive|class=custom_name_attr|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=500|name=custom name attr|description=|value-type=additive|class=custom_name_attr|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=501|name=custom desc attr|description=|value-type=additive|class=custom_desc_attr|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=501|name=custom desc attr|description=|value-type=additive|class=custom_desc_attr|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=503|name=medigun bullet resist passive|description=|value-type=additive|class=medigun_bullet_resist_passive|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=503|name=medigun bullet resist passive|description=|value-type=additive|class=medigun_bullet_resist_passive|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,501: Line 1,501:
 
{{Item Attribute|id=508|name=medigun fire resist deployed|description=|value-type=additive|class=medigun_fire_resist_deployed|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=508|name=medigun fire resist deployed|description=|value-type=additive|class=medigun_fire_resist_deployed|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=509|name=medigun crit bullet percent bar deplete|description=|value-type=additive|class=medigun_crit_bullet_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=509|name=medigun crit bullet percent bar deplete|description=|value-type=additive|class=medigun_crit_bullet_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=510|name=medigun crit blast percent bar deplete|description=|value-type=additive|class=medigun_crit_blast_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=510|name=medigun crit blast percent bar deplete|description=|value-type=additive|class=medigun_crit_blast_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=511|name=medigun crit fire percent bar deplete|description=|value-type=additive|class=medigun_crit_fire_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=511|name=medigun crit fire percent bar deplete|description=|value-type=additive|class=medigun_crit_fire_percent_bar_deplete|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=512|name=throwable fire speed|description=|value-type=percentage|class=throwable_fire_speed|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=512|name=throwable fire speed|description=|value-type=percentage|class=throwable_fire_speed|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=513|name=throwable damage|description=|value-type=additive|class=throwable_damage|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=513|name=throwable damage|description=|value-type=additive|class=throwable_damage|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=514|name=throwable healing|description=|value-type=additive|class=throwable_healing|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=514|name=throwable healing|description=|value-type=additive|class=throwable_healing|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=515|name=throwable particle trail only|description=|value-type=additive|class=throwable_particle_trail_only|effect-type=neutral|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=515|name=throwable particle trail only|description=|value-type=additive|class=throwable_particle_trail_only|effect-type=neutral|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=516|name=SET BONUS: dmg taken from bullets increased|description={{lang|en='''%s1'''% bullet damage vulnerability on wearer}}|value-type=percentage|class=mult_dmgtaken_from_bullets|effect-type=negative|notes=}}
+
{{Item Attribute|id=516|name=SET BONUS: dmg taken from bullets increased|description={{lang|en='''%s1'''% bullet damage vulnerability on wearer}}|value-type=percentage|class=mult_dmgtaken_from_bullets|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=517|name=SET BONUS: max health additive bonus|description={{lang|en=+'''%s1''' max health on wearer}}|value-type=additive|class=add_maxhealth|effect-type=positive|notes=}}
+
{{Item Attribute|id=517|name=SET BONUS: max health additive bonus|description={{lang|en=+'''%s1''' max health on wearer}}|value-type=additive|class=add_maxhealth|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=518|name=scattergun knockback mult|description=|value-type=percentage|class=scattergun_knockback_mult|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=518|name=scattergun knockback mult|description=|value-type=percentage|class=scattergun_knockback_mult|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=519|name=particle effect vertical offset|description=|value-type=additive|class=particle_effect_vertical_offset|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=519|name=particle effect vertical offset|description=|value-type=additive|class=particle_effect_vertical_offset|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=520|name=particle effect use head origin|description=|value-type=additive|class=particle_effect_use_head_origin|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=520|name=particle effect use head origin|description=|value-type=additive|class=particle_effect_use_head_origin|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=521|name=use large smoke explosion|description=|value-type=additive|class=use_large_smoke_explosion|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=521|name=use large smoke explosion|description=|value-type=additive|class=use_large_smoke_explosion|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=522|name=damage causes airblast|description=|value-type=additive|class=damage_causes_airblast|effect-type=positive|notes=}}
+
{{Item Attribute|id=522|name=damage causes airblast|description=|value-type=additive|class=damage_causes_airblast|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=524|name=increased jump height from weapon|description={{lang|en=+'''%s1'''% greater jump height when active}}|value-type=percentage|class=mod_jump_height_from_weapon|effect-type=positive|notes=}}
 
{{Item Attribute|id=524|name=increased jump height from weapon|description={{lang|en=+'''%s1'''% greater jump height when active}}|value-type=percentage|class=mod_jump_height_from_weapon|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=525|name=damage force increase|description={{lang|en='''%s1'''% increase in push force taken from damage}}|value-type=percentage|class=damage_force_reduction|effect-type=negative|notes=}}
+
{{Item Attribute|id=525|name=damage force increase|description={{lang|en='''%s1'''% increase in push force taken from damage}}|value-type=percentage|class=damage_force_reduction|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=526|name=healing received bonus|description={{lang|en=+'''%s1'''% bonus healing from all sources}}|value-type=percentage|class=mult_healing_received|effect-type=positive|notes=}}
+
{{Item Attribute|id=526|name=healing received bonus|description={{lang|en=+'''%s1'''% bonus healing from all sources}}|value-type=percentage|class=mult_healing_received|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=527|name=afterburn immunity|description={{lang|en=Immune to the effects of afterburn.}}|value-type=additive|class=afterburn_immunity|effect-type=positive|notes=}}
+
{{Item Attribute|id=527|name=afterburn immunity|description={{lang|en=Immune to the effects of afterburn.}}|value-type=additive|class=afterburn_immunity|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=528|name=decoded by itemdefindex|description=|value-type=additive|class=decoded_by_itemdefindex|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=528|name=decoded by itemdefindex|description=|value-type=additive|class=decoded_by_itemdefindex|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=532|name=hype decays over time|description={{lang|en=Hype Decays Over Time.}}|value-type=additive|class=hype_decays_over_time|effect-type=negative|notes=}}
+
{{Item Attribute|id=532|name=hype decays over time|description={{lang|en=Hype Decays Over Time.}}|value-type=additive|class=hype_decays_over_time|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=533|name=SET BONUS: custom taunt particle attr|description={{lang|en=Extra effects when taunting.}}|value-type=additive|class=custom_taunt_particle_attr|effect-type=positive|notes=}}
 
{{Item Attribute|id=533|name=SET BONUS: custom taunt particle attr|description={{lang|en=Extra effects when taunting.}}|value-type=additive|class=custom_taunt_particle_attr|effect-type=positive|notes=}}
Line 1,555: Line 1,555:
 
{{Item Attribute|id=539|name=set throwable type|description=|value-type=additive|class=set_throwable_type|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=539|name=set throwable type|description=|value-type=additive|class=set_throwable_type|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=540|name=add head on hit|description={{lang|en=Attrib_AddHeadOnHit}}|value-type=additive_percentage|class=add_head_on_hit|effect-type=positive|notes=}}
+
{{Item Attribute|id=540|name=add head on hit|description={{lang|en=Attrib_AddHeadOnHit}}|value-type=additive_percentage|class=add_head_on_hit|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=542|name=item style override|description=|value-type=additive|class=item_style_override|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=542|name=item style override|description=|value-type=additive|class=item_style_override|effect-type=|notes={{Common string|Hidden}}}}
Line 1,563: Line 1,563:
 
{{Item Attribute|id=544|name=show paint description|description=|value-type=additive|class=show_paint_description|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=544|name=show paint description|description=|value-type=additive|class=show_paint_description|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=545|name=bot medic uber health threshold|description=|value-type=additive|class=bot_medic_uber_health_threshold|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=545|name=bot medic uber health threshold|description=|value-type=additive|class=bot_medic_uber_health_threshold|effect-type=|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=546|name=bot medic uber deploy delay duration|description=|value-type=additive|class=bot_medic_uber_deploy_delay_duration|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=546|name=bot medic uber deploy delay duration|description=|value-type=additive|class=bot_medic_uber_deploy_delay_duration|effect-type=|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=547|name=single wep deploy time decreased|description={{lang|en=This weapon deploys '''%s1'''% faster}}|value-type=inverted_percentage|class=mult_single_wep_deploy_time|effect-type=positive|notes=}}
 
{{Item Attribute|id=547|name=single wep deploy time decreased|description={{lang|en=This weapon deploys '''%s1'''% faster}}|value-type=inverted_percentage|class=mult_single_wep_deploy_time|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=548|name=halloween reload time decreased|description=|value-type=inverted_percentage|class=hwn_mult_reload_time|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=548|name=halloween reload time decreased|description=|value-type=inverted_percentage|class=hwn_mult_reload_time|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=549|name=halloween fire rate bonus|description=|value-type=inverted_percentage|class=hwn_mult_postfiredelay|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=549|name=halloween fire rate bonus|description=|value-type=inverted_percentage|class=hwn_mult_postfiredelay|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=550|name=halloween increased jump height|description=|value-type=percentage|class=mod_jump_height|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=550|name=halloween increased jump height|description=|value-type=percentage|class=mod_jump_height|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=551|name=special taunt|description=|value-type=additive|class=special_taunt|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=551|name=special taunt|description=|value-type=additive|class=special_taunt|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=554|name=revive|description={{lang|en=Revive Teammates}}|value-type=additive|class=revive|effect-type=positive|notes=}}
+
{{Item Attribute|id=554|name=revive|description={{lang|en=Revive Teammates}}|value-type=additive|class=revive|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=556|name=taunt attack name|description=|value-type=additive|class=taunt_attack_name|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=556|name=taunt attack name|description=|value-type=additive|class=taunt_attack_name|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,595: Line 1,595:
 
{{Item Attribute|id=609|name=taunt success sound loop offset|description={{lang|en=Attrib_PhaseCloak}}|value-type=additive|class=taunt_success_sound_loop_offset|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=609|name=taunt success sound loop offset|description={{lang|en=Attrib_PhaseCloak}}|value-type=additive|class=taunt_success_sound_loop_offset|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=610|name=increased air control|description={{lang|en='''%s1'''% increased air control.}}|value-type=percentage|class=mod_air_control|effect-type=positive|notes=}}
+
{{Item Attribute|id=610|name=increased air control|description={{lang|en='''%s1'''% increased air control.}}|value-type=percentage|class=mod_air_control|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=612|name=rocket launch impulse|description={{lang|en=Attrib_RocketLaunchImpulse}}|value-type=additive|class=mod_rocket_launch_impulse|effect-type=positive|notes=}}
+
{{Item Attribute|id=612|name=rocket launch impulse|description={{lang|en=Attrib_RocketLaunchImpulse}}|value-type=additive|class=mod_rocket_launch_impulse|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=613|name=minicritboost on kill|description={{lang|en=On Kill: Gain Mini-crits for '''%s1''' seconds.}}|value-type=additive|class=add_onkill_minicritboost_time|effect-type=positive|notes=}}
+
{{Item Attribute|id=613|name=minicritboost on kill|description={{lang|en=On Kill: Gain Mini-crits for '''%s1''' seconds.}}|value-type=additive|class=add_onkill_minicritboost_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=614|name=no metal from dispensers while active|description={{lang|en=No metal from dispensers when active.}}|value-type=additive|class=no_metal_from_dispensers_while_active|effect-type=negative|notes=}}
+
{{Item Attribute|id=614|name=no metal from dispensers while active|description={{lang|en=No metal from dispensers when active.}}|value-type=additive|class=no_metal_from_dispensers_while_active|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=615|name=projectile entity name|description=|value-type=additive|class=projectile_entity_name|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=615|name=projectile entity name|description=|value-type=additive|class=projectile_entity_name|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=616|name=is throwable primable|description=|value-type=additive|class=is_throwable_primable|effect-type=positive|notes=}}
+
{{Item Attribute|id=616|name=is throwable primable|description=|value-type=additive|class=is_throwable_primable|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=617|name=throwable detonation time|description=|value-type=additive|class=throwable_detonation_time|effect-type=positive|notes=}}
+
{{Item Attribute|id=617|name=throwable detonation time|description=|value-type=additive|class=throwable_detonation_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=618|name=throwable recharge time|description=|value-type=additive|class=throwable_recharge_time|effect-type=positive|notes=}}
+
{{Item Attribute|id=618|name=throwable recharge time|description=|value-type=additive|class=throwable_recharge_time|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=619|name=closerange backattack minicrits|description={{lang|en=Mini-crits targets when fired at their back from close range}}|value-type=additive|class=closerange_backattack_minicrits|effect-type=positive|notes=}}
 
{{Item Attribute|id=619|name=closerange backattack minicrits|description={{lang|en=Mini-crits targets when fired at their back from close range}}|value-type=additive|class=closerange_backattack_minicrits|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=620|name=torso scale|description=|value-type=percentage|class=torso_scale|effect-type=negative|notes=}}
+
{{Item Attribute|id=620|name=torso scale|description=|value-type=percentage|class=torso_scale|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=621|name=rocketjump attackrate bonus|description={{lang|en=Increased attack speed and smaller blast radius while blast jumping}}|value-type=percentage|class=rocketjump_attackrate_bonus|effect-type=positive|notes=}}
 
{{Item Attribute|id=621|name=rocketjump attackrate bonus|description={{lang|en=Increased attack speed and smaller blast radius while blast jumping}}|value-type=percentage|class=rocketjump_attackrate_bonus|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=622|name=is throwable chargeable|description=|value-type=additive|class=is_throwable_chargeable|effect-type=positive|notes=}}
+
{{Item Attribute|id=622|name=is throwable chargeable|description=|value-type=additive|class=is_throwable_chargeable|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=630|name=back headshot|description={{lang|en=Attrib_BackHeadshot}}|value-type=additive|class=back_headshot|effect-type=positive|notes=}}
+
{{Item Attribute|id=630|name=back headshot|description={{lang|en=Attrib_BackHeadshot}}|value-type=additive|class=back_headshot|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=632|name=rj air bombardment|description={{lang|en=Fires 3 barrages while explosive jumping}}|value-type=additive|class=rj_air_bombardment|effect-type=positive|notes=}}
+
{{Item Attribute|id=632|name=rj air bombardment|description={{lang|en=Fires 3 barrages while explosive jumping}}|value-type=additive|class=rj_air_bombardment|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=633|name=projectile particle name|description=|value-type=additive|class=projectile_particle_name|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=633|name=projectile particle name|description=|value-type=additive|class=projectile_particle_name|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=634|name=air jump on attack|description={{lang|en=Attrib_AirJumpOnAttack}}|value-type=additive|class=air_jump_on_attack|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=634|name=air jump on attack|description={{lang|en=Attrib_AirJumpOnAttack}}|value-type=additive|class=air_jump_on_attack|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=636|name=sniper crit no scope|description={{lang|en=Charge and fire shots independent of zoom}}|value-type=additive|class=sniper_crit_no_scope|effect-type=positive|notes=}}
 
{{Item Attribute|id=636|name=sniper crit no scope|description={{lang|en=Charge and fire shots independent of zoom}}|value-type=additive|class=sniper_crit_no_scope|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=637|name=sniper independent zoom DISPLAY ONLY|description={{lang|en=Zoom does not affect charge}}|value-type=additive|class=sniper_independent_zoom_DISPLAY_ONLY|effect-type=positive|notes=}}
+
{{Item Attribute|id=637|name=sniper independent zoom DISPLAY ONLY|description={{lang|en=Zoom does not affect charge}}|value-type=additive|class=sniper_independent_zoom_DISPLAY_ONLY|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=638|name=axtinguisher properties|description={{lang|en=100% critical hits burning players from behind.
 
{{Item Attribute|id=638|name=axtinguisher properties|description={{lang|en=100% critical hits burning players from behind.
Mini-crits burning players from the front.}}|value-type=additive|class=axtinguisher_properties|effect-type=positive|notes=}}
+
Mini-crits burning players from the front.}}|value-type=additive|class=axtinguisher_properties|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=639|name=full charge turn control|description={{lang|en=Full turning control while charging}}|value-type=additive|class=charge_turn_control|effect-type=positive|notes=}}
 
{{Item Attribute|id=639|name=full charge turn control|description={{lang|en=Full turning control while charging}}|value-type=additive|class=charge_turn_control|effect-type=positive|notes=}}
Line 1,642: Line 1,642:
 
{{Item Attribute|id=642|name=mini rockets|description=|value-type=additive|class=mini_rockets|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=642|name=mini rockets|description=|value-type=additive|class=mini_rockets|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=643|name=rocket jump damage reduction HIDDEN|description={{lang|en='''%s1'''% blast damage from rocket jumps}}|value-type=percentage|class=rocket_jump_dmg_reduction|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=643|name=rocket jump damage reduction HIDDEN|description={{lang|en='''%s1'''% blast damage from rocket jumps}}|value-type=percentage|class=rocket_jump_dmg_reduction|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=644|name=clipsize increase on kill|description={{lang|en=Clip size increased on kill}}|value-type=additive|class=clipsize_increase_on_kill|effect-type=positive|notes=}}
 
{{Item Attribute|id=644|name=clipsize increase on kill|description={{lang|en=Clip size increased on kill}}|value-type=additive|class=clipsize_increase_on_kill|effect-type=positive|notes=}}
Line 1,658: Line 1,658:
 
{{Item Attribute|id=662|name=crate generation code|description=|value-type=additive|class=crate_generation_code|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=662|name=crate generation code|description=|value-type=additive|class=crate_generation_code|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=669|name=stickybomb fizzle time|description={{lang|en=Stickybombs fizzle '''%s1''' seconds after landing}}|value-type=additive|class=stickybomb_fizzle_time|effect-type=negative|notes=}}
+
{{Item Attribute|id=669|name=stickybomb fizzle time|description={{lang|en=Stickybombs fizzle '''%s1''' seconds after landing}}|value-type=additive|class=stickybomb_fizzle_time|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=670|name=stickybomb charge rate|description={{lang|en=Max charge time decreased by '''%s1'''%}}|value-type=inverted_percentage|class=stickybomb_charge_rate|effect-type=positive|notes=}}
 
{{Item Attribute|id=670|name=stickybomb charge rate|description={{lang|en=Max charge time decreased by '''%s1'''%}}|value-type=inverted_percentage|class=stickybomb_charge_rate|effect-type=positive|notes=}}
Line 1,664: Line 1,664:
 
{{Item Attribute|id=671|name=grenade no bounce|description={{lang|en=Grenades have very little bounce and roll}}|value-type=additive|class=grenade_no_bounce|effect-type=positive|notes=}}
 
{{Item Attribute|id=671|name=grenade no bounce|description={{lang|en=Grenades have very little bounce and roll}}|value-type=additive|class=grenade_no_bounce|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=674|name=class select override vcd|description={{lang|en=Attrib_Class_Select_Override_VCD}}|value-type=additive|class=class_select_override_vcd|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=674|name=class select override vcd|description={{lang|en=Attrib_Class_Select_Override_VCD}}|value-type=additive|class=class_select_override_vcd|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=675|name=custom projectile model|description=|value-type=additive|class=custom_projectile_model|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=675|name=custom projectile model|description=|value-type=additive|class=custom_projectile_model|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,672: Line 1,672:
 
{{Item Attribute|id=681|name=grenade no spin|description=|value-type=additive|class=grenade_no_spin|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=681|name=grenade no spin|description=|value-type=additive|class=grenade_no_spin|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=684|name=grenade detonation damage penalty|description={{lang|en='''%s1'''% damage on grenades that explode on timer}}|value-type=percentage|class=grenade_detonation_damage_penalty|effect-type=negative|notes=}}
+
{{Item Attribute|id=684|name=grenade detonation damage penalty|description={{lang|en='''%s1'''% damage on grenades that explode on timer}}|value-type=percentage|class=grenade_detonation_damage_penalty|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=687|name=taunt turn acceleration time|description=|value-type=additive|class=taunt_turn_acceleration_time|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=687|name=taunt turn acceleration time|description=|value-type=additive|class=taunt_turn_acceleration_time|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,694: Line 1,694:
 
{{Item Attribute|id=696|name=SET BONUS: alien isolation merc bonus neg|description={{lang|en=Increased Melee damage taken from Isolationist Pack Set}}|value-type=additive|class=alien_isolation_merc_bonus_neg|effect-type=negative|notes=}}
 
{{Item Attribute|id=696|name=SET BONUS: alien isolation merc bonus neg|description={{lang|en=Increased Melee damage taken from Isolationist Pack Set}}|value-type=additive|class=alien_isolation_merc_bonus_neg|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=698|name=disable weapon switch|description=|value-type=additive|class=disable_weapon_switch|effect-type=negative|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=698|name=disable weapon switch|description=|value-type=additive|class=disable_weapon_switch|effect-type=negative|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=699|name=hand scale|description=|value-type=percentage|class=hand_scale|effect-type=negative|notes=}}
+
{{Item Attribute|id=699|name=hand scale|description=|value-type=percentage|class=hand_scale|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=700|name=display duck leaderboard|description=|value-type=additive|class=display_duck_leaderboard|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=700|name=display duck leaderboard|description=|value-type=additive|class=display_duck_leaderboard|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,716: Line 1,716:
 
{{Item Attribute|id=710|name=auto fires full clip penalty|description={{lang|en=Attrib_AutoFiresFullClipNegative}}|value-type=additive|class=auto_fires_full_clip|effect-type=negative|notes=}}
 
{{Item Attribute|id=710|name=auto fires full clip penalty|description={{lang|en=Attrib_AutoFiresFullClipNegative}}|value-type=additive|class=auto_fires_full_clip|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=711|name=auto fires when full|description={{lang|en=Attrib_AutoFiresWhenFull}}|value-type=additive|class=auto_fires_when_full|effect-type=negative|notes=}}
+
{{Item Attribute|id=711|name=auto fires when full|description={{lang|en=Attrib_AutoFiresWhenFull}}|value-type=additive|class=auto_fires_when_full|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=712|name=force weapon switch|description=|value-type=additive|class=force_weapon_switch|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=712|name=force weapon switch|description=|value-type=additive|class=force_weapon_switch|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=719|name=weapon_uses_stattrak_module|description=|value-type=additive|class=weapon_uses_stattrak_module|effect-type=neutral|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=719|name=weapon_uses_stattrak_module|description=|value-type=additive|class=weapon_uses_stattrak_module|effect-type=neutral|notes={{Common string|Hidden}}}}
Line 1,736: Line 1,736:
 
{{Item Attribute|id=729|name=ReducedCloakFromAmmo|description={{lang|en='''%s1'''% cloak meter from ammo boxes}}|value-type=percentage|class=ReducedCloakFromAmmo|effect-type=negative|notes=}}
 
{{Item Attribute|id=729|name=ReducedCloakFromAmmo|description={{lang|en='''%s1'''% cloak meter from ammo boxes}}|value-type=percentage|class=ReducedCloakFromAmmo|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=730|name=elevate to unusual if applicable|description={{lang|en=Attrib_ElevateQuality}}|value-type=additive|class=elevate_to_unusual_if_applicable|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=730|name=elevate to unusual if applicable|description={{lang|en=Attrib_ElevateQuality}}|value-type=additive|class=elevate_to_unusual_if_applicable|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=731|name=weapon_allow_inspect|description=|value-type=additive|class=weapon_allow_inspect|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=731|name=weapon_allow_inspect|description=|value-type=additive|class=weapon_allow_inspect|effect-type=|notes={{Common string|Hidden}}}}
Line 1,744: Line 1,744:
 
{{Item Attribute|id=733|name=lose hype on take damage|description={{lang|en=Boost reduced when hit}}|value-type=additive|class=lose_hype_on_take_damage|effect-type=negative|notes=}}
 
{{Item Attribute|id=733|name=lose hype on take damage|description={{lang|en=Boost reduced when hit}}|value-type=additive|class=lose_hype_on_take_damage|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=734|name=healing received penalty|description={{lang|en='''%s1'''% less healing from all sources}}|value-type=percentage|class=mult_healing_received|effect-type=negative|notes=}}
+
{{Item Attribute|id=734|name=healing received penalty|description={{lang|en='''%s1'''% less healing from all sources}}|value-type=percentage|class=mult_healing_received|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=735|name=crit_vs_burning_FLARES_DISPLAY_ONLY|description={{lang|en=100% critical hit vs burning players}}|value-type=or|class=crit_vs_burning_FLARES_DISPLAY_ONLY|effect-type=positive|notes=}}
 
{{Item Attribute|id=735|name=crit_vs_burning_FLARES_DISPLAY_ONLY|description={{lang|en=100% critical hit vs burning players}}|value-type=or|class=crit_vs_burning_FLARES_DISPLAY_ONLY|effect-type=positive|notes=}}
Line 1,794: Line 1,794:
 
{{Item Attribute|id=773|name=single wep deploy time increased|description={{lang|en=This weapon deploys '''%s1'''% slower}}|value-type=inverted_percentage|class=mult_single_wep_deploy_time|effect-type=negative|notes=}}
 
{{Item Attribute|id=773|name=single wep deploy time increased|description={{lang|en=This weapon deploys '''%s1'''% slower}}|value-type=inverted_percentage|class=mult_single_wep_deploy_time|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=774|name=charge time decreased|description={{lang|en='''%s1''' sec decrease in charge duration}}|value-type=additive|class=mod_charge_time|effect-type=negative|notes=}}
+
{{Item Attribute|id=774|name=charge time decreased|description={{lang|en='''%s1''' sec decrease in charge duration}}|value-type=additive|class=mod_charge_time|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=775|name=dmg penalty vs buildings|description={{lang|en='''%s1'''% damage penalty vs buildings}}|value-type=percentage|class=mult_dmg_vs_buildings|effect-type=negative|notes=}}
 
{{Item Attribute|id=775|name=dmg penalty vs buildings|description={{lang|en='''%s1'''% damage penalty vs buildings}}|value-type=percentage|class=mult_dmg_vs_buildings|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=776|name=charge impact damage decreased|description={{lang|en='''%s1'''% decrease in charge impact damage}}|value-type=percentage|class=charge_impact_damage|effect-type=negative|notes=}}
+
{{Item Attribute|id=776|name=charge impact damage decreased|description={{lang|en='''%s1'''% decrease in charge impact damage}}|value-type=percentage|class=charge_impact_damage|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=777|name=non economy|description={{lang|en=Attrib_NonEconomyItem}}|value-type=additive|class=non_economy|effect-type=neutral|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=777|name=non economy|description={{lang|en=Attrib_NonEconomyItem}}|value-type=additive|class=non_economy|effect-type=neutral|notes={{Common string|Hidden}}}}
Line 1,874: Line 1,874:
 
{{Item Attribute|id=1009|name=SPELL: Halloween death ghosts|description={{lang|en=Exorcism|es=Exorcismo|pt=Exorcismo}}|value-type=additive|class=halloween_death_ghosts|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=1009|name=SPELL: Halloween death ghosts|description={{lang|en=Exorcism|es=Exorcismo|pt=Exorcismo}}|value-type=additive|class=halloween_death_ghosts|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=1030|name=Attack not cancel charge|description=|value-type=additive|class=attack_not_cancel_charge|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1030|name=Attack not cancel charge|description=|value-type=additive|class=attack_not_cancel_charge|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=2000|name=recipe component defined item 1|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 
{{Item Attribute|id=2000|name=recipe component defined item 1|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
Line 1,960: Line 1,960:
 
{{Item Attribute|id=2042|name=loot list name|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=2042|name=loot list name|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2043|name=upgrade rate decrease|description={{lang|en='''%s1'''% slower upgrade rate}}|value-type=inverted_percentage|class=upgrade_rate_mod|effect-type=negative|notes=}}
+
{{Item Attribute|id=2043|name=upgrade rate decrease|description={{lang|en='''%s1'''% slower upgrade rate}}|value-type=inverted_percentage|class=upgrade_rate_mod|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=2044|name=can shuffle crate contents|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=2044|name=can shuffle crate contents|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
Line 1,968: Line 1,968:
 
{{Item Attribute|id=2046|name=is commodity|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=2046|name=is commodity|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2048|name=voice pitch scale|description={{lang|en=Disables double jump}}|value-type=percentage|class=voice_pitch_scale|effect-type=negative|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=2048|name=voice pitch scale|description={{lang|en=Disables double jump}}|value-type=percentage|class=voice_pitch_scale|effect-type=negative|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=2049|name=gunslinger punch combo|description={{lang|en=Third successful punch in a row always crits.}}|value-type=additive|class=gunslinger_punch_combo|effect-type=positive|notes=}}
 
{{Item Attribute|id=2049|name=gunslinger punch combo|description={{lang|en=Third successful punch in a row always crits.}}|value-type=additive|class=gunslinger_punch_combo|effect-type=positive|notes=}}

Revision as of 20:02, 12 August 2017