Difference between revisions of "Template:List of item attributes"

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m (updated)
m ("lunchbox healing decreased" is lunchbox_healing_scale, not sure when this changed or if it ever wasn't. Confirmed with items_game.txt and checking items with attrib 876 http://www.tf2tools.net/utilities/attribute?adi=876)
Line 1,982: Line 1,982:
 
{{Item Attribute|id=875|name=explode_on_ignite|description={{lang|en=Ignited enemies explode}}|value-type=additive|class=explode_on_ignite|effect-type=|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=875|name=explode_on_ignite|description={{lang|en=Ignited enemies explode}}|value-type=additive|class=explode_on_ignite|effect-type=|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=876|name=lunchbox healing decreased|description={{lang|en='''%s1'''% healing effect}}|value-type=percentage|class=lunchbox_healing_decreased|effect-type=negative|notes=}}
+
{{Item Attribute|id=876|name=lunchbox healing decreased|description={{lang|en='''%s1'''% healing effect}}|value-type=percentage|class=lunchbox_healing_scale|effect-type=negative|notes=}}
 
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{{Item Attribute|id=877|name=speed_boost_on_hit_enemy|description={{lang|en=Gain a speed boost when you hit an enemy player}}|value-type=additive|class=speed_boost_on_hit_enemy|effect-type=positive|notes=}}
 
{{Item Attribute|id=877|name=speed_boost_on_hit_enemy|description={{lang|en=Gain a speed boost when you hit an enemy player}}|value-type=additive|class=speed_boost_on_hit_enemy|effect-type=positive|notes=}}

Revision as of 03:01, 5 November 2020