Difference between revisions of "Template:List of item attributes"

From Team Fortress Wiki
Jump to: navigation, search
m (This template is too laggy :()
Line 1,326: Line 1,326:
 
{{Item Attribute|id=424|name=clip size penalty HIDDEN|description={{lang|en='''%s1'''% clip size|ko=장탄수 '''%s1'''%}}|value-type=percentage|class=mult_clipsize|effect-type=negative|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=424|name=clip size penalty HIDDEN|description={{lang|en='''%s1'''% clip size|ko=장탄수 '''%s1'''%}}|value-type=percentage|class=mult_clipsize|effect-type=negative|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=425|name=sapper damage bonus|description={{lang|en=+'''%s1'''% sapper damage bonus|pt=+'''%s1'''% de dano de bónus do sapador}}|value-type=percentage|class=mult_sapper_damage|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=425|name=sapper damage bonus|description={{lang|en=+'''%s1'''% sapper damage bonus|ko=교란기 피해량 '''%s1'''% 증가|pt=+'''%s1'''% de dano de bónus do sapador}}|value-type=percentage|class=mult_sapper_damage|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=426|name=sapper damage penalty|description={{lang|de='''%s1'''% geringerer Sapper-Schaden|en='''%s1'''% sapper damage penalty|es='''%s1'''% de daño causado por el zapador|fr='''%s1'''% Pénalité de dégâts du saboteur|hu='''%s1'''% mentesítő sebzéscsökkentés|it='''%s1'''% di riduzione dei danni del sabotatore|ko=전자 교란기 피해량 '''%s1'''% 감소|nl='''%s1'''% minder sapperschade|no='''%s1'''% mindre utgjort skade|pl='''%s1'''% obrażeń zadawanych przez sapera|pt=Penalidade de '''%s1'''% de dano do sapador|pt-br=Dano causado pelo sabotador '''%s1'''% menor|ru=Урон от жучка: '''%s1'''%|sv='''%s1'''% mindre sapperskada|tr='''%s1'''% bozucu hasarı dezavantajı|zh-hans=电子工兵伤害 '''%s1'''%|zh-hant=破壞器傷害值 '''%s1'''%}}|value-type=percentage|class=mult_sapper_damage|effect-type=negative|notes=}}
 
{{Item Attribute|id=426|name=sapper damage penalty|description={{lang|de='''%s1'''% geringerer Sapper-Schaden|en='''%s1'''% sapper damage penalty|es='''%s1'''% de daño causado por el zapador|fr='''%s1'''% Pénalité de dégâts du saboteur|hu='''%s1'''% mentesítő sebzéscsökkentés|it='''%s1'''% di riduzione dei danni del sabotatore|ko=전자 교란기 피해량 '''%s1'''% 감소|nl='''%s1'''% minder sapperschade|no='''%s1'''% mindre utgjort skade|pl='''%s1'''% obrażeń zadawanych przez sapera|pt=Penalidade de '''%s1'''% de dano do sapador|pt-br=Dano causado pelo sabotador '''%s1'''% menor|ru=Урон от жучка: '''%s1'''%|sv='''%s1'''% mindre sapperskada|tr='''%s1'''% bozucu hasarı dezavantajı|zh-hans=电子工兵伤害 '''%s1'''%|zh-hant=破壞器傷害值 '''%s1'''%}}|value-type=percentage|class=mult_sapper_damage|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=427|name=sapper damage leaches health|description={{lang|en=+'''%s1''' health regenerated per second for each active sapper|pt=+'''%s1''' de vida regenerada por segundo por cada sapador ativo}}|value-type=additive|class=sapper_damage_leaches_health|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=427|name=sapper damage leaches health|description={{lang|en=+'''%s1''' health regenerated per second for each active sapper|ko=작동 중인 교란기 당 초당 체력 회복량 '''%s1''' 증가|pt=+'''%s1''' de vida regenerada por segundo por cada sapador ativo}}|value-type=additive|class=sapper_damage_leaches_health|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=428|name=sapper health bonus|description={{lang|en='''%s1'''% sapper health bonus|pt='''%s1'''% de bónus de vida do sapador}}|value-type=percentage|class=mult_sapper_health|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=428|name=sapper health bonus|description={{lang|en='''%s1'''% sapper health bonus|ko=교란기 내구도 증가|pt='''%s1'''% de bónus de vida do sapador}}|value-type=percentage|class=mult_sapper_health|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=429|name=sapper health penalty|description={{lang|de='''%s1'''% weniger Sapper-Gesundheit|en='''%s1'''% sapper health penalty|es='''%s1'''% de salud del zapador|fi='''%s1'''% tyhjentäjän kestävyyttä|fr='''%s1'''% Pénalité de santé du saboteur|hu='''%s1'''% mentesítő életerőcsökkentés|it='''%s1'''% di riduzione della salute del sabotatore|ko=전자 교란기 내구도 '''%s1'''% 감소|nl='''%s1'''% minder sappergezondheid|pl='''%s1'''% wytrzymałości sapera|pt=Penalidade de '''%s1'''% de vida do sapador|pt-br=Pontos de vida do sabotador '''%s1'''% menor|ru=Здоровье жучка: '''%s1'''%|sv='''%s1'''% mindre sapperhälsa|tr='''%s1'''% bozucu sağlığı dezavantajı|zh-hans=电子工兵生命值减少 '''%s1'''%|zh-hant=破壞器生命值 '''%s1'''%}}|value-type=percentage|class=mult_sapper_health|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=429|name=sapper health penalty|description={{lang|de='''%s1'''% weniger Sapper-Gesundheit|en='''%s1'''% sapper health penalty|es='''%s1'''% de salud del zapador|fi='''%s1'''% tyhjentäjän kestävyyttä|fr='''%s1'''% Pénalité de santé du saboteur|hu='''%s1'''% mentesítő életerőcsökkentés|it='''%s1'''% di riduzione della salute del sabotatore|ko=전자 교란기 내구도 '''%s1'''% 감소|nl='''%s1'''% minder sappergezondheid|pl='''%s1'''% wytrzymałości sapera|pt=Penalidade de '''%s1'''% de vida do sapador|pt-br=Pontos de vida do sabotador '''%s1'''% menor|ru=Здоровье жучка: '''%s1'''%|sv='''%s1'''% mindre sapperhälsa|tr='''%s1'''% bozucu sağlığı dezavantajı|zh-hans=电子工兵生命值减少 '''%s1'''%|zh-hant=破壞器生命值 '''%s1'''%}}|value-type=percentage|class=mult_sapper_health|effect-type=negative|notes={{Common string|Unused}}}}
Line 1,382: Line 1,382:
 
{{Item Attribute|id=444|name=head scale|description={{lang|da=Deaktiverer dobbelthop|de=Deaktiviert Doppelsprünge|en=Disables double jump|es=Desactiva el doble salto|fi=Estää tuplahypyt|fr=Désactive le double saut|hu=Meggátolja a duplaugrást|it=Disabilita il doppio salto|ja=着用者のダブルジャンプを無効化|ko=착용 시 이단 점프 불가능|nl=Schakelt dubbelsprong uit|no=Deaktiverer dobbelthopp|pl=Uniemożliwia podwójny skok|pt=Desativa o salto duplo|pt-br=Desativa pulo duplo|ro=Dezactivează săritura dublă|ru=Блокирует двойной прыжок|sv=Inaktiverar dubbelhopp|tr=Çift zıplama yapılamaz|zh-hans=无法使用二段跳|zh-hant=裝備者停用雙重跳躍}}|value-type=percentage|class=head_scale|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=444|name=head scale|description={{lang|da=Deaktiverer dobbelthop|de=Deaktiviert Doppelsprünge|en=Disables double jump|es=Desactiva el doble salto|fi=Estää tuplahypyt|fr=Désactive le double saut|hu=Meggátolja a duplaugrást|it=Disabilita il doppio salto|ja=着用者のダブルジャンプを無効化|ko=착용 시 이단 점프 불가능|nl=Schakelt dubbelsprong uit|no=Deaktiverer dobbelthopp|pl=Uniemożliwia podwójny skok|pt=Desativa o salto duplo|pt-br=Desativa pulo duplo|ro=Dezactivează săritura dublă|ru=Блокирует двойной прыжок|sv=Inaktiverar dubbelhopp|tr=Çift zıplama yapılamaz|zh-hans=无法使用二段跳|zh-hant=裝備者停用雙重跳躍}}|value-type=percentage|class=head_scale|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=445|name=pyrovision opt in DISPLAY ONLY|description={{lang|en=On Equip: Visit Pyroland|pt=Ao Equipar: Visita a Pyrolândia}}|value-type=or|class=pyrovision_opt_in_display_only|effect-type=positive|notes=}}
+
{{Item Attribute|id=445|name=pyrovision opt in DISPLAY ONLY|description={{lang|en=On Equip: Visit Pyroland|ko=Pyroland 착용 시 파이로동산 방문|pt=Ao Equipar: Visita a Pyrolândia}}|value-type=or|class=pyrovision_opt_in_display_only|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=446|name=halloweenvision opt in DISPLAY ONLY|description=|value-type=or|class=halloweenvision_opt_in_display_only|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=446|name=halloweenvision opt in DISPLAY ONLY|description=|value-type=or|class=halloweenvision_opt_in_display_only|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,398: Line 1,398:
 
{{Item Attribute|id=452|name=sapper voice pak idle wait|description={{lang|en=Attrib_Sapper_Voice_Pak_Idle_Wait}}|value-type=additive|class=sapper_voice_pak_idle_wait|effect-type=positive|notes=}}
 
{{Item Attribute|id=452|name=sapper voice pak idle wait|description={{lang|en=Attrib_Sapper_Voice_Pak_Idle_Wait}}|value-type=additive|class=sapper_voice_pak_idle_wait|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=453|name=merasmus hat level display ONLY|description={{lang|en=Killed Merasmus at level '''%s1'''}}|value-type=additive|class=merasmus_hat_level_display_ONLY|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=453|name=merasmus hat level display ONLY|description={{lang|en=Killed Merasmus at level '''%s1'''|ko=레벨 '''%s1'''에서 메라즈무스 처치}}|value-type=additive|class=merasmus_hat_level_display_ONLY|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=454|name=strange restriction type 1|description=|value-type=additive|class=strange_restriction_type_1|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=454|name=strange restriction type 1|description=|value-type=additive|class=strange_restriction_type_1|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,420: Line 1,420:
 
{{Item Attribute|id=463|name=strange restriction user value 3|description=|value-type=additive|class=strange_restriction_user_value_3|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=463|name=strange restriction user value 3|description=|value-type=additive|class=strange_restriction_user_value_3|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=464|name=engineer sentry build rate multiplier|description={{lang|en=Sentry build speed increased by '''%s1'''%}}|value-type=percentage|class=sentry_build_rate_multiplier|effect-type=positive|notes=}}
+
{{Item Attribute|id=464|name=engineer sentry build rate multiplier|description={{lang|en=Sentry build speed increased by '''%s1'''%|ko=센트리 건설 속도 '''%s1'''% 증가}}|value-type=percentage|class=sentry_build_rate_multiplier|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=465|name=engineer teleporter build rate multiplier|description={{lang|en=Increases teleporter build speed by '''%s1'''%.}}|value-type=percentage|class=teleporter_build_rate_multiplier|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=465|name=engineer teleporter build rate multiplier|description={{lang|en=Increases teleporter build speed by '''%s1'''%.|ko=텔레포터 건설 속도 '''%s1'''% 증가}}|value-type=percentage|class=teleporter_build_rate_multiplier|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=466|name=grenade launcher mortar mode|description={{lang|en=Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.}}|value-type=additive|class=grenade_launcher_mortar_mode|effect-type=neutral|notes=}}
+
{{Item Attribute|id=466|name=grenade launcher mortar mode|description={{lang|en=Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.|ko=포탄은 1초 동안 타는 도화선과 연결되어있습니다. 발사 단추를 누르고 있으면 미리 도화선을 태워 포탄이 더 빨리 폭발하도록 조절할 수 있습니다.}}|value-type=additive|class=grenade_launcher_mortar_mode|effect-type=neutral|notes=}}
 
|-
 
|-
{{Item Attribute|id=467|name=grenade not explode on impact|description={{lang|en=Cannonballs do not explode on impact}}|value-type=additive|class=grenade_not_explode_on_impact|effect-type=negative|notes=}}
+
{{Item Attribute|id=467|name=grenade not explode on impact|description={{lang|en=Cannonballs do not explode on impact|ko=포탄은 충돌해도 터지지 않습니다}}|value-type=additive|class=grenade_not_explode_on_impact|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=468|name=strange score selector|description=|value-type=additive|class=strange_score_selector|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=468|name=strange score selector|description=|value-type=additive|class=strange_score_selector|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=469|name=engineer building teleporting pickup|description={{lang|en=Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range}}|value-type=additive|class=building_teleporting_pickup|effect-type=positive|notes=}}
+
{{Item Attribute|id=469|name=engineer building teleporting pickup|description={{lang|en=Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range|ko=보조 기능: '''%s1''' 단위의 금속을 소모하여 멀리 떨어진 구조물을 주워옵니다.}}|value-type=additive|class=building_teleporting_pickup|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=470|name=grenade damage reduction on world contact|description={{lang|en='''%s1'''% damage on contact with surfaces}}|value-type=percentage|class=grenade_damage_reduction_on_world_contact|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=470|name=grenade damage reduction on world contact|description={{lang|en='''%s1'''% damage on contact with surfaces|ko=벽면에서 폭발 피해량 '''%s1'''% 감소}}|value-type=percentage|class=grenade_damage_reduction_on_world_contact|effect-type=negative|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=471|name=engineer rage on dmg|description={{lang|en=Generate building rescue energy on damage}}|value-type=additive|class=generate_rage_on_dmg|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=471|name=engineer rage on dmg|description={{lang|en=Generate building rescue energy on damage|ko=구조물에 피해량에 따른 구조 에너지가 발생됩니다}}|value-type=additive|class=generate_rage_on_dmg|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=472|name=mark for death on building pickup|description={{lang|en=Self mark for death when hauling buildings}}|value-type=additive|class=mark_for_death_on_building_pickup|effect-type=negative|notes=}}
+
{{Item Attribute|id=472|name=mark for death on building pickup|description={{lang|en=Self mark for death when hauling buildings|ko=구조물 운반 시 죽음의 표식이 새겨집니다}}|value-type=additive|class=mark_for_death_on_building_pickup|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=473|name=medigun charge is resists|description={{lang|en=Press your reload key to cycle through resist types.
 
{{Item Attribute|id=473|name=medigun charge is resists|description={{lang|en=Press your reload key to cycle through resist types.
While healing, provides you and your target with a constant 10% resistance to the selected damage type.}}|value-type=additive|class=set_charge_type|effect-type=positive|notes=}}
+
While healing, provides you and your target with a constant 10% resistance to the selected damage type.|ko=재장전 키를 눌러 피해 저항 유형을 선택 할 수 있습니다.}}|value-type=additive|class=set_charge_type|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=474|name=arrow heals buildings|description={{lang|en=Fires a special bolt that can repair friendly buildings}}|value-type=additive|class=arrow_heals_buildings|effect-type=positive|notes=}}
+
{{Item Attribute|id=474|name=arrow heals buildings|description={{lang|en=Fires a special bolt that can repair friendly buildings|ko=아군 구조물을 수리할 수 있는 특수한 투사체를 발사합니다}}|value-type=additive|class=arrow_heals_buildings|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=475|name=Projectile speed increased HIDDEN|description={{lang|en=+'''%s1'''% projectile speed}}|value-type=percentage|class=mult_projectile_speed|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
+
{{Item Attribute|id=475|name=Projectile speed increased HIDDEN|description={{lang|en=+'''%s1'''% projectile speed|ko=발사체 속도 '''%s1'''% 증가}}|value-type=percentage|class=mult_projectile_speed|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=476|name=damage bonus HIDDEN|description={{lang|en=+'''%s1'''% damage bonus}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
+
{{Item Attribute|id=476|name=damage bonus HIDDEN|description={{lang|en=+'''%s1'''% damage bonus|ko=피해량 '''%s1'''% 증가}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=477|name=cannonball push back|description={{lang|en=Cannonballs push players back on impact}}|value-type=additive|class=cannonball_push_back|effect-type=positive|notes=}}
+
{{Item Attribute|id=477|name=cannonball push back|description={{lang|en=Cannonballs push players back on impact|ko=포탄은 접촉한 플레이어를 밀어냅니다}}|value-type=additive|class=cannonball_push_back|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=478|name=rage giving scale|description=|value-type=percentage|class=rage_giving_scale|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=478|name=rage giving scale|description=|value-type=percentage|class=rage_giving_scale|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=479|name=overheal fill rate reduced|description={{lang|en='''%s1'''% Overheal build rate.}}|value-type=percentage|class=overheal_fill_rate|effect-type=negative|notes=}}
+
{{Item Attribute|id=479|name=overheal fill rate reduced|description={{lang|en='''%s1'''% Overheal build rate.|ko=최대 과치료 도달 시간 '''%s1'''% 지연}}|value-type=percentage|class=overheal_fill_rate|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=481|name=canteen specialist|description={{lang|en=Share Canteens with your heal target.
 
{{Item Attribute|id=481|name=canteen specialist|description={{lang|en=Share Canteens with your heal target.
+1 duration, -10 price per point (minimum cost: 5)}}|value-type=additive|class=canteen_specialist|effect-type=positive|notes={{Common string|Unused}}}}
+
+1 duration, -10 price per point (minimum cost: 5)|ko=수통 효과를 치료 대상과 공유합니다.
 +
지속시간 +1, 점수 당 수통 가격 -10 씩 할인 (최저가 한도: 5)}}|value-type=additive|class=canteen_specialist|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=482|name=overheal expert|description={{lang|en=+25% more overheal, +50% longer duration per point}}|value-type=additive|class=overheal_expert|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=482|name=overheal expert|description={{lang|en=+25% more overheal, +50% longer duration per point|ko=과치료량 25% 증가 및 점수 당 과치료 지속시간 50% 증가}}|value-type=additive|class=overheal_expert|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=484|name=mad milk syringes|description={{lang|en=Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.}}|value-type=additive|class=mad_milk_syringes|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=484|name=mad milk syringes|description={{lang|en=Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.|ko=주사기에 고농축된 미치광이 우유를 주입합니다. 지속 시간은 적중한 빈도에 따라 최대 4초까지 증가합니다.}}|value-type=additive|class=mad_milk_syringes|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=488|name=rocket specialist|description={{lang|en=+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.}}|value-type=additive|class=rocket_specialist|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=488|name=rocket specialist|description={{lang|en=+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.|ko=점수 당 로켓 발사 속도가 15% 증가합니다. 직격 시: 로켓의 피해량이 최대로 증가하고, 적중 당한 대상은 마비되며, 폭발 반경이 점수 당 15% 증가합니다.}}|value-type=additive|class=rocket_specialist|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=489|name=SET BONUS: move speed set bonus|description={{lang|en=+'''%s1'''% faster move speed on wearer}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=489|name=SET BONUS: move speed set bonus|description={{lang|en=+'''%s1'''% faster move speed on wearer|ko=착용 시 이동 속도 '''%s1'''% 증가}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=490|name=SET BONUS: health regen set bonus|description={{lang|en=+'''%s1''' health regenerated per second on wearer}}|value-type=additive|class=add_health_regen|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=490|name=SET BONUS: health regen set bonus|description={{lang|en=+'''%s1''' health regenerated per second on wearer|ko=착용 시 초당 체력 회복량 '''%s1'''}}|value-type=additive|class=add_health_regen|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=491|name=SET BONUS: dmg taken from crit reduced set bonus|description={{lang|en=+'''%s1'''% critical hit damage resistance on wearer}}|value-type=inverted_percentage|class=mult_dmgtaken_from_crit|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=491|name=SET BONUS: dmg taken from crit reduced set bonus|description={{lang|en=+'''%s1'''% critical hit damage resistance on wearer|ko=착용 시 치명타 저항 '''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_crit|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=492|name=SET BONUS: dmg taken from fire reduced set bonus|description={{lang|en=+'''%s1'''% fire damage resistance on wearer}}|value-type=inverted_percentage|class=mult_dmgtaken_from_fire|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=492|name=SET BONUS: dmg taken from fire reduced set bonus|description={{lang|en=+'''%s1'''% fire damage resistance on wearer|ko=착용 시 화염 피해 저항 '''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_fire|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=493|name=healing mastery|description={{lang|en=+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point}}|value-type=additive|class=healing_mastery|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=493|name=healing mastery|description={{lang|en=+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point|ko=점수 당 치료 대상 회복 속도 25% 증가, 부활 속도 25% 증가, 자가 회복 속도 25% 증가}}|value-type=additive|class=healing_mastery|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=494|name=kill eater 3|description=|value-type=additive|class=kill_eater_3|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=494|name=kill eater 3|description=|value-type=additive|class=kill_eater_3|effect-type=positive|notes={{Common string|Hidden}}}}
Line 1,482: Line 1,483:
 
{{Item Attribute|id=498|name=bot custom jump particle|description=|value-type=additive|class=bot_custom_jump_particle|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=498|name=bot custom jump particle|description=|value-type=additive|class=bot_custom_jump_particle|effect-type=positive|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=499|name=generate rage on heal|description={{lang|en=Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.}}|value-type=additive|class=generate_rage_on_heal|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=499|name=generate rage on heal|description={{lang|en=Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.|ko=팀원을 치료하여 에너지를 얻습니다. 충전이 완료되면 특수 공격 키를 눌러 정면에 투사체 보호막을 전개합니다.}}|value-type=additive|class=generate_rage_on_heal|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
 
{{Item Attribute|id=500|name=custom name attr|description=|value-type=additive|class=custom_name_attr|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
{{Item Attribute|id=500|name=custom name attr|description=|value-type=additive|class=custom_name_attr|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}

Revision as of 19:34, 22 March 2022