List of item attributes
The following table describes the possible attributes of weapons and items as contained in the items_game.txt file. This is the list of item attributes as described to the user, so some attributes will be duplicated if they can both appear as positive or negative (such as a damage bonus/penalty) or if they have several different descriptions ("set_weapon_mode" is used to represent alternate versions of half a dozen different weapons).
This table lists:
- ID: Internal ID reference of that attribute. Not used directly in this file, but mods may refer to this value.
- Name: Internal name of this attribute.
- Description: The text that appears for the user in the weapon's description. "%s1" is replaced with the value of the attribute.
- Value Type: How the value of this attribute is formatted for display. Possible types are additive (flat value), percentage, additive percentage (for percentages that start from 0% instead of 100%, like chance to slow target) and inverted percentage (a positive "mult_postfiredelay" will be translated to a negative fire rate percentage)
- Class: This is the attribute's name used by the rest of the items_game.txt document, as in when it defines each weapon's attributes.
List
| ID | Name | Description | Value type | Class | Notes |
|---|---|---|---|---|---|
| 1 | |
%s1% damage penalty | percentage | mult_dmg | |
| 2 | |
+%s1% damage bonus | percentage | mult_dmg | |
| 3 | |
%s1% clip size | percentage | mult_clipsize | |
| 4 | |
+%s1% clip size | percentage | mult_clipsize | |
| 5 | |
%s1% slower firing speed | inverted_percentage | mult_postfiredelay | |
| 6 | |
+%s1% faster firing speed | inverted_percentage | mult_postfiredelay | |
| 7 | |
%s1% heal rate | percentage | mult_medigun_healrate | Unused |
| 8 | |
+%s1% heal rate | percentage | mult_medigun_healrate | |
| 9 | |
%s1% ÜberCharge rate | percentage | mult_medigun_uberchargerate | Unused |
| 10 | |
+%s1% ÜberCharge rate | percentage | mult_medigun_uberchargerate | |
| 11 | |
+%s1% max overheal | percentage | mult_medigun_overheal_amount | Unused |
| 12 | |
%s1% shorter overheal time | inverted_percentage | mult_medigun_overheal_decay | Unused |
| 13 | |
+%s1% longer overheal time | inverted_percentage | mult_medigun_overheal_decay | Unused |
| 14 | |
Overheal bonus doesn't decay | percentage | mult_medigun_overheal_decay | Unused |
| 15 | |
No random critical hits | percentage | mult_crit_chance | |
| 16 | |
On Hit: +%s1 health | additive | add_onhit_addhealth | |
| 17 | |
On Hit: %s1% ÜberCharge added | additive_percentage | add_onhit_ubercharge | |
| 18 | |
ÜberCharge grants 100% critical chance | additive | set_charge_type | |
| 19 | |
On Hit: +%s1% damage bonus | additive_percentage | addperc_ondmgdone_tmpbuff | Unused |
| 20 | |
100% critical hit vs burning players | or | or_crit_vs_playercond | |
| 21 | |
%s1% damage vs non-burning players | percentage | mult_dmg_vs_nonburning | |
| 22 | |
No critical hits vs non-burning players | additive | set_nocrit_vs_nonburning | |
| 23 | |
No compression blast | additive | set_flamethrower_push_disabled | Unused |
| 24 | |
100% critical hits from behind | additive | set_flamethrower_back_crit | |
| 25 | |
mult_maxammo_secondary | Hidden | ||
| 26 | |
+%s1 max health on wearer | additive | add_maxhealth | |
| 27 | |
Attrib_AltFire_Disabled | additive | unimplemented_altfire_disabled | Unused |
| 28 | |
No random critical hits | percentage | mult_crit_chance | Hidden |
| 29 | |
Attrib_AltFire_Is_Vampire | additive | set_altfire_mode | Unused |
| 30 | |
On Kill: +50 health on nearby teammates
On Kill: +10% Crit Chance on nearby teammates |
additive | set_weapon_mode | Unused |
| 31 | |
On Kill: %s1 seconds of 100% critical chance | additive | add_onkill_critboost_time | |
| 32 | |
On Hit: %s1% chance to slow target | additive_percentage | mult_onhit_enemyspeed | |
| 33 | |
Cloak Type: Feign Death | additive | set_weapon_mode | |
| 34 | |
+%s1% cloak drain rate | percentage | mult_cloak_meter_consume_rate | |
| 35 | |
+%s1% cloak regen rate | percentage | mult_cloak_meter_regen_rate | |
| 36 | |
%s1% less accurate | percentage | mult_spread_scale | Unused |
| 37 | |
mult_maxammo_primary | Hidden | ||
| 38 | |
Alt-Fire: Launches a ball that stuns opponents | additive | set_weapon_mode | |
| 39 | |
%s1% damage vs non-stunned players | percentage | unimplemented_mod_dmg_vs_nonstunned | Unused |
| 40 | |
No move speed penalty from zoom | additive | unimplemented_mod_zoom_speed_disabled | Unused |
| 41 | |
+%s1% charge rate | percentage | mult_sniper_charge_per_sec | |
| 42 | |
No headshots | additive | set_weapon_mode | |
| 43 | |
set_scattergun_no_reload_single | Hidden | ||
| 44 | |
Knockback on the target and shooter | additive | set_scattergun_has_knockback | |
| 45 | |
+%s1% bullets per shot | percentage | mult_bullets_per_shot | |
| 46 | |
%s1% zoom reduction | percentage | mult_zoom_fov | Unused |
| 47 | |
No zoom or damage charge | additive | unimplemented_mod_sniper_no_charge | Unused |
| 48 | |
Cloak Type: Motion Sensitive | additive | set_weapon_mode | |
| 49 | |
Disables double jump | additive | set_scout_doublejump_disabled | Unused |
| 50 | |
Absorbs %s1% damage while cloaked | percentage | unimplemented_absorb_dmg_while_cloaked | Unused |
| 51 | |
Crits on headshot | additive | set_weapon_mode | |
| 52 | |
Blocks a single backstab attempt | additive | set_blockbackstab_once | |
| 53 | |
Wearer cannot ignite | additive | set_fire_retardant | Unused |
| 54 | |
%s1% slower move speed on wearer | inverted_percentage | mult_player_movespeed | |
| 55 | |
obsolete | Hidden Unused | ||
| 56 | |
Coated enemies take mini-crits
Also handy for putting out a fire |
percentage | desc_jarate_description | |
| 57 | |
+%s1 health regenerated per second on wearer | additive | add_health_regen | |
| 58 | |
+%s1% self damage force | percentage | mult_dmgself_push_force | Unused |
| 59 | |
%s1% self damage force | percentage | mult_dmgself_push_force | Unused |
| 60 | |
+%s1% fire damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_fire | |
| 61 | |
%s1% fire damage vulnerability on wearer | percentage | mult_dmgtaken_from_fire | |
| 62 | |
+%s1% critical hit damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_crit | Unused |
| 63 | |
%s1% critical hit damage vulnerability on wearer | percentage | mult_dmgtaken_from_crit | Unused |
| 64 | |
+%s1% explosive damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_explosions | |
| 65 | |
%s1% explosive damage vulnerability on wearer | percentage | mult_dmgtaken_from_explosions | |
| 66 | |
+%s1% bullet damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_bullets | Unused |
| 67 | |
%s1% bullet damage vulnerability on wearer | percentage | mult_dmgtaken_from_bullets | |
| 68 | |
+%s1 capture rate on wearer | additive | add_player_capturevalue | |
| 69 | |
%s1% health from healers on wearer | percentage | mult_health_fromhealers | |
| 70 | |
+%s1% health from healers on wearer | percentage | mult_health_fromhealers | Unused |
| 71 | |
+%s1% afterburn damage bonus | percentage | mult_wpn_burndmg | Unused |
| 72 | |
%s1% afterburn damage penalty | percentage | mult_wpn_burndmg | |
| 73 | |
+%s1% afterburn duration | percentage | mult_wpn_burntime | Unused |
| 74 | |
%s1% afterburn duration | percentage | mult_wpn_burntime | Unused |
| 75 | |
+%s1% faster move speed while deployed | percentage | mult_player_aiming_movespeed | Unused |
| 76 | |
+%s1% max primary ammo on wearer | percentage | mult_maxammo_primary | |
| 77 | |
%s1% max primary ammo on wearer | percentage | mult_maxammo_primary | |
| 78 | |
+%s1% max secondary ammo on wearer | percentage | mult_maxammo_secondary | |
| 79 | |
%s1% max secondary ammo on wearer | percentage | mult_maxammo_secondary | Unused |
| 80 | |
+%s1% max metal on wearer | percentage | mult_maxammo_metal | Unused |
| 81 | |
%s1% max metal on wearer | percentage | mult_maxammo_metal | Unused |
| 82 | |
-%s1% cloak duration | percentage | mult_cloak_meter_consume_rate | Unused |
| 83 | |
+%s1% cloak duration | inverted_percentage | mult_cloak_meter_consume_rate | Unused |
| 84 | |
+%s1% cloak regeneration rate | percentage | mult_cloak_meter_regen_rate | Unused |
| 85 | |
%s1% cloak regeneration rate | percentage | mult_cloak_meter_regen_rate | Unused |
| 86 | |
%s1% slower spin up time | percentage | mult_minigun_spinup_time | |
| 87 | |
%s1% faster spin up time | inverted_percentage | mult_minigun_spinup_time | |
| 88 | |
+%s1 max pipebombs out | additive | add_max_pipebombs | |
| 89 | |
%s1 max pipebombs out | additive | add_max_pipebombs | Unused |
| 90 | |
%s1% faster power charge | percentage | mult_sniper_charge_per_sec | Unused |
| 91 | |
%s1% slower power charge | inverted_percentage | mult_sniper_charge_per_sec | Unused |
| 92 | |
%s1% faster construction rate | percentage | mult_construction_value | |
| 93 | |
%s1% slower construction rate | inverted_percentage | mult_construction_value | Unused |
| 94 | |
%s1% faster repair rate | percentage | mult_repair_value | Unused |
| 95 | |
%s1% slower repair rate | inverted_percentage | mult_repair_value | Unused |
| 96 | |
%s1% slower reload time | percentage | mult_reload_time | |
| 97 | |
%s1% faster reload time | inverted_percentage | mult_reload_time | |
| 98 | |
On Hit: %s1 health | additive | add_onhit_addhealth | Unused |
| 99 | |
+%s1% explosion radius | percentage | mult_explosion_radius | Unused |
| 100 | |
%s1% explosion radius | percentage | mult_explosion_radius | |
| 101 | |
+%s1% projectile range | percentage | mult_projectile_range | Unused |
| 102 | |
%s1% projectile range | percentage | mult_projectile_range | Unused |
| 103 | |
+%s1% projectile speed | percentage | mult_projectile_speed | |
| 104 | |
%s1% projectile speed | percentage | mult_projectile_speed | Unused |
| 105 | |
%s1% max overheal | inverted_percentage | mult_medigun_overheal_amount | Unused |
| 106 | |
%s1% more accurate | inverted_percentage | mult_spread_scale | |
| 107 | |
+%s1% faster move speed on wearer | percentage | mult_player_movespeed | |
| 108 | |
+%s1% health from packs on wearer | percentage | mult_health_frompacks | |
| 109 | |
%s1% health from packs on wearer | percentage | mult_health_frompacks | Unused |
| 110 | |
On Hit: +%s1 health | additive | add_onhit_addhealth | Unused |
| 111 | |
On Hit: %s1 health | additive | add_onhit_addhealth | Unused |
| 112 | |
+%s1% ammo regenerated every 5 seconds on wearer | additive_percentage | addperc_ammo_regen | Unused |
| 113 | |
+%s1 metal regenerated every 5 seconds on wearer | additive | add_metal_regen | Unused |
| 114 | |
Mini-crits targets launched airborne by explosions | additive | mini_crit_airborne | |
| 115 | |
Damage increases as the user becomes injured | additive | set_weapon_mode | |
| 116 | |
set_buff_type | Hidden | ||
| 117 | |
Attrib_Dmg_Falloff_Increased | inverted_percentage | mult_dmg_falloff | Unused |
| 118 | |
%s1% splash damage fall off | percentage | mult_dmg_falloff | Unused |
| 119 | |
Detonates stickybombs near the crosshair and directly under your feet | additive | set_detonate_mode | |
| 120 | |
%s1 sec slower bomb arm time | additive | sticky_arm_time | |
| 121 | |
Able to destroy enemy stickybombs | additive | stickies_detonate_stickies | |
| 122 | |
set_buff_type | Hidden Unused | ||
| 123 | |
%s1% speed boost while active weapon | percentage | mult_move_speed_when_active | Unused |
| 124 | |
Replaces the Sentry with a fast building Mini-Sentry | additive | wrench_builds_minisentry | |
| 125 | |
%s1 max health on wearer | additive | add_maxhealth | |
| 126 | |
%s1 sec faster bomb arm time | additive | sticky_arm_time | Unused |
| 127 | |
Launched bombs shatter on surfaces | additive | set_detonate_mode | |
| 128 | |
When weapon is active: | additive | provide_on_active | |
| 129 | |
%s1 health drained per second on wearer | additive | add_health_regen | |
| 130 | |
+%s1% natural regen rate | percentage | medic_regen | Unused |
| 131 | |
-%s1% natural regen rate | percentage | medic_regen | Unused |
| 132 | |
Given to valuable Community Contributors | percentage | desc_community_description | Hidden Unused |
| 133 | |
Medal no. %s1 | additive | desc_soldiermedal_index | Unused |
| 134 | |
Effect: %s1 | particle_index | set_attached_particle | |
| 135 | |
%s1% blast damage from rocket jumps | percentage | rocket_jump_dmg_reduction | |
| 136 | |
When your sentry is destroyed you
gain revenge crits for every sentry kill |
additive | sentry_killed_revenge | |
| 137 | |
%s1% damage vs buildings | percentage | mult_dmg_vs_buildings | |
| 138 | |
%s1% damage vs players | percentage | mult_dmg_vs_players | |
| 139 | |
Adds +50 max health for 30 seconds | additive | set_weapon_mode | |
| 140 | |
+%s1 max health on wearer | additive | add_maxhealth_nonbuffed | Hidden Unused |
| 141 | |
I made this! | percentage | desc_selfmade_description | Hidden Unused |
| 142 | |
Item tint color code: %s1 | additive | set_item_tint_rgb | Hidden |
| 143 | |
Hire Date: %s1 | date | set_employee_number | |
| 144 | |
Sets weapon mode #%s1 | additive | set_weapon_mode | Hidden |
| 145 | |
enable_misc2_highfive | Hidden Unused | ||
| 146 | |
Damage removes Sappers | additive | set_dmg_apply_to_sapper | |
| 147 | |
Wrench no. %s1 | additive | desc_wrench_index | Unused |
| 148 | |
%s1 metal reduction in building cost | additive | building_cost_reduction | Unused |
| 149 | |
On Hit: Bleed for %s1 seconds | additive | bleeding_duration | |
| 150 | |
Imbued with an ancient power | additive | set_turn_to_gold | |
| 151 | |
Attrib_Socket | additive | socketed_item_definition_id | Unused |
| 152 | |
custom_texture_lo | Hidden Unused | ||
| 153 | |
Not Tradable | additive | cannot_trade | Hidden |
| 154 | |
Upon a successful backstab against a human target, you rapidly disguise as your victim | additive | set_disguise_on_backstab | |
| 155 | |
Wearer cannot disguise | additive | set_cannot_disguise | |
| 156 | |
Silent Killer: No attack noise from backstabs | additive | set_silent_killer | |
| 157 | |
%s1 sec slower disguise speed | additive | disguise_speed_penalty | Unused |
| 158 | |
+%s1 cloak on kill | additive | add_cloak_on_kill | |
| 159 | |
%s1 sec longer cloak blink time | additive | cloak_blink_time_penalty | Unused |
| 160 | |
Reduced decloak sound volume | additive | set_quiet_unstealth | Unused |
| 161 | |
%s1% less flame spread area | percentage | mult_flame_size | Unused |
| 162 | |
+%s1% more flame spread area | percentage | mult_flame_size | Unused |
| 163 | |
%s1% less flame distance | percentage | mult_flame_life | Unused |
| 164 | |
+%s1% more flame distance | percentage | mult_flame_life | Unused |
| 165 | |
Airblast can now be charged, which will push enemies further | additive | set_charged_airblast | Unused |
| 166 | |
+%s1 cloak on hit | additive | add_cloak_on_hit | |
| 167 | |
Attrib_DisguiseDamageReduction | percentage | disguise_damage_reduction | Unused |
| 168 | |
Immune to fire damage while disguised | additive | disguise_no_burn | Unused |
| 169 | |
+%s1% sentry damage resistance on wearer | inverted_percentage | dmg_from_sentry_reduced | Unused |
| 170 | |
+%s1% airblast cost | percentage | mult_airblast_cost | |
| 171 | |
%s1% airblast cost | percentage | mult_airblast_cost | Unused |
| 172 | |
Purchased: Not Tradable or Usable in Crafting | additive | purchased | Hidden Unused |
| 173 | |
+%s1% flamethrower ammo consumed per second | percentage | mult_flame_ammopersec | Unused |
| 174 | |
%s1% flamethrower ammo consumed per second | percentage | mult_flame_ammopersec | Unused |
| 175 | |
On Hit: Jarate applied to target for %s1 seconds | additive | jarate_duration | |
| 176 | |
The wearer cannot be killed by headshots | additive | no_death_from_headshots | Unused |
| 177 | |
%s1% longer weapon switch | percentage | mult_deploy_time | |
| 178 | |
%s1% faster weapon switch | inverted_percentage | mult_deploy_time | |
| 179 | |
Crits whenever it would normally mini-crit | additive | minicrits_become_crits | |
| 180 | |
+%s1 health restored on kill | additive | heal_on_kill | |
| 181 | |
No self inflicted blast damage taken | additive | no_self_blast_dmg | |
| 182 | |
On Hit: Slow target movement by 40% for %s1s | additive | mult_onhit_enemyspeed_major | Unused |
| 183 | |
%s1% slower move speed while deployed | percentage | mult_player_aiming_movespeed | |
| 184 | |
Attrib_DuelLoserAccountID | account_id | duel_loser_account_id | Unused |
| 185 | |
Date Received: %s1 | date | event_date | Hidden Unused |
| 186 | |
Gift from: %s1 | account_id | gifter_account_id | Hidden Unused |
| 187 | |
Crate Series #%s1 | additive | supply_crate_series | |
| 188 | |
On death up to %s1% of your stored
ÜberCharge is retained |
additive | preserve_ubercharge | |
| 189 | |
set_elevated_quality | Hidden | ||
| 190 | |
+%s1 health regenerated per second on wearer | additive | active_item_health_regen | Unused |
| 191 | |
%s1 health drained per second on wearer | additive | active_item_health_regen | Unused |
| 192 | |
referenced_item_id_low | Hidden Unused | ||
| 193 | |
referenced_item_id_high | Hidden Unused | ||
| 194 | |
Contains: %s1 | item_def | referenced_item_def | Hidden Unused |
| 195 | |
Always Tradable | additive | always_tradable | Hidden |
| 196 | |
Noise Maker | additive | enable_misc2_noisemaker | Hidden |
| 197 | |
This is a special Halloween %s1 item | additive | halloween_item | |
| 198 | |
collection_bits | Hidden Unused | ||
| 199 | |
Fires special bolts that heal teammates and deal damage based on distance traveled | additive | fires_healing_bolts | |
| 200 | |
On Taunt: Applies a healing effect to all nearby teammates | additive | enables_aoe_heal | |
| 201 | |
+%s1% faster taunt speed on wearer | percentage | mult_gesture_time | Unused |
| 202 | |
%s1 sec increase in charge duration | additive | mod_charge_time | |
| 203 | |
On Kill: A small health pack is dropped | additive | drop_health_pack_on_kill | |
| 204 | |
On Miss: Hit yourself. Idiot. | additive | hit_self_on_miss | |
| 205 | |
%s1% damage from ranged sources while active | percentage | dmg_from_ranged | |
| 206 | |
+%s1% damage from melee sources while active | percentage | dmg_from_melee | |
| 207 | |
+%s1% damage to self | percentage | blast_dmg_to_self | |
| 208 | |
On Hit: target is engulfed in flames | additive | set_dmgtype_ignite | |
| 209 | |
100% minicrits vs burning players | additive | or_minicrit_vs_playercond_burning | Unused |
| 210 | |
paint_effect | Hidden Unused | ||
| 211 | |
Tradable After: %s1 | date | tradable_after_date | Hidden Unused |
| 212 | |
force_level_display | Hidden Unused | ||
| 213 | |
random_level_curve_replacement | Hidden Unused | ||
| 214 | |
kill_eater | Hidden | ||
| 215 | |
apply_z_velocity_on_damage | Hidden Unused | ||
| 216 | |
apply_look_velocity_on_damage | Hidden Unused | ||
| 217 | |
On Backstab: Absorbs the health from your victim. | additive | sanguisuge | |
| 218 | |
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits | additive | mark_for_death | |
| 219 | |
decapitate_type | Hidden | ||
| 220 | |
On Kill: Restores you to %s1% health | additive | restore_health_on_kill | |
| 221 | |
Attrib_DecloakRate | additive | mult_decloak_rate | Unused |
| 222 | |
On Scoped Bodyshot: Rifle charge rate increased by %s1% | percentage | mult_sniper_charge_after_bodyshot | Unused |
| 223 | |
On Scoped Miss: Rifle charge rate decreased by %s1% | percentage | mult_sniper_charge_after_miss | Unused |
| 224 | |
%s1% increase in damage when health <50% of max | percentage | mult_dmg_bonus_while_half_dead | |
| 225 | |
%s1% decrease in damage when health >50% of max | percentage | mult_dmg_penalty_while_half_alive | |
| 226 | |
Honorbound: Once drawn cannot be sheathed until it kills. | additive | honorbound | |
| 227 | |
custom_texture_hi | Hidden Unused | ||
| 228 | |
Crafted by %s1 | account_id | makers_mark_id | Hidden Unused |
| 229 | |
unique_craft_index | Hidden Unused | ||
| 230 | |
When the medic healing you is killed you
gain 2 revenge crits |
additive | medic_killed_revenge | Unused |
| 231 | |
ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects | additive | set_charge_type | |
| 232 | |
When the medic healing you is killed
you gain mini-crit boost for %s1 seconds |
additive | medic_killed_minicrit_boost | Unused |
| 233 | |
While a medic is healing you,
this weapon's damage is increased by %s1% |
percentage | medic_healed_damage_bonus | Unused |
| 234 | |
While not being healed by a medic,
your weapon switch time is %s1% longer |
percentage | mod_medic_healed_deploy_time | Unused |
| 235 | |
Move speed increases as the user becomes injured | additive | set_weapon_mode | |
| 236 | |
Blocks healing while in use | additive | weapon_blocks_healing | |
| 237 | |
On Scoped Headshot: Rifle charge rate increased by %s1% | percentage | mult_sniper_charge_after_headshot | Unused |
| 238 | |
Silent Killer: No barrel spin sound | additive | minigun_no_spin_sounds | |
| 239 | |
+%s1% ÜberCharge rate for the medic healing you
This effect does not work in the respawn room |
percentage | mult_uberchargerate_for_healer | Unused |
| 240 | |
%s1% faster reload time while being healed | inverted_percentage | mult_reload_time_while_healed | Unused |
| 241 | |
%s1% slower reload time | percentage | mult_reload_time_hidden | Hidden |
| 242 | |
When the medic healing you is killed
the killer becomes marked for death |
additive | medic_killed_marked_for_death | Unused |
| 243 | |
%s1% rage lost on hit | additive | rage_on_hit | Unused |
| 244 | |
%s1% rage gained on hit | additive | rage_on_hit | Unused |
| 245 | |
Gains a damage bonus as rage increases, up to %s1% | percentage | rage_damage | Unused |
| 246 | |
+%s1% increase in turning control while charging | percentage | charge_turn_control | |
| 247 | |
Can deal charge impact damage at any range | additive | no_charge_impact_range | |
| 248 | |
+%s1% increase in charge impact damage | percentage | charge_impact_damage | |
| 249 | |
+%s1% increase in charge recharge rate | percentage | charge_recharge_rate | |
| 250 | |
Grants Triple Jump: The third jump deals 10 damage when used | additive | air_dash_count | |
| 251 | |
On Hit Ally: Boosts both players' speed for several seconds | additive | speed_buff_ally | |
| 252 | |
%s1% reduction in push force taken from damage | percentage | damage_force_reduction | |
| 253 | |
%s1 sec increase in time to cloak | additive | mult_cloak_rate | Unused |
| 254 | |
airblast_functionality_flags | Hidden Unused | ||
| 255 | |
+%s1% airblast push force | percentage | airblast_pushback_scale | Unused |
| 256 | |
mult_airblast_refire_time | Hidden Unused | ||
| 257 | |
airblast_vertical_pushback_scale | Hidden Unused | ||
| 258 | |
All ammo collected becomes health | additive | ammo_becomes_health | |
| 259 | |
Deals 3x falling damage to the player you land on | additive | boots_falling_stomp | |
| 260 | |
Attrib_DeflectionSizeMultiplier | additive | deflection_size_multiplier | Unused |
| 261 | |
Item tint color code: %s1 | additive | set_item_tint_rgb_2 | Hidden |
| 262 | |
Winner: %s1 %s2 | additive | saxxy_award_category | Hidden Unused |
| 263 | |
melee_bounds_multiplier | Hidden | ||
| 264 | |
melee_range_multiplier | Hidden | ||
| 265 | |
Mini-crits airborne targets for %s1 seconds after being deployed | additive | mini_crit_airborne_deploy | |
| 266 | |
Projectiles penetrate enemy players | additive | projectile_penetration | Unused |
| 267 | |
Deals crits while the wielder is rocket jumping | additive | crit_while_airborne | |
| 268 | |
Base charge rate decreased by %s1% | percentage | mult_sniper_charge_base_dummy | |
| 269 | |
Allows you to see enemy health | additive | see_enemy_health | |
| 270 | |
Holds a maximum of %s1 charges | additive | powerup_max_charges | |
| 271 | |
Currently holds %s1 charges | additive | powerup_charges | |
| 272 | |
Each charge lasts %s1 seconds | additive | powerup_duration | |
| 273 | |
Consumable: Become Crit Boosted for 5 seconds
(and double your sentry's firing speed) |
additive | critboost | Unused |
| 274 | |
Consumable: Become Übercharged for 5 seconds
(and shield your sentry from damage) |
additive | ubercharge | Unused |
| 275 | |
Wearer never takes falling damage | additive | cancel_falling_damage | |
| 276 | |
Teleporters can be used in both directions | additive | bidirectional_teleport | Unused |
| 277 | |
Attrib_MultipleSentries | additive | multiple_sentries | Unused |
| 278 | |
+%s1% increase in recharge rate | inverted_percentage | effectbar_recharge_rate | Unused |
| 279 | |
+%s1% max misc ammo on wearer | percentage | mult_maxammo_grenades1 | Unused |
| 280 | |
additive | override_projectile_type | ||
| 281 | |
Does not require ammo | additive | energy_weapon_no_ammo | |
| 282 | |
Alt-Fire: A charged shot that mini-crits
players and disables buildings for 4 sec |
additive | energy_weapon_charged_shot | |
| 283 | |
Projectile penetrates enemy targets | additive | energy_weapon_penetration | |
| 284 | |
Deals only 20% damage to buildings | additive | energy_weapon_no_hurt_building | |
| 285 | |
Projectile cannot be deflected | additive | energy_weapon_no_deflect | |
| 286 | |
+%s1% max building health | percentage | mult_engy_building_health | Unused |
| 287 | |
+%s1% Sentry Gun damage bonus | percentage | mult_engy_sentry_damage | Unused |
| 288 | |
Cannot be crit boosted | additive | no_crit_boost | |
| 289 | |
centerfire_projectile | Hidden | ||
| 292 | |
kill_eater_score_type | Hidden | ||
| 293 | |
kill_eater_score_type_2 | Hidden | ||
| 294 | |
kill_eater_2 | Hidden Unused | ||
| 295 | |
set_custom_buildmenu | Hidden | ||
| 296 | |
Gives one guaranteed critical hit for each
building destroyed with your sapper attached |
additive | sapper_kills_collect_crits | |
| 297 | |
Cannot fire unless zoomed | additive | sniper_only_fire_zoomed | |
| 298 | |
Per Shot: -%s1 ammo | additive | mod_ammo_per_shot | |
| 299 | |
On Hit: damage dealt is returned as ammo | additive | add_onhit_addammo | |
| 300 | |
On Fire: Generates an electrical field that destroys
projectiles and does slight damage to players |
additive_percentage | electrical_airblast_DISPLAY_ONLY | |
| 301 | |
Uses metal for ammo | additive | mod_use_metal_ammo_type | |
| 302 | |
This item will expire on %s1. | date | expiration_date | Hidden Unused |
| 303 | |
mod_max_primary_clip_override | Hidden | ||
| 304 | |
On Full Charge: +%s1% damage per shot | percentage | sniper_full_charge_damage_bonus | |
| 305 | |
Fires tracer rounds | additive | sniper_fires_tracer_DISPLAY_ONLY | |
| 306 | |
No headshots when not fully charged | additive | sniper_no_headshot_without_full_charge | Unused |
| 307 | |
No reload necessary | additive | mod_no_reload_display_only | |
| 308 | |
On Full Charge: Projectiles penetrate players | additive | sniper_penetrate_players_when_charged | |
| 309 | |
Killing an enemy with a critical hit will dismember your victim. Painfully. | additive | crit_kill_will_gib | |
| 310 | |
Consumable: Instantly teleport to spawn | additive | recall | Unused |
| 311 | |
Unlimited use | additive | unlimited_quantity | |
| 312 | |
disable_weapon_hiding_for_animations | Hidden | ||
| 313 | |
%s1% movement speed on targets | percentage | applies_snare_effect | Hidden Unused |
| 314 | |
Über duration increased %s1 seconds | additive | add_uber_time | Unused |
| 315 | |
Consumable: Instantly refill all weapon clips and ammo | additive | refill_ammo | Unused |
| 317 | |
store_sort_override_DEPRECATED | Hidden Unused | ||
| 318 | |
+%s1% faster reload time | inverted_percentage | fast_reload | Unused |
| 319 | |
+%s1% buff duration | percentage | mod_buff_duration | Unused |
| 320 | |
Increased robot Sapper radius and duration | additive | robo_sapper | Unused |
| 321 | |
+%s1% faster build speed | inverted_percentage | mod_build_rate | Unused |
| 322 | |
enable_misc2_holdtaunt | Hidden | ||
| 323 | |
Bullets destroy rockets and grenades in-flight | additive | attack_projectiles | Unused |
| 324 | |
Accuracy scales damage | percentage | accuracy_scales_damage | Unused |
| 325 | |
+%s1% bonus currency from packs | percentage | currency_bonus | Unused |
| 326 | |
+%s1% greater jump height | percentage | mod_jump_height | Unused |
| 327 | |
Consumable: Instantly upgrade all buildings to max level | additive | building_instant_upgrade | Unused |
| 328 | |
disable_fancy_class_select_anim | Hidden | ||
| 329 | |
Attrib_AirBlastVulnerabilityMultipier | percentage | airblast_vulnerability_multiplier | Unused |
| 330 | |
override_footstep_sound_set | Hidden | ||
| 331 | |
spawn_with_physics_toy | Hidden | ||
| 332 | |
fish_damage_override | Hidden | ||
| 333 | |
special_dsp | Hidden Unused | ||
| 334 | |
Explode spectacularly on death | additive | bombinomicon_effect_on_death | |
| 335 | |
+%s1% clip size | percentage | mult_clipsize_upgrade | Unused |
| 336 | |
Unable to see enemy health | additive | hide_enemy_health | Unused |
| 337 | |
On Hit: Victim loses %s1% Medigun charge | additive | subtract_victim_medigun_charge_onhit | |
| 338 | |
On Hit: Victim loses %s1% cloak | additive | subtract_victim_cloak_on_hit | |
| 339 | |
On Hit Spy: Reveal cloaked Spy | additive | reveal_cloaked_victim_on_hit | Unused |
| 340 | |
On Hit Spy: Reveal disguised Spy | additive | reveal_disguised_victim_on_hit | Unused |
| 341 | |
When backstabbed: Jarate attacker | additive | jarate_backstabber | Unused |
| 343 | |
+%s1% sentry firing speed | inverted_percentage | mult_sentry_firerate | Unused |
| 344 | |
+%s1% sentry range | percentage | mult_sentry_range | Unused |
| 345 | |
+%s1% dispenser range | percentage | mult_dispenser_radius | Unused |
| 346 | |
Alt-Fire: Launches a festive ornament that shatters causing bleed | additive | set_weapon_mode | |
| 347 | |
Backstab turns victim to ice | additive | freeze_backstab_victim | |
| 348 | |
mult_postfiredelay | Hidden | ||
| 349 | |
energy_weapon_no_drain | Hidden Unused | ||
| 350 | |
ragdolls_become_ash | Hidden | ||
| 351 | |
Build +%s1 additional disposable-sentry | additive | engy_disposable_sentries | Unused |
| 352 | |
On Alt-Fire: Teleport to spawn | additive | alt_fire_teleport_to_spawn | |
| 353 | |
Cannot carry buildings | additive | cannot_pick_up_buildings | |
| 354 | |
Stuns enemies who are also wielding this weapon | additive | stun_enemies_wielding_same_weapon | Unused |
| 356 | |
No airblast | additive | airblast_disabled | |
| 357 | |
mod_buff_duration | Hidden Unused | ||
| 358 | |
Critical hit forces victim to laugh | additive | crit_forces_victim_to_laugh | |
| 359 | |
Melts in fire, regenerates after %s1 seconds | additive | melts_in_fire | |
| 360 | |
All players connected via Medigun beams are hit | additive | damage_all_connected | |
| 361 | |
On Hit by Fire: Become fireproof for %s1 seconds | additive | become_fireproof_on_hit_by_fire | |
| 362 | |
Always critical hit from behind | additive | crit_from_behind | |
| 363 | |
Critical hits do no damage | additive | crit_does_no_damage | |
| 364 | |
Jingle all the way | additive | add_jingle_to_footsteps | |
| 365 | |
set_weapon_mode | Hidden | ||
| 366 | |
On Hit: If enemy's belt is at or above eye level,
stun them for %s1 seconds |
additive | stun_waist_high_airborne | Unused |
| 367 | |
Alt-Fire: Extinguish teammates to gain guaranteed critical hits | additive | extinguish_revenge | |
| 368 | |
All fire damage charges 'Mmmph', activate to refill health and crit for several seconds | additive | burn_damage_earns_rage | |
| 369 | |
On Hit: Force enemies to laugh who are also wearing this item | additive | tickle_enemies_wielding_same_weapon | |
| 370 | |
Effect: %s1 | particle_index | set_attached_particle_static | |
| 371 | |
Attrib_TauntSoundSuccess | additive | taunt_success_sound | |
| 372 | |
A perpetual bond of commitment between %s1 | account_id | accepted_wedding_ring_account_id_1 | Unused |
| 373 | |
and %s1, forever and ever and ever. XoXoX | account_id | accepted_wedding_ring_account_id_2 | Unused |
| 374 | |
Usable After: %s1 | date | tool_escrow_until_date | Hidden Unused |
| 375 | |
+%s1 rage on damage
Taunt to knock back targets on damage |
additive | generate_rage_on_dmg | Unused |
| 376 | |
No flinching when aiming | additive | aiming_no_flinch | |
| 377 | |
Knockback reduced by %s1% when aiming | inverted_percentage | mult_aiming_knockback_resistance | |
| 378 | |
%s1% slower move speed when aiming | percentage | mult_player_aiming_movespeed | |
| 379 | |
kill_eater_user_1 | Hidden Unused | ||
| 380 | |
kill_eater_user_score_type_1 | Hidden Unused | ||
| 381 | |
kill_eater_user_2 | Hidden Unused | ||
| 382 | |
kill_eater_user_score_type_2 | Hidden Unused | ||
| 383 | |
kill_eater_user_3 | Hidden Unused | ||
| 384 | |
kill_eater_user_score_type_3 | Hidden Unused | ||
| 385 | |
strange_part_new_counter_id | Hidden | ||
| 386 | |
mvm_completed_challenges_bitmask | Hidden Unused | ||
| 387 | |
Gain Focus on kills and assists | additive | rage_on_kill | |
| 388 | |
kill_eater_kill_type | Hidden | ||
| 389 | |
Shots go through multiple enemies | additive | shot_penetrate_all_players | Unused |
| 390 | |
Headshots deal an extra +%s1% damage | percentage | headshot_damage_modify | Unused |
| 391 | |
Reduces mystery solving time by up to %s1% | percentage | mystery_solving_time_decrease | Unused |
| 392 | |
%s1% damage on body shot | percentage | bodyshot_damage_modify | |
| 393 | |
Focus activates on Fire when Focus meter is full
In Focus: +25% faster charge and no unscoping |
additive | sniper_rage_DISPLAY_ONLY | |
| 394 | |
mult_postfiredelay | Hidden | ||
| 395 | |
Increased headshot explosion radius and damage to nearby enemies | additive | explosive_sniper_shot | Unused |
| 396 | |
+%s1% faster melee attack speed | inverted_percentage | mult_postfiredelay | Unused |
| 397 | |
Bullets penetrate +%s1 enemies | additive | projectile_penetration | Unused |
| 398 | |
Attrib_RageGainOnAssists | additive | rage_on_assists | |
| 399 | |
Allow backstabs against Giant Robots at %s1% damage | additive | armor_piercing | Unused |
| 400 | |
Wearer cannot carry the intelligence briefcase | additive | cannot_pick_up_intelligence | |
| 401 | |
Reduces chance of hunger by up to %s1% | percentage | chance_of_hunger_decrease | Unused |
| 402 | |
Cannot be backstabbed | additive | cannot_be_backstabbed | Unused |
| 403 | |
Squad surplus claimed by: %s1 | account_id | squad_surplus_claimer_account_id_DEPRECATED | Hidden Unused |
| 404 | |
Using your Power Up Canteen will apply the same bonus effect to your heal target | additive | share_consumable_with_patient | Unused |
| 405 | |
Attrib_AirBlastVerticalVulnerabilityMultipier | percentage | airblast_vertical_vulnerability_multiplier | Unused |
| 406 | |
or | vision_opt_in_flags | ||
| 407 | |
100% critical hit vs disguised players | or | or_crit_vs_playercond | Unused |
| 408 | |
100% critical hit vs non-burning players | or | or_crit_vs_not_playercond | Unused |
| 409 | |
On Kill: Burst into joyous laughter | additive | kill_forces_attacker_to_laugh | Unused |
| 410 | |
+%s1% damage bonus while undisguised | percentage | mult_dmg_undisguised | |
| 411 | |
+%s1 degrees random projectile deviation | additive | projectile_spread_angle | |
| 412 | |
%s1% damage vulnerability on wearer | percentage | mult_dmgtaken | Unused |
| 413 | |
Hold Fire to load up to three rockets
Release Fire to unleash the barrage |
additive | auto_fires_full_clip | |
| 414 | |
You are marked for death while active, and for short period after switching weapons | additive | self_mark_for_death | |
| 415 | |
counts_as_assister | Hidden | ||
| 416 | |
Flare knocks back target on hit
and ignites enemies in a small radius |
additive | set_weapon_mode | |
| 417 | |
Overloading the chamber will cause a misfire | additive | can_overload | |
| 418 | |
On Hit: Builds Boost
Run at up to double speed at maximum Boost |
additive | hype_on_damage | |
| 419 | |
Boost resets on jump | additive | hype_resets_on_jump | |
| 420 | |
Witnessed the %s1 inferno | additive | pyro_year_number | |
| 421 | |
Cannot collect ammo from dispensers | additive | no_primary_ammo_from_dispensers | |
| 422 | |
Only visible in Pyroland | additive | pyrovision_only_display | |
| 424 | |
mult_clipsize | Hidden | ||
| 425 | |
+%s1% sapper damage bonus | percentage | mult_sapper_damage | Unused |
| 426 | |
%s1% sapper damage penalty | percentage | mult_sapper_damage | |
| 427 | |
+%s1 health regenerated per second for each active sapper | additive | sapper_damage_leaches_health | Unused |
| 428 | |
%s1% sapper health bonus | percentage | mult_sapper_health | Unused |
| 429 | |
%s1% sapper health penalty | percentage | mult_sapper_health | Unused |
| 430 | |
Sustains a ring of flames while deployed | additive | ring_of_fire_while_aiming | |
| 431 | |
%s1 ammo consumed per second while deployed | additive | uses_ammo_while_aiming | |
| 433 | |
Reverses enemy building construction | additive | sapper_degenerates_buildings | |
| 434 | |
mult_sapper_damage | Hidden Unused | ||
| 435 | |
Throw at your enemies to make them bleed!
Long distance hits cause mini-crits |
percentage | desc_cleaver_description | |
| 436 | |
ragdolls_plasma_effect | Hidden | ||
| 437 | |
100% critical hit vs stunned players | or | or_crit_vs_playercond | |
| 438 | |
100% critical hit vs wet players | or | crit_vs_wet_players | |
| 439 | |
override_item_level_desc_string | Hidden Unused | ||
| 440 | |
+%s1 clip size | additive | mult_clipsize_upgrade_atomic | Unused |
| 442 | |
percentage | major_mult_player_movespeed | Unused | |
| 443 | |
percentage | major_jump_height | Unused | |
| 444 | |
Disables double jump | percentage | head_scale | Unused |
| 445 | |
On Equip: Visit Pyroland | or | pyrovision_opt_in_display_only | |
| 446 | |
or | halloweenvision_opt_in_display_only | Unused | |
| 447 | |
or | halloweenvision_filter_display_only | Unused | |
| 448 | |
player_skin_override | Hidden | ||
| 449 | |
never_craftable | Hidden Unused | ||
| 450 | |
zombiezombiezombiezombie | Hidden | ||
| 453 | |
Killed Merasmus at level %s1 | additive | merasmus_hat_level_display_ONLY | Unused |
| 1000 | |
+%s1% damage bonus | percentage | mult_dmg__mvm | Unused |
| 1001 | |
+%s1% bullet damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_bullets__mvm | Unused |
| 1002 | |
+%s1% faster move speed on wearer | percentage | mult_player_movespeed__mvm | Unused |
| 1003 | |
+%s1 health regenerated per second on wearer | additive | add_health_regen | Unused |
| 1004 | |
%s1 | from_lookup_table | set_item_tint_rgb_override__halloween | Unused |
| 1005 | |
%s1 | from_lookup_table | halloween_footstep_type__halloween | Unused |
| 1006 | |
Voices From Below | additive | halloween_voice_modulation__halloween | Unused |
| 1007 | |
Pumpkin Bombs | additive | halloween_pumpkin_explosions__halloween | Unused |
| 1008 | |
Halloween Fire | additive | halloween_green_flames__halloween | Unused |
| 1009 | |
Exorcism | additive | halloween_death_ghosts__halloween | Unused |