Template:PatchDiff/August 23, 2012 Patch/team fortress 2 content.gcf/tf/resource/ui/MvMScoreboard.res

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2828 "tall" "20"
2929 "fgcolor" "tanlight"
3030 }
31N/A 
32N/A "MannUpContainer"
N/A31 
N/A32 "DifficultyContainer"
3333 {
3434 "ControlName" "EditablePanel"
35N/A "fieldName" "MannUpContainer"
36N/A "xpos" "400"
37N/A "ypos" "20"
N/A35 "fieldName" "DifficultyContainer"
N/A36 "xpos" "425"
N/A37 "ypos" "0"
3838 "wide" "200"
3939 "tall" "100"
40N/A "visible" "0"
N/A40 "visible" "1"
4141 
42N/A "MannUpLabel"
N/A42 "DifficultyLabel"
4343 {
4444 "ControlName" "CExLabel"
45N/A "fieldName" "MannUpLabel"
46N/A "font" "HudFontSmallBold"
47N/A "labelText" "Mann-Up : On"
48N/A "textAlignment" "center"
N/A45 "fieldName" "DifficultyLabel"
N/A46 "font" "HudFontSmallest"
N/A47 "labelText" "#TF_MvM_Difficulty"
N/A48 "textAlignment" "center"
4949 "xpos" "0"
5050 "ypos" "0"
51N/A "wide" "200"
52N/A "tall" "20"
N/A51 "wide" "150"
5352 "fgcolor" "tanlight"
5453 }
5554 
56N/A "SquadSurplusLabel"
N/A55 "DifficultyValue"
5756 {
5857 "ControlName" "CExLabel"
59N/A "fieldName" "SquadSurplusLabel"
N/A58 "fieldName" "DifficultyValue"
6059 "font" "HudFontSmallBold"
61N/A "labelText" "Squad Surplus : x6"
62N/A "textAlignment" "center"
N/A60 "labelText" "%difficultyvalue%"
N/A61 "textAlignment" "center"
6362 "xpos" "0"
64N/A "ypos" "12"
65N/A "wide" "200"
66N/A "tall" "20"
N/A63 "ypos" "9"
N/A64 "wide" "150"
6765 "fgcolor" "tanlight"
6866 }
6967 }