Template:PatchDiff/June 27, 2011 Patch/team fortress 2 content.gcf/tf/resource/tf english.txt

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365365"Humiliation_Kill" "FISH KILL!"
366366 
367367 
368N/A"TF_TauntEnabler_Laugh" "Taunt: The Schadenfruede"
N/A368"TF_TauntEnabler_Laugh" "Taunt: The Schadenfreude"
369369"TF_TauntEnabler_Laugh_Desc" "Share a good natured laugh with everyone except that one guy you just shot."
370370 
371371"TF_TauntEnabler_MedicHeroicPose" "Taunt: The Meet the Medic"
56975697"Tooltip_HealTargetMarker" "If set, a marker will be displayed above the friendly target that you're currently healing with your medigun."
56985698"Tooltip_AutoMedicCallers" "If set, you'll receive an automatic request for assistance from any nearby team mates when their health falls below a threshold."
56995699"Tooltip_AutoMedicCallThreshold" "The threshold at which your team mates will automatically request assistance."
5700N/A"Tooltip_UseGlowEffect" "If set, you'll see the cart in Payload maps at all times, using a glow effect when it's hidden behind something."
N/A5700"Tooltip_UseGlowEffect" "If set, the Payload carts and CTF intelligence briefcases will use glow effects to highlight their locations in the map."
57015701"Tooltip_UseSteamCloud" "If set, your TF2 configuration files will be stored on the Steam Cloud."
57025702"Tooltip_ShowNotificationsInGame" "If set, you'll receive in-game notification popups for various events, like trade requests.\n\nIf unset, the notifications will only be visible when you return to the main menu."
57035703"Tooltip_Multiplayer_Decal_Limit" "The maximum number of decals that can exist at once. Decals are used for visual effects like bullet impacts. Higher numbers will result in more persistent decals, at the expense of performance."