Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/Effects/bubbles/bubble add.vmt

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N/A1"SpriteCard"
N/A2{
N/A3 "$basetexture" "effects/bubbles/bubble"
N/A4 "$translucent" "1"
N/A5 $additive 1
N/A6}