Template:PatchDiff/October 29, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/skull.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_halloween/skull"
N/A4 "$phong" "1"
N/A5 "$phongexponent" "10"
N/A6 "$phongboost" "0.08"
N/A7 "$phongfresnelranges" "[.1 1 1]"
N/A8 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A9 "$halflambert" "0"
N/A10 "$model" 1
N/A11// "$selfillum" 1
N/A12 
N/A13 // Rim lighting parameters
N/A14// "$rimlight" "1" // To enable rim lighting (requires phong)
N/A15// "$rimlightexponent" "1" // Exponent for phong component of rim lighting
N/A16// "$rimlightboost" "3"
N/A17}