Template:PatchDiff/October 29, 2013 Patch/tf/tf2 misc dir.vpk/scripts/talker/spy auto.txt

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N/A1//--------------------------------------------------------------------------------------------------------------
N/A2// Spy Response Rule File - AUTO GENERATED DO NOT EDIT BY HAND
N/A3//--------------------------------------------------------------------------------------------------------------
N/A4 
N/A5 
N/A6 
N/A7 
N/A8//--------------------------------------------------------------------------------------------------------------
N/A9// Auto Speech
N/A10//--------------------------------------------------------------------------------------------------------------
N/A11Response item_unicorn_cappedSpy
N/A12{
N/A13 scene "scenes/Player/Spy/low/7688.vcd" predelay "2.0, 4.0"
N/A14 scene "scenes/Player/Spy/low/8477.vcd" predelay "2.0, 4.0"
N/A15 scene "scenes/Player/Spy/low/7690.vcd" predelay "2.0, 4.0"
N/A16}
N/A17Rule item_unicorn_cappedSpy
N/A18{
N/A19 criteria ConceptPlayerCapturedPoint IsSpy IsUnicornHead
N/A20 Response item_unicorn_cappedSpy
N/A21}
N/A22 
N/A23Response item_unicorn_case_capSpy
N/A24{
N/A25 scene "scenes/Player/Spy/low/7545.vcd" predelay "2.0, 4.0"
N/A26}
N/A27Rule item_unicorn_case_capSpy
N/A28{
N/A29 criteria ConceptPlayerCapturedIntelligence IsSpy IsUnicornHead
N/A30 Response item_unicorn_case_capSpy
N/A31}
N/A32 
N/A33Response item_unicorn_round_startSpy
N/A34{
N/A35 scene "scenes/Player/Spy/low/7541.vcd" predelay "1.0, 5.0"
N/A36 scene "scenes/Player/Spy/low/7542.vcd" predelay "1.0, 5.0"
N/A37 scene "scenes/Player/Spy/low/7543.vcd" predelay "1.0, 5.0"
N/A38 scene "scenes/Player/Spy/low/7544.vcd" predelay "1.0, 5.0"
N/A39 scene "scenes/Player/Spy/low/8551.vcd" predelay "1.0, 5.0"
N/A40 scene "scenes/Player/Spy/low/8552.vcd" predelay "1.0, 5.0"
N/A41}
N/A42Rule item_unicorn_round_startSpy
N/A43{
N/A44 criteria ConceptPlayerRoundStart IsSpy 100PercentChance IsUnicornHead
N/A45 Response item_unicorn_round_startSpy
N/A46}
N/A47 
N/A48 
N/A49//--------------------------------------------------------------------------------------------------------------
N/A50// Auto Speech Combat
N/A51//--------------------------------------------------------------------------------------------------------------
N/A52Response item_unicorn_backstabSpy
N/A53{
N/A54 scene "scenes/Player/Spy/low/7540.vcd"
N/A55 scene "scenes/Player/Spy/low/7548.vcd"
N/A56}
N/A57Rule item_unicorn_backstabSpy
N/A58{
N/A59 criteria ConceptKilledPlayer KilledPlayerDelay IsWeaponMelee SpyNotKillSpeechMelee IsSpy 20PercentChance IsUnicornHead
N/A60 ApplyContext "SpyKillSpeechMelee:1:10"
N/A61 applycontexttoworld
N/A62 Response item_unicorn_backstabSpy
N/A63}
N/A64 
N/A65Response item_unicorn_dominationSpy
N/A66{
N/A67 scene "scenes/Player/Spy/low/7546.vcd" predelay "2.5"
N/A68}
N/A69Rule item_unicorn_dominationSpy
N/A70{
N/A71 criteria ConceptKilledPlayer IsSpy IsDominated 30PercentChance IsUnicornHead
N/A72 ApplyContext "SpyKillSpeech:1:10"
N/A73 Response item_unicorn_dominationSpy
N/A74}
N/A75