Template:PatchDiff/October 8, 2015 Patch/tf/tf2 misc dir.vpk/scripts/mvm level sounds.txt

From Team Fortress Wiki
Jump to: navigation, search
119119}
120120 
121121// ------------------------------------------------------------------------------------ //
N/A122// BUMPER CAR
N/A123// ------------------------------------------------------------------------------------ //
N/A124"BumperCar.Bump"
N/A125{
N/A126 "channel" "CHAN_STATIC"
N/A127 "volume" "0.700000"
N/A128 "soundlevel" "SNDLVL_76dB"
N/A129 "pitch" "90, 110"
N/A130 
N/A131 "rndwave"
N/A132 {
N/A133 "wave" "weapons/bumper_car_hit1.wav"
N/A134 "wave" "weapons/bumper_car_hit2.wav"
N/A135 "wave" "weapons/bumper_car_hit3.wav"
N/A136 "wave" "weapons/bumper_car_hit4.wav"
N/A137 "wave" "weapons/bumper_car_hit5.wav"
N/A138 "wave" "weapons/bumper_car_hit6.wav"
N/A139 "wave" "weapons/bumper_car_hit7.wav"
N/A140 "wave" "weapons/bumper_car_hit8.wav"
N/A141 
N/A142 }
N/A143}
N/A144 
N/A145"BumperCar.Accelerate"
N/A146{
N/A147 "channel" "CHAN_STATIC"
N/A148 "soundlevel" "SNDLVL_74dB"
N/A149 "volume" "0.350000"
N/A150 "wave" ")weapons/bumper_car_accelerate.wav"
N/A151}
N/A152 
N/A153"BumperCar.GoLoop"
N/A154{
N/A155 "channel" "CHAN_STATIC"
N/A156 "soundlevel" "SNDLVL_74dB"
N/A157 "volume" "0.350000"
N/A158 "wave" ")weapons/bumper_car_go_loop.wav"
N/A159}
N/A160 
N/A161"BumperCar.Decelerate"
N/A162{
N/A163 "channel" "CHAN_STATIC"
N/A164 "soundlevel" "SNDLVL_74dB"
N/A165 "volume" "0.350000"
N/A166 "wave" ")weapons/bumper_car_decelerate.wav"
N/A167}
N/A168 
N/A169"BumperCar.DecelerateQuick"
N/A170{
N/A171 "channel" "CHAN_STATIC"
N/A172 "soundlevel" "SNDLVL_74dB"
N/A173 "volume" "0.350000"
N/A174 "wave" ")weapons/bumper_car_decelerate_quick.wav"
N/A175}
N/A176 
N/A177"BumperCar.Spawn"
N/A178{
N/A179 "channel" "CHAN_STATIC"
N/A180 "soundlevel" "SNDLVL_74dB"
N/A181 "volume" "0.175000"
N/A182 "wave" ")weapons/bumper_car_spawn.wav"
N/A183}
N/A184 
N/A185"BumperCar.SpawnFromLava"
N/A186{
N/A187 "channel" "CHAN_STATIC"
N/A188 "soundlevel" "SNDLVL_74dB"
N/A189 "volume" "0.175000"
N/A190 "wave" ")weapons/bumper_car_spawn_from_lava.wav"
N/A191}
N/A192 
N/A193"BumperCar.SpeedBoostStart"
N/A194{
N/A195 "channel" "CHAN_STATIC"
N/A196 "soundlevel" "SNDLVL_74dB"
N/A197 "volume" "0.525000"
N/A198 "wave" ")weapons/bumper_car_speed_boost_start.wav"
N/A199}
N/A200 
N/A201"BumperCar.SpeedBoostStop"
N/A202{
N/A203 "channel" "CHAN_STATIC"
N/A204 "soundlevel" "SNDLVL_74dB"
N/A205 "volume" "0.525000"
N/A206 "wave" ")weapons/bumper_car_speed_boost_stop.wav"
N/A207}
N/A208 
N/A209"BumperCar.Screech"
N/A210{
N/A211 "channel" "CHAN_STATIC"
N/A212 "soundlevel" "SNDLVL_74dB"
N/A213 "volume" "0.350000"
N/A214 "wave" ")weapons/bumper_car_screech.wav"
N/A215}
N/A216 
N/A217"BumperCar.BumpIntoAir"
N/A218{
N/A219 "channel" "CHAN_STATIC"
N/A220 "soundlevel" "SNDLVL_74dB"
N/A221 "volume" "0.700000"
N/A222 "wave" ")weapons/bumper_car_hit_into_air.wav"
N/A223}
N/A224 
N/A225"BumperCar.BumpHard"
N/A226{
N/A227 "channel" "CHAN_STATIC"
N/A228 "soundlevel" "SNDLVL_74dB"
N/A229 "volume" "0.700000"
N/A230 "wave" ")weapons/bumper_car_hit_hard.wav"
N/A231}
N/A232 
N/A233"BumperCar.Jump"
N/A234{
N/A235 "channel" "CHAN_STATIC"
N/A236 "soundlevel" "SNDLVL_74dB"
N/A237 "volume" "0.245000"
N/A238 "wave" ")weapons/bumper_car_jump.wav"
N/A239}
N/A240 
N/A241"BumperCar.JumpLand"
N/A242{
N/A243 "channel" "CHAN_STATIC"
N/A244 "soundlevel" "SNDLVL_74dB"
N/A245 "volume" "0.175000"
N/A246 "wave" ")weapons/bumper_car_jump_land.wav"
N/A247}
N/A248 
N/A249"BumperCar.HitBall"
N/A250{
N/A251 "channel" "CHAN_STATIC"
N/A252 "soundlevel" "SNDLVL_120dB"
N/A253 "volume" "0.700000"
N/A254 "wave" ")weapons/bumper_car_hit_ball.wav"
N/A255}
N/A256 
N/A257"BumperCar.HitGhost"
N/A258{
N/A259 "channel" "CHAN_STATIC"
N/A260 "soundlevel" "SNDLVL_74dB"
N/A261 "volume" "0.700000"
N/A262 "wave" ")weapons/bumper_car_hit_ghost.wav"
N/A263}
N/A264 
N/A265 
N/A266// ------------------------------------------------------------------------------------ //
122267//WEAPON CHARGED
123268// ------------------------------------------------------------------------------------ //
124269"TFPlayer.CritBoostOn"
14401585{
14411586 "channel" "CHAN_WEAPON"
14421587 "soundlevel" "SNDLVL_NORM"
1443N/A "volume" "0.315000"
N/A1588 "volume" "0.700000"
14441589 "wave" "weapons/stickybomblauncher_charge_up.wav"
14451590}
14461591 
15361681}
15371682 
15381683// ------------------------------------------------------------------------------------ //
N/A1684// TACKY GRENADIER
N/A1685// ------------------------------------------------------------------------------------ //
N/A1686"Weapon_TackyGrenadier.Single"
N/A1687{
N/A1688 "channel" "CHAN_WEAPON"
N/A1689 "soundlevel" "SNDLVL_94dB"
N/A1690 "volume" "0.700000"
N/A1691 "wave" ")weapons/tacky_grenadier_shoot.wav"
N/A1692}
N/A1693 
N/A1694"Weapon_TackyGrenadier.SingleCrit"
N/A1695{
N/A1696 "channel" "CHAN_WEAPON"
N/A1697 "soundlevel" "SNDLVL_94dB"
N/A1698 "volume" "0.700000"
N/A1699 "wave" ")weapons/tacky_grenadier_shoot_crit.wav"
N/A1700}
N/A1701 
N/A1702"Weapon_TackyGrendadier.Explode"
N/A1703{
N/A1704 "channel" "CHAN_WEAPON"
N/A1705 "soundlevel" "SNDLVL_95dB"
N/A1706 "volume" "0.700000"
N/A1707 "pitch" "PITCH_NORM"
N/A1708 "rndwave"
N/A1709 {
N/A1710 "wave" ")weapons/tacky_grenadier_explode1.wav"
N/A1711 "wave" ")weapons/tacky_grenadier_explode2.wav"
N/A1712 "wave" ")weapons/tacky_grenadier_explode3.wav"
N/A1713 }
N/A1714}
N/A1715 
N/A1716// ------------------------------------------------------------------------------------ //
N/A1717// AIR BURSTER
N/A1718// ------------------------------------------------------------------------------------ //
N/A1719"Weapon_AirBurster.Single"
N/A1720{
N/A1721 "channel" "CHAN_WEAPON"
N/A1722 "soundlevel" "SNDLVL_94dB"
N/A1723 "volume" "0.700000"
N/A1724 "wave" ")weapons/air_burster_shoot.wav"
N/A1725}
N/A1726 
N/A1727"Weapon_AirBurster.SingleCrit"
N/A1728{
N/A1729 "channel" "CHAN_WEAPON"
N/A1730 "soundlevel" "SNDLVL_94dB"
N/A1731 "volume" "0.700000"
N/A1732 "wave" ")weapons/air_burster_shoot_crit.wav"
N/A1733}
N/A1734 
N/A1735"Weapon_AirBurster.Explode"
N/A1736{
N/A1737 "channel" "CHAN_WEAPON"
N/A1738 "soundlevel" "SNDLVL_95dB"
N/A1739 "volume" "0.700000"
N/A1740 "pitch" "PITCH_NORM"
N/A1741 "rndwave"
N/A1742 {
N/A1743 "wave" ")weapons/air_burster_explode1.wav"
N/A1744 "wave" ")weapons/air_burster_explode2.wav"
N/A1745 "wave" ")weapons/air_burster_explode3.wav"
N/A1746 }
N/A1747}
N/A1748 
N/A1749// ------------------------------------------------------------------------------------ //
15391750// KNIFE
15401751// ------------------------------------------------------------------------------------ //
15411752 
22552466 "volume" "0.700000"
22562467 "soundlevel" "SNDLVL_NORM"
22572468 
2258N/A "wave" "weapons/smg1/smg1_reload.wav"
N/A2469 "wave" "weapons/revolver_worldreload.wav"
22592470}
22602471 
22612472"Weapon_Revolver.ClipEmpty"
24072618 "wave" "weapons/scatter_gun_double_tube_close.wav"
24082619}
24092620 
N/A2621// ------------------------------------------------------------------------------------ //
N/A2622// BackShot Shotty
N/A2623// ------------------------------------------------------------------------------------ //
N/A2624 
N/A2625"Weapon_BackShot_Shotty.Single"
N/A2626{
N/A2627 "channel" "CHAN_WEAPON"
N/A2628 "soundlevel" "SNDLVL_94dB"
N/A2629 "volume" "0.700000"
N/A2630 "wave" ")weapons/tf2_backshot_shotty.wav"
N/A2631}
N/A2632 
N/A2633"Weapon_BackShot_Shotty.SingleCrit"
N/A2634{
N/A2635 "channel" "CHAN_WEAPON"
N/A2636 "soundlevel" "SNDLVL_94dB"
N/A2637 "volume" "0.700000"
N/A2638 "wave" ")weapons/tf2_backshot_shotty_crit.wav"
N/A2639}
N/A2640 
N/A2641// ------------------------------------------------------------------------------------ //
N/A2642// Back Scatter
N/A2643// ------------------------------------------------------------------------------------ //
N/A2644 
N/A2645"Weapon_Back_Scatter.Single"
N/A2646{
N/A2647 "channel" "CHAN_WEAPON"
N/A2648 "soundlevel" "SNDLVL_94dB"
N/A2649 "volume" "0.700000"
N/A2650 "wave" ")weapons/tf2_back_scatter.wav"
N/A2651}
N/A2652 
N/A2653"Weapon_Back_Scatter.SingleCrit"
N/A2654{
N/A2655 "channel" "CHAN_WEAPON"
N/A2656 "soundlevel" "SNDLVL_94dB"
N/A2657 "volume" "0.700000"
N/A2658 "wave" ")weapons/tf2_back_scatter_crit.wav"
N/A2659}
24102660 
24112661// ------------------------------------------------------------------------------------ //
24122662// SCATTER GUN
27943044{
27953045 "channel" "CHAN_WEAPON"
27963046 "soundlevel" "SNDLVL_94dB"
2797N/A "volume" "1.0"
N/A3047 "volume" "0.700000"
27983048 "wave" ")weapons/sniper_rifle_classic_shoot.wav"
27993049}
28003050 
28023052{
28033053 "channel" "CHAN_WEAPON"
28043054 "soundlevel" "SNDLVL_94dB"
2805N/A "volume" "1.0"
N/A3055 "volume" "0.700000"
28063056 "wave" ")weapons/sniper_rifle_classic_shoot_crit.wav"
28073057}
28083058 
N/A3059 
28093060// ------------------------------------------------------------------------------------ //
28103061// SNIPER RIFLE
28113062// ------------------------------------------------------------------------------------ //
42204471}
42214472 
42224473 
N/A4474 
42234475// ------------------------------------------------------------------------------------ //
42244476// TELEPORTER
42254477// ------------------------------------------------------------------------------------ //
51475399{
51485400 "channel" "CHAN_STATIC"
51495401 "soundlevel" "SNDLVL_NORM"
5150N/A "volume" "1.0"
N/A5402 "volume" "0.700000"
51515403 "rndwave"
51525404 {
51535405 "wave" ")weapons\eviction_notice_01.wav"
51615413{
51625414 "channel" "CHAN_STATIC"
51635415 "soundlevel" "SNDLVL_NORM"
5164N/A "volume" "1.0"
N/A5416 "volume" "0.700000"
51655417 "rndwave"
51665418 {
51675419 "wave" ")weapons\eviction_notice_01_crit.wav"
51755427{
51765428 "channel" "CHAN_STATIC"
51775429 "soundlevel" "SNDLVL_NORM"
5178N/A "volume" "1.0"
N/A5430 "volume" "0.700000"
51795431 "rndwave"
51805432 {
51815433 "wave" ")weapons\demo_sword_hit_world1.wav"
51875439{
51885440 "channel" "CHAN_STATIC"
51895441 "soundlevel" "SNDLVL_NORM"
5190N/A "volume" "1.0"
N/A5442 "volume" "0.700000"
51915443 "rndwave"
51925444 {
51935445 "wave" ")weapons\boxing_gloves_swing1.wav"
53065558 
53075559"Weapon_QuakeRPG.Draw"
53085560{
5309N/A "channel" "CHAN_WEAPON"
N/A5561 "channel" "CHAN_STATIC"
53105562 "soundlevel" "SNDLVL_74dB"
53115563 "volume" "0.700000"
53125564 "wave" "weapons\quake_ammo_pickup_remastered.wav"
53145566 
53155567"Weapon_QuakeRPG.Reload"
53165568{
5317N/A "channel" "CHAN_WEAPON"
N/A5569 "channel" "CHAN_STATIC"
53185570 "soundlevel" "SNDLVL_74dB"
53195571 "volume" "0.700000"
53205572 "wave" "weapons\quake_rpg_reload_remastered.wav"
53305582 
53315583"Weapon_QuakeRPG.Explode"
53325584{
5333N/A "channel" "CHAN_WEAPON"
N/A5585 "channel" "CHAN_STATIC"
53345586 "soundlevel" "SNDLVL_95dB"
53355587 "volume" "0.700000"
53365588 "pitch" "PITCH_NORM"
55395791"Weapon_BarretsArm.Shot"
55405792{
55415793 "channel" "CHAN_STATIC"
5542N/A "soundlevel" "SNDLVL_NORM"
5543N/A "volume" "0.560000"
N/A5794 "soundlevel" "SNDLVL_94dB"
N/A5795 "volume" "0.700000"
55445796 "wave" ")weapons\barret_arm_shot.wav"
55455797}
55465798 
55475799"Weapon_BarretsArm.Draw"
55485800{
5549N/A "channel" "CHAN_AUTO"
N/A5801 "channel" "CHAN_STATIC"
55505802 "soundlevel" "SNDLVL_74dB"
5551N/A "volume" "0.350000"
5552N/A "wave" ")weapons\barret_arm_draw.wav"
N/A5803 "volume" "0.000000"
N/A5804 "wave" "weapons\barret_arm_draw.wav"
55535805}
55545806 
55555807"Weapon_BarretsArm.Fizzle"
55635815"Weapon_BarretsArm.Zap"
55645816{
55655817 "channel" "CHAN_STATIC"
5566N/A "soundlevel" "SNDLVL_82dB"
N/A5818 "soundlevel" "SNDLVL_94dB"
55675819 "volume" "0.700000"
55685820 "wave" ")weapons\barret_arm_zap.wav"
55695821}
64116663 
64126664"WeaponMedigun_Vaccinator.InvulnerableOn"
64136665{
6414N/A "channel" "CHAN_STATIC"
N/A6666 "channel" "CHAN_WEAPON"
64156667 "volume" "0.700000"
6416N/A "soundlevel" "SNDLVL_86dB"
N/A6668 "soundlevel" "SNDLVL_70dB"
64176669 "wave" ")player\invuln_on_vaccinator.wav"
64186670}
64196671 
64206672"WeaponMedigun_Vaccinator.InvulnerableOff"
64216673{
6422N/A "channel" "CHAN_STATIC"
N/A6674 "channel" "CHAN_WEAPON"
64236675 "volume" "0.700000"
64246676 "soundlevel" "SNDLVL_86dB"
64256677 "wave" ")player\invuln_off_vaccinator.wav"
65386790 
65396791 "wave" ")weapons\medi_burn_lp.wav"
65406792}
6541N/A// Channels
6542N/A// CHAN_AUTO = 0,
6543N/A// CHAN_WEAPON = 1,
6544N/A// CHAN_VOICE = 2,
6545N/A// CHAN_ITEM = 3,
6546N/A// CHAN_BODY = 4,
6547N/A// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
6548N/A// CHAN_STATIC = 6, // allocate channel from the static area
6549N/A// these can be set with "channel" "2" or "channel" "chan_voice"
N/A6793"Weapon_Airstrike.AltFire"
N/A6794{
N/A6795 "channel" "CHAN_WEAPON"
N/A6796 "soundlevel" "SNDLVL_95dB"
N/A6797 "volume" "0.700000"
N/A6798 "pitch" "95, 105"
N/A6799 "rndwave"
N/A6800 {
N/A6801 "wave" ")weapons/airstrike_fire_01.wav"
N/A6802 "wave" ")weapons/airstrike_fire_02.wav"
N/A6803 "wave" ")weapons/airstrike_fire_03.wav"
N/A6804 }
N/A6805}
65506806 
6551N/A//-----------------------------------------------------------------------------
6552N/A// common attenuation values
6553N/A//-----------------------------------------------------------------------------
N/A6807"Weapon_Airstrike.CritFire"
N/A6808{
N/A6809 "channel" "CHAN_WEAPON"
N/A6810 "soundlevel" "SNDLVL_95dB"
N/A6811 "volume" "0.700000"
N/A6812 "pitch" "95, 105"
N/A6813 "wave" ")weapons/airstrike_fire_crit.wav"
N/A6814}
65546815 
6555N/A// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
6556N/A// ATTN_NONE 0.0f
6557N/A// ATTN_NORM 0.8f
6558N/A// ATTN_IDLE 2.0f
6559N/A// ATTN_STATIC 1.25f
6560N/A// ATTN_RICOCHET 1.5f
6561N/A// ATTN_GUNFIRE 0.27f
6562N/A 
6563N/A// SNDLVL_NONE = 0,
6564N/A// SNDLVL_25dB = 25,
6565N/A// SNDLVL_30dB = 30,
6566N/A// SNDLVL_35dB = 35,
6567N/A// SNDLVL_40dB = 40,
6568N/A// SNDLVL_45dB = 45,
6569N/A// SNDLVL_50dB = 50, // 3.9
6570N/A// SNDLVL_55dB = 55, // 3.0
6571N/A// SNDLVL_IDLE = 60, // 2.0
6572N/A// SNDLVL_TALKING = 60, // 2.0
6573N/A// SNDLVL_60dB = 60, // 2.0
6574N/A// SNDLVL_65dB = 65, // 1.5
6575N/A// SNDLVL_STATIC = 66, // 1.25
6576N/A// SNDLVL_70dB = 70, // 1.0
6577N/A// SNDLVL_NORM = 75,
6578N/A// SNDLVL_75dB = 75, // 0.8
6579N/A// SNDLVL_80dB = 80, // 0.7
6580N/A// SNDLVL_85dB = 85, // 0.6
6581N/A// SNDLVL_90dB = 90, // 0.5
6582N/A// SNDLVL_95dB = 95,
6583N/A// SNDLVL_100dB = 100, // 0.4
6584N/A// SNDLVL_105dB = 105,
6585N/A// SNDLVL_120dB = 120,
6586N/A// SNDLVL_130dB = 130,
6587N/A// SNDLVL_GUNFIRE = 140, // 0.27
6588N/A// SNDLVL_140dB = 140, // 0.2
6589N/A// SNDLVL_150dB = 150, // 0.2
N/A6816"Weapon_Airstrike.Fail"
N/A6817{
N/A6818 "channel" "CHAN_STATIC"
N/A6819 "soundlevel" "SNDLVL_NORM"
N/A6820 "volume" "0.700000"
N/A6821 "wave" "weapons/airstrike_fail.wav"
N/A6822}
N/A6823"Weapon_Airstrike.Explosion"
N/A6824{
N/A6825 "channel" "CHAN_WEAPON"
N/A6826 "volume" "0.700000"
N/A6827 "soundlevel" "SNDLVL_95dB"
N/A6828 "pitch" "PITCH_NORM"
65906829 
N/A6830 "rndwave"
N/A6831 {
N/A6832 "wave" ")weapons/airstrike_small_explosion_01.wav"
N/A6833 "wave" ")weapons/airstrike_small_explosion_02.wav"
N/A6834 "wave" ")weapons/airstrike_small_explosion_03.wav"
N/A6835 }
N/A6836}
65916837 
6592N/A"Scout.DodgeCanOpen"
N/A6838// ------------------------------------------------------------------------------------ //
N/A6839// Bread Monster
N/A6840// ------------------------------------------------------------------------------------ //
N/A6841// Gloves
N/A6842"Weapon_bm_gloves.draw"
65936843{
65946844 "channel" "CHAN_WEAPON"
6595N/A "volume" "0.700000"
6596N/A "soundlevel" "SNDLVL_84dB"
6597N/A "pitch" "PITCH_NORM"
6598N/A "wave" "player/pl_scout_dodge_can_open.wav"
N/A6845 "soundlevel" "SNDLVL_80dB"
N/A6846 "volume" "0.350000"
N/A6847 "pitch" "100"
N/A6848 "wave" "weapons/breadmonster/gloves/bm_gloves_on.wav"
65996849}
66006850 
6601N/A"Scout.DodgeCanDrinkFast"
N/A6851"Weapon_bm_gloves.snap"
66026852{
6603N/A "channel" "CHAN_WEAPON"
6604N/A "volume" "0.175000"
6605N/A "soundlevel" "SNDLVL_84dB"
6606N/A "pitch" "PITCH_NORM"
6607N/A "wave" "player/pl_scout_dodge_can_drink_fast.wav"
N/A6853 "channel" "CHAN_WEAPON"
N/A6854 "volume" "0.280000"
N/A6855 "soundlevel" "SNDLVL_80dB"
N/A6856 "pitch" "95, 105"
N/A6857 "rndwave"
N/A6858 {
N/A6859 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_01.wav"
N/A6860 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_02.wav"
N/A6861 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_03.wav"
N/A6862 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_04.wav"
N/A6863 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_05.wav"
N/A6864 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_06.wav"
N/A6865 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_07.wav"
N/A6866 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_08.wav"
N/A6867 }
66086868}
66096869 
6610N/A"Scout.DodgeCanDrink"
N/A6870"Weapon_bm_gloves.scream"
66116871{
6612N/A "channel" "CHAN_WEAPON"
6613N/A "volume" "0.700000"
6614N/A "soundlevel" "SNDLVL_84dB"
6615N/A "pitch" "PITCH_NORM"
6616N/A "wave" "player/pl_scout_dodge_can_drink.wav"
N/A6872 "channel" "CHAN_WEAPON"
N/A6873 "volume" "0.280000"
N/A6874 "soundlevel" "SNDLVL_80dB"
N/A6875 "pitch" "95, 105"
N/A6876 "rndwave"
N/A6877 {
N/A6878 "wave" "weapons/breadmonster/gloves/bm_gloves_scream_01.wav"
N/A6879 "wave" "weapons/breadmonster/gloves/bm_gloves_scream_02.wav"
N/A6880 }
66176881}
66186882 
6619N/A"Scout.DodgeCanCrush"
N/A6883"Weapon_bm_gloves.attack"
66206884{
6621N/A "channel" "CHAN_WEAPON"
6622N/A "volume" "0.700000"
6623N/A "soundlevel" "SNDLVL_84dB"
6624N/A "pitch" "PITCH_NORM"
6625N/A "wave" "player/pl_scout_dodge_can_crush.wav"
N/A6885 "channel" "CHAN_WEAPON"
N/A6886 "volume" "0.350000"
N/A6887 "soundlevel" "SNDLVL_80dB"
N/A6888 "pitch" "95, 105"
N/A6889 "rndwave"
N/A6890 {
N/A6891 "wave" "weapons/breadmonster/gloves/bm_gloves_attack_01.wav"
N/A6892 "wave" "weapons/breadmonster/gloves/bm_gloves_attack_02.wav"
N/A6893 "wave" "weapons/breadmonster/gloves/bm_gloves_attack_03.wav"
N/A6894 "wave" "weapons/breadmonster/gloves/bm_gloves_attack_04.wav"
N/A6895 }
66266896}
66276897 
6628N/A"Scout.DodgeCanPitch"
N/A6898// Sapper
N/A6899"Weapon_bm_sapper.scream"
66296900{
6630N/A "channel" "CHAN_WEAPON"
6631N/A "volume" "0.700000"
6632N/A "soundlevel" "SNDLVL_84dB"
6633N/A "pitch" "PITCH_NORM"
6634N/A "wave" "player/pl_scout_dodge_can_pitch.wav"
N/A6901 "channel" "CHAN_WEAPON"
N/A6902 "volume" "0.280000"
N/A6903 "soundlevel" "SNDLVL_80dB"
N/A6904 "pitch" "95, 105"
N/A6905 "rndwave"
N/A6906 {
N/A6907 "wave" "weapons/breadmonster/sapper/bm_sapper_scream_01.wav"
N/A6908 "wave" "weapons/breadmonster/sapper/bm_sapper_scream_02.wav"
N/A6909 }
66356910}
6636N/A 
6637N/A 
6638N/A"Scout.DodgeTired"
N/A6911"Weapon_bm_sapper.snap"
66396912{
6640N/A "channel" "CHAN_VOICE"
6641N/A "volume" "0.700000"
6642N/A "soundlevel" "SNDLVL_74dB"
6643N/A "pitch" "PITCH_NORM"
6644N/A "wave" "player/pl_scout_dodge_tired.wav"
N/A6913 "channel" "CHAN_WEAPON"
N/A6914 "volume" "0.280000"
N/A6915 "soundlevel" "SNDLVL_80dB"
N/A6916 "pitch" "95, 105"
N/A6917 "rndwave"
N/A6918 {
N/A6919 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_01.wav"
N/A6920 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_02.wav"
N/A6921 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_03.wav"
N/A6922 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_04.wav"
N/A6923 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_05.wav"
N/A6924 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_06.wav"
N/A6925 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_07.wav"
N/A6926 "wave" "weapons/breadmonster/sapper/bm_sapper_snap_08.wav"
N/A6927 }
66456928}
66466929 
6647N/A"Player.Spawn"
N/A6930//Throwable
N/A6931"Weapon_bm_throwable.throw"
66486932{
6649N/A "channel" "CHAN_BODY"
N/A6933 "channel" "CHAN_WEAPON"
66506934 "volume" "0.700000"
6651N/A "soundlevel" "SNDLVL_NONE"
6652N/A "pitch" "PITCH_NORM"
6653N/A "wave" "misc/null.wav"
N/A6935 "soundlevel" "SNDLVL_95dB"
N/A6936 "wave" ")weapons/breadmonster/throwable/bm_throwable_throw.wav"
66546937}
66556938 
6656N/A"Player.UseDeny"
N/A6939"Weapon_bm_throwable.smash"
66576940{
6658N/A "channel" "CHAN_BODY"
N/A6941 "channel" "CHAN_STATIC"
66596942 "volume" "0.700000"
6660N/A "soundlevel" "SNDLVL_NORM"
N/A6943 "soundlevel" "SNDLVL_95dB"
N/A6944 "wave" ")weapons/breadmonster/throwable/bm_throwable_smash.wav"
N/A6945}
66616946 
6662N/A "wave" "common/wpn_denyselect.wav"
N/A6947"Weapon_bm_throwable.growl"
N/A6948{
N/A6949 "channel" "CHAN_WEAPON"
N/A6950 "volume" "0.280000"
N/A6951 "soundlevel" "SNDLVL_80dB"
N/A6952 "pitch" "95, 105"
N/A6953 "rndwave"
N/A6954 {
N/A6955 "wave" "weapons/breadmonster/throwable/bm_throwable_growl_01.wav"
N/A6956 "wave" "weapons/breadmonster/throwable/bm_throwable_growl_02.wav"
N/A6957 }
N/A6958}
N/A6959"Weapon_bm_throwable.grunt"
N/A6960{
N/A6961 "channel" "CHAN_WEAPON"
N/A6962 "volume" "0.280000"
N/A6963 "soundlevel" "SNDLVL_80dB"
N/A6964 "pitch" "95, 105"
N/A6965 "rndwave"
N/A6966 {
N/A6967 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_01.wav"
N/A6968 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_02.wav"
N/A6969 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_03.wav"
N/A6970 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_04.wav"
N/A6971 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_05.wav"
N/A6972 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_06.wav"
N/A6973 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_07.wav"
N/A6974 "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_08.wav"
N/A6975 }
66636976}
66646977 
6665N/A"Player.WeaponSelected"
N/A6978"Weapon_bm_throwable.slosh"
66666979{
6667N/A "channel" "CHAN_BODY"
6668N/A "volume" "0.700000"
6669N/A "soundlevel" "SNDLVL_NONE"
6670N/A "pitch" "PITCH_NORM"
N/A6980 "channel" "CHAN_WEAPON"
N/A6981 "volume" "0.210000"
N/A6982 "soundlevel" "SNDLVL_80dB"
N/A6983 "pitch" "100"
N/A6984 "rndwave"
N/A6985 {
N/A6986 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_01.wav"
N/A6987 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_02.wav"
N/A6988 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_03.wav"
N/A6989 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_04.wav"
N/A6990 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_05.wav"
N/A6991 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_06.wav"
N/A6992 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_07.wav"
N/A6993 "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_08.wav"
N/A6994 }
N/A6995}
66716996 
6672N/A "wave" "common/wpn_select.wav"
N/A6997"Weapon_bm_throwable.attack"
N/A6998{
N/A6999 "channel" "CHAN_WEAPON"
N/A7000 "volume" "0.350000"
N/A7001 "soundlevel" "SNDLVL_80dB"
N/A7002 "pitch" "100"
N/A7003 "rndwave"
N/A7004 {
N/A7005 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_01.wav"
N/A7006 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_02.wav"
N/A7007 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_03.wav"
N/A7008 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_04.wav"
N/A7009 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_05.wav"
N/A7010 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_06.wav"
N/A7011 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_07.wav"
N/A7012 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_08.wav"
N/A7013 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_09.wav"
N/A7014 "wave" "weapons/breadmonster/throwable/bm_throwable_attack_10.wav"
N/A7015 }
66737016}
66747017 
6675N/A"Player.DenyWeaponSelection"
N/A7018// ------------------------------------------------------------------------------------ //
N/A7019 
N/A7020// ------------------------------------------------------------------------------------ //
N/A7021// GRAPPLING HOOK
N/A7022// ------------------------------------------------------------------------------------ //
N/A7023"WeaponGrapplingHook.Shoot"
66767024{
6677N/A "channel" "CHAN_BODY"
N/A7025 "channel" "CHAN_WEAPON"
N/A7026 "soundlevel" "SNDLVL_84dB"
66787027 "volume" "0.700000"
6679N/A "soundlevel" "SNDLVL_NORM"
6680N/A 
6681N/A "wave" "common/wpn_denyselect.wav"
N/A7028 "wave" ")weapons\grappling_hook_shoot.wav"
66827029}
66837030 
6684N/A"Player.WeaponSelectionOpen"
N/A7031"WeaponGrapplingHook.ReelStart"
66857032{
6686N/A "channel" "CHAN_BODY"
6687N/A "volume" "0.224000"
6688N/A "soundlevel" "SNDLVL_NONE"
6689N/A "pitch" "PITCH_NORM"
6690N/A 
6691N/A "wave" "common/null.wav"
N/A7033 "channel" "CHAN_WEAPON"
N/A7034 "soundlevel" "SNDLVL_84dB"
N/A7035 "volume" "0.700000"
N/A7036 "wave" ")weapons\grappling_hook_reel_start.wav"
66927037}
66937038 
6694N/A"Player.WeaponSelectionClose"
N/A7039"WeaponGrapplingHook.ReelStop"
66957040{
6696N/A "channel" "CHAN_BODY"
N/A7041 "channel" "CHAN_WEAPON"
N/A7042 "soundlevel" "SNDLVL_84dB"
66977043 "volume" "0.700000"
6698N/A "soundlevel" "SNDLVL_NONE"
6699N/A "pitch" "PITCH_NORM"
6700N/A 
6701N/A "wave" "common/null.wav"
N/A7044 "wave" ")weapons\grappling_hook_reel_stop.wav"
67027045}
67037046 
6704N/A"Player.WeaponSelectionMoveSlot"
N/A7047"WeaponGrapplingHook.ImpactDefault"
67057048{
6706N/A "channel" "CHAN_BODY"
6707N/A "volume" "0.350000"
6708N/A "soundlevel" "SNDLVL_NONE"
6709N/A "pitch" "PITCH_NORM"
N/A7049 "channel" "CHAN_STATIC"
N/A7050 "soundlevel" "SNDLVL_84dB"
N/A7051 "volume" "0.700000"
N/A7052 "pitch" "PITCH_NORM"
N/A7053 "wave" "weapons\grappling_hook_impact_default.wav"
N/A7054}
67107055 
6711N/A "wave" "common/wpn_moveselect.wav"
N/A7056"WeaponGrapplingHook.ImpactFlesh"
N/A7057{
N/A7058 "channel" "CHAN_STATIC"
N/A7059 "soundlevel" "SNDLVL_94dB"
N/A7060 "volume" "0.700000"
N/A7061 "wave" ")weapons\grappling_hook_impact_flesh.wav"
67127062}
67137063 
6714N/A"Player.FallGib"
N/A7064"WeaponGrapplingHook.ImpactFleshLoop"
67157065{
67167066 "channel" "CHAN_STATIC"
N/A7067 "soundlevel" "SNDLVL_74dB"
67177068 "volume" "0.700000"
6718N/A "pitch" "92,96"
6719N/A "soundlevel" "SNDLVL_NORM"
6720N/A "wave" "player/pl_fleshbreak.wav"
N/A7069 "wave" ")weapons\grappling_hook_impact_flesh_loop.wav"
67217070}
67227071 
6723N/A"Player.FallDamage"
N/A7072// ------------------------------------------------------------------------------------ //
N/A7073// WEAPON INSPECT
N/A7074// ------------------------------------------------------------------------------------ //
N/A7075 
N/A7076"WeaponInspect.Movement1"
67247077{
67257078 "channel" "CHAN_STATIC"
6726N/A "volume" "0.525000"
6727N/A "pitch" "92,96"
6728N/A "soundlevel" "SNDLVL_NORM"
6729N/A "wave" "player/pl_fallpain.wav"
N/A7079 "soundlevel" "SNDLVL_74dB"
N/A7080 "volume" "0.140000"
N/A7081 "wave" ")weapons\weapon_inspect_movement1.wav"
67307082}
67317083 
6732N/A"Player.PlasmaDamage"
N/A7084"WeaponInspect.Movement2"
67337085{
6734N/A "channel" "CHAN_BODY"
6735N/A "volume" "0.350000"
6736N/A "soundlevel" "SNDLVL_75dB"
N/A7086 "channel" "CHAN_STATIC"
N/A7087 "soundlevel" "SNDLVL_74dB"
N/A7088 "volume" "0.140000"
N/A7089 "wave" ")weapons\weapon_inspect_movement2.wav"
N/A7090}
67377091 
6738N/A "wave" "player/general/flesh_burn.wav"
N/A7092"WeaponInspect.Movement3"
N/A7093{
N/A7094 "channel" "CHAN_STATIC"
N/A7095 "soundlevel" "SNDLVL_74dB"
N/A7096 "volume" "0.140000"
N/A7097 "wave" ")weapons\weapon_inspect_movement3.wav"
67397098}
67407099 
6741N/A"Player.SonicDamage"
N/A7100"WeaponInspect.Movement4"
67427101{
6743N/A "channel" "CHAN_BODY"
6744N/A "volume" "0.490000"
6745N/A "soundlevel" "SNDLVL_75dB"
6746N/A "wave" "player/pain.wav"
N/A7102 "channel" "CHAN_STATIC"
N/A7103 "soundlevel" "SNDLVL_74dB"
N/A7104 "volume" "0.140000"
N/A7105 "wave" ")weapons\weapon_inspect_movement4.wav"
67477106}
67487107 
6749N/A"Player.DrownStart"
N/A7108// ------------------------------------------------------------------------------------ //
N/A7109// Weapon Hit (Ding a lings)
N/A7110// ------------------------------------------------------------------------------------ //
N/A7111 
N/A7112"Player.HitSoundDefaultDing"
67507113{
6751N/A "channel" "CHAN_VOICE"
N/A7114 "channel" "CHAN_STATIC"
67527115 "volume" "0.700000"
6753N/A "soundlevel" "SNDLVL_75dB"
6754N/A "pitch" "90,110"
N/A7116 "soundlevel" "SNDLVL_NONE"
N/A7117 "pitch" "PITCH_NORM"
67557118 
6756N/A "wave" "player/pl_drown1.wav"
N/A7119 "wave" ")ui/hitsound.wav"
67577120}
67587121 
6759N/A"Player.DrownContinue"
N/A7122"Player.HitSoundBeepo"
67607123{
6761N/A "channel" "CHAN_VOICE"
N/A7124 "channel" "CHAN_STATIC"
67627125 "volume" "0.700000"
6763N/A "soundlevel" "SNDLVL_75dB"
6764N/A "pitch" "95,105"
N/A7126 "soundlevel" "SNDLVL_NONE"
N/A7127 "pitch" "PITCH_NORM"
N/A7128 
N/A7129 "wave" ")ui/hitsound_beepo.wav"
N/A7130}
N/A7131 
N/A7132"Player.HitSoundVortex"
N/A7133{
N/A7134 "channel" "CHAN_STATIC"
N/A7135 "volume" "0.700000"
N/A7136 "soundlevel" "SNDLVL_NONE"
N/A7137 "pitch" "PITCH_NORM"
67657138 
67667139 "rndwave"
67677140 {
6768N/A "wave" "player/pl_drown1.wav"
6769N/A "wave" "player/pl_drown2.wav"
6770N/A "wave" "player/pl_drown3.wav"
N/A7141 "wave" ")ui/hitsound_vortex1.wav"
N/A7142 "wave" ")ui/hitsound_vortex2.wav"
N/A7143 "wave" ")ui/hitsound_vortex3.wav"
N/A7144 "wave" ")ui/hitsound_vortex4.wav"
N/A7145 "wave" ")ui/hitsound_vortex5.wav"
67717146 }
67727147}
67737148 
6774N/A"Player.AmbientUnderWater"
N/A7149"Player.HitSoundElectro"
67757150{
6776N/A "channel" "CHAN_STATIC"
6777N/A "volume" "0.154000"
6778N/A "soundlevel" "SNDLVL_75dB"
N/A7151 "channel" "CHAN_STATIC"
N/A7152 "volume" "0.700000"
N/A7153 "soundlevel" "SNDLVL_NONE"
N/A7154 "pitch" "PITCH_NORM"
67797155 
6780N/A "wave" "ambient/water/underwater.wav"
N/A7156 "rndwave"
N/A7157 {
N/A7158 "wave" ")ui/hitsound_electro1.wav"
N/A7159 "wave" ")ui/hitsound_electro2.wav"
N/A7160 "wave" ")ui/hitsound_electro3.wav"
N/A7161 }
67817162}
67827163 
6783N/A"Player.PickupWeapon"
N/A7164"Player.HitSoundNotes"
67847165{
6785N/A "channel" "CHAN_BODY"
6786N/A "volume" "0.560000"
6787N/A "soundlevel" "SNDLVL_75dB"
6788N/A "pitch" "95,105"
6789N/A "wave" "items/ammo_pickup.wav"
6790N/A}
N/A7166 "channel" "CHAN_STATIC"
N/A7167 "volume" "0.700000"
N/A7168 "soundlevel" "SNDLVL_NONE"
N/A7169 "pitch" "PITCH_NORM"
67917170 
N/A7171 "rndwave"
N/A7172 {
N/A7173 "wave" "ui/hitsound_menu_note1.wav"
N/A7174 "wave" "ui/hitsound_menu_note2.wav"
N/A7175 "wave" "ui/hitsound_menu_note3.wav"
N/A7176 "wave" "ui/hitsound_menu_note4.wav"
N/A7177 "wave" "ui/hitsound_menu_note5.wav"
N/A7178 "wave" "ui/hitsound_menu_note6.wav"
N/A7179 "wave" "ui/hitsound_menu_note7.wav"
N/A7180 "wave" "ui/hitsound_menu_note7b.wav"
N/A7181 "wave" "ui/hitsound_menu_note8.wav"
N/A7182 "wave" "ui/hitsound_menu_note9.wav"
N/A7183 }
N/A7184}
67927185 
6793N/A"Geiger.BeepLow"
N/A7186"Player.HitSoundPercussion"
67947187{
6795N/A "channel" "CHAN_STATIC"
6796N/A "soundlevel" "SNDLVL_NONE"
N/A7188 "channel" "CHAN_STATIC"
N/A7189 "volume" "0.700000"
N/A7190 "soundlevel" "SNDLVL_NONE"
67977191 "pitch" "PITCH_NORM"
67987192 
67997193 "rndwave"
68007194 {
6801N/A "wave" "player/geiger1.wav"
6802N/A "wave" "player/geiger2.wav"
N/A7195 "wave" ")ui/hitsound_percussion1.wav"
N/A7196 "wave" ")ui/hitsound_percussion2.wav"
N/A7197 "wave" ")ui/hitsound_percussion3.wav"
N/A7198 "wave" ")ui/hitsound_percussion4.wav"
N/A7199 "wave" ")ui/hitsound_percussion5.wav"
68037200 }
68047201}
68057202 
6806N/A"Player.OnFire"
N/A7203"Player.HitSoundRetro"
68077204{
6808N/A "channel" "CHAN_BODY"
6809N/A "volume" "0.560000"
6810N/A "soundlevel" "SNDLVL_75dB"
6811N/A "pitch" "PITCH_NORM"
N/A7205 "channel" "CHAN_STATIC"
N/A7206 "volume" "0.700000"
N/A7207 "soundlevel" "SNDLVL_NONE"
N/A7208 "pitch" "PITCH_NORM"
68127209 
68137210 "rndwave"
68147211 {
6815N/A "wave" "ambient/fire/fire_small_loop1.wav"
6816N/A "wave" "ambient/fire/fire_small_loop2.wav"
N/A7212 "wave" ")ui/hitsound_retro1.wav"
N/A7213 "wave" ")ui/hitsound_retro2.wav"
N/A7214 "wave" ")ui/hitsound_retro3.wav"
N/A7215 "wave" ")ui/hitsound_retro4.wav"
N/A7216 "wave" ")ui/hitsound_retro5.wav"
68177217 }
68187218}
68197219 
6820N/A//=========================================================================
N/A7220"Player.HitSoundSpace"
N/A7221{
N/A7222 "channel" "CHAN_STATIC"
N/A7223 "volume" "0.700000"
N/A7224 "soundlevel" "SNDLVL_NONE"
N/A7225 "pitch" "PITCH_NORM"
68217226 
N/A7227 "wave" ")ui/hitsound_space.wav"
N/A7228}
68227229 
6823N/A"TFPlayer.Decapitated"
N/A7230"Player.HitSoundSquasher"
68247231{
6825N/A "channel" "CHAN_STATIC"
N/A7232 "channel" "CHAN_STATIC"
68267233 "volume" "0.700000"
6827N/A "soundlevel" "SNDLVL_85dB"
6828N/A "pitch" "PITCH_NORM"
6829N/A "wave" ")player/flow.wav"
N/A7234 "soundlevel" "SNDLVL_NONE"
N/A7235 "pitch" "PITCH_NORM"
N/A7236 
N/A7237 "wave" ")ui/hitsound_squasher.wav"
68307238}
68317239 
6832N/A"TFPlayer.StunImpact"
N/A7240"Player.HitSoundSynth"
68337241{
68347242 "channel" "CHAN_STATIC"
68357243 "volume" "0.700000"
6836N/A "soundlevel" "SNDLVL_85dB"
6837N/A "pitch" "PITCH_NORM"
6838N/A "wave" "player/pl_impact_stun.wav"
N/A7244 "soundlevel" "SNDLVL_NONE"
N/A7245 "pitch" "PITCH_NORM"
N/A7246 
N/A7247 "rndwave"
N/A7248 {
N/A7249 "wave" "ui/hitsound_synth1.wav"
N/A7250 "wave" "ui/hitsound_synth2.wav"
N/A7251 "wave" "ui/hitsound_synth3.wav"
N/A7252 "wave" "ui/hitsound_synth4.wav"
N/A7253 "wave" "ui/hitsound_synth5.wav"
N/A7254 }
68397255}
68407256 
6841N/A"TFPlayer.StunImpactRange"
N/A7257// ------------------------------------------------------------------------------------ //
N/A7258// Invasion
N/A7259// ------------------------------------------------------------------------------------ //
N/A7260 
N/A7261 
N/A7262"Weapon_BatSaber.Draw"
68427263{
68437264 "channel" "CHAN_STATIC"
N/A7265 "soundlevel" "SNDLVL_NORM"
68447266 "volume" "0.700000"
6845N/A "soundlevel" "SNDLVL_105dB"
6846N/A "pitch" "PITCH_NORM"
6847N/A "wave" "player/pl_impact_stun_range.wav"
N/A7267 "wave" "weapons/batsaber_draw.wav"
68487268}
68497269 
6850N/A"TFPlayer.AirBlastImpact"
N/A7270"Weapon_BatSaber.Swing"
68517271{
6852N/A "soundlevel" "SNDLVL_75dB"
N/A7272 "channel" "CHAN_WEAPON"
N/A7273 "soundlevel" "SNDLVL_64dB"
68537274 "volume" "0.700000"
6854N/A "pitch" "PITCH_NORM"
N/A7275 "pitch" "96,100"
68557276 "rndwave"
68567277 {
6857N/A "wave" "player/pl_impact_airblast1.wav"
6858N/A "wave" "player/pl_impact_airblast2.wav"
6859N/A "wave" "player/pl_impact_airblast3.wav"
6860N/A "wave" "player/pl_impact_airblast4.wav"
N/A7278 "wave" ")weapons/batsaber_swing1.wav"
N/A7279 "wave" ")weapons/batsaber_swing2.wav"
N/A7280 "wave" ")weapons/batsaber_swing3.wav"
68617281 }
68627282}
68637283 
6864N/A"TFPlayer.FlareImpact"
N/A7284"Weapon_BatSaber.SwingCrit"
68657285{
6866N/A "soundlevel" "SNDLVL_75dB"
6867N/A "volume" "0.490000"
6868N/A "pitch" "PITCH_NORM"
N/A7286 "channel" "CHAN_WEAPON"
N/A7287 "soundlevel" "SNDLVL_64dB"
N/A7288 "volume" "0.700000"
N/A7289 "pitch" "96,100"
68697290 "rndwave"
68707291 {
6871N/A "wave" "player/pl_impact_flare1.wav"
6872N/A "wave" "player/pl_impact_flare2.wav"
6873N/A "wave" "player/pl_impact_flare3.wav"
N/A7292 "wave" ")weapons/batsaber_swing_crit1.wav"
N/A7293 "wave" ")weapons/batsaber_swing_crit2.wav"
N/A7294 "wave" ")weapons/batsaber_swing_crit3.wav"
68747295 }
68757296}
68767297 
6877N/A"TFPlayer.Drown"
N/A7298"Weapon_BatSaber.HitFlesh"
68787299{
6879N/A "channel" "CHAN_VOICE"
6880N/A "volume" "0.700000"
N/A7300 "channel" "CHAN_STATIC"
68817301 "soundlevel" "SNDLVL_NORM"
6882N/A "pitch" "95,105"
6883N/A 
N/A7302 "volume" "0.700000"
N/A7303 "pitch" "96,100"
68847304 "rndwave"
68857305 {
6886N/A "wave" "player/drown1.wav"
6887N/A "wave" "player/drown2.wav"
6888N/A "wave" "player/drown3.wav"
N/A7306 "wave" ")weapons/batsaber_hit_flesh1.wav"
N/A7307 "wave" ")weapons/batsaber_hit_flesh2.wav"
68897308 }
N/A7309 
68907310}
68917311 
6892N/A"TFPlayer.Pain"
N/A7312"Weapon_BatSaber.HitWorld"
68937313{
6894N/A "channel" "CHAN_VOICE"
6895N/A "volume" "0.700000"
N/A7314 "channel" "CHAN_STATIC"
68967315 "soundlevel" "SNDLVL_NORM"
6897N/A "pitch" "92,96"
6898N/A "wave" "player/pain.wav"
N/A7316 "volume" "0.700000"
N/A7317 "pitch" "96,100"
N/A7318 "rndwave"
N/A7319 {
N/A7320 "wave" ")weapons/batsaber_hit_world1.wav"
N/A7321 "wave" ")weapons/batsaber_hit_world2.wav"
N/A7322 }
68997323}
69007324 
6901N/A"TFPlayer.FlameOut"
N/A7325"Weapon_ShootingStar.Single"
69027326{
6903N/A "channel" "CHAN_STATIC"
N/A7327 "channel" "CHAN_WEAPON"
N/A7328 "soundlevel" "SNDLVL_100dB"
69047329 "volume" "0.700000"
6905N/A "soundlevel" "SNDLVL_NORM"
6906N/A "pitch" "PITCh_NORM"
6907N/A "wave" ")player/flame_out.wav"
N/A7330 "wave" ")weapons\shooting_star_shoot.wav"
69087331}
69097332 
N/A7333"Weapon_ShootingStar.SingleCharged"
N/A7334{
N/A7335 "channel" "CHAN_WEAPON"
N/A7336 "soundlevel" "SNDLVL_100dB"
N/A7337 "volume" "0.700000"
N/A7338 "wave" ")weapons\shooting_star_shoot_charged.wav"
N/A7339}
69107340 
6911N/A"TFPlayer.AttackerPain"
N/A7341"Weapon_ShootingStar.SingleCrit"
69127342{
6913N/A "channel" "CHAN_VOICE"
N/A7343 "channel" "CHAN_WEAPON"
N/A7344 "soundlevel" "SNDLVL_100dB"
69147345 "volume" "0.700000"
6915N/A "soundlevel" "SNDLVL_95dB"
6916N/A "pitch" "92,96"
6917N/A "wave" "player/death.wav"
N/A7346 "wave" ")weapons\shooting_star_shoot_crit.wav"
69187347}
69197348 
6920N/A"TFPlayer.FirePain"
N/A7349"Weapon_Capper.Single"
69217350{
6922N/A "channel" "CHAN_VOICE"
N/A7351 "channel" "CHAN_WEAPON"
N/A7352 "soundlevel" "SNDLVL_94dB"
69237353 "volume" "0.700000"
6924N/A "soundlevel" "SNDLVL_95dB"
6925N/A "pitch" "92,96"
6926N/A "wave" "player/fire.wav"
N/A7354 "wave" ")weapons\capper_shoot.wav"
69277355}
69287356 
6929N/A"TFPlayer.CritPain"
N/A7357"Weapon_Capper.SingleCrit"
69307358{
6931N/A "channel" "CHAN_STATIC"
N/A7359 "channel" "CHAN_WEAPON"
N/A7360 "soundlevel" "SNDLVL_94dB"
69327361 "volume" "0.700000"
6933N/A "soundlevel" "SNDLVL_NORM"
6934N/A "pitch" "95,105"
6935N/A 
6936N/A "rndwave"
6937N/A {
6938N/A "wave" "player/crit_received1.wav"
6939N/A "wave" "player/crit_received2.wav"
6940N/A "wave" "player/crit_received3.wav"
N/A7362 "wave" ")weapons\capper_shoot_crit.wav"
N/A7363}// Channels
N/A7364// CHAN_AUTO = 0,
N/A7365// CHAN_WEAPON = 1,
N/A7366// CHAN_VOICE = 2,
N/A7367// CHAN_ITEM = 3,
N/A7368// CHAN_BODY = 4,
N/A7369// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
N/A7370// CHAN_STATIC = 6, // allocate channel from the static area
N/A7371// these can be set with "channel" "2" or "channel" "chan_voice"
69417372 
6942N/A }
6943N/A}
N/A7373//-----------------------------------------------------------------------------
N/A7374// common attenuation values
N/A7375//-----------------------------------------------------------------------------
69447376 
6945N/A"TFPlayer.CritDeath"
N/A7377// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
N/A7378// ATTN_NONE 0.0f
N/A7379// ATTN_NORM 0.8f
N/A7380// ATTN_IDLE 2.0f
N/A7381// ATTN_STATIC 1.25f
N/A7382// ATTN_RICOCHET 1.5f
N/A7383// ATTN_GUNFIRE 0.27f
N/A7384 
N/A7385// SNDLVL_NONE = 0,
N/A7386// SNDLVL_25dB = 25,
N/A7387// SNDLVL_30dB = 30,
N/A7388// SNDLVL_35dB = 35,
N/A7389// SNDLVL_40dB = 40,
N/A7390// SNDLVL_45dB = 45,
N/A7391// SNDLVL_50dB = 50, // 3.9
N/A7392// SNDLVL_55dB = 55, // 3.0
N/A7393// SNDLVL_IDLE = 60, // 2.0
N/A7394// SNDLVL_TALKING = 60, // 2.0
N/A7395// SNDLVL_60dB = 60, // 2.0
N/A7396// SNDLVL_65dB = 65, // 1.5
N/A7397// SNDLVL_STATIC = 66, // 1.25
N/A7398// SNDLVL_70dB = 70, // 1.0
N/A7399// SNDLVL_NORM = 75,
N/A7400// SNDLVL_75dB = 75, // 0.8
N/A7401// SNDLVL_80dB = 80, // 0.7
N/A7402// SNDLVL_85dB = 85, // 0.6
N/A7403// SNDLVL_90dB = 90, // 0.5
N/A7404// SNDLVL_95dB = 95,
N/A7405// SNDLVL_100dB = 100, // 0.4
N/A7406// SNDLVL_105dB = 105,
N/A7407// SNDLVL_120dB = 120,
N/A7408// SNDLVL_130dB = 130,
N/A7409// SNDLVL_GUNFIRE = 140, // 0.27
N/A7410// SNDLVL_140dB = 140, // 0.2
N/A7411// SNDLVL_150dB = 150, // 0.2
N/A7412 
N/A7413 
N/A7414"Scout.DodgeCanOpen"
69467415{
6947N/A "channel" "CHAN_VOICE"
N/A7416 "channel" "CHAN_WEAPON"
69487417 "volume" "0.700000"
6949N/A "soundlevel" "SNDLVL_95dB"
N/A7418 "soundlevel" "SNDLVL_84dB"
69507419 "pitch" "PITCH_NORM"
6951N/A "wave" "player/death.wav"
N/A7420 "wave" "player/pl_scout_dodge_can_open.wav"
69527421}
69537422 
6954N/A"TFPlayer.MedicChargedDeath"
N/A7423"Scout.DodgeCanDrinkFast"
69557424{
6956N/A "channel" "CHAN_STATIC"
6957N/A "volume" "0.700000"
6958N/A "soundlevel" "SNDLVL_95dB"
N/A7425 "channel" "CHAN_WEAPON"
N/A7426 "volume" "0.175000"
N/A7427 "soundlevel" "SNDLVL_84dB"
69597428 "pitch" "PITCH_NORM"
6960N/A "wave" "player/medic_charged_death.wav"
N/A7429 "wave" "player/pl_scout_dodge_can_drink_fast.wav"
69617430}
69627431 
6963N/A"Player.Death"
N/A7432"Scout.DodgeCanDrink"
69647433{
6965N/A "channel" "CHAN_VOICE"
N/A7434 "channel" "CHAN_WEAPON"
69667435 "volume" "0.700000"
6967N/A "soundlevel" "SNDLVL_NORM"
6968N/A "pitch" "92,96"
6969N/A "wave" "player/pain.wav"
N/A7436 "soundlevel" "SNDLVL_84dB"
N/A7437 "pitch" "PITCH_NORM"
N/A7438 "wave" "player/pl_scout_dodge_can_drink.wav"
69707439}
69717440 
6972N/A"Player.MeleeDeath"
N/A7441"Scout.DodgeCanCrush"
69737442{
6974N/A "channel" "CHAN_VOICE"
N/A7443 "channel" "CHAN_WEAPON"
69757444 "volume" "0.700000"
6976N/A "soundlevel" "SNDLVL_NORM"
6977N/A "pitch" "92,96"
6978N/A "wave" "player/death.wav"
6979N/A 
N/A7445 "soundlevel" "SNDLVL_84dB"
N/A7446 "pitch" "PITCH_NORM"
N/A7447 "wave" "player/pl_scout_dodge_can_crush.wav"
69807448}
69817449 
6982N/A"Player.ExplosionDeath"
N/A7450"Scout.DodgeCanPitch"
69837451{
6984N/A "channel" "CHAN_VOICE"
N/A7452 "channel" "CHAN_WEAPON"
69857453 "volume" "0.700000"
6986N/A "soundlevel" "SNDLVL_NORM"
6987N/A "pitch" "92,96"
6988N/A "wave" "player/pain.wav"
N/A7454 "soundlevel" "SNDLVL_84dB"
N/A7455 "pitch" "PITCH_NORM"
N/A7456 "wave" "player/pl_scout_dodge_can_pitch.wav"
69897457}
69907458 
6991N/A"TFPlayer.GrenadeTimer"
N/A7459 
N/A7460"Scout.DodgeTired"
69927461{
6993N/A "channel" "CHAN_STATIC"
N/A7462 "channel" "CHAN_VOICE"
69947463 "volume" "0.700000"
6995N/A "soundlevel" "SNDLVL_NORM"
6996N/A 
6997N/A "wave" "weapons/timer.wav"
N/A7464 "soundlevel" "SNDLVL_74dB"
N/A7465 "pitch" "PITCH_NORM"
N/A7466 "wave" "player/pl_scout_dodge_tired.wav"
69987467}
69997468 
7000N/A"Player.Spy_Disguise"
N/A7469"Player.Spawn"
70017470{
7002N/A "channel" "CHAN_STATIC"
N/A7471 "channel" "CHAN_BODY"
70037472 "volume" "0.700000"
7004N/A "soundlevel" "SNDLVL_65dB"
7005N/A "wave" "player/spy_disguise.wav"
N/A7473 "soundlevel" "SNDLVL_NONE"
N/A7474 "pitch" "PITCH_NORM"
N/A7475 "wave" "misc/null.wav"
70067476}
70077477 
7008N/A"Player.Spy_Shield_Break"
N/A7478"Player.UseDeny"
70097479{
7010N/A "channel" "CHAN_STATIC"
N/A7480 "channel" "CHAN_BODY"
70117481 "volume" "0.700000"
7012N/A "soundlevel" "SNDLVL_75dB"
7013N/A "wave" "player/spy_shield_break.wav"
N/A7482 "soundlevel" "SNDLVL_NORM"
N/A7483 
N/A7484 "wave" "common/wpn_denyselect.wav"
70147485}
70157486 
7016N/A"Player.Spy_Cloak"
N/A7487"Player.WeaponSelected"
70177488{
7018N/A "channel" "CHAN_STATIC"
N/A7489 "channel" "CHAN_BODY"
70197490 "volume" "0.700000"
7020N/A "soundlevel" "SNDLVL_85dB"
7021N/A "wave" "player/spy_cloak.wav"
7022N/A}
N/A7491 "soundlevel" "SNDLVL_NONE"
N/A7492 "pitch" "PITCH_NORM"
70237493 
7024N/A"Player.Spy_UnCloakReduced"
7025N/A{
7026N/A "channel" "CHAN_STATIC"
7027N/A "volume" "0.350000"
7028N/A "soundlevel" "SNDLVL_40dB"
7029N/A "wave" "player/spy_uncloak.wav"
N/A7494 "wave" "common/wpn_select.wav"
70307495}
70317496 
7032N/A"Player.Spy_UnCloak"
N/A7497"Player.DenyWeaponSelection"
70337498{
7034N/A "channel" "CHAN_STATIC"
N/A7499 "channel" "CHAN_BODY"
70357500 "volume" "0.700000"
7036N/A "soundlevel" "SNDLVL_85dB"
7037N/A "wave" "player/spy_uncloak.wav"
N/A7501 "soundlevel" "SNDLVL_NORM"
N/A7502 
N/A7503 "wave" "common/wpn_denyselect.wav"
70387504}
70397505 
7040N/A"Player.Spy_UnCloakFeignDeath"
N/A7506"Player.WeaponSelectionOpen"
70417507{
7042N/A "channel" "CHAN_STATIC"
7043N/A "volume" "0.490000"
7044N/A "soundlevel" "SNDLVL_75dB"
7045N/A "wave" "player/spy_uncloak_feigndeath.wav"
N/A7508 "channel" "CHAN_BODY"
N/A7509 "volume" "0.224000"
N/A7510 "soundlevel" "SNDLVL_NONE"
N/A7511 "pitch" "PITCH_NORM"
N/A7512 
N/A7513 "wave" "common/null.wav"
70467514}
70477515 
7048N/A"TFPlayer.SaveMe"
N/A7516"Player.WeaponSelectionClose"
70497517{
7050N/A "channel" "CHAN_VOICE"
N/A7518 "channel" "CHAN_BODY"
70517519 "volume" "0.700000"
7052N/A "soundlevel" "SNDLVL_86dBM"
N/A7520 "soundlevel" "SNDLVL_NONE"
N/A7521 "pitch" "PITCH_NORM"
70537522 
7054N/A "rndwave"
7055N/A {
7056N/A "wave" "vo/medic1.mp3"
7057N/A "wave" "vo/medic2.mp3"
7058N/A }
N/A7523 "wave" "common/null.wav"
70597524}
70607525 
7061N/A"TFPlayer.InvulnerableOn"
N/A7526"Player.WeaponSelectionMoveSlot"
70627527{
7063N/A "channel" "CHAN_STATIC"
N/A7528 "channel" "CHAN_BODY"
70647529 "volume" "0.350000"
7065N/A "soundlevel" "SNDLVL_86dB"
7066N/A "wave" "player/invulnerable_on.wav"
N/A7530 "soundlevel" "SNDLVL_NONE"
N/A7531 "pitch" "PITCH_NORM"
N/A7532 
N/A7533 "wave" "common/wpn_moveselect.wav"
70677534}
70687535 
7069N/A"TFPlayer.QuickFixInvulnerableOn"
N/A7536"Player.FallGib"
70707537{
70717538 "channel" "CHAN_STATIC"
7072N/A "volume" "0.350000"
7073N/A "soundlevel" "SNDLVL_86dB"
7074N/A "wave" "player/quickfix_invulnerable_on.wav"
N/A7539 "volume" "0.700000"
N/A7540 "pitch" "92,96"
N/A7541 "soundlevel" "SNDLVL_NORM"
N/A7542 "wave" "player/pl_fleshbreak.wav"
70757543}
70767544 
7077N/A"TFPlayer.InvulnerableOff"
N/A7545"Player.FallDamage"
70787546{
70797547 "channel" "CHAN_STATIC"
7080N/A "volume" "0.700000"
7081N/A "soundlevel" "SNDLVL_86dB"
7082N/A "wave" "player/invulnerable_off.wav"
N/A7548 "volume" "0.525000"
N/A7549 "pitch" "92,96"
N/A7550 "soundlevel" "SNDLVL_NORM"
N/A7551 "wave" "player/pl_fallpain.wav"
70837552}
70847553 
7085N/A"TFPlayer.MegaHealOn"
N/A7554"Player.PlasmaDamage"
70867555{
7087N/A "channel" "CHAN_STATIC"
7088N/A "soundlevel" "SNDLVL_74dB"
7089N/A "volume" "0.700000"
7090N/A "wave" ")weapons/weapon_crit_charged_on.wav"
N/A7556 "channel" "CHAN_BODY"
N/A7557 "volume" "0.350000"
N/A7558 "soundlevel" "SNDLVL_75dB"
N/A7559 
N/A7560 "wave" "player/general/flesh_burn.wav"
70917561}
70927562 
7093N/A"TFPlayer.MegaHealOff"
N/A7563"Player.SonicDamage"
70947564{
7095N/A "channel" "CHAN_STATIC"
7096N/A "soundlevel" "SNDLVL_74dB"
7097N/A "volume" "0.700000"
7098N/A "wave" ")weapons/weapon_crit_charged_off.wav"
N/A7565 "channel" "CHAN_BODY"
N/A7566 "volume" "0.490000"
N/A7567 "soundlevel" "SNDLVL_75dB"
N/A7568 "wave" "player/pain.wav"
70997569}
71007570 
7101N/A"TFPlayer.CritHit"
N/A7571"Player.DrownStart"
71027572{
7103N/A "channel" "CHAN_STATIC"
N/A7573 "channel" "CHAN_VOICE"
71047574 "volume" "0.700000"
7105N/A "soundlevel" "SNDLVL_85dB"
7106N/A "rndwave"
7107N/A {
7108N/A "wave" "player/crit_hit.wav"
7109N/A "wave" "player/crit_hit2.wav"
7110N/A "wave" "player/crit_hit3.wav"
7111N/A "wave" "player/crit_hit4.wav"
7112N/A "wave" "player/crit_hit5.wav"
7113N/A }
N/A7575 "soundlevel" "SNDLVL_75dB"
N/A7576 "pitch" "90,110"
N/A7577 
N/A7578 "wave" "player/pl_drown1.wav"
71147579}
71157580 
7116N/A"TFPlayer.CritHitMini"
N/A7581"Player.DrownContinue"
71177582{
7118N/A "channel" "CHAN_STATIC"
N/A7583 "channel" "CHAN_VOICE"
71197584 "volume" "0.700000"
7120N/A "soundlevel" "SNDLVL_85dB"
N/A7585 "soundlevel" "SNDLVL_75dB"
N/A7586 "pitch" "95,105"
N/A7587 
71217588 "rndwave"
71227589 {
7123N/A "wave" "player/crit_hit_mini.wav"
7124N/A "wave" "player/crit_hit_mini2.wav"
7125N/A "wave" "player/crit_hit_mini3.wav"
7126N/A "wave" "player/crit_hit_mini4.wav"
7127N/A "wave" "player/crit_hit_mini5.wav"
N/A7590 "wave" "player/pl_drown1.wav"
N/A7591 "wave" "player/pl_drown2.wav"
N/A7592 "wave" "player/pl_drown3.wav"
71287593 }
71297594}
71307595 
7131N/A"TFPlayer.DoubleDonk"
N/A7596"Player.AmbientUnderWater"
71327597{
71337598 "channel" "CHAN_STATIC"
7134N/A "volume" "0.700000"
7135N/A "soundlevel" "SNDLVL_85dB"
7136N/A "wave" ")player\doubledonk.wav"
7137N/A}
N/A7599 "volume" "0.154000"
N/A7600 "soundlevel" "SNDLVL_75dB"
71387601 
7139N/A"TFPlayer.FreezeCam"
7140N/A{
7141N/A "channel" "CHAN_STATIC"
7142N/A "volume" "0.525000"
7143N/A "soundlevel" "SNDLVL_75dB"
7144N/A "wave" "misc/freeze_cam.wav"
N/A7602 "wave" "ambient/water/underwater.wav"
71457603}
71467604 
7147N/A"TFPlayer.ReCharged"
N/A7605"Player.PickupWeapon"
71487606{
7149N/A "channel" "CHAN_STATIC"
7150N/A "volume" "0.700000"
7151N/A "soundlevel" "SNDLVL_75dB"
7152N/A "wave" "player/recharged.wav"
N/A7607 "channel" "CHAN_BODY"
N/A7608 "volume" "0.560000"
N/A7609 "soundlevel" "SNDLVL_75dB"
N/A7610 "pitch" "95,105"
N/A7611 "wave" "items/ammo_pickup.wav"
71537612}
71547613 
7155N/A//-----------------------------------------------------------------------------
7156N/A//Taunts and Selection Menu
7157N/A//-----------------------------------------------------------------------------
7158N/A"Taunt.EngineerGunSlinger"
N/A7614 
N/A7615"Geiger.BeepLow"
71597616{
71607617 "channel" "CHAN_STATIC"
7161N/A "volume" "0.700000"
7162N/A "soundlevel" "SNDLVL_75dB"
7163N/A "wave" ")player/taunt_eng_gunslinger.wav"
7164N/A}
N/A7618 "soundlevel" "SNDLVL_NONE"
N/A7619 "pitch" "PITCH_NORM"
71657620 
7166N/A"Taunt.EngineerSwoosh"
7167N/A{
7168N/A "channel" "CHAN_WEAPON"
7169N/A "volume" "0.700000"
7170N/A "soundlevel" "SNDLVL_75dB"
7171N/A "wave" ")player/taunt_eng_swoosh.wav"
N/A7621 "rndwave"
N/A7622 {
N/A7623 "wave" "player/geiger1.wav"
N/A7624 "wave" "player/geiger2.wav"
N/A7625 }
71727626}
71737627 
7174N/A"Taunt.EngineerSmash"
N/A7628"Player.OnFire"
71757629{
7176N/A "channel" "CHAN_STATIC"
7177N/A "volume" "0.700000"
7178N/A "soundlevel" "SNDLVL_75dB"
N/A7630 "channel" "CHAN_BODY"
N/A7631 "volume" "0.560000"
N/A7632 "soundlevel" "SNDLVL_75dB"
N/A7633 "pitch" "PITCH_NORM"
N/A7634 
71797635 "rndwave"
71807636 {
7181N/A "wave" ")player/taunt_eng_smash1.wav"
7182N/A "wave" ")player/taunt_eng_smash2.wav"
7183N/A "wave" ")player/taunt_eng_smash3.wav"
N/A7637 "wave" "ambient/fire/fire_small_loop1.wav"
N/A7638 "wave" "ambient/fire/fire_small_loop2.wav"
71847639 }
71857640}
71867641 
7187N/A"Taunt.EngineerStrum"
7188N/A{
7189N/A "channel" "CHAN_STATIC"
7190N/A "volume" "0.700000"
7191N/A "soundlevel" "SNDLVL_75dB"
7192N/A "wave" ")player/taunt_eng_strum.wav"
7193N/A}
N/A7642//=========================================================================
71947643 
7195N/A"Taunt.Engineer01HandClap"
7196N/A{
7197N/A "channel" "CHAN_STATIC"
7198N/A "volume" "0.525000"
7199N/A "soundlevel" "SNDLVL_75dB"
7200N/A "wave" "player/taunt_hand_clap.wav"
7201N/A}
72027644 
7203N/A"Taunt.Engineer01HandClap2"
N/A7645"TFPlayer.Decapitated"
72047646{
72057647 "channel" "CHAN_STATIC"
7206N/A "volume" "0.525000"
7207N/A "soundlevel" "SNDLVL_75dB"
7208N/A "wave" "player/taunt_hand_clap2.wav"
N/A7648 "volume" "0.700000"
N/A7649 "soundlevel" "SNDLVL_85dB"
N/A7650 "pitch" "PITCH_NORM"
N/A7651 "wave" ")player/flow.wav"
72097652}
72107653 
7211N/A"Taunt.Engineer01FootStomp"
N/A7654"TFPlayer.StunImpact"
72127655{
72137656 "channel" "CHAN_STATIC"
72147657 "volume" "0.700000"
7215N/A "soundlevel" "SNDLVL_75dB"
7216N/A "wave" "player/taunt_foot_stomp.wav"
N/A7658 "soundlevel" "SNDLVL_85dB"
N/A7659 "pitch" "PITCH_NORM"
N/A7660 "wave" "player/pl_impact_stun.wav"
72177661}
72187662 
7219N/A"Taunt.Engineer01FootStompLight"
N/A7663"TFPlayer.StunImpactRange"
72207664{
72217665 "channel" "CHAN_STATIC"
72227666 "volume" "0.700000"
7223N/A "soundlevel" "SNDLVL_75dB"
7224N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A7667 "soundlevel" "SNDLVL_105dB"
N/A7668 "pitch" "PITCH_NORM"
N/A7669 "wave" "player/pl_impact_stun_range.wav"
72257670}
72267671 
7227N/A"Taunt.Engineer02PistolTwirl"
N/A7672"TFPlayer.AirBlastImpact"
72287673{
7229N/A "channel" "CHAN_STATIC"
7230N/A "volume" "0.525000"
7231N/A "soundlevel" "SNDLVL_75dB"
7232N/A "wave" "player/taunt_pistol_twirl.wav"
N/A7674 "soundlevel" "SNDLVL_75dB"
N/A7675 "volume" "0.700000"
N/A7676 "pitch" "PITCH_NORM"
N/A7677 "rndwave"
N/A7678 {
N/A7679 "wave" "player/pl_impact_airblast1.wav"
N/A7680 "wave" "player/pl_impact_airblast2.wav"
N/A7681 "wave" "player/pl_impact_airblast3.wav"
N/A7682 "wave" "player/pl_impact_airblast4.wav"
N/A7683 }
72337684}
72347685 
7235N/A"Selection.EngineerWrenchShoulder"
N/A7686"TFPlayer.FlareImpact"
72367687{
7237N/A "channel" "CHAN_STATIC"
7238N/A "volume" "0.525000"
7239N/A "soundlevel" "SNDLVL_NONE"
7240N/A "wave" "player/taunt_shotgun_shoulder.wav"
N/A7688 "soundlevel" "SNDLVL_75dB"
N/A7689 "volume" "0.490000"
N/A7690 "pitch" "PITCH_NORM"
N/A7691 "rndwave"
N/A7692 {
N/A7693 "wave" "player/pl_impact_flare1.wav"
N/A7694 "wave" "player/pl_impact_flare2.wav"
N/A7695 "wave" "player/pl_impact_flare3.wav"
N/A7696 }
72417697}
72427698 
7243N/A"Selection.EngineerFootStomp"
N/A7699"TFPlayer.Drown"
72447700{
7245N/A "channel" "CHAN_STATIC"
7246N/A "volume" "0.350000"
7247N/A "soundlevel" "SNDLVL_NONE"
7248N/A "wave" "player/taunt_foot_stomp.wav"
N/A7701 "channel" "CHAN_VOICE"
N/A7702 "volume" "0.700000"
N/A7703 "soundlevel" "SNDLVL_NORM"
N/A7704 "pitch" "95,105"
N/A7705 
N/A7706 "rndwave"
N/A7707 {
N/A7708 "wave" "player/drown1.wav"
N/A7709 "wave" "player/drown2.wav"
N/A7710 "wave" "player/drown3.wav"
N/A7711 }
72497712}
72507713 
7251N/A"Selection.EngineerClothesRustle"
N/A7714"TFPlayer.Pain"
72527715{
7253N/A "channel" "CHAN_STATIC"
7254N/A "volume" "0.350000"
7255N/A "soundlevel" "SNDLVL_NONE"
7256N/A "wave" "player/taunt_clothes_rustle.wav"
N/A7716 "channel" "CHAN_VOICE"
N/A7717 "volume" "0.700000"
N/A7718 "soundlevel" "SNDLVL_NORM"
N/A7719 "pitch" "92,96"
N/A7720 "wave" "player/pain.wav"
72577721}
72587722 
7259N/A"Taunt.Demo01FootStompLight"
N/A7723"TFPlayer.FlameOut"
72607724{
72617725 "channel" "CHAN_STATIC"
7262N/A "volume" "0.525000"
7263N/A "soundlevel" "SNDLVL_75dB"
7264N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A7726 "volume" "0.700000"
N/A7727 "soundlevel" "SNDLVL_NORM"
N/A7728 "pitch" "PITCh_NORM"
N/A7729 "wave" ")player/flame_out.wav"
72657730}
72667731 
7267N/A"Taunt.Demo01FootSpin"
N/A7732 
N/A7733"TFPlayer.AttackerPain"
72687734{
7269N/A "channel" "CHAN_STATIC"
7270N/A "volume" "0.525000"
7271N/A "soundlevel" "SNDLVL_75dB"
7272N/A "wave" "player/taunt_foot_spin.wav"
N/A7735 "channel" "CHAN_VOICE"
N/A7736 "volume" "0.700000"
N/A7737 "soundlevel" "SNDLVL_95dB"
N/A7738 "pitch" "92,96"
N/A7739 "wave" "player/death.wav"
72737740}
72747741 
7275N/A"Taunt.Demo01HandClap"
N/A7742"TFPlayer.FirePain"
72767743{
7277N/A "channel" "CHAN_STATIC"
7278N/A "volume" "0.525000"
7279N/A "soundlevel" "SNDLVL_75dB"
7280N/A "wave" "player/taunt_hand_clap.wav"
N/A7744 "channel" "CHAN_VOICE"
N/A7745 "volume" "0.700000"
N/A7746 "soundlevel" "SNDLVL_95dB"
N/A7747 "pitch" "92,96"
N/A7748 "wave" "player/fire.wav"
72817749}
72827750 
7283N/A"Taunt.Demo01HandClap2"
N/A7751"TFPlayer.CritPain"
72847752{
72857753 "channel" "CHAN_STATIC"
7286N/A "volume" "0.525000"
7287N/A "soundlevel" "SNDLVL_75dB"
7288N/A "wave" "player/taunt_hand_clap2.wav"
N/A7754 "volume" "0.700000"
N/A7755 "soundlevel" "SNDLVL_NORM"
N/A7756 "pitch" "95,105"
N/A7757 
N/A7758 "rndwave"
N/A7759 {
N/A7760 "wave" "player/crit_received1.wav"
N/A7761 "wave" "player/crit_received2.wav"
N/A7762 "wave" "player/crit_received3.wav"
N/A7763 
N/A7764 }
72897765}
72907766 
7291N/A"Taunt.Demo02EquipmentJingle"
N/A7767"TFPlayer.CritDeath"
72927768{
7293N/A "channel" "CHAN_STATIC"
7294N/A "volume" "0.315000"
7295N/A "soundlevel" "SNDLVL_75dB"
7296N/A "wave" "player/taunt_equipment_jingle.wav"
N/A7769 "channel" "CHAN_VOICE"
N/A7770 "volume" "0.700000"
N/A7771 "soundlevel" "SNDLVL_95dB"
N/A7772 "pitch" "PITCH_NORM"
N/A7773 "wave" "player/death.wav"
72977774}
72987775 
7299N/A"Taunt.Demo02EquipmentJingle2"
N/A7776"TFPlayer.MedicChargedDeath"
73007777{
73017778 "channel" "CHAN_STATIC"
7302N/A "volume" "0.315000"
7303N/A "soundlevel" "SNDLVL_75dB"
7304N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A7779 "volume" "0.700000"
N/A7780 "soundlevel" "SNDLVL_95dB"
N/A7781 "pitch" "PITCH_NORM"
N/A7782 "wave" "player/medic_charged_death.wav"
73057783}
73067784 
7307N/A"Taunt.Demo02EquipmentJingle3"
N/A7785"Player.Death"
73087786{
7309N/A "channel" "CHAN_STATIC"
7310N/A "volume" "0.315000"
7311N/A "soundlevel" "SNDLVL_75dB"
7312N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A7787 "channel" "CHAN_VOICE"
N/A7788 "volume" "0.700000"
N/A7789 "soundlevel" "SNDLVL_NORM"
N/A7790 "pitch" "92,96"
N/A7791 "wave" "player/pain.wav"
73137792}
73147793 
7315N/A"Taunt.Demo02EquipmentJingle4"
N/A7794"Player.MeleeDeath"
73167795{
7317N/A "channel" "CHAN_STATIC"
7318N/A "volume" "0.315000"
7319N/A "soundlevel" "SNDLVL_75dB"
7320N/A "wave" "player/taunt_equipment_jingle4.wav"
N/A7796 "channel" "CHAN_VOICE"
N/A7797 "volume" "0.700000"
N/A7798 "soundlevel" "SNDLVL_NORM"
N/A7799 "pitch" "92,96"
N/A7800 "wave" "player/death.wav"
N/A7801 
73217802}
73227803 
7323N/A"Taunt.Demo03BottleCatch"
N/A7804"Player.ExplosionDeath"
73247805{
7325N/A "channel" "CHAN_STATIC"
7326N/A "volume" "0.525000"
7327N/A "soundlevel" "SNDLVL_75dB"
7328N/A "wave" "player/taunt_hand_clap.wav"
N/A7806 "channel" "CHAN_VOICE"
N/A7807 "volume" "0.700000"
N/A7808 "soundlevel" "SNDLVL_NORM"
N/A7809 "pitch" "92,96"
N/A7810 "wave" "player/pain.wav"
73297811}
73307812 
7331N/A"Taunt.Demo03BottleSlosh"
N/A7813"TFPlayer.GrenadeTimer"
73327814{
73337815 "channel" "CHAN_STATIC"
7334N/A "volume" "0.525000"
7335N/A "soundlevel" "SNDLVL_75dB"
7336N/A "wave" "player/taunt_bottle_slosh.wav"
N/A7816 "volume" "0.700000"
N/A7817 "soundlevel" "SNDLVL_NORM"
N/A7818 
N/A7819 "wave" "weapons/timer.wav"
73377820}
73387821 
7339N/A"Taunt.Demo03BottleAh"
N/A7822"Player.Spy_Disguise"
73407823{
73417824 "channel" "CHAN_STATIC"
7342N/A "volume" "0.525000"
7343N/A "soundlevel" "SNDLVL_75dB"
7344N/A "wave" "player/taunt_bottle_ah.wav"
N/A7825 "volume" "0.700000"
N/A7826 "soundlevel" "SNDLVL_65dB"
N/A7827 "wave" "player/spy_disguise.wav"
73457828}
73467829 
7347N/A"Selection.DemoEquipment1"
N/A7830"Player.Spy_Shield_Break"
73487831{
73497832 "channel" "CHAN_STATIC"
7350N/A "volume" "0.525000"
7351N/A "soundlevel" "SNDLVL_NONE"
7352N/A "wave" "player/taunt_equipment_gun2.wav"
N/A7833 "volume" "0.700000"
N/A7834 "soundlevel" "SNDLVL_75dB"
N/A7835 "wave" "player/spy_shield_break.wav"
73537836}
73547837 
7355N/A"Selection.DemoEquipment2"
N/A7838"Player.Spy_Cloak"
73567839{
73577840 "channel" "CHAN_STATIC"
7358N/A "volume" "0.525000"
7359N/A "soundlevel" "SNDLVL_NONE"
7360N/A "wave" "player/taunt_equipment_gun1.wav"
N/A7841 "volume" "0.700000"
N/A7842 "soundlevel" "SNDLVL_85dB"
N/A7843 "wave" "player/spy_cloak.wav"
73617844}
73627845 
7363N/A"Selection.DemoClipSpin"
N/A7846"Player.Spy_UnCloakReduced"
73647847{
7365N/A "channel" "CHAN_BODY"
N/A7848 "channel" "CHAN_STATIC"
73667849 "volume" "0.350000"
7367N/A "soundlevel" "SNDLVL_NONE"
7368N/A "wave" "player/taunt_clip_spin.wav"
N/A7850 "soundlevel" "SNDLVL_40dB"
N/A7851 "wave" "player/spy_uncloak.wav"
73697852}
73707853 
7371N/A"Taunt.DemoShakeIt"
N/A7854"Player.Spy_UnCloak"
73727855{
7373N/A "channel" "CHAN_BODY"
N/A7856 "channel" "CHAN_STATIC"
73747857 "volume" "0.700000"
7375N/A "soundlevel" "SNDLVL_NORM"
7376N/A "wave" "player/taunt_shake_it.wav"
N/A7858 "soundlevel" "SNDLVL_85dB"
N/A7859 "wave" "player/spy_uncloak.wav"
73777860}
73787861 
7379N/A"Taunt.MedicGloveStretch"
N/A7862"Player.Spy_UnCloakFeignDeath"
73807863{
73817864 "channel" "CHAN_STATIC"
7382N/A "volume" "0.700000"
N/A7865 "volume" "0.490000"
73837866 "soundlevel" "SNDLVL_75dB"
7384N/A 
7385N/A "wave" "player/taunt_rubberglove_stretch.wav"
N/A7867 "wave" "player/spy_uncloak_feigndeath.wav"
73867868}
73877869 
7388N/A"Taunt.MedicGloveSnap"
N/A7870"TFPlayer.SaveMe"
73897871{
7390N/A "channel" "CHAN_STATIC"
N/A7872 "channel" "CHAN_VOICE"
73917873 "volume" "0.700000"
7392N/A "soundlevel" "SNDLVL_75dB"
N/A7874 "soundlevel" "SNDLVL_86dBM"
73937875 
7394N/A "wave" "player/taunt_rubberglove_snap.wav"
N/A7876 "rndwave"
N/A7877 {
N/A7878 "wave" "vo/medic1.mp3"
N/A7879 "wave" "vo/medic2.mp3"
N/A7880 }
73957881}
73967882 
7397N/A"Taunt.MedicViolin"
N/A7883"TFPlayer.InvulnerableOn"
73987884{
73997885 "channel" "CHAN_STATIC"
7400N/A "volume" "0.245000"
7401N/A "soundlevel" "SNDLVL_75dB"
7402N/A 
7403N/A "rndwave"
7404N/A {
7405N/A "wave" "player/taunt_v01.wav"
7406N/A "wave" "player/taunt_v02.wav"
7407N/A "wave" "player/taunt_v03.wav"
7408N/A "wave" "player/taunt_v04.wav"
7409N/A "wave" "player/taunt_v05.wav"
7410N/A "wave" "player/taunt_v06.wav"
7411N/A "wave" "player/taunt_v07.wav"
7412N/A }
N/A7886 "volume" "0.350000"
N/A7887 "soundlevel" "SNDLVL_86dB"
N/A7888 "wave" "player/invulnerable_on.wav"
74137889}
7414N/A"Taunt.MedicViolinUber"
N/A7890 
N/A7891"TFPlayer.QuickFixInvulnerableOn"
74157892{
74167893 "channel" "CHAN_STATIC"
7417N/A "volume" "0.245000"
7418N/A "soundlevel" "SNDLVL_75dB"
N/A7894 "volume" "0.350000"
N/A7895 "soundlevel" "SNDLVL_86dB"
N/A7896 "wave" "player/quickfix_invulnerable_on.wav"
N/A7897}
74197898 
7420N/A "rndwave"
7421N/A {
7422N/A "wave" "player/uberTaunt_v01.wav"
7423N/A "wave" "player/uberTaunt_v02.wav"
7424N/A "wave" "player/uberTaunt_v03.wav"
7425N/A "wave" "player/uberTaunt_v04.wav"
7426N/A "wave" "player/uberTaunt_v05.wav"
7427N/A "wave" "player/uberTaunt_v06.wav"
7428N/A "wave" "player/uberTaunt_v07.wav"
7429N/A }
N/A7899"TFPlayer.InvulnerableOff"
N/A7900{
N/A7901 "channel" "CHAN_STATIC"
N/A7902 "volume" "0.700000"
N/A7903 "soundlevel" "SNDLVL_86dB"
N/A7904 "wave" "player/invulnerable_off.wav"
74307905}
74317906 
7432N/A"Taunt.MedicHeroic"
N/A7907"TFPlayer.MegaHealOn"
74337908{
74347909 "channel" "CHAN_STATIC"
N/A7910 "soundlevel" "SNDLVL_74dB"
74357911 "volume" "0.700000"
7436N/A "soundlevel" "SNDLVL_95dB"
7437N/A 
7438N/A "wave" ")player/taunt_medic_heroic.wav"
N/A7912 "wave" ")weapons/weapon_crit_charged_on.wav"
74397913}
74407914 
7441N/A"Taunt.GuitarRiff"
N/A7915"TFPlayer.MegaHealOff"
74427916{
74437917 "channel" "CHAN_STATIC"
N/A7918 "soundlevel" "SNDLVL_74dB"
74447919 "volume" "0.700000"
7445N/A "soundlevel" "SNDLVL_95dB"
7446N/A 
7447N/A "wave" ")player\brutal_legend_taunt.wav"
N/A7920 "wave" ")weapons/weapon_crit_charged_off.wav"
74487921}
74497922 
7450N/A"Taunt.WormsHHG"
N/A7923"TFPlayer.CritHit"
74517924{
74527925 "channel" "CHAN_STATIC"
74537926 "volume" "0.700000"
7454N/A "soundlevel" "SNDLVL_75dB"
7455N/A 
N/A7927 "soundlevel" "SNDLVL_85dB"
74567928 "rndwave"
7457N/A {
7458N/A "wave" "player/taunt_wormsHHG.wav"
N/A7929 {
N/A7930 "wave" "player/crit_hit.wav"
N/A7931 "wave" "player/crit_hit2.wav"
N/A7932 "wave" "player/crit_hit3.wav"
N/A7933 "wave" "player/crit_hit4.wav"
N/A7934 "wave" "player/crit_hit5.wav"
74597935 }
74607936}
74617937 
7462N/A"Selection.MedicHeelClick"
N/A7938"TFPlayer.CritHitMini"
74637939{
74647940 "channel" "CHAN_STATIC"
7465N/A "volume" "0.525000"
7466N/A "soundlevel" "SNDLVL_NONE"
7467N/A 
7468N/A "wave" "player/taunt_heel_click.wav"
N/A7941 "volume" "0.700000"
N/A7942 "soundlevel" "SNDLVL_85dB"
N/A7943 "rndwave"
N/A7944 {
N/A7945 "wave" "player/crit_hit_mini.wav"
N/A7946 "wave" "player/crit_hit_mini2.wav"
N/A7947 "wave" "player/crit_hit_mini3.wav"
N/A7948 "wave" "player/crit_hit_mini4.wav"
N/A7949 "wave" "player/crit_hit_mini5.wav"
N/A7950 }
74697951}
74707952 
7471N/A"Selection.MedicFootStomp"
N/A7953"TFPlayer.DoubleDonk"
74727954{
74737955 "channel" "CHAN_STATIC"
7474N/A "volume" "0.525000"
7475N/A "soundlevel" "SNDLVL_NONE"
7476N/A 
7477N/A "wave" "player/taunt_foot_stomp.wav"
N/A7956 "volume" "0.700000"
N/A7957 "soundlevel" "SNDLVL_85dB"
N/A7958 "wave" ")player\doubledonk.wav"
74787959}
74797960 
7480N/A"Selection.MedicFootSlide"
N/A7961"TFPlayer.FreezeCam"
74817962{
74827963 "channel" "CHAN_STATIC"
74837964 "volume" "0.525000"
7484N/A "soundlevel" "SNDLVL_NONE"
N/A7965 "soundlevel" "SNDLVL_75dB"
N/A7966 "wave" "misc/freeze_cam.wav"
N/A7967}
74857968 
7486N/A "wave" "player/taunt_foot_spin.wav"
N/A7969"TFPlayer.ReCharged"
N/A7970{
N/A7971 "channel" "CHAN_STATIC"
N/A7972 "volume" "0.700000"
N/A7973 "soundlevel" "SNDLVL_75dB"
N/A7974 "wave" "player/recharged.wav"
74877975}
74887976 
7489N/A"Taunt.Scout01Run"
N/A7977//-----------------------------------------------------------------------------
N/A7978//Taunts and Selection Menu
N/A7979//-----------------------------------------------------------------------------
N/A7980"Taunt.EngineerGunSlinger"
74907981{
74917982 "channel" "CHAN_STATIC"
7492N/A "volume" "0.175000"
N/A7983 "volume" "0.700000"
74937984 "soundlevel" "SNDLVL_75dB"
N/A7985 "wave" ")player/taunt_eng_gunslinger.wav"
N/A7986}
74947987 
7495N/A "wave" "player/taunt_foot_stomp.wav"
N/A7988"Taunt.EngineerSwoosh"
N/A7989{
N/A7990 "channel" "CHAN_WEAPON"
N/A7991 "volume" "0.700000"
N/A7992 "soundlevel" "SNDLVL_75dB"
N/A7993 "wave" ")player/taunt_eng_swoosh.wav"
74967994}
74977995 
7498N/A"Taunt.Scout01HandSmack"
N/A7996"Taunt.EngineerSmash"
74997997{
75007998 "channel" "CHAN_STATIC"
7501N/A "volume" "0.525000"
N/A7999 "volume" "0.700000"
75028000 "soundlevel" "SNDLVL_75dB"
7503N/A 
7504N/A "wave" "player/taunt_hand_clap.wav"
N/A8001 "rndwave"
N/A8002 {
N/A8003 "wave" ")player/taunt_eng_smash1.wav"
N/A8004 "wave" ")player/taunt_eng_smash2.wav"
N/A8005 "wave" ")player/taunt_eng_smash3.wav"
N/A8006 }
75058007}
75068008 
7507N/A"Taunt.Scout02Run"
N/A8009"Taunt.EngineerStrum"
75088010{
75098011 "channel" "CHAN_STATIC"
7510N/A "volume" "0.525000"
7511N/A "soundlevel" "SNDLVL_75dB"
7512N/A "wave" "player/taunt_foot_stomp.wav"
N/A8012 "volume" "0.700000"
N/A8013 "soundlevel" "SNDLVL_75dB"
N/A8014 "wave" ")player/taunt_eng_strum.wav"
75138015}
75148016 
7515N/A"Taunt.Scout03Run"
N/A8017"Taunt.Engineer01HandClap"
75168018{
75178019 "channel" "CHAN_STATIC"
75188020 "volume" "0.525000"
7519N/A "soundlevel" "SNDLVL_75dB"
7520N/A "wave" "player/taunt_foot_stomp.wav"
N/A8021 "soundlevel" "SNDLVL_75dB"
N/A8022 "wave" "player/taunt_hand_clap.wav"
75218023}
75228024 
7523N/A"Selection.ScoutShotgunShoulder"
N/A8025"Taunt.Engineer01HandClap2"
75248026{
7525N/A "channel" "CHAN_BODY"
7526N/A "volume" "0.700000"
7527N/A "soundlevel" "SNDLVL_NONE"
7528N/A "wave" "player/taunt_shotgun_shoulder.wav"
N/A8027 "channel" "CHAN_STATIC"
N/A8028 "volume" "0.525000"
N/A8029 "soundlevel" "SNDLVL_75dB"
N/A8030 "wave" "player/taunt_hand_clap2.wav"
75298031}
75308032 
7531N/A"Selection.ScoutShotgunTwirl"
N/A8033"Taunt.Engineer01FootStomp"
75328034{
7533N/A "channel" "CHAN_BODY"
N/A8035 "channel" "CHAN_STATIC"
75348036 "volume" "0.700000"
7535N/A "soundlevel" "SNDLVL_NONE"
7536N/A "wave" "player/taunt_shotgun_twirl.wav"
N/A8037 "soundlevel" "SNDLVL_75dB"
N/A8038 "wave" "player/taunt_foot_stomp.wav"
75378039}
75388040 
7539N/A"Taunt.Sniper02HealClick"
N/A8041"Taunt.Engineer01FootStompLight"
75408042{
75418043 "channel" "CHAN_STATIC"
7542N/A "volume" "0.525000"
7543N/A "soundlevel" "SNDLVL_75dB"
7544N/A "wave" "player/taunt_foot_stomp.wav"
N/A8044 "volume" "0.700000"
N/A8045 "soundlevel" "SNDLVL_75dB"
N/A8046 "wave" "player/taunt_foot_stomp_light.wav"
75458047}
75468048 
7547N/A"Taunt.Sniper02FootStomp"
N/A8049"Taunt.Engineer02PistolTwirl"
75488050{
75498051 "channel" "CHAN_STATIC"
7550N/A "volume" "0.350000"
7551N/A "soundlevel" "SNDLVL_75dB"
7552N/A "wave" "player/taunt_foot_stomp.wav"
N/A8052 "volume" "0.525000"
N/A8053 "soundlevel" "SNDLVL_75dB"
N/A8054 "wave" "player/taunt_pistol_twirl.wav"
75538055}
75548056 
7555N/A"Taunt.Sniper02FootSlide"
N/A8057"Taunt.Engineer_Western_Shoot1"
75568058{
75578059 "channel" "CHAN_STATIC"
7558N/A "volume" "0.525000"
7559N/A "soundlevel" "SNDLVL_75dB"
7560N/A "wave" "player/taunt_foot_spin.wav"
N/A8060 "volume" "0.700000, 0.000000"
N/A8061 "soundlevel" "SNDLVL_75dB"
N/A8062 "wave" ")player/taunt_western_shoot1.wav"
75618063}
75628064 
7563N/A"Taunt.Sniper03MacheteUnsheath"
N/A8065"Taunt.Engineer_Western_Shoot2"
75648066{
75658067 "channel" "CHAN_STATIC"
75668068 "volume" "0.700000"
7567N/A "soundlevel" "SNDLVL_75dB"
7568N/A "wave" "player/taunt_machete_draw.wav"
N/A8069 "soundlevel" "SNDLVL_75dB"
N/A8070 "wave" ")player/taunt_western_shoot2.wav"
75698071}
75708072 
7571N/A"Taunt.Sniper03MacheteCatch"
N/A8073"Selection.EngineerWrenchShoulder"
75728074{
75738075 "channel" "CHAN_STATIC"
75748076 "volume" "0.525000"
7575N/A "soundlevel" "SNDLVL_75dB"
7576N/A "wave" "player/taunt_machete_catch.wav"
N/A8077 "soundlevel" "SNDLVL_NONE"
N/A8078 "wave" "player/taunt_shotgun_shoulder.wav"
75778079}
75788080 
7579N/A"Selection.SniperHatTip"
N/A8081"Selection.EngineerFootStomp"
75808082{
75818083 "channel" "CHAN_STATIC"
7582N/A "volume" "0.700000"
N/A8084 "volume" "0.350000"
75838085 "soundlevel" "SNDLVL_NONE"
7584N/A "wave" "player/taunt_clothes_swipe.wav"
N/A8086 "wave" "player/taunt_foot_stomp.wav"
75858087}
75868088 
7587N/A"Taunt.Spy01TieFix"
N/A8089"Selection.EngineerClothesRustle"
75888090{
75898091 "channel" "CHAN_STATIC"
7590N/A "volume" "0.525000"
7591N/A "soundlevel" "SNDLVL_75dB"
7592N/A "wave" "player/taunt_tie_fix.wav"
N/A8092 "volume" "0.350000"
N/A8093 "soundlevel" "SNDLVL_NONE"
N/A8094 "wave" "player/taunt_clothes_rustle.wav"
75938095}
75948096 
7595N/A"Taunt.Spy03FootStomp"
N/A8097"Taunt.Demo01FootStompLight"
75968098{
75978099 "channel" "CHAN_STATIC"
75988100 "volume" "0.525000"
7599N/A "soundlevel" "SNDLVL_75dB"
7600N/A "wave" "player/taunt_foot_stomp.wav"
N/A8101 "soundlevel" "SNDLVL_75dB"
N/A8102 "wave" "player/taunt_foot_stomp_light.wav"
76018103}
76028104 
7603N/A"Taunt.Spy03KnifeCatch"
N/A8105"Taunt.Demo01FootSpin"
76048106{
76058107 "channel" "CHAN_STATIC"
76068108 "volume" "0.525000"
7607N/A "soundlevel" "SNDLVL_75dB"
7608N/A "wave" "player/taunt_grenade_catch.wav"
N/A8109 "soundlevel" "SNDLVL_75dB"
N/A8110 "wave" "player/taunt_foot_spin.wav"
76098111}
76108112 
7611N/A"Taunt.Spy04CigFlick"
N/A8113"Taunt.Demo01HandClap"
76128114{
76138115 "channel" "CHAN_STATIC"
76148116 "volume" "0.525000"
7615N/A "soundlevel" "SNDLVL_75dB"
7616N/A "wave" "player/taunt_cig_flick.wav"
N/A8117 "soundlevel" "SNDLVL_75dB"
N/A8118 "wave" "player/taunt_hand_clap.wav"
76178119}
76188120 
7619N/A"Taunt.SpyCigCaseClose"
N/A8121"Taunt.Demo01HandClap2"
76208122{
76218123 "channel" "CHAN_STATIC"
7622N/A "volume" "0.700000"
7623N/A "soundlevel" "SNDLVL_75dB"
7624N/A "wave" "player/taunt_cig_case_close.wav"
N/A8124 "volume" "0.525000"
N/A8125 "soundlevel" "SNDLVL_75dB"
N/A8126 "wave" "player/taunt_hand_clap2.wav"
76258127}
76268128 
7627N/A"Selection.SpyClothesRustle1"
N/A8129"Taunt.Demo02EquipmentJingle"
76288130{
76298131 "channel" "CHAN_STATIC"
7630N/A "volume" "0.525000"
7631N/A "soundlevel" "SNDLVL_NONE"
7632N/A "wave" "player/taunt_clothes_swipe.wav"
N/A8132 "volume" "0.315000"
N/A8133 "soundlevel" "SNDLVL_75dB"
N/A8134 "wave" "player/taunt_equipment_jingle.wav"
76338135}
76348136 
7635N/A"Selection.SpyClothesRustle2"
N/A8137"Taunt.Demo02EquipmentJingle2"
76368138{
76378139 "channel" "CHAN_STATIC"
7638N/A "volume" "0.525000"
7639N/A "soundlevel" "SNDLVL_NONE"
7640N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A8140 "volume" "0.315000"
N/A8141 "soundlevel" "SNDLVL_75dB"
N/A8142 "wave" "player/taunt_equipment_jingle2.wav"
76418143}
76428144 
7643N/A"Taunt.SoldierClothesRustle"
N/A8145"Taunt.Demo02EquipmentJingle3"
76448146{
76458147 "channel" "CHAN_STATIC"
7646N/A "volume" "0.700000"
7647N/A "soundlevel" "SNDLVL_NORM"
7648N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A8148 "volume" "0.315000"
N/A8149 "soundlevel" "SNDLVL_75dB"
N/A8150 "wave" "player/taunt_equipment_jingle3.wav"
76498151}
76508152 
7651N/A"Selection.SpyPuff"
N/A8153"Taunt.Demo02EquipmentJingle4"
76528154{
76538155 "channel" "CHAN_STATIC"
7654N/A "volume" "0.700000"
7655N/A "soundlevel" "SNDLVL_NONE"
7656N/A "wave" "player/taunt_puff.wav"
N/A8156 "volume" "0.315000"
N/A8157 "soundlevel" "SNDLVL_75dB"
N/A8158 "wave" "player/taunt_equipment_jingle4.wav"
76578159}
76588160 
7659N/A"Selection.SpyPuffAh"
N/A8161"Taunt.Demo03BottleCatch"
76608162{
7661N/A "channel" "CHAN_BODY"
7662N/A "volume" "0.700000"
7663N/A "soundlevel" "SNDLVL_NONE"
7664N/A "wave" "player/taunt_puff_ah.wav"
N/A8163 "channel" "CHAN_STATIC"
N/A8164 "volume" "0.525000"
N/A8165 "soundlevel" "SNDLVL_75dB"
N/A8166 "wave" "player/taunt_hand_clap.wav"
76658167}
76668168 
7667N/A"Taunt.Soldier01HeelClick"
N/A8169"Taunt.Demo03BottleSlosh"
76688170{
76698171 "channel" "CHAN_STATIC"
76708172 "volume" "0.525000"
7671N/A "soundlevel" "SNDLVL_75dB"
7672N/A "wave" "player/taunt_foot_stomp.wav"
N/A8173 "soundlevel" "SNDLVL_75dB"
N/A8174 "wave" "player/taunt_bottle_slosh.wav"
76738175}
76748176 
7675N/A"Taunt.Soldier01ClothesSwipe"
N/A8177"Taunt.Demo03BottleAh"
76768178{
7677N/A "channel" "CHAN_BODY"
N/A8179 "channel" "CHAN_STATIC"
76788180 "volume" "0.525000"
7679N/A "soundlevel" "SNDLVL_75dB"
7680N/A "wave" "player/taunt_clothes_swipe.wav"
N/A8181 "soundlevel" "SNDLVL_75dB"
N/A8182 "wave" "player/taunt_bottle_ah.wav"
76818183}
76828184 
7683N/A"Taunt.Soldier01ClothesRustle"
N/A8185"Selection.DemoEquipment1"
76848186{
7685N/A "channel" "CHAN_BODY"
N/A8187 "channel" "CHAN_STATIC"
76868188 "volume" "0.525000"
7687N/A "soundlevel" "SNDLVL_75dB"
7688N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8189 "soundlevel" "SNDLVL_NONE"
N/A8190 "wave" "player/taunt_equipment_gun2.wav"
76898191}
76908192 
7691N/A"Taunt.Soldier01HelmetJostle"
N/A8193"Selection.DemoEquipment2"
76928194{
76938195 "channel" "CHAN_STATIC"
76948196 "volume" "0.525000"
7695N/A "soundlevel" "SNDLVL_75dB"
7696N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8197 "soundlevel" "SNDLVL_NONE"
N/A8198 "wave" "player/taunt_equipment_gun1.wav"
76978199}
76988200 
7699N/A"Taunt.SoldierKnuckleCrack"
N/A8201"Selection.DemoClipSpin"
N/A8202{
N/A8203 "channel" "CHAN_BODY"
N/A8204 "volume" "0.350000"
N/A8205 "soundlevel" "SNDLVL_NONE"
N/A8206 "wave" "player/taunt_clip_spin.wav"
N/A8207}
N/A8208 
N/A8209"Taunt.DemoShakeIt"
N/A8210{
N/A8211 "channel" "CHAN_BODY"
N/A8212 "volume" "0.700000"
N/A8213 "soundlevel" "SNDLVL_NORM"
N/A8214 "wave" "player/taunt_shake_it.wav"
N/A8215}
N/A8216 
N/A8217"Taunt.Demo_Burp"
77008218{
77018219 "channel" "CHAN_STATIC"
7702N/A "volume" "0.175000"
7703N/A "soundlevel" "SNDLVL_NORM"
7704N/A "wave" "player/taunt_knuckle_crack.wav"
N/A8220 "volume" "0.700000"
N/A8221 "soundlevel" "SNDLVL_85dB"
N/A8222 "wave" ")player/taunt_burp.wav"
77058223}
77068224 
7707N/A"Taunt.TauntChestThumpYell"
N/A8225"Taunt.MedicGloveStretch"
77088226{
7709N/A "channel" "CHAN_VOICE"
N/A8227 "channel" "CHAN_STATIC"
77108228 "volume" "0.700000"
7711N/A "soundlevel" "SNDLVL_NORM"
7712N/A "wave" "vo/soldier_DirectHitTaunt02.mp3"
N/A8229 "soundlevel" "SNDLVL_75dB"
N/A8230 
N/A8231 "wave" "player/taunt_rubberglove_stretch.wav"
77138232}
77148233 
7715N/A"Taunt.SoldierChestThump"
N/A8234"Taunt.MedicHardClap1"
77168235{
77178236 "channel" "CHAN_STATIC"
7718N/A "volume" "0.175000"
7719N/A "soundlevel" "SNDLVL_NORM"
7720N/A "wave" "player/taunt_chest_thump.wav"
N/A8237 "volume" "0.525000"
N/A8238 "soundlevel" "SNDLVL_75dB"
N/A8239 
N/A8240 "wave" ")player/taunt_hard_clap1.wav"
77218241}
77228242 
7723N/A"Taunt.SoldierChestThumpAlt"
N/A8243"Taunt.MedicHardClap2"
77248244{
77258245 "channel" "CHAN_STATIC"
7726N/A "volume" "0.175000"
7727N/A "soundlevel" "SNDLVL_NORM"
7728N/A "wave" "player/taunt_chest_thump_alt.wav"
N/A8246 "volume" "0.525000"
N/A8247 "soundlevel" "SNDLVL_75dB"
N/A8248 
N/A8249 "wave" ")player/taunt_hard_clap2.wav"
77298250}
77308251 
7731N/A"Taunt.SoldierChestThumpLow"
N/A8252"Taunt.MedicHardClap3"
77328253{
77338254 "channel" "CHAN_STATIC"
7734N/A "volume" "0.070000"
7735N/A "soundlevel" "SNDLVL_NORM"
7736N/A "wave" "player/taunt_chest_thump.wav"
N/A8255 "volume" "0.525000"
N/A8256 "soundlevel" "SNDLVL_75dB"
N/A8257 
N/A8258 "wave" ")player/taunt_hard_clap3.wav"
77378259}
77388260 
N/A8261"Taunt.MedicHardClap4"
N/A8262{
N/A8263 "channel" "CHAN_STATIC"
N/A8264 "volume" "0.175000"
N/A8265 "soundlevel" "SNDLVL_75dB"
N/A8266 
N/A8267 "wave" ")player/taunt_hard_clap1.wav"
N/A8268}
77398269 
7740N/A"Taunt.SoldierGrenadePull"
N/A8270"Taunt.MedicHardClap5"
77418271{
77428272 "channel" "CHAN_STATIC"
7743N/A "volume" "0.700000"
7744N/A "soundlevel" "SNDLVL_NORM"
7745N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8273 "volume" "0.105000"
N/A8274 "soundlevel" "SNDLVL_75dB"
N/A8275 
N/A8276 "wave" ")player/taunt_hard_clap2.wav"
77468277}
77478278 
7748N/A"Taunt.SoldierShotgunFire"
N/A8279"Taunt.MedicHardClap6"
77498280{
7750N/A "channel" "CHAN_ITEM"
7751N/A "volume" "0.700000"
7752N/A "soundlevel" "SNDLVL_NORM"
7753N/A "wave" "weapons/shotgun_shoot.wav"
N/A8281 "channel" "CHAN_STATIC"
N/A8282 "volume" "0.035000"
N/A8283 "soundlevel" "SNDLVL_75dB"
N/A8284 
N/A8285 "wave" ")player/taunt_hard_clap3.wav"
77548286}
77558287 
7756N/A"Taunt.SoldierShotgunCockBack"
N/A8288"Taunt.MedicGloveSnap"
77578289{
7758N/A "channel" "CHAN_WEAPON"
N/A8290 "channel" "CHAN_STATIC"
77598291 "volume" "0.700000"
7760N/A "soundlevel" "SNDLVL_NORM"
7761N/A "wave" "weapons/shotgun_cock_back.wav"
N/A8292 "soundlevel" "SNDLVL_75dB"
N/A8293 
N/A8294 "wave" "player/taunt_rubberglove_snap.wav"
77628295}
77638296 
7764N/A"Taunt.SoldierShotgunCockForward"
N/A8297"Taunt.MedicViolin"
77658298{
7766N/A "channel" "CHAN_WEAPON"
7767N/A "volume" "0.700000"
7768N/A "soundlevel" "SNDLVL_NORM"
7769N/A "wave" "weapons/shotgun_cock_forward.wav"
N/A8299 "channel" "CHAN_STATIC"
N/A8300 "volume" "0.245000"
N/A8301 "soundlevel" "SNDLVL_75dB"
N/A8302 
N/A8303 "rndwave"
N/A8304 {
N/A8305 "wave" "player/taunt_v01.wav"
N/A8306 "wave" "player/taunt_v02.wav"
N/A8307 "wave" "player/taunt_v03.wav"
N/A8308 "wave" "player/taunt_v04.wav"
N/A8309 "wave" "player/taunt_v05.wav"
N/A8310 "wave" "player/taunt_v06.wav"
N/A8311 "wave" "player/taunt_v07.wav"
N/A8312 }
77708313}
N/A8314"Taunt.MedicViolinUber"
N/A8315{
N/A8316 "channel" "CHAN_STATIC"
N/A8317 "volume" "0.245000"
N/A8318 "soundlevel" "SNDLVL_75dB"
77718319 
7772N/A"Taunt.SoldierSaluteSwish"
N/A8320 "rndwave"
N/A8321 {
N/A8322 "wave" "player/uberTaunt_v01.wav"
N/A8323 "wave" "player/uberTaunt_v02.wav"
N/A8324 "wave" "player/uberTaunt_v03.wav"
N/A8325 "wave" "player/uberTaunt_v04.wav"
N/A8326 "wave" "player/uberTaunt_v05.wav"
N/A8327 "wave" "player/uberTaunt_v06.wav"
N/A8328 "wave" "player/uberTaunt_v07.wav"
N/A8329 }
N/A8330}
N/A8331 
N/A8332"Taunt.MedicHeroic"
77738333{
7774N/A "channel" "CHAN_BODY"
N/A8334 "channel" "CHAN_STATIC"
77758335 "volume" "0.700000"
7776N/A "soundlevel" "SNDLVL_NORM"
7777N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A8336 "soundlevel" "SNDLVL_95dB"
N/A8337 
N/A8338 "wave" ")player/taunt_medic_heroic.wav"
77788339}
77798340 
7780N/A"Taunt.SoldierTaps"
N/A8341"Taunt.GuitarRiff"
77818342{
7782N/A "channel" "CHAN_STATIC"
N/A8343 "channel" "CHAN_STATIC"
77838344 "volume" "0.700000"
7784N/A "soundlevel" "SNDLVL_NORM"
7785N/A "wave" ")misc/taps_02.wav"
N/A8345 "soundlevel" "SNDLVL_95dB"
N/A8346 
N/A8347 "wave" ")player\brutal_legend_taunt.wav"
77868348}
77878349 
7788N/A"Taunt.Soldier02GrenadeCatch"
N/A8350"Taunt.WormsHHG"
77898351{
77908352 "channel" "CHAN_STATIC"
7791N/A "volume" "0.525000"
7792N/A "soundlevel" "SNDLVL_75dB"
7793N/A "wave" "player/taunt_grenade_catch.wav"
N/A8353 "volume" "0.700000"
N/A8354 "soundlevel" "SNDLVL_75dB"
N/A8355 
N/A8356 "rndwave"
N/A8357 {
N/A8358 "wave" "player/taunt_wormsHHG.wav"
N/A8359 }
77948360}
77958361 
7796N/A"Taunt.Soldier02ClothesRustle"
N/A8362"Selection.MedicHeelClick"
77978363{
7798N/A "channel" "CHAN_BODY"
N/A8364 "channel" "CHAN_STATIC"
77998365 "volume" "0.525000"
7800N/A "soundlevel" "SNDLVL_75dB"
7801N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8366 "soundlevel" "SNDLVL_NONE"
N/A8367 
N/A8368 "wave" "player/taunt_heel_click.wav"
78028369}
78038370 
7804N/A"Taunt.Soldier02ShovelCatch"
N/A8371"Selection.MedicFootStomp"
78058372{
78068373 "channel" "CHAN_STATIC"
78078374 "volume" "0.525000"
7808N/A "soundlevel" "SNDLVL_75dB"
7809N/A "wave" "player/taunt_hand_clap.wav"
N/A8375 "soundlevel" "SNDLVL_NONE"
N/A8376 
N/A8377 "wave" "player/taunt_foot_stomp.wav"
78108378}
78118379 
7812N/A"Taunt.Soldier03FootStomp"
N/A8380"Selection.MedicFootSlide"
78138381{
78148382 "channel" "CHAN_STATIC"
78158383 "volume" "0.525000"
7816N/A "soundlevel" "SNDLVL_75dB"
7817N/A "wave" "player/taunt_foot_stomp.wav"
N/A8384 "soundlevel" "SNDLVL_NONE"
N/A8385 
N/A8386 "wave" "player/taunt_foot_spin.wav"
78188387}
78198388 
7820N/A"Taunt.Soldier03HelmetHit"
N/A8389"Taunt.Scout01Run"
78218390{
78228391 "channel" "CHAN_STATIC"
7823N/A "volume" "0.700000"
7824N/A "soundlevel" "SNDLVL_75dB"
7825N/A "wave" "player/taunt_helmet_hit.wav"
N/A8392 "volume" "0.175000"
N/A8393 "soundlevel" "SNDLVL_75dB"
N/A8394 
N/A8395 "wave" "player/taunt_foot_stomp.wav"
78268396}
78278397 
7828N/A"Taunt.Soldier03ClothesSwipe"
N/A8398"Taunt.Scout01HandSmack"
78298399{
7830N/A "channel" "CHAN_BODY"
N/A8400 "channel" "CHAN_STATIC"
78318401 "volume" "0.525000"
7832N/A "soundlevel" "SNDLVL_75dB"
7833N/A "wave" "player/taunt_clothes_swipe.wav"
N/A8402 "soundlevel" "SNDLVL_75dB"
N/A8403 
N/A8404 "wave" "player/taunt_hand_clap.wav"
78348405}
78358406 
7836N/A"Taunt.Soldier03ClothesRustle"
N/A8407"Taunt.Scout02Run"
78378408{
7838N/A "channel" "CHAN_BODY"
N/A8409 "channel" "CHAN_STATIC"
78398410 "volume" "0.525000"
78408411 "soundlevel" "SNDLVL_75dB"
7841N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8412 "wave" "player/taunt_foot_stomp.wav"
78428413}
78438414 
7844N/A"Taunt.Soldier03HelmetJostle"
N/A8415"Taunt.Scout03Run"
78458416{
78468417 "channel" "CHAN_STATIC"
78478418 "volume" "0.525000"
78488419 "soundlevel" "SNDLVL_75dB"
7849N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8420 "wave" "player/taunt_foot_stomp.wav"
78508421}
78518422 
7852N/A"Selection.SoldierLauncherGrab"
N/A8423"Selection.ScoutShotgunShoulder"
78538424{
78548425 "channel" "CHAN_BODY"
7855N/A "volume" "0.525000"
N/A8426 "volume" "0.700000"
78568427 "soundlevel" "SNDLVL_NONE"
7857N/A "wave" "player/taunt_grenade_catch.wav"
N/A8428 "wave" "player/taunt_shotgun_shoulder.wav"
78588429}
78598430 
7860N/A"Selection.SoldierClothesRustle"
N/A8431"Selection.ScoutShotgunTwirl"
78618432{
7862N/A "channel" "CHAN_ITEM"
N/A8433 "channel" "CHAN_BODY"
78638434 "volume" "0.700000"
78648435 "soundlevel" "SNDLVL_NONE"
7865N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8436 "wave" "player/taunt_shotgun_twirl.wav"
78668437}
78678438 
7868N/A"Selection.SoldierEquipment"
N/A8439"Taunt.Sniper02HealClick"
78698440{
78708441 "channel" "CHAN_STATIC"
7871N/A "volume" "0.700000"
7872N/A "soundlevel" "SNDLVL_NONE"
7873N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8442 "volume" "0.525000"
N/A8443 "soundlevel" "SNDLVL_75dB"
N/A8444 "wave" "player/taunt_foot_stomp.wav"
78748445}
78758446 
7876N/A"Selection.SoldierLauncherSetStart"
N/A8447"Taunt.Sniper02FootStomp"
78778448{
78788449 "channel" "CHAN_STATIC"
7879N/A "volume" "0.385000"
7880N/A "soundlevel" "SNDLVL_NONE"
7881N/A "wave" "player/taunt_equipment_gun2.wav"
N/A8450 "volume" "0.350000"
N/A8451 "soundlevel" "SNDLVL_75dB"
N/A8452 "wave" "player/taunt_foot_stomp.wav"
78828453}
78838454 
7884N/A"Selection.SoldierLauncherHitGround"
N/A8455"Taunt.Sniper02FootSlide"
78858456{
7886N/A "channel" "CHAN_BODY"
7887N/A "volume" "0.175000"
7888N/A "soundlevel" "SNDLVL_NONE"
7889N/A "wave" "player/taunt_launcher_hit.wav"
N/A8457 "channel" "CHAN_STATIC"
N/A8458 "volume" "0.525000"
N/A8459 "soundlevel" "SNDLVL_75dB"
N/A8460 "wave" "player/taunt_foot_spin.wav"
78908461}
78918462 
7892N/A"Selection.SoldierLauncherSetStop"
N/A8463"Taunt.Sniper03MacheteUnsheath"
78938464{
78948465 "channel" "CHAN_STATIC"
7895N/A "volume" "0.385000"
7896N/A "soundlevel" "SNDLVL_NONE"
7897N/A "wave" "player/taunt_equipment_gun1.wav"
N/A8466 "volume" "0.700000"
N/A8467 "soundlevel" "SNDLVL_75dB"
N/A8468 "wave" "player/taunt_machete_draw.wav"
78988469}
78998470 
7900N/A"Taunt.HeavyUpperCut"
N/A8471"Taunt.Sniper03MacheteCatch"
79018472{
79028473 "channel" "CHAN_STATIC"
7903N/A "volume" "0.700000"
N/A8474 "volume" "0.525000"
79048475 "soundlevel" "SNDLVL_75dB"
7905N/A "wave" "player/taunt_heavy_upper_cut.wav"
N/A8476 "wave" "player/taunt_machete_catch.wav"
79068477}
79078478 
7908N/A"Taunt.HeavyBell"
N/A8479"Selection.SniperHatTip"
79098480{
7910N/A "channel" "CHAN_ITEM"
N/A8481 "channel" "CHAN_STATIC"
79118482 "volume" "0.700000"
7912N/A "soundlevel" "SNDLVL_75dB"
7913N/A "wave" "player/taunt_bell.wav"
N/A8483 "soundlevel" "SNDLVL_NONE"
N/A8484 "wave" "player/taunt_clothes_swipe.wav"
79148485}
79158486 
7916N/A"Taunt.Heavy01HoldGun"
N/A8487"Taunt.Spy01TieFix"
79178488{
79188489 "channel" "CHAN_STATIC"
79198490 "volume" "0.525000"
79208491 "soundlevel" "SNDLVL_75dB"
7921N/A "wave" "player/taunt_grenade_catch.wav"
N/A8492 "wave" "player/taunt_tie_fix.wav"
79228493}
79238494 
7924N/A"Taunt.Heavy01HoldGunLight"
N/A8495"Taunt.Spy03FootStomp"
79258496{
79268497 "channel" "CHAN_STATIC"
79278498 "volume" "0.525000"
79288499 "soundlevel" "SNDLVL_75dB"
7929N/A "wave" "player/taunt_hand_clap2.wav"
N/A8500 "wave" "player/taunt_foot_stomp.wav"
79308501}
79318502 
7932N/A"Taunt.Heavy01ClothesRustle"
N/A8503"Taunt.Spy03KnifeCatch"
79338504{
7934N/A "channel" "CHAN_BODY"
N/A8505 "channel" "CHAN_STATIC"
79358506 "volume" "0.525000"
79368507 "soundlevel" "SNDLVL_75dB"
7937N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8508 "wave" "player/taunt_grenade_catch.wav"
79388509}
79398510 
7940N/A"Taunt.Heavy01EquipmentGun"
N/A8511"Taunt.Spy04CigFlick"
79418512{
7942N/A "channel" "CHAN_ITEM"
N/A8513 "channel" "CHAN_STATIC"
79438514 "volume" "0.525000"
79448515 "soundlevel" "SNDLVL_75dB"
7945N/A "wave" "player/taunt_equipment_gun1.wav"
N/A8516 "wave" "player/taunt_cig_flick.wav"
79468517}
79478518 
7948N/A"Taunt.Heavy01EquipmentGun2"
N/A8519"Taunt.SpyCigCaseClose"
79498520{
7950N/A "channel" "CHAN_ITEM"
7951N/A "volume" "0.525000"
N/A8521 "channel" "CHAN_STATIC"
N/A8522 "volume" "0.700000"
79528523 "soundlevel" "SNDLVL_75dB"
7953N/A "wave" "player/taunt_equipment_gun2.wav"
N/A8524 "wave" "player/taunt_cig_case_close.wav"
79548525}
79558526 
7956N/A"Taunt.Heavy01EquipmentRustleHeavy"
N/A8527"Selection.SpyClothesRustle1"
79578528{
79588529 "channel" "CHAN_STATIC"
79598530 "volume" "0.525000"
7960N/A "soundlevel" "SNDLVL_75dB"
7961N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A8531 "soundlevel" "SNDLVL_NONE"
N/A8532 "wave" "player/taunt_clothes_swipe.wav"
79628533}
79638534 
7964N/A"Taunt.Heavy02ShotgunSpin"
N/A8535"Selection.SpyClothesRustle2"
79658536{
7966N/A "channel" "CHAN_BODY"
N/A8537 "channel" "CHAN_STATIC"
79678538 "volume" "0.525000"
7968N/A "soundlevel" "SNDLVL_75dB"
7969N/A "wave" "player/taunt_shotgun_spin.wav"
N/A8539 "soundlevel" "SNDLVL_NONE"
N/A8540 "wave" "player/taunt_clothes_swipe2.wav"
79708541}
79718542 
N/A8543"Taunt.SoldierClothesRustle"
N/A8544{
N/A8545 "channel" "CHAN_STATIC"
N/A8546 "volume" "0.700000"
N/A8547 "soundlevel" "SNDLVL_NORM"
N/A8548 "wave" "player/taunt_clothes_swipe2.wav"
N/A8549}
79728550 
7973N/A"Taunt.Heavy02ShotgunGrab"
N/A8551"Selection.SpyPuff"
N/A8552{
N/A8553 "channel" "CHAN_STATIC"
N/A8554 "volume" "0.700000"
N/A8555 "soundlevel" "SNDLVL_NONE"
N/A8556 "wave" "player/taunt_puff.wav"
N/A8557}
N/A8558 
N/A8559"Selection.SpyPuffAh"
79748560{
79758561 "channel" "CHAN_BODY"
N/A8562 "volume" "0.700000"
N/A8563 "soundlevel" "SNDLVL_NONE"
N/A8564 "wave" "player/taunt_puff_ah.wav"
N/A8565}
N/A8566 
N/A8567"Taunt.Soldier01HeelClick"
N/A8568{
N/A8569 "channel" "CHAN_STATIC"
79768570 "volume" "0.525000"
79778571 "soundlevel" "SNDLVL_75dB"
7978N/A "wave" "player/taunt_hand_clap.wav"
N/A8572 "wave" "player/taunt_foot_stomp.wav"
79798573}
79808574 
7981N/A"Taunt.Heavy02EquipmentJingle"
N/A8575"Taunt.Soldier01ClothesSwipe"
79828576{
79838577 "channel" "CHAN_BODY"
79848578 "volume" "0.525000"
79858579 "soundlevel" "SNDLVL_75dB"
7986N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8580 "wave" "player/taunt_clothes_swipe.wav"
79878581}
79888582 
7989N/A"Taunt.Heavy03ClothesRustle"
N/A8583"Taunt.Soldier01ClothesRustle"
79908584{
79918585 "channel" "CHAN_BODY"
79928586 "volume" "0.525000"
79948588 "wave" "player/taunt_clothes_rustle.wav"
79958589}
79968590 
7997N/A"Taunt.Heavy03ClothesSwipe"
N/A8591"Taunt.Soldier01HelmetJostle"
79988592{
7999N/A "channel" "CHAN_ITEM"
N/A8593 "channel" "CHAN_STATIC"
80008594 "volume" "0.525000"
80018595 "soundlevel" "SNDLVL_75dB"
8002N/A "wave" "player/taunt_clothes_swipe.wav"
N/A8596 "wave" "player/taunt_equipment_jingle3.wav"
80038597}
80048598 
8005N/A"Taunt.Heavy03EquipmentJingle"
N/A8599"Taunt.SoldierKnuckleCrack"
80068600{
8007N/A "channel" "CHAN_BODY"
8008N/A "volume" "0.525000"
8009N/A "soundlevel" "SNDLVL_75dB"
8010N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A8601 "channel" "CHAN_STATIC"
N/A8602 "volume" "0.175000"
N/A8603 "soundlevel" "SNDLVL_NORM"
N/A8604 "wave" "player/taunt_knuckle_crack.wav"
80118605}
80128606 
8013N/A"Taunt.Heavy03EquipmentJingleShort"
N/A8607"Taunt.TauntChestThumpYell"
80148608{
8015N/A "channel" "CHAN_BODY"
8016N/A "volume" "0.525000"
8017N/A "soundlevel" "SNDLVL_75dB"
8018N/A "wave" "player/taunt_equipment_jingle3short.wav"
N/A8609 "channel" "CHAN_VOICE"
N/A8610 "volume" "0.700000"
N/A8611 "soundlevel" "SNDLVL_NORM"
N/A8612 "wave" "vo/soldier_DirectHitTaunt02.mp3"
80198613}
80208614 
8021N/A"Selection.HeavyFootStomp"
N/A8615"Taunt.SoldierChestThump"
N/A8616{
N/A8617 "channel" "CHAN_STATIC"
N/A8618 "volume" "0.175000"
N/A8619 "soundlevel" "SNDLVL_NORM"
N/A8620 "wave" "player/taunt_chest_thump.wav"
N/A8621}
N/A8622 
N/A8623"Taunt.SoldierChestThumpAlt"
N/A8624{
N/A8625 "channel" "CHAN_STATIC"
N/A8626 "volume" "0.175000"
N/A8627 "soundlevel" "SNDLVL_NORM"
N/A8628 "wave" "player/taunt_chest_thump_alt.wav"
N/A8629}
N/A8630 
N/A8631"Taunt.SoldierChestThumpLow"
N/A8632{
N/A8633 "channel" "CHAN_STATIC"
N/A8634 "volume" "0.070000"
N/A8635 "soundlevel" "SNDLVL_NORM"
N/A8636 "wave" "player/taunt_chest_thump.wav"
N/A8637}
N/A8638 
N/A8639 
N/A8640"Taunt.SoldierGrenadePull"
N/A8641{
N/A8642 "channel" "CHAN_STATIC"
N/A8643 "volume" "0.700000"
N/A8644 "soundlevel" "SNDLVL_NORM"
N/A8645 "wave" "player/taunt_equipment_jingle3.wav"
N/A8646}
N/A8647 
N/A8648"Taunt.SoldierShotgunFire"
80228649{
80238650 "channel" "CHAN_ITEM"
80248651 "volume" "0.700000"
8025N/A "soundlevel" "SNDLVL_NONE"
8026N/A "wave" "player/taunt_foot_stomp.wav"
N/A8652 "soundlevel" "SNDLVL_NORM"
N/A8653 "wave" "weapons/shotgun_shoot.wav"
80278654}
80288655 
8029N/A"Selection.HeavyEquipment1"
N/A8656"Taunt.SoldierShotgunCockBack"
80308657{
8031N/A "channel" "CHAN_BODY"
N/A8658 "channel" "CHAN_WEAPON"
80328659 "volume" "0.700000"
8033N/A "soundlevel" "SNDLVL_NONE"
8034N/A "wave" "player/taunt_equipment_gun2.wav"
N/A8660 "soundlevel" "SNDLVL_NORM"
N/A8661 "wave" "weapons/shotgun_cock_back.wav"
80358662}
80368663 
8037N/A"Selection.HeavyEquipment2"
N/A8664"Taunt.SoldierShotgunCockForward"
N/A8665{
N/A8666 "channel" "CHAN_WEAPON"
N/A8667 "volume" "0.700000"
N/A8668 "soundlevel" "SNDLVL_NORM"
N/A8669 "wave" "weapons/shotgun_cock_forward.wav"
N/A8670}
N/A8671 
N/A8672"Taunt.SoldierSaluteSwish"
80388673{
80398674 "channel" "CHAN_BODY"
80408675 "volume" "0.700000"
8041N/A "soundlevel" "SNDLVL_NONE"
8042N/A "wave" "player/taunt_equipment_gun1.wav"
N/A8676 "soundlevel" "SNDLVL_NORM"
N/A8677 "wave" "player/taunt_clothes_swipe2.wav"
80438678}
80448679 
8045N/A"Selection.HeavyClothesRustle"
N/A8680"Taunt.SoldierTaps"
80468681{
8047N/A "channel" "CHAN_STATIC"
N/A8682 "channel" "CHAN_STATIC"
80488683 "volume" "0.700000"
8049N/A "soundlevel" "SNDLVL_NONE"
8050N/A "wave" "player/taunt_clothes_rustle.wav"
N/A8684 "soundlevel" "SNDLVL_NORM"
N/A8685 "wave" ")misc/taps_02.wav"
80518686}
80528687 
8053N/A"Taunt.Pyro01FootStomp"
N/A8688"Taunt.Soldier02GrenadeCatch"
80548689{
8055N/A "channel" "CHAN_BODY"
N/A8690 "channel" "CHAN_STATIC"
80568691 "volume" "0.525000"
80578692 "soundlevel" "SNDLVL_75dB"
8058N/A "wave" "player/taunt_foot_stomp.wav"
N/A8693 "wave" "player/taunt_grenade_catch.wav"
80598694}
80608695 
8061N/A"Taunt.Pyro01Equipment1"
N/A8696"Taunt.Soldier02ClothesRustle"
80628697{
8063N/A "channel" "CHAN_STATIC"
8064N/A "volume" "0.140000"
8065N/A "soundlevel" "SNDLVL_75dB"
8066N/A "wave" "player/taunt_equipment_gun2.wav"
N/A8698 "channel" "CHAN_BODY"
N/A8699 "volume" "0.525000"
N/A8700 "soundlevel" "SNDLVL_75dB"
N/A8701 "wave" "player/taunt_clothes_rustle.wav"
80678702}
80688703 
8069N/A"Taunt.Pyro01Equipment2"
N/A8704"Taunt.Soldier02ShovelCatch"
80708705{
80718706 "channel" "CHAN_STATIC"
8072N/A "volume" "0.245000"
8073N/A "soundlevel" "SNDLVL_75dB"
8074N/A "wave" "player/taunt_equipment_gun1.wav"
N/A8707 "volume" "0.525000"
N/A8708 "soundlevel" "SNDLVL_75dB"
N/A8709 "wave" "player/taunt_hand_clap.wav"
80758710}
80768711 
8077N/A"Taunt.Pyro02Fire"
N/A8712"Taunt.Soldier03FootStomp"
80788713{
8079N/A "channel" "CHAN_BODY"
N/A8714 "channel" "CHAN_STATIC"
80808715 "volume" "0.525000"
80818716 "soundlevel" "SNDLVL_75dB"
8082N/A "wave" "player/taunt_fire.wav"
N/A8717 "wave" "player/taunt_foot_stomp.wav"
80838718}
80848719 
8085N/A"Taunt.Pyro03RockStar"
N/A8720"Taunt.Soldier03HelmetHit"
80868721{
8087N/A "channel" "CHAN_BODY"
8088N/A "volume" "0.525000"
N/A8722 "channel" "CHAN_STATIC"
N/A8723 "volume" "0.700000"
80898724 "soundlevel" "SNDLVL_75dB"
8090N/A "wave" "player/taunt_rockstar.wav"
N/A8725 "wave" "player/taunt_helmet_hit.wav"
80918726}
80928727 
8093N/A"Taunt.Pyro03RockStarEnd"
N/A8728"Taunt.Soldier03ClothesSwipe"
80948729{
80958730 "channel" "CHAN_BODY"
80968731 "volume" "0.525000"
80978732 "soundlevel" "SNDLVL_75dB"
8098N/A "wave" "player/taunt_rockstar_end.wav"
N/A8733 "wave" "player/taunt_clothes_swipe.wav"
80998734}
81008735 
8101N/A"Selection.PyroClothesRustle"
N/A8736"Taunt.Soldier03ClothesRustle"
81028737{
81038738 "channel" "CHAN_BODY"
81048739 "volume" "0.525000"
8105N/A "soundlevel" "SNDLVL_NONE"
N/A8740 "soundlevel" "SNDLVL_75dB"
81068741 "wave" "player/taunt_clothes_rustle.wav"
81078742}
81088743 
8109N/A"Selection.PyroEquipment1"
N/A8744"Taunt.Soldier03HelmetJostle"
81108745{
8111N/A "channel" "CHAN_ITEM"
N/A8746 "channel" "CHAN_STATIC"
81128747 "volume" "0.525000"
8113N/A "soundlevel" "SNDLVL_NONE"
N/A8748 "soundlevel" "SNDLVL_75dB"
81148749 "wave" "player/taunt_equipment_jingle3.wav"
81158750}
81168751 
8117N/A"Selection.PyroEquipment2"
N/A8752"Selection.SoldierLauncherGrab"
81188753{
8119N/A "channel" "CHAN_ITEM"
N/A8754 "channel" "CHAN_BODY"
81208755 "volume" "0.525000"
81218756 "soundlevel" "SNDLVL_NONE"
8122N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A8757 "wave" "player/taunt_grenade_catch.wav"
81238758}
81248759 
8125N/A 
8126N/A"Selection.PyroFootStomp"
N/A8760"Selection.SoldierClothesRustle"
81278761{
81288762 "channel" "CHAN_ITEM"
8129N/A "volume" "0.525000"
N/A8763 "volume" "0.700000"
81308764 "soundlevel" "SNDLVL_NONE"
8131N/A "wave" "player/taunt_foot_stomp.wav"
N/A8765 "wave" "player/taunt_clothes_rustle.wav"
81328766}
8133N/A"Taunt.PyroBalloonicorn"
N/A8767 
N/A8768"Selection.SoldierEquipment"
81348769{
81358770 "channel" "CHAN_STATIC"
8136N/A "volume" "0.525000"
8137N/A "soundlevel" "SNDLVL_75dB"
8138N/A "wave" "player/taunt_pyro_balloonicorn.wav"
8139N/A 
N/A8771 "volume" "0.700000"
N/A8772 "soundlevel" "SNDLVL_NONE"
N/A8773 "wave" "player/taunt_equipment_jingle3.wav"
81408774}
8141N/A"Taunt.PyroHellicorn"
N/A8775 
N/A8776"Selection.SoldierLauncherSetStart"
81428777{
81438778 "channel" "CHAN_STATIC"
8144N/A "volume" "0.525000"
8145N/A "soundlevel" "SNDLVL_75dB"
8146N/A "wave" "player/taunt_pyro_hellicorn.wav"
N/A8779 "volume" "0.385000"
N/A8780 "soundlevel" "SNDLVL_NONE"
N/A8781 "wave" "player/taunt_equipment_gun2.wav"
81478782}
81488783 
8149N/A 
8150N/A 
8151N/A//-----------------------------------------------------------------------------
8152N/A//End Taunts
8153N/A//-----------------------------------------------------------------------------
8154N/A 
8155N/A"Medic.AutoCallerAnnounce"
N/A8784"Selection.SoldierLauncherHitGround"
81568785{
8157N/A "channel" "CHAN_VOICE"
8158N/A "volume" "0.700000"
8159N/A "soundlevel" "SNDLVL_86dBM"
8160N/A "wave" ")ui/medic_alert.wav"
N/A8786 "channel" "CHAN_BODY"
N/A8787 "volume" "0.175000"
N/A8788 "soundlevel" "SNDLVL_NONE"
N/A8789 "wave" "player/taunt_launcher_hit.wav"
81618790}
81628791 
8163N/A"Halloween.CrazyLaugh"
N/A8792"Selection.SoldierLauncherSetStop"
81648793{
81658794 "channel" "CHAN_STATIC"
8166N/A "volume" "0.700000"
8167N/A "pitch" "90, 110"
8168N/A "soundlevel" "SNDLVL_85dB"
8169N/A "rndwave"
8170N/A {
8171N/A "wave" "items/halloween/crazy01.wav"
8172N/A "wave" "items/halloween/crazy02.wav"
8173N/A "wave" "items/halloween/crazy03.wav"
8174N/A }
N/A8795 "volume" "0.385000"
N/A8796 "soundlevel" "SNDLVL_NONE"
N/A8797 "wave" "player/taunt_equipment_gun1.wav"
81758798}
8176N/A"Halloween.BlackCat"
N/A8799 
N/A8800"Taunt.HeavyUpperCut"
81778801{
81788802 "channel" "CHAN_STATIC"
81798803 "volume" "0.700000"
8180N/A "pitch" "90, 110"
8181N/A "soundlevel" "SNDLVL_85dB"
8182N/A "rndwave"
8183N/A {
8184N/A "wave" "items/halloween/cat01.wav"
8185N/A "wave" "items/halloween/cat02.wav"
8186N/A "wave" "items/halloween/cat03.wav"
8187N/A }
N/A8804 "soundlevel" "SNDLVL_75dB"
N/A8805 "wave" "player/taunt_heavy_upper_cut.wav"
81888806}
8189N/A"Halloween.Gremlin"
N/A8807 
N/A8808"Taunt.HeavyBell"
81908809{
8191N/A "channel" "CHAN_STATIC"
N/A8810 "channel" "CHAN_ITEM"
81928811 "volume" "0.700000"
8193N/A "pitch" "90, 110"
8194N/A "soundlevel" "SNDLVL_85dB"
8195N/A "rndwave"
8196N/A {
8197N/A "wave" "items/halloween/gremlin01.wav"
8198N/A "wave" "items/halloween/gremlin02.wav"
8199N/A "wave" "items/halloween/gremlin03.wav"
8200N/A }
N/A8812 "soundlevel" "SNDLVL_75dB"
N/A8813 "wave" "player/taunt_bell.wav"
82018814}
8202N/A"Halloween.Werewolf"
N/A8815 
N/A8816"Taunt.Heavy01HoldGun"
82038817{
82048818 "channel" "CHAN_STATIC"
8205N/A "volume" "0.700000"
8206N/A "pitch" "90, 110"
8207N/A "soundlevel" "SNDLVL_85dB"
8208N/A "rndwave"
8209N/A {
8210N/A "wave" "items/halloween/werewolf01.wav"
8211N/A "wave" "items/halloween/werewolf02.wav"
8212N/A "wave" "items/halloween/werewolf03.wav"
8213N/A }
N/A8819 "volume" "0.525000"
N/A8820 "soundlevel" "SNDLVL_75dB"
N/A8821 "wave" "player/taunt_grenade_catch.wav"
82148822}
8215N/A"Halloween.Banshee"
N/A8823 
N/A8824"Taunt.Heavy01HoldGunLight"
82168825{
82178826 "channel" "CHAN_STATIC"
8218N/A "volume" "0.700000"
8219N/A "pitch" "90, 110"
8220N/A "soundlevel" "SNDLVL_95dB"
8221N/A "rndwave"
8222N/A {
8223N/A "wave" "items/halloween/banshee01.wav"
8224N/A "wave" "items/halloween/banshee02.wav"
8225N/A "wave" "items/halloween/banshee03.wav"
8226N/A }
N/A8827 "volume" "0.525000"
N/A8828 "soundlevel" "SNDLVL_75dB"
N/A8829 "wave" "player/taunt_hand_clap2.wav"
82278830}
8228N/A"Halloween.SFX"
N/A8831 
N/A8832"Taunt.Heavy01ClothesRustle"
82298833{
8230N/A "channel" "CHAN_STATIC"
8231N/A "volume" "0.700000"
8232N/A "pitch" "90, 110"
8233N/A "soundlevel" "SNDLVL_85dB"
8234N/A "rndwave"
8235N/A {
8236N/A "wave" "items/halloween/spooky01.wav"
8237N/A "wave" "items/halloween/spooky02.wav"
8238N/A "wave" "items/halloween/spooky03.wav"
8239N/A }
N/A8834 "channel" "CHAN_BODY"
N/A8835 "volume" "0.525000"
N/A8836 "soundlevel" "SNDLVL_75dB"
N/A8837 "wave" "player/taunt_clothes_rustle.wav"
82408838}
8241N/A"Halloween.Stabby"
N/A8839 
N/A8840"Taunt.Heavy01EquipmentGun"
82428841{
8243N/A "channel" "CHAN_STATIC"
8244N/A "volume" "0.700000"
8245N/A "pitch" "90, 110"
8246N/A "soundlevel" "SNDLVL_90dB"
8247N/A "wave" "items/halloween/stabby.wav"
N/A8842 "channel" "CHAN_ITEM"
N/A8843 "volume" "0.525000"
N/A8844 "soundlevel" "SNDLVL_75dB"
N/A8845 "wave" "player/taunt_equipment_gun1.wav"
82488846}
8249N/A"Halloween.Witch"
N/A8847 
N/A8848"Taunt.Heavy01EquipmentGun2"
82508849{
8251N/A "channel" "CHAN_STATIC"
8252N/A "volume" "0.700000"
8253N/A "pitch" "90, 110"
8254N/A "soundlevel" "SNDLVL_85dB"
8255N/A "rndwave"
8256N/A {
8257N/A "wave" "items/halloween/witch01.wav"
8258N/A "wave" "items/halloween/witch02.wav"
8259N/A "wave" "items/halloween/witch03.wav"
8260N/A }
N/A8850 "channel" "CHAN_ITEM"
N/A8851 "volume" "0.525000"
N/A8852 "soundlevel" "SNDLVL_75dB"
N/A8853 "wave" "player/taunt_equipment_gun2.wav"
82618854}
82628855 
8263N/A"Player.YouAreIt"
N/A8856"Taunt.Heavy01EquipmentRustleHeavy"
82648857{
8265N/A "channel" "CHAN_STATIC"
8266N/A "volume" "0.700000"
8267N/A "soundlevel" "SNDLVL_NONE"
8268N/A "pitch" "PITCH_NORM"
8269N/A "wave" "ui/halloween_boss_chosen_it.wav"
N/A8858 "channel" "CHAN_STATIC"
N/A8859 "volume" "0.525000"
N/A8860 "soundlevel" "SNDLVL_75dB"
N/A8861 "wave" "player/taunt_equipment_jingle2.wav"
82708862}
82718863 
8272N/A"Player.TaggedOtherIT"
N/A8864"Taunt.Heavy02ShotgunSpin"
82738865{
8274N/A "channel" "CHAN_STATIC"
8275N/A "volume" "0.700000"
8276N/A "soundlevel" "SNDLVL_NONE"
8277N/A "pitch" "PITCH_NORM"
8278N/A "wave" "ui/halloween_boss_tagged_other_it.wav"
N/A8866 "channel" "CHAN_BODY"
N/A8867 "volume" "0.525000"
N/A8868 "soundlevel" "SNDLVL_75dB"
N/A8869 "wave" "player/taunt_shotgun_spin.wav"
82798870}
82808871 
8281N/A"Player.IsNowIT"
N/A8872 
N/A8873"Taunt.Heavy02ShotgunGrab"
82828874{
8283N/A "channel" "CHAN_STATIC"
8284N/A "volume" "0.700000"
8285N/A "soundlevel" "SNDLVL_95dB"
8286N/A "pitch" "PITCH_NORM"
8287N/A "wave" "ui/halloween_boss_player_becomes_it.wav"
N/A8875 "channel" "CHAN_BODY"
N/A8876 "volume" "0.525000"
N/A8877 "soundlevel" "SNDLVL_75dB"
N/A8878 "wave" "player/taunt_hand_clap.wav"
82888879}
82898880 
8290N/A"Samurai.Exaltation"
N/A8881"Taunt.Heavy02EquipmentJingle"
82918882{
8292N/A "channel" "CHAN_STATIC"
8293N/A "volume" "0.700000"
8294N/A "pitch" "90, 110"
8295N/A "soundlevel" "SNDLVL_85dB"
8296N/A "rndwave"
8297N/A {
8298N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_01.wav"
8299N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_02.wav"
8300N/A "wave" ")items\samurai\TF_samurai_noisemaker_setA_03.wav"
8301N/A }
N/A8883 "channel" "CHAN_BODY"
N/A8884 "volume" "0.525000"
N/A8885 "soundlevel" "SNDLVL_75dB"
N/A8886 "wave" "player/taunt_equipment_jingle3.wav"
83028887}
83038888 
8304N/A"Samurai.Koto"
N/A8889"Taunt.Heavy03ClothesRustle"
83058890{
8306N/A "channel" "CHAN_STATIC"
8307N/A "volume" "0.700000"
8308N/A "soundlevel" "SNDLVL_85dB"
8309N/A "rndwave"
8310N/A {
8311N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_01.wav"
8312N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_02.wav"
8313N/A "wave" ")items\samurai\TF_samurai_noisemaker_setB_03.wav"
8314N/A }
N/A8891 "channel" "CHAN_BODY"
N/A8892 "volume" "0.525000"
N/A8893 "soundlevel" "SNDLVL_75dB"
N/A8894 "wave" "player/taunt_clothes_rustle.wav"
83158895}
83168896 
8317N/A"Samurai.Conch"
N/A8897"Taunt.Heavy03ClothesSwipe"
83188898{
8319N/A "channel" "CHAN_STATIC"
8320N/A "volume" "0.700000"
8321N/A "soundlevel" "SNDLVL_140dB"
8322N/A "wave" ")items\samurai\TF_conch.wav"
N/A8899 "channel" "CHAN_ITEM"
N/A8900 "volume" "0.525000"
N/A8901 "soundlevel" "SNDLVL_75dB"
N/A8902 "wave" "player/taunt_clothes_swipe.wav"
83238903}
83248904 
8325N/A"Fundraiser.Bell"
N/A8905"Taunt.Heavy03EquipmentJingle"
83268906{
8327N/A "channel" "CHAN_STATIC"
8328N/A "volume" "0.700000"
8329N/A "soundlevel" "SNDLVL_85dB"
8330N/A "rndwave"
8331N/A {
8332N/A "wave" ")items\japan_fundraiser\TF_zen_bell_01.wav"
8333N/A "wave" ")items\japan_fundraiser\TF_zen_bell_02.wav"
8334N/A "wave" ")items\japan_fundraiser\TF_zen_bell_03.wav"
8335N/A "wave" ")items\japan_fundraiser\TF_zen_bell_04.wav"
8336N/A "wave" ")items\japan_fundraiser\TF_zen_bell_05.wav"
8337N/A }
N/A8907 "channel" "CHAN_BODY"
N/A8908 "volume" "0.525000"
N/A8909 "soundlevel" "SNDLVL_75dB"
N/A8910 "wave" "player/taunt_equipment_jingle3.wav"
83388911}
83398912 
8340N/A"Fundraiser.Tingsha"
N/A8913"Taunt.Heavy03EquipmentJingleShort"
83418914{
8342N/A "channel" "CHAN_STATIC"
8343N/A "volume" "0.700000"
8344N/A "soundlevel" "SNDLVL_95dB"
8345N/A "rndwave"
8346N/A {
8347N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8348N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8349N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8350N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8351N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8352N/A "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
8353N/A }
N/A8915 "channel" "CHAN_BODY"
N/A8916 "volume" "0.525000"
N/A8917 "soundlevel" "SNDLVL_75dB"
N/A8918 "wave" "player/taunt_equipment_jingle3short.wav"
83548919}
83558920 
8356N/A"Fundraiser.PrayerBowl"
N/A8921"Selection.HeavyFootStomp"
83578922{
8358N/A "channel" "CHAN_STATIC"
N/A8923 "channel" "CHAN_ITEM"
83598924 "volume" "0.700000"
8360N/A "soundlevel" "SNDLVL_130dB"
8361N/A "rndwave"
8362N/A {
8363N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_01.wav"
8364N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_02.wav"
8365N/A "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_03.wav"
8366N/A }
N/A8925 "soundlevel" "SNDLVL_NONE"
N/A8926 "wave" "player/taunt_foot_stomp.wav"
83678927}
83688928 
8369N/A"Summer.Fireworks"
N/A8929"Selection.HeavyEquipment1"
83708930{
8371N/A "channel" "CHAN_STATIC"
N/A8931 "channel" "CHAN_BODY"
83728932 "volume" "0.700000"
8373N/A "soundlevel" "SNDLVL_100dB"
8374N/A "rndwave"
8375N/A {
8376N/A "wave" ")items/summer/summer_fireworks1.wav"
8377N/A "wave" ")items/summer/summer_fireworks2.wav"
8378N/A "wave" ")items/summer/summer_fireworks3.wav"
8379N/A "wave" ")items/summer/summer_fireworks4.wav"
8380N/A }
N/A8933 "soundlevel" "SNDLVL_NONE"
N/A8934 "wave" "player/taunt_equipment_gun2.wav"
83818935}
83828936 
8383N/A"TFPlayer.HighFive"
N/A8937"Selection.HeavyEquipment2"
83848938{
8385N/A "channel" "CHAN_STATIC"
N/A8939 "channel" "CHAN_BODY"
83868940 "volume" "0.700000"
8387N/A "soundlevel" "SNDLVL_100dB"
8388N/A "wave" ")misc\high_five.wav"
N/A8941 "soundlevel" "SNDLVL_NONE"
N/A8942 "wave" "player/taunt_equipment_gun1.wav"
83898943}
83908944 
8391N/A"soccer.vuvezela"
N/A8945"Selection.HeavyClothesRustle"
83928946{
83938947 "channel" "CHAN_STATIC"
83948948 "volume" "0.700000"
8395N/A "soundlevel" "SNDLVL_85dB"
8396N/A "rndwave"
8397N/A {
8398N/A "wave" ")items\football_manager\vuvezela_01.wav"
8399N/A "wave" ")items\football_manager\vuvezela_02.wav"
8400N/A "wave" ")items\football_manager\vuvezela_03.wav"
8401N/A "wave" ")items\football_manager\vuvezela_04.wav"
8402N/A "wave" ")items\football_manager\vuvezela_05.wav"
8403N/A "wave" ")items\football_manager\vuvezela_06.wav"
8404N/A "wave" ")items\football_manager\vuvezela_07.wav"
8405N/A "wave" ")items\football_manager\vuvezela_08.wav"
8406N/A "wave" ")items\football_manager\vuvezela_09.wav"
8407N/A "wave" ")items\football_manager\vuvezela_10.wav"
8408N/A "wave" ")items\football_manager\vuvezela_11.wav"
8409N/A "wave" ")items\football_manager\vuvezela_12.wav"
8410N/A "wave" ")items\football_manager\vuvezela_13.wav"
8411N/A "wave" ")items\football_manager\vuvezela_14.wav"
8412N/A "wave" ")items\football_manager\vuvezela_15.wav"
8413N/A "wave" ")items\football_manager\vuvezela_16.wav"
8414N/A "wave" ")items\football_manager\vuvezela_17.wav"
8415N/A }
N/A8949 "soundlevel" "SNDLVL_NONE"
N/A8950 "wave" "player/taunt_clothes_rustle.wav"
84168951}
84178952 
8418N/A"halloween.wolf_01"
N/A8953"Taunt.Pyro01FootStomp"
84198954{
8420N/A "channel" "CHAN_STATIC"
8421N/A "volume" "0.700000"
8422N/A "soundlevel" "SNDLVL_85dB"
8423N/A "wave" ")misc\wolf_howl_01.wav"
N/A8955 "channel" "CHAN_BODY"
N/A8956 "volume" "0.525000"
N/A8957 "soundlevel" "SNDLVL_75dB"
N/A8958 "wave" "player/taunt_foot_stomp.wav"
84248959}
84258960 
8426N/A"halloween.wolf_02"
N/A8961"Taunt.Pyro01Equipment1"
84278962{
84288963 "channel" "CHAN_STATIC"
8429N/A "volume" "0.700000"
8430N/A "soundlevel" "SNDLVL_85dB"
8431N/A "wave" ")misc\wolf_howl_02.wav"
N/A8964 "volume" "0.140000"
N/A8965 "soundlevel" "SNDLVL_75dB"
N/A8966 "wave" "player/taunt_equipment_gun2.wav"
84328967}
84338968 
8434N/A"halloween.wolf_03"
N/A8969"Taunt.Pyro01Equipment2"
84358970{
84368971 "channel" "CHAN_STATIC"
8437N/A "volume" "0.700000"
8438N/A "soundlevel" "SNDLVL_85dB"
8439N/A "wave" ")misc\wolf_howl_03.wav"
N/A8972 "volume" "0.245000"
N/A8973 "soundlevel" "SNDLVL_75dB"
N/A8974 "wave" "player/taunt_equipment_gun1.wav"
84408975}
84418976 
8442N/A"xmas.jingle"
N/A8977"Taunt.Pyro02Fire"
N/A8978{
N/A8979 "channel" "CHAN_BODY"
N/A8980 "volume" "0.525000"
N/A8981 "soundlevel" "SNDLVL_75dB"
N/A8982 "wave" "player/taunt_fire.wav"
N/A8983}
N/A8984 
N/A8985"Taunt.Pyro03RockStar"
N/A8986{
N/A8987 "channel" "CHAN_BODY"
N/A8988 "volume" "0.525000"
N/A8989 "soundlevel" "SNDLVL_75dB"
N/A8990 "wave" "player/taunt_rockstar.wav"
N/A8991}
N/A8992 
N/A8993"Taunt.Pyro03RockStarEnd"
N/A8994{
N/A8995 "channel" "CHAN_BODY"
N/A8996 "volume" "0.525000"
N/A8997 "soundlevel" "SNDLVL_75dB"
N/A8998 "wave" "player/taunt_rockstar_end.wav"
N/A8999}
N/A9000 
N/A9001"Selection.PyroClothesRustle"
N/A9002{
N/A9003 "channel" "CHAN_BODY"
N/A9004 "volume" "0.525000"
N/A9005 "soundlevel" "SNDLVL_NONE"
N/A9006 "wave" "player/taunt_clothes_rustle.wav"
N/A9007}
N/A9008 
N/A9009"Selection.PyroEquipment1"
N/A9010{
N/A9011 "channel" "CHAN_ITEM"
N/A9012 "volume" "0.525000"
N/A9013 "soundlevel" "SNDLVL_NONE"
N/A9014 "wave" "player/taunt_equipment_jingle3.wav"
N/A9015}
N/A9016 
N/A9017"Selection.PyroEquipment2"
N/A9018{
N/A9019 "channel" "CHAN_ITEM"
N/A9020 "volume" "0.525000"
N/A9021 "soundlevel" "SNDLVL_NONE"
N/A9022 "wave" "player/taunt_equipment_jingle2.wav"
N/A9023}
N/A9024 
N/A9025 
N/A9026"Selection.PyroFootStomp"
N/A9027{
N/A9028 "channel" "CHAN_ITEM"
N/A9029 "volume" "0.525000"
N/A9030 "soundlevel" "SNDLVL_NONE"
N/A9031 "wave" "player/taunt_foot_stomp.wav"
N/A9032}
N/A9033"Taunt.PyroBalloonicorn"
84439034{
84449035 "channel" "CHAN_STATIC"
N/A9036 "volume" "0.525000"
N/A9037 "soundlevel" "SNDLVL_75dB"
N/A9038 "wave" "player/taunt_pyro_balloonicorn.wav"
N/A9039 
N/A9040}
N/A9041"Taunt.PyroHellicorn"
N/A9042{
N/A9043 "channel" "CHAN_STATIC"
N/A9044 "volume" "0.525000"
N/A9045 "soundlevel" "SNDLVL_75dB"
N/A9046 "wave" "player/taunt_pyro_hellicorn.wav"
N/A9047}
N/A9048 
N/A9049 
N/A9050 
N/A9051//-----------------------------------------------------------------------------
N/A9052//End Taunts
N/A9053//-----------------------------------------------------------------------------
N/A9054 
N/A9055"Medic.AutoCallerAnnounce"
N/A9056{
N/A9057 "channel" "CHAN_VOICE"
84459058 "volume" "0.700000"
8446N/A "soundlevel" "SNDLVL_85dB"
8447N/A "rndwave"
8448N/A {
8449N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_01.wav"
8450N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_02.wav"
8451N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_03.wav"
8452N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_04.wav"
8453N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_05.wav"
8454N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_06.wav"
8455N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_07.wav"
8456N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_08.wav"
8457N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_09.wav"
8458N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_10.wav"
8459N/A }
N/A9059 "soundlevel" "SNDLVL_86dBM"
N/A9060 "wave" ")ui/medic_alert.wav"
84609061}
84619062 
8462N/A"xmas.jingle_higher"
N/A9063"Halloween.CrazyLaugh"
84639064{
84649065 "channel" "CHAN_STATIC"
84659066 "volume" "0.700000"
N/A9067 "pitch" "90, 110"
84669068 "soundlevel" "SNDLVL_85dB"
8467N/A "pitch" "115"
84689069 "rndwave"
84699070 {
8470N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_11.wav"
8471N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_12.wav"
8472N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_13.wav"
8473N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_14.wav"
8474N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_15.wav"
8475N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_16.wav"
8476N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_17.wav"
8477N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_18.wav"
8478N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_19.wav"
8479N/A "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_20.wav"
N/A9071 "wave" "items/halloween/crazy01.wav"
N/A9072 "wave" "items/halloween/crazy02.wav"
N/A9073 "wave" "items/halloween/crazy03.wav"
84809074 }
84819075}
8482N/A 
8483N/A"pyro.guitar_shred_01"
N/A9076"Halloween.BlackCat"
84849077{
84859078 "channel" "CHAN_STATIC"
84869079 "volume" "0.700000"
N/A9080 "pitch" "90, 110"
84879081 "soundlevel" "SNDLVL_85dB"
8488N/A "wave" "items\pyro_guitar_solo_no_verb.wav"
N/A9082 "rndwave"
N/A9083 {
N/A9084 "wave" "items/halloween/cat01.wav"
N/A9085 "wave" "items/halloween/cat02.wav"
N/A9086 "wave" "items/halloween/cat03.wav"
N/A9087 }
84899088}
8490N/A 
8491N/A"pyro.guitar_shred_02"
N/A9089"Halloween.Gremlin"
84929090{
84939091 "channel" "CHAN_STATIC"
84949092 "volume" "0.700000"
N/A9093 "pitch" "90, 110"
84959094 "soundlevel" "SNDLVL_85dB"
8496N/A "wave" ")items\pyro_guitar_solo_with_verb.wav"
N/A9095 "rndwave"
N/A9096 {
N/A9097 "wave" "items/halloween/gremlin01.wav"
N/A9098 "wave" "items/halloween/gremlin02.wav"
N/A9099 "wave" "items/halloween/gremlin03.wav"
N/A9100 }
84979101}
8498N/A 
8499N/A"xmas.jingle_noisemaker"
N/A9102"Halloween.Werewolf"
85009103{
85019104 "channel" "CHAN_STATIC"
85029105 "volume" "0.700000"
N/A9106 "pitch" "90, 110"
85039107 "soundlevel" "SNDLVL_85dB"
8504N/A "pitch" "100,105"
85059108 "rndwave"
85069109 {
8507N/A "wave" "misc\jingle_bells\jingle_bells_nm_01.wav"
8508N/A "wave" "misc\jingle_bells\jingle_bells_nm_02.wav"
8509N/A "wave" "misc\jingle_bells\jingle_bells_nm_03.wav"
8510N/A "wave" "misc\jingle_bells\jingle_bells_nm_04.wav"
8511N/A "wave" "misc\jingle_bells\jingle_bells_nm_05.wav"
N/A9110 "wave" "items/halloween/werewolf01.wav"
N/A9111 "wave" "items/halloween/werewolf02.wav"
N/A9112 "wave" "items/halloween/werewolf03.wav"
85129113 }
85139114}
8514N/A 
8515N/A"scout.boombox"
N/A9115"Halloween.Banshee"
85169116{
85179117 "channel" "CHAN_STATIC"
85189118 "volume" "0.700000"
8519N/A "soundlevel" "SNDLVL_85dB"
N/A9119 "pitch" "90, 110"
N/A9120 "soundlevel" "SNDLVL_95dB"
85209121 "rndwave"
85219122 {
8522N/A "wave" "items\scout_boombox_02.wav"
8523N/A "wave" "items\scout_boombox_03.wav"
8524N/A "wave" "items\scout_boombox_04.wav"
8525N/A "wave" "items\scout_boombox_05.wav"
N/A9123 "wave" "items/halloween/banshee01.wav"
N/A9124 "wave" "items/halloween/banshee02.wav"
N/A9125 "wave" "items/halloween/banshee03.wav"
85269126 }
85279127}
8528N/A 
8529N/A"BlastJump.Whistle"
N/A9128"Halloween.SFX"
85309129{
8531N/A "channel" "CHAN_STATIC"
N/A9130 "channel" "CHAN_STATIC"
N/A9131 "volume" "0.700000"
N/A9132 "pitch" "90, 110"
85329133 "soundlevel" "SNDLVL_85dB"
8533N/A "volume" "0.560000"
8534N/A "wave" "misc/grenade_jump_lp_01.wav"
N/A9134 "rndwave"
N/A9135 {
N/A9136 "wave" "items/halloween/spooky01.wav"
N/A9137 "wave" "items/halloween/spooky02.wav"
N/A9138 "wave" "items/halloween/spooky03.wav"
N/A9139 }
85359140}
8536N/A 
8537N/A// ------------------------------------------------------------------------------------ //
8538N/A// Ready Sounds
8539N/A// ------------------------------------------------------------------------------------ //
8540N/A"Demoman.Ready"
N/A9141"Halloween.Stabby"
85419142{
8542N/A "channel" "CHAN_VOICE"
N/A9143 "channel" "CHAN_STATIC"
85439144 "volume" "0.700000"
8544N/A "pitch" "PITCH_NORM"
8545N/A "soundlevel" "SNDLVL_95dB"
8546N/A 
N/A9145 "pitch" "90, 110"
N/A9146 "soundlevel" "SNDLVL_90dB"
N/A9147 "wave" "items/halloween/stabby.wav"
N/A9148}
N/A9149"Halloween.Witch"
N/A9150{
N/A9151 "channel" "CHAN_STATIC"
N/A9152 "volume" "0.700000"
N/A9153 "pitch" "90, 110"
N/A9154 "soundlevel" "SNDLVL_85dB"
85479155 "rndwave"
85489156 {
8549N/A "wave" "vo/demoman_Go01.mp3"
8550N/A "wave" "vo/demoman_Go02.mp3"
8551N/A "wave" "vo/demoman_Go03.mp3"
N/A9157 "wave" "items/halloween/witch01.wav"
N/A9158 "wave" "items/halloween/witch02.wav"
N/A9159 "wave" "items/halloween/witch03.wav"
85529160 }
85539161}
85549162 
8555N/A"Engineer.Ready"
N/A9163"Player.YouAreIt"
85569164{
8557N/A "channel" "CHAN_VOICE"
N/A9165 "channel" "CHAN_STATIC"
85589166 "volume" "0.700000"
8559N/A "pitch" "PITCH_NORM"
8560N/A "soundlevel" "SNDLVL_95dB"
N/A9167 "soundlevel" "SNDLVL_NONE"
N/A9168 "pitch" "PITCH_NORM"
N/A9169 "wave" "ui/halloween_boss_chosen_it.wav"
N/A9170}
85619171 
8562N/A "rndwave"
8563N/A {
8564N/A "wave" "vo/engineer_mvm_ask_ready01.mp3"
8565N/A "wave" "vo/engineer_mvm_ask_ready02.mp3"
8566N/A "wave" "vo/engineer_mvm_say_ready01.mp3"
8567N/A "wave" "vo/engineer_mvm_say_ready02.mp3"
8568N/A }
N/A9172"Player.TaggedOtherIT"
N/A9173{
N/A9174 "channel" "CHAN_STATIC"
N/A9175 "volume" "0.700000"
N/A9176 "soundlevel" "SNDLVL_NONE"
N/A9177 "pitch" "PITCH_NORM"
N/A9178 "wave" "ui/halloween_boss_tagged_other_it.wav"
85699179}
85709180 
8571N/A"Heavy.Ready"
N/A9181"Player.IsNowIT"
85729182{
8573N/A "channel" "CHAN_VOICE"
N/A9183 "channel" "CHAN_STATIC"
85749184 "volume" "0.700000"
8575N/A "pitch" "PITCH_NORM"
85769185 "soundlevel" "SNDLVL_95dB"
N/A9186 "pitch" "PITCH_NORM"
N/A9187 "wave" "ui/halloween_boss_player_becomes_it.wav"
N/A9188}
85779189 
N/A9190"Samurai.Exaltation"
N/A9191{
N/A9192 "channel" "CHAN_STATIC"
N/A9193 "volume" "0.700000"
N/A9194 "pitch" "90, 110"
N/A9195 "soundlevel" "SNDLVL_85dB"
85789196 "rndwave"
85799197 {
8580N/A "wave" "vo/heavy_mvm_ask_ready01.mp3"
8581N/A "wave" "vo/heavy_mvm_ask_ready02.mp3"
8582N/A "wave" "vo/heavy_mvm_ask_ready03.mp3"
8583N/A "wave" "vo/heavy_mvm_ask_ready04.mp3"
8584N/A "wave" "vo/heavy_mvm_say_ready01.mp3"
8585N/A "wave" "vo/heavy_mvm_say_ready02.mp3"
8586N/A "wave" "vo/heavy_mvm_say_ready03.mp3"
8587N/A "wave" "vo/heavy_mvm_say_ready04.mp3"
8588N/A "wave" "vo/heavy_mvm_say_ready05.mp3"
N/A9198 "wave" ")items\samurai\TF_samurai_noisemaker_setA_01.wav"
N/A9199 "wave" ")items\samurai\TF_samurai_noisemaker_setA_02.wav"
N/A9200 "wave" ")items\samurai\TF_samurai_noisemaker_setA_03.wav"
85899201 }
85909202}
85919203 
8592N/A"Medic.Ready"
N/A9204"Samurai.Koto"
85939205{
8594N/A "channel" "CHAN_VOICE"
N/A9206 "channel" "CHAN_STATIC"
85959207 "volume" "0.700000"
8596N/A "pitch" "PITCH_NORM"
8597N/A "soundlevel" "SNDLVL_95dB"
8598N/A 
N/A9208 "soundlevel" "SNDLVL_85dB"
85999209 "rndwave"
86009210 {
8601N/A "wave" "vo/medic_mvm_ask_ready01.mp3"
8602N/A "wave" "vo/medic_mvm_say_ready01.mp3"
8603N/A "wave" "vo/medic_mvm_say_ready02.mp3"
N/A9211 "wave" ")items\samurai\TF_samurai_noisemaker_setB_01.wav"
N/A9212 "wave" ")items\samurai\TF_samurai_noisemaker_setB_02.wav"
N/A9213 "wave" ")items\samurai\TF_samurai_noisemaker_setB_03.wav"
86049214 }
86059215}
86069216 
8607N/A"Pyro.Ready"
N/A9217"Samurai.Conch"
86089218{
8609N/A "channel" "CHAN_VOICE"
N/A9219 "channel" "CHAN_STATIC"
86109220 "volume" "0.700000"
8611N/A "pitch" "PITCH_NORM"
8612N/A "soundlevel" "SNDLVL_95dB"
8613N/A 
8614N/A "wave" "vo/pyro_Go01.mp3"
N/A9221 "soundlevel" "SNDLVL_140dB"
N/A9222 "wave" ")items\samurai\TF_conch.wav"
86159223}
86169224 
8617N/A"Scout.Ready"
N/A9225"Fundraiser.Bell"
86189226{
8619N/A "channel" "CHAN_VOICE"
N/A9227 "channel" "CHAN_STATIC"
86209228 "volume" "0.700000"
8621N/A "pitch" "PITCH_NORM"
8622N/A "soundlevel" "SNDLVL_95dB"
8623N/A 
N/A9229 "soundlevel" "SNDLVL_85dB"
86249230 "rndwave"
86259231 {
8626N/A "wave" "vo/scout_Go01.mp3"
8627N/A "wave" "vo/scout_Go02.mp3"
8628N/A "wave" "vo/scout_Go03.mp3"
N/A9232 "wave" ")items\japan_fundraiser\TF_zen_bell_01.wav"
N/A9233 "wave" ")items\japan_fundraiser\TF_zen_bell_02.wav"
N/A9234 "wave" ")items\japan_fundraiser\TF_zen_bell_03.wav"
N/A9235 "wave" ")items\japan_fundraiser\TF_zen_bell_04.wav"
N/A9236 "wave" ")items\japan_fundraiser\TF_zen_bell_05.wav"
86299237 }
86309238}
86319239 
8632N/A"Sniper.Ready"
N/A9240"Fundraiser.Tingsha"
86339241{
8634N/A "channel" "CHAN_VOICE"
N/A9242 "channel" "CHAN_STATIC"
86359243 "volume" "0.700000"
8636N/A "pitch" "PITCH_NORM"
86379244 "soundlevel" "SNDLVL_95dB"
8638N/A 
86399245 "rndwave"
86409246 {
8641N/A "wave" "vo/sniper_Go01.mp3"
8642N/A "wave" "vo/sniper_Go02.mp3"
8643N/A "wave" "vo/sniper_Go03.mp3"
N/A9247 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A9248 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A9249 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A9250 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A9251 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
N/A9252 "wave" ")items\japan_fundraiser\TF_zen_tingsha_01.wav"
86449253 }
86459254}
86469255 
8647N/A"Soldier.Ready"
N/A9256"Fundraiser.PrayerBowl"
86489257{
8649N/A "channel" "CHAN_VOICE"
N/A9258 "channel" "CHAN_STATIC"
86509259 "volume" "0.700000"
8651N/A "pitch" "PITCH_NORM"
8652N/A "soundlevel" "SNDLVL_95dB"
8653N/A 
N/A9260 "soundlevel" "SNDLVL_130dB"
86549261 "rndwave"
86559262 {
8656N/A "wave" "vo/soldier_mvm_ask_ready01.mp3"
8657N/A "wave" "vo/soldier_mvm_ask_ready02.mp3"
8658N/A "wave" "vo/soldier_mvm_ask_ready03.mp3"
8659N/A "wave" "vo/soldier_mvm_say_ready01.mp3"
8660N/A "wave" "vo/soldier_mvm_say_ready02.mp3"
N/A9263 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_01.wav"
N/A9264 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_02.wav"
N/A9265 "wave" ")items\japan_fundraiser\TF_zen_prayer_bowl_03.wav"
86619266 }
86629267}
86639268 
8664N/A"Spy.Ready"
N/A9269"Summer.Fireworks"
86659270{
8666N/A "channel" "CHAN_VOICE"
N/A9271 "channel" "CHAN_STATIC"
86679272 "volume" "0.700000"
8668N/A "pitch" "PITCH_NORM"
8669N/A "soundlevel" "SNDLVL_95dB"
8670N/A 
N/A9273 "soundlevel" "SNDLVL_100dB"
86719274 "rndwave"
86729275 {
8673N/A "wave" "vo/spy_Go01.mp3"
8674N/A "wave" "vo/spy_Go02.mp3"
8675N/A "wave" "vo/spy_Go03.mp3"
N/A9276 "wave" ")items/summer/summer_fireworks1.wav"
N/A9277 "wave" ")items/summer/summer_fireworks2.wav"
N/A9278 "wave" ")items/summer/summer_fireworks3.wav"
N/A9279 "wave" ")items/summer/summer_fireworks4.wav"
86769280 }
86779281}
86789282 
8679N/A"pyro.music_backpack"
N/A9283"TFPlayer.HighFive"
86809284{
86819285 "channel" "CHAN_STATIC"
86829286 "volume" "0.700000"
8683N/A "soundlevel" "SNDLVL_85dB"
8684N/A "wave" ")items/pyro_music_tube.wav"
N/A9287 "soundlevel" "SNDLVL_100dB"
N/A9288 "wave" ")misc\high_five.wav"
86859289}
86869290 
8687N/A"Taunt.PyroAnnihilator"
N/A9291"soccer.vuvezela"
86889292{
86899293 "channel" "CHAN_STATIC"
8690N/A "volume" "0.245000"
8691N/A "soundlevel" "SNDLVL_75dB"
8692N/A "wave" "player/sign_bass_solo.wav"
N/A9294 "volume" "0.700000"
N/A9295 "soundlevel" "SNDLVL_85dB"
N/A9296 "rndwave"
N/A9297 {
N/A9298 "wave" ")items\football_manager\vuvezela_01.wav"
N/A9299 "wave" ")items\football_manager\vuvezela_02.wav"
N/A9300 "wave" ")items\football_manager\vuvezela_03.wav"
N/A9301 "wave" ")items\football_manager\vuvezela_04.wav"
N/A9302 "wave" ")items\football_manager\vuvezela_05.wav"
N/A9303 "wave" ")items\football_manager\vuvezela_06.wav"
N/A9304 "wave" ")items\football_manager\vuvezela_07.wav"
N/A9305 "wave" ")items\football_manager\vuvezela_08.wav"
N/A9306 "wave" ")items\football_manager\vuvezela_09.wav"
N/A9307 "wave" ")items\football_manager\vuvezela_10.wav"
N/A9308 "wave" ")items\football_manager\vuvezela_11.wav"
N/A9309 "wave" ")items\football_manager\vuvezela_12.wav"
N/A9310 "wave" ")items\football_manager\vuvezela_13.wav"
N/A9311 "wave" ")items\football_manager\vuvezela_14.wav"
N/A9312 "wave" ")items\football_manager\vuvezela_15.wav"
N/A9313 "wave" ")items\football_manager\vuvezela_16.wav"
N/A9314 "wave" ")items\football_manager\vuvezela_17.wav"
N/A9315 }
86939316}
86949317 
8695N/A// ------------------------------------------------------------------------------------ //
8696N/A// Halloween 2012
8697N/A// ------------------------------------------------------------------------------------ //
8698N/A 
8699N/A"Player.bomb_attach"
N/A9318"halloween.wolf_01"
87009319{
8701N/A "channel" "CHAN_STATIC"
N/A9320 "channel" "CHAN_STATIC"
87029321 "volume" "0.700000"
8703N/A "pitch" "PITCH_NORM"
8704N/A "wave" "misc/halloween/hwn_bomb_attach.wav"
N/A9322 "soundlevel" "SNDLVL_85dB"
N/A9323 "wave" ")misc\wolf_howl_01.wav"
87059324}
87069325 
8707N/A"Player.bomb_fuse"
N/A9326"halloween.wolf_02"
87089327{
8709N/A "channel" "CHAN_STATIC"
8710N/A "volume" "0.350000"
8711N/A "pitch" "PITCH_NORM"
8712N/A "wave" "misc/halloween/hwn_bomb_fuse.wav"
N/A9328 "channel" "CHAN_STATIC"
N/A9329 "volume" "0.700000"
N/A9330 "soundlevel" "SNDLVL_85dB"
N/A9331 "wave" ")misc\wolf_howl_02.wav"
87139332}
87149333 
8715N/A"Player.bomb_flash"
N/A9334"halloween.wolf_03"
87169335{
8717N/A "channel" "CHAN_STATIC"
8718N/A "volume" "0.140000"
8719N/A "pitch" "PITCH_NORM"
8720N/A "wave" "misc/halloween/hwn_bomb_flash.wav"
N/A9336 "channel" "CHAN_STATIC"
N/A9337 "volume" "0.700000"
N/A9338 "soundlevel" "SNDLVL_85dB"
N/A9339 "wave" ")misc\wolf_howl_03.wav"
87219340}
8722N/A// Channels
8723N/A// CHAN_AUTO = 0,
8724N/A// CHAN_WEAPON = 1,
8725N/A// CHAN_VOICE = 2,
8726N/A// CHAN_ITEM = 3,
8727N/A// CHAN_BODY = 4,
8728N/A// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
8729N/A// CHAN_STATIC = 6, // allocate channel from the static area
8730N/A// these can be set with "channel" "2" or "channel" "chan_voice"
8731N/A 
8732N/A//-----------------------------------------------------------------------------
8733N/A// common attenuation values
8734N/A//-----------------------------------------------------------------------------
8735N/A 
8736N/A// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
8737N/A// ATTN_NONE 0.0f
8738N/A// ATTN_NORM 0.8f
8739N/A// ATTN_IDLE 2.0f
8740N/A// ATTN_STATIC 1.25f
8741N/A// ATTN_RICOCHET 1.5f
8742N/A// ATTN_GUNFIRE 0.27f
8743N/A 
8744N/A// SNDLVL_NONE = 0,
8745N/A// SNDLVL_25dB = 25,
8746N/A// SNDLVL_30dB = 30,
8747N/A// SNDLVL_35dB = 35,
8748N/A// SNDLVL_40dB = 40,
8749N/A// SNDLVL_45dB = 45,
8750N/A// SNDLVL_50dB = 50, // 3.9
8751N/A// SNDLVL_55dB = 55, // 3.0
8752N/A// SNDLVL_IDLE = 60, // 2.0
8753N/A// SNDLVL_TALKING = 60, // 2.0
8754N/A// SNDLVL_60dB = 60, // 2.0
8755N/A// SNDLVL_65dB = 65, // 1.5
8756N/A// SNDLVL_STATIC = 66, // 1.25
8757N/A// SNDLVL_70dB = 70, // 1.0
8758N/A// SNDLVL_NORM = 75,
8759N/A// SNDLVL_75dB = 75, // 0.8
8760N/A// SNDLVL_80dB = 80, // 0.7
8761N/A// SNDLVL_85dB = 85, // 0.6
8762N/A// SNDLVL_90dB = 90, // 0.5
8763N/A// SNDLVL_95dB = 95,
8764N/A// SNDLVL_100dB = 100, // 0.4
8765N/A// SNDLVL_105dB = 105,
8766N/A// SNDLVL_120dB = 120,
8767N/A// SNDLVL_130dB = 130,
8768N/A// SNDLVL_GUNFIRE = 140, // 0.27
8769N/A// SNDLVL_140dB = 140, // 0.2
8770N/A// SNDLVL_150dB = 150, // 0.2
8771N/A 
8772N/A// Physics Sounds
8773N/A//
8774N/A// NOTE: CHAN_BODY is used by sounds in many cases, but the code
8775N/A// uses CHAN_STATIC in others, so I didn't specify a channel here
8776N/A// Volume is determined procedurally by the physics code
8777N/A//
8778N/A 
8779N/A// *****************
8780N/A// SURFACE MATERIALS
8781N/A 
87829341 
8783N/A"Default.FlareImpact"
N/A9342"xmas.jingle"
87849343{
8785N/A "soundlevel" "SNDLVL_75dB"
8786N/A "volume" "0.490000"
8787N/A "pitch" "PITCH_NORM"
N/A9344 "channel" "CHAN_STATIC"
N/A9345 "volume" "0.700000"
N/A9346 "soundlevel" "SNDLVL_85dB"
87889347 "rndwave"
87899348 {
8790N/A "wave" "physics/concrete/concrete_impact_flare1.wav"
8791N/A "wave" "physics/concrete/concrete_impact_flare2.wav"
8792N/A "wave" "physics/concrete/concrete_impact_flare3.wav"
8793N/A "wave" "physics/concrete/concrete_impact_flare4.wav"
N/A9349 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_01.wav"
N/A9350 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_02.wav"
N/A9351 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_03.wav"
N/A9352 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_04.wav"
N/A9353 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_05.wav"
N/A9354 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_06.wav"
N/A9355 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_07.wav"
N/A9356 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_08.wav"
N/A9357 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_09.wav"
N/A9358 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_10.wav"
87949359 }
87959360}
87969361 
8797N/A"Player.Swim"
N/A9362"xmas.jingle_higher"
87989363{
87999364 "channel" "CHAN_STATIC"
8800N/A "volume" "0.140000"
8801N/A "pitch" "95,105"
8802N/A "soundlevel" "SNDLVL_NORM"
8803N/A 
N/A9365 "volume" "0.700000"
N/A9366 "soundlevel" "SNDLVL_85dB"
N/A9367 "pitch" "115"
88049368 "rndwave"
88059369 {
8806N/A "wave" "player/footsteps/wade1.wav"
8807N/A "wave" "player/footsteps/wade2.wav"
8808N/A "wave" "player/footsteps/wade3.wav"
8809N/A "wave" "player/footsteps/wade4.wav"
N/A9370 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_11.wav"
N/A9371 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_12.wav"
N/A9372 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_13.wav"
N/A9373 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_14.wav"
N/A9374 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_15.wav"
N/A9375 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_16.wav"
N/A9376 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_17.wav"
N/A9377 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_18.wav"
N/A9378 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_19.wav"
N/A9379 "wave" ")player\sleigh_bells\tf_xmas_sleigh_bells_20.wav"
88109380 }
88119381}
88129382 
8813N/A"Player.Wade"
N/A9383"pyro.guitar_shred_01"
88149384{
8815N/A "channel" "CHAN_BODY"
8816N/A "volume" "0.140000"
8817N/A "pitch" "95,105"
8818N/A "soundlevel" "SNDLVL_75dB"
8819N/A 
8820N/A "rndwave"
8821N/A {
8822N/A "wave" "player/footsteps/wade1.wav"
8823N/A "wave" "player/footsteps/wade2.wav"
8824N/A "wave" "player/footsteps/wade3.wav"
8825N/A "wave" "player/footsteps/wade4.wav"
8826N/A }
N/A9385 "channel" "CHAN_STATIC"
N/A9386 "volume" "0.700000"
N/A9387 "soundlevel" "SNDLVL_85dB"
N/A9388 "wave" "items\pyro_guitar_solo_no_verb.wav"
88279389}
88289390 
8829N/A"Default.StepLeft"
N/A9391"pyro.guitar_shred_02"
88309392{
8831N/A "soundlevel" "SNDLVL_96dB"
8832N/A "pitch" "95,105"
8833N/A "volume" "0.504000"
8834N/A "rndwave"
8835N/A {
8836N/A "wave" "player/footsteps/concrete1.wav"
8837N/A "wave" "player/footsteps/concrete3.wav"
8838N/A }
N/A9393 "channel" "CHAN_STATIC"
N/A9394 "volume" "0.700000"
N/A9395 "soundlevel" "SNDLVL_85dB"
N/A9396 "wave" ")items\pyro_guitar_solo_with_verb.wav"
88399397}
88409398 
8841N/A"Default.StepRight"
N/A9399"xmas.jingle_noisemaker"
88429400{
8843N/A "soundlevel" "SNDLVL_96dB"
8844N/A "pitch" "95,105"
8845N/A "volume" "0.504000"
N/A9401 "channel" "CHAN_STATIC"
N/A9402 "volume" "0.700000"
N/A9403 "soundlevel" "SNDLVL_85dB"
N/A9404 "pitch" "100,105"
88469405 "rndwave"
88479406 {
8848N/A "wave" "player/footsteps/concrete2.wav"
8849N/A "wave" "player/footsteps/concrete4.wav"
N/A9407 "wave" "misc\jingle_bells\jingle_bells_nm_01.wav"
N/A9408 "wave" "misc\jingle_bells\jingle_bells_nm_02.wav"
N/A9409 "wave" "misc\jingle_bells\jingle_bells_nm_03.wav"
N/A9410 "wave" "misc\jingle_bells\jingle_bells_nm_04.wav"
N/A9411 "wave" "misc\jingle_bells\jingle_bells_nm_05.wav"
88509412 }
88519413}
88529414 
8853N/A"Default.BulletImpact"
N/A9415"scout.boombox"
88549416{
8855N/A "soundlevel" "SNDLVL_75dB"
8856N/A "volume" "0.7"
8857N/A "pitch" "PITCH_NORM"
N/A9417 "channel" "CHAN_STATIC"
N/A9418 "volume" "0.700000"
N/A9419 "soundlevel" "SNDLVL_85dB"
88589420 "rndwave"
88599421 {
8860N/A "wave" "physics/concrete/concrete_impact_bullet1.wav"
8861N/A "wave" "physics/concrete/concrete_impact_bullet2.wav"
8862N/A "wave" "physics/concrete/concrete_impact_bullet3.wav"
8863N/A "wave" "physics/concrete/concrete_impact_bullet4.wav"
N/A9422 "wave" "items\scout_boombox_02.wav"
N/A9423 "wave" "items\scout_boombox_03.wav"
N/A9424 "wave" "items\scout_boombox_04.wav"
N/A9425 "wave" "items\scout_boombox_05.wav"
88649426 }
88659427}
88669428 
8867N/A"Default.ScrapeSmooth"
N/A9429"BlastJump.Whistle"
88689430{
8869N/A "soundlevel" "SNDLVL_70dB"
8870N/A "volume" "0.280000"
8871N/A "pitch" "96,104"
8872N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
N/A9431 "channel" "CHAN_STATIC"
N/A9432 "soundlevel" "SNDLVL_85dB"
N/A9433 "volume" "0.560000"
N/A9434 "wave" "misc/grenade_jump_lp_01.wav"
88739435}
88749436 
8875N/A"Default.ScrapeRough"
N/A9437// ------------------------------------------------------------------------------------ //
N/A9438// Ready Sounds
N/A9439// ------------------------------------------------------------------------------------ //
N/A9440"Demoman.Ready"
88769441{
8877N/A "soundlevel" "SNDLVL_70dB"
8878N/A "volume" "0.350000"
8879N/A "pitch" "96,104"
8880N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop1.wav"
8881N/A}
N/A9442 "channel" "CHAN_VOICE"
N/A9443 "volume" "0.700000"
N/A9444 "pitch" "PITCH_NORM"
N/A9445 "soundlevel" "SNDLVL_95dB"
88829446 
8883N/A"Default.ImpactSoft"
8884N/A{
8885N/A "soundlevel" "SNDLVL_75dB"
8886N/A "pitch" "95,100"
8887N/A "volume" "0.420000"
88889447 "rndwave"
88899448 {
8890N/A "wave" "physics/plastic/plastic_box_impact_soft2.wav"
8891N/A "wave" "physics/plastic/plastic_box_impact_soft3.wav"
8892N/A "wave" "physics/plastic/plastic_box_impact_soft4.wav"
N/A9449 "wave" "vo/demoman_Go01.mp3"
N/A9450 "wave" "vo/demoman_Go02.mp3"
N/A9451 "wave" "vo/demoman_Go03.mp3"
88939452 }
88949453}
88959454 
8896N/A"Default.ImpactHard"
N/A9455"Engineer.Ready"
88979456{
8898N/A "soundlevel" "SNDLVL_75dB"
8899N/A "pitch" "95,100"
8900N/A "volume" "0.420000"
N/A9457 "channel" "CHAN_VOICE"
N/A9458 "volume" "0.700000"
N/A9459 "pitch" "PITCH_NORM"
N/A9460 "soundlevel" "SNDLVL_95dB"
N/A9461 
89019462 "rndwave"
89029463 {
8903N/A "wave" "physics/plastic/plastic_box_impact_hard1.wav"
8904N/A "wave" "physics/plastic/plastic_box_impact_hard2.wav"
8905N/A "wave" "physics/plastic/plastic_box_impact_hard3.wav"
N/A9464 "wave" "vo/engineer_mvm_ask_ready01.mp3"
N/A9465 "wave" "vo/engineer_mvm_ask_ready02.mp3"
N/A9466 "wave" "vo/engineer_mvm_say_ready01.mp3"
N/A9467 "wave" "vo/engineer_mvm_say_ready02.mp3"
89069468 }
89079469}
89089470 
8909N/A"SolidMetal.StepLeft"
N/A9471"Heavy.Ready"
89109472{
8911N/A "soundlevel" "SNDLVL_96dB"
8912N/A "pitch" "95,105"
N/A9473 "channel" "CHAN_VOICE"
89139474 "volume" "0.700000"
N/A9475 "pitch" "PITCH_NORM"
N/A9476 "soundlevel" "SNDLVL_95dB"
N/A9477 
89149478 "rndwave"
89159479 {
8916N/A "wave" "player/footsteps/metal1.wav"
8917N/A "wave" "player/footsteps/metal3.wav"
N/A9480 "wave" "vo/heavy_mvm_ask_ready01.mp3"
N/A9481 "wave" "vo/heavy_mvm_ask_ready02.mp3"
N/A9482 "wave" "vo/heavy_mvm_ask_ready03.mp3"
N/A9483 "wave" "vo/heavy_mvm_ask_ready04.mp3"
N/A9484 "wave" "vo/heavy_mvm_say_ready01.mp3"
N/A9485 "wave" "vo/heavy_mvm_say_ready02.mp3"
N/A9486 "wave" "vo/heavy_mvm_say_ready03.mp3"
N/A9487 "wave" "vo/heavy_mvm_say_ready04.mp3"
N/A9488 "wave" "vo/heavy_mvm_say_ready05.mp3"
89189489 }
89199490}
89209491 
8921N/A"SolidMetal.StepRight"
N/A9492"Medic.Ready"
89229493{
8923N/A "soundlevel" "SNDLVL_96dB"
8924N/A "pitch" "95,105"
N/A9494 "channel" "CHAN_VOICE"
89259495 "volume" "0.700000"
N/A9496 "pitch" "PITCH_NORM"
N/A9497 "soundlevel" "SNDLVL_95dB"
N/A9498 
89269499 "rndwave"
89279500 {
8928N/A "wave" "player/footsteps/metal2.wav"
8929N/A "wave" "player/footsteps/metal4.wav"
N/A9501 "wave" "vo/medic_mvm_ask_ready01.mp3"
N/A9502 "wave" "vo/medic_mvm_say_ready01.mp3"
N/A9503 "wave" "vo/medic_mvm_say_ready02.mp3"
89309504 }
89319505}
89329506 
8933N/A"SolidMetal.ImpactHard"
N/A9507"Pyro.Ready"
89349508{
8935N/A "soundlevel" "SNDLVL_70dB"
8936N/A "pitch" "95,100"
8937N/A "volume" "0.280000"
8938N/A "rndwave"
8939N/A {
8940N/A "wave" "physics/metal/metal_solid_impact_hard1.wav"
8941N/A "wave" "physics/metal/metal_solid_impact_hard4.wav"
8942N/A "wave" "physics/metal/metal_solid_impact_hard5.wav"
8943N/A }
8944N/A}
8945N/A 
8946N/A 
8947N/A"SolidMetal.ImpactSoft"
8948N/A{
8949N/A "soundlevel" "SNDLVL_75dB"
8950N/A "pitch" "95,100"
8951N/A "volume" "0.420000"
8952N/A "rndwave"
8953N/A {
8954N/A "wave" "physics/metal/metal_solid_impact_soft1.wav"
8955N/A "wave" "physics/metal/metal_solid_impact_soft2.wav"
8956N/A "wave" "physics/metal/metal_solid_impact_soft3.wav"
8957N/A }
8958N/A}
N/A9509 "channel" "CHAN_VOICE"
N/A9510 "volume" "0.700000"
N/A9511 "pitch" "PITCH_NORM"
N/A9512 "soundlevel" "SNDLVL_95dB"
89599513 
8960N/A"SolidMetal.ScrapeRough"
8961N/A{
8962N/A "soundlevel" "SNDLVL_70dB"
8963N/A "pitch" "95,105"
8964N/A "volume" "0.350000"
8965N/A "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
N/A9514 "wave" "vo/pyro_Go01.mp3"
89669515}
89679516 
8968N/A"SolidMetal.ScrapeSmooth"
N/A9517"Scout.Ready"
89699518{
8970N/A "soundlevel" "SNDLVL_70dB"
8971N/A "pitch" "95,105"
8972N/A "volume" "0.350000"
8973N/A "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
8974N/A}
N/A9519 "channel" "CHAN_VOICE"
N/A9520 "volume" "0.700000"
N/A9521 "pitch" "PITCH_NORM"
N/A9522 "soundlevel" "SNDLVL_95dB"
89759523 
8976N/A"SolidMetal.BulletImpact"
8977N/A{
8978N/A "soundlevel" "SNDLVL_75dB"
8979N/A "pitch" "PITCH_NORM"
8980N/A "volume" "0.490000"
89819524 "rndwave"
89829525 {
8983N/A "wave" "physics/metal/metal_solid_impact_bullet1.wav"
8984N/A "wave" "physics/metal/metal_solid_impact_bullet2.wav"
8985N/A "wave" "physics/metal/metal_solid_impact_bullet3.wav"
8986N/A "wave" "physics/metal/metal_solid_impact_bullet4.wav"
N/A9526 "wave" "vo/scout_Go01.mp3"
N/A9527 "wave" "vo/scout_Go02.mp3"
N/A9528 "wave" "vo/scout_Go03.mp3"
89879529 }
89889530}
89899531 
8990N/A"SolidMetal.Strain"
N/A9532"Sniper.Ready"
89919533{
8992N/A "soundlevel" "SNDLVL_75dB"
8993N/A "pitch" "PITCH_NORM"
8994N/A "volume" "0.490000"
N/A9534 "channel" "CHAN_VOICE"
N/A9535 "volume" "0.700000"
N/A9536 "pitch" "PITCH_NORM"
N/A9537 "soundlevel" "SNDLVL_95dB"
N/A9538 
89959539 "rndwave"
89969540 {
8997N/A "wave" "physics/metal/metal_solid_strain1.wav"
8998N/A "wave" "physics/metal/metal_solid_strain4.wav"
8999N/A "wave" "physics/metal/metal_solid_strain5.wav"
N/A9541 "wave" "vo/sniper_Go01.mp3"
N/A9542 "wave" "vo/sniper_Go02.mp3"
N/A9543 "wave" "vo/sniper_Go03.mp3"
90009544 }
90019545}
90029546 
9003N/A"Dirt.StepLeft"
N/A9547"Soldier.Ready"
90049548{
9005N/A "soundlevel" "SNDLVL_96dB"
9006N/A "pitch" "95,105"
N/A9549 "channel" "CHAN_VOICE"
90079550 "volume" "0.700000"
N/A9551 "pitch" "PITCH_NORM"
N/A9552 "soundlevel" "SNDLVL_95dB"
N/A9553 
90089554 "rndwave"
90099555 {
9010N/A "wave" "player/footsteps/dirt1.wav"
9011N/A "wave" "player/footsteps/dirt3.wav"
N/A9556 "wave" "vo/soldier_mvm_ask_ready01.mp3"
N/A9557 "wave" "vo/soldier_mvm_ask_ready02.mp3"
N/A9558 "wave" "vo/soldier_mvm_ask_ready03.mp3"
N/A9559 "wave" "vo/soldier_mvm_say_ready01.mp3"
N/A9560 "wave" "vo/soldier_mvm_say_ready02.mp3"
90129561 }
90139562}
90149563 
9015N/A"Dirt.StepRight"
N/A9564"Spy.Ready"
90169565{
9017N/A "soundlevel" "SNDLVL_96dB"
9018N/A "pitch" "95,105"
N/A9566 "channel" "CHAN_VOICE"
90199567 "volume" "0.700000"
N/A9568 "pitch" "PITCH_NORM"
N/A9569 "soundlevel" "SNDLVL_95dB"
N/A9570 
90209571 "rndwave"
90219572 {
9022N/A "wave" "player/footsteps/dirt2.wav"
9023N/A "wave" "player/footsteps/dirt4.wav"
N/A9573 "wave" "vo/spy_Go01.mp3"
N/A9574 "wave" "vo/spy_Go02.mp3"
N/A9575 "wave" "vo/spy_Go03.mp3"
90249576 }
90259577}
90269578 
9027N/A"Dirt.Impact"
N/A9579"pyro.music_backpack"
90289580{
9029N/A "soundlevel" "SNDLVL_75dB"
9030N/A "volume" "0.420000"
9031N/A "pitch" "98,100"
9032N/A "wave" "physics/surfaces/sand_impact_bullet2.wav"
N/A9581 "channel" "CHAN_STATIC"
N/A9582 "volume" "0.700000"
N/A9583 "soundlevel" "SNDLVL_85dB"
N/A9584 "wave" ")items/pyro_music_tube.wav"
90339585}
90349586 
9035N/A"Dirt.Scrape"
N/A9587"Taunt.PyroAnnihilator"
90369588{
9037N/A "soundlevel" "SNDLVL_70dB"
9038N/A "volume" "0.350000"
9039N/A "pitch" "95,100"
9040N/A "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav"
N/A9589 "channel" "CHAN_STATIC"
N/A9590 "volume" "0.245000"
N/A9591 "soundlevel" "SNDLVL_75dB"
N/A9592 "wave" "player/sign_bass_solo.wav"
90419593}
90429594 
9043N/A"Dirt.BulletImpact"
N/A9595// ------------------------------------------------------------------------------------ //
N/A9596// Halloween 2012
N/A9597// ------------------------------------------------------------------------------------ //
N/A9598 
N/A9599"Player.bomb_attach"
90449600{
9045N/A "soundlevel" "SNDLVL_75dB"
9046N/A "volume" "0.490000"
N/A9601 "channel" "CHAN_STATIC"
N/A9602 "volume" "0.700000"
90479603 "pitch" "PITCH_NORM"
9048N/A "rndwave"
9049N/A {
9050N/A "wave" "physics/surfaces/sand_impact_bullet1.wav"
9051N/A "wave" "physics/surfaces/sand_impact_bullet2.wav"
9052N/A "wave" "physics/surfaces/sand_impact_bullet3.wav"
9053N/A "wave" "physics/surfaces/sand_impact_bullet4.wav"
9054N/A }
N/A9604 "wave" "misc/halloween/hwn_bomb_attach.wav"
90559605}
90569606 
9057N/A"Mud.StepLeft"
N/A9607"Player.bomb_fuse"
90589608{
9059N/A "soundlevel" "SNDLVL_96dB"
9060N/A "volume" "0.420000"
9061N/A "pitch" "90,105"
9062N/A "rndwave"
9063N/A {
9064N/A "wave" "player/footsteps/mud1.wav"
9065N/A "wave" "player/footsteps/mud3.wav"
9066N/A }
N/A9609 "channel" "CHAN_STATIC"
N/A9610 "volume" "0.350000"
N/A9611 "pitch" "PITCH_NORM"
N/A9612 "wave" "misc/halloween/hwn_bomb_fuse.wav"
90679613}
90689614 
9069N/A"Mud.StepRight"
N/A9615"Player.bomb_flash"
90709616{
9071N/A "soundlevel" "SNDLVL_96dB"
9072N/A "volume" "0.420000"
9073N/A "pitch" "90,105"
9074N/A "rndwave"
9075N/A {
9076N/A "wave" "player/footsteps/mud2.wav"
9077N/A "wave" "player/footsteps/mud4.wav"
9078N/A }
N/A9617 "channel" "CHAN_STATIC"
N/A9618 "volume" "0.140000"
N/A9619 "pitch" "PITCH_NORM"
N/A9620 "wave" "misc/halloween/hwn_bomb_flash.wav"
90799621}
90809622 
9081N/A"SlipperySlime.StepLeft"
9082N/A{
9083N/A "soundlevel" "SNDLVL_96dB"
9084N/A "volume" "0.420000"
9085N/A "pitch" "90,105"
9086N/A "rndwave"
9087N/A {
9088N/A "wave" "player/footsteps/mud1.wav"
9089N/A "wave" "player/footsteps/mud3.wav"
9090N/A }
9091N/A}
N/A9623// ------------------------------------------------------------------------------------ //
N/A9624// SFX for new taunt update 2014
N/A9625// ------------------------------------------------------------------------------------ //
90929626 
9093N/A"SlipperySlime.StepRight"
N/A9627"Player.taunt_flipFX"
90949628{
9095N/A "soundlevel" "SNDLVL_96dB"
9096N/A "volume" "0.420000"
9097N/A "pitch" "90,105"
9098N/A "rndwave"
9099N/A {
9100N/A "wave" "player/footsteps/mud2.wav"
9101N/A "wave" "player/footsteps/mud4.wav"
9102N/A }
N/A9629 "channel" "CHAN_STATIC"
N/A9630 "volume" "0.560000"
N/A9631 "pitch" "PITCH_NORM"
N/A9632 "wave" "player/taunt_sfx_flip_01.wav"
91039633}
91049634 
9105N/A"Grass.StepLeft"
N/A9635"taunt.single_bell"
91069636{
9107N/A "soundlevel" "SNDLVL_96dB"
9108N/A "volume" "0.700000"
9109N/A "pitch" "95,105"
9110N/A "rndwave"
9111N/A {
9112N/A "wave" "player/footsteps/grass1.wav"
9113N/A "wave" "player/footsteps/grass3.wav"
9114N/A }
N/A9637 "channel" "CHAN_STATIC"
N/A9638 "volume" "0.560000"
N/A9639 "pitch" "PITCH_NORM"
N/A9640 "wave" "player/taunt_sfx_bell_single.wav"
91159641}
91169642 
9117N/A"Grass.StepRight"
N/A9643"taunt.dbl_bell"
91189644{
9119N/A "soundlevel" "SNDLVL_96dB"
9120N/A "volume" "0.700000"
9121N/A "pitch" "95,105"
9122N/A "rndwave"
9123N/A {
9124N/A "wave" "player/footsteps/grass2.wav"
9125N/A "wave" "player/footsteps/grass4.wav"
9126N/A }
N/A9645 "channel" "CHAN_STATIC"
N/A9646 "volume" "0.560000"
N/A9647 "pitch" "PITCH_NORM"
N/A9648 "wave" "player/taunt_bell.wav"
91279649}
91289650 
9129N/A"MetalGrate.StepLeft"
N/A9651"taunt.hawk"
91309652{
9131N/A "soundlevel" "SNDLVL_96dB"
9132N/A "volume" "0.700000"
9133N/A "pitch" "95,105"
9134N/A "rndwave"
9135N/A {
9136N/A "wave" "player/footsteps/metalgrate1.wav"
9137N/A "wave" "player/footsteps/metalgrate3.wav"
9138N/A }
N/A9653 "channel" "CHAN_STATIC"
N/A9654 "volume" "0.560000"
N/A9655 "pitch" "PITCH_NORM"
N/A9656 "wave" "player/sniper_taunt_hawk.wav"
91399657}
91409658 
9141N/A"MetalGrate.StepRight"
N/A9659"Mannpower.InvulnerableOn"
91429660{
9143N/A "soundlevel" "SNDLVL_96dB"
N/A9661 "channel" "CHAN_STATIC"
91449662 "volume" "0.700000"
9145N/A "pitch" "95,105"
9146N/A "rndwave"
9147N/A {
9148N/A "wave" "player/footsteps/metalgrate2.wav"
9149N/A "wave" "player/footsteps/metalgrate4.wav"
9150N/A }
N/A9663 "soundlevel" "SNDLVL_NONE"
N/A9664 "wave" "player/mannpower_invulnerable.wav"
91519665}
N/A9666// Channels
N/A9667// CHAN_AUTO = 0,
N/A9668// CHAN_WEAPON = 1,
N/A9669// CHAN_VOICE = 2,
N/A9670// CHAN_ITEM = 3,
N/A9671// CHAN_BODY = 4,
N/A9672// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
N/A9673// CHAN_STATIC = 6, // allocate channel from the static area
N/A9674// these can be set with "channel" "2" or "channel" "chan_voice"
91529675 
9153N/A"MetalGrate.ImpactHard"
9154N/A{
9155N/A "soundlevel" "SNDLVL_75dB"
9156N/A "volume" "0.420000"
9157N/A "pitch" "95,100"
9158N/A "rndwave"
9159N/A {
9160N/A "wave" "physics/metal/metal_grate_impact_hard1.wav"
9161N/A "wave" "physics/metal/metal_grate_impact_hard2.wav"
9162N/A "wave" "physics/metal/metal_grate_impact_hard3.wav"
9163N/A }
9164N/A}
N/A9676//-----------------------------------------------------------------------------
N/A9677// common attenuation values
N/A9678//-----------------------------------------------------------------------------
91659679 
9166N/A"MetalGrate.ImpactSoft"
N/A9680// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
N/A9681// ATTN_NONE 0.0f
N/A9682// ATTN_NORM 0.8f
N/A9683// ATTN_IDLE 2.0f
N/A9684// ATTN_STATIC 1.25f
N/A9685// ATTN_RICOCHET 1.5f
N/A9686// ATTN_GUNFIRE 0.27f
N/A9687 
N/A9688// SNDLVL_NONE = 0,
N/A9689// SNDLVL_25dB = 25,
N/A9690// SNDLVL_30dB = 30,
N/A9691// SNDLVL_35dB = 35,
N/A9692// SNDLVL_40dB = 40,
N/A9693// SNDLVL_45dB = 45,
N/A9694// SNDLVL_50dB = 50, // 3.9
N/A9695// SNDLVL_55dB = 55, // 3.0
N/A9696// SNDLVL_IDLE = 60, // 2.0
N/A9697// SNDLVL_TALKING = 60, // 2.0
N/A9698// SNDLVL_60dB = 60, // 2.0
N/A9699// SNDLVL_65dB = 65, // 1.5
N/A9700// SNDLVL_STATIC = 66, // 1.25
N/A9701// SNDLVL_70dB = 70, // 1.0
N/A9702// SNDLVL_NORM = 75,
N/A9703// SNDLVL_75dB = 75, // 0.8
N/A9704// SNDLVL_80dB = 80, // 0.7
N/A9705// SNDLVL_85dB = 85, // 0.6
N/A9706// SNDLVL_90dB = 90, // 0.5
N/A9707// SNDLVL_95dB = 95,
N/A9708// SNDLVL_100dB = 100, // 0.4
N/A9709// SNDLVL_105dB = 105,
N/A9710// SNDLVL_120dB = 120,
N/A9711// SNDLVL_130dB = 130,
N/A9712// SNDLVL_GUNFIRE = 140, // 0.27
N/A9713// SNDLVL_140dB = 140, // 0.2
N/A9714// SNDLVL_150dB = 150, // 0.2
N/A9715 
N/A9716// Physics Sounds
N/A9717//
N/A9718// NOTE: CHAN_BODY is used by sounds in many cases, but the code
N/A9719// uses CHAN_STATIC in others, so I didn't specify a channel here
N/A9720// Volume is determined procedurally by the physics code
N/A9721//
N/A9722 
N/A9723// *****************
N/A9724// SURFACE MATERIALS
N/A9725 
N/A9726 
N/A9727"Default.FlareImpact"
91679728{
91689729 "soundlevel" "SNDLVL_75dB"
9169N/A "volume" "0.350000"
9170N/A "pitch" "95,100"
N/A9730 "volume" "0.490000"
N/A9731 "pitch" "PITCH_NORM"
91719732 "rndwave"
91729733 {
9173N/A "wave" "physics/metal/metal_grate_impact_soft1.wav"
9174N/A "wave" "physics/metal/metal_grate_impact_soft2.wav"
9175N/A "wave" "physics/metal/metal_grate_impact_soft3.wav"
N/A9734 "wave" "physics/concrete/concrete_impact_flare1.wav"
N/A9735 "wave" "physics/concrete/concrete_impact_flare2.wav"
N/A9736 "wave" "physics/concrete/concrete_impact_flare3.wav"
N/A9737 "wave" "physics/concrete/concrete_impact_flare4.wav"
91769738 }
91779739}
91789740 
9179N/A"MetalGrate.ScrapeRough"
N/A9741"Player.Swim"
91809742{
9181N/A "soundlevel" "SNDLVL_70dB"
9182N/A "volume" "0.350000"
9183N/A "pitch" "95,100"
9184N/A "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
9185N/A}
N/A9743 "channel" "CHAN_STATIC"
N/A9744 "volume" "0.140000"
N/A9745 "pitch" "95,105"
N/A9746 "soundlevel" "SNDLVL_NORM"
91869747 
9187N/A"MetalGrate.ScrapeSmooth"
9188N/A{
9189N/A "soundlevel" "SNDLVL_70dB"
9190N/A "volume" "0.350000"
9191N/A "pitch" "95,100"
9192N/A "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
N/A9748 "rndwave"
N/A9749 {
N/A9750 "wave" "player/footsteps/wade1.wav"
N/A9751 "wave" "player/footsteps/wade2.wav"
N/A9752 "wave" "player/footsteps/wade3.wav"
N/A9753 "wave" "player/footsteps/wade4.wav"
N/A9754 }
91939755}
91949756 
9195N/A"MetalGrate.BulletImpact"
N/A9757"Player.Wade"
91969758{
9197N/A "soundlevel" "SNDLVL_75dB"
9198N/A "volume" "0.350000"
9199N/A "pitch" "PITCH_NORM"
N/A9759 "channel" "CHAN_BODY"
N/A9760 "volume" "0.140000"
N/A9761 "pitch" "95,105"
N/A9762 "soundlevel" "SNDLVL_75dB"
N/A9763 
92009764 "rndwave"
92019765 {
9202N/A "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
9203N/A "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
9204N/A "wave" "physics/metal/metal_solid_impact_bullet2.wav"
N/A9766 "wave" "player/footsteps/wade1.wav"
N/A9767 "wave" "player/footsteps/wade2.wav"
N/A9768 "wave" "player/footsteps/wade3.wav"
N/A9769 "wave" "player/footsteps/wade4.wav"
92059770 }
92069771}
92079772 
9208N/A"MetalVent.StepLeft"
N/A9773"Default.StepLeft"
92099774{
92109775 "soundlevel" "SNDLVL_96dB"
9211N/A "volume" "0.700000"
92129776 "pitch" "95,105"
N/A9777 "volume" "0.504000"
92139778 "rndwave"
92149779 {
9215N/A "wave" "player/footsteps/duct2.wav"
9216N/A "wave" "player/footsteps/duct4.wav"
N/A9780 "wave" "player/footsteps/concrete1.wav"
N/A9781 "wave" "player/footsteps/concrete3.wav"
92179782 }
92189783}
92199784 
9220N/A"MetalVent.StepRight"
N/A9785"Default.StepRight"
92219786{
92229787 "soundlevel" "SNDLVL_96dB"
9223N/A "volume" "0.700000"
92249788 "pitch" "95,105"
N/A9789 "volume" "0.504000"
92259790 "rndwave"
92269791 {
9227N/A "wave" "player/footsteps/duct1.wav"
9228N/A "wave" "player/footsteps/duct3.wav"
N/A9792 "wave" "player/footsteps/concrete2.wav"
N/A9793 "wave" "player/footsteps/concrete4.wav"
92299794 }
92309795}
92319796 
9232N/A"MetalVent.ImpactHard"
N/A9797"Default.BulletImpact"
92339798{
92349799 "soundlevel" "SNDLVL_75dB"
9235N/A "volume" "0.420000"
9236N/A "pitch" "98,100"
N/A9800 "volume" "0.490000"
N/A9801 "pitch" "PITCH_NORM"
92379802 "rndwave"
92389803 {
9239N/A "wave" "physics/metal/metal_sheet_impact_hard6.wav"
9240N/A "wave" "physics/metal/metal_sheet_impact_hard7.wav"
9241N/A "wave" "physics/metal/metal_sheet_impact_hard8.wav"
N/A9804 "wave" "physics/concrete/concrete_impact_bullet1.wav"
N/A9805 "wave" "physics/concrete/concrete_impact_bullet2.wav"
N/A9806 "wave" "physics/concrete/concrete_impact_bullet3.wav"
N/A9807 "wave" "physics/concrete/concrete_impact_bullet4.wav"
92429808 }
92439809}
92449810 
9245N/A 
9246N/A"Tile.StepLeft"
N/A9811"Default.ScrapeSmooth"
92479812{
9248N/A "soundlevel" "SNDLVL_96dB"
9249N/A "volume" "0.700000"
9250N/A "pitch" "95,105"
9251N/A "rndwave"
9252N/A {
9253N/A "wave" "player/footsteps/tile1.wav"
9254N/A "wave" "player/footsteps/tile3.wav"
9255N/A }
N/A9813 "soundlevel" "SNDLVL_70dB"
N/A9814 "volume" "0.280000"
N/A9815 "pitch" "96,104"
N/A9816 "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
92569817}
92579818 
9258N/A"Tile.StepRight"
N/A9819"Default.ScrapeRough"
92599820{
9260N/A "soundlevel" "SNDLVL_96dB"
9261N/A "volume" "0.700000"
9262N/A "pitch" "95,105"
9263N/A "rndwave"
9264N/A {
9265N/A "wave" "player/footsteps/tile2.wav"
9266N/A "wave" "player/footsteps/tile4.wav"
9267N/A }
N/A9821 "soundlevel" "SNDLVL_70dB"
N/A9822 "volume" "0.350000"
N/A9823 "pitch" "96,104"
N/A9824 "wave" "physics/plastic/plastic_box_scrape_smooth_loop1.wav"
92689825}
92699826 
9270N/A"Tile.BulletImpact"
N/A9827"Default.ImpactSoft"
92719828{
92729829 "soundlevel" "SNDLVL_75dB"
9273N/A "volume" "0.490000"
9274N/A "pitch" "PITCH_NORM"
N/A9830 "pitch" "95,100"
N/A9831 "volume" "0.420000"
92759832 "rndwave"
92769833 {
9277N/A "wave" "physics/surfaces/tile_impact_bullet1.wav"
9278N/A "wave" "physics/surfaces/tile_impact_bullet2.wav"
9279N/A "wave" "physics/surfaces/tile_impact_bullet3.wav"
9280N/A "wave" "physics/surfaces/tile_impact_bullet4.wav"
9281N/A }
N/A9834 "wave" "physics/plastic/plastic_box_impact_soft2.wav"
N/A9835 "wave" "physics/plastic/plastic_box_impact_soft3.wav"
N/A9836 "wave" "physics/plastic/plastic_box_impact_soft4.wav"
N/A9837 }
92829838}
92839839 
9284N/A 
9285N/A 
9286N/A"Water.StepLeft"
N/A9840"Default.ImpactHard"
92879841{
9288N/A "soundlevel" "SNDLVL_91dB"
9289N/A "volume" "0.700000"
9290N/A "pitch" "95,105"
N/A9842 "soundlevel" "SNDLVL_75dB"
N/A9843 "pitch" "95,100"
N/A9844 "volume" "0.420000"
92919845 "rndwave"
92929846 {
9293N/A "wave" "player/footsteps/slosh2.wav"
9294N/A "wave" "player/footsteps/slosh4.wav"
N/A9847 "wave" "physics/plastic/plastic_box_impact_hard1.wav"
N/A9848 "wave" "physics/plastic/plastic_box_impact_hard2.wav"
N/A9849 "wave" "physics/plastic/plastic_box_impact_hard3.wav"
92959850 }
92969851}
92979852 
9298N/A"Water.StepRight"
N/A9853"SolidMetal.StepLeft"
92999854{
9300N/A "soundlevel" "SNDLVL_91dB"
9301N/A "volume" "0.700000"
N/A9855 "soundlevel" "SNDLVL_96dB"
93029856 "pitch" "95,105"
N/A9857 "volume" "0.700000"
93039858 "rndwave"
93049859 {
9305N/A "wave" "player/footsteps/slosh1.wav"
9306N/A "wave" "player/footsteps/slosh3.wav"
N/A9860 "wave" "player/footsteps/metal1.wav"
N/A9861 "wave" "player/footsteps/metal3.wav"
93079862 }
93089863}
93099864 
9310N/A"Water.BulletImpact"
N/A9865"SolidMetal.StepRight"
93119866{
9312N/A "soundlevel" "SNDLVL_75dB"
9313N/A "volume" "0.490000"
9314N/A "pitch" "PITCH_NORM"
N/A9867 "soundlevel" "SNDLVL_96dB"
N/A9868 "pitch" "95,105"
N/A9869 "volume" "0.700000"
93159870 "rndwave"
93169871 {
9317N/A "wave" "player/footsteps/slosh1.wav"
9318N/A "wave" "player/footsteps/slosh3.wav"
9319N/A "wave" "player/footsteps/slosh2.wav"
9320N/A "wave" "player/footsteps/slosh4.wav"
N/A9872 "wave" "player/footsteps/metal2.wav"
N/A9873 "wave" "player/footsteps/metal4.wav"
93219874 }
93229875}
93239876 
9324N/A"Underwater.BulletImpact"
N/A9877"SolidMetal.ImpactHard"
93259878{
9326N/A "soundlevel" "SNDLVL_95dB"
9327N/A "volume" "0.630000"
9328N/A "pitch" "95,105"
N/A9879 "soundlevel" "SNDLVL_70dB"
N/A9880 "pitch" "95,100"
N/A9881 "volume" "0.280000"
93299882 "rndwave"
93309883 {
9331N/A "wave" "#physics/surfaces/underwater_impact_bullet1.wav"
9332N/A "wave" "#physics/surfaces/underwater_impact_bullet2.wav"
9333N/A "wave" "#physics/surfaces/underwater_impact_bullet3.wav"
N/A9884 "wave" "physics/metal/metal_solid_impact_hard1.wav"
N/A9885 "wave" "physics/metal/metal_solid_impact_hard4.wav"
N/A9886 "wave" "physics/metal/metal_solid_impact_hard5.wav"
93349887 }
93359888}
93369889 
93379890 
9338N/A// generic water splash, used for water explosions, water impacts
9339N/A 
9340N/A"Physics.WaterSplash"
N/A9891"SolidMetal.ImpactSoft"
93419892{
9342N/A "channel" "CHAN_VOICE"
9343N/A "volume" "0.560000"
9344N/A "pitch" "85, 115"
9345N/A 
9346N/A "soundlevel" "SNDLVL_NORM"
9347N/A 
N/A9893 "soundlevel" "SNDLVL_75dB"
N/A9894 "pitch" "95,100"
N/A9895 "volume" "0.420000"
93489896 "rndwave"
93499897 {
9350N/A "wave" "ambient_mp3/water/water_splash1.mp3"
9351N/A "wave" "ambient_mp3/water/water_splash2.mp3"
9352N/A "wave" "ambient_mp3/water/water_splash3.mp3"
N/A9898 "wave" "physics/metal/metal_solid_impact_soft1.wav"
N/A9899 "wave" "physics/metal/metal_solid_impact_soft2.wav"
N/A9900 "wave" "physics/metal/metal_solid_impact_soft3.wav"
93539901 }
93549902}
93559903 
9356N/A"BaseEntity.EnterWater"
N/A9904"SolidMetal.ScrapeRough"
93579905{
9358N/A "channel" "CHAN_AUTO"
9359N/A "volume" "0.700000"
9360N/A "soundlevel" "SNDLVL_70dB"
9361N/A "pitch" "PITCH_NORM"
9362N/A "wave" "player/footsteps/wade4.wav"
N/A9906 "soundlevel" "SNDLVL_70dB"
N/A9907 "pitch" "95,105"
N/A9908 "volume" "0.350000"
N/A9909 "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
93639910}
93649911 
9365N/A"BaseEntity.ExitWater"
N/A9912"SolidMetal.ScrapeSmooth"
93669913{
9367N/A "channel" "CHAN_AUTO"
9368N/A "volume" "0.700000"
9369N/A "soundlevel" "SNDLVL_70dB"
9370N/A "pitch" "PITCH_NORM"
9371N/A "wave" "player/footsteps/wade1.wav"
N/A9914 "soundlevel" "SNDLVL_70dB"
N/A9915 "pitch" "95,105"
N/A9916 "volume" "0.350000"
N/A9917 "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
93729918}
93739919 
9374N/A"Wade.StepLeft"
N/A9920"SolidMetal.BulletImpact"
93759921{
9376N/A "soundlevel" "SNDLVL_91dB"
9377N/A "volume" "0.175000"
N/A9922 "soundlevel" "SNDLVL_75dB"
93789923 "pitch" "PITCH_NORM"
N/A9924 "volume" "0.490000"
93799925 "rndwave"
93809926 {
9381N/A "wave" "player/footsteps/wade1.wav"
9382N/A "wave" "player/footsteps/wade3.wav"
N/A9927 "wave" "physics/metal/metal_solid_impact_bullet1.wav"
N/A9928 "wave" "physics/metal/metal_solid_impact_bullet2.wav"
N/A9929 "wave" "physics/metal/metal_solid_impact_bullet3.wav"
N/A9930 "wave" "physics/metal/metal_solid_impact_bullet4.wav"
93839931 }
93849932}
93859933 
9386N/A"Wade.StepRight"
N/A9934"SolidMetal.Strain"
93879935{
9388N/A "soundlevel" "SNDLVL_91dB"
9389N/A "volume" "0.175000"
N/A9936 "soundlevel" "SNDLVL_75dB"
93909937 "pitch" "PITCH_NORM"
N/A9938 "volume" "0.490000"
93919939 "rndwave"
93929940 {
9393N/A "wave" "player/footsteps/wade2.wav"
9394N/A "wave" "player/footsteps/wade4.wav"
N/A9941 "wave" "physics/metal/metal_solid_strain1.wav"
N/A9942 "wave" "physics/metal/metal_solid_strain4.wav"
N/A9943 "wave" "physics/metal/metal_solid_strain5.wav"
93959944 }
93969945}
93979946 
9398N/A"Ladder.StepLeft"
N/A9947"Dirt.StepLeft"
93999948{
94009949 "soundlevel" "SNDLVL_96dB"
9401N/A "volume" "0.700000"
94029950 "pitch" "95,105"
N/A9951 "volume" "0.700000"
94039952 "rndwave"
94049953 {
9405N/A "wave" "player/footsteps/ladder1.wav"
9406N/A "wave" "player/footsteps/ladder3.wav"
N/A9954 "wave" "player/footsteps/dirt1.wav"
N/A9955 "wave" "player/footsteps/dirt3.wav"
94079956 }
94089957}
94099958 
9410N/A"Ladder.StepRight"
N/A9959"Dirt.StepRight"
94119960{
94129961 "soundlevel" "SNDLVL_96dB"
9413N/A "volume" "0.700000"
94149962 "pitch" "95,105"
N/A9963 "volume" "0.700000"
94159964 "rndwave"
94169965 {
9417N/A "wave" "player/footsteps/ladder2.wav"
9418N/A "wave" "player/footsteps/ladder4.wav"
N/A9966 "wave" "player/footsteps/dirt2.wav"
N/A9967 "wave" "player/footsteps/dirt4.wav"
94199968 }
94209969}
94219970 
9422N/A"Glass.StepLeft"
N/A9971"Dirt.Impact"
94239972{
9424N/A "soundlevel" "SNDLVL_96dB"
9425N/A "volume" "0.700000"
9426N/A "pitch" "95,105"
9427N/A "rndwave"
9428N/A {
9429N/A "wave" "physics/glass/glass_sheet_step1.wav"
9430N/A "wave" "physics/glass/glass_sheet_step2.wav"
9431N/A }
N/A9973 "soundlevel" "SNDLVL_75dB"
N/A9974 "volume" "0.420000"
N/A9975 "pitch" "98,100"
N/A9976 "wave" "physics/surfaces/sand_impact_bullet2.wav"
94329977}
94339978 
9434N/A"Glass.StepRight"
N/A9979"Dirt.Scrape"
94359980{
9436N/A "soundlevel" "SNDLVL_96dB"
9437N/A "volume" "0.700000"
9438N/A "pitch" "95,105"
9439N/A "rndwave"
9440N/A {
9441N/A "wave" "physics/glass/glass_sheet_step3.wav"
9442N/A "wave" "physics/glass/glass_sheet_step4.wav"
9443N/A }
N/A9981 "soundlevel" "SNDLVL_70dB"
N/A9982 "volume" "0.350000"
N/A9983 "pitch" "95,100"
N/A9984 "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav"
94449985}
94459986 
9446N/A 
9447N/A"Glass.ImpactHard"
N/A9987"Dirt.BulletImpact"
94489988{
94499989 "soundlevel" "SNDLVL_75dB"
9450N/A "volume" "0.350000"
N/A9990 "volume" "0.490000"
94519991 "pitch" "PITCH_NORM"
94529992 "rndwave"
94539993 {
9454N/A "wave" "physics/glass/glass_sheet_impact_hard1.wav"
9455N/A "wave" "physics/glass/glass_sheet_impact_hard2.wav"
9456N/A "wave" "physics/glass/glass_sheet_impact_hard3.wav"
N/A9994 "wave" "physics/surfaces/sand_impact_bullet1.wav"
N/A9995 "wave" "physics/surfaces/sand_impact_bullet2.wav"
N/A9996 "wave" "physics/surfaces/sand_impact_bullet3.wav"
N/A9997 "wave" "physics/surfaces/sand_impact_bullet4.wav"
94579998 }
94589999}
945910000 
9460N/A"Glass.ImpactSoft"
N/A10001"Mud.StepLeft"
946110002{
9462N/A "soundlevel" "SNDLVL_75dB"
9463N/A "volume" "0.280000"
9464N/A "pitch" "PITCH_NORM"
N/A10003 "soundlevel" "SNDLVL_96dB"
N/A10004 "volume" "0.420000"
N/A10005 "pitch" "90,105"
946510006 "rndwave"
946610007 {
9467N/A "wave" "physics/glass/glass_sheet_impact_soft1.wav"
9468N/A "wave" "physics/glass/glass_sheet_impact_soft2.wav"
9469N/A "wave" "physics/glass/glass_sheet_impact_soft3.wav"
N/A10008 "wave" "player/footsteps/mud1.wav"
N/A10009 "wave" "player/footsteps/mud3.wav"
947010010 }
947110011}
947210012 
9473N/A"Glass.BulletImpact"
N/A10013"Mud.StepRight"
947410014{
9475N/A "soundlevel" "SNDLVL_75dB"
9476N/A "volume" "0.490000"
9477N/A "pitch" "PITCH_NORM"
N/A10015 "soundlevel" "SNDLVL_96dB"
N/A10016 "volume" "0.420000"
N/A10017 "pitch" "90,105"
947810018 "rndwave"
947910019 {
9480N/A "wave" "physics/glass/glass_impact_bullet1.wav"
9481N/A "wave" "physics/glass/glass_impact_bullet2.wav"
9482N/A "wave" "physics/glass/glass_impact_bullet3.wav"
9483N/A "wave" "physics/glass/glass_impact_bullet4.wav"
N/A10020 "wave" "player/footsteps/mud2.wav"
N/A10021 "wave" "player/footsteps/mud4.wav"
948410022 }
948510023}
948610024 
9487N/A 
9488N/A"Glass.ScrapeRough"
N/A10025"SlipperySlime.StepLeft"
948910026{
9490N/A "soundlevel" "SNDLVL_70dB"
9491N/A "volume" "0.210000"
9492N/A "pitch" "PITCH_NORM"
N/A10027 "soundlevel" "SNDLVL_96dB"
N/A10028 "volume" "0.420000"
N/A10029 "pitch" "90,105"
949310030 "rndwave"
949410031 {
9495N/A "wave" "physics/glass/glass_sheet_impact_hard1.wav"
9496N/A "wave" "physics/glass/glass_sheet_impact_hard2.wav"
9497N/A "wave" "physics/glass/glass_sheet_impact_hard3.wav"
N/A10032 "wave" "player/footsteps/mud1.wav"
N/A10033 "wave" "player/footsteps/mud3.wav"
949810034 }
949910035}
950010036 
9501N/A"Glass.ScrapeSmooth"
N/A10037"SlipperySlime.StepRight"
950210038{
9503N/A "soundlevel" "SNDLVL_70dB"
9504N/A "volume" "0.140000"
9505N/A "pitch" "PITCH_NORM"
N/A10039 "soundlevel" "SNDLVL_96dB"
N/A10040 "volume" "0.420000"
N/A10041 "pitch" "90,105"
950610042 "rndwave"
950710043 {
9508N/A "wave" "physics/glass/glass_sheet_impact_soft1.wav"
9509N/A "wave" "physics/glass/glass_sheet_impact_soft2.wav"
9510N/A "wave" "physics/glass/glass_sheet_impact_soft3.wav"
N/A10044 "wave" "player/footsteps/mud2.wav"
N/A10045 "wave" "player/footsteps/mud4.wav"
951110046 }
951210047}
951310048 
9514N/A"Glass.Break"
N/A10049"Grass.StepLeft"
951510050{
9516N/A "soundlevel" "SNDLVL_75dB"
9517N/A "volume" "0.490000"
9518N/A "pitch" "PITCH_NORM"
N/A10051 "soundlevel" "SNDLVL_96dB"
N/A10052 "volume" "0.700000"
N/A10053 "pitch" "95,105"
951910054 "rndwave"
952010055 {
9521N/A "wave" "physics/glass/glass_sheet_break1.wav"
9522N/A "wave" "physics/glass/glass_sheet_break2.wav"
9523N/A "wave" "physics/glass/glass_sheet_break3.wav"
N/A10056 "wave" "player/footsteps/grass1.wav"
N/A10057 "wave" "player/footsteps/grass3.wav"
952410058 }
952510059}
952610060 
9527N/A 
9528N/A"Pottery.Break"
N/A10061"Grass.StepRight"
952910062{
9530N/A "soundlevel" "SNDLVL_75dB"
9531N/A "volume" "0.490000"
9532N/A "pitch" "PITCH_NORM"
N/A10063 "soundlevel" "SNDLVL_96dB"
N/A10064 "volume" "0.700000"
N/A10065 "pitch" "95,105"
953310066 "rndwave"
953410067 {
9535N/A "wave" "physics/glass/glass_pottery_break1.wav"
9536N/A "wave" "physics/glass/glass_pottery_break2.wav"
9537N/A "wave" "physics/glass/glass_pottery_break3.wav"
N/A10068 "wave" "player/footsteps/grass2.wav"
N/A10069 "wave" "player/footsteps/grass4.wav"
953810070 }
953910071}
954010072 
9541N/A"Pottery.ImpactHard"
N/A10073"MetalGrate.StepLeft"
954210074{
9543N/A "soundlevel" "SNDLVL_75dB"
9544N/A "volume" "0.350000"
9545N/A "pitch" "PITCH_NORM"
N/A10075 "soundlevel" "SNDLVL_96dB"
N/A10076 "volume" "0.700000"
N/A10077 "pitch" "95,105"
954610078 "rndwave"
954710079 {
9548N/A "wave" "physics/glass/glass_impact_hard1.wav"
9549N/A "wave" "physics/glass/glass_impact_hard2.wav"
9550N/A "wave" "physics/glass/glass_impact_hard3.wav"
N/A10080 "wave" "player/footsteps/metalgrate1.wav"
N/A10081 "wave" "player/footsteps/metalgrate3.wav"
955110082 }
955210083}
955310084 
9554N/A"Pottery.ImpactSoft"
N/A10085"MetalGrate.StepRight"
955510086{
9556N/A "soundlevel" "SNDLVL_75dB"
9557N/A "volume" "0.280000"
9558N/A "pitch" "PITCH_NORM"
N/A10087 "soundlevel" "SNDLVL_96dB"
N/A10088 "volume" "0.700000"
N/A10089 "pitch" "95,105"
955910090 "rndwave"
956010091 {
9561N/A "wave" "physics/glass/glass_impact_soft1.wav"
9562N/A "wave" "physics/glass/glass_impact_soft2.wav"
9563N/A "wave" "physics/glass/glass_impact_soft3.wav"
N/A10092 "wave" "player/footsteps/metalgrate2.wav"
N/A10093 "wave" "player/footsteps/metalgrate4.wav"
956410094 }
956510095}
956610096 
9567N/A"Pottery.BulletImpact"
N/A10097"MetalGrate.ImpactHard"
956810098{
956910099 "soundlevel" "SNDLVL_75dB"
9570N/A "volume" "0.490000"
9571N/A "pitch" "PITCH_NORM"
N/A10100 "volume" "0.420000"
N/A10101 "pitch" "95,100"
957210102 "rndwave"
957310103 {
9574N/A "wave" "physics/glass/glass_pottery_break1.wav"
9575N/A "wave" "physics/glass/glass_pottery_break2.wav"
9576N/A "wave" "physics/glass/glass_pottery_break3.wav"
N/A10104 "wave" "physics/metal/metal_grate_impact_hard1.wav"
N/A10105 "wave" "physics/metal/metal_grate_impact_hard2.wav"
N/A10106 "wave" "physics/metal/metal_grate_impact_hard3.wav"
957710107 }
957810108}
957910109 
9580N/A 
9581N/A 
9582N/A"Computer.BulletImpact"
N/A10110"MetalGrate.ImpactSoft"
958310111{
958410112 "soundlevel" "SNDLVL_75dB"
9585N/A "volume" "0.490000"
9586N/A "pitch" "PITCH_NORM"
N/A10113 "volume" "0.350000"
N/A10114 "pitch" "95,100"
958710115 "rndwave"
958810116 {
9589N/A "wave" "physics/glass/glass_impact_bullet1.wav"
9590N/A "wave" "physics/glass/glass_impact_bullet2.wav"
9591N/A "wave" "physics/metal/metal_computer_impact_bullet1.wav"
9592N/A "wave" "physics/metal/metal_computer_impact_bullet2.wav"
9593N/A "wave" "physics/metal/metal_computer_impact_bullet3.wav"
9594N/A "wave" "physics/plastic/plastic_box_impact_bullet1.wav"
9595N/A "wave" "physics/plastic/plastic_box_impact_bullet2.wav"
9596N/A "wave" "physics/plastic/plastic_box_impact_bullet3.wav"
N/A10117 "wave" "physics/metal/metal_grate_impact_soft1.wav"
N/A10118 "wave" "physics/metal/metal_grate_impact_soft2.wav"
N/A10119 "wave" "physics/metal/metal_grate_impact_soft3.wav"
959710120 }
959810121}
959910122 
9600N/A"Computer.ImpactHard"
N/A10123"MetalGrate.ScrapeRough"
N/A10124{
N/A10125 "soundlevel" "SNDLVL_70dB"
N/A10126 "volume" "0.350000"
N/A10127 "pitch" "95,100"
N/A10128 "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
N/A10129}
N/A10130 
N/A10131"MetalGrate.ScrapeSmooth"
N/A10132{
N/A10133 "soundlevel" "SNDLVL_70dB"
N/A10134 "volume" "0.350000"
N/A10135 "pitch" "95,100"
N/A10136 "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
N/A10137}
N/A10138 
N/A10139"MetalGrate.BulletImpact"
960110140{
960210141 "soundlevel" "SNDLVL_75dB"
960310142 "volume" "0.350000"
960410143 "pitch" "PITCH_NORM"
960510144 "rndwave"
960610145 {
9607N/A "wave" "physics/metal/metal_computer_impact_hard1.wav"
9608N/A "wave" "physics/metal/metal_computer_impact_hard2.wav"
9609N/A "wave" "physics/metal/metal_computer_impact_hard3.wav"
N/A10146 "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
N/A10147 "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
N/A10148 "wave" "physics/metal/metal_solid_impact_bullet2.wav"
961010149 }
961110150}
961210151 
9613N/A"Computer.ImpactSoft"
N/A10152"MetalVent.StepLeft"
961410153{
9615N/A "soundlevel" "SNDLVL_75dB"
9616N/A "volume" "0.280000"
9617N/A "pitch" "PITCH_NORM"
N/A10154 "soundlevel" "SNDLVL_96dB"
N/A10155 "volume" "0.700000"
N/A10156 "pitch" "95,105"
961810157 "rndwave"
961910158 {
9620N/A "wave" "physics/metal/metal_computer_impact_soft1.wav"
9621N/A "wave" "physics/metal/metal_computer_impact_soft2.wav"
9622N/A "wave" "physics/metal/metal_computer_impact_soft3.wav"
N/A10159 "wave" "player/footsteps/duct2.wav"
N/A10160 "wave" "player/footsteps/duct4.wav"
962310161 }
962410162}
962510163 
9626N/A 
9627N/A"Concrete.StepLeft"
N/A10164"MetalVent.StepRight"
962810165{
962910166 "soundlevel" "SNDLVL_96dB"
963010167 "volume" "0.700000"
963110168 "pitch" "95,105"
963210169 "rndwave"
963310170 {
9634N/A "wave" "player/footsteps/concrete1.wav"
9635N/A "wave" "player/footsteps/concrete3.wav"
N/A10171 "wave" "player/footsteps/duct1.wav"
N/A10172 "wave" "player/footsteps/duct3.wav"
963610173 }
963710174}
963810175 
9639N/A"Concrete.StepRight"
N/A10176"MetalVent.ImpactHard"
964010177{
9641N/A "soundlevel" "SNDLVL_96dB"
9642N/A "volume" "0.700000"
9643N/A "pitch" "95,105"
N/A10178 "soundlevel" "SNDLVL_75dB"
N/A10179 "volume" "0.420000"
N/A10180 "pitch" "98,100"
964410181 "rndwave"
964510182 {
9646N/A "wave" "player/footsteps/concrete2.wav"
9647N/A "wave" "player/footsteps/concrete4.wav"
N/A10183 "wave" "physics/metal/metal_sheet_impact_hard6.wav"
N/A10184 "wave" "physics/metal/metal_sheet_impact_hard7.wav"
N/A10185 "wave" "physics/metal/metal_sheet_impact_hard8.wav"
964810186 }
964910187}
965010188 
9651N/A"Concrete.BulletImpact"
N/A10189 
N/A10190"Tile.StepLeft"
965210191{
9653N/A "soundlevel" "SNDLVL_75dB"
9654N/A "volume" "0.490000"
9655N/A "pitch" "PITCH_NORM"
N/A10192 "soundlevel" "SNDLVL_96dB"
N/A10193 "volume" "0.700000"
N/A10194 "pitch" "95,105"
965610195 "rndwave"
965710196 {
9658N/A "wave" "physics/concrete/concrete_impact_bullet1.wav"
9659N/A "wave" "physics/concrete/concrete_impact_bullet2.wav"
9660N/A "wave" "physics/concrete/concrete_impact_bullet3.wav"
9661N/A "wave" "physics/concrete/concrete_impact_bullet4.wav"
N/A10197 "wave" "player/footsteps/tile1.wav"
N/A10198 "wave" "player/footsteps/tile3.wav"
966210199 }
966310200}
966410201 
9665N/A"Concrete.ImpactHard"
N/A10202"Tile.StepRight"
966610203{
9667N/A "soundlevel" "SNDLVL_75dB"
9668N/A "volume" "0.420000"
9669N/A "pitch" "PITCH_NORM"
N/A10204 "soundlevel" "SNDLVL_96dB"
N/A10205 "volume" "0.700000"
N/A10206 "pitch" "95,105"
967010207 "rndwave"
967110208 {
9672N/A "wave" "physics/concrete/concrete_impact_hard1.wav"
9673N/A "wave" "physics/concrete/concrete_impact_hard2.wav"
9674N/A "wave" "physics/concrete/concrete_impact_hard3.wav"
N/A10209 "wave" "player/footsteps/tile2.wav"
N/A10210 "wave" "player/footsteps/tile4.wav"
967510211 }
967610212}
967710213 
9678N/A"Concrete.ImpactSoft"
N/A10214"Tile.BulletImpact"
967910215{
968010216 "soundlevel" "SNDLVL_75dB"
9681N/A "volume" "0.350000"
N/A10217 "volume" "0.490000"
968210218 "pitch" "PITCH_NORM"
968310219 "rndwave"
968410220 {
9685N/A "wave" "physics/concrete/concrete_impact_soft1.wav"
9686N/A "wave" "physics/concrete/concrete_impact_soft2.wav"
9687N/A "wave" "physics/concrete/concrete_impact_soft3.wav"
9688N/A }
N/A10221 "wave" "physics/surfaces/tile_impact_bullet1.wav"
N/A10222 "wave" "physics/surfaces/tile_impact_bullet2.wav"
N/A10223 "wave" "physics/surfaces/tile_impact_bullet3.wav"
N/A10224 "wave" "physics/surfaces/tile_impact_bullet4.wav"
N/A10225 }
968910226}
969010227 
9691N/A"Concrete.ScrapeSmooth"
N/A10228 
N/A10229 
N/A10230"Water.StepLeft"
969210231{
9693N/A "soundlevel" "SNDLVL_70dB"
9694N/A "volume" "0.350000"
9695N/A "pitch" "PITCH_NORM"
9696N/A 
9697N/A "wave" "physics/concrete/concrete_scrape_smooth_loop1.wav"
N/A10232 "soundlevel" "SNDLVL_91dB"
N/A10233 "volume" "0.700000"
N/A10234 "pitch" "95,105"
N/A10235 "rndwave"
N/A10236 {
N/A10237 "wave" "player/footsteps/slosh2.wav"
N/A10238 "wave" "player/footsteps/slosh4.wav"
N/A10239 "wave" "player/footsteps/slosh6.wav"
N/A10240 }
969810241}
969910242 
9700N/A"Concrete.ScrapeRough"
N/A10243"Water.StepRight"
970110244{
9702N/A "soundlevel" "SNDLVL_70dB"
9703N/A "volume" "0.350000"
9704N/A "pitch" "PITCH_NORM"
9705N/A 
9706N/A "wave" "physics/concrete/rock_scrape_rough_loop1.wav"
N/A10245 "soundlevel" "SNDLVL_91dB"
N/A10246 "volume" "0.700000"
N/A10247 "pitch" "95,105"
N/A10248 "rndwave"
N/A10249 {
N/A10250 "wave" "player/footsteps/slosh1.wav"
N/A10251 "wave" "player/footsteps/slosh3.wav"
N/A10252 "wave" "player/footsteps/slosh5.wav"
N/A10253 }
970710254}
970810255 
9709N/A"Rock.ImpactHard"
N/A10256"Water.BulletImpact"
971010257{
971110258 "soundlevel" "SNDLVL_75dB"
9712N/A "volume" "0.420000"
N/A10259 "volume" "0.490000"
971310260 "pitch" "PITCH_NORM"
971410261 "rndwave"
971510262 {
9716N/A "wave" "physics/concrete/rock_impact_hard4.wav"
9717N/A "wave" "physics/concrete/rock_impact_hard5.wav"
9718N/A "wave" "physics/concrete/rock_impact_hard6.wav"
N/A10263 "wave" "player/footsteps/slosh1.wav"
N/A10264 "wave" "player/footsteps/slosh3.wav"
N/A10265 "wave" "player/footsteps/slosh2.wav"
N/A10266 "wave" "player/footsteps/slosh4.wav"
N/A10267 "wave" "player/footsteps/slosh5.wav"
N/A10268 "wave" "player/footsteps/slosh6.wav"
971910269 }
972010270}
972110271 
9722N/A"Rock.ImpactSoft"
N/A10272"Underwater.BulletImpact"
972310273{
9724N/A "soundlevel" "SNDLVL_75dB"
9725N/A "volume" "0.350000"
9726N/A "pitch" "PITCH_NORM"
N/A10274 "soundlevel" "SNDLVL_95dB"
N/A10275 "volume" "0.630000"
N/A10276 "pitch" "95,105"
972710277 "rndwave"
972810278 {
9729N/A "wave" "physics/concrete/rock_impact_soft1.wav"
9730N/A "wave" "physics/concrete/rock_impact_soft2.wav"
9731N/A "wave" "physics/concrete/rock_impact_soft3.wav"
N/A10279 "wave" "#physics/surfaces/underwater_impact_bullet1.wav"
N/A10280 "wave" "#physics/surfaces/underwater_impact_bullet2.wav"
N/A10281 "wave" "#physics/surfaces/underwater_impact_bullet3.wav"
973210282 }
973310283}
973410284 
973510285 
9736N/A"Boulder.ScrapeSmooth"
N/A10286// generic water splash, used for water explosions, water impacts
N/A10287 
N/A10288"Physics.WaterSplash"
973710289{
9738N/A "soundlevel" "SNDLVL_70dB"
9739N/A "volume" "0.280000"
9740N/A "pitch" "80"
9741N/A 
9742N/A "wave" "physics/concrete/rock_scrape_rough_loop1.wav"
N/A10290 "channel" "CHAN_VOICE"
N/A10291 "volume" "0.560000"
N/A10292 "pitch" "85, 115"
N/A10293 
N/A10294 "soundlevel" "SNDLVL_NORM"
N/A10295 
N/A10296 "rndwave"
N/A10297 {
N/A10298 "wave" "ambient_mp3/water/water_splash1.mp3"
N/A10299 "wave" "ambient_mp3/water/water_splash2.mp3"
N/A10300 "wave" "ambient_mp3/water/water_splash3.mp3"
N/A10301 }
974310302}
974410303 
9745N/A"Boulder.ScrapeRough"
N/A10304"BaseEntity.EnterWater"
974610305{
9747N/A "soundlevel" "SNDLVL_70dB"
9748N/A "volume" "0.420000"
9749N/A "pitch" "95"
9750N/A 
9751N/A "wave" "physics/concrete/concrete_block_scrape_rough_loop1.wav"
N/A10306 "channel" "CHAN_AUTO"
N/A10307 "volume" "0.700000"
N/A10308 "soundlevel" "SNDLVL_70dB"
N/A10309 "pitch" "PITCH_NORM"
N/A10310 "wave" "player/footsteps/wade4.wav"
975210311}
975310312 
9754N/A"Boulder.ImpactSoft"
N/A10313"BaseEntity.ExitWater"
975510314{
9756N/A "soundlevel" "SNDLVL_75dB"
9757N/A "volume" "0.210000"
9758N/A "pitch" "90"
9759N/A "rndwave"
9760N/A {
9761N/A "wave" "physics/concrete/rock_impact_hard1.wav"
9762N/A "wave" "physics/concrete/rock_impact_hard2.wav"
9763N/A "wave" "physics/concrete/rock_impact_hard3.wav"
9764N/A }
N/A10315 "channel" "CHAN_AUTO"
N/A10316 "volume" "0.700000"
N/A10317 "soundlevel" "SNDLVL_70dB"
N/A10318 "pitch" "PITCH_NORM"
N/A10319 "wave" "player/footsteps/wade1.wav"
976510320}
976610321 
9767N/A"Boulder.ImpactHard"
N/A10322"Wade.StepLeft"
976810323{
9769N/A "soundlevel" "SNDLVL_75dB"
9770N/A "volume" "0.595000"
N/A10324 "soundlevel" "SNDLVL_91dB"
N/A10325 "volume" "0.175000"
977110326 "pitch" "PITCH_NORM"
977210327 "rndwave"
977310328 {
9774N/A "wave" "physics/concrete/boulder_impact_hard1.wav"
9775N/A "wave" "physics/concrete/boulder_impact_hard3.wav"
9776N/A "wave" "physics/concrete/boulder_impact_hard4.wav"
N/A10329 "wave" "player/footsteps/wade1.wav"
N/A10330 "wave" "player/footsteps/wade3.wav"
977710331 }
977810332}
977910333 
9780N/A"Concrete_Block.ImpactHard"
N/A10334"Wade.StepRight"
978110335{
9782N/A "soundlevel" "SNDLVL_75dB"
9783N/A "volume" "0.420000"
N/A10336 "soundlevel" "SNDLVL_91dB"
N/A10337 "volume" "0.175000"
978410338 "pitch" "PITCH_NORM"
978510339 "rndwave"
978610340 {
9787N/A "wave" "physics/concrete/concrete_block_impact_hard1.wav"
9788N/A "wave" "physics/concrete/concrete_block_impact_hard2.wav"
9789N/A "wave" "physics/concrete/concrete_block_impact_hard3.wav"
N/A10341 "wave" "player/footsteps/wade2.wav"
N/A10342 "wave" "player/footsteps/wade4.wav"
979010343 }
979110344}
979210345 
9793N/A 
9794N/A"Gravel.StepLeft"
N/A10346"Ladder.StepLeft"
979510347{
979610348 "soundlevel" "SNDLVL_96dB"
979710349 "volume" "0.700000"
979810350 "pitch" "95,105"
979910351 "rndwave"
980010352 {
9801N/A "wave" "player/footsteps/gravel1.wav"
9802N/A "wave" "player/footsteps/gravel3.wav"
N/A10353 "wave" "player/footsteps/ladder1.wav"
N/A10354 "wave" "player/footsteps/ladder3.wav"
980310355 }
980410356}
980510357 
9806N/A"Gravel.StepRight"
N/A10358"Ladder.StepRight"
980710359{
980810360 "soundlevel" "SNDLVL_96dB"
980910361 "volume" "0.700000"
981010362 "pitch" "95,105"
981110363 "rndwave"
981210364 {
9813N/A "wave" "player/footsteps/gravel2.wav"
9814N/A "wave" "player/footsteps/gravel4.wav"
N/A10365 "wave" "player/footsteps/ladder2.wav"
N/A10366 "wave" "player/footsteps/ladder4.wav"
981510367 }
981610368}
981710369 
9818N/A"ChainLink.StepLeft"
N/A10370"Glass.StepLeft"
981910371{
982010372 "soundlevel" "SNDLVL_96dB"
982110373 "volume" "0.700000"
982210374 "pitch" "95,105"
982310375 "rndwave"
982410376 {
9825N/A "wave" "player/footsteps/chainlink1.wav"
9826N/A "wave" "player/footsteps/chainlink3.wav"
N/A10377 "wave" "physics/glass/glass_sheet_step1.wav"
N/A10378 "wave" "physics/glass/glass_sheet_step2.wav"
982710379 }
982810380}
982910381 
9830N/A"ChainLink.StepRight"
N/A10382"Glass.StepRight"
983110383{
983210384 "soundlevel" "SNDLVL_96dB"
983310385 "volume" "0.700000"
983410386 "pitch" "95,105"
983510387 "rndwave"
983610388 {
9837N/A "wave" "player/footsteps/chainlink2.wav"
9838N/A "wave" "player/footsteps/chainlink4.wav"
N/A10389 "wave" "physics/glass/glass_sheet_step3.wav"
N/A10390 "wave" "physics/glass/glass_sheet_step4.wav"
983910391 }
984010392}
984110393 
9842N/A"ChainLink.ScrapeRough"
9843N/A{
9844N/A "soundlevel" "SNDLVL_70dB"
9845N/A "volume" "0.350000"
9846N/A "pitch" "95,100"
9847N/A "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav"
9848N/A}
9849N/A 
9850N/A"ChainLink.ScrapeSmooth"
9851N/A{
9852N/A "soundlevel" "SNDLVL_70dB"
9853N/A "volume" "0.140000"
9854N/A "pitch" "95,100"
9855N/A "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav"
9856N/A}
985710394 
9858N/A"ChainLink.ImpactHard"
N/A10395"Glass.ImpactHard"
985910396{
986010397 "soundlevel" "SNDLVL_75dB"
9861N/A "volume" "0.420000"
9862N/A "pitch" "95,100"
N/A10398 "volume" "0.350000"
N/A10399 "pitch" "PITCH_NORM"
986310400 "rndwave"
986410401 {
9865N/A "wave" "physics/metal/metal_chainlink_impact_hard1.wav"
9866N/A "wave" "physics/metal/metal_chainlink_impact_hard2.wav"
9867N/A "wave" "physics/metal/metal_chainlink_impact_hard3.wav"
N/A10402 "wave" "physics/glass/glass_sheet_impact_hard1.wav"
N/A10403 "wave" "physics/glass/glass_sheet_impact_hard2.wav"
N/A10404 "wave" "physics/glass/glass_sheet_impact_hard3.wav"
986810405 }
986910406}
987010407 
9871N/A"ChainLink.ImpactSoft"
N/A10408"Glass.ImpactSoft"
987210409{
987310410 "soundlevel" "SNDLVL_75dB"
9874N/A "volume" "0.420000"
9875N/A "pitch" "95,100"
N/A10411 "volume" "0.280000"
N/A10412 "pitch" "PITCH_NORM"
987610413 "rndwave"
987710414 {
9878N/A "wave" "physics/metal/metal_chainlink_impact_soft1.wav"
9879N/A "wave" "physics/metal/metal_chainlink_impact_soft2.wav"
9880N/A "wave" "physics/metal/metal_chainlink_impact_soft3.wav"
N/A10415 "wave" "physics/glass/glass_sheet_impact_soft1.wav"
N/A10416 "wave" "physics/glass/glass_sheet_impact_soft2.wav"
N/A10417 "wave" "physics/glass/glass_sheet_impact_soft3.wav"
988110418 }
988210419}
988310420 
9884N/A"ChainLink.BulletImpact"
N/A10421"Glass.BulletImpact"
988510422{
988610423 "soundlevel" "SNDLVL_75dB"
988710424 "volume" "0.490000"
988810425 "pitch" "PITCH_NORM"
988910426 "rndwave"
989010427 {
9891N/A "wave" "player/footsteps/chainlink1.wav"
9892N/A "wave" "physics/metal/metal_chainlink_impact_hard2.wav"
9893N/A "wave" "player/footsteps/chainlink3.wav"
9894N/A "wave" "physics/metal/metal_chainlink_impact_hard3.wav"
N/A10428 "wave" "physics/glass/glass_impact_bullet1.wav"
N/A10429 "wave" "physics/glass/glass_impact_bullet2.wav"
N/A10430 "wave" "physics/glass/glass_impact_bullet3.wav"
N/A10431 "wave" "physics/glass/glass_impact_bullet4.wav"
989510432 }
989610433}
989710434 
9898N/A"Chain.ScrapeRough"
N/A10435 
N/A10436"Glass.ScrapeRough"
989910437{
990010438 "soundlevel" "SNDLVL_70dB"
9901N/A "volume" "0.350000"
9902N/A "pitch" "95,100"
9903N/A "wave" "physics/metal/chain_scrape_rough_loop1.wav"
N/A10439 "volume" "0.210000"
N/A10440 "pitch" "PITCH_NORM"
N/A10441 "rndwave"
N/A10442 {
N/A10443 "wave" "physics/glass/glass_sheet_impact_hard1.wav"
N/A10444 "wave" "physics/glass/glass_sheet_impact_hard2.wav"
N/A10445 "wave" "physics/glass/glass_sheet_impact_hard3.wav"
N/A10446 }
990410447}
990510448 
9906N/A"Chain.ScrapeSmooth"
N/A10449"Glass.ScrapeSmooth"
990710450{
990810451 "soundlevel" "SNDLVL_70dB"
990910452 "volume" "0.140000"
9910N/A "pitch" "95,100"
9911N/A "wave" "physics/metal/chain_scrape_rough_loop1.wav"
9912N/A}
9913N/A 
9914N/A"Chain.ImpactHard"
9915N/A{
9916N/A "soundlevel" "SNDLVL_75dB"
9917N/A "volume" "0.420000"
9918N/A "pitch" "95,100"
N/A10453 "pitch" "PITCH_NORM"
991910454 "rndwave"
992010455 {
9921N/A "wave" "physics/metal/chain_impact_hard1.wav"
9922N/A "wave" "physics/metal/chain_impact_hard2.wav"
N/A10456 "wave" "physics/glass/glass_sheet_impact_soft1.wav"
N/A10457 "wave" "physics/glass/glass_sheet_impact_soft2.wav"
N/A10458 "wave" "physics/glass/glass_sheet_impact_soft3.wav"
992310459 }
992410460}
992510461 
9926N/A"Chain.ImpactSoft"
N/A10462"Glass.Break"
992710463{
992810464 "soundlevel" "SNDLVL_75dB"
9929N/A "volume" "0.420000"
9930N/A "pitch" "95,100"
N/A10465 "volume" "0.490000"
N/A10466 "pitch" "PITCH_NORM"
993110467 "rndwave"
993210468 {
9933N/A "wave" "physics/metal/chain_impact_soft1.wav"
9934N/A "wave" "physics/metal/chain_impact_soft2.wav"
9935N/A "wave" "physics/metal/chain_impact_soft3.wav"
N/A10469 "wave" "physics/glass/glass_sheet_break1.wav"
N/A10470 "wave" "physics/glass/glass_sheet_break2.wav"
N/A10471 "wave" "physics/glass/glass_sheet_break3.wav"
993610472 }
993710473}
993810474 
9939N/A"Chain.BulletImpact"
N/A10475 
N/A10476"Pottery.Break"
994010477{
994110478 "soundlevel" "SNDLVL_75dB"
994210479 "volume" "0.490000"
994310480 "pitch" "PITCH_NORM"
994410481 "rndwave"
994510482 {
9946N/A "wave" "physics/metal/chain_impact_hard1.wav"
9947N/A "wave" "physics/metal/chain_impact_hard2.wav"
N/A10483 "wave" "physics/glass/glass_pottery_break1.wav"
N/A10484 "wave" "physics/glass/glass_pottery_break2.wav"
N/A10485 "wave" "physics/glass/glass_pottery_break3.wav"
994810486 }
994910487}
995010488 
9951N/A"Flesh.StepLeft"
N/A10489"Pottery.ImpactHard"
995210490{
9953N/A "soundlevel" "SNDLVL_96dB"
9954N/A "volume" "0.210000"
9955N/A "pitch" "95,105"
N/A10491 "soundlevel" "SNDLVL_75dB"
N/A10492 "volume" "0.350000"
N/A10493 "pitch" "PITCH_NORM"
995610494 "rndwave"
995710495 {
9958N/A "wave" "physics/flesh/flesh_impact_hard1.wav"
9959N/A "wave" "physics/body/body_medium_impact_soft3.wav"
N/A10496 "wave" "physics/glass/glass_impact_hard1.wav"
N/A10497 "wave" "physics/glass/glass_impact_hard2.wav"
N/A10498 "wave" "physics/glass/glass_impact_hard3.wav"
996010499 }
996110500}
996210501 
9963N/A"Flesh.StepRight"
N/A10502"Pottery.ImpactSoft"
996410503{
9965N/A "soundlevel" "SNDLVL_96dB"
9966N/A "volume" "0.210000"
9967N/A "pitch" "95,105"
N/A10504 "soundlevel" "SNDLVL_75dB"
N/A10505 "volume" "0.280000"
N/A10506 "pitch" "PITCH_NORM"
996810507 "rndwave"
996910508 {
9970N/A "wave" "physics/flesh/flesh_impact_hard2.wav"
9971N/A "wave" "physics/body/body_medium_impact_soft4.wav"
N/A10509 "wave" "physics/glass/glass_impact_soft1.wav"
N/A10510 "wave" "physics/glass/glass_impact_soft2.wav"
N/A10511 "wave" "physics/glass/glass_impact_soft3.wav"
997210512 }
997310513}
997410514 
9975N/A"Flesh.ImpactSoft"
N/A10515"Pottery.BulletImpact"
997610516{
997710517 "soundlevel" "SNDLVL_75dB"
9978N/A "volume" "0.420000"
N/A10518 "volume" "0.490000"
997910519 "pitch" "PITCH_NORM"
998010520 "rndwave"
998110521 {
9982N/A "wave" "physics/body/body_medium_impact_soft1.wav"
9983N/A "wave" "physics/body/body_medium_impact_soft2.wav"
9984N/A "wave" "physics/body/body_medium_impact_soft5.wav"
9985N/A "wave" "physics/body/body_medium_impact_soft7.wav"
N/A10522 "wave" "physics/glass/glass_pottery_break1.wav"
N/A10523 "wave" "physics/glass/glass_pottery_break2.wav"
N/A10524 "wave" "physics/glass/glass_pottery_break3.wav"
998610525 }
998710526}
998810527 
998910528 
999010529 
9991N/A"Flesh.ImpactHard"
N/A10530"Computer.BulletImpact"
999210531{
9993N/A "soundlevel" "SNDLVL_85dB"
9994N/A "volume" "0.560000"
N/A10532 "soundlevel" "SNDLVL_75dB"
N/A10533 "volume" "0.490000"
999510534 "pitch" "PITCH_NORM"
999610535 "rndwave"
999710536 {
9998N/A "wave" "physics/body/body_medium_impact_hard1.wav"
9999N/A "wave" "physics/body/body_medium_impact_hard2.wav"
10000N/A "wave" "physics/body/body_medium_impact_hard4.wav"
10001N/A "wave" "physics/body/body_medium_impact_hard5.wav"
N/A10537 "wave" "physics/glass/glass_impact_bullet1.wav"
N/A10538 "wave" "physics/glass/glass_impact_bullet2.wav"
N/A10539 "wave" "physics/metal/metal_computer_impact_bullet1.wav"
N/A10540 "wave" "physics/metal/metal_computer_impact_bullet2.wav"
N/A10541 "wave" "physics/metal/metal_computer_impact_bullet3.wav"
N/A10542 "wave" "physics/plastic/plastic_box_impact_bullet1.wav"
N/A10543 "wave" "physics/plastic/plastic_box_impact_bullet2.wav"
N/A10544 "wave" "physics/plastic/plastic_box_impact_bullet3.wav"
1000210545 }
1000310546}
1000410547 
10005N/A"Flesh.BulletImpact"
N/A10548"Computer.ImpactHard"
1000610549{
1000710550 "soundlevel" "SNDLVL_75dB"
10008N/A "volume" "0.700000"
N/A10551 "volume" "0.350000"
1000910552 "pitch" "PITCH_NORM"
1001010553 "rndwave"
1001110554 {
10012N/A "wave" "physics/flesh/flesh_impact_bullet1.wav"
10013N/A "wave" "physics/flesh/flesh_impact_bullet2.wav"
10014N/A "wave" "physics/flesh/flesh_impact_bullet3.wav"
10015N/A "wave" "physics/flesh/flesh_impact_bullet4.wav"
10016N/A "wave" "physics/flesh/flesh_impact_bullet5.wav"
N/A10555 "wave" "physics/metal/metal_computer_impact_hard1.wav"
N/A10556 "wave" "physics/metal/metal_computer_impact_hard2.wav"
N/A10557 "wave" "physics/metal/metal_computer_impact_hard3.wav"
1001710558 }
1001810559}
1001910560 
10020N/A"Flesh.ScrapeRough"
10021N/A{
10022N/A "soundlevel" "SNDLVL_70dB"
10023N/A "volume" "0.350000"
10024N/A "pitch" "PITCH_NORM"
10025N/A "wave" "physics/body/body_medium_scrape_rough_loop1.wav"
10026N/A}
10027N/A 
10028N/A 
10029N/A"Flesh.ScrapeSmooth"
N/A10561"Computer.ImpactSoft"
1003010562{
10031N/A "soundlevel" "SNDLVL_70dB"
10032N/A "volume" "0.245000"
N/A10563 "soundlevel" "SNDLVL_75dB"
N/A10564 "volume" "0.280000"
1003310565 "pitch" "PITCH_NORM"
10034N/A "wave" "physics/body/body_medium_scrape_smooth_loop1.wav"
N/A10566 "rndwave"
N/A10567 {
N/A10568 "wave" "physics/metal/metal_computer_impact_soft1.wav"
N/A10569 "wave" "physics/metal/metal_computer_impact_soft2.wav"
N/A10570 "wave" "physics/metal/metal_computer_impact_soft3.wav"
N/A10571 }
1003510572}
1003610573 
1003710574 
10038N/A"Flesh.Strain"
N/A10575"Concrete.StepLeft"
1003910576{
10040N/A "soundlevel" "SNDLVL_75dB"
10041N/A "volume" "0.210000"
10042N/A "pitch" "100"
N/A10577 "soundlevel" "SNDLVL_96dB"
N/A10578 "volume" "0.700000"
N/A10579 "pitch" "95,105"
1004310580 "rndwave"
1004410581 {
10045N/A "wave" "physics/body/body_medium_strain1.wav"
10046N/A "wave" "physics/body/body_medium_strain2.wav"
10047N/A "wave" "physics/body/body_medium_strain3.wav"
N/A10582 "wave" "player/footsteps/concrete1.wav"
N/A10583 "wave" "player/footsteps/concrete3.wav"
1004810584 }
1004910585}
1005010586 
10051N/A 
10052N/A"Flesh.Break"
N/A10587"Concrete.StepRight"
1005310588{
10054N/A "soundlevel" "SNDLVL_75dB"
10055N/A "volume" "0.420000"
10056N/A "pitch" "100"
N/A10589 "soundlevel" "SNDLVL_96dB"
N/A10590 "volume" "0.700000"
N/A10591 "pitch" "95,105"
1005710592 "rndwave"
1005810593 {
10059N/A "wave" "physics/body/body_medium_break2.wav"
10060N/A "wave" "physics/body/body_medium_break3.wav"
10061N/A "wave" "physics/body/body_medium_break4.wav"
N/A10594 "wave" "player/footsteps/concrete2.wav"
N/A10595 "wave" "player/footsteps/concrete4.wav"
1006210596 }
1006310597}
1006410598 
10065N/A"Flesh_Bloody.ImpactHard"
N/A10599"Concrete.BulletImpact"
1006610600{
1006710601 "soundlevel" "SNDLVL_75dB"
10068N/A "volume" "0.420000"
10069N/A "pitch" "100"
N/A10602 "volume" "0.490000"
N/A10603 "pitch" "PITCH_NORM"
1007010604 "rndwave"
1007110605 {
10072N/A "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
10073N/A "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
10074N/A "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
N/A10606 "wave" "physics/concrete/concrete_impact_bullet1.wav"
N/A10607 "wave" "physics/concrete/concrete_impact_bullet2.wav"
N/A10608 "wave" "physics/concrete/concrete_impact_bullet3.wav"
N/A10609 "wave" "physics/concrete/concrete_impact_bullet4.wav"
1007510610 }
1007610611}
1007710612 
10078N/A"Carpet.Impact"
N/A10613"Concrete.ImpactHard"
1007910614{
1008010615 "soundlevel" "SNDLVL_75dB"
1008110616 "volume" "0.420000"
1008210617 "pitch" "PITCH_NORM"
1008310618 "rndwave"
1008410619 {
10085N/A "wave" "player/footsteps/sand1.wav"
10086N/A "wave" "player/footsteps/sand2.wav"
10087N/A "wave" "player/footsteps/sand3.wav"
10088N/A "wave" "player/footsteps/sand4.wav"
N/A10620 "wave" "physics/concrete/concrete_impact_hard1.wav"
N/A10621 "wave" "physics/concrete/concrete_impact_hard2.wav"
N/A10622 "wave" "physics/concrete/concrete_impact_hard3.wav"
1008910623 }
1009010624}
1009110625 
10092N/A"Carpet.BulletImpact"
N/A10626"Concrete.ImpactSoft"
1009310627{
1009410628 "soundlevel" "SNDLVL_75dB"
10095N/A "volume" "0.490000"
N/A10629 "volume" "0.350000"
1009610630 "pitch" "PITCH_NORM"
1009710631 "rndwave"
1009810632 {
10099N/A "wave" "physics/surfaces/sand_impact_bullet1.wav"
10100N/A "wave" "physics/surfaces/sand_impact_bullet2.wav"
10101N/A "wave" "physics/surfaces/sand_impact_bullet3.wav"
10102N/A "wave" "physics/surfaces/sand_impact_bullet4.wav"
N/A10633 "wave" "physics/concrete/concrete_impact_soft1.wav"
N/A10634 "wave" "physics/concrete/concrete_impact_soft2.wav"
N/A10635 "wave" "physics/concrete/concrete_impact_soft3.wav"
1010310636 }
1010410637}
1010510638 
10106N/A"Carpet.Scrape"
N/A10639"Concrete.ScrapeSmooth"
1010710640{
10108N/A "pitch" "PITCH_NORM"
10109N/A "volume" "0.350000"
1011010641 "soundlevel" "SNDLVL_70dB"
10111N/A "wave" "physics/flesh/flesh_scrape_rough_loop.wav"
N/A10642 "volume" "0.350000"
N/A10643 "pitch" "PITCH_NORM"
N/A10644 
N/A10645 "wave" "physics/concrete/concrete_scrape_smooth_loop1.wav"
1011210646}
1011310647 
N/A10648"Concrete.ScrapeRough"
N/A10649{
N/A10650 "soundlevel" "SNDLVL_70dB"
N/A10651 "volume" "0.350000"
N/A10652 "pitch" "PITCH_NORM"
N/A10653 
N/A10654 "wave" "physics/concrete/rock_scrape_rough_loop1.wav"
N/A10655}
1011410656 
10115N/A 
10116N/A"Sand.StepLeft"
N/A10657"Rock.ImpactHard"
1011710658{
1011810659 "soundlevel" "SNDLVL_75dB"
10119N/A "volume" "0.700000"
10120N/A "pitch" "95,105"
N/A10660 "volume" "0.420000"
N/A10661 "pitch" "PITCH_NORM"
1012110662 "rndwave"
1012210663 {
10123N/A "wave" "player/footsteps/sand1.wav"
10124N/A "wave" "player/footsteps/sand3.wav"
N/A10664 "wave" "physics/concrete/rock_impact_hard4.wav"
N/A10665 "wave" "physics/concrete/rock_impact_hard5.wav"
N/A10666 "wave" "physics/concrete/rock_impact_hard6.wav"
1012510667 }
1012610668}
1012710669 
10128N/A"Sand.StepRight"
N/A10670"Rock.ImpactSoft"
1012910671{
10130N/A "soundlevel" "SNDLVL_96dB"
10131N/A "volume" "0.700000"
10132N/A "pitch" "95,105"
N/A10672 "soundlevel" "SNDLVL_75dB"
N/A10673 "volume" "0.350000"
N/A10674 "pitch" "PITCH_NORM"
1013310675 "rndwave"
1013410676 {
10135N/A "wave" "player/footsteps/sand2.wav"
10136N/A "wave" "player/footsteps/sand4.wav"
10137N/A }
N/A10677 "wave" "physics/concrete/rock_impact_soft1.wav"
N/A10678 "wave" "physics/concrete/rock_impact_soft2.wav"
N/A10679 "wave" "physics/concrete/rock_impact_soft3.wav"
N/A10680 }
1013810681}
1013910682 
1014010683 
10141N/A"Sand.BulletImpact"
N/A10684"Boulder.ScrapeSmooth"
1014210685{
10143N/A "soundlevel" "SNDLVL_75dB"
10144N/A "volume" "0.490000"
10145N/A "pitch" "PITCH_NORM"
10146N/A "rndwave"
10147N/A {
10148N/A "wave" "physics/surfaces/sand_impact_bullet1.wav"
10149N/A "wave" "physics/surfaces/sand_impact_bullet2.wav"
10150N/A "wave" "physics/surfaces/sand_impact_bullet3.wav"
10151N/A "wave" "physics/surfaces/sand_impact_bullet4.wav"
10152N/A }
N/A10686 "soundlevel" "SNDLVL_70dB"
N/A10687 "volume" "0.280000"
N/A10688 "pitch" "80"
N/A10689 
N/A10690 "wave" "physics/concrete/rock_scrape_rough_loop1.wav"
1015310691}
1015410692 
10155N/A// *****************
10156N/A// PROP MATERIALS
N/A10693"Boulder.ScrapeRough"
N/A10694{
N/A10695 "soundlevel" "SNDLVL_70dB"
N/A10696 "volume" "0.420000"
N/A10697 "pitch" "95"
N/A10698 
N/A10699 "wave" "physics/concrete/concrete_block_scrape_rough_loop1.wav"
N/A10700}
1015710701 
10158N/A"Watermelon.Impact"
N/A10702"Boulder.ImpactSoft"
1015910703{
1016010704 "soundlevel" "SNDLVL_75dB"
10161N/A "volume" "0.420000"
10162N/A "pitch" "PITCH_NORM"
N/A10705 "volume" "0.210000"
N/A10706 "pitch" "90"
1016310707 "rndwave"
1016410708 {
10165N/A "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
10166N/A "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
10167N/A "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
N/A10709 "wave" "physics/concrete/rock_impact_hard1.wav"
N/A10710 "wave" "physics/concrete/rock_impact_hard2.wav"
N/A10711 "wave" "physics/concrete/rock_impact_hard3.wav"
1016810712 }
1016910713}
1017010714 
10171N/A"Watermelon.BulletImpact"
N/A10715"Boulder.ImpactHard"
1017210716{
1017310717 "soundlevel" "SNDLVL_75dB"
10174N/A "volume" "0.490000"
N/A10718 "volume" "0.595000"
1017510719 "pitch" "PITCH_NORM"
1017610720 "rndwave"
1017710721 {
10178N/A "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
10179N/A "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
10180N/A "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
N/A10722 "wave" "physics/concrete/boulder_impact_hard1.wav"
N/A10723 "wave" "physics/concrete/boulder_impact_hard3.wav"
N/A10724 "wave" "physics/concrete/boulder_impact_hard4.wav"
1018110725 }
1018210726}
1018310727 
10184N/A"Watermelon.Scrape"
N/A10728"Concrete_Block.ImpactHard"
1018510729{
10186N/A "soundlevel" "SNDLVL_70dB"
10187N/A "volume" "0.350000"
N/A10730 "soundlevel" "SNDLVL_75dB"
N/A10731 "volume" "0.420000"
1018810732 "pitch" "PITCH_NORM"
10189N/A "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
N/A10733 "rndwave"
N/A10734 {
N/A10735 "wave" "physics/concrete/concrete_block_impact_hard1.wav"
N/A10736 "wave" "physics/concrete/concrete_block_impact_hard2.wav"
N/A10737 "wave" "physics/concrete/concrete_block_impact_hard3.wav"
N/A10738 }
1019010739}
1019110740 
1019210741 
10193N/A"ArmorFlesh.BulletImpact"
N/A10742"Gravel.StepLeft"
1019410743{
10195N/A "soundlevel" "SNDLVL_75dB"
10196N/A "volume" "0.490000"
10197N/A "pitch" "PITCH_NORM"
N/A10744 "soundlevel" "SNDLVL_96dB"
N/A10745 "volume" "0.700000"
N/A10746 "pitch" "95,105"
1019810747 "rndwave"
1019910748 {
10200N/A "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
10201N/A "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
N/A10749 "wave" "player/footsteps/gravel1.wav"
N/A10750 "wave" "player/footsteps/gravel3.wav"
1020210751 }
1020310752}
1020410753 
10205N/A"Metal_SeafloorCar.BulletImpact"
N/A10754"Gravel.StepRight"
1020610755{
10207N/A "soundlevel" "SNDLVL_75dB"
10208N/A "volume" "0.490000"
10209N/A "pitch" "PITCH_NORM"
10210N/A "wave" "doors/heavy_metal_stop1.wav"
N/A10756 "soundlevel" "SNDLVL_96dB"
N/A10757 "volume" "0.700000"
N/A10758 "pitch" "95,105"
N/A10759 "rndwave"
N/A10760 {
N/A10761 "wave" "player/footsteps/gravel2.wav"
N/A10762 "wave" "player/footsteps/gravel4.wav"
N/A10763 }
1021110764}
1021210765 
10213N/A"MetalVehicle.ImpactHard"
N/A10766"ChainLink.StepLeft"
1021410767{
10215N/A "soundlevel" "SNDLVL_110dB"
10216N/A "volume" "0.630000"
10217N/A "pitch" "80,110"
N/A10768 "soundlevel" "SNDLVL_96dB"
N/A10769 "volume" "0.700000"
N/A10770 "pitch" "95,105"
1021810771 "rndwave"
1021910772 {
10220N/A "wave" "vehicles/v8/vehicle_impact_heavy2.wav"
10221N/A "wave" "vehicles/v8/vehicle_impact_heavy3.wav"
10222N/A "wave" "vehicles/v8/vehicle_impact_heavy4.wav"
N/A10773 "wave" "player/footsteps/chainlink1.wav"
N/A10774 "wave" "player/footsteps/chainlink3.wav"
1022310775 }
1022410776}
1022510777 
10226N/A"MetalVehicle.ImpactSoft"
N/A10778"ChainLink.StepRight"
1022710779{
10228N/A "soundlevel" "SNDLVL_90dB"
10229N/A "volume" "0.350000"
10230N/A "pitch" "80,110"
N/A10780 "soundlevel" "SNDLVL_96dB"
N/A10781 "volume" "0.700000"
N/A10782 "pitch" "95,105"
1023110783 "rndwave"
1023210784 {
10233N/A "wave" "vehicles/v8/vehicle_impact_medium1.wav"
10234N/A "wave" "vehicles/v8/vehicle_impact_medium3.wav"
N/A10785 "wave" "player/footsteps/chainlink2.wav"
N/A10786 "wave" "player/footsteps/chainlink4.wav"
1023510787 }
1023610788}
1023710789 
10238N/A"MetalVehicle.ScrapeRough"
N/A10790"ChainLink.ScrapeRough"
1023910791{
10240N/A "soundlevel" "SNDLVL_90dB"
N/A10792 "soundlevel" "SNDLVL_70dB"
1024110793 "volume" "0.350000"
10242N/A "pitch" "110,130"
10243N/A "rndwave"
10244N/A {
10245N/A "wave" "vehicles/v8/vehicle_rollover1.wav"
10246N/A "wave" "vehicles/v8/vehicle_rollover2.wav"
10247N/A }
N/A10794 "pitch" "95,100"
N/A10795 "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav"
1024810796}
1024910797 
N/A10798"ChainLink.ScrapeSmooth"
N/A10799{
N/A10800 "soundlevel" "SNDLVL_70dB"
N/A10801 "volume" "0.140000"
N/A10802 "pitch" "95,100"
N/A10803 "wave" "physics/metal/metal_chainlink_scrape_rough_loop1.wav"
N/A10804}
1025010805 
10251N/A"MetalVehicle.ScrapeSmooth"
N/A10806"ChainLink.ImpactHard"
1025210807{
10253N/A "soundlevel" "SNDLVL_90dB"
10254N/A "volume" "0.210000"
10255N/A "pitch" "110,130"
N/A10808 "soundlevel" "SNDLVL_75dB"
N/A10809 "volume" "0.420000"
N/A10810 "pitch" "95,100"
1025610811 "rndwave"
1025710812 {
10258N/A "wave" "vehicles/v8/vehicle_rollover1.wav"
10259N/A "wave" "vehicles/v8/vehicle_rollover2.wav"
N/A10813 "wave" "physics/metal/metal_chainlink_impact_hard1.wav"
N/A10814 "wave" "physics/metal/metal_chainlink_impact_hard2.wav"
N/A10815 "wave" "physics/metal/metal_chainlink_impact_hard3.wav"
1026010816 }
1026110817}
1026210818 
10263N/A 
10264N/A"GlassBottle.StepLeft"
N/A10819"ChainLink.ImpactSoft"
1026510820{
10266N/A "soundlevel" "SNDLVL_96dB"
10267N/A "volume" "0.140000"
10268N/A "pitch" "95,105"
N/A10821 "soundlevel" "SNDLVL_75dB"
N/A10822 "volume" "0.420000"
N/A10823 "pitch" "95,100"
1026910824 "rndwave"
1027010825 {
10271N/A "wave" "physics/glass/glass_impact_soft1.wav"
10272N/A "wave" "physics/glass/glass_impact_soft2.wav"
N/A10826 "wave" "physics/metal/metal_chainlink_impact_soft1.wav"
N/A10827 "wave" "physics/metal/metal_chainlink_impact_soft2.wav"
N/A10828 "wave" "physics/metal/metal_chainlink_impact_soft3.wav"
1027310829 }
1027410830}
1027510831 
10276N/A"GlassBottle.StepRight"
N/A10832"ChainLink.BulletImpact"
1027710833{
10278N/A "soundlevel" "SNDLVL_96dB"
10279N/A "volume" "0.140000"
10280N/A "pitch" "95,105"
N/A10834 "soundlevel" "SNDLVL_75dB"
N/A10835 "volume" "0.490000"
N/A10836 "pitch" "PITCH_NORM"
1028110837 "rndwave"
1028210838 {
10283N/A "wave" "physics/glass/glass_impact_soft2.wav"
10284N/A "wave" "physics/glass/glass_impact_soft3.wav"
N/A10839 "wave" "player/footsteps/chainlink1.wav"
N/A10840 "wave" "physics/metal/metal_chainlink_impact_hard2.wav"
N/A10841 "wave" "player/footsteps/chainlink3.wav"
N/A10842 "wave" "physics/metal/metal_chainlink_impact_hard3.wav"
1028510843 }
1028610844}
1028710845 
10288N/A"GlassBottle.ImpactHard"
N/A10846"Chain.ScrapeRough"
N/A10847{
N/A10848 "soundlevel" "SNDLVL_70dB"
N/A10849 "volume" "0.350000"
N/A10850 "pitch" "95,100"
N/A10851 "wave" "physics/metal/chain_scrape_rough_loop1.wav"
N/A10852}
N/A10853 
N/A10854"Chain.ScrapeSmooth"
N/A10855{
N/A10856 "soundlevel" "SNDLVL_70dB"
N/A10857 "volume" "0.140000"
N/A10858 "pitch" "95,100"
N/A10859 "wave" "physics/metal/chain_scrape_rough_loop1.wav"
N/A10860}
N/A10861 
N/A10862"Chain.ImpactHard"
1028910863{
1029010864 "soundlevel" "SNDLVL_75dB"
1029110865 "volume" "0.420000"
10292N/A "pitch" "95,100"
N/A10866 "pitch" "95,100"
1029310867 "rndwave"
1029410868 {
10295N/A "wave" "physics/glass/glass_bottle_impact_hard1.wav"
10296N/A "wave" "physics/glass/glass_bottle_impact_hard2.wav"
10297N/A "wave" "physics/glass/glass_bottle_impact_hard3.wav"
N/A10869 "wave" "physics/metal/chain_impact_hard1.wav"
N/A10870 "wave" "physics/metal/chain_impact_hard2.wav"
1029810871 }
1029910872}
1030010873 
10301N/A"GlassBottle.ImpactSoft"
N/A10874"Chain.ImpactSoft"
1030210875{
1030310876 "soundlevel" "SNDLVL_75dB"
10304N/A "volume" "0.350000"
10305N/A "pitch" "95,100"
N/A10877 "volume" "0.420000"
N/A10878 "pitch" "95,100"
1030610879 "rndwave"
1030710880 {
10308N/A "wave" "physics/glass/glass_impact_soft1.wav"
10309N/A "wave" "physics/glass/glass_impact_soft2.wav"
10310N/A "wave" "physics/glass/glass_impact_soft3.wav"
N/A10881 "wave" "physics/metal/chain_impact_soft1.wav"
N/A10882 "wave" "physics/metal/chain_impact_soft2.wav"
N/A10883 "wave" "physics/metal/chain_impact_soft3.wav"
1031110884 }
1031210885}
1031310886 
10314N/A"GlassBottle.BulletImpact"
N/A10887"Chain.BulletImpact"
1031510888{
1031610889 "soundlevel" "SNDLVL_75dB"
1031710890 "volume" "0.490000"
1031810891 "pitch" "PITCH_NORM"
1031910892 "rndwave"
1032010893 {
10321N/A "wave" "physics/glass/glass_bottle_break1.wav"
10322N/A "wave" "physics/glass/glass_bottle_break2.wav"
N/A10894 "wave" "physics/metal/chain_impact_hard1.wav"
N/A10895 "wave" "physics/metal/chain_impact_hard2.wav"
1032310896 }
1032410897}
1032510898 
10326N/A"GlassBottle.ScrapeRough"
N/A10899"Flesh.StepLeft"
1032710900{
10328N/A "soundlevel" "SNDLVL_70dB"
N/A10901 "soundlevel" "SNDLVL_96dB"
1032910902 "volume" "0.210000"
10330N/A "pitch" "98,100"
N/A10903 "pitch" "95,105"
1033110904 "rndwave"
1033210905 {
10333N/A "wave" "physics/glass/glass_bottle_impact_hard1.wav"
10334N/A "wave" "physics/glass/glass_bottle_impact_hard2.wav"
10335N/A "wave" "physics/glass/glass_bottle_impact_hard3.wav"
N/A10906 "wave" "physics/flesh/flesh_impact_hard1.wav"
N/A10907 "wave" "physics/body/body_medium_impact_soft3.wav"
1033610908 }
1033710909}
1033810910 
10339N/A"GlassBottle.ScrapeSmooth"
N/A10911"Flesh.StepRight"
1034010912{
10341N/A "soundlevel" "SNDLVL_70dB"
N/A10913 "soundlevel" "SNDLVL_96dB"
1034210914 "volume" "0.210000"
10343N/A "pitch" "98,100"
N/A10915 "pitch" "95,105"
1034410916 "rndwave"
1034510917 {
10346N/A "wave" "physics/glass/glass_impact_soft1.wav"
10347N/A "wave" "physics/glass/glass_impact_soft2.wav"
10348N/A "wave" "physics/glass/glass_impact_soft3.wav"
N/A10918 "wave" "physics/flesh/flesh_impact_hard2.wav"
N/A10919 "wave" "physics/body/body_medium_impact_soft4.wav"
1034910920 }
1035010921}
1035110922 
10352N/A"GlassBottle.Break"
N/A10923"Flesh.ImpactSoft"
1035310924{
1035410925 "soundlevel" "SNDLVL_75dB"
10355N/A "volume" "0.490000"
N/A10926 "volume" "0.420000"
1035610927 "pitch" "PITCH_NORM"
1035710928 "rndwave"
1035810929 {
10359N/A "wave" "physics/glass/glass_bottle_break1.wav"
10360N/A "wave" "physics/glass/glass_bottle_break2.wav"
N/A10930 "wave" "physics/body/body_medium_impact_soft1.wav"
N/A10931 "wave" "physics/body/body_medium_impact_soft2.wav"
N/A10932 "wave" "physics/body/body_medium_impact_soft5.wav"
N/A10933 "wave" "physics/body/body_medium_impact_soft7.wav"
1036110934 }
1036210935}
1036310936 
1036410937 
1036510938 
10366N/A 
10367N/A"Canister.ImpactHard"
N/A10939"Flesh.ImpactHard"
1036810940{
10369N/A "soundlevel" "SNDLVL_75dB"
10370N/A "volume" "0.420000"
10371N/A "pitch" "98,100"
N/A10941 "soundlevel" "SNDLVL_85dB"
N/A10942 "volume" "0.560000"
N/A10943 "pitch" "PITCH_NORM"
1037210944 "rndwave"
1037310945 {
10374N/A "wave" "physics/metal/metal_canister_impact_hard1.wav"
10375N/A "wave" "physics/metal/metal_canister_impact_hard2.wav"
10376N/A "wave" "physics/metal/metal_canister_impact_hard3.wav"
N/A10946 "wave" "physics/body/body_medium_impact_hard1.wav"
N/A10947 "wave" "physics/body/body_medium_impact_hard2.wav"
N/A10948 "wave" "physics/body/body_medium_impact_hard4.wav"
N/A10949 "wave" "physics/body/body_medium_impact_hard5.wav"
1037710950 }
1037810951}
1037910952 
10380N/A"Canister.ImpactSoft"
N/A10953"Flesh.BulletImpact"
1038110954{
1038210955 "soundlevel" "SNDLVL_75dB"
10383N/A "volume" "0.315000"
10384N/A "pitch" "98,100"
N/A10956 "volume" "0.700000"
N/A10957 "pitch" "PITCH_NORM"
1038510958 "rndwave"
1038610959 {
10387N/A "wave" "physics/metal/metal_canister_impact_soft1.wav"
10388N/A "wave" "physics/metal/metal_canister_impact_soft2.wav"
10389N/A "wave" "physics/metal/metal_canister_impact_soft3.wav"
N/A10960 "wave" "physics/flesh/flesh_impact_bullet1.wav"
N/A10961 "wave" "physics/flesh/flesh_impact_bullet2.wav"
N/A10962 "wave" "physics/flesh/flesh_impact_bullet3.wav"
N/A10963 "wave" "physics/flesh/flesh_impact_bullet4.wav"
N/A10964 "wave" "physics/flesh/flesh_impact_bullet5.wav"
1039010965 }
1039110966}
1039210967 
10393N/A"Canister.ScrapeRough"
N/A10968"Flesh.ScrapeRough"
1039410969{
10395N/A "soundlevel" "SNDLVL_75dB"
N/A10970 "soundlevel" "SNDLVL_70dB"
1039610971 "volume" "0.350000"
1039710972 "pitch" "PITCH_NORM"
10398N/A "wave" "physics/metal/canister_scrape_rough_loop1.wav"
N/A10973 "wave" "physics/body/body_medium_scrape_rough_loop1.wav"
1039910974}
1040010975 
10401N/A"Canister.ScrapeSmooth"
N/A10976 
N/A10977"Flesh.ScrapeSmooth"
1040210978{
10403N/A "soundlevel" "SNDLVL_75dB"
10404N/A "volume" "0.315000"
N/A10979 "soundlevel" "SNDLVL_70dB"
N/A10980 "volume" "0.245000"
1040510981 "pitch" "PITCH_NORM"
10406N/A "wave" "physics/metal/canister_scrape_smooth_loop1.wav"
N/A10982 "wave" "physics/body/body_medium_scrape_smooth_loop1.wav"
1040710983}
1040810984 
10409N/A"Canister.Roll"
N/A10985 
N/A10986"Flesh.Strain"
1041010987{
1041110988 "soundlevel" "SNDLVL_75dB"
10412N/A "volume" "0.350000"
10413N/A "pitch" "PITCH_NORM"
10414N/A "wave" "physics/metal/canister_roll_loop1.wav"
N/A10989 "volume" "0.210000"
N/A10990 "pitch" "100"
N/A10991 "rndwave"
N/A10992 {
N/A10993 "wave" "physics/body/body_medium_strain1.wav"
N/A10994 "wave" "physics/body/body_medium_strain2.wav"
N/A10995 "wave" "physics/body/body_medium_strain3.wav"
N/A10996 }
1041510997}
1041610998 
10417N/A"Metal_Barrel.ImpactHard"
N/A10999 
N/A11000"Flesh.Break"
1041811001{
1041911002 "soundlevel" "SNDLVL_75dB"
1042011003 "volume" "0.420000"
10421N/A "pitch" "98,100"
N/A11004 "pitch" "100"
1042211005 "rndwave"
1042311006 {
10424N/A "wave" "physics/metal/metal_barrel_impact_hard1.wav"
10425N/A "wave" "physics/metal/metal_barrel_impact_hard2.wav"
10426N/A "wave" "physics/metal/metal_barrel_impact_hard3.wav"
N/A11007 "wave" "physics/body/body_medium_break2.wav"
N/A11008 "wave" "physics/body/body_medium_break3.wav"
N/A11009 "wave" "physics/body/body_medium_break4.wav"
1042711010 }
1042811011}
1042911012 
10430N/A"Metal_Barrel.ImpactSoft"
N/A11013"Flesh_Bloody.ImpactHard"
1043111014{
1043211015 "soundlevel" "SNDLVL_75dB"
10433N/A "volume" "0.350000"
10434N/A "pitch" "98,100"
N/A11016 "volume" "0.420000"
N/A11017 "pitch" "100"
1043511018 "rndwave"
1043611019 {
10437N/A "wave" "physics/metal/metal_barrel_impact_soft1.wav"
10438N/A "wave" "physics/metal/metal_barrel_impact_soft2.wav"
10439N/A "wave" "physics/metal/metal_barrel_impact_soft3.wav"
10440N/A "wave" "physics/metal/metal_barrel_impact_hard7.wav"
N/A11020 "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
N/A11021 "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
N/A11022 "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
1044111023 }
1044211024}
1044311025 
10444N/A 
10445N/A"Metal_Barrel.BulletImpact"
N/A11026"Carpet.Impact"
1044611027{
1044711028 "soundlevel" "SNDLVL_75dB"
10448N/A "volume" "0.490000"
N/A11029 "volume" "0.420000"
1044911030 "pitch" "PITCH_NORM"
1045011031 "rndwave"
1045111032 {
10452N/A "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
10453N/A "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
10454N/A "wave" "physics/metal/metal_solid_impact_bullet2.wav"
10455N/A "wave" "physics/metal/metal_solid_impact_bullet3.wav"
N/A11033 "wave" "player/footsteps/sand1.wav"
N/A11034 "wave" "player/footsteps/sand2.wav"
N/A11035 "wave" "player/footsteps/sand3.wav"
N/A11036 "wave" "player/footsteps/sand4.wav"
1045611037 }
1045711038}
1045811039 
10459N/A 
10460N/A"Metal_Barrel.Roll"
N/A11040"Carpet.BulletImpact"
1046111041{
1046211042 "soundlevel" "SNDLVL_75dB"
10463N/A "volume" "0.140000"
N/A11043 "volume" "0.490000"
1046411044 "pitch" "PITCH_NORM"
10465N/A "wave" "physics/metal/canister_roll_loop1.wav"
10466N/A}
10467N/A 
10468N/A 
10469N/A"Roller.Impact"
10470N/A{
10471N/A "soundlevel" "SNDLVL_75dB"
10472N/A "volume" "0.420000"
10473N/A "pitch" "98,100"
1047411045 "rndwave"
1047511046 {
10476N/A "wave" "physics/metal/metal_solid_impact_bullet1.wav"
10477N/A "wave" "physics/metal/metal_solid_impact_bullet2.wav"
10478N/A "wave" "physics/metal/metal_solid_impact_bullet3.wav"
10479N/A "wave" "physics/metal/metal_solid_impact_bullet4.wav"
N/A11047 "wave" "physics/surfaces/sand_impact_bullet1.wav"
N/A11048 "wave" "physics/surfaces/sand_impact_bullet2.wav"
N/A11049 "wave" "physics/surfaces/sand_impact_bullet3.wav"
N/A11050 "wave" "physics/surfaces/sand_impact_bullet4.wav"
1048011051 }
1048111052}
1048211053 
10483N/A"Popcan.ImpactHard"
N/A11054"Carpet.Scrape"
N/A11055{
N/A11056 "pitch" "PITCH_NORM"
N/A11057 "volume" "0.350000"
N/A11058 "soundlevel" "SNDLVL_70dB"
N/A11059 "wave" "physics/flesh/flesh_scrape_rough_loop.wav"
N/A11060}
N/A11061 
N/A11062 
N/A11063 
N/A11064"Sand.StepLeft"
1048411065{
1048511066 "soundlevel" "SNDLVL_75dB"
10486N/A "volume" "0.420000"
10487N/A "pitch" "98,100"
N/A11067 "volume" "0.700000"
N/A11068 "pitch" "95,105"
1048811069 "rndwave"
1048911070 {
10490N/A "wave" "physics/metal/soda_can_impact_hard1.wav"
10491N/A "wave" "physics/metal/soda_can_impact_hard2.wav"
10492N/A "wave" "physics/metal/soda_can_impact_hard3.wav"
N/A11071 "wave" "player/footsteps/sand1.wav"
N/A11072 "wave" "player/footsteps/sand3.wav"
1049311073 }
1049411074}
1049511075 
10496N/A"Popcan.ImpactSoft"
N/A11076"Sand.StepRight"
1049711077{
10498N/A "soundlevel" "SNDLVL_75dB"
10499N/A "volume" "0.280000"
10500N/A "pitch" "98,100"
N/A11078 "soundlevel" "SNDLVL_96dB"
N/A11079 "volume" "0.700000"
N/A11080 "pitch" "95,105"
1050111081 "rndwave"
1050211082 {
10503N/A "wave" "physics/metal/soda_can_impact_soft1.wav"
10504N/A "wave" "physics/metal/soda_can_impact_soft2.wav"
10505N/A "wave" "physics/metal/soda_can_impact_soft3.wav"
N/A11083 "wave" "player/footsteps/sand2.wav"
N/A11084 "wave" "player/footsteps/sand4.wav"
1050611085 }
1050711086}
1050811087 
10509N/A"Popcan.BulletImpact"
N/A11088 
N/A11089"Sand.BulletImpact"
1051011090{
1051111091 "soundlevel" "SNDLVL_75dB"
1051211092 "volume" "0.490000"
1051311093 "pitch" "PITCH_NORM"
1051411094 "rndwave"
1051511095 {
10516N/A "wave" "physics/metal/soda_can_impact_hard1.wav"
10517N/A "wave" "physics/metal/soda_can_impact_hard2.wav"
10518N/A "wave" "physics/metal/soda_can_impact_hard3.wav"
N/A11096 "wave" "physics/surfaces/sand_impact_bullet1.wav"
N/A11097 "wave" "physics/surfaces/sand_impact_bullet2.wav"
N/A11098 "wave" "physics/surfaces/sand_impact_bullet3.wav"
N/A11099 "wave" "physics/surfaces/sand_impact_bullet4.wav"
1051911100 }
1052011101}
1052111102 
10522N/A"Popcan.ScrapeRough"
10523N/A{
10524N/A "soundlevel" "SNDLVL_75dB"
10525N/A "volume" "0.280000"
10526N/A "pitch" "98,100"
10527N/A "wave" "physics/metal/soda_can_scrape_rough_loop1.wav"
10528N/A}
10529N/A 
10530N/A"Popcan.ScrapeSmooth"
10531N/A{
10532N/A "soundlevel" "SNDLVL_75dB"
10533N/A "volume" "0.210000"
10534N/A "pitch" "130,140"
10535N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
10536N/A}
10537N/A 
10538N/A"Popcan.Scrape"
10539N/A{
10540N/A "soundlevel" "SNDLVL_75dB"
10541N/A "volume" "0.210000"
10542N/A "pitch" "130,140"
10543N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
10544N/A}
N/A11103// *****************
N/A11104// PROP MATERIALS
1054511105 
10546N/A"Paintcan.ImpactHard"
N/A11106"Watermelon.Impact"
1054711107{
1054811108 "soundlevel" "SNDLVL_75dB"
1054911109 "volume" "0.420000"
10550N/A "pitch" "98,100"
N/A11110 "pitch" "PITCH_NORM"
1055111111 "rndwave"
1055211112 {
10553N/A "wave" "physics/metal/paintcan_impact_hard1.wav"
10554N/A "wave" "physics/metal/paintcan_impact_hard2.wav"
10555N/A "wave" "physics/metal/paintcan_impact_hard3.wav"
N/A11113 "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
N/A11114 "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
N/A11115 "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
1055611116 }
1055711117}
1055811118 
10559N/A"Paintcan.ImpactSoft"
N/A11119"Watermelon.BulletImpact"
1056011120{
1056111121 "soundlevel" "SNDLVL_75dB"
10562N/A "volume" "0.280000"
10563N/A "pitch" "98,100"
N/A11122 "volume" "0.490000"
N/A11123 "pitch" "PITCH_NORM"
1056411124 "rndwave"
1056511125 {
10566N/A "wave" "physics/metal/paintcan_impact_soft1.wav"
10567N/A "wave" "physics/metal/paintcan_impact_soft2.wav"
10568N/A "wave" "physics/metal/paintcan_impact_soft3.wav"
N/A11126 "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
N/A11127 "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
N/A11128 "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
1056911129 }
1057011130}
1057111131 
10572N/A"Paintcan.Roll"
N/A11132"Watermelon.Scrape"
1057311133{
10574N/A "soundlevel" "SNDLVL_75dB"
10575N/A "volume" "0.280000"
10576N/A "pitch" "98,100"
10577N/A "wave" "physics/metal/paintcan_roll_loop1.wav"
N/A11134 "soundlevel" "SNDLVL_70dB"
N/A11135 "volume" "0.350000"
N/A11136 "pitch" "PITCH_NORM"
N/A11137 "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
1057811138}
1057911139 
10580N/A"Papercup.Impact"
N/A11140 
N/A11141"ArmorFlesh.BulletImpact"
1058111142{
1058211143 "soundlevel" "SNDLVL_75dB"
10583N/A "volume" "0.420000"
10584N/A "pitch" "98,100"
N/A11144 "volume" "0.490000"
N/A11145 "pitch" "PITCH_NORM"
1058511146 "rndwave"
1058611147 {
10587N/A "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav"
10588N/A "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav"
10589N/A "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav"
N/A11148 "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
N/A11149 "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
1059011150 }
1059111151}
1059211152 
10593N/A"Papercup.Scrape"
N/A11153"Metal_SeafloorCar.BulletImpact"
1059411154{
10595N/A "soundlevel" "SNDLVL_70dB"
10596N/A "volume" "0.350000"
N/A11155 "soundlevel" "SNDLVL_75dB"
N/A11156 "volume" "0.490000"
1059711157 "pitch" "PITCH_NORM"
10598N/A "rndwave"
10599N/A {
10600N/A "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav"
10601N/A "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav"
10602N/A "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav"
10603N/A }
N/A11158 "wave" "doors/heavy_metal_stop1.wav"
1060411159}
1060511160 
10606N/A"ceiling_tile.StepLeft"
N/A11161"MetalVehicle.ImpactHard"
1060711162{
10608N/A "soundlevel" "SNDLVL_96dB"
10609N/A "volume" "0.700000"
10610N/A "pitch" "95,105"
N/A11163 "soundlevel" "SNDLVL_110dB"
N/A11164 "volume" "0.630000"
N/A11165 "pitch" "80,110"
1061111166 "rndwave"
1061211167 {
10613N/A "wave" "physics/plaster/ceiling_tile_step1.wav"
10614N/A "wave" "physics/plaster/ceiling_tile_step3.wav"
N/A11168 "wave" "vehicles/v8/vehicle_impact_heavy2.wav"
N/A11169 "wave" "vehicles/v8/vehicle_impact_heavy3.wav"
N/A11170 "wave" "vehicles/v8/vehicle_impact_heavy4.wav"
1061511171 }
1061611172}
1061711173 
10618N/A"ceiling_tile.StepRight"
N/A11174"MetalVehicle.ImpactSoft"
1061911175{
10620N/A "soundlevel" "SNDLVL_96dB"
10621N/A "volume" "0.700000"
10622N/A "pitch" "95,105"
10623N/A "rndwave"
10624N/A {
10625N/A "wave" "physics/plaster/ceiling_tile_step2.wav"
10626N/A "wave" "physics/plaster/ceiling_tile_step4.wav"
10627N/A }
10628N/A}
10629N/A 
10630N/A"ceiling_tile.BulletImpact"
10631N/A{
10632N/A "soundlevel" "SNDLVL_75dB"
10633N/A "volume" "0.700000"
10634N/A "pitch" "PITCH_NORM"
N/A11176 "soundlevel" "SNDLVL_90dB"
N/A11177 "volume" "0.350000"
N/A11178 "pitch" "80,110"
1063511179 "rndwave"
1063611180 {
10637N/A "wave" "physics/plaster/ceiling_tile_impact_bullet1.wav"
10638N/A "wave" "physics/plaster/ceiling_tile_impact_bullet2.wav"
10639N/A "wave" "physics/plaster/ceiling_tile_impact_bullet3.wav"
N/A11181 "wave" "vehicles/v8/vehicle_impact_medium1.wav"
N/A11182 "wave" "vehicles/v8/vehicle_impact_medium3.wav"
1064011183 }
1064111184}
1064211185 
10643N/A"ceiling_tile.ImpactSoft"
N/A11186"MetalVehicle.ScrapeRough"
1064411187{
10645N/A "soundlevel" "SNDLVL_75dB"
10646N/A "volume" "0.420000"
10647N/A "pitch" "98,100"
N/A11188 "soundlevel" "SNDLVL_90dB"
N/A11189 "volume" "0.350000"
N/A11190 "pitch" "110,130"
1064811191 "rndwave"
1064911192 {
10650N/A "wave" "physics/plaster/ceiling_tile_impact_soft1.wav"
10651N/A "wave" "physics/plaster/ceiling_tile_impact_soft2.wav"
10652N/A "wave" "physics/plaster/ceiling_tile_impact_soft3.wav"
N/A11193 "wave" "vehicles/v8/vehicle_rollover1.wav"
N/A11194 "wave" "vehicles/v8/vehicle_rollover2.wav"
1065311195 }
1065411196}
1065511197 
1065611198 
10657N/A"ceiling_tile.ImpactHard"
N/A11199"MetalVehicle.ScrapeSmooth"
1065811200{
10659N/A "soundlevel" "SNDLVL_75dB"
10660N/A "volume" "0.490000"
10661N/A "pitch" "98,100"
N/A11201 "soundlevel" "SNDLVL_90dB"
N/A11202 "volume" "0.210000"
N/A11203 "pitch" "110,130"
1066211204 "rndwave"
1066311205 {
10664N/A "wave" "physics/plaster/ceiling_tile_impact_hard1.wav"
10665N/A "wave" "physics/plaster/ceiling_tile_impact_hard2.wav"
10666N/A "wave" "physics/plaster/ceiling_tile_impact_hard3.wav"
N/A11206 "wave" "vehicles/v8/vehicle_rollover1.wav"
N/A11207 "wave" "vehicles/v8/vehicle_rollover2.wav"
1066711208 }
1066811209}
1066911210 
10670N/A"ceiling_tile.ScrapeRough"
10671N/A{
10672N/A "soundlevel" "SNDLVL_70dB"
10673N/A "volume" "0.350000"
10674N/A "pitch" "96,104"
10675N/A "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav"
10676N/A}
10677N/A 
10678N/A"ceiling_tile.ScrapeSmooth"
10679N/A{
10680N/A "soundlevel" "SNDLVL_70dB"
10681N/A "volume" "0.350000"
10682N/A "pitch" "96,104"
10683N/A "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav"
10684N/A}
1068511211 
10686N/A"ceiling_tile.Break"
N/A11212"GlassBottle.StepLeft"
1068711213{
10688N/A "soundlevel" "SNDLVL_85dB"
10689N/A "volume" "0.560000"
10690N/A "pitch" "98,100"
N/A11214 "soundlevel" "SNDLVL_96dB"
N/A11215 "volume" "0.140000"
N/A11216 "pitch" "95,105"
1069111217 "rndwave"
1069211218 {
10693N/A "wave" "physics/plaster/ceilingtile_break1.wav"
10694N/A "wave" "physics/plaster/ceilingtile_break2.wav"
N/A11219 "wave" "physics/glass/glass_impact_soft1.wav"
N/A11220 "wave" "physics/glass/glass_impact_soft2.wav"
1069511221 }
1069611222}
1069711223 
10698N/A 
10699N/A"drywall.StepLeft"
N/A11224"GlassBottle.StepRight"
1070011225{
1070111226 "soundlevel" "SNDLVL_96dB"
10702N/A "volume" "0.700000"
N/A11227 "volume" "0.140000"
1070311228 "pitch" "95,105"
1070411229 "rndwave"
1070511230 {
10706N/A "wave" "physics/plaster/drywall_footstep1.wav"
10707N/A "wave" "physics/plaster/drywall_footstep3.wav"
N/A11231 "wave" "physics/glass/glass_impact_soft2.wav"
N/A11232 "wave" "physics/glass/glass_impact_soft3.wav"
1070811233 }
1070911234}
1071011235 
10711N/A"drywall.StepRight"
N/A11236"GlassBottle.ImpactHard"
1071211237{
10713N/A "soundlevel" "SNDLVL_96dB"
10714N/A "volume" "0.700000"
10715N/A "pitch" "95,105"
N/A11238 "soundlevel" "SNDLVL_75dB"
N/A11239 "volume" "0.420000"
N/A11240 "pitch" "95,100"
1071611241 "rndwave"
1071711242 {
10718N/A "wave" "physics/plaster/drywall_footstep2.wav"
10719N/A "wave" "physics/plaster/drywall_footstep4.wav"
N/A11243 "wave" "physics/glass/glass_bottle_impact_hard1.wav"
N/A11244 "wave" "physics/glass/glass_bottle_impact_hard2.wav"
N/A11245 "wave" "physics/glass/glass_bottle_impact_hard3.wav"
1072011246 }
1072111247}
1072211248 
10723N/A 
10724N/A"drywall.ImpactSoft"
N/A11249"GlassBottle.ImpactSoft"
1072511250{
1072611251 "soundlevel" "SNDLVL_75dB"
10727N/A "volume" "0.420000"
10728N/A "pitch" "98,100"
N/A11252 "volume" "0.350000"
N/A11253 "pitch" "95,100"
1072911254 "rndwave"
1073011255 {
10731N/A "wave" "physics/plaster/drywall_impact_soft1.wav"
10732N/A "wave" "physics/plaster/drywall_impact_soft2.wav"
10733N/A "wave" "physics/plaster/drywall_impact_soft3.wav"
N/A11256 "wave" "physics/glass/glass_impact_soft1.wav"
N/A11257 "wave" "physics/glass/glass_impact_soft2.wav"
N/A11258 "wave" "physics/glass/glass_impact_soft3.wav"
1073411259 }
1073511260}
1073611261 
10737N/A 
10738N/A"drywall.ImpactHard"
N/A11262"GlassBottle.BulletImpact"
1073911263{
1074011264 "soundlevel" "SNDLVL_75dB"
1074111265 "volume" "0.490000"
10742N/A "pitch" "98,100"
N/A11266 "pitch" "PITCH_NORM"
1074311267 "rndwave"
1074411268 {
10745N/A "wave" "physics/plaster/drywall_impact_hard1.wav"
10746N/A "wave" "physics/plaster/drywall_impact_hard2.wav"
10747N/A "wave" "physics/plaster/drywall_impact_hard3.wav"
N/A11269 "wave" "physics/glass/glass_bottle_break1.wav"
N/A11270 "wave" "physics/glass/glass_bottle_break2.wav"
1074811271 }
1074911272}
1075011273 
10751N/A 
10752N/A 
10753N/A 
10754N/A// **********************
10755N/A// legacy Func_breakables
10756N/A 
10757N/A"Breakable.Crate"
N/A11274"GlassBottle.ScrapeRough"
1075811275{
10759N/A "channel" "CHAN_VOICE"
10760N/A "soundlevel" "SNDLVL_NORM"
10761N/A "volume" "0.490000"
10762N/A 
N/A11276 "soundlevel" "SNDLVL_70dB"
N/A11277 "volume" "0.210000"
N/A11278 "pitch" "98,100"
1076311279 "rndwave"
1076411280 {
10765N/A "wave" "physics/wood/wood_crate_break1.wav"
10766N/A "wave" "physics/wood/wood_crate_break4.wav"
N/A11281 "wave" "physics/glass/glass_bottle_impact_hard1.wav"
N/A11282 "wave" "physics/glass/glass_bottle_impact_hard2.wav"
N/A11283 "wave" "physics/glass/glass_bottle_impact_hard3.wav"
1076711284 }
1076811285}
1076911286 
10770N/A"Breakable.Flesh"
N/A11287"GlassBottle.ScrapeSmooth"
1077111288{
10772N/A "channel" "CHAN_VOICE"
10773N/A "soundlevel" "SNDLVL_NORM"
10774N/A "volume" "0.490000"
10775N/A 
N/A11289 "soundlevel" "SNDLVL_70dB"
N/A11290 "volume" "0.210000"
N/A11291 "pitch" "98,100"
1077611292 "rndwave"
1077711293 {
10778N/A "wave" "physics/flesh/flesh_bloody_break.wav"
N/A11294 "wave" "physics/glass/glass_impact_soft1.wav"
N/A11295 "wave" "physics/glass/glass_impact_soft2.wav"
N/A11296 "wave" "physics/glass/glass_impact_soft3.wav"
1077911297 }
1078011298}
1078111299 
10782N/A"Breakable.Spark"
N/A11300"GlassBottle.Break"
1078311301{
10784N/A "channel" "CHAN_VOICE"
10785N/A "soundlevel" "SNDLVL_NORM"
N/A11302 "soundlevel" "SNDLVL_75dB"
1078611303 "volume" "0.490000"
10787N/A 
N/A11304 "pitch" "PITCH_NORM"
1078811305 "rndwave"
1078911306 {
10790N/A "wave" "ambient_mp3/energy/spark5.mp3"
10791N/A "wave" "ambient_mp3/energy/spark6.mp3"
N/A11307 "wave" "physics/glass/glass_bottle_break1.wav"
N/A11308 "wave" "physics/glass/glass_bottle_break2.wav"
1079211309 }
1079311310}
1079411311 
10795N/A"Breakable.Metal"
10796N/A{
10797N/A "channel" "CHAN_VOICE"
10798N/A "soundlevel" "SNDLVL_NORM"
10799N/A "volume" "0.490000"
1080011312 
N/A11313 
N/A11314 
N/A11315"Canister.ImpactHard"
N/A11316{
N/A11317 "soundlevel" "SNDLVL_75dB"
N/A11318 "volume" "0.420000"
N/A11319 "pitch" "98,100"
1080111320 "rndwave"
1080211321 {
10803N/A "wave" "physics/metal/metal_box_break1.wav"
10804N/A "wave" "physics/metal/metal_box_break2.wav"
N/A11322 "wave" "physics/metal/metal_canister_impact_hard1.wav"
N/A11323 "wave" "physics/metal/metal_canister_impact_hard2.wav"
N/A11324 "wave" "physics/metal/metal_canister_impact_hard3.wav"
1080511325 }
1080611326}
1080711327 
10808N/A"Breakable.Glass"
N/A11328"Canister.ImpactSoft"
1080911329{
10810N/A "channel" "CHAN_VOICE"
10811N/A "soundlevel" "SNDLVL_NORM"
10812N/A "volume" "0.490000"
10813N/A 
N/A11330 "soundlevel" "SNDLVL_75dB"
N/A11331 "volume" "0.315000"
N/A11332 "pitch" "98,100"
1081411333 "rndwave"
1081511334 {
10816N/A "wave" "physics/glass/glass_largesheet_break1.wav"
10817N/A "wave" "physics/glass/glass_largesheet_break2.wav"
10818N/A "wave" "physics/glass/glass_largesheet_break3.wav"
N/A11335 "wave" "physics/metal/metal_canister_impact_soft1.wav"
N/A11336 "wave" "physics/metal/metal_canister_impact_soft2.wav"
N/A11337 "wave" "physics/metal/metal_canister_impact_soft3.wav"
1081911338 }
1082011339}
1082111340 
10822N/A"Breakable.Concrete"
N/A11341"Canister.ScrapeRough"
1082311342{
10824N/A "channel" "CHAN_VOICE"
10825N/A "soundlevel" "SNDLVL_NORM"
10826N/A "volume" "0.490000"
N/A11343 "soundlevel" "SNDLVL_75dB"
N/A11344 "volume" "0.350000"
N/A11345 "pitch" "PITCH_NORM"
N/A11346 "wave" "physics/metal/canister_scrape_rough_loop1.wav"
N/A11347}
1082711348 
10828N/A "rndwave"
10829N/A {
10830N/A "wave" "physics/concrete/concrete_break2.wav"
10831N/A "wave" "physics/concrete/concrete_break3.wav"
10832N/A }
N/A11349"Canister.ScrapeSmooth"
N/A11350{
N/A11351 "soundlevel" "SNDLVL_75dB"
N/A11352 "volume" "0.315000"
N/A11353 "pitch" "PITCH_NORM"
N/A11354 "wave" "physics/metal/canister_scrape_smooth_loop1.wav"
1083311355}
1083411356 
10835N/A"Breakable.Ceiling"
N/A11357"Canister.Roll"
1083611358{
10837N/A "channel" "CHAN_VOICE"
10838N/A "soundlevel" "SNDLVL_NORM"
10839N/A "volume" "0.490000"
N/A11359 "soundlevel" "SNDLVL_75dB"
N/A11360 "volume" "0.350000"
N/A11361 "pitch" "PITCH_NORM"
N/A11362 "wave" "physics/metal/canister_roll_loop1.wav"
N/A11363}
1084011364 
N/A11365"Metal_Barrel.ImpactHard"
N/A11366{
N/A11367 "soundlevel" "SNDLVL_75dB"
N/A11368 "volume" "0.420000"
N/A11369 "pitch" "98,100"
1084111370 "rndwave"
1084211371 {
10843N/A "wave" "physics/plaster/ceilingtile_break1.wav"
10844N/A "wave" "physics/plaster/ceilingtile_break2.wav"
N/A11372 "wave" "physics/metal/metal_barrel_impact_hard1.wav"
N/A11373 "wave" "physics/metal/metal_barrel_impact_hard2.wav"
N/A11374 "wave" "physics/metal/metal_barrel_impact_hard3.wav"
1084511375 }
1084611376}
1084711377 
10848N/A"Breakable.MatWood"
N/A11378"Metal_Barrel.ImpactSoft"
1084911379{
10850N/A "channel" "CHAN_BODY"
10851N/A "volume" "0.490000"
N/A11380 "soundlevel" "SNDLVL_75dB"
N/A11381 "volume" "0.350000"
N/A11382 "pitch" "98,100"
1085211383 "rndwave"
1085311384 {
10854N/A "wave" "physics/wood/wood_plank_break1.wav"
10855N/A "wave" "physics/wood/wood_plank_break3.wav"
10856N/A "wave" "physics/wood/wood_plank_break4.wav"
N/A11385 "wave" "physics/metal/metal_barrel_impact_soft1.wav"
N/A11386 "wave" "physics/metal/metal_barrel_impact_soft2.wav"
N/A11387 "wave" "physics/metal/metal_barrel_impact_soft3.wav"
N/A11388 "wave" "physics/metal/metal_barrel_impact_hard7.wav"
1085711389 }
1085811390}
1085911391 
10860N/A"Breakable.MatFlesh"
N/A11392 
N/A11393"Metal_Barrel.BulletImpact"
1086111394{
10862N/A "channel" "CHAN_BODY"
N/A11395 "soundlevel" "SNDLVL_75dB"
1086311396 "volume" "0.490000"
N/A11397 "pitch" "PITCH_NORM"
1086411398 "rndwave"
1086511399 {
10866N/A "wave" "physics/body/body_medium_break2.wav"
10867N/A "wave" "physics/body/body_medium_break3.wav"
10868N/A "wave" "physics/body/body_medium_break4.wav"
N/A11400 "wave" "physics/metal/metal_sheet_impact_bullet1.wav"
N/A11401 "wave" "physics/metal/metal_sheet_impact_bullet2.wav"
N/A11402 "wave" "physics/metal/metal_solid_impact_bullet2.wav"
N/A11403 "wave" "physics/metal/metal_solid_impact_bullet3.wav"
1086911404 }
1087011405}
1087111406 
10872N/A"Breakable.MatMetal"
N/A11407 
N/A11408"Metal_Barrel.Roll"
1087311409{
10874N/A "channel" "CHAN_BODY"
10875N/A "volume" "0.490000"
10876N/A "rndwave"
10877N/A {
10878N/A "wave" "physics/metal/metal_box_break1.wav"
10879N/A "wave" "physics/metal/metal_box_break2.wav"
10880N/A }
N/A11410 "soundlevel" "SNDLVL_75dB"
N/A11411 "volume" "0.140000"
N/A11412 "pitch" "PITCH_NORM"
N/A11413 "wave" "physics/metal/canister_roll_loop1.wav"
1088111414}
1088211415 
10883N/A"Breakable.MatConcrete"
N/A11416 
N/A11417"Roller.Impact"
1088411418{
10885N/A "channel" "CHAN_BODY"
10886N/A "volume" "0.490000"
N/A11419 "soundlevel" "SNDLVL_75dB"
N/A11420 "volume" "0.420000"
N/A11421 "pitch" "98,100"
1088711422 "rndwave"
1088811423 {
10889N/A "wave" "physics/concrete/concrete_break2.wav"
10890N/A 
N/A11424 "wave" "physics/metal/metal_solid_impact_bullet1.wav"
N/A11425 "wave" "physics/metal/metal_solid_impact_bullet2.wav"
N/A11426 "wave" "physics/metal/metal_solid_impact_bullet3.wav"
N/A11427 "wave" "physics/metal/metal_solid_impact_bullet4.wav"
1089111428 }
1089211429}
1089311430 
10894N/A"Breakable.MatGlass"
N/A11431"Popcan.ImpactHard"
1089511432{
10896N/A "channel" "CHAN_BODY"
10897N/A "volume" "0.490000"
N/A11433 "soundlevel" "SNDLVL_75dB"
N/A11434 "volume" "0.420000"
N/A11435 "pitch" "98,100"
1089811436 "rndwave"
1089911437 {
10900N/A "wave" "physics/glass/glass_cup_break1.wav"
10901N/A "wave" "physics/glass/glass_cup_break2.wav"
10902N/A "wave" "physics/glass/glass_bottle_break2.wav"
N/A11438 "wave" "physics/metal/soda_can_impact_hard1.wav"
N/A11439 "wave" "physics/metal/soda_can_impact_hard2.wav"
N/A11440 "wave" "physics/metal/soda_can_impact_hard3.wav"
1090311441 }
1090411442}
1090511443 
10906N/A 
10907N/A"Breakable.Computer"
N/A11444"Popcan.ImpactSoft"
1090811445{
10909N/A "channel" "CHAN_VOICE"
10910N/A "volume" "0.490000, 0.700000"
10911N/A "soundlevel" "SNDLVL_75dB"
10912N/A 
N/A11446 "soundlevel" "SNDLVL_75dB"
N/A11447 "volume" "0.280000"
N/A11448 "pitch" "98,100"
1091311449 "rndwave"
1091411450 {
10915N/A "wave" "ambient_mp3/energy/spark5.mp3"
10916N/A "wave" "ambient_mp3/energy/spark6.mp3"
N/A11451 "wave" "physics/metal/soda_can_impact_soft1.wav"
N/A11452 "wave" "physics/metal/soda_can_impact_soft2.wav"
N/A11453 "wave" "physics/metal/soda_can_impact_soft3.wav"
1091711454 }
1091811455}
1091911456 
10920N/A// *************************
10921N/A// Legacy Temp Entity Sounds
10922N/A 
10923N/A"Bounce.Glass"
N/A11457"Popcan.BulletImpact"
1092411458{
10925N/A "pitch" "90,124"
10926N/A "volume" "0.560000"
10927N/A "channel" "CHAN_STATIC"
N/A11459 "soundlevel" "SNDLVL_75dB"
N/A11460 "volume" "0.490000"
N/A11461 "pitch" "PITCH_NORM"
1092811462 "rndwave"
1092911463 {
10930N/A "wave" "physics/glass/glass_impact_hard1.wav"
10931N/A "wave" "physics/glass/glass_impact_hard2.wav"
10932N/A "wave" "physics/glass/glass_impact_hard3.wav"
N/A11464 "wave" "physics/metal/soda_can_impact_hard1.wav"
N/A11465 "wave" "physics/metal/soda_can_impact_hard2.wav"
N/A11466 "wave" "physics/metal/soda_can_impact_hard3.wav"
1093311467 }
1093411468}
1093511469 
10936N/A"Bounce.Metal"
N/A11470"Popcan.ScrapeRough"
1093711471{
10938N/A "pitch" "90,124"
10939N/A "volume" "0.560000"
10940N/A "channel" "CHAN_STATIC"
10941N/A "rndwave"
10942N/A {
10943N/A "wave" "physics/metal/metal_box_impact_hard1.wav"
10944N/A "wave" "physics/metal/metal_box_impact_hard2.wav"
10945N/A "wave" "physics/metal/metal_box_impact_hard3.wav"
10946N/A }
N/A11472 "soundlevel" "SNDLVL_75dB"
N/A11473 "volume" "0.280000"
N/A11474 "pitch" "98,100"
N/A11475 "wave" "physics/metal/soda_can_scrape_rough_loop1.wav"
1094711476}
1094811477 
10949N/A"Bounce.Flesh"
N/A11478"Popcan.ScrapeSmooth"
1095011479{
10951N/A "pitch" "90,124"
10952N/A "volume" "0.560000"
10953N/A "channel" "CHAN_STATIC"
10954N/A "rndwave"
10955N/A {
10956N/A "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
10957N/A "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
10958N/A "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
10959N/A }
N/A11480 "soundlevel" "SNDLVL_75dB"
N/A11481 "volume" "0.210000"
N/A11482 "pitch" "130,140"
N/A11483 "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
1096011484}
1096111485 
10962N/A"Bounce.Wood"
N/A11486"Popcan.Scrape"
1096311487{
10964N/A "pitch" "90,124"
10965N/A "volume" "0.560000"
10966N/A "channel" "CHAN_STATIC"
10967N/A "rndwave"
10968N/A {
10969N/A "wave" "physics/wood/wood_plank_impact_hard1.wav"
10970N/A "wave" "physics/wood/wood_plank_impact_hard2.wav"
10971N/A "wave" "physics/wood/wood_plank_impact_hard3.wav"
10972N/A }
N/A11488 "soundlevel" "SNDLVL_75dB"
N/A11489 "volume" "0.210000"
N/A11490 "pitch" "130,140"
N/A11491 "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
1097311492}
1097411493 
10975N/A"Bounce.Shrapnel"
N/A11494"Paintcan.ImpactHard"
1097611495{
10977N/A "pitch" "90,124"
10978N/A "volume" "0.560000"
10979N/A "channel" "CHAN_STATIC"
N/A11496 "soundlevel" "SNDLVL_75dB"
N/A11497 "volume" "0.420000"
N/A11498 "pitch" "98,100"
1098011499 "rndwave"
1098111500 {
10982N/A "wave" "weapons/fx/rics/ric1.wav"
10983N/A "wave" "weapons/fx/rics/ric2.wav"
10984N/A "wave" "weapons/fx/rics/ric3.wav"
10985N/A "wave" "weapons/fx/rics/ric4.wav"
10986N/A "wave" "weapons/fx/rics/ric5.wav"
N/A11501 "wave" "physics/metal/paintcan_impact_hard1.wav"
N/A11502 "wave" "physics/metal/paintcan_impact_hard2.wav"
N/A11503 "wave" "physics/metal/paintcan_impact_hard3.wav"
1098711504 }
1098811505}
1098911506 
10990N/A"Bounce.ShotgunShell"
N/A11507"Paintcan.ImpactSoft"
1099111508{
10992N/A "pitch" "PITCH_NORM"
10993N/A "volume" "0.350000"
10994N/A "channel" "CHAN_STATIC"
N/A11509 "soundlevel" "SNDLVL_75dB"
N/A11510 "volume" "0.280000"
N/A11511 "pitch" "98,100"
1099511512 "rndwave"
1099611513 {
10997N/A "wave" "weapons/fx/tink/shotgun_shell1.wav"
10998N/A "wave" "weapons/fx/tink/shotgun_shell2.wav"
10999N/A "wave" "weapons/fx/tink/shotgun_shell3.wav"
N/A11514 "wave" "physics/metal/paintcan_impact_soft1.wav"
N/A11515 "wave" "physics/metal/paintcan_impact_soft2.wav"
N/A11516 "wave" "physics/metal/paintcan_impact_soft3.wav"
1100011517 }
1100111518}
1100211519 
11003N/A"Bounce.Shell"
N/A11520"Paintcan.Roll"
1100411521{
11005N/A "pitch" "PITCH_NORM"
11006N/A "volume" "0.560000"
11007N/A "channel" "CHAN_STATIC"
N/A11522 "soundlevel" "SNDLVL_75dB"
N/A11523 "volume" "0.280000"
N/A11524 "pitch" "98,100"
N/A11525 "wave" "physics/metal/paintcan_roll_loop1.wav"
N/A11526}
N/A11527 
N/A11528"Papercup.Impact"
N/A11529{
N/A11530 "soundlevel" "SNDLVL_75dB"
N/A11531 "volume" "0.420000"
N/A11532 "pitch" "98,100"
1100811533 "rndwave"
1100911534 {
11010N/A "wave" "player/pl_shell1.wav"
11011N/A "wave" "player/pl_shell2.wav"
11012N/A "wave" "player/pl_shell3.wav"
N/A11535 "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav"
N/A11536 "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav"
N/A11537 "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav"
1101311538 }
1101411539}
1101511540 
11016N/A"Bounce.Concrete"
N/A11541"Papercup.Scrape"
1101711542{
11018N/A "pitch" "90,124"
11019N/A "volume" "0.560000"
11020N/A "channel" "CHAN_STATIC"
N/A11543 "soundlevel" "SNDLVL_70dB"
N/A11544 "volume" "0.350000"
N/A11545 "pitch" "PITCH_NORM"
1102111546 "rndwave"
1102211547 {
11023N/A "wave" "physics/concrete/concrete_break2.wav"
N/A11548 "wave" "physics/cardboard/cardboard_cup_impact_hard1.wav"
N/A11549 "wave" "physics/cardboard/cardboard_cup_impact_hard2.wav"
N/A11550 "wave" "physics/cardboard/cardboard_cup_impact_hard3.wav"
1102411551 }
1102511552}
1102611553 
11027N/A"ItemSoda.Bounce"
N/A11554"ceiling_tile.StepLeft"
1102811555{
11029N/A "channel" "CHAN_WEAPON"
N/A11556 "soundlevel" "SNDLVL_96dB"
1103011557 "volume" "0.700000"
11031N/A "soundlevel" "SNDLVL_75dB"
11032N/A 
11033N/A "wave" "physics/metal/metal_popcan_impact_hard1.wav"
11034N/A "wave" "physics/metal/metal_popcan_impact_hard2.wav"
11035N/A "wave" "physics/metal/metal_popcan_impact_hard3.wav"
N/A11558 "pitch" "95,105"
N/A11559 "rndwave"
N/A11560 {
N/A11561 "wave" "physics/plaster/ceiling_tile_step1.wav"
N/A11562 "wave" "physics/plaster/ceiling_tile_step3.wav"
N/A11563 }
1103611564}
1103711565 
11038N/A// cardboard material - full physics implementation
11039N/A 
11040N/A"Cardboard.StepLeft"
N/A11566"ceiling_tile.StepRight"
1104111567{
1104211568 "soundlevel" "SNDLVL_96dB"
N/A11569 "volume" "0.700000"
1104311570 "pitch" "95,105"
11044N/A "volume" "0.350000"
1104511571 "rndwave"
1104611572 {
11047N/A "wave" "physics/cardboard/cardboard_box_impact_soft1.wav"
11048N/A "wave" "physics/cardboard/cardboard_box_impact_soft2.wav"
N/A11573 "wave" "physics/plaster/ceiling_tile_step2.wav"
N/A11574 "wave" "physics/plaster/ceiling_tile_step4.wav"
1104911575 }
1105011576}
1105111577 
11052N/A"Cardboard.StepRight"
N/A11578"ceiling_tile.BulletImpact"
1105311579{
11054N/A "soundlevel" "SNDLVL_96dB"
11055N/A "pitch" "95,105"
11056N/A "volume" "0.350000"
N/A11580 "soundlevel" "SNDLVL_75dB"
N/A11581 "volume" "0.700000"
N/A11582 "pitch" "PITCH_NORM"
1105711583 "rndwave"
1105811584 {
11059N/A "wave" "physics/cardboard/cardboard_box_impact_soft3.wav"
11060N/A "wave" "physics/cardboard/cardboard_box_impact_soft4.wav"
N/A11585 "wave" "physics/plaster/ceiling_tile_impact_bullet1.wav"
N/A11586 "wave" "physics/plaster/ceiling_tile_impact_bullet2.wav"
N/A11587 "wave" "physics/plaster/ceiling_tile_impact_bullet3.wav"
1106111588 }
1106211589}
1106311590 
11064N/A"Cardboard.ImpactSoft"
N/A11591"ceiling_tile.ImpactSoft"
1106511592{
11066N/A "channel" "CHAN_BODY"
11067N/A "soundlevel" "SNDLVL_75dB"
11068N/A "pitch" "PITCH_NORM"
N/A11593 "soundlevel" "SNDLVL_75dB"
1106911594 "volume" "0.420000"
N/A11595 "pitch" "98,100"
1107011596 "rndwave"
1107111597 {
11072N/A "wave" "physics/cardboard/cardboard_box_impact_soft1.wav"
11073N/A "wave" "physics/cardboard/cardboard_box_impact_soft2.wav"
11074N/A "wave" "physics/cardboard/cardboard_box_impact_soft3.wav"
11075N/A "wave" "physics/cardboard/cardboard_box_impact_soft4.wav"
N/A11598 "wave" "physics/plaster/ceiling_tile_impact_soft1.wav"
N/A11599 "wave" "physics/plaster/ceiling_tile_impact_soft2.wav"
N/A11600 "wave" "physics/plaster/ceiling_tile_impact_soft3.wav"
1107611601 }
1107711602}
1107811603 
11079N/A"Cardboard.ImpactHard"
N/A11604 
N/A11605"ceiling_tile.ImpactHard"
1108011606{
11081N/A "channel" "CHAN_BODY"
11082N/A "soundlevel" "SNDLVL_75dB"
11083N/A "pitch" "PITCH_NORM"
11084N/A "volume" "0.560000"
N/A11607 "soundlevel" "SNDLVL_75dB"
N/A11608 "volume" "0.490000"
N/A11609 "pitch" "98,100"
1108511610 "rndwave"
1108611611 {
11087N/A "wave" "physics/cardboard/cardboard_box_impact_hard1.wav"
11088N/A "wave" "physics/cardboard/cardboard_box_impact_hard2.wav"
11089N/A "wave" "physics/cardboard/cardboard_box_impact_hard3.wav"
N/A11612 "wave" "physics/plaster/ceiling_tile_impact_hard1.wav"
N/A11613 "wave" "physics/plaster/ceiling_tile_impact_hard2.wav"
N/A11614 "wave" "physics/plaster/ceiling_tile_impact_hard3.wav"
1109011615 }
1109111616}
1109211617 
11093N/A"Cardboard.BulletImpact"
N/A11618"ceiling_tile.ScrapeRough"
1109411619{
11095N/A "channel" "CHAN_BODY"
11096N/A "soundlevel" "SNDLVL_90dB"
11097N/A "pitch" "PITCH_NORM"
11098N/A "volume" "0.700000"
11099N/A "rndwave"
11100N/A {
11101N/A "wave" "physics/cardboard/cardboard_box_impact_bullet1.wav"
11102N/A "wave" "physics/cardboard/cardboard_box_impact_bullet2.wav"
11103N/A "wave" "physics/cardboard/cardboard_box_impact_bullet3.wav"
11104N/A "wave" "physics/cardboard/cardboard_box_impact_bullet4.wav"
11105N/A "wave" "physics/cardboard/cardboard_box_impact_bullet5.wav"
11106N/A 
11107N/A }
N/A11620 "soundlevel" "SNDLVL_70dB"
N/A11621 "volume" "0.350000"
N/A11622 "pitch" "96,104"
N/A11623 "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav"
1110811624}
1110911625 
11110N/A"Cardboard.Strain"
N/A11626"ceiling_tile.ScrapeSmooth"
1111111627{
11112N/A "channel" "CHAN_BODY"
11113N/A "soundlevel" "SNDLVL_75dB"
11114N/A "pitch" "PITCH_NORM"
11115N/A "volume" "0.560000"
11116N/A "rndwave"
11117N/A {
11118N/A "wave" "physics/cardboard/cardboard_box_strain1.wav"
11119N/A "wave" "physics/cardboard/cardboard_box_strain2.wav"
11120N/A "wave" "physics/cardboard/cardboard_box_strain3.wav"
11121N/A }
N/A11628 "soundlevel" "SNDLVL_70dB"
N/A11629 "volume" "0.350000"
N/A11630 "pitch" "96,104"
N/A11631 "wave" "physics/plaster/ceiling_tile_scrape_smooth_loop1.wav"
1112211632}
1112311633 
11124N/A"Cardboard.Break"
N/A11634"ceiling_tile.Break"
1112511635{
11126N/A "channel" "CHAN_BODY"
11127N/A "soundlevel" "SNDLVL_75dB"
11128N/A "pitch" "PITCH_NORM"
N/A11636 "soundlevel" "SNDLVL_85dB"
1112911637 "volume" "0.560000"
N/A11638 "pitch" "98,100"
1113011639 "rndwave"
1113111640 {
11132N/A "wave" "physics/cardboard/cardboard_box_break1.wav"
11133N/A "wave" "physics/cardboard/cardboard_box_break2.wav"
11134N/A "wave" "physics/cardboard/cardboard_box_break3.wav"
11135N/A }
11136N/A}
11137N/A 
11138N/A"Cardboard.Shake"
11139N/A{
11140N/A "channel" "CHAN_BODY"
11141N/A "soundlevel" "SNDLVL_75dB"
11142N/A "pitch" "PITCH_NORM"
11143N/A "volume" "0.420000"
11144N/A "rndwave"
11145N/A {
11146N/A "wave" "physics/cardboard/cardboard_box_shake1.wav"
11147N/A "wave" "physics/cardboard/cardboard_box_shake2.wav"
11148N/A "wave" "physics/cardboard/cardboard_box_shake3.wav"
N/A11641 "wave" "physics/plaster/ceilingtile_break1.wav"
N/A11642 "wave" "physics/plaster/ceilingtile_break2.wav"
1114911643 }
1115011644}
1115111645 
11152N/A"Cardboard.ScrapeSmooth"
11153N/A{
11154N/A "channel" "CHAN_BODY"
11155N/A "soundlevel" "SNDLVL_75dB"
11156N/A "pitch" "96,104"
11157N/A "volume" "0.385000"
11158N/A 
11159N/A "wave" "physics/cardboard/cardboard_box_scrape_smooth_loop1.wav"
11160N/A}
11161N/A 
11162N/A"Cardboard.ScrapeRough"
11163N/A{
11164N/A "channel" "CHAN_BODY"
11165N/A "soundlevel" "SNDLVL_75dB"
11166N/A "pitch" "96,104"
11167N/A "volume" "0.245000"
11168N/A 
11169N/A "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav"
11170N/A}
11171N/A 
11172N/A// plastic barrel material - full physics implementation
1117311646 
11174N/A"Plastic_Barrel.StepLeft"
N/A11647"drywall.StepLeft"
1117511648{
1117611649 "soundlevel" "SNDLVL_96dB"
N/A11650 "volume" "0.700000"
1117711651 "pitch" "95,105"
11178N/A "volume" "0.350000"
1117911652 "rndwave"
1118011653 {
11181N/A "wave" "physics/plastic/plastic_barrel_impact_soft1.wav"
11182N/A "wave" "physics/plastic/plastic_barrel_impact_soft2.wav"
N/A11654 "wave" "physics/plaster/drywall_footstep1.wav"
N/A11655 "wave" "physics/plaster/drywall_footstep3.wav"
1118311656 }
1118411657}
1118511658 
11186N/A"Plastic_Barrel.StepRight"
N/A11659"drywall.StepRight"
1118711660{
1118811661 "soundlevel" "SNDLVL_96dB"
N/A11662 "volume" "0.700000"
1118911663 "pitch" "95,105"
11190N/A "volume" "0.350000"
1119111664 "rndwave"
1119211665 {
11193N/A "wave" "physics/plastic/plastic_barrel_impact_soft3.wav"
11194N/A "wave" "physics/plastic/plastic_barrel_impact_soft4.wav"
N/A11666 "wave" "physics/plaster/drywall_footstep2.wav"
N/A11667 "wave" "physics/plaster/drywall_footstep4.wav"
1119511668 }
1119611669}
1119711670 
11198N/A"Plastic_Barrel.ImpactSoft"
N/A11671 
N/A11672"drywall.ImpactSoft"
1119911673{
11200N/A "channel" "CHAN_BODY"
11201N/A "soundlevel" "SNDLVL_75dB"
11202N/A "pitch" "96,104"
N/A11674 "soundlevel" "SNDLVL_75dB"
1120311675 "volume" "0.420000"
N/A11676 "pitch" "98,100"
1120411677 "rndwave"
1120511678 {
11206N/A "wave" "physics/plastic/plastic_barrel_impact_soft1.wav"
11207N/A "wave" "physics/plastic/plastic_barrel_impact_soft2.wav"
11208N/A "wave" "physics/plastic/plastic_barrel_impact_soft3.wav"
11209N/A "wave" "physics/plastic/plastic_barrel_impact_soft4.wav"
N/A11679 "wave" "physics/plaster/drywall_impact_soft1.wav"
N/A11680 "wave" "physics/plaster/drywall_impact_soft2.wav"
N/A11681 "wave" "physics/plaster/drywall_impact_soft3.wav"
1121011682 }
1121111683}
1121211684 
11213N/A"Plastic_Barrel.ImpactHard"
N/A11685 
N/A11686"drywall.ImpactHard"
1121411687{
11215N/A "channel" "CHAN_BODY"
11216N/A "soundlevel" "SNDLVL_75dB"
11217N/A "pitch" "96,104"
11218N/A "volume" "0.560000"
N/A11688 "soundlevel" "SNDLVL_75dB"
N/A11689 "volume" "0.490000"
N/A11690 "pitch" "98,100"
1121911691 "rndwave"
1122011692 {
11221N/A 
11222N/A "wave" "physics/plastic/plastic_barrel_impact_hard2.wav"
11223N/A "wave" "physics/plastic/plastic_barrel_impact_hard3.wav"
11224N/A "wave" "physics/plastic/plastic_barrel_impact_hard4.wav"
N/A11693 "wave" "physics/plaster/drywall_impact_hard1.wav"
N/A11694 "wave" "physics/plaster/drywall_impact_hard2.wav"
N/A11695 "wave" "physics/plaster/drywall_impact_hard3.wav"
1122511696 }
1122611697}
1122711698 
11228N/A"Plastic_Barrel.BulletImpact"
N/A11699 
N/A11700 
N/A11701 
N/A11702// **********************
N/A11703// legacy Func_breakables
N/A11704 
N/A11705"Breakable.Crate"
1122911706{
11230N/A "channel" "CHAN_BODY"
11231N/A "soundlevel" "SNDLVL_90dB"
11232N/A "pitch" "96,104"
11233N/A "volume" "0.700000"
N/A11707 "channel" "CHAN_VOICE"
N/A11708 "soundlevel" "SNDLVL_NORM"
N/A11709 "volume" "0.490000"
N/A11710 
1123411711 "rndwave"
1123511712 {
11236N/A "wave" "physics/plastic/plastic_barrel_impact_bullet1.wav"
11237N/A "wave" "physics/plastic/plastic_barrel_impact_bullet2.wav"
11238N/A "wave" "physics/plastic/plastic_barrel_impact_bullet3.wav"
11239N/A 
N/A11713 "wave" "physics/wood/wood_crate_break1.wav"
N/A11714 "wave" "physics/wood/wood_crate_break4.wav"
1124011715 }
1124111716}
1124211717 
11243N/A"Plastic_Barrel.Strain"
N/A11718"Breakable.Flesh"
1124411719{
11245N/A "channel" "CHAN_BODY"
11246N/A "soundlevel" "SNDLVL_75dB"
11247N/A "pitch" "PITCH_NORM"
11248N/A "volume" "0.560000"
N/A11720 "channel" "CHAN_VOICE"
N/A11721 "soundlevel" "SNDLVL_NORM"
N/A11722 "volume" "0.490000"
N/A11723 
1124911724 "rndwave"
1125011725 {
11251N/A "wave" "physics/plastic/plastic_barrel_strain1.wav"
11252N/A "wave" "physics/plastic/plastic_barrel_strain2.wav"
11253N/A "wave" "physics/plastic/plastic_barrel_strain3.wav"
N/A11726 "wave" "physics/flesh/flesh_bloody_break.wav"
1125411727 }
1125511728}
1125611729 
11257N/A"Plastic_Barrel.Break"
N/A11730"Breakable.Spark"
1125811731{
11259N/A "channel" "CHAN_BODY"
11260N/A "soundlevel" "SNDLVL_75dB"
11261N/A "pitch" "96,104"
11262N/A "volume" "0.700000"
N/A11732 "channel" "CHAN_VOICE"
N/A11733 "soundlevel" "SNDLVL_NORM"
N/A11734 "volume" "0.490000"
N/A11735 
1126311736 "rndwave"
1126411737 {
11265N/A "wave" "physics/plastic/plastic_barrel_break1.wav"
11266N/A "wave" "physics/plastic/plastic_barrel_break2.wav"
N/A11738 "wave" "ambient/energy/spark5.wav"
N/A11739 "wave" "ambient/energy/spark6.wav"
1126711740 }
1126811741}
1126911742 
11270N/A 
11271N/A"Plastic_Barrel.ScrapeSmooth"
N/A11743"Breakable.Metal"
1127211744{
11273N/A "channel" "CHAN_BODY"
11274N/A "soundlevel" "SNDLVL_75dB"
11275N/A "pitch" "96,104"
11276N/A "volume" "0.385000"
N/A11745 "channel" "CHAN_VOICE"
N/A11746 "soundlevel" "SNDLVL_NORM"
N/A11747 "volume" "0.490000"
1127711748 
11278N/A "wave" "physics/plastic/plastic_barrel_scrape_smooth_loop1.wav"
N/A11749 "rndwave"
N/A11750 {
N/A11751 "wave" "physics/metal/metal_box_break1.wav"
N/A11752 "wave" "physics/metal/metal_box_break2.wav"
N/A11753 }
1127911754}
1128011755 
11281N/A"Plastic_Barrel.ScrapeRough"
N/A11756"Breakable.Glass"
1128211757{
11283N/A "channel" "CHAN_BODY"
11284N/A "soundlevel" "SNDLVL_75dB"
11285N/A "pitch" "96,104"
11286N/A "volume" "0.245000"
N/A11758 "channel" "CHAN_VOICE"
N/A11759 "soundlevel" "SNDLVL_NORM"
N/A11760 "volume" "0.490000"
1128711761 
11288N/A "wave" "physics/plastic/plastic_barrel_scrape_rough_loop1.wav"
N/A11762 "rndwave"
N/A11763 {
N/A11764 "wave" "physics/glass/glass_largesheet_break1.wav"
N/A11765 "wave" "physics/glass/glass_largesheet_break2.wav"
N/A11766 "wave" "physics/glass/glass_largesheet_break3.wav"
N/A11767 }
1128911768}
1129011769 
11291N/A"Plastic_Barrel.Roll"
N/A11770"Breakable.Concrete"
1129211771{
11293N/A "channel" "CHAN_BODY"
11294N/A "soundlevel" "SNDLVL_75dB"
11295N/A "pitch" "PITCH_NORM"
11296N/A "volume" "0.280000"
N/A11772 "channel" "CHAN_VOICE"
N/A11773 "soundlevel" "SNDLVL_NORM"
N/A11774 "volume" "0.490000"
1129711775 
11298N/A "wave" "physics/plastic/plastic_barrel_roll_loop1.wav"
N/A11776 "rndwave"
N/A11777 {
N/A11778 "wave" "physics/concrete/concrete_break2.wav"
N/A11779 "wave" "physics/concrete/concrete_break3.wav"
N/A11780 }
1129911781}
1130011782 
11301N/A 
11302N/A// plastic box material - full physics implementation
11303N/A 
11304N/A"Plastic_Box.StepLeft"
N/A11783"Breakable.Ceiling"
1130511784{
11306N/A "soundlevel" "SNDLVL_96dB"
11307N/A "pitch" "95,105"
11308N/A "volume" "0.210000"
N/A11785 "channel" "CHAN_VOICE"
N/A11786 "soundlevel" "SNDLVL_NORM"
N/A11787 "volume" "0.490000"
N/A11788 
1130911789 "rndwave"
1131011790 {
11311N/A "wave" "physics/plastic/plastic_box_impact_soft1.wav"
11312N/A "wave" "physics/plastic/plastic_box_impact_soft2.wav"
N/A11791 "wave" "physics/plaster/ceilingtile_break1.wav"
N/A11792 "wave" "physics/plaster/ceilingtile_break2.wav"
1131311793 }
1131411794}
1131511795 
11316N/A"Plastic_Box.StepRight"
N/A11796"Breakable.MatWood"
1131711797{
11318N/A "soundlevel" "SNDLVL_96dB"
11319N/A "pitch" "95,105"
11320N/A "volume" "0.210000"
N/A11798 "channel" "CHAN_BODY"
N/A11799 "volume" "0.490000"
1132111800 "rndwave"
1132211801 {
11323N/A "wave" "physics/plastic/plastic_box_impact_soft3.wav"
11324N/A "wave" "physics/plastic/plastic_box_impact_soft4.wav"
N/A11802 "wave" "physics/wood/wood_plank_break1.wav"
N/A11803 "wave" "physics/wood/wood_plank_break3.wav"
N/A11804 "wave" "physics/wood/wood_plank_break4.wav"
1132511805 }
1132611806}
1132711807 
11328N/A"Plastic_Box.ImpactSoft"
N/A11808"Breakable.MatFlesh"
1132911809{
11330N/A "channel" "CHAN_BODY"
11331N/A "soundlevel" "SNDLVL_75dB"
11332N/A "pitch" "96,104"
11333N/A "volume" "0.420000"
N/A11810 "channel" "CHAN_BODY"
N/A11811 "volume" "0.490000"
1133411812 "rndwave"
1133511813 {
11336N/A "wave" "physics/plastic/plastic_box_impact_soft1.wav"
11337N/A "wave" "physics/plastic/plastic_box_impact_soft2.wav"
11338N/A "wave" "physics/plastic/plastic_box_impact_soft3.wav"
11339N/A "wave" "physics/plastic/plastic_box_impact_soft4.wav"
N/A11814 "wave" "physics/body/body_medium_break2.wav"
N/A11815 "wave" "physics/body/body_medium_break3.wav"
N/A11816 "wave" "physics/body/body_medium_break4.wav"
1134011817 }
1134111818}
1134211819 
11343N/A"Plastic_Box.ImpactHard"
N/A11820"Breakable.MatMetal"
1134411821{
11345N/A "channel" "CHAN_BODY"
11346N/A "soundlevel" "SNDLVL_75dB"
11347N/A "pitch" "96,104"
11348N/A "volume" "0.560000"
N/A11822 "channel" "CHAN_BODY"
N/A11823 "volume" "0.490000"
1134911824 "rndwave"
1135011825 {
11351N/A "wave" "physics/plastic/plastic_box_impact_hard1.wav"
11352N/A "wave" "physics/plastic/plastic_box_impact_hard2.wav"
11353N/A "wave" "physics/plastic/plastic_box_impact_hard3.wav"
11354N/A "wave" "physics/plastic/plastic_box_impact_hard4.wav"
N/A11826 "wave" "physics/metal/metal_box_break1.wav"
N/A11827 "wave" "physics/metal/metal_box_break2.wav"
1135511828 }
1135611829}
1135711830 
11358N/A"Plastic_Box.BulletImpact"
N/A11831"Breakable.MatConcrete"
1135911832{
11360N/A "channel" "CHAN_BODY"
11361N/A "soundlevel" "SNDLVL_90dB"
11362N/A "pitch" "96,104"
11363N/A "volume" "0.700000"
N/A11833 "channel" "CHAN_BODY"
N/A11834 "volume" "0.490000"
1136411835 "rndwave"
1136511836 {
11366N/A "wave" "physics/plastic/plastic_box_impact_bullet1.wav"
11367N/A "wave" "physics/plastic/plastic_box_impact_bullet2.wav"
11368N/A "wave" "physics/plastic/plastic_box_impact_bullet3.wav"
11369N/A "wave" "physics/plastic/plastic_box_impact_bullet4.wav"
11370N/A "wave" "physics/plastic/plastic_box_impact_bullet5.wav"
N/A11837 "wave" "physics/concrete/concrete_break2.wav"
N/A11838 
1137111839 }
1137211840}
1137311841 
11374N/A"Plastic_Box.Strain"
N/A11842"Breakable.MatGlass"
1137511843{
11376N/A "channel" "CHAN_BODY"
11377N/A "soundlevel" "SNDLVL_75dB"
11378N/A "pitch" "PITCH_NORM"
11379N/A "volume" "0.560000"
N/A11844 "channel" "CHAN_BODY"
N/A11845 "volume" "0.490000"
1138011846 "rndwave"
1138111847 {
11382N/A "wave" "physics/plastic/plastic_box_strain1.wav"
11383N/A "wave" "physics/plastic/plastic_box_strain2.wav"
11384N/A "wave" "physics/plastic/plastic_box_strain3.wav"
N/A11848 "wave" "physics/glass/glass_cup_break1.wav"
N/A11849 "wave" "physics/glass/glass_cup_break2.wav"
N/A11850 "wave" "physics/glass/glass_bottle_break2.wav"
1138511851 }
1138611852}
1138711853 
11388N/A"Plastic_Box.Break"
N/A11854 
N/A11855"Breakable.Computer"
1138911856{
11390N/A "channel" "CHAN_BODY"
11391N/A "soundlevel" "SNDLVL_75dB"
11392N/A "pitch" "96,104"
11393N/A "volume" "0.700000"
N/A11857 "channel" "CHAN_VOICE"
N/A11858 "volume" "0.490000, 0.700000"
N/A11859 "soundlevel" "SNDLVL_75dB"
N/A11860 
1139411861 "rndwave"
1139511862 {
11396N/A "wave" "physics/plastic/plastic_box_break1.wav"
11397N/A "wave" "physics/plastic/plastic_box_break2.wav"
N/A11863 "wave" "ambient/energy/spark5.wav"
N/A11864 "wave" "ambient/energy/spark6.wav"
1139811865 }
1139911866}
1140011867 
N/A11868// *************************
N/A11869// Legacy Temp Entity Sounds
1140111870 
11402N/A"Plastic_Box.ScrapeSmooth"
N/A11871"Bounce.Glass"
1140311872{
11404N/A "channel" "CHAN_BODY"
11405N/A "soundlevel" "SNDLVL_75dB"
11406N/A "pitch" "96,104"
11407N/A "volume" "0.385000"
11408N/A 
11409N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
N/A11873 "pitch" "90,124"
N/A11874 "volume" "0.560000"
N/A11875 "channel" "CHAN_STATIC"
N/A11876 "rndwave"
N/A11877 {
N/A11878 "wave" "physics/glass/glass_impact_hard1.wav"
N/A11879 "wave" "physics/glass/glass_impact_hard2.wav"
N/A11880 "wave" "physics/glass/glass_impact_hard3.wav"
N/A11881 }
1141011882}
1141111883 
11412N/A"Plastic_Box.ScrapeRough"
N/A11884"Bounce.Metal"
1141311885{
11414N/A "channel" "CHAN_BODY"
11415N/A "soundlevel" "SNDLVL_75dB"
11416N/A "pitch" "96,104"
11417N/A "volume" "0.245000"
11418N/A 
11419N/A "wave" "physics/plastic/plastic_box_scrape_rough_loop1.wav"
N/A11886 "pitch" "90,124"
N/A11887 "volume" "0.560000"
N/A11888 "channel" "CHAN_STATIC"
N/A11889 "rndwave"
N/A11890 {
N/A11891 "wave" "physics/metal/metal_box_impact_hard1.wav"
N/A11892 "wave" "physics/metal/metal_box_impact_hard2.wav"
N/A11893 "wave" "physics/metal/metal_box_impact_hard3.wav"
N/A11894 }
1142011895}
1142111896 
N/A11897"Bounce.Flesh"
N/A11898{
N/A11899 "pitch" "90,124"
N/A11900 "volume" "0.560000"
N/A11901 "channel" "CHAN_STATIC"
N/A11902 "rndwave"
N/A11903 {
N/A11904 "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
N/A11905 "wave" "physics/flesh/flesh_squishy_impact_hard3.wav"
N/A11906 "wave" "physics/flesh/flesh_squishy_impact_hard4.wav"
N/A11907 }
N/A11908}
1142211909 
N/A11910"Bounce.Wood"
N/A11911{
N/A11912 "pitch" "90,124"
N/A11913 "volume" "0.560000"
N/A11914 "channel" "CHAN_STATIC"
N/A11915 "rndwave"
N/A11916 {
N/A11917 "wave" "physics/wood/wood_plank_impact_hard1.wav"
N/A11918 "wave" "physics/wood/wood_plank_impact_hard2.wav"
N/A11919 "wave" "physics/wood/wood_plank_impact_hard3.wav"
N/A11920 }
N/A11921}
1142311922 
11424N/A// rubber matt & rubber tire material
N/A11923"Bounce.Shrapnel"
N/A11924{
N/A11925 "pitch" "90,124"
N/A11926 "volume" "0.560000"
N/A11927 "channel" "CHAN_STATIC"
N/A11928 "rndwave"
N/A11929 {
N/A11930 "wave" "weapons/fx/rics/ric1.wav"
N/A11931 "wave" "weapons/fx/rics/ric2.wav"
N/A11932 "wave" "weapons/fx/rics/ric3.wav"
N/A11933 "wave" "weapons/fx/rics/ric4.wav"
N/A11934 "wave" "weapons/fx/rics/ric5.wav"
N/A11935 }
N/A11936}
1142511937 
11426N/A"Rubber.StepLeft"
N/A11938"Bounce.ShotgunShell"
1142711939{
11428N/A "soundlevel" "SNDLVL_96dB"
11429N/A "pitch" "98,102"
11430N/A "volume" "0.140000"
11431N/A "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
N/A11940 "pitch" "PITCH_NORM"
N/A11941 "volume" "0.350000"
N/A11942 "channel" "CHAN_STATIC"
N/A11943 "rndwave"
N/A11944 {
N/A11945 "wave" "weapons/fx/tink/shotgun_shell1.wav"
N/A11946 "wave" "weapons/fx/tink/shotgun_shell2.wav"
N/A11947 "wave" "weapons/fx/tink/shotgun_shell3.wav"
N/A11948 }
1143211949}
1143311950 
11434N/A"Rubber.StepRight"
N/A11951"Bounce.Shell"
1143511952{
11436N/A "soundlevel" "SNDLVL_96dB"
11437N/A "pitch" "98,102"
11438N/A "volume" "0.140000"
11439N/A "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
N/A11953 "pitch" "PITCH_NORM"
N/A11954 "volume" "0.560000"
N/A11955 "channel" "CHAN_STATIC"
N/A11956 "rndwave"
N/A11957 {
N/A11958 "wave" "player/pl_shell1.wav"
N/A11959 "wave" "player/pl_shell2.wav"
N/A11960 "wave" "player/pl_shell3.wav"
N/A11961 }
1144011962}
1144111963 
11442N/A"Rubber.BulletImpact"
N/A11964"Bounce.Concrete"
1144311965{
11444N/A "channel" "CHAN_BODY"
11445N/A "soundlevel" "SNDLVL_90dB"
11446N/A "pitch" "90,96"
11447N/A "volume" "0.490000"
11448N/A "wave" "physics/rubber/rubber_tire_impact_bullet1.wav"
N/A11966 "pitch" "90,124"
N/A11967 "volume" "0.560000"
N/A11968 "channel" "CHAN_STATIC"
N/A11969 "rndwave"
N/A11970 {
N/A11971 "wave" "physics/concrete/concrete_break2.wav"
N/A11972 }
1144911973}
1145011974 
11451N/A"Rubber.ImpactSoft"
N/A11975"ItemSoda.Bounce"
1145211976{
11453N/A "channel" "CHAN_BODY"
11454N/A "soundlevel" "SNDLVL_75dB"
11455N/A "pitch" "PITCH_NORM"
11456N/A "volume" "0.280000"
11457N/A "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
N/A11977 "channel" "CHAN_WEAPON"
N/A11978 "volume" "0.700000"
N/A11979 "soundlevel" "SNDLVL_75dB"
N/A11980 
N/A11981 "wave" "physics/metal/metal_popcan_impact_hard1.wav"
N/A11982 "wave" "physics/metal/metal_popcan_impact_hard2.wav"
N/A11983 "wave" "physics/metal/metal_popcan_impact_hard3.wav"
1145811984}
1145911985 
11460N/A"Rubber.ImpactHard"
N/A11986// cardboard material - full physics implementation
N/A11987 
N/A11988"Cardboard.StepLeft"
1146111989{
11462N/A "channel" "CHAN_BODY"
11463N/A "soundlevel" "SNDLVL_75dB"
11464N/A "pitch" "PITCH_NORM"
N/A11990 "soundlevel" "SNDLVL_96dB"
N/A11991 "pitch" "95,105"
1146511992 "volume" "0.350000"
N/A11993 "rndwave"
N/A11994 {
N/A11995 "wave" "physics/cardboard/cardboard_box_impact_soft1.wav"
N/A11996 "wave" "physics/cardboard/cardboard_box_impact_soft2.wav"
N/A11997 }
N/A11998}
1146611999 
11467N/A "wave" "physics/rubber/rubber_tire_impact_hard3.wav"
N/A12000"Cardboard.StepRight"
N/A12001{
N/A12002 "soundlevel" "SNDLVL_96dB"
N/A12003 "pitch" "95,105"
N/A12004 "volume" "0.350000"
N/A12005 "rndwave"
N/A12006 {
N/A12007 "wave" "physics/cardboard/cardboard_box_impact_soft3.wav"
N/A12008 "wave" "physics/cardboard/cardboard_box_impact_soft4.wav"
N/A12009 }
1146812010}
1146912011 
11470N/A"Rubber_Tire.ImpactSoft"
N/A12012"Cardboard.ImpactSoft"
1147112013{
1147212014 "channel" "CHAN_BODY"
1147312015 "soundlevel" "SNDLVL_75dB"
1147512017 "volume" "0.420000"
1147612018 "rndwave"
1147712019 {
11478N/A "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
11479N/A "wave" "physics/rubber/rubber_tire_impact_soft2.wav"
11480N/A "wave" "physics/rubber/rubber_tire_impact_soft3.wav"
N/A12020 "wave" "physics/cardboard/cardboard_box_impact_soft1.wav"
N/A12021 "wave" "physics/cardboard/cardboard_box_impact_soft2.wav"
N/A12022 "wave" "physics/cardboard/cardboard_box_impact_soft3.wav"
N/A12023 "wave" "physics/cardboard/cardboard_box_impact_soft4.wav"
1148112024 }
1148212025}
1148312026 
11484N/A"Rubber_Tire.ImpactHard"
N/A12027"Cardboard.ImpactHard"
1148512028{
1148612029 "channel" "CHAN_BODY"
1148712030 "soundlevel" "SNDLVL_75dB"
1148912032 "volume" "0.560000"
1149012033 "rndwave"
1149112034 {
11492N/A "wave" "physics/rubber/rubber_tire_impact_hard1.wav"
11493N/A "wave" "physics/rubber/rubber_tire_impact_hard2.wav"
11494N/A "wave" "physics/rubber/rubber_tire_impact_hard3.wav"
N/A12035 "wave" "physics/cardboard/cardboard_box_impact_hard1.wav"
N/A12036 "wave" "physics/cardboard/cardboard_box_impact_hard2.wav"
N/A12037 "wave" "physics/cardboard/cardboard_box_impact_hard3.wav"
1149512038 }
1149612039}
1149712040 
11498N/A"Rubber_Tire.BulletImpact"
N/A12041"Cardboard.BulletImpact"
1149912042{
1150012043 "channel" "CHAN_BODY"
1150112044 "soundlevel" "SNDLVL_90dB"
11502N/A "pitch" "96,104"
N/A12045 "pitch" "PITCH_NORM"
1150312046 "volume" "0.700000"
1150412047 "rndwave"
1150512048 {
11506N/A "wave" "physics/rubber/rubber_tire_impact_bullet1.wav"
11507N/A "wave" "physics/rubber/rubber_tire_impact_bullet2.wav"
11508N/A "wave" "physics/rubber/rubber_tire_impact_bullet3.wav"
N/A12049 "wave" "physics/cardboard/cardboard_box_impact_bullet1.wav"
N/A12050 "wave" "physics/cardboard/cardboard_box_impact_bullet2.wav"
N/A12051 "wave" "physics/cardboard/cardboard_box_impact_bullet3.wav"
N/A12052 "wave" "physics/cardboard/cardboard_box_impact_bullet4.wav"
N/A12053 "wave" "physics/cardboard/cardboard_box_impact_bullet5.wav"
1150912054 
1151012055 }
1151112056}
1151212057 
11513N/A"Rubber_Tire.Strain"
N/A12058"Cardboard.Strain"
1151412059{
1151512060 "channel" "CHAN_BODY"
1151612061 "soundlevel" "SNDLVL_75dB"
1151812063 "volume" "0.560000"
1151912064 "rndwave"
1152012065 {
11521N/A "wave" "physics/rubber/rubber_tire_strain1.wav"
11522N/A "wave" "physics/rubber/rubber_tire_strain2.wav"
11523N/A "wave" "physics/rubber/rubber_tire_strain3.wav"
11524N/A }
11525N/A}
11526N/A 
11527N/A// hard metal grenade
11528N/A 
11529N/A"Grenade.StepLeft"
11530N/A{
11531N/A "soundlevel" "SNDLVL_74dB"
11532N/A "volume" "0.700000"
11533N/A "rndwave"
11534N/A {
11535N/A "wave" "weapons/grenade_impact.wav"
11536N/A "wave" "weapons/grenade_impact2.wav"
11537N/A "wave" "weapons/grenade_impact3.wav"
11538N/A }
11539N/A}
11540N/A 
11541N/A"Grenade.StepRight"
11542N/A{
11543N/A "soundlevel" "SNDLVL_74dB"
11544N/A "volume" "0.700000"
11545N/A "rndwave"
11546N/A {
11547N/A "wave" "weapons/grenade_impact.wav"
11548N/A "wave" "weapons/grenade_impact2.wav"
11549N/A "wave" "weapons/grenade_impact3.wav"
N/A12066 "wave" "physics/cardboard/cardboard_box_strain1.wav"
N/A12067 "wave" "physics/cardboard/cardboard_box_strain2.wav"
N/A12068 "wave" "physics/cardboard/cardboard_box_strain3.wav"
1155012069 }
1155112070}
1155212071 
11553N/A"Grenade.ImpactHard"
N/A12072"Cardboard.Break"
1155412073{
11555N/A "soundlevel" "SNDLVL_74dB"
11556N/A "volume" "0.700000"
N/A12074 "channel" "CHAN_BODY"
N/A12075 "soundlevel" "SNDLVL_75dB"
N/A12076 "pitch" "PITCH_NORM"
N/A12077 "volume" "0.560000"
1155712078 "rndwave"
1155812079 {
11559N/A "wave" "weapons/grenade_impact.wav"
11560N/A "wave" "weapons/grenade_impact2.wav"
11561N/A "wave" "weapons/grenade_impact3.wav"
N/A12080 "wave" "physics/cardboard/cardboard_box_break1.wav"
N/A12081 "wave" "physics/cardboard/cardboard_box_break2.wav"
N/A12082 "wave" "physics/cardboard/cardboard_box_break3.wav"
1156212083 }
1156312084}
1156412085 
11565N/A"Grenade.ImpactSoft"
N/A12086"Cardboard.Shake"
1156612087{
11567N/A "soundlevel" "SNDLVL_74dB"
11568N/A "volume" "0.700000"
N/A12088 "channel" "CHAN_BODY"
N/A12089 "soundlevel" "SNDLVL_75dB"
N/A12090 "pitch" "PITCH_NORM"
N/A12091 "volume" "0.420000"
1156912092 "rndwave"
1157012093 {
11571N/A "wave" "weapons/grenade_impact.wav"
11572N/A "wave" "weapons/grenade_impact2.wav"
11573N/A "wave" "weapons/grenade_impact3.wav"
N/A12094 "wave" "physics/cardboard/cardboard_box_shake1.wav"
N/A12095 "wave" "physics/cardboard/cardboard_box_shake2.wav"
N/A12096 "wave" "physics/cardboard/cardboard_box_shake3.wav"
1157412097 }
1157512098}
1157612099 
11577N/A"Grenade.ScrapeRough"
N/A12100"Cardboard.ScrapeSmooth"
1157812101{
11579N/A "soundlevel" "SNDLVL_70dB"
11580N/A "volume" "0.280000"
11581N/A "pitch" "96,104"
11582N/A "wave" "physics/metal/metal_grenade_scrape_rough_loop1.wav"
11583N/A}
N/A12102 "channel" "CHAN_BODY"
N/A12103 "soundlevel" "SNDLVL_75dB"
N/A12104 "pitch" "96,104"
N/A12105 "volume" "0.385000"
1158412106 
11585N/A"Grenade.ScrapeSmooth"
11586N/A{
11587N/A "soundlevel" "SNDLVL_70dB"
11588N/A "volume" "0.210000"
11589N/A "pitch" "96,104"
11590N/A "wave" "physics/metal/metal_grenade_scrape_smooth_loop1.wav"
N/A12107 "wave" "physics/cardboard/cardboard_box_scrape_smooth_loop1.wav"
1159112108}
1159212109 
11593N/A"Grenade.Roll"
N/A12110"Cardboard.ScrapeRough"
1159412111{
N/A12112 "channel" "CHAN_BODY"
1159512113 "soundlevel" "SNDLVL_75dB"
11596N/A "volume" "0.280000"
11597N/A "pitch" "PITCH_NORM"
11598N/A "wave" "physics/metal/metal_grenade_roll_loop1.wav"
N/A12114 "pitch" "96,104"
N/A12115 "volume" "0.245000"
N/A12116 
N/A12117 "wave" "physics/cardboard/cardboard_box_scrape_rough_loop1.wav"
1159912118}
1160012119 
11601N/A// generic wood
N/A12120// plastic barrel material - full physics implementation
1160212121 
11603N/A"Wood.StepLeft"
N/A12122"Plastic_Barrel.StepLeft"
1160412123{
1160512124 "soundlevel" "SNDLVL_96dB"
11606N/A "volume" "0.700000"
1160712125 "pitch" "95,105"
N/A12126 "volume" "0.350000"
1160812127 "rndwave"
1160912128 {
11610N/A "wave" "player/footsteps/wood1.wav"
11611N/A "wave" "player/footsteps/wood3.wav"
N/A12129 "wave" "physics/plastic/plastic_barrel_impact_soft1.wav"
N/A12130 "wave" "physics/plastic/plastic_barrel_impact_soft2.wav"
1161212131 }
1161312132}
1161412133 
11615N/A"Wood.StepRight"
N/A12134"Plastic_Barrel.StepRight"
1161612135{
1161712136 "soundlevel" "SNDLVL_96dB"
11618N/A "volume" "0.700000"
1161912137 "pitch" "95,105"
N/A12138 "volume" "0.350000"
1162012139 "rndwave"
1162112140 {
11622N/A "wave" "player/footsteps/wood2.wav"
11623N/A "wave" "player/footsteps/wood4.wav"
N/A12141 "wave" "physics/plastic/plastic_barrel_impact_soft3.wav"
N/A12142 "wave" "physics/plastic/plastic_barrel_impact_soft4.wav"
1162412143 }
1162512144}
1162612145 
11627N/A"Ladder.WoodStepRight"
N/A12146"Plastic_Barrel.ImpactSoft"
1162812147{
11629N/A "soundlevel" "SNDLVL_96dB"
11630N/A "volume" "0.700000"
11631N/A "pitch" "95,105"
N/A12148 "channel" "CHAN_BODY"
N/A12149 "soundlevel" "SNDLVL_75dB"
N/A12150 "pitch" "96,104"
N/A12151 "volume" "0.420000"
1163212152 "rndwave"
1163312153 {
11634N/A "wave" "player/footsteps/wood2.wav"
11635N/A "wave" "player/footsteps/wood4.wav"
N/A12154 "wave" "physics/plastic/plastic_barrel_impact_soft1.wav"
N/A12155 "wave" "physics/plastic/plastic_barrel_impact_soft2.wav"
N/A12156 "wave" "physics/plastic/plastic_barrel_impact_soft3.wav"
N/A12157 "wave" "physics/plastic/plastic_barrel_impact_soft4.wav"
1163612158 }
1163712159}
1163812160 
11639N/A"Ladder.WoodStepLeft"
N/A12161"Plastic_Barrel.ImpactHard"
1164012162{
11641N/A "soundlevel" "SNDLVL_96dB"
11642N/A "volume" "0.700000"
11643N/A "pitch" "95,105"
N/A12163 "channel" "CHAN_BODY"
N/A12164 "soundlevel" "SNDLVL_75dB"
N/A12165 "pitch" "96,104"
N/A12166 "volume" "0.560000"
1164412167 "rndwave"
1164512168 {
11646N/A "wave" "player/footsteps/wood1.wav"
11647N/A "wave" "player/footsteps/wood3.wav"
N/A12169 
N/A12170 "wave" "physics/plastic/plastic_barrel_impact_hard2.wav"
N/A12171 "wave" "physics/plastic/plastic_barrel_impact_hard3.wav"
N/A12172 "wave" "physics/plastic/plastic_barrel_impact_hard4.wav"
1164812173 }
1164912174}
1165012175 
11651N/A"Wood.BulletImpact"
N/A12176"Plastic_Barrel.BulletImpact"
1165212177{
11653N/A "soundlevel" "SNDLVL_75dB"
11654N/A "volume" "0.490000"
11655N/A "pitch" "PITCH_NORM"
N/A12178 "channel" "CHAN_BODY"
N/A12179 "soundlevel" "SNDLVL_90dB"
N/A12180 "pitch" "96,104"
N/A12181 "volume" "0.700000"
1165612182 "rndwave"
1165712183 {
11658N/A "wave" "physics/wood/wood_solid_impact_bullet1.wav"
11659N/A "wave" "physics/wood/wood_solid_impact_bullet2.wav"
11660N/A "wave" "physics/wood/wood_solid_impact_bullet3.wav"
11661N/A "wave" "physics/wood/wood_solid_impact_bullet4.wav"
11662N/A "wave" "physics/wood/wood_solid_impact_bullet5.wav"
N/A12184 "wave" "physics/plastic/plastic_barrel_impact_bullet1.wav"
N/A12185 "wave" "physics/plastic/plastic_barrel_impact_bullet2.wav"
N/A12186 "wave" "physics/plastic/plastic_barrel_impact_bullet3.wav"
N/A12187 
1166312188 }
1166412189}
1166512190 
11666N/A"Wood.ImpactSoft"
N/A12191"Plastic_Barrel.Strain"
1166712192{
11668N/A "soundlevel" "SNDLVL_75dB"
11669N/A "volume" "0.420000"
N/A12193 "channel" "CHAN_BODY"
N/A12194 "soundlevel" "SNDLVL_75dB"
1167012195 "pitch" "PITCH_NORM"
N/A12196 "volume" "0.560000"
1167112197 "rndwave"
1167212198 {
11673N/A "wave" "physics/wood/wood_plank_impact_soft1.wav"
11674N/A "wave" "physics/wood/wood_box_impact_soft1.wav"
11675N/A "wave" "physics/wood/wood_solid_impact_soft2.wav"
N/A12199 "wave" "physics/plastic/plastic_barrel_strain1.wav"
N/A12200 "wave" "physics/plastic/plastic_barrel_strain2.wav"
N/A12201 "wave" "physics/plastic/plastic_barrel_strain3.wav"
1167612202 }
1167712203}
1167812204 
11679N/A 
11680N/A"Wood.ImpactHard"
N/A12205"Plastic_Barrel.Break"
1168112206{
11682N/A "soundlevel" "SNDLVL_75dB"
11683N/A "volume" "0.420000"
N/A12207 "channel" "CHAN_BODY"
N/A12208 "soundlevel" "SNDLVL_75dB"
1168412209 "pitch" "96,104"
11685N/A 
N/A12210 "volume" "0.700000"
1168612211 "rndwave"
1168712212 {
11688N/A "wave" "physics/wood/wood_box_impact_hard1.wav"
11689N/A "wave" "physics/wood/wood_box_impact_hard2.wav"
11690N/A "wave" "physics/wood/wood_box_impact_hard3.wav"
N/A12213 "wave" "physics/plastic/plastic_barrel_break1.wav"
N/A12214 "wave" "physics/plastic/plastic_barrel_break2.wav"
1169112215 }
1169212216}
1169312217 
11694N/A"Wood.ScrapeRough"
N/A12218 
N/A12219"Plastic_Barrel.ScrapeSmooth"
1169512220{
11696N/A "soundlevel" "SNDLVL_70dB"
11697N/A "volume" "0.350000"
N/A12221 "channel" "CHAN_BODY"
N/A12222 "soundlevel" "SNDLVL_75dB"
1169812223 "pitch" "96,104"
11699N/A "wave" "physics/wood/wood_solid_scrape_rough_loop1.wav"
N/A12224 "volume" "0.385000"
N/A12225 
N/A12226 "wave" "physics/plastic/plastic_barrel_scrape_smooth_loop1.wav"
1170012227}
1170112228 
11702N/A"Wood.ScrapeSmooth"
N/A12229"Plastic_Barrel.ScrapeRough"
1170312230{
11704N/A "soundlevel" "SNDLVL_70dB"
11705N/A "volume" "0.350000"
N/A12231 "channel" "CHAN_BODY"
N/A12232 "soundlevel" "SNDLVL_75dB"
1170612233 "pitch" "96,104"
11707N/A "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav"
11708N/A}
N/A12234 "volume" "0.245000"
1170912235 
11710N/A"Wood.Break"
11711N/A{
11712N/A "soundlevel" "SNDLVL_85dB"
11713N/A "volume" "0.560000"
11714N/A "pitch" "98,100"
11715N/A "rndwave"
11716N/A {
11717N/A "wave" "physics/wood/wood_plank_break2.wav"
11718N/A "wave" "physics/wood/wood_plank_break3.wav"
11719N/A "wave" "physics/wood/wood_plank_break4.wav"
11720N/A }
N/A12236 "wave" "physics/plastic/plastic_barrel_scrape_rough_loop1.wav"
1172112237}
1172212238 
11723N/A"Wood.Strain"
N/A12239"Plastic_Barrel.Roll"
1172412240{
11725N/A "soundlevel" "SNDLVL_85dB"
11726N/A "volume" "0.420000"
11727N/A "pitch" "98,100"
11728N/A "rndwave"
11729N/A {
11730N/A "wave" "physics/wood/wood_strain2.wav"
11731N/A "wave" "physics/wood/wood_strain3.wav"
11732N/A "wave" "physics/wood/wood_strain4.wav"
11733N/A }
N/A12241 "channel" "CHAN_BODY"
N/A12242 "soundlevel" "SNDLVL_75dB"
N/A12243 "pitch" "PITCH_NORM"
N/A12244 "volume" "0.280000"
N/A12245 
N/A12246 "wave" "physics/plastic/plastic_barrel_roll_loop1.wav"
1173412247}
1173512248 
1173612249 
11737N/A// wood box - small crate
N/A12250// plastic box material - full physics implementation
1173812251 
11739N/A"Wood_Box.StepLeft"
N/A12252"Plastic_Box.StepLeft"
1174012253{
1174112254 "soundlevel" "SNDLVL_96dB"
11742N/A "volume" "0.700000"
1174312255 "pitch" "95,105"
N/A12256 "volume" "0.210000"
1174412257 "rndwave"
1174512258 {
11746N/A "wave" "physics/wood/wood_box_footstep1.wav"
11747N/A "wave" "physics/wood/wood_box_footstep2.wav"
N/A12259 "wave" "physics/plastic/plastic_box_impact_soft1.wav"
N/A12260 "wave" "physics/plastic/plastic_box_impact_soft2.wav"
1174812261 }
1174912262}
1175012263 
11751N/A"Wood_Box.StepRight"
N/A12264"Plastic_Box.StepRight"
1175212265{
1175312266 "soundlevel" "SNDLVL_96dB"
11754N/A "volume" "0.700000"
1175512267 "pitch" "95,105"
N/A12268 "volume" "0.210000"
1175612269 "rndwave"
1175712270 {
11758N/A "wave" "physics/wood/wood_box_footstep3.wav"
11759N/A "wave" "physics/wood/wood_box_footstep4.wav"
N/A12271 "wave" "physics/plastic/plastic_box_impact_soft3.wav"
N/A12272 "wave" "physics/plastic/plastic_box_impact_soft4.wav"
1176012273 }
1176112274}
1176212275 
11763N/A"Wood_Box.BulletImpact"
N/A12276"Plastic_Box.ImpactSoft"
1176412277{
11765N/A "soundlevel" "SNDLVL_75dB"
11766N/A "volume" "0.490000"
11767N/A "pitch" "PITCH_NORM"
11768N/A "rndwave"
11769N/A {
11770N/A "wave" "physics/wood/wood_box_impact_bullet1.wav"
11771N/A "wave" "physics/wood/wood_box_impact_bullet2.wav"
11772N/A "wave" "physics/wood/wood_box_impact_bullet3.wav"
11773N/A "wave" "physics/wood/wood_box_impact_bullet4.wav"
11774N/A }
11775N/A}
11776N/A 
11777N/A"Wood_Box.ImpactSoft"
11778N/A{
11779N/A "soundlevel" "SNDLVL_75dB"
N/A12278 "channel" "CHAN_BODY"
N/A12279 "soundlevel" "SNDLVL_75dB"
N/A12280 "pitch" "96,104"
1178012281 "volume" "0.420000"
11781N/A "pitch" "98,100"
1178212282 "rndwave"
1178312283 {
11784N/A "wave" "physics/wood/wood_box_impact_soft1.wav"
11785N/A "wave" "physics/wood/wood_box_impact_soft2.wav"
11786N/A "wave" "physics/wood/wood_box_impact_soft3.wav"
N/A12284 "wave" "physics/plastic/plastic_box_impact_soft1.wav"
N/A12285 "wave" "physics/plastic/plastic_box_impact_soft2.wav"
N/A12286 "wave" "physics/plastic/plastic_box_impact_soft3.wav"
N/A12287 "wave" "physics/plastic/plastic_box_impact_soft4.wav"
1178712288 }
1178812289}
1178912290 
11790N/A 
11791N/A"Wood_Box.ImpactHard"
N/A12291"Plastic_Box.ImpactHard"
1179212292{
11793N/A "soundlevel" "SNDLVL_75dB"
11794N/A "volume" "0.420000"
11795N/A "pitch" "98,100"
N/A12293 "channel" "CHAN_BODY"
N/A12294 "soundlevel" "SNDLVL_75dB"
N/A12295 "pitch" "96,104"
N/A12296 "volume" "0.560000"
1179612297 "rndwave"
1179712298 {
11798N/A "wave" "physics/wood/wood_box_impact_hard1.wav"
11799N/A "wave" "physics/wood/wood_box_impact_hard2.wav"
11800N/A "wave" "physics/wood/wood_box_impact_hard3.wav"
N/A12299 "wave" "physics/plastic/plastic_box_impact_hard1.wav"
N/A12300 "wave" "physics/plastic/plastic_box_impact_hard2.wav"
N/A12301 "wave" "physics/plastic/plastic_box_impact_hard3.wav"
N/A12302 "wave" "physics/plastic/plastic_box_impact_hard4.wav"
1180112303 }
1180212304}
1180312305 
11804N/A"Wood_Box.ScrapeRough"
11805N/A{
11806N/A "soundlevel" "SNDLVL_70dB"
11807N/A "volume" "0.350000"
11808N/A "pitch" "96,104"
11809N/A "wave" "physics/wood/wood_box_scrape_rough_loop1.wav"
11810N/A}
11811N/A 
11812N/A"Wood_Box.ScrapeSmooth"
N/A12306"Plastic_Box.BulletImpact"
1181312307{
11814N/A "soundlevel" "SNDLVL_70dB"
11815N/A "volume" "0.350000"
N/A12308 "channel" "CHAN_BODY"
N/A12309 "soundlevel" "SNDLVL_90dB"
1181612310 "pitch" "96,104"
11817N/A "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav"
N/A12311 "volume" "0.700000"
N/A12312 "rndwave"
N/A12313 {
N/A12314 "wave" "physics/plastic/plastic_box_impact_bullet1.wav"
N/A12315 "wave" "physics/plastic/plastic_box_impact_bullet2.wav"
N/A12316 "wave" "physics/plastic/plastic_box_impact_bullet3.wav"
N/A12317 "wave" "physics/plastic/plastic_box_impact_bullet4.wav"
N/A12318 "wave" "physics/plastic/plastic_box_impact_bullet5.wav"
N/A12319 }
1181812320}
1181912321 
11820N/A"Wood_Box.Break"
N/A12322"Plastic_Box.Strain"
1182112323{
11822N/A "soundlevel" "SNDLVL_85dB"
N/A12324 "channel" "CHAN_BODY"
N/A12325 "soundlevel" "SNDLVL_75dB"
N/A12326 "pitch" "PITCH_NORM"
1182312327 "volume" "0.560000"
11824N/A "pitch" "98,100"
1182512328 "rndwave"
1182612329 {
11827N/A "wave" "physics/wood/wood_box_break1.wav"
11828N/A "wave" "physics/wood/wood_box_break2.wav"
N/A12330 "wave" "physics/plastic/plastic_box_strain1.wav"
N/A12331 "wave" "physics/plastic/plastic_box_strain2.wav"
N/A12332 "wave" "physics/plastic/plastic_box_strain3.wav"
1182912333 }
1183012334}
1183112335 
11832N/A"Wood_Box.Strain"
N/A12336"Plastic_Box.Break"
1183312337{
11834N/A "soundlevel" "SNDLVL_85dB"
11835N/A "volume" "0.420000"
11836N/A "pitch" "98,100"
N/A12338 "channel" "CHAN_BODY"
N/A12339 "soundlevel" "SNDLVL_75dB"
N/A12340 "pitch" "96,104"
N/A12341 "volume" "0.700000"
1183712342 "rndwave"
1183812343 {
11839N/A "wave" "physics/wood/wood_strain2.wav"
11840N/A "wave" "physics/wood/wood_strain3.wav"
11841N/A "wave" "physics/wood/wood_strain4.wav"
N/A12344 "wave" "physics/plastic/plastic_box_break1.wav"
N/A12345 "wave" "physics/plastic/plastic_box_break2.wav"
1184212346 }
1184312347}
1184412348 
11845N/A// wood crate - large crate
1184612349 
11847N/A"Wood_Crate.StepLeft"
N/A12350"Plastic_Box.ScrapeSmooth"
1184812351{
11849N/A "soundlevel" "SNDLVL_96dB"
11850N/A "volume" "0.700000"
11851N/A "pitch" "95,105"
11852N/A "rndwave"
11853N/A {
11854N/A "wave" "physics/wood/wood_box_footstep1.wav"
11855N/A "wave" "physics/wood/wood_box_footstep2.wav"
11856N/A }
N/A12352 "channel" "CHAN_BODY"
N/A12353 "soundlevel" "SNDLVL_75dB"
N/A12354 "pitch" "96,104"
N/A12355 "volume" "0.385000"
N/A12356 
N/A12357 "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
1185712358}
1185812359 
11859N/A"Wood_Crate.StepRight"
N/A12360"Plastic_Box.ScrapeRough"
1186012361{
11861N/A "soundlevel" "SNDLVL_96dB"
11862N/A "volume" "0.700000"
11863N/A "pitch" "95,105"
11864N/A "rndwave"
11865N/A {
11866N/A "wave" "physics/wood/wood_box_footstep3.wav"
11867N/A "wave" "physics/wood/wood_box_footstep4.wav"
11868N/A }
N/A12362 "channel" "CHAN_BODY"
N/A12363 "soundlevel" "SNDLVL_75dB"
N/A12364 "pitch" "96,104"
N/A12365 "volume" "0.245000"
N/A12366 
N/A12367 "wave" "physics/plastic/plastic_box_scrape_rough_loop1.wav"
1186912368}
1187012369 
1187112370 
11872N/A"Wood_Crate.ImpactSoft"
N/A12371 
N/A12372// rubber matt & rubber tire material
N/A12373 
N/A12374"Rubber.StepLeft"
1187312375{
11874N/A "soundlevel" "SNDLVL_75dB"
11875N/A "volume" "0.420000"
11876N/A "pitch" "98,100"
11877N/A "rndwave"
11878N/A {
11879N/A "wave" "physics/wood/wood_crate_impact_soft1.wav"
11880N/A "wave" "physics/wood/wood_crate_impact_soft2.wav"
11881N/A "wave" "physics/wood/wood_crate_impact_soft3.wav"
11882N/A }
N/A12376 "soundlevel" "SNDLVL_96dB"
N/A12377 "pitch" "98,102"
N/A12378 "volume" "0.140000"
N/A12379 "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
1188312380}
1188412381 
11885N/A"Wood_Crate.ImpactHard"
N/A12382"Rubber.StepRight"
1188612383{
11887N/A "soundlevel" "SNDLVL_75dB"
11888N/A "volume" "0.420000"
11889N/A "pitch" "98,100"
11890N/A "rndwave"
11891N/A {
11892N/A "wave" "physics/wood/wood_crate_impact_hard4.wav"
11893N/A "wave" "physics/wood/wood_crate_impact_hard5.wav"
11894N/A "wave" "physics/wood/wood_panel_impact_hard1.wav"
11895N/A }
N/A12384 "soundlevel" "SNDLVL_96dB"
N/A12385 "pitch" "98,102"
N/A12386 "volume" "0.140000"
N/A12387 "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
1189612388}
1189712389 
11898N/A"Wood_Crate.ScrapeRough"
N/A12390"Rubber.BulletImpact"
1189912391{
11900N/A "soundlevel" "SNDLVL_70dB"
11901N/A "volume" "0.350000"
11902N/A "pitch" "96,104"
11903N/A "wave" "physics/wood/wood_crate_scrape_rough_loop1.wav"
N/A12392 "channel" "CHAN_BODY"
N/A12393 "soundlevel" "SNDLVL_90dB"
N/A12394 "pitch" "90,96"
N/A12395 "volume" "0.490000"
N/A12396 "wave" "physics/rubber/rubber_tire_impact_bullet1.wav"
1190412397}
1190512398 
11906N/A"Wood_Crate.ScrapeSmooth"
N/A12399"Rubber.ImpactSoft"
1190712400{
11908N/A "soundlevel" "SNDLVL_70dB"
N/A12401 "channel" "CHAN_BODY"
N/A12402 "soundlevel" "SNDLVL_75dB"
N/A12403 "pitch" "PITCH_NORM"
N/A12404 "volume" "0.280000"
N/A12405 "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
N/A12406}
N/A12407 
N/A12408"Rubber.ImpactHard"
N/A12409{
N/A12410 "channel" "CHAN_BODY"
N/A12411 "soundlevel" "SNDLVL_75dB"
N/A12412 "pitch" "PITCH_NORM"
1190912413 "volume" "0.350000"
11910N/A "pitch" "96,104"
11911N/A "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav"
N/A12414 
N/A12415 "wave" "physics/rubber/rubber_tire_impact_hard3.wav"
1191212416}
1191312417 
11914N/A"Wood_Crate.Break"
N/A12418"Rubber_Tire.ImpactSoft"
1191512419{
11916N/A "soundlevel" "SNDLVL_85dB"
11917N/A "volume" "0.560000"
11918N/A "pitch" "98,100"
N/A12420 "channel" "CHAN_BODY"
N/A12421 "soundlevel" "SNDLVL_75dB"
N/A12422 "pitch" "PITCH_NORM"
N/A12423 "volume" "0.420000"
1191912424 "rndwave"
1192012425 {
11921N/A "wave" "physics/wood/wood_crate_break1.wav"
11922N/A "wave" "physics/wood/wood_crate_break2.wav"
N/A12426 "wave" "physics/rubber/rubber_tire_impact_soft1.wav"
N/A12427 "wave" "physics/rubber/rubber_tire_impact_soft2.wav"
N/A12428 "wave" "physics/rubber/rubber_tire_impact_soft3.wav"
1192312429 }
1192412430}
1192512431 
11926N/A"Wood_Crate.Strain"
N/A12432"Rubber_Tire.ImpactHard"
1192712433{
11928N/A "soundlevel" "SNDLVL_85dB"
11929N/A "volume" "0.420000"
11930N/A "pitch" "94,98"
N/A12434 "channel" "CHAN_BODY"
N/A12435 "soundlevel" "SNDLVL_75dB"
N/A12436 "pitch" "PITCH_NORM"
N/A12437 "volume" "0.560000"
1193112438 "rndwave"
1193212439 {
11933N/A "wave" "physics/wood/wood_strain2.wav"
11934N/A "wave" "physics/wood/wood_strain3.wav"
11935N/A "wave" "physics/wood/wood_strain4.wav"
N/A12440 "wave" "physics/rubber/rubber_tire_impact_hard1.wav"
N/A12441 "wave" "physics/rubber/rubber_tire_impact_hard2.wav"
N/A12442 "wave" "physics/rubber/rubber_tire_impact_hard3.wav"
1193612443 }
1193712444}
1193812445 
11939N/A// wood plank
11940N/A 
11941N/A 
11942N/A"Wood_Plank.BulletImpact"
N/A12446"Rubber_Tire.BulletImpact"
1194312447{
11944N/A "soundlevel" "SNDLVL_75dB"
11945N/A "volume" "0.490000"
11946N/A "pitch" "PITCH_NORM"
N/A12448 "channel" "CHAN_BODY"
N/A12449 "soundlevel" "SNDLVL_90dB"
N/A12450 "pitch" "96,104"
N/A12451 "volume" "0.700000"
1194712452 "rndwave"
1194812453 {
11949N/A "wave" "physics/wood/wood_box_impact_bullet1.wav"
11950N/A "wave" "physics/wood/wood_box_impact_bullet2.wav"
11951N/A "wave" "physics/wood/wood_box_impact_bullet3.wav"
11952N/A "wave" "physics/wood/wood_box_impact_bullet4.wav"
N/A12454 "wave" "physics/rubber/rubber_tire_impact_bullet1.wav"
N/A12455 "wave" "physics/rubber/rubber_tire_impact_bullet2.wav"
N/A12456 "wave" "physics/rubber/rubber_tire_impact_bullet3.wav"
N/A12457 
1195312458 }
1195412459}
1195512460 
11956N/A"Wood_Plank.ImpactSoft"
N/A12461"Rubber_Tire.Strain"
1195712462{
11958N/A "soundlevel" "SNDLVL_75dB"
11959N/A "volume" "0.420000"
11960N/A "pitch" "98,100"
N/A12463 "channel" "CHAN_BODY"
N/A12464 "soundlevel" "SNDLVL_75dB"
N/A12465 "pitch" "PITCH_NORM"
N/A12466 "volume" "0.560000"
1196112467 "rndwave"
1196212468 {
11963N/A "wave" "physics/wood/wood_plank_impact_soft1.wav"
11964N/A "wave" "physics/wood/wood_plank_impact_soft2.wav"
11965N/A "wave" "physics/wood/wood_plank_impact_soft3.wav"
N/A12469 "wave" "physics/rubber/rubber_tire_strain1.wav"
N/A12470 "wave" "physics/rubber/rubber_tire_strain2.wav"
N/A12471 "wave" "physics/rubber/rubber_tire_strain3.wav"
1196612472 }
1196712473}
1196812474 
N/A12475// hard metal grenade
1196912476 
11970N/A"Wood_Plank.ImpactHard"
N/A12477"Grenade.StepLeft"
1197112478{
11972N/A "soundlevel" "SNDLVL_75dB"
11973N/A "volume" "0.420000"
11974N/A "pitch" "98,100"
N/A12479 "soundlevel" "SNDLVL_74dB"
N/A12480 "volume" "0.700000"
1197512481 "rndwave"
1197612482 {
11977N/A "wave" "physics/wood/wood_plank_impact_hard1.wav"
11978N/A "wave" "physics/wood/wood_plank_impact_hard2.wav"
11979N/A "wave" "physics/wood/wood_plank_impact_hard5.wav"
N/A12483 "wave" "weapons/grenade_impact.wav"
N/A12484 "wave" "weapons/grenade_impact2.wav"
N/A12485 "wave" "weapons/grenade_impact3.wav"
1198012486 }
1198112487}
1198212488 
11983N/A"Wood_Plank.ScrapeRough"
N/A12489"Grenade.StepRight"
N/A12490{
N/A12491 "soundlevel" "SNDLVL_74dB"
N/A12492 "volume" "0.700000"
N/A12493 "rndwave"
N/A12494 {
N/A12495 "wave" "weapons/grenade_impact.wav"
N/A12496 "wave" "weapons/grenade_impact2.wav"
N/A12497 "wave" "weapons/grenade_impact3.wav"
N/A12498 }
N/A12499}
N/A12500 
N/A12501"Grenade.ImpactHard"
N/A12502{
N/A12503 "soundlevel" "SNDLVL_74dB"
N/A12504 "volume" "0.700000"
N/A12505 "rndwave"
N/A12506 {
N/A12507 "wave" "weapons/grenade_impact.wav"
N/A12508 "wave" "weapons/grenade_impact2.wav"
N/A12509 "wave" "weapons/grenade_impact3.wav"
N/A12510 }
N/A12511}
N/A12512 
N/A12513"Grenade.ImpactSoft"
N/A12514{
N/A12515 "soundlevel" "SNDLVL_74dB"
N/A12516 "volume" "0.700000"
N/A12517 "rndwave"
N/A12518 {
N/A12519 "wave" "weapons/grenade_impact.wav"
N/A12520 "wave" "weapons/grenade_impact2.wav"
N/A12521 "wave" "weapons/grenade_impact3.wav"
N/A12522 }
N/A12523}
N/A12524 
N/A12525"Grenade.ScrapeRough"
1198412526{
1198512527 "soundlevel" "SNDLVL_70dB"
11986N/A "volume" "0.350000"
11987N/A "pitch" "96,104"
11988N/A "wave" "physics/wood/wood_plank_scrape_rough_loop1.wav"
N/A12528 "volume" "0.280000"
N/A12529 "pitch" "96,104"
N/A12530 "wave" "physics/metal/metal_grenade_scrape_rough_loop1.wav"
1198912531}
1199012532 
11991N/A"Wood_Plank.ScrapeSmooth"
N/A12533"Grenade.ScrapeSmooth"
1199212534{
11993N/A "soundlevel" "SNDLVL_70dB"
11994N/A "volume" "0.350000"
11995N/A "pitch" "96,104"
11996N/A "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav"
N/A12535 "soundlevel" "SNDLVL_70dB"
N/A12536 "volume" "0.210000"
N/A12537 "pitch" "96,104"
N/A12538 "wave" "physics/metal/metal_grenade_scrape_smooth_loop1.wav"
1199712539}
1199812540 
11999N/A"Wood_Plank.Break"
N/A12541"Grenade.Roll"
1200012542{
12001N/A "soundlevel" "SNDLVL_85dB"
12002N/A "volume" "0.560000"
12003N/A "pitch" "98,100"
N/A12543 "soundlevel" "SNDLVL_75dB"
N/A12544 "volume" "0.280000"
N/A12545 "pitch" "PITCH_NORM"
N/A12546 "wave" "physics/metal/metal_grenade_roll_loop1.wav"
N/A12547}
N/A12548 
N/A12549// generic wood
N/A12550 
N/A12551"Wood.StepLeft"
N/A12552{
N/A12553 "soundlevel" "SNDLVL_96dB"
N/A12554 "volume" "0.700000"
N/A12555 "pitch" "95,105"
1200412556 "rndwave"
1200512557 {
12006N/A "wave" "physics/wood/wood_plank_break1.wav"
12007N/A "wave" "physics/wood/wood_plank_break3.wav"
12008N/A "wave" "physics/wood/wood_plank_break4.wav"
N/A12558 "wave" "player/footsteps/wood1.wav"
N/A12559 "wave" "player/footsteps/wood3.wav"
1200912560 }
1201012561}
1201112562 
12012N/A"Wood_Plank.Strain"
N/A12563"Wood.StepRight"
1201312564{
12014N/A "soundlevel" "SNDLVL_85dB"
12015N/A "volume" "0.420000"
12016N/A "pitch" "98,100"
N/A12565 "soundlevel" "SNDLVL_96dB"
N/A12566 "volume" "0.700000"
N/A12567 "pitch" "95,105"
1201712568 "rndwave"
1201812569 {
12019N/A "wave" "physics/wood/wood_strain2.wav"
12020N/A "wave" "physics/wood/wood_strain3.wav"
12021N/A "wave" "physics/wood/wood_strain4.wav"
N/A12570 "wave" "player/footsteps/wood2.wav"
N/A12571 "wave" "player/footsteps/wood4.wav"
1202212572 }
1202312573}
1202412574 
12025N/A// wood solid - small 6x6 or larger post
N/A12575"Ladder.WoodStepRight"
N/A12576{
N/A12577 "soundlevel" "SNDLVL_96dB"
N/A12578 "volume" "0.700000"
N/A12579 "pitch" "95,105"
N/A12580 "rndwave"
N/A12581 {
N/A12582 "wave" "player/footsteps/wood2.wav"
N/A12583 "wave" "player/footsteps/wood4.wav"
N/A12584 }
N/A12585}
1202612586 
N/A12587"Ladder.WoodStepLeft"
N/A12588{
N/A12589 "soundlevel" "SNDLVL_96dB"
N/A12590 "volume" "0.700000"
N/A12591 "pitch" "95,105"
N/A12592 "rndwave"
N/A12593 {
N/A12594 "wave" "player/footsteps/wood1.wav"
N/A12595 "wave" "player/footsteps/wood3.wav"
N/A12596 }
N/A12597}
1202712598 
12028N/A"Wood_Solid.BulletImpact"
N/A12599"Wood.BulletImpact"
1202912600{
1203012601 "soundlevel" "SNDLVL_75dB"
1203112602 "volume" "0.490000"
1204012611 }
1204112612}
1204212613 
12043N/A"Wood_Solid.ImpactSoft"
N/A12614"Wood.ImpactSoft"
1204412615{
1204512616 "soundlevel" "SNDLVL_75dB"
1204612617 "volume" "0.420000"
12047N/A "pitch" "98,100"
N/A12618 "pitch" "PITCH_NORM"
1204812619 "rndwave"
1204912620 {
12050N/A "wave" "physics/wood/wood_solid_impact_soft1.wav"
N/A12621 "wave" "physics/wood/wood_plank_impact_soft1.wav"
N/A12622 "wave" "physics/wood/wood_box_impact_soft1.wav"
1205112623 "wave" "physics/wood/wood_solid_impact_soft2.wav"
12052N/A "wave" "physics/wood/wood_solid_impact_soft3.wav"
1205312624 }
1205412625}
1205512626 
1205612627 
12057N/A"Wood_Solid.ImpactHard"
N/A12628"Wood.ImpactHard"
1205812629{
1205912630 "soundlevel" "SNDLVL_75dB"
1206012631 "volume" "0.420000"
12061N/A "pitch" "98,100"
N/A12632 "pitch" "96,104"
N/A12633 
1206212634 "rndwave"
1206312635 {
12064N/A "wave" "physics/wood/wood_solid_impact_hard1.wav"
12065N/A "wave" "physics/wood/wood_solid_impact_hard2.wav"
12066N/A "wave" "physics/wood/wood_solid_impact_hard3.wav"
N/A12636 "wave" "physics/wood/wood_box_impact_hard1.wav"
N/A12637 "wave" "physics/wood/wood_box_impact_hard2.wav"
N/A12638 "wave" "physics/wood/wood_box_impact_hard3.wav"
1206712639 }
1206812640}
1206912641 
12070N/A"Wood_Solid.ScrapeRough"
N/A12642"Wood.ScrapeRough"
1207112643{
1207212644 "soundlevel" "SNDLVL_70dB"
1207312645 "volume" "0.350000"
1207512647 "wave" "physics/wood/wood_solid_scrape_rough_loop1.wav"
1207612648}
1207712649 
12078N/A"Wood_Solid.ScrapeSmooth"
N/A12650"Wood.ScrapeSmooth"
1207912651{
1208012652 "soundlevel" "SNDLVL_70dB"
1208112653 "volume" "0.350000"
1208312655 "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav"
1208412656}
1208512657 
12086N/A"Wood_Solid.Break"
N/A12658"Wood.Break"
1208712659{
1208812660 "soundlevel" "SNDLVL_85dB"
1208912661 "volume" "0.560000"
12090N/A "pitch" "90,98"
N/A12662 "pitch" "98,100"
1209112663 "rndwave"
1209212664 {
12093N/A "wave" "physics/wood/wood_plank_break1.wav"
N/A12665 "wave" "physics/wood/wood_plank_break2.wav"
1209412666 "wave" "physics/wood/wood_plank_break3.wav"
N/A12667 "wave" "physics/wood/wood_plank_break4.wav"
1209512668 }
1209612669}
1209712670 
12098N/A"Wood_Solid.Strain"
N/A12671"Wood.Strain"
1209912672{
1210012673 "soundlevel" "SNDLVL_85dB"
1210112674 "volume" "0.420000"
12102N/A "pitch" "90,98"
12103N/A "rndwave"
12104N/A {
12105N/A "wave" "physics/wood/wood_strain2.wav"
12106N/A "wave" "physics/wood/wood_strain3.wav"
12107N/A "wave" "physics/wood/wood_strain4.wav"
12108N/A }
12109N/A}
12110N/A 
12111N/A// wood furniture - chairs, small tables
12112N/A 
12113N/A 
12114N/A"Wood_Furniture.ImpactSoft"
12115N/A{
12116N/A "soundlevel" "SNDLVL_75dB"
12117N/A "volume" "0.420000"
12118N/A "pitch" "98,100"
12119N/A "rndwave"
12120N/A {
12121N/A "wave" "physics/wood/wood_furniture_impact_soft1.wav"
12122N/A "wave" "physics/wood/wood_furniture_impact_soft2.wav"
12123N/A "wave" "physics/wood/wood_furniture_impact_soft3.wav"
12124N/A }
12125N/A}
12126N/A 
12127N/A"Wood_Furniture.Break"
12128N/A{
12129N/A "soundlevel" "SNDLVL_85dB"
12130N/A "volume" "0.560000"
1213112675 "pitch" "98,100"
1213212676 "rndwave"
1213312677 {
12134N/A "wave" "physics/wood/wood_furniture_break1.wav"
12135N/A "wave" "physics/wood/wood_furniture_break2.wav"
12136N/A }
12137N/A}
12138N/A 
12139N/A"Wood_Furniture.Strain"
12140N/A{
12141N/A "soundlevel" "SNDLVL_85dB"
12142N/A "volume" "0.420000"
12143N/A "pitch" "100,104"
12144N/A "rndwave"
12145N/A {
1214612678 "wave" "physics/wood/wood_strain2.wav"
1214712679 "wave" "physics/wood/wood_strain3.wav"
1214812680 "wave" "physics/wood/wood_strain4.wav"
1214912681 }
1215012682}
1215112683 
12152N/A// wood panel - plywood panel sheet
1215312684 
12154N/A"Wood_Panel.StepLeft"
N/A12685// wood box - small crate
N/A12686 
N/A12687"Wood_Box.StepLeft"
1215512688{
1215612689 "soundlevel" "SNDLVL_96dB"
1215712690 "volume" "0.700000"
1215812691 "pitch" "95,105"
1215912692 "rndwave"
1216012693 {
12161N/A "wave" "player/footsteps/woodpanel1.wav"
12162N/A "wave" "player/footsteps/woodpanel3.wav"
N/A12694 "wave" "physics/wood/wood_box_footstep1.wav"
N/A12695 "wave" "physics/wood/wood_box_footstep2.wav"
1216312696 }
1216412697}
1216512698 
12166N/A"Wood_Panel.StepRight"
N/A12699"Wood_Box.StepRight"
1216712700{
1216812701 "soundlevel" "SNDLVL_96dB"
1216912702 "volume" "0.700000"
1217012703 "pitch" "95,105"
1217112704 "rndwave"
1217212705 {
12173N/A "wave" "player/footsteps/woodpanel2.wav"
12174N/A "wave" "player/footsteps/woodpanel4.wav"
N/A12706 "wave" "physics/wood/wood_box_footstep3.wav"
N/A12707 "wave" "physics/wood/wood_box_footstep4.wav"
1217512708 }
1217612709}
1217712710 
12178N/A"Wood_Panel.BulletImpact"
N/A12711"Wood_Box.BulletImpact"
1217912712{
1218012713 "soundlevel" "SNDLVL_75dB"
1218112714 "volume" "0.490000"
1218912722 }
1219012723}
1219112724 
12192N/A"Wood_Panel.ImpactSoft"
N/A12725"Wood_Box.ImpactSoft"
1219312726{
1219412727 "soundlevel" "SNDLVL_75dB"
1219512728 "volume" "0.420000"
1219712730 "rndwave"
1219812731 {
1219912732 "wave" "physics/wood/wood_box_impact_soft1.wav"
12200N/A "wave" "physics/wood/wood_crate_impact_soft2.wav"
N/A12733 "wave" "physics/wood/wood_box_impact_soft2.wav"
1220112734 "wave" "physics/wood/wood_box_impact_soft3.wav"
1220212735 }
1220312736}
1220412737 
1220512738 
12206N/A"Wood_Panel.ImpactHard"
N/A12739"Wood_Box.ImpactHard"
1220712740{
1220812741 "soundlevel" "SNDLVL_75dB"
1220912742 "volume" "0.420000"
1221012743 "pitch" "98,100"
1221112744 "rndwave"
1221212745 {
12213N/A "wave" "physics/wood/wood_crate_impact_hard2.wav"
12214N/A "wave" "physics/wood/wood_crate_impact_hard3.wav"
12215N/A "wave" "physics/wood/wood_panel_impact_hard1.wav"
N/A12746 "wave" "physics/wood/wood_box_impact_hard1.wav"
N/A12747 "wave" "physics/wood/wood_box_impact_hard2.wav"
N/A12748 "wave" "physics/wood/wood_box_impact_hard3.wav"
1221612749 }
1221712750}
1221812751 
12219N/A"Wood_Panel.ScrapeRough"
N/A12752"Wood_Box.ScrapeRough"
1222012753{
1222112754 "soundlevel" "SNDLVL_70dB"
1222212755 "volume" "0.350000"
1222412757 "wave" "physics/wood/wood_box_scrape_rough_loop1.wav"
1222512758}
1222612759 
12227N/A"Wood_Panel.ScrapeSmooth"
N/A12760"Wood_Box.ScrapeSmooth"
1222812761{
1222912762 "soundlevel" "SNDLVL_70dB"
1223012763 "volume" "0.350000"
1223212765 "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav"
1223312766}
1223412767 
12235N/A"Wood_Panel.Break"
N/A12768"Wood_Box.Break"
1223612769{
1223712770 "soundlevel" "SNDLVL_85dB"
1223812771 "volume" "0.560000"
1223912772 "pitch" "98,100"
1224012773 "rndwave"
1224112774 {
12242N/A "wave" "physics/wood/wood_panel_break1.wav"
1224312775 "wave" "physics/wood/wood_box_break1.wav"
N/A12776 "wave" "physics/wood/wood_box_break2.wav"
1224412777 }
1224512778}
1224612779 
12247N/A"Wood_Panel.Strain"
N/A12780"Wood_Box.Strain"
1224812781{
1224912782 "soundlevel" "SNDLVL_85dB"
1225012783 "volume" "0.420000"
1225712790 }
1225812791}
1225912792 
N/A12793// wood crate - large crate
1226012794 
12261N/A// metal box - smaller metal box (< 2' width/height/depth)
12262N/A 
12263N/A"Metal_Box.StepLeft"
N/A12795"Wood_Crate.StepLeft"
1226412796{
1226512797 "soundlevel" "SNDLVL_96dB"
1226612798 "volume" "0.700000"
1226712799 "pitch" "95,105"
1226812800 "rndwave"
1226912801 {
12270N/A "wave" "physics/metal/metal_box_footstep1.wav"
12271N/A "wave" "physics/metal/metal_box_footstep3.wav"
N/A12802 "wave" "physics/wood/wood_box_footstep1.wav"
N/A12803 "wave" "physics/wood/wood_box_footstep2.wav"
1227212804 }
1227312805}
1227412806 
12275N/A"Metal_Box.StepRight"
N/A12807"Wood_Crate.StepRight"
1227612808{
1227712809 "soundlevel" "SNDLVL_96dB"
1227812810 "volume" "0.700000"
1227912811 "pitch" "95,105"
1228012812 "rndwave"
1228112813 {
12282N/A "wave" "physics/metal/metal_box_footstep2.wav"
12283N/A "wave" "physics/metal/metal_box_footstep4.wav"
N/A12814 "wave" "physics/wood/wood_box_footstep3.wav"
N/A12815 "wave" "physics/wood/wood_box_footstep4.wav"
1228412816 }
1228512817}
1228612818 
12287N/A"Metal_Box.BulletImpact"
N/A12819 
N/A12820"Wood_Crate.ImpactSoft"
1228812821{
1228912822 "soundlevel" "SNDLVL_75dB"
12290N/A "volume" "0.490000"
12291N/A "pitch" "PITCH_NORM"
N/A12823 "volume" "0.420000"
N/A12824 "pitch" "98,100"
1229212825 "rndwave"
1229312826 {
12294N/A "wave" "physics/metal/metal_box_impact_bullet1.wav"
12295N/A "wave" "physics/metal/metal_box_impact_bullet2.wav"
12296N/A "wave" "physics/metal/metal_box_impact_bullet3.wav"
12297N/A }
12298N/A}
12299N/A 
12300N/A"Metal_Box.ImpactSoft"
12301N/A{
12302N/A "soundlevel" "SNDLVL_75dB"
12303N/A "volume" "0.420000"
12304N/A "pitch" "98,100"
12305N/A "rndwave"
12306N/A {
12307N/A "wave" "physics/metal/metal_box_impact_soft1.wav"
12308N/A "wave" "physics/metal/metal_box_impact_soft2.wav"
12309N/A "wave" "physics/metal/metal_box_impact_soft3.wav"
N/A12827 "wave" "physics/wood/wood_crate_impact_soft1.wav"
N/A12828 "wave" "physics/wood/wood_crate_impact_soft2.wav"
N/A12829 "wave" "physics/wood/wood_crate_impact_soft3.wav"
1231012830 }
1231112831}
1231212832 
12313N/A 
12314N/A"Metal_Box.ImpactHard"
N/A12833"Wood_Crate.ImpactHard"
1231512834{
1231612835 "soundlevel" "SNDLVL_75dB"
1231712836 "volume" "0.420000"
1231812837 "pitch" "98,100"
1231912838 "rndwave"
1232012839 {
12321N/A "wave" "physics/metal/metal_box_impact_hard1.wav"
12322N/A "wave" "physics/metal/metal_box_impact_hard2.wav"
12323N/A "wave" "physics/metal/metal_box_impact_hard3.wav"
N/A12840 "wave" "physics/wood/wood_crate_impact_hard4.wav"
N/A12841 "wave" "physics/wood/wood_crate_impact_hard5.wav"
N/A12842 "wave" "physics/wood/wood_panel_impact_hard1.wav"
1232412843 }
1232512844}
1232612845 
12327N/A"Metal_Box.ScrapeRough"
N/A12846"Wood_Crate.ScrapeRough"
1232812847{
1232912848 "soundlevel" "SNDLVL_70dB"
1233012849 "volume" "0.350000"
1233112850 "pitch" "96,104"
12332N/A "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
N/A12851 "wave" "physics/wood/wood_crate_scrape_rough_loop1.wav"
1233312852}
1233412853 
12335N/A"Metal_Box.ScrapeSmooth"
N/A12854"Wood_Crate.ScrapeSmooth"
1233612855{
1233712856 "soundlevel" "SNDLVL_70dB"
1233812857 "volume" "0.350000"
1233912858 "pitch" "96,104"
12340N/A "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
N/A12859 "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav"
1234112860}
1234212861 
12343N/A"Metal_Box.Break"
N/A12862"Wood_Crate.Break"
1234412863{
1234512864 "soundlevel" "SNDLVL_85dB"
1234612865 "volume" "0.560000"
1234712866 "pitch" "98,100"
1234812867 "rndwave"
1234912868 {
12350N/A "wave" "physics/metal/metal_box_break1.wav"
12351N/A "wave" "physics/metal/metal_box_break2.wav"
N/A12869 "wave" "physics/wood/wood_crate_break1.wav"
N/A12870 "wave" "physics/wood/wood_crate_break2.wav"
1235212871 }
1235312872}
1235412873 
12355N/A"Metal_Box.Strain"
N/A12874"Wood_Crate.Strain"
1235612875{
1235712876 "soundlevel" "SNDLVL_85dB"
1235812877 "volume" "0.420000"
12359N/A "pitch" "98,100"
N/A12878 "pitch" "94,98"
1236012879 "rndwave"
1236112880 {
12362N/A "wave" "physics/metal/metal_box_strain2.wav"
12363N/A "wave" "physics/metal/metal_box_strain3.wav"
12364N/A "wave" "physics/metal/metal_box_strain4.wav"
N/A12881 "wave" "physics/wood/wood_strain2.wav"
N/A12882 "wave" "physics/wood/wood_strain3.wav"
N/A12883 "wave" "physics/wood/wood_strain4.wav"
1236512884 }
1236612885}
1236712886 
12368N/A// weapon body
N/A12887// wood plank
1236912888 
12370N/A"weapon.StepLeft"
12371N/A{
12372N/A "soundlevel" "SNDLVL_75dB"
12373N/A "volume" "0.700000"
12374N/A "pitch" "PITCH_NORM"
12375N/A "wave" "physics/metal/weapon_footstep1.wav"
12376N/A}
1237712889 
12378N/A"weapon.StepRight"
N/A12890"Wood_Plank.BulletImpact"
1237912891{
1238012892 "soundlevel" "SNDLVL_75dB"
12381N/A "volume" "0.700000"
N/A12893 "volume" "0.490000"
1238212894 "pitch" "PITCH_NORM"
12383N/A "wave" "physics/metal/weapon_footstep2.wav"
12384N/A 
N/A12895 "rndwave"
N/A12896 {
N/A12897 "wave" "physics/wood/wood_box_impact_bullet1.wav"
N/A12898 "wave" "physics/wood/wood_box_impact_bullet2.wav"
N/A12899 "wave" "physics/wood/wood_box_impact_bullet3.wav"
N/A12900 "wave" "physics/wood/wood_box_impact_bullet4.wav"
N/A12901 }
1238512902}
1238612903 
12387N/A"weapon.ImpactSoft"
N/A12904"Wood_Plank.ImpactSoft"
1238812905{
1238912906 "soundlevel" "SNDLVL_75dB"
1239012907 "volume" "0.420000"
1239112908 "pitch" "98,100"
1239212909 "rndwave"
1239312910 {
12394N/A "wave" "physics/metal/weapon_impact_soft1.wav"
12395N/A "wave" "physics/metal/weapon_impact_soft2.wav"
12396N/A "wave" "physics/metal/weapon_impact_soft3.wav"
N/A12911 "wave" "physics/wood/wood_plank_impact_soft1.wav"
N/A12912 "wave" "physics/wood/wood_plank_impact_soft2.wav"
N/A12913 "wave" "physics/wood/wood_plank_impact_soft3.wav"
1239712914 }
1239812915}
1239912916 
1240012917 
12401N/A"weapon.ImpactHard"
N/A12918"Wood_Plank.ImpactHard"
1240212919{
1240312920 "soundlevel" "SNDLVL_75dB"
1240412921 "volume" "0.420000"
1240512922 "pitch" "98,100"
1240612923 "rndwave"
1240712924 {
12408N/A "wave" "physics/metal/weapon_impact_hard1.wav"
12409N/A "wave" "physics/metal/weapon_impact_hard2.wav"
12410N/A "wave" "physics/metal/weapon_impact_hard3.wav"
N/A12925 "wave" "physics/wood/wood_plank_impact_hard1.wav"
N/A12926 "wave" "physics/wood/wood_plank_impact_hard2.wav"
N/A12927 "wave" "physics/wood/wood_plank_impact_hard5.wav"
1241112928 }
1241212929}
1241312930 
12414N/A"weapon.BulletImpact"
12415N/A{
12416N/A "soundlevel" "SNDLVL_75dB"
12417N/A "volume" "0.490000"
12418N/A "pitch" "PITCH_NORM"
12419N/A "rndwave"
12420N/A {
12421N/A "wave" "physics/plastic/plastic_box_impact_bullet5.wav"
12422N/A "wave" "physics/metal/metal_computer_impact_bullet3.wav"
12423N/A "wave" "physics/metal/metal_computer_impact_bullet1.wav"
12424N/A }
12425N/A}
12426N/A 
12427N/A"weapon.ScrapeRough"
N/A12931"Wood_Plank.ScrapeRough"
1242812932{
1242912933 "soundlevel" "SNDLVL_70dB"
12430N/A "volume" "0.280000"
12431N/A "pitch" "75,85"
12432N/A "wave" "physics/metal/soda_can_scrape_rough_loop1.wav"
N/A12934 "volume" "0.350000"
N/A12935 "pitch" "96,104"
N/A12936 "wave" "physics/wood/wood_plank_scrape_rough_loop1.wav"
1243312937}
1243412938 
12435N/A"weapon.ScrapeSmooth"
N/A12939"Wood_Plank.ScrapeSmooth"
1243612940{
1243712941 "soundlevel" "SNDLVL_70dB"
12438N/A "volume" "0.280000"
N/A12942 "volume" "0.350000"
1243912943 "pitch" "96,104"
12440N/A "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
N/A12944 "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav"
1244112945}
1244212946 
12443N/A//Gunship
12444N/A 
12445N/A"Gunship.Impact"
N/A12947"Wood_Plank.Break"
1244612948{
12447N/A "soundlevel" "SNDLVL_75dB"
12448N/A "volume" "0.700000"
12449N/A "pitch" "PITCH_NORM"
N/A12949 "soundlevel" "SNDLVL_85dB"
N/A12950 "volume" "0.560000"
N/A12951 "pitch" "98,100"
1245012952 "rndwave"
1245112953 {
12452N/A "wave" "physics/metal/metal_solid_impact_hard1.wav"
N/A12954 "wave" "physics/wood/wood_plank_break1.wav"
N/A12955 "wave" "physics/wood/wood_plank_break3.wav"
N/A12956 "wave" "physics/wood/wood_plank_break4.wav"
1245312957 }
1245412958}
1245512959 
12456N/A"Gunship.Scrape"
N/A12960"Wood_Plank.Strain"
1245712961{
12458N/A "soundlevel" "SNDLVL_70dB"
12459N/A "volume" "0.700000"
12460N/A "pitch" "PITCH_NORM"
N/A12962 "soundlevel" "SNDLVL_85dB"
N/A12963 "volume" "0.420000"
N/A12964 "pitch" "98,100"
1246112965 "rndwave"
1246212966 {
12463N/A "wave" "physics/metal/metal_solid_impact_hard1.wav"
N/A12967 "wave" "physics/wood/wood_strain2.wav"
N/A12968 "wave" "physics/wood/wood_strain3.wav"
N/A12969 "wave" "physics/wood/wood_strain4.wav"
1246412970 }
1246512971}
1246612972 
12467N/A//Strider
12468N/A"Strider.Impact"
N/A12973// wood solid - small 6x6 or larger post
N/A12974 
N/A12975 
N/A12976"Wood_Solid.BulletImpact"
1246912977{
1247012978 "soundlevel" "SNDLVL_75dB"
12471N/A "volume" "0.700000"
N/A12979 "volume" "0.490000"
1247212980 "pitch" "PITCH_NORM"
1247312981 "rndwave"
1247412982 {
12475N/A "wave" "physics/flesh/flesh_strider_impact_bullet1.wav"
12476N/A "wave" "physics/flesh/flesh_strider_impact_bullet2.wav"
12477N/A "wave" "physics/flesh/flesh_strider_impact_bullet3.wav"
N/A12983 "wave" "physics/wood/wood_solid_impact_bullet1.wav"
N/A12984 "wave" "physics/wood/wood_solid_impact_bullet2.wav"
N/A12985 "wave" "physics/wood/wood_solid_impact_bullet3.wav"
N/A12986 "wave" "physics/wood/wood_solid_impact_bullet4.wav"
N/A12987 "wave" "physics/wood/wood_solid_impact_bullet5.wav"
1247812988 }
1247912989}
1248012990 
12481N/A"Strider.Scrape"
N/A12991"Wood_Solid.ImpactSoft"
1248212992{
12483N/A "soundlevel" "SNDLVL_70dB"
12484N/A "volume" "0.700000"
12485N/A "pitch" "PITCH_NORM"
N/A12993 "soundlevel" "SNDLVL_75dB"
N/A12994 "volume" "0.420000"
N/A12995 "pitch" "98,100"
1248612996 "rndwave"
1248712997 {
12488N/A "wave" "physics/flesh/flesh_strider_impact_bullet1.wav"
12489N/A "wave" "physics/flesh/flesh_strider_impact_bullet2.wav"
12490N/A "wave" "physics/flesh/flesh_strider_impact_bullet3.wav"
N/A12998 "wave" "physics/wood/wood_solid_impact_soft1.wav"
N/A12999 "wave" "physics/wood/wood_solid_impact_soft2.wav"
N/A13000 "wave" "physics/wood/wood_solid_impact_soft3.wav"
1249113001 }
1249213002}
1249313003 
12494N/A//Sawblade
12495N/A"Metal.SawbladeStick"
N/A13004 
N/A13005"Wood_Solid.ImpactHard"
1249613006{
1249713007 "soundlevel" "SNDLVL_75dB"
12498N/A "volume" "0.700000"
12499N/A "pitch" "98,104"
12500N/A 
N/A13008 "volume" "0.420000"
N/A13009 "pitch" "98,100"
1250113010 "rndwave"
1250213011 {
12503N/A "wave" "physics/metal/sawblade_stick1.wav"
12504N/A "wave" "physics/metal/sawblade_stick2.wav"
12505N/A "wave" "physics/metal/sawblade_stick3.wav"
N/A13012 "wave" "physics/wood/wood_solid_impact_hard1.wav"
N/A13013 "wave" "physics/wood/wood_solid_impact_hard2.wav"
N/A13014 "wave" "physics/wood/wood_solid_impact_hard3.wav"
1250613015 }
1250713016}
1250813017 
12509N/A"Splash.SplashSound"
N/A13018"Wood_Solid.ScrapeRough"
1251013019{
12511N/A "channel" "CHAN_VOICE"
12512N/A "volume" "0.560000"
12513N/A "pitch" "85, 115"
N/A13020 "soundlevel" "SNDLVL_70dB"
N/A13021 "volume" "0.350000"
N/A13022 "pitch" "96,104"
N/A13023 "wave" "physics/wood/wood_solid_scrape_rough_loop1.wav"
N/A13024}
1251413025 
12515N/A "soundlevel" "SNDLVL_NORM"
N/A13026"Wood_Solid.ScrapeSmooth"
N/A13027{
N/A13028 "soundlevel" "SNDLVL_70dB"
N/A13029 "volume" "0.350000"
N/A13030 "pitch" "96,104"
N/A13031 "wave" "physics/wood/wood_plank_scrape_smooth_loop1.wav"
N/A13032}
1251613033 
N/A13034"Wood_Solid.Break"
N/A13035{
N/A13036 "soundlevel" "SNDLVL_85dB"
N/A13037 "volume" "0.560000"
N/A13038 "pitch" "90,98"
1251713039 "rndwave"
1251813040 {
12519N/A "wave" "ambient_mp3/water/water_splash1.mp3"
12520N/A "wave" "ambient_mp3/water/water_splash2.mp3"
12521N/A "wave" "ambient_mp3/water/water_splash3.mp3"
N/A13041 "wave" "physics/wood/wood_plank_break1.wav"
N/A13042 "wave" "physics/wood/wood_plank_break3.wav"
1252213043 }
1252313044}
1252413045 
12525N/A"cleats_dirt.StepLeft"
N/A13046"Wood_Solid.Strain"
1252613047{
12527N/A "soundlevel" "SNDLVL_96dB"
12528N/A "pitch" "95,105"
12529N/A "volume" "0.504000"
N/A13048 "soundlevel" "SNDLVL_85dB"
N/A13049 "volume" "0.420000"
N/A13050 "pitch" "90,98"
1253013051 "rndwave"
1253113052 {
12532N/A "wave" "player\footsteps\cleats_dirt_01.wav"
12533N/A "wave" "player\footsteps\cleats_dirt_02.wav"
N/A13053 "wave" "physics/wood/wood_strain2.wav"
N/A13054 "wave" "physics/wood/wood_strain3.wav"
N/A13055 "wave" "physics/wood/wood_strain4.wav"
1253413056 }
1253513057}
1253613058 
12537N/A"cleats_dirt.StepRight"
N/A13059// wood furniture - chairs, small tables
N/A13060 
N/A13061 
N/A13062"Wood_Furniture.ImpactSoft"
1253813063{
12539N/A "soundlevel" "SNDLVL_96dB"
12540N/A "pitch" "95,105"
12541N/A "volume" "0.504000"
N/A13064 "soundlevel" "SNDLVL_75dB"
N/A13065 "volume" "0.420000"
N/A13066 "pitch" "98,100"
1254213067 "rndwave"
1254313068 {
12544N/A "wave" "player\footsteps\cleats_dirt_03.wav"
12545N/A "wave" "player\footsteps\cleats_dirt_04.wav"
N/A13069 "wave" "physics/wood/wood_furniture_impact_soft1.wav"
N/A13070 "wave" "physics/wood/wood_furniture_impact_soft2.wav"
N/A13071 "wave" "physics/wood/wood_furniture_impact_soft3.wav"
1254613072 }
1254713073}
1254813074 
12549N/A"cleats_conc.StepLeft"
N/A13075"Wood_Furniture.Break"
1255013076{
12551N/A "soundlevel" "SNDLVL_96dB"
12552N/A "pitch" "95,105"
12553N/A "volume" "0.504000"
N/A13077 "soundlevel" "SNDLVL_85dB"
N/A13078 "volume" "0.560000"
N/A13079 "pitch" "98,100"
1255413080 "rndwave"
1255513081 {
12556N/A "wave" "player\footsteps\cleats_conc_02.wav"
12557N/A "wave" "player\footsteps\cleats_conc_01.wav"
N/A13082 "wave" "physics/wood/wood_furniture_break1.wav"
N/A13083 "wave" "physics/wood/wood_furniture_break2.wav"
1255813084 }
1255913085}
1256013086 
12561N/A"cleats_conc.StepRight"
N/A13087"Wood_Furniture.Strain"
1256213088{
12563N/A "soundlevel" "SNDLVL_96dB"
12564N/A "pitch" "95,105"
12565N/A "volume" "0.504000"
N/A13089 "soundlevel" "SNDLVL_85dB"
N/A13090 "volume" "0.420000"
N/A13091 "pitch" "100,104"
1256613092 "rndwave"
1256713093 {
12568N/A "wave" "player\footsteps\cleats_conc_04.wav"
12569N/A "wave" "player\footsteps\cleats_conc_03.wav"
N/A13094 "wave" "physics/wood/wood_strain2.wav"
N/A13095 "wave" "physics/wood/wood_strain3.wav"
N/A13096 "wave" "physics/wood/wood_strain4.wav"
1257013097 }
1257113098}
1257213099 
12573N/A"PegLeg.StepRight"
N/A13100// wood panel - plywood panel sheet
N/A13101 
N/A13102"Wood_Panel.StepLeft"
1257413103{
12575N/A "soundlevel" "SNDLVL_96dB"
12576N/A "pitch" "95,105"
N/A13104 "soundlevel" "SNDLVL_96dB"
1257713105 "volume" "0.700000"
N/A13106 "pitch" "95,105"
1257813107 "rndwave"
1257913108 {
12580N/A "wave" "items\pegleg_01.wav"
12581N/A "wave" "items\pegleg_02.wav"
N/A13109 "wave" "player/footsteps/woodpanel1.wav"
N/A13110 "wave" "player/footsteps/woodpanel3.wav"
1258213111 }
1258313112}
1258413113 
12585N/A"Chest.Step"
N/A13114"Wood_Panel.StepRight"
1258613115{
12587N/A "soundlevel" "SNDLVL_96dB"
12588N/A "pitch" "95,105"
N/A13116 "soundlevel" "SNDLVL_96dB"
1258913117 "volume" "0.700000"
N/A13118 "pitch" "95,105"
1259013119 "rndwave"
1259113120 {
12592N/A "wave" "\weapons\knife_open1.wav"
12593N/A "wave" "\weapons\knife_open2.wav"
12594N/A "wave" "\weapons\knife_open8.wav"
12595N/A "wave" "\weapons\knife_open7.wav"
12596N/A }
12597N/A}
12598N/A"Player.Swim"
12599N/A{
12600N/A "channel" "CHAN_STATIC"
12601N/A "volume" "0.070000"
12602N/A "pitch" "95,105"
12603N/A "soundlevel" "SNDLVL_NORM"
12604N/A 
12605N/A "rndwave"
12606N/A {
12607N/A "wave" "player/footsteps/wade1.wav"
12608N/A "wave" "player/footsteps/wade2.wav"
12609N/A "wave" "player/footsteps/wade3.wav"
12610N/A "wave" "player/footsteps/wade4.wav"
N/A13121 "wave" "player/footsteps/woodpanel2.wav"
N/A13122 "wave" "player/footsteps/woodpanel4.wav"
1261113123 }
1261213124}
1261313125 
12614N/A"Player.Wade"
N/A13126"Wood_Panel.BulletImpact"
1261513127{
12616N/A "channel" "CHAN_BODY"
12617N/A "volume" "0.070000"
12618N/A "pitch" "95,105"
12619N/A "soundlevel" "SNDLVL_75dB"
12620N/A 
N/A13128 "soundlevel" "SNDLVL_75dB"
N/A13129 "volume" "0.490000"
N/A13130 "pitch" "PITCH_NORM"
1262113131 "rndwave"
1262213132 {
12623N/A "wave" "player/footsteps/wade1.wav"
12624N/A "wave" "player/footsteps/wade2.wav"
12625N/A "wave" "player/footsteps/wade3.wav"
12626N/A "wave" "player/footsteps/wade4.wav"
N/A13133 "wave" "physics/wood/wood_box_impact_bullet1.wav"
N/A13134 "wave" "physics/wood/wood_box_impact_bullet2.wav"
N/A13135 "wave" "physics/wood/wood_box_impact_bullet3.wav"
N/A13136 "wave" "physics/wood/wood_box_impact_bullet4.wav"
1262713137 }
1262813138}
1262913139 
12630N/A"Default.StepLeft"
N/A13140"Wood_Panel.ImpactSoft"
1263113141{
12632N/A "soundlevel" "SNDLVL_96dB"
12633N/A "pitch" "95,105"
12634N/A "volume" "0.252000"
N/A13142 "soundlevel" "SNDLVL_75dB"
N/A13143 "volume" "0.420000"
N/A13144 "pitch" "98,100"
1263513145 "rndwave"
1263613146 {
12637N/A "wave" "player/footsteps/concrete1.wav"
12638N/A "wave" "player/footsteps/concrete3.wav"
N/A13147 "wave" "physics/wood/wood_box_impact_soft1.wav"
N/A13148 "wave" "physics/wood/wood_crate_impact_soft2.wav"
N/A13149 "wave" "physics/wood/wood_box_impact_soft3.wav"
1263913150 }
1264013151}
1264113152 
12642N/A"Default.StepRight"
N/A13153 
N/A13154"Wood_Panel.ImpactHard"
1264313155{
12644N/A "soundlevel" "SNDLVL_96dB"
12645N/A "pitch" "95,105"
12646N/A "volume" "0.252000"
N/A13156 "soundlevel" "SNDLVL_75dB"
N/A13157 "volume" "0.420000"
N/A13158 "pitch" "98,100"
1264713159 "rndwave"
1264813160 {
12649N/A "wave" "player/footsteps/concrete2.wav"
12650N/A "wave" "player/footsteps/concrete4.wav"
N/A13161 "wave" "physics/wood/wood_crate_impact_hard2.wav"
N/A13162 "wave" "physics/wood/wood_crate_impact_hard3.wav"
N/A13163 "wave" "physics/wood/wood_panel_impact_hard1.wav"
1265113164 }
1265213165}
1265313166 
12654N/A"SolidMetal.StepLeft"
N/A13167"Wood_Panel.ScrapeRough"
1265513168{
12656N/A "soundlevel" "SNDLVL_96dB"
12657N/A "pitch" "95,105"
N/A13169 "soundlevel" "SNDLVL_70dB"
1265813170 "volume" "0.350000"
12659N/A "rndwave"
12660N/A {
12661N/A "wave" "player/footsteps/metal1.wav"
12662N/A "wave" "player/footsteps/metal3.wav"
12663N/A }
N/A13171 "pitch" "96,104"
N/A13172 "wave" "physics/wood/wood_box_scrape_rough_loop1.wav"
1266413173}
1266513174 
12666N/A"SolidMetal.StepRight"
N/A13175"Wood_Panel.ScrapeSmooth"
1266713176{
12668N/A "soundlevel" "SNDLVL_96dB"
12669N/A "pitch" "95,105"
N/A13177 "soundlevel" "SNDLVL_70dB"
1267013178 "volume" "0.350000"
12671N/A "rndwave"
12672N/A {
12673N/A "wave" "player/footsteps/metal2.wav"
12674N/A "wave" "player/footsteps/metal4.wav"
12675N/A }
N/A13179 "pitch" "96,104"
N/A13180 "wave" "physics/wood/wood_box_scrape_smooth_loop1.wav"
1267613181}
12677N/A"Dirt.StepLeft"
N/A13182 
N/A13183"Wood_Panel.Break"
1267813184{
12679N/A "soundlevel" "SNDLVL_96dB"
12680N/A "pitch" "95,105"
12681N/A "volume" "0.350000"
N/A13185 "soundlevel" "SNDLVL_85dB"
N/A13186 "volume" "0.560000"
N/A13187 "pitch" "98,100"
1268213188 "rndwave"
1268313189 {
12684N/A "wave" "player/footsteps/dirt1.wav"
12685N/A "wave" "player/footsteps/dirt3.wav"
N/A13190 "wave" "physics/wood/wood_panel_break1.wav"
N/A13191 "wave" "physics/wood/wood_box_break1.wav"
1268613192 }
1268713193}
1268813194 
12689N/A"Dirt.StepRight"
N/A13195"Wood_Panel.Strain"
1269013196{
12691N/A "soundlevel" "SNDLVL_96dB"
12692N/A "pitch" "95,105"
12693N/A "volume" "0.350000"
N/A13197 "soundlevel" "SNDLVL_85dB"
N/A13198 "volume" "0.420000"
N/A13199 "pitch" "98,100"
1269413200 "rndwave"
1269513201 {
12696N/A "wave" "player/footsteps/dirt2.wav"
12697N/A "wave" "player/footsteps/dirt4.wav"
N/A13202 "wave" "physics/wood/wood_strain2.wav"
N/A13203 "wave" "physics/wood/wood_strain3.wav"
N/A13204 "wave" "physics/wood/wood_strain4.wav"
1269813205 }
1269913206}
1270013207 
12701N/A"Mud.StepLeft"
N/A13208 
N/A13209// metal box - smaller metal box (< 2' width/height/depth)
N/A13210 
N/A13211"Metal_Box.StepLeft"
1270213212{
1270313213 "soundlevel" "SNDLVL_96dB"
12704N/A "volume" "0.210000"
12705N/A "pitch" "90,105"
N/A13214 "volume" "0.700000"
N/A13215 "pitch" "95,105"
1270613216 "rndwave"
1270713217 {
12708N/A "wave" "player/footsteps/mud1.wav"
12709N/A "wave" "player/footsteps/mud3.wav"
N/A13218 "wave" "physics/metal/metal_box_footstep1.wav"
N/A13219 "wave" "physics/metal/metal_box_footstep3.wav"
1271013220 }
1271113221}
1271213222 
12713N/A"Mud.StepRight"
N/A13223"Metal_Box.StepRight"
1271413224{
1271513225 "soundlevel" "SNDLVL_96dB"
12716N/A "volume" "0.210000"
12717N/A "pitch" "90,105"
N/A13226 "volume" "0.700000"
N/A13227 "pitch" "95,105"
1271813228 "rndwave"
1271913229 {
12720N/A "wave" "player/footsteps/mud2.wav"
12721N/A "wave" "player/footsteps/mud4.wav"
N/A13230 "wave" "physics/metal/metal_box_footstep2.wav"
N/A13231 "wave" "physics/metal/metal_box_footstep4.wav"
1272213232 }
1272313233}
1272413234 
12725N/A"SlipperySlime.StepLeft"
N/A13235"Metal_Box.BulletImpact"
1272613236{
12727N/A "soundlevel" "SNDLVL_96dB"
12728N/A "volume" "0.210000"
12729N/A "pitch" "90,105"
N/A13237 "soundlevel" "SNDLVL_75dB"
N/A13238 "volume" "0.490000"
N/A13239 "pitch" "PITCH_NORM"
1273013240 "rndwave"
1273113241 {
12732N/A "wave" "player/footsteps/mud1.wav"
12733N/A "wave" "player/footsteps/mud3.wav"
N/A13242 "wave" "physics/metal/metal_box_impact_bullet1.wav"
N/A13243 "wave" "physics/metal/metal_box_impact_bullet2.wav"
N/A13244 "wave" "physics/metal/metal_box_impact_bullet3.wav"
1273413245 }
1273513246}
1273613247 
12737N/A"SlipperySlime.StepRight"
N/A13248"Metal_Box.ImpactSoft"
1273813249{
12739N/A "soundlevel" "SNDLVL_96dB"
12740N/A "volume" "0.210000"
12741N/A "pitch" "90,105"
N/A13250 "soundlevel" "SNDLVL_75dB"
N/A13251 "volume" "0.420000"
N/A13252 "pitch" "98,100"
1274213253 "rndwave"
1274313254 {
12744N/A "wave" "player/footsteps/mud2.wav"
12745N/A "wave" "player/footsteps/mud4.wav"
N/A13255 "wave" "physics/metal/metal_box_impact_soft1.wav"
N/A13256 "wave" "physics/metal/metal_box_impact_soft2.wav"
N/A13257 "wave" "physics/metal/metal_box_impact_soft3.wav"
1274613258 }
1274713259}
1274813260 
12749N/A"Grass.StepLeft"
N/A13261 
N/A13262"Metal_Box.ImpactHard"
1275013263{
12751N/A "soundlevel" "SNDLVL_96dB"
12752N/A "volume" "0.350000"
12753N/A "pitch" "95,105"
N/A13264 "soundlevel" "SNDLVL_75dB"
N/A13265 "volume" "0.420000"
N/A13266 "pitch" "98,100"
1275413267 "rndwave"
1275513268 {
12756N/A "wave" "player/footsteps/grass1.wav"
12757N/A "wave" "player/footsteps/grass3.wav"
N/A13269 "wave" "physics/metal/metal_box_impact_hard1.wav"
N/A13270 "wave" "physics/metal/metal_box_impact_hard2.wav"
N/A13271 "wave" "physics/metal/metal_box_impact_hard3.wav"
1275813272 }
1275913273}
1276013274 
12761N/A"Grass.StepRight"
N/A13275"Metal_Box.ScrapeRough"
1276213276{
12763N/A "soundlevel" "SNDLVL_96dB"
N/A13277 "soundlevel" "SNDLVL_70dB"
1276413278 "volume" "0.350000"
12765N/A "pitch" "95,105"
12766N/A "rndwave"
12767N/A {
12768N/A "wave" "player/footsteps/grass2.wav"
12769N/A "wave" "player/footsteps/grass4.wav"
12770N/A }
N/A13279 "pitch" "96,104"
N/A13280 "wave" "physics/metal/metal_box_scrape_rough_loop1.wav"
1277113281}
1277213282 
12773N/A"MetalGrate.StepLeft"
N/A13283"Metal_Box.ScrapeSmooth"
1277413284{
12775N/A "soundlevel" "SNDLVL_96dB"
N/A13285 "soundlevel" "SNDLVL_70dB"
1277613286 "volume" "0.350000"
12777N/A "pitch" "95,105"
12778N/A "rndwave"
12779N/A {
12780N/A "wave" "player/footsteps/metalgrate1.wav"
12781N/A "wave" "player/footsteps/metalgrate3.wav"
12782N/A }
N/A13287 "pitch" "96,104"
N/A13288 "wave" "physics/metal/metal_box_scrape_smooth_loop1.wav"
1278313289}
1278413290 
12785N/A"MetalGrate.StepRight"
N/A13291"Metal_Box.Break"
1278613292{
12787N/A "soundlevel" "SNDLVL_96dB"
12788N/A "volume" "0.350000"
12789N/A "pitch" "95,105"
N/A13293 "soundlevel" "SNDLVL_85dB"
N/A13294 "volume" "0.560000"
N/A13295 "pitch" "98,100"
1279013296 "rndwave"
1279113297 {
12792N/A "wave" "player/footsteps/metalgrate2.wav"
12793N/A "wave" "player/footsteps/metalgrate4.wav"
N/A13298 "wave" "physics/metal/metal_box_break1.wav"
N/A13299 "wave" "physics/metal/metal_box_break2.wav"
1279413300 }
1279513301}
1279613302 
12797N/A"MetalVent.StepLeft"
N/A13303"Metal_Box.Strain"
1279813304{
12799N/A "soundlevel" "SNDLVL_96dB"
12800N/A "volume" "0.350000"
12801N/A "pitch" "95,105"
N/A13305 "soundlevel" "SNDLVL_85dB"
N/A13306 "volume" "0.420000"
N/A13307 "pitch" "98,100"
1280213308 "rndwave"
1280313309 {
12804N/A "wave" "player/footsteps/duct2.wav"
12805N/A "wave" "player/footsteps/duct4.wav"
N/A13310 "wave" "physics/metal/metal_box_strain2.wav"
N/A13311 "wave" "physics/metal/metal_box_strain3.wav"
N/A13312 "wave" "physics/metal/metal_box_strain4.wav"
1280613313 }
1280713314}
1280813315 
12809N/A"MetalVent.StepRight"
N/A13316// weapon body
N/A13317 
N/A13318"weapon.StepLeft"
1281013319{
12811N/A "soundlevel" "SNDLVL_96dB"
12812N/A "volume" "0.350000"
12813N/A "pitch" "95,105"
12814N/A "rndwave"
12815N/A {
12816N/A "wave" "player/footsteps/duct1.wav"
12817N/A "wave" "player/footsteps/duct3.wav"
12818N/A }
N/A13320 "soundlevel" "SNDLVL_75dB"
N/A13321 "volume" "0.700000"
N/A13322 "pitch" "PITCH_NORM"
N/A13323 "wave" "physics/metal/weapon_footstep1.wav"
1281913324}
1282013325 
12821N/A"Tile.StepLeft"
N/A13326"weapon.StepRight"
1282213327{
12823N/A "soundlevel" "SNDLVL_96dB"
12824N/A "volume" "0.350000"
12825N/A "pitch" "95,105"
12826N/A "rndwave"
12827N/A {
12828N/A "wave" "player/footsteps/tile1.wav"
12829N/A "wave" "player/footsteps/tile3.wav"
12830N/A }
N/A13328 "soundlevel" "SNDLVL_75dB"
N/A13329 "volume" "0.700000"
N/A13330 "pitch" "PITCH_NORM"
N/A13331 "wave" "physics/metal/weapon_footstep2.wav"
N/A13332 
1283113333}
1283213334 
12833N/A"Tile.StepRight"
N/A13335"weapon.ImpactSoft"
1283413336{
12835N/A "soundlevel" "SNDLVL_96dB"
12836N/A "volume" "0.350000"
12837N/A "pitch" "95,105"
N/A13337 "soundlevel" "SNDLVL_75dB"
N/A13338 "volume" "0.420000"
N/A13339 "pitch" "98,100"
1283813340 "rndwave"
1283913341 {
12840N/A "wave" "player/footsteps/tile2.wav"
12841N/A "wave" "player/footsteps/tile4.wav"
N/A13342 "wave" "physics/metal/weapon_impact_soft1.wav"
N/A13343 "wave" "physics/metal/weapon_impact_soft2.wav"
N/A13344 "wave" "physics/metal/weapon_impact_soft3.wav"
1284213345 }
1284313346}
1284413347 
1284513348 
12846N/A"Water.StepLeft"
N/A13349"weapon.ImpactHard"
1284713350{
12848N/A "soundlevel" "SNDLVL_91dB"
12849N/A "volume" "0.350000"
12850N/A "pitch" "95,105"
N/A13351 "soundlevel" "SNDLVL_75dB"
N/A13352 "volume" "0.420000"
N/A13353 "pitch" "98,100"
1285113354 "rndwave"
1285213355 {
12853N/A "wave" "player/footsteps/slosh2.wav"
12854N/A "wave" "player/footsteps/slosh4.wav"
N/A13356 "wave" "physics/metal/weapon_impact_hard1.wav"
N/A13357 "wave" "physics/metal/weapon_impact_hard2.wav"
N/A13358 "wave" "physics/metal/weapon_impact_hard3.wav"
1285513359 }
1285613360}
1285713361 
12858N/A"Water.StepRight"
N/A13362"weapon.BulletImpact"
1285913363{
12860N/A "soundlevel" "SNDLVL_91dB"
12861N/A "volume" "0.350000"
12862N/A "pitch" "95,105"
N/A13364 "soundlevel" "SNDLVL_75dB"
N/A13365 "volume" "0.490000"
N/A13366 "pitch" "PITCH_NORM"
1286313367 "rndwave"
1286413368 {
12865N/A "wave" "player/footsteps/slosh1.wav"
12866N/A "wave" "player/footsteps/slosh3.wav"
N/A13369 "wave" "physics/plastic/plastic_box_impact_bullet5.wav"
N/A13370 "wave" "physics/metal/metal_computer_impact_bullet3.wav"
N/A13371 "wave" "physics/metal/metal_computer_impact_bullet1.wav"
1286713372 }
12868N/A}
N/A13373}
1286913374 
12870N/A"Wade.StepLeft"
N/A13375"weapon.ScrapeRough"
1287113376{
12872N/A "soundlevel" "SNDLVL_91dB"
12873N/A "volume" "0.087500"
12874N/A "pitch" "PITCH_NORM"
12875N/A "rndwave"
12876N/A {
12877N/A "wave" "player/footsteps/wade1.wav"
12878N/A "wave" "player/footsteps/wade3.wav"
12879N/A }
N/A13377 "soundlevel" "SNDLVL_70dB"
N/A13378 "volume" "0.280000"
N/A13379 "pitch" "75,85"
N/A13380 "wave" "physics/metal/soda_can_scrape_rough_loop1.wav"
1288013381}
1288113382 
12882N/A"Wade.StepRight"
N/A13383"weapon.ScrapeSmooth"
1288313384{
12884N/A "soundlevel" "SNDLVL_91dB"
12885N/A "volume" "0.087500"
12886N/A "pitch" "PITCH_NORM"
12887N/A "rndwave"
12888N/A {
12889N/A "wave" "player/footsteps/wade2.wav"
12890N/A "wave" "player/footsteps/wade4.wav"
12891N/A }
N/A13385 "soundlevel" "SNDLVL_70dB"
N/A13386 "volume" "0.280000"
N/A13387 "pitch" "96,104"
N/A13388 "wave" "physics/plastic/plastic_box_scrape_smooth_loop2.wav"
1289213389}
1289313390 
12894N/A"Ladder.StepLeft"
N/A13391//Gunship
N/A13392 
N/A13393"Gunship.Impact"
1289513394{
12896N/A "soundlevel" "SNDLVL_96dB"
12897N/A "volume" "0.350000"
12898N/A "pitch" "95,105"
N/A13395 "soundlevel" "SNDLVL_75dB"
N/A13396 "volume" "0.700000"
N/A13397 "pitch" "PITCH_NORM"
1289913398 "rndwave"
1290013399 {
12901N/A "wave" "player/footsteps/ladder1.wav"
12902N/A "wave" "player/footsteps/ladder3.wav"
N/A13400 "wave" "physics/metal/metal_solid_impact_hard1.wav"
1290313401 }
1290413402}
1290513403 
12906N/A"Ladder.StepRight"
N/A13404"Gunship.Scrape"
1290713405{
12908N/A "soundlevel" "SNDLVL_96dB"
12909N/A "volume" "0.350000"
12910N/A "pitch" "95,105"
N/A13406 "soundlevel" "SNDLVL_70dB"
N/A13407 "volume" "0.700000"
N/A13408 "pitch" "PITCH_NORM"
1291113409 "rndwave"
1291213410 {
12913N/A "wave" "player/footsteps/ladder2.wav"
12914N/A "wave" "player/footsteps/ladder4.wav"
N/A13411 "wave" "physics/metal/metal_solid_impact_hard1.wav"
1291513412 }
1291613413}
1291713414 
12918N/A"Concrete.StepLeft"
N/A13415//Strider
N/A13416"Strider.Impact"
1291913417{
12920N/A "soundlevel" "SNDLVL_96dB"
12921N/A "volume" "0.350000"
12922N/A "pitch" "95,105"
N/A13418 "soundlevel" "SNDLVL_75dB"
N/A13419 "volume" "0.700000"
N/A13420 "pitch" "PITCH_NORM"
1292313421 "rndwave"
1292413422 {
12925N/A "wave" "player/footsteps/concrete1.wav"
12926N/A "wave" "player/footsteps/concrete3.wav"
N/A13423 "wave" "physics/flesh/flesh_strider_impact_bullet1.wav"
N/A13424 "wave" "physics/flesh/flesh_strider_impact_bullet2.wav"
N/A13425 "wave" "physics/flesh/flesh_strider_impact_bullet3.wav"
1292713426 }
1292813427}
1292913428 
12930N/A"Concrete.StepRight"
N/A13429"Strider.Scrape"
1293113430{
12932N/A "soundlevel" "SNDLVL_96dB"
12933N/A "volume" "0.350000"
12934N/A "pitch" "95,105"
N/A13431 "soundlevel" "SNDLVL_70dB"
N/A13432 "volume" "0.700000"
N/A13433 "pitch" "PITCH_NORM"
1293513434 "rndwave"
1293613435 {
12937N/A "wave" "player/footsteps/concrete2.wav"
12938N/A "wave" "player/footsteps/concrete4.wav"
N/A13436 "wave" "physics/flesh/flesh_strider_impact_bullet1.wav"
N/A13437 "wave" "physics/flesh/flesh_strider_impact_bullet2.wav"
N/A13438 "wave" "physics/flesh/flesh_strider_impact_bullet3.wav"
1293913439 }
1294013440}
1294113441 
12942N/A"Gravel.StepLeft"
N/A13442//Sawblade
N/A13443"Metal.SawbladeStick"
1294313444{
12944N/A "soundlevel" "SNDLVL_96dB"
12945N/A "volume" "0.350000"
12946N/A "pitch" "95,105"
N/A13445 "soundlevel" "SNDLVL_75dB"
N/A13446 "volume" "0.700000"
N/A13447 "pitch" "98,104"
N/A13448 
1294713449 "rndwave"
1294813450 {
12949N/A "wave" "player/footsteps/gravel1.wav"
12950N/A "wave" "player/footsteps/gravel3.wav"
N/A13451 "wave" "physics/metal/sawblade_stick1.wav"
N/A13452 "wave" "physics/metal/sawblade_stick2.wav"
N/A13453 "wave" "physics/metal/sawblade_stick3.wav"
1295113454 }
1295213455}
1295313456 
12954N/A"Gravel.StepRight"
N/A13457"Splash.SplashSound"
1295513458{
12956N/A "soundlevel" "SNDLVL_96dB"
12957N/A "volume" "0.350000"
12958N/A "pitch" "95,105"
N/A13459 "channel" "CHAN_VOICE"
N/A13460 "volume" "0.560000"
N/A13461 "pitch" "85, 115"
N/A13462 
N/A13463 "soundlevel" "SNDLVL_NORM"
N/A13464 
1295913465 "rndwave"
1296013466 {
12961N/A "wave" "player/footsteps/gravel2.wav"
12962N/A "wave" "player/footsteps/gravel4.wav"
N/A13467 "wave" "ambient_mp3/water/water_splash1.mp3"
N/A13468 "wave" "ambient_mp3/water/water_splash2.mp3"
N/A13469 "wave" "ambient_mp3/water/water_splash3.mp3"
1296313470 }
1296413471}
1296513472 
12966N/A"ChainLink.StepLeft"
N/A13473"cleats_dirt.StepLeft"
1296713474{
1296813475 "soundlevel" "SNDLVL_96dB"
12969N/A "volume" "0.350000"
1297013476 "pitch" "95,105"
N/A13477 "volume" "0.504000"
1297113478 "rndwave"
1297213479 {
12973N/A "wave" "player/footsteps/chainlink1.wav"
12974N/A "wave" "player/footsteps/chainlink3.wav"
N/A13480 "wave" "player\footsteps\cleats_dirt_01.wav"
N/A13481 "wave" "player\footsteps\cleats_dirt_02.wav"
1297513482 }
1297613483}
1297713484 
12978N/A"ChainLink.StepRight"
N/A13485"cleats_dirt.StepRight"
1297913486{
1298013487 "soundlevel" "SNDLVL_96dB"
12981N/A "volume" "0.350000"
1298213488 "pitch" "95,105"
N/A13489 "volume" "0.504000"
1298313490 "rndwave"
1298413491 {
12985N/A "wave" "player/footsteps/chainlink2.wav"
12986N/A "wave" "player/footsteps/chainlink4.wav"
N/A13492 "wave" "player\footsteps\cleats_dirt_03.wav"
N/A13493 "wave" "player\footsteps\cleats_dirt_04.wav"
1298713494 }
1298813495}
1298913496 
12990N/A"Sand.StepLeft"
N/A13497"cleats_conc.StepLeft"
1299113498{
12992N/A "soundlevel" "SNDLVL_75dB"
12993N/A "volume" "0.350000"
N/A13499 "soundlevel" "SNDLVL_96dB"
1299413500 "pitch" "95,105"
N/A13501 "volume" "0.504000"
1299513502 "rndwave"
1299613503 {
12997N/A "wave" "player/footsteps/sand1.wav"
12998N/A "wave" "player/footsteps/sand3.wav"
N/A13504 "wave" "player\footsteps\cleats_conc_02.wav"
N/A13505 "wave" "player\footsteps\cleats_conc_01.wav"
1299913506 }
1300013507}
1300113508 
13002N/A"Sand.StepRight"
N/A13509"cleats_conc.StepRight"
1300313510{
1300413511 "soundlevel" "SNDLVL_96dB"
13005N/A "volume" "0.350000"
1300613512 "pitch" "95,105"
N/A13513 "volume" "0.504000"
1300713514 "rndwave"
1300813515 {
13009N/A "wave" "player/footsteps/sand2.wav"
13010N/A "wave" "player/footsteps/sand4.wav"
N/A13516 "wave" "player\footsteps\cleats_conc_04.wav"
N/A13517 "wave" "player\footsteps\cleats_conc_03.wav"
1301113518 }
1301213519}
1301313520 
13014N/A"drywall.StepLeft"
N/A13521"PegLeg.StepRight"
1301513522{
13016N/A "soundlevel" "SNDLVL_96dB"
13017N/A "volume" "0.350000"
N/A13523 "soundlevel" "SNDLVL_96dB"
1301813524 "pitch" "95,105"
N/A13525 "volume" "0.700000"
1301913526 "rndwave"
1302013527 {
13021N/A "wave" "physics/plaster/drywall_footstep1.wav"
13022N/A "wave" "physics/plaster/drywall_footstep3.wav"
N/A13528 "wave" "items\pegleg_01.wav"
N/A13529 "wave" "items\pegleg_02.wav"
1302313530 }
1302413531}
1302513532 
13026N/A"drywall.StepRight"
N/A13533"Chest.Step"
1302713534{
13028N/A "soundlevel" "SNDLVL_96dB"
13029N/A "volume" "0.350000"
N/A13535 "soundlevel" "SNDLVL_96dB"
1303013536 "pitch" "95,105"
N/A13537 "volume" "0.700000"
1303113538 "rndwave"
1303213539 {
13033N/A "wave" "physics/plaster/drywall_footstep2.wav"
13034N/A "wave" "physics/plaster/drywall_footstep4.wav"
N/A13540 "wave" "\weapons\knife_open1.wav"
N/A13541 "wave" "\weapons\knife_open2.wav"
N/A13542 "wave" "\weapons\knife_open8.wav"
N/A13543 "wave" "\weapons\knife_open7.wav"
1303513544 }
1303613545}
1303713546 
N/A13547// Econ item related
1303813548 
13039N/A"Wood.StepLeft"
N/A13549"Octopus.StepCommon"
1304013550{
1304113551 "soundlevel" "SNDLVL_96dB"
13042N/A "volume" "0.350000"
13043N/A "pitch" "95,105"
N/A13552 "pitch" "95,105"
N/A13553 "volume" "0.560000"
1304413554 "rndwave"
1304513555 {
13046N/A "wave" "player/footsteps/wood1.wav"
13047N/A "wave" "player/footsteps/wood3.wav"
N/A13556 "wave" "misc/octosteps/octosteps_01.wav"
N/A13557 "wave" "misc/octosteps/octosteps_02.wav"
N/A13558 "wave" "misc/octosteps/octosteps_03.wav"
N/A13559 "wave" "misc/octosteps/octosteps_04.wav"
N/A13560 "wave" "misc/octosteps/octosteps_05.wav"
N/A13561 "wave" "misc/octosteps/octosteps_06.wav"
1304813562 }
1304913563}
N/A13564// Channels
N/A13565// CHAN_AUTO = 0,
N/A13566// CHAN_WEAPON = 1,
N/A13567// CHAN_VOICE = 2,
N/A13568// CHAN_ITEM = 3,
N/A13569// CHAN_BODY = 4,
N/A13570// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
N/A13571// CHAN_STATIC = 6, // allocate channel from the static area
N/A13572// these can be set with "channel" "2" or "channel" "chan_voice"
1305013573 
13051N/A"Wood.StepRight"
13052N/A{
13053N/A "soundlevel" "SNDLVL_96dB"
13054N/A "volume" "0.350000"
13055N/A "pitch" "95,105"
13056N/A "rndwave"
13057N/A {
13058N/A "wave" "player/footsteps/wood2.wav"
13059N/A "wave" "player/footsteps/wood4.wav"
13060N/A }
13061N/A}
N/A13574//-----------------------------------------------------------------------------
N/A13575// common attenuation values
N/A13576//-----------------------------------------------------------------------------
1306213577 
13063N/A"Ladder.WoodStepRight"
13064N/A{
13065N/A "soundlevel" "SNDLVL_96dB"
13066N/A "volume" "0.350000"
13067N/A "pitch" "95,105"
13068N/A "rndwave"
13069N/A {
13070N/A "wave" "player/footsteps/wood2.wav"
13071N/A "wave" "player/footsteps/wood4.wav"
13072N/A }
13073N/A}
N/A13578// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
N/A13579// ATTN_NONE 0.0f
N/A13580// ATTN_NORM 0.8f
N/A13581// ATTN_IDLE 2.0f
N/A13582// ATTN_STATIC 1.25f
N/A13583// ATTN_RICOCHET 1.5f
N/A13584// ATTN_GUNFIRE 0.27f
N/A13585// SNDLVL_NONE = 0,
N/A13586// SNDLVL_25dB = 25,
N/A13587// SNDLVL_30dB = 30,
N/A13588// SNDLVL_35dB = 35,
N/A13589// SNDLVL_40dB = 40,
N/A13590// SNDLVL_45dB = 45,
N/A13591// SNDLVL_50dB = 50, // 3.9
N/A13592// SNDLVL_55dB = 55, // 3.0
N/A13593// SNDLVL_IDLE = 60, // 2.0
N/A13594// SNDLVL_TALKING = 60, // 2.0
N/A13595// SNDLVL_60dB = 60, // 2.0
N/A13596// SNDLVL_65dB = 65, // 1.5
N/A13597// SNDLVL_STATIC = 66, // 1.25
N/A13598// SNDLVL_70dB = 70, // 1.0
N/A13599// SNDLVL_NORM = 75,
N/A13600// SNDLVL_75dB = 75, // 0.8
N/A13601// SNDLVL_80dB = 80, // 0.7
N/A13602// SNDLVL_85dB = 85, // 0.6
N/A13603// SNDLVL_90dB = 90, // 0.5
N/A13604// SNDLVL_95dB = 95,
N/A13605// SNDLVL_100dB = 100, // 0.4
N/A13606// SNDLVL_105dB = 105,
N/A13607// SNDLVL_120dB = 120,
N/A13608// SNDLVL_130dB = 130,
N/A13609// SNDLVL_GUNFIRE = 140, // 0.27
N/A13610// SNDLVL_140dB = 140, // 0.2
N/A13611// SNDLVL_150dB = 150, // 0.2
1307413612 
13075N/A"Ladder.WoodStepLeft"
N/A13613"vox/null"
1307613614{
13077N/A "soundlevel" "SNDLVL_96dB"
13078N/A "volume" "0.350000"
13079N/A "pitch" "95,105"
13080N/A "rndwave"
13081N/A {
13082N/A "wave" "player/footsteps/wood1.wav"
13083N/A "wave" "player/footsteps/wood3.wav"
13084N/A }
N/A13615 "channel" "CHAN_STATIC"
N/A13616 "volume" "0.700000"
N/A13617 "soundlevel" "SNDLVL_NONE"
N/A13618 "pitch" "PITCH_NORM"
N/A13619 "wave" "vo/null.mp3"
1308513620}
1308613621 
13087N/A"Wood_Box.StepLeft"
N/A13622// ------------------------------------------------------------------------------------ //
N/A13623// HEALTH KIT
N/A13624// ------------------------------------------------------------------------------------ //
N/A13625"HealthKit.Touch"
1308813626{
13089N/A "soundlevel" "SNDLVL_96dB"
13090N/A "volume" "0.350000"
13091N/A "pitch" "95,105"
13092N/A "rndwave"
13093N/A {
13094N/A "wave" "physics/wood/wood_box_footstep1.wav"
13095N/A "wave" "physics/wood/wood_box_footstep2.wav"
13096N/A }
N/A13627 "channel" "CHAN_STATIC"
N/A13628 "volume" "0.700000"
N/A13629 "soundlevel" "SNDLVL_NONE"
N/A13630 "pitch" "PITCH_NORM"
N/A13631 "wave" "items/smallmedkit1.wav"
1309713632}
1309813633 
13099N/A"Wood_Box.StepRight"
N/A13634// ------------------------------------------------------------------------------------ //
N/A13635// AMMO PACK
N/A13636// ------------------------------------------------------------------------------------ //
N/A13637"AmmoPack.Touch"
1310013638{
13101N/A "soundlevel" "SNDLVL_96dB"
13102N/A "volume" "0.350000"
13103N/A "pitch" "95,105"
13104N/A "rndwave"
13105N/A {
13106N/A "wave" "physics/wood/wood_box_footstep3.wav"
13107N/A "wave" "physics/wood/wood_box_footstep4.wav"
13108N/A }
N/A13639 "channel" "CHAN_STATIC"
N/A13640 "volume" "0.700000"
N/A13641 "soundlevel" "SNDLVL_NONE"
N/A13642 "pitch" "PITCH_NORM"
N/A13643 "wave" "items/gunpickup2.wav"
1310913644}
13110N/A"Wood_Crate.StepLeft"
N/A13645 
N/A13646// ------------------------------------------------------------------------------------ //
N/A13647// GRENADE PACK
N/A13648// ------------------------------------------------------------------------------------ //
N/A13649"GrenadePack.Touch"
1311113650{
13112N/A "soundlevel" "SNDLVL_96dB"
13113N/A "volume" "0.350000"
13114N/A "pitch" "95,105"
13115N/A "rndwave"
13116N/A {
13117N/A "wave" "physics/wood/wood_box_footstep1.wav"
13118N/A "wave" "physics/wood/wood_box_footstep2.wav"
13119N/A }
N/A13651 "channel" "CHAN_STATIC"
N/A13652 "volume" "0.700000"
N/A13653 "soundlevel" "SNDLVL_NONE"
N/A13654 "pitch" "PITCH_NORM"
N/A13655 "wave" "items/gunpickup2.wav"
1312013656}
1312113657 
13122N/A"Wood_Crate.StepRight"
N/A13658// ------------------------------------------------------------------------------------ //
N/A13659// REGENERATE
N/A13660// ------------------------------------------------------------------------------------ //
N/A13661"Regenerate.Touch"
1312313662{
13124N/A "soundlevel" "SNDLVL_96dB"
13125N/A "volume" "0.350000"
13126N/A "pitch" "95,105"
13127N/A "rndwave"
13128N/A {
13129N/A "wave" "physics/wood/wood_box_footstep3.wav"
13130N/A "wave" "physics/wood/wood_box_footstep4.wav"
13131N/A }
N/A13663 "channel" "CHAN_STATIC"
N/A13664 "volume" "0.700000"
N/A13665 "soundlevel" "SNDLVL_NONE"
N/A13666 "pitch" "PITCH_NORM"
N/A13667 "wave" "items/regenerate.wav"
1313213668}
1313313669 
13134N/A"Wood_Panel.StepLeft"
N/A13670// ------------------------------------------------------------------------------------ //
N/A13671// CHANGE CLASS
N/A13672// ------------------------------------------------------------------------------------ //
N/A13673"ChangeClass.Touch"
1313513674{
13136N/A "soundlevel" "SNDLVL_96dB"
13137N/A "volume" "0.350000"
13138N/A "pitch" "95,105"
13139N/A "rndwave"
13140N/A {
13141N/A "wave" "player/footsteps/woodpanel1.wav"
13142N/A "wave" "player/footsteps/woodpanel3.wav"
13143N/A }
N/A13675 "channel" "CHAN_STATIC"
N/A13676 "volume" "0.700000"
N/A13677 "soundlevel" "SNDLVL_NONE"
N/A13678 "pitch" "PITCH_NORM"
N/A13679 "wave" "items/r_item1.wav"
1314413680}
1314513681 
13146N/A"Wood_Panel.StepRight"
N/A13682"BaseCombatCharacter.CorpseGib"
1314713683{
13148N/A "soundlevel" "SNDLVL_96dB"
13149N/A "volume" "0.350000"
13150N/A "pitch" "95,105"
N/A13684 "channel" "CHAN_WEAPON"
N/A13685 "volume" "0.700000"
N/A13686 "soundlevel" "SNDLVL_75dB"
1315113687 "rndwave"
1315213688 {
13153N/A "wave" "player/footsteps/woodpanel2.wav"
13154N/A "wave" "player/footsteps/woodpanel4.wav"
N/A13689 "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
1315513690 }
1315613691}
1315713692 
13158N/A"Metal_Box.StepLeft"
N/A13693"BaseCombatCharacter.StopWeaponSounds"
1315913694{
13160N/A "soundlevel" "SNDLVL_96dB"
13161N/A "volume" "0.350000"
13162N/A "pitch" "95,105"
13163N/A "rndwave"
13164N/A {
13165N/A "wave" "physics/metal/metal_box_footstep1.wav"
13166N/A "wave" "physics/metal/metal_box_footstep3.wav"
13167N/A }
N/A13695 "channel" "CHAN_WEAPON"
N/A13696 "volume" "0.700000"
N/A13697 "soundlevel" "SNDLVL_75dB"
N/A13698 
N/A13699 "wave" "common/null.wav"
1316813700}
1316913701 
13170N/A"Metal_Box.StepRight"
N/A13702"BaseCombatCharacter.AmmoPickup"
1317113703{
13172N/A "soundlevel" "SNDLVL_96dB"
13173N/A "volume" "0.350000"
13174N/A "pitch" "95,105"
13175N/A "rndwave"
13176N/A {
13177N/A "wave" "physics/metal/metal_box_footstep2.wav"
13178N/A "wave" "physics/metal/metal_box_footstep4.wav"
13179N/A }
N/A13704 "channel" "CHAN_STATIC"
N/A13705 "volume" "0.700000"
N/A13706 "soundlevel" "SNDLVL_75dB"
N/A13707 
N/A13708 "wave" "items/ammo_pickup.wav"
1318013709}
1318113710 
13182N/A"weapon.StepLeft"
N/A13711"General.BurningFlesh"
1318313712{
13184N/A "soundlevel" "SNDLVL_75dB"
13185N/A "volume" "0.350000"
13186N/A "pitch" "PITCH_NORM"
13187N/A "wave" "physics/metal/weapon_footstep1.wav"
N/A13713 "channel" "CHAN_WEAPON"
N/A13714 "volume" "0.315000"
N/A13715 "pitch" "PITCH_NORM"
N/A13716 
N/A13717 "soundlevel" "SNDLVL_NORM"
N/A13718 
N/A13719 "wave" "npc/headcrab/headcrab_burning_loop2.wav"
1318813720}
1318913721 
13190N/A"weapon.StepRight"
N/A13722"General.BurningObject"
1319113723{
13192N/A "soundlevel" "SNDLVL_75dB"
13193N/A "volume" "0.350000"
13194N/A "pitch" "PITCH_NORM"
13195N/A "wave" "physics/metal/weapon_footstep2.wav"
N/A13724 "channel" "CHAN_WEAPON"
N/A13725 "volume" "0.700000"
N/A13726 "pitch" "PITCH_NORM"
N/A13727 
N/A13728 "soundlevel" "SNDLVL_NORM"
1319613729 
N/A13730 "wave" "ambient/fire/fire_small_loop2.wav"
1319713731}
1319813732 
13199N/A"cleats_dirt.StepLeft"
N/A13733"General.StopBurning"
1320013734{
13201N/A "soundlevel" "SNDLVL_96dB"
13202N/A "pitch" "95,105"
13203N/A "volume" "0.252000"
13204N/A "rndwave"
13205N/A {
13206N/A "wave" "player\footsteps\cleats_dirt_01.wav"
13207N/A "wave" "player\footsteps\cleats_dirt_02.wav"
13208N/A }
N/A13735 "channel" "CHAN_WEAPON"
N/A13736 "volume" "0.700000"
N/A13737 "pitch" "PITCH_NORM"
N/A13738 
N/A13739 "soundlevel" "SNDLVL_NORM"
N/A13740 
N/A13741 "wave" "common/null.wav"
1320913742}
1321013743 
13211N/A"cleats_dirt.StepRight"
N/A13744"BaseCombatWeapon.WeaponDrop"
1321213745{
13213N/A "soundlevel" "SNDLVL_96dB"
13214N/A "pitch" "95,105"
13215N/A "volume" "0.252000"
N/A13746 "channel" "CHAN_STATIC"
N/A13747 "volume" "0.560000"
N/A13748 "soundlevel" "SNDLVL_75dB"
N/A13749 "pitch" "95,110"
1321613750 "rndwave"
1321713751 {
13218N/A "wave" "player\footsteps\cleats_dirt_03.wav"
13219N/A "wave" "player\footsteps\cleats_dirt_04.wav"
N/A13752 "wave" "physics/metal/weapon_impact_hard1.wav"
N/A13753 "wave" "physics/metal/weapon_impact_hard2.wav"
N/A13754 "wave" "physics/metal/weapon_impact_hard3.wav"
1322013755 }
1322113756}
1322213757 
13223N/A"cleats_conc.StepLeft"
N/A13758"BaseCombatWeapon.WeaponMaterialize"
N/A13759{
N/A13760 "channel" "CHAN_STATIC"
N/A13761 "volume" "0.175000"
N/A13762 "soundlevel" "SNDLVL_75dB"
N/A13763 "pitch" "150"
N/A13764 
N/A13765 "wave" "items/suitchargeok1.wav"
N/A13766}
N/A13767 
N/A13768"HudChat.Message"
N/A13769{
N/A13770 "channel" "CHAN_STREAM"
N/A13771 "volume" "0.700000"
N/A13772 "soundlevel" "SNDLVL_NONE"
N/A13773 "pitch" "PITCH_NORM"
N/A13774 
N/A13775 "wave" "vo/null.mp3"
N/A13776}
N/A13777 
N/A13778"Hud.Hint"
N/A13779{
N/A13780 "channel" "CHAN_STATIC"
N/A13781 "volume" "0.700000"
N/A13782 "soundlevel" "SNDLVL_NONE"
N/A13783 "pitch" "PITCH_NORM"
N/A13784 
N/A13785 "wave" "ui/hint.wav"
N/A13786}
N/A13787 
N/A13788"Hud.ItemAcquired"
N/A13789{
N/A13790 "channel" "CHAN_STATIC"
N/A13791 "volume" "0.700000"
N/A13792 "soundlevel" "SNDLVL_NONE"
N/A13793 "pitch" "PITCH_NORM"
N/A13794 
N/A13795 "wave" "ui/item_acquired.wav"
N/A13796}
N/A13797 
N/A13798"Hud.ProjectorScreenUp"
N/A13799{
N/A13800 "channel" "CHAN_STATIC"
N/A13801 "volume" "0.455000"
N/A13802 "soundlevel" "SNDLVL_NONE"
N/A13803 "pitch" "PITCH_NORM"
N/A13804 
N/A13805 "wave" "ui/projector_screen_up.wav"
N/A13806}
N/A13807 
N/A13808"Hud.ProjectorScreenUpLong"
N/A13809{
N/A13810 "channel" "CHAN_STATIC"
N/A13811 "volume" "0.700000"
N/A13812 "soundlevel" "SNDLVL_NONE"
N/A13813 "pitch" "PITCH_NORM"
N/A13814 
N/A13815 "wave" "ui/projector_screen_up_long.wav"
N/A13816}
N/A13817 
N/A13818"Hud.ProjectorScreenDown"
N/A13819{
N/A13820 "channel" "CHAN_STATIC"
N/A13821 "volume" "0.700000"
N/A13822 "soundlevel" "SNDLVL_NONE"
N/A13823 "pitch" "PITCH_NORM"
N/A13824 
N/A13825 "wave" "ui/projector_screen_down.wav"
N/A13826}
N/A13827 
N/A13828"Hud.ProjectorMovie"
N/A13829{
N/A13830 "channel" "CHAN_STATIC"
N/A13831 "volume" "0.700000"
N/A13832 "soundlevel" "SNDLVL_NONE"
N/A13833 "pitch" "PITCH_NORM"
N/A13834 
N/A13835 "wave" "ui/projector_movie.wav"
N/A13836}
N/A13837 
N/A13838"Hud.EndRoundScored"
N/A13839{
N/A13840 "channel" "CHAN_STATIC"
N/A13841 "volume" "0.700000"
N/A13842 "soundlevel" "SNDLVL_NONE"
N/A13843 "pitch" "PITCH_NORM"
N/A13844 
N/A13845 "wave" "ui/scored.wav"
N/A13846}
N/A13847 
N/A13848"Hud.PointCaptured"
N/A13849{
N/A13850 "channel" "CHAN_STATIC"
N/A13851 "volume" "0.700000"
N/A13852 "soundlevel" "SNDLVL_NONE"
N/A13853 "pitch" "PITCH_NORM"
N/A13854 
N/A13855 "wave" "ui/scored.wav"
N/A13856}
N/A13857 
N/A13858"Hud.Warning"
N/A13859{
N/A13860 "channel" "CHAN_STATIC"
N/A13861 "volume" "0.700000"
N/A13862 "soundlevel" "SNDLVL_NONE"
N/A13863 "pitch" "PITCH_NORM"
N/A13864 
N/A13865 "wave" "misc/hud_warning.wav"
N/A13866}
N/A13867 
N/A13868"Hud.TrainingPointSmall"
N/A13869{
N/A13870 "channel" "CHAN_STATIC"
N/A13871 "volume" "0.700000"
N/A13872 "soundlevel" "SNDLVL_NONE"
N/A13873 "pitch" "PITCH_NORM"
N/A13874 
N/A13875 "wave" "ui/training_point_small.wav"
N/A13876}
N/A13877 
N/A13878"Hud.TrainingPointBig"
N/A13879{
N/A13880 "channel" "CHAN_STATIC"
N/A13881 "volume" "0.700000"
N/A13882 "soundlevel" "SNDLVL_NONE"
N/A13883 "pitch" "PITCH_NORM"
N/A13884 
N/A13885 "wave" "ui/training_point_big.wav"
N/A13886}
N/A13887 
N/A13888"Hud.TrainingMsgUpdate"
N/A13889{
N/A13890 "channel" "CHAN_STATIC"
N/A13891 "volume" "0.700000"
N/A13892 "soundlevel" "SNDLVL_NONE"
N/A13893 "pitch" "PITCH_NORM"
N/A13894 
N/A13895 "wave" "ui/hint.wav"
N/A13896}
N/A13897 
N/A13898 
N/A13899"SprayCan.Paint"
N/A13900{
N/A13901 "channel" "CHAN_STATIC"
N/A13902 "volume" "0.700000"
N/A13903 "pitch" "PITCH_NORM"
N/A13904 "soundlevel" "SNDLVL_NORM"
N/A13905 "wave" "player/sprayer.wav"
N/A13906}
N/A13907 
N/A13908 
N/A13909 
N/A13910"DoorSound.Null"
N/A13911{
N/A13912 "channel" "CHAN_BODY"
N/A13913 "volume" "0.700000"
N/A13914 "pitch" "100"
N/A13915 "soundlevel" "SNDLVL_NORM"
N/A13916 "wave" "common/null.wav"
N/A13917}
N/A13918 
N/A13919"DoorSound.DefaultMove"
N/A13920{
N/A13921 "channel" "CHAN_BODY"
N/A13922 "volume" "0.700000"
N/A13923 "soundlevel" "SNDLVL_75dB"
N/A13924 "wave" "doors/door_metal_rusty_move1.wav"
N/A13925}
N/A13926 
N/A13927"DoorSound.DefaultArrive"
N/A13928{
N/A13929 "channel" "CHAN_BODY"
N/A13930 "volume" "0.700000"
N/A13931 "soundlevel" "SNDLVL_75dB"
N/A13932 "wave" "doors/metal_stop1.wav"
N/A13933}
N/A13934 
N/A13935"DoorSound.DefaultLocked"
N/A13936{
N/A13937 "channel" "CHAN_BODY"
N/A13938 "volume" "0.140000"
N/A13939 "soundlevel" "SNDLVL_75dB"
N/A13940 "wave" "doors/default_locked.wav"
N/A13941}
N/A13942 
N/A13943"RotDoorSound.DefaultMove"
N/A13944{
N/A13945 "channel" "CHAN_BODY"
N/A13946 "volume" "0.700000"
N/A13947 "soundlevel" "SNDLVL_75dB"
N/A13948 "wave" "doors/door_metal_rusty_move1.wav"
N/A13949}
N/A13950 
N/A13951"RotDoorSound.DefaultArrive"
N/A13952{
N/A13953 "channel" "CHAN_BODY"
N/A13954 "volume" "0.700000"
N/A13955 "soundlevel" "SNDLVL_75dB"
N/A13956 "wave" "doors/metal_stop1.wav"
N/A13957}
N/A13958 
N/A13959"RotDoorSound.DefaultLocked"
N/A13960{
N/A13961 "channel" "CHAN_BODY"
N/A13962 "volume" "0.140000"
N/A13963 "soundlevel" "SNDLVL_75dB"
N/A13964 "wave" "doors/default_locked.wav"
N/A13965}
N/A13966 
N/A13967"Item.Materialize"
N/A13968{
N/A13969 "channel" "CHAN_STATIC"
N/A13970 "volume" "0.175000"
N/A13971 "soundlevel" "SNDLVL_75dB"
N/A13972 "wave" "items/spawn_item.wav"
N/A13973}
N/A13974 
N/A13975"PropaneTank.Burst"
N/A13976{
N/A13977 "channel" "CHAN_WEAPON"
N/A13978 "volume" "0.700000"
N/A13979 "pitch" "95,105"
N/A13980 "soundlevel" "SNDLVL_90db"
N/A13981 "wave" "ambient/fire/gascan_ignite1.wav"
N/A13982}
N/A13983 
N/A13984"NPC_CombineS.ElectrocuteScream"
N/A13985{
N/A13986 "channel" "CHAN_STATIC"
N/A13987 "volume" "0.700000"
N/A13988 "pitch" "100"
N/A13989 "soundlevel" "SNDLVL_NORM"
N/A13990 "wave" "common/null.wav"
N/A13991}
N/A13992 
N/A13993 
N/A13994"npc_citizen.die"
N/A13995{
N/A13996 "channel" "CHAN_VOICE"
N/A13997 "volume" "0.560000"
N/A13998 "soundlevel" "SNDLVL_75dB"
N/A13999 
N/A14000 "rndwave"
N/A14001 {
N/A14002 "wave" "player/pl_pain5.wav"
N/A14003 "wave" "player/pl_pain6.wav"
N/A14004 "wave" "player/pl_pain7.wav"
N/A14005 }
N/A14006}
N/A14007 
N/A14008 
N/A14009// ------------------------------------------------------------------------------------ //
N/A14010// AMBIENT
N/A14011// ------------------------------------------------------------------------------------ //
N/A14012 
N/A14013"Ambient.Drips1"
N/A14014{
N/A14015 "channel" "CHAN_STATIC"
N/A14016 "volume" "0.700000"
N/A14017 "pitch" "100"
N/A14018 "soundlevel" "SNDLVL_74dB"
N/A14019 "wave" ")ambient/drips1.wav"
N/A14020}
N/A14021 
N/A14022"Ambient.Drips2"
N/A14023{
N/A14024 "channel" "CHAN_STATIC"
N/A14025 "volume" "0.700000"
N/A14026 "pitch" "100"
N/A14027 "soundlevel" "SNDLVL_74dB"
N/A14028 "wave" ")ambient/drips2.wav"
N/A14029}
N/A14030 
N/A14031"Ambient.Drips3"
N/A14032{
N/A14033 "channel" "CHAN_STATIC"
N/A14034 "volume" "0.700000"
N/A14035 "pitch" "100"
N/A14036 "soundlevel" "SNDLVL_74dB"
N/A14037 "wave" ")ambient/drips3.wav"
N/A14038}
N/A14039 
N/A14040"Sawmill.Waterfall"
N/A14041{
N/A14042 "channel" "CHAN_STATIC"
N/A14043 "volume" "0.700000"
N/A14044 "pitch" "100"
N/A14045 "soundlevel" "SNDLVL_84dB"
N/A14046 "wave" "ambient/waterfall.wav"
N/A14047}
N/A14048 
N/A14049"Ambient.MachineHum"
N/A14050{
N/A14051 "channel" "CHAN_STATIC"
N/A14052 "volume" "0.700000"
N/A14053 "pitch" "100"
N/A14054 "soundlevel" "SNDLVL_75dB"
N/A14055 "wave" ")ambient/machine_hum.wav"
N/A14056}
N/A14057 
N/A14058"Ambient.MachineHum2"
N/A14059{
N/A14060 "channel" "CHAN_STATIC"
N/A14061 "volume" "0.700000"
N/A14062 "pitch" "100"
N/A14063 "soundlevel" "SNDLVL_75dB"
N/A14064 "wave" ")ambient/machine_hum2.wav"
N/A14065}
N/A14066 
N/A14067"Ambient.MachineWorking"
N/A14068{
N/A14069 "channel" "CHAN_STATIC"
N/A14070 "volume" "0.350000"
N/A14071 "pitch" "100"
N/A14072 "soundlevel" "SNDLVL_75dB"
N/A14073 "wave" ")ambient/train_engine_idle.wav"
N/A14074}
N/A14075 
N/A14076 
N/A14077 
N/A14078"Ambient.ComputerWorking"
N/A14079{
N/A14080 "channel" "CHAN_STATIC"
N/A14081 "volume" "0.700000"
N/A14082 "pitch" "100"
N/A14083 "soundlevel" "SNDLVL_75dB"
N/A14084 "wave" ")ambient/computer_working.wav"
N/A14085}
N/A14086 
N/A14087"Ambient.ComputerTape"
N/A14088{
N/A14089 "channel" "CHAN_STATIC"
N/A14090 "volume" "0.350000"
N/A14091 "pitch" "100"
N/A14092 "soundlevel" "SNDLVL_75dB"
N/A14093 "wave" ")ambient/computer_tape.wav"
N/A14094}
N/A14095 
N/A14096"Ambient.Factory"
N/A14097{
N/A14098 "channel" "CHAN_STATIC"
N/A14099 "volume" "0.700000"
N/A14100 "pitch" "100"
N/A14101 "soundlevel" "SNDLVL_75dB"
N/A14102 "wave" ")ambient/factory_outdoor.wav"
N/A14103}
N/A14104 
N/A14105 
N/A14106"Ambient.CommandCenter"
N/A14107{
N/A14108 "channel" "CHAN_STATIC"
N/A14109 "volume" "0.700000"
N/A14110 "pitch" "100"
N/A14111 "soundlevel" "SNDLVL_75dB"
N/A14112 "wave" ")ambient/command_center.wav"
N/A14113}
N/A14114 
N/A14115"Ambient.TrainApproachAndPass"
N/A14116{
N/A14117 "channel" "CHAN_STATIC"
N/A14118 "volume" "0.700000"
N/A14119 "pitch" "100"
N/A14120 "soundlevel" "SNDLVL_95dB"
N/A14121 "wave" ")ambient_mp3/train_approach_and_pass.mp3"
N/A14122}
N/A14123 
N/A14124 
N/A14125"Ambient.Train"
N/A14126{
N/A14127 "channel" "CHAN_STATIC"
N/A14128 "volume" "0.700000"
N/A14129 "pitch" "100"
N/A14130 "soundlevel" "SNDLVL_95dB"
N/A14131 "wave" ")ambient/train.wav"
N/A14132}
N/A14133 
N/A14134 
N/A14135"Ambient.RailroadBells"
N/A14136{
N/A14137 "channel" "CHAN_STATIC"
N/A14138 "volume" "0.700000"
N/A14139 "pitch" "100"
N/A14140 "soundlevel" "SNDLVL_95dB"
N/A14141 "wave" ")ambient/railroad_bells.wav"
N/A14142}
N/A14143 
N/A14144"Ambient.SlowTrain"
N/A14145{
N/A14146 "channel" "CHAN_STATIC"
N/A14147 "volume" "0.700000"
N/A14148 "pitch" "100"
N/A14149 "soundlevel" "SNDLVL_150dB"
N/A14150 "wave" ")ambient/slow_train.wav"
N/A14151}
N/A14152 
N/A14153"Ambient.SlowTrainLeadIn"
N/A14154{
N/A14155 "channel" "CHAN_STATIC"
N/A14156 "volume" "0.700000"
N/A14157 "pitch" "100"
N/A14158 "soundlevel" "SNDLVL_150dB"
N/A14159 "wave" ")ambient_mp3/slow_train_lead_in.mp3"
N/A14160}
N/A14161 
N/A14162"Ambient.LightHum"
N/A14163{
N/A14164 "channel" "CHAN_STATIC"
N/A14165 "volume" "0.700000"
N/A14166 "pitch" "100"
N/A14167 "soundlevel" "SNDLVL_75dB"
N/A14168 "wave" "ambient/lighthum.wav"
N/A14169}
N/A14170 
N/A14171"Ambient.LightHum"
N/A14172{
N/A14173 "channel" "CHAN_STATIC"
N/A14174 "volume" "0.700000"
N/A14175 "pitch" "100"
N/A14176 "soundlevel" "SNDLVL_65dB"
N/A14177 "wave" "ambient/lighthum.wav"
N/A14178}
N/A14179 
N/A14180"Ambient.Siren"
N/A14181{
N/A14182 "channel" "CHAN_AUTO"
N/A14183 "volume" "0.700000"
N/A14184 "soundlevel" "SNDLVL_NONE"
N/A14185 "pitch" "PITCH_NORM"
N/A14186 "wave" "ambient_mp3/siren.mp3"
N/A14187}
N/A14188 
N/A14189"Ambient.Cliff"
N/A14190{
N/A14191 "channel" "CHAN_STATIC"
N/A14192 "volume" "0.700000"
N/A14193 "soundlevel" "SNDLVL_87dB"
N/A14194 "pitch" "PITCH_NORM"
N/A14195 "wave" ")ambient/forest_cliff.wav"
N/A14196}
N/A14197 
N/A14198"Game.SuddenDeath"
N/A14199{
N/A14200 "channel" "CHAN_AUTO"
N/A14201 "volume" "0.700000"
N/A14202 "soundlevel" "SNDLVL_140dB"
N/A14203 "pitch" "PITCH_NORM"
N/A14204 
N/A14205 "wave" "#misc/your_team_suddendeath.mp3" [$WIN32]
N/A14206 "wave" "#misc/your_team_suddendeath.wav" [$X360]
N/A14207}
N/A14208 
N/A14209"Game.Stalemate"
N/A14210{
N/A14211 "channel" "CHAN_AUTO"
N/A14212 "volume" "0.700000"
N/A14213 "soundlevel" "SNDLVL_140dB"
N/A14214 "pitch" "PITCH_NORM"
N/A14215 
N/A14216 "wave" "#misc/your_team_stalemate.mp3" [$WIN32]
N/A14217 "wave" "#misc/your_team_stalemate.wav" [$X360]
N/A14218}
N/A14219 
N/A14220"Game.Overtime"
N/A14221{
N/A14222 "channel" "CHAN_VOICE2"
N/A14223 "volume" "0.700000"
N/A14224 "soundlevel" "SNDLVL_140dB"
N/A14225 "pitch" "PITCH_NORM"
N/A14226 "rndwave"
N/A14227 {
N/A14228 "wave" "vo/announcer_overtime.mp3"
N/A14229 "wave" "vo/announcer_overtime2.mp3"
N/A14230 "wave" "vo/announcer_overtime3.mp3"
N/A14231 "wave" "vo/announcer_overtime4.mp3"
N/A14232 }
N/A14233}
N/A14234 
N/A14235"Game.YourTeamLost"
N/A14236{
N/A14237 "channel" "CHAN_AUTO"
N/A14238 "volume" "0.700000"
N/A14239 "soundlevel" "SNDLVL_140dB"
N/A14240 "pitch" "PITCH_NORM"
N/A14241 
N/A14242 "wave" "#misc/your_team_lost.mp3" [$WIN32]
N/A14243 "wave" "#misc/your_team_lost.wav" [$X360]
N/A14244}
N/A14245 
N/A14246"Game.YourTeamWon"
N/A14247{
N/A14248 "channel" "CHAN_AUTO"
N/A14249 "volume" "0.700000"
N/A14250 "soundlevel" "SNDLVL_140dB"
N/A14251 "pitch" "PITCH_NORM"
N/A14252 
N/A14253 "wave" "#misc/your_team_won.mp3" [$WIN32]
N/A14254 "wave" "#misc/your_team_won.wav" [$X360]
N/A14255}
N/A14256 
N/A14257 
N/A14258"Game.Revenge"
N/A14259{
N/A14260 "channel" "CHAN_STATIC"
N/A14261 "volume" "0.455000"
N/A14262 "pitch" "100"
N/A14263 "soundlevel" "SNDLVL_NORM"
N/A14264 "wave" "#misc/tf_revenge.wav"
N/A14265}
N/A14266 
N/A14267"Game.Domination"
N/A14268{
N/A14269 "channel" "CHAN_STATIC"
N/A14270 "volume" "0.455000"
N/A14271 "pitch" "100"
N/A14272 "soundlevel" "SNDLVL_NORM"
N/A14273 "wave" "#misc/tf_domination.wav"
N/A14274}
N/A14275 
N/A14276"Game.Nemesis"
N/A14277{
N/A14278 "channel" "CHAN_STATIC"
N/A14279 "volume" "0.455000"
N/A14280 "pitch" "100"
N/A14281 "soundlevel" "SNDLVL_NORM"
N/A14282 "wave" "#misc/tf_nemesis.wav"
N/A14283}
N/A14284"Game.KillStreak"
N/A14285{
N/A14286 "channel" "CHAN_STATIC"
N/A14287 "volume" "0.455000"
N/A14288 "pitch" "100"
N/A14289 "soundlevel" "SNDLVL_NORM"
N/A14290 "wave" "#misc/killstreak.wav"
N/A14291}
N/A14292 
N/A14293"Game.PenetrationKill"
N/A14294{
N/A14295 "channel" "CHAN_STATIC"
N/A14296 "volume" "0.560000"
N/A14297 "pitch" "100"
N/A14298 "soundlevel" "SNDLVL_NORM"
N/A14299 "wave" "misc\sniper_railgun_double_kill.wav"
N/A14300}
N/A14301 
N/A14302"Game.HappyBirthday"
N/A14303{
N/A14304 "channel" "CHAN_STATIC"
N/A14305 "volume" "0.700000"
N/A14306 "pitch" "100"
N/A14307 "soundlevel" "SNDLVL_87dB"
N/A14308 "wave" "misc/happy_birthday.wav"
N/A14309}
N/A14310 
N/A14311"Game.HappyBirthdayNoiseMaker"
1322414312{
13225N/A "soundlevel" "SNDLVL_96dB"
13226N/A "pitch" "95,105"
13227N/A "volume" "0.252000"
N/A14313 "channel" "CHAN_STATIC"
N/A14314 "volume" "0.700000"
N/A14315 "pitch" "100"
N/A14316 "soundlevel" "SNDLVL_87dB"
1322814317 "rndwave"
1322914318 {
13230N/A "wave" "player\footsteps\cleats_conc_02.wav"
13231N/A "wave" "player\footsteps\cleats_conc_01.wav"
N/A14319 "wave" ")misc\happy_birthday_tf_01.wav"
N/A14320 "wave" ")misc\happy_birthday_tf_02.wav"
N/A14321 "wave" ")misc\happy_birthday_tf_03.wav"
N/A14322 "wave" ")misc\happy_birthday_tf_04.wav"
N/A14323 "wave" ")misc\happy_birthday_tf_05.wav"
N/A14324 "wave" ")misc\happy_birthday_tf_06.wav"
N/A14325 "wave" ")misc\happy_birthday_tf_07.wav"
N/A14326 "wave" ")misc\happy_birthday_tf_08.wav"
N/A14327 "wave" ")misc\happy_birthday_tf_09.wav"
N/A14328 "wave" ")misc\happy_birthday_tf_10.wav"
N/A14329 "wave" ")misc\happy_birthday_tf_11.wav"
N/A14330 "wave" ")misc\happy_birthday_tf_12.wav"
N/A14331 "wave" ")misc\happy_birthday_tf_13.wav"
N/A14332 "wave" ")misc\happy_birthday_tf_14.wav"
N/A14333 "wave" ")misc\happy_birthday_tf_15.wav"
N/A14334 "wave" ")misc\happy_birthday_tf_16.wav"
N/A14335 "wave" ")misc\happy_birthday_tf_17.wav"
N/A14336 "wave" ")misc\happy_birthday_tf_18.wav"
N/A14337 "wave" ")misc\happy_birthday_tf_19.wav"
N/A14338 "wave" ")misc\happy_birthday_tf_20.wav"
N/A14339 "wave" ")misc\happy_birthday_tf_21.wav"
N/A14340 "wave" ")misc\happy_birthday_tf_22.wav"
N/A14341 "wave" ")misc\happy_birthday_tf_23.wav"
N/A14342 "wave" ")misc\happy_birthday_tf_24.wav"
N/A14343 "wave" ")misc\happy_birthday_tf_25.wav"
N/A14344 "wave" ")misc\happy_birthday_tf_26.wav"
N/A14345 "wave" ")misc\happy_birthday_tf_27.wav"
N/A14346 "wave" ")misc\happy_birthday_tf_28.wav"
N/A14347 "wave" ")misc\happy_birthday_tf_29.wav"
1323214348 }
1323314349}
1323414350 
13235N/A"cleats_conc.StepRight"
N/A14351"DoSpark"
1323614352{
13237N/A "soundlevel" "SNDLVL_96dB"
13238N/A "pitch" "95,105"
13239N/A "volume" "0.252000"
13240N/A "rndwave"
13241N/A {
13242N/A "wave" "player\footsteps\cleats_conc_04.wav"
13243N/A "wave" "player\footsteps\cleats_conc_03.wav"
13244N/A }
N/A14353 "channel" "CHAN_STATIC"
N/A14354 "volume" "0.700000"
N/A14355 "pitch" "PITCH_NORM"
N/A14356 "soundlevel" "SNDLVL_NONE"
N/A14357 "wave" "misc/null.wav"
1324514358}
1324614359 
13247N/A"PegLeg.StepRight"
N/A14360 
N/A14361// ------------------------------------------------------------------------------------ //
N/A14362// MISC
N/A14363// ------------------------------------------------------------------------------------ //
N/A14364 
N/A14365"Door.Open"
1324814366{
13249N/A "soundlevel" "SNDLVL_96dB"
13250N/A "pitch" "95,105"
13251N/A "volume" "0.350000"
13252N/A "rndwave"
N/A14367 "channel" "CHAN_STATIC"
N/A14368 "volume" "0.455000"
N/A14369 "pitch" "100"
N/A14370 "soundlevel" "SNDLVL_NONE"
N/A14371 "wave" "doors/generic_door_open.wav"
N/A14372}
N/A14373 
N/A14374"Door.Close"
N/A14375{
N/A14376 "channel" "CHAN_STATIC"
N/A14377 "volume" "0.455000"
N/A14378 "pitch" "100"
N/A14379 "soundlevel" "SNDLVL_NONE"
N/A14380 "wave" "doors/generic_door_close.wav"
N/A14381}
N/A14382 
N/A14383"TV.Static"
N/A14384{
N/A14385 "channel" "CHAN_STATIC"
N/A14386 "volume" "0.105000"
N/A14387 "pitch" "100"
N/A14388 "soundlevel" "SNDLVL_NONE"
N/A14389 "wave" "misc/null.wav"
N/A14390}
N/A14391 
N/A14392"TV.Tune"
N/A14393{
N/A14394 "channel" "CHAN_STATIC"
N/A14395 "volume" "0.700000"
N/A14396 "pitch" "100"
N/A14397 "soundlevel" "SNDLVL_NONE"
N/A14398 "rndwave" [$WIN32]
1325314399 {
13254N/A "wave" "items\pegleg_01.wav"
13255N/A "wave" "items\pegleg_02.wav"
N/A14400 "wave" "ui/tv_tune.mp3"
N/A14401 "wave" "ui/tv_tune2.mp3"
N/A14402 "wave" "ui/tv_tune3.mp3"
N/A14403 }
N/A14404 
N/A14405 "rndwave" [$X360]
N/A14406 {
N/A14407 "wave" "ui/tv_tune.wav"
N/A14408 "wave" "ui/tv_tune2.wav"
N/A14409 "wave" "ui/tv_tune3.wav"
1325614410 }
1325714411}
1325814412 
13259N/A"Chest.Step"
N/A14413"Hologram.Start"
1326014414{
13261N/A "soundlevel" "SNDLVL_96dB"
13262N/A "pitch" "95,105"
13263N/A "volume" "0.350000"
N/A14415 "channel" "CHAN_STATIC"
N/A14416 "volume" "0.700000"
N/A14417 "pitch" "100"
N/A14418 "soundlevel" "SNDLVL_73dB"
N/A14419 "wave" "misc/hologram_start.wav"
N/A14420}
N/A14421 
N/A14422"Hologram.Move"
N/A14423{
N/A14424 "channel" "CHAN_STATIC"
N/A14425 "volume" "0.700000"
N/A14426 "pitch" "100"
N/A14427 "soundlevel" "SNDLVL_73dB"
N/A14428 "wave" "misc/hologram_move.wav"
N/A14429}
N/A14430 
N/A14431"Hologram.Stop"
N/A14432{
N/A14433 "channel" "CHAN_STATIC"
N/A14434 "volume" "0.700000"
N/A14435 "pitch" "100"
N/A14436 "soundlevel" "SNDLVL_73dB"
N/A14437 "wave" "misc/hologram_stop.wav"
N/A14438}
N/A14439 
N/A14440"Hologram.Interrupted"
N/A14441{
N/A14442 "channel" "CHAN_STATIC"
N/A14443 "volume" "0.700000"
N/A14444 "pitch" "100"
N/A14445 "soundlevel" "SNDLVL_73dB"
N/A14446 "wave" "misc/hologram_malfunction.wav"
N/A14447}
N/A14448 
N/A14449 
N/A14450"Fire.Engulf"
N/A14451{
N/A14452 "channel" "CHAN_STATIC"
N/A14453 "volume" "0.700000"
N/A14454 "pitch" "100"
N/A14455 "soundlevel" "SNDLVL_NORM"
N/A14456 "wave" "misc/flame_engulf.wav"
N/A14457}
N/A14458 
N/A14459"Camera.SnapShot"
N/A14460{
N/A14461 "channel" "CHAN_STATIC"
N/A14462 "volume" "0.700000"
N/A14463 "pitch" "100"
N/A14464 "soundlevel" "SNDLVL_NORM"
N/A14465 "wave" "misc/freeze_cam_snapshot.wav"
N/A14466}
N/A14467 
N/A14468"Camera.SnapShotMultiple"
N/A14469{
N/A14470 "channel" "CHAN_STATIC"
N/A14471 "volume" "0.665000"
N/A14472 "pitch" "95, 105"
N/A14473 "soundlevel" "SNDLVL_NORM"
1326414474 "rndwave"
1326514475 {
13266N/A "wave" "\weapons\knife_open1.wav"
13267N/A "wave" "\weapons\knife_open2.wav"
13268N/A "wave" "\weapons\knife_open8.wav"
13269N/A "wave" "\weapons\knife_open7.wav"
N/A14476 "wave" "misc\tf_camera_01.wav"
N/A14477 "wave" "misc\tf_camera_02.wav"
N/A14478 "wave" "misc\tf_camera_03.wav"
N/A14479 "wave" "misc\tf_camera_04.wav"
N/A14480 "wave" "misc\tf_camera_05.wav"
N/A14481 "wave" "misc\tf_camera_06.wav"
N/A14482 "wave" "misc\tf_camera_07.wav"
N/A14483 "wave" "misc\tf_camera_08.wav"
N/A14484 "wave" "misc\tf_camera_09.wav"
N/A14485 "wave" "misc\tf_camera_10.wav"
N/A14486 "wave" "misc\tf_camera_11.wav"
1327014487 }
1327114488}
1327214489 
13273N/A// Channels
13274N/A// CHAN_AUTO = 0,
13275N/A// CHAN_WEAPON = 1,
13276N/A// CHAN_VOICE = 2,
13277N/A// CHAN_ITEM = 3,
13278N/A// CHAN_BODY = 4,
13279N/A// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
13280N/A// CHAN_STATIC = 6, // allocate channel from the static area
13281N/A// these can be set with "channel" "2" or "channel" "chan_voice"
N/A14490"Achievement.Earned"
N/A14491{
N/A14492 "channel" "CHAN_STATIC"
N/A14493 "volume" "0.700000"
N/A14494 "pitch" "100"
N/A14495 "soundlevel" "SNDLVL_94dB"
N/A14496 "wave" ")misc/achievement_earned.wav"
N/A14497}
1328214498 
13283N/A//-----------------------------------------------------------------------------
13284N/A// common attenuation values
13285N/A//-----------------------------------------------------------------------------
1328614499 
13287N/A// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
13288N/A// ATTN_NONE 0.0f
13289N/A// ATTN_NORM 0.8f
13290N/A// ATTN_IDLE 2.0f
13291N/A// ATTN_STATIC 1.25f
13292N/A// ATTN_RICOCHET 1.5f
13293N/A// ATTN_GUNFIRE 0.27f
13294N/A// SNDLVL_NONE = 0,
13295N/A// SNDLVL_25dB = 25,
13296N/A// SNDLVL_30dB = 30,
13297N/A// SNDLVL_35dB = 35,
13298N/A// SNDLVL_40dB = 40,
13299N/A// SNDLVL_45dB = 45,
13300N/A// SNDLVL_50dB = 50, // 3.9
13301N/A// SNDLVL_55dB = 55, // 3.0
13302N/A// SNDLVL_IDLE = 60, // 2.0
13303N/A// SNDLVL_TALKING = 60, // 2.0
13304N/A// SNDLVL_60dB = 60, // 2.0
13305N/A// SNDLVL_65dB = 65, // 1.5
13306N/A// SNDLVL_STATIC = 66, // 1.25
13307N/A// SNDLVL_70dB = 70, // 1.0
13308N/A// SNDLVL_NORM = 75,
13309N/A// SNDLVL_75dB = 75, // 0.8
13310N/A// SNDLVL_80dB = 80, // 0.7
13311N/A// SNDLVL_85dB = 85, // 0.6
13312N/A// SNDLVL_90dB = 90, // 0.5
13313N/A// SNDLVL_95dB = 95,
13314N/A// SNDLVL_100dB = 100, // 0.4
13315N/A// SNDLVL_105dB = 105,
13316N/A// SNDLVL_120dB = 120,
13317N/A// SNDLVL_130dB = 130,
13318N/A// SNDLVL_GUNFIRE = 140, // 0.27
13319N/A// SNDLVL_140dB = 140, // 0.2
13320N/A// SNDLVL_150dB = 150, // 0.2
N/A14500"Cart.Roll"
N/A14501{
N/A14502 "channel" "CHAN_STATIC"
N/A14503 "volume" "0.700000"
N/A14504 "pitch" "100"
N/A14505 "soundlevel" "SNDLVL_84dB"
N/A14506 "wave" ")items/cart_rolling.wav"
N/A14507}
N/A14508 
N/A14509"Cart.Grind"
N/A14510{
N/A14511 "channel" "CHAN_STATIC"
N/A14512 "volume" "0.700000"
N/A14513 "pitch" "100"
N/A14514 "soundlevel" "SNDLVL_84dB"
N/A14515 "rndwave"
N/A14516 {
N/A14517 "wave" "items/cart_rolling_back_grind1.wav"
N/A14518 "wave" "items/cart_rolling_back_grind2.wav"
N/A14519 "wave" "items/cart_rolling_back_grind3.wav"
N/A14520 "wave" "items/cart_rolling_back_grind4.wav"
N/A14521 }
N/A14522}
1332114523 
13322N/A"vox/null"
N/A14524"Cart.RollStart"
1332314525{
1332414526 "channel" "CHAN_STATIC"
1332514527 "volume" "0.700000"
13326N/A "soundlevel" "SNDLVL_NONE"
13327N/A "pitch" "PITCH_NORM"
13328N/A "wave" "vo/null.mp3"
N/A14528 "pitch" "100"
N/A14529 "soundlevel" "SNDLVL_84dB"
N/A14530 "wave" ")items/cart_rolling_start.wav"
1332914531}
1333014532 
13331N/A// ------------------------------------------------------------------------------------ //
13332N/A// HEALTH KIT
13333N/A// ------------------------------------------------------------------------------------ //
13334N/A"HealthKit.Touch"
N/A14533"Cart.RollStop"
1333514534{
13336N/A "channel" "CHAN_STATIC"
N/A14535 "channel" "CHAN_STATIC"
1333714536 "volume" "0.700000"
13338N/A "soundlevel" "SNDLVL_NONE"
13339N/A "pitch" "PITCH_NORM"
13340N/A "wave" "items/smallmedkit1.wav"
N/A14537 "pitch" "100"
N/A14538 "soundlevel" "SNDLVL_84dB"
N/A14539 "wave" ")items/cart_rolling_stop.wav"
1334114540}
1334214541 
13343N/A// ------------------------------------------------------------------------------------ //
13344N/A// AMMO PACK
13345N/A// ------------------------------------------------------------------------------------ //
13346N/A"AmmoPack.Touch"
N/A14542"Cart.Explode"
1334714543{
13348N/A "channel" "CHAN_STATIC"
N/A14544 "channel" "CHAN_STATIC"
1334914545 "volume" "0.700000"
13350N/A "soundlevel" "SNDLVL_NONE"
13351N/A "pitch" "PITCH_NORM"
13352N/A "wave" "items/gunpickup2.wav"
N/A14546 "pitch" "100"
N/A14547 "soundlevel" "SNDLVL_NONE"
N/A14548 "wave" ")items/cart_explode.wav"
1335314549}
1335414550 
13355N/A// ------------------------------------------------------------------------------------ //
13356N/A// GRENADE PACK
13357N/A// ------------------------------------------------------------------------------------ //
13358N/A"GrenadePack.Touch"
N/A14551"Cart.Trigger"
1335914552{
13360N/A "channel" "CHAN_STATIC"
N/A14553 "channel" "CHAN_STATIC"
1336114554 "volume" "0.700000"
13362N/A "soundlevel" "SNDLVL_NONE"
13363N/A "pitch" "PITCH_NORM"
13364N/A "wave" "items/gunpickup2.wav"
N/A14555 "pitch" "100"
N/A14556 "soundlevel" "SNDLVL_150dB"
N/A14557 "wave" ")items/cart_explode_trigger.wav"
1336514558}
1336614559 
13367N/A// ------------------------------------------------------------------------------------ //
13368N/A// REGENERATE
13369N/A// ------------------------------------------------------------------------------------ //
13370N/A"Regenerate.Touch"
N/A14560"Cart.Falling"
1337114561{
13372N/A "channel" "CHAN_STATIC"
N/A14562 "channel" "CHAN_WEAPON"
1337314563 "volume" "0.700000"
13374N/A "soundlevel" "SNDLVL_NONE"
13375N/A "pitch" "PITCH_NORM"
13376N/A "wave" "items/regenerate.wav"
N/A14564 "pitch" "100"
N/A14565 "soundlevel" "SNDLVL_110dB"
N/A14566 "wave" "items/cart_explode_falling.wav"
1337714567}
1337814568 
13379N/A// ------------------------------------------------------------------------------------ //
13380N/A// CHANGE CLASS
13381N/A// ------------------------------------------------------------------------------------ //
13382N/A"ChangeClass.Touch"
N/A14569"Cart.Warning"
1338314570{
13384N/A "channel" "CHAN_STATIC"
N/A14571 "channel" "CHAN_STATIC"
1338514572 "volume" "0.700000"
13386N/A "soundlevel" "SNDLVL_NONE"
13387N/A "pitch" "PITCH_NORM"
13388N/A "wave" "items/r_item1.wav"
N/A14573 "pitch" "100"
N/A14574 "soundlevel" "SNDLVL_104dB"
N/A14575 "wave" ")items/cart_warning.wav"
1338914576}
1339014577 
13391N/A"BaseCombatCharacter.CorpseGib"
N/A14578"Cart.WarningSingle"
1339214579{
13393N/A "channel" "CHAN_WEAPON"
N/A14580 "channel" "CHAN_STATIC"
1339414581 "volume" "0.700000"
13395N/A "soundlevel" "SNDLVL_75dB"
N/A14582 "pitch" "100"
N/A14583 "soundlevel" "SNDLVL_104dB"
N/A14584 "wave" ")items/cart_warning_single.wav"
N/A14585}
N/A14586 
N/A14587"Hud.AchievementIncremented"
N/A14588{
N/A14589 "channel" "CHAN_STATIC"
N/A14590 "volume" "0.350000"
N/A14591 "soundlevel" "SNDLVL_NONE"
N/A14592 "pitch" "160"
N/A14593 
N/A14594 "wave" "ui/scored.wav"
N/A14595}
N/A14596 
N/A14597 
N/A14598"SawMill.BladeImpact"
N/A14599{
N/A14600 "channel" "CHAN_STATIC"
N/A14601 "volume" "0.700000"
N/A14602 "soundlevel" "SNDLVL_105dB"
N/A14603 "pitch" "95,105"
1339614604 "rndwave"
1339714605 {
13398N/A "wave" "physics/flesh/flesh_squishy_impact_hard2.wav"
N/A14606 "wave" ")ambient_mp3/sawblade_impact1.mp3"
N/A14607 "wave" ")ambient_mp3/sawblade_impact2.mp3"
1339914608 }
1340014609}
1340114610 
13402N/A"BaseCombatCharacter.StopWeaponSounds"
N/A14611"SawMill.Blade"
1340314612{
13404N/A "channel" "CHAN_WEAPON"
13405N/A "volume" "0.700000"
13406N/A "soundlevel" "SNDLVL_75dB"
N/A14613 "channel" "CHAN_STATIC"
N/A14614 "volume" "0.525000"
N/A14615 "soundlevel" "SNDLVL_85dB"
N/A14616 "pitch" "PITCH_NORM"
1340714617 
13408N/A "wave" "common/null.wav"
N/A14618 "wave" ")ambient/sawblade.wav"
1340914619}
1341014620 
13411N/A"BaseCombatCharacter.AmmoPickup"
N/A14621"Ambient.NucleusElectricity"
1341214622{
13413N/A "channel" "CHAN_STATIC"
N/A14623 "channel" "CHAN_STATIC"
1341414624 "volume" "0.700000"
13415N/A "soundlevel" "SNDLVL_75dB"
N/A14625 "soundlevel" "SNDLVL_105dB"
N/A14626 "pitch" "PITCH_NORM"
1341614627 
13417N/A "wave" "items/ammo_pickup.wav"
N/A14628 "wave" ")ambient/nucleus_electricity.wav"
1341814629}
1341914630 
13420N/A"General.BurningFlesh"
N/A14631"Nucleus.WalkWayMove"
1342114632{
13422N/A "channel" "CHAN_WEAPON"
13423N/A "volume" "0.315000"
N/A14633 "channel" "CHAN_STATIC"
N/A14634 "volume" "0.175000"
N/A14635 "soundlevel" "SNDLVL_150dB"
1342414636 "pitch" "PITCH_NORM"
1342514637 
13426N/A "soundlevel" "SNDLVL_NORM"
13427N/A 
13428N/A "wave" "npc/headcrab/headcrab_burning_loop2.wav"
N/A14638 "wave" ")ambient_mp3/walkway_move.mp3"
1342914639}
1343014640 
13431N/A"General.BurningObject"
N/A14641"Nucleus.ChamberOpen"
1343214642{
13433N/A "channel" "CHAN_WEAPON"
N/A14643 "channel" "CHAN_STATIC"
1343414644 "volume" "0.700000"
N/A14645 "soundlevel" "SNDLVL_150dB"
1343514646 "pitch" "PITCH_NORM"
1343614647 
13437N/A "soundlevel" "SNDLVL_NORM"
N/A14648 "wave" ")ambient/chamber_open.wav"
N/A14649}
1343814650 
13439N/A "wave" "ambient/fire/fire_small_loop2.wav"
N/A14651"Medieval.DoorOpen"
N/A14652{
N/A14653 "channel" "CHAN_STATIC"
N/A14654 "volume" "0.700000"
N/A14655 "soundlevel" "SNDLVL_NONE"
N/A14656 "pitch" "PITCH_NORM"
N/A14657 
N/A14658 "wave" "ambient_mp3/medieval_dooropen.mp3"
1344014659}
1344114660 
13442N/A"General.StopBurning"
N/A14661"Medieval.DoorClose"
1344314662{
13444N/A "channel" "CHAN_WEAPON"
N/A14663 "channel" "CHAN_STATIC"
1344514664 "volume" "0.700000"
N/A14665 "soundlevel" "SNDLVL_NONE"
1344614666 "pitch" "PITCH_NORM"
1344714667 
13448N/A "soundlevel" "SNDLVL_NORM"
N/A14668 "wave" "ambient_mp3/medieval_doorclose.mp3"
N/A14669}
1344914670 
13450N/A "wave" "common/null.wav"
N/A14671"Medieval.DoorOpenRaise"
N/A14672{
N/A14673 "channel" "CHAN_STATIC"
N/A14674 "volume" "0.700000"
N/A14675 "soundlevel" "SNDLVL_NONE"
N/A14676 "pitch" "PITCH_NORM"
N/A14677 
N/A14678 "wave" "ambient_mp3/medieval_dooropenraise.mp3"
1345114679}
1345214680 
13453N/A"BaseCombatWeapon.WeaponDrop"
N/A14681"Medieval.DoorOpenLower"
1345414682{
1345514683 "channel" "CHAN_STATIC"
13456N/A "volume" "0.560000"
13457N/A "soundlevel" "SNDLVL_75dB"
13458N/A "pitch" "95,110"
13459N/A "rndwave"
13460N/A {
13461N/A "wave" "physics/metal/weapon_impact_hard1.wav"
13462N/A "wave" "physics/metal/weapon_impact_hard2.wav"
13463N/A "wave" "physics/metal/weapon_impact_hard3.wav"
13464N/A }
N/A14684 "volume" "0.700000"
N/A14685 "soundlevel" "SNDLVL_NONE"
N/A14686 "pitch" "PITCH_NORM"
N/A14687 
N/A14688 "wave" "ambient_mp3/medieval_dooropenlower.mp3"
1346514689}
1346614690 
13467N/A"BaseCombatWeapon.WeaponMaterialize"
N/A14691"Medieval.Flag"
1346814692{
13469N/A "channel" "CHAN_STATIC"
13470N/A "volume" "0.175000"
13471N/A "soundlevel" "SNDLVL_75dB"
13472N/A "pitch" "150"
N/A14693 "channel" "CHAN_STATIC"
N/A14694 "volume" "0.700000"
N/A14695 "soundlevel" "SNDLVL_NORM"
N/A14696 "pitch" "PITCH_NORM"
1347314697 
13474N/A "wave" "items/suitchargeok1.wav"
N/A14698 "wave" "ambient/medieval_flag.wav"
1347514699}
1347614700 
13477N/A"HudChat.Message"
N/A14701"Medieval.Brazier"
1347814702{
13479N/A "channel" "CHAN_STREAM"
N/A14703 "channel" "CHAN_STATIC"
1348014704 "volume" "0.700000"
13481N/A "soundlevel" "SNDLVL_NONE"
13482N/A "pitch" "PITCH_NORM"
N/A14705 "soundlevel" "SNDLVL_NORM"
N/A14706 "pitch" "PITCH_NORM"
1348314707 
13484N/A "wave" "vo/null.mp3"
N/A14708 "wave" ")ambient/medieval_brazier.wav"
1348514709}
1348614710 
13487N/A"Hud.Hint"
N/A14711"ArrowLight"
1348814712{
13489N/A "channel" "CHAN_STATIC"
N/A14713 "channel" "CHAN_STATIC"
1349014714 "volume" "0.700000"
13491N/A "soundlevel" "SNDLVL_NONE"
N/A14715 "soundlevel" "SNDLVL_NORM"
1349214716 "pitch" "PITCH_NORM"
1349314717 
13494N/A "wave" "ui/hint.wav"
N/A14718 "wave" ")ambient_mp3/arrowlight.mp3"
1349514719}
1349614720 
13497N/A"Hud.ItemAcquired"
N/A14721// ------------------------------------------------------------------------------------ //
N/A14722// REPLAY
N/A14723// ------------------------------------------------------------------------------------ //
N/A14724 
N/A14725"Replay.Saved"
1349814726{
13499N/A "channel" "CHAN_STATIC"
N/A14727 "channel" "CHAN_STATIC"
1350014728 "volume" "0.700000"
13501N/A "soundlevel" "SNDLVL_NONE"
N/A14729 "soundlevel" "SNDLVL_150dB"
1350214730 "pitch" "PITCH_NORM"
1350314731 
13504N/A "wave" "ui/item_acquired.wav"
N/A14732 "wave" "replay/saved.wav"
1350514733}
1350614734 
13507N/A"Hud.ProjectorScreenUp"
N/A14735 
N/A14736"Halloween.PumpkinExplode"
1350814737{
13509N/A "channel" "CHAN_STATIC"
13510N/A "volume" "0.455000"
13511N/A "soundlevel" "SNDLVL_NONE"
N/A14738 "channel" "CHAN_STATIC"
N/A14739 "volume" "0.700000"
N/A14740 "soundlevel" "SNDLVL_115dB"
N/A14741 "pitch" "PITCH_NORM"
N/A14742 "rndwave"
N/A14743 {
N/A14744 "wave" ")items/pumpkin_explode1.wav"
N/A14745 "wave" ")items/pumpkin_explode2.wav"
N/A14746 "wave" ")items/pumpkin_explode3.wav"
N/A14747 }
N/A14748}
N/A14749 
N/A14750"Halloween.PumpkinDrop"
N/A14751{
N/A14752 "channel" "CHAN_STATIC"
N/A14753 "volume" "0.700000"
N/A14754 "soundlevel" "SNDLVL_95dB"
1351214755 "pitch" "PITCH_NORM"
1351314756 
13514N/A "wave" "ui/projector_screen_up.wav"
N/A14757 "wave" "items/pumpkin_drop.wav"
1351514758}
1351614759 
13517N/A"Hud.ProjectorScreenUpLong"
N/A14760"Halloween.PumpkinPickup"
1351814761{
13519N/A "channel" "CHAN_STATIC"
N/A14762 "channel" "CHAN_STATIC"
1352014763 "volume" "0.700000"
13521N/A "soundlevel" "SNDLVL_NONE"
N/A14764 "soundlevel" "SNDLVL_75dB"
1352214765 "pitch" "PITCH_NORM"
1352314766 
13524N/A "wave" "ui/projector_screen_up_long.wav"
N/A14767 
N/A14768 "wave" "items/pumpkin_pickup.wav"
1352514769}
1352614770 
13527N/A"Hud.ProjectorScreenDown"
N/A14771"Halloween.LightsOn"
1352814772{
13529N/A "channel" "CHAN_STATIC"
N/A14773 "channel" "CHAN_STATIC"
1353014774 "volume" "0.700000"
13531N/A "soundlevel" "SNDLVL_NONE"
N/A14775 "soundlevel" "SNDLVL_85dB"
1353214776 "pitch" "PITCH_NORM"
1353314777 
13534N/A "wave" "ui/projector_screen_down.wav"
N/A14778 "wave" ")ambient_mp3/lightson.mp3"
1353514779}
1353614780 
13537N/A"Hud.ProjectorMovie"
N/A14781"Halloween.LightsOff"
1353814782{
13539N/A "channel" "CHAN_STATIC"
N/A14783 "channel" "CHAN_STATIC"
1354014784 "volume" "0.700000"
13541N/A "soundlevel" "SNDLVL_NONE"
N/A14785 "soundlevel" "SNDLVL_85dB"
1354214786 "pitch" "PITCH_NORM"
1354314787 
13544N/A "wave" "ui/projector_movie.wav"
N/A14788 "wave" ")ambient_mp3/lightsoff.mp3"
1354514789}
1354614790 
13547N/A"Hud.EndRoundScored"
N/A14791"Halloween.MerasmusLoop"
1354814792{
13549N/A "channel" "CHAN_STATIC"
N/A14793 "channel" "CHAN_STATIC"
1355014794 "volume" "0.700000"
13551N/A "soundlevel" "SNDLVL_NONE"
13552N/A "pitch" "PITCH_NORM"
13553N/A 
13554N/A "wave" "ui/scored.wav"
N/A14795 "soundlevel" "SNDLVL_85dB"
N/A14796 "pitch" "PITCH_NORM"
N/A14797 "wave" "ambient/hallowloop.wav"
1355514798}
1355614799 
13557N/A"Hud.PointCaptured"
N/A14800"Vote.Created"
1355814801{
1355914802 "channel" "CHAN_STATIC"
13560N/A "volume" "0.700000"
13561N/A "soundlevel" "SNDLVL_NONE"
N/A14803 "soundlevel" "SNDLVL_NORM"
1356214804 "pitch" "PITCH_NORM"
1356314805 
13564N/A "wave" "ui/scored.wav"
N/A14806 "wave" "UI/vote_started.wav"
1356514807}
1356614808 
13567N/A"Hud.Warning"
N/A14809"Vote.Passed"
1356814810{
1356914811 "channel" "CHAN_STATIC"
13570N/A "volume" "0.700000"
13571N/A "soundlevel" "SNDLVL_NONE"
N/A14812 "soundlevel" "SNDLVL_NORM"
1357214813 "pitch" "PITCH_NORM"
1357314814 
13574N/A "wave" "misc/hud_warning.wav"
N/A14815 "wave" "UI/vote_success.wav"
1357514816}
1357614817 
13577N/A"Hud.TrainingPointSmall"
N/A14818"Vote.Failed"
1357814819{
1357914820 "channel" "CHAN_STATIC"
13580N/A "volume" "0.700000"
13581N/A "soundlevel" "SNDLVL_NONE"
N/A14821 "soundlevel" "SNDLVL_NORM"
1358214822 "pitch" "PITCH_NORM"
1358314823 
13584N/A "wave" "ui/training_point_small.wav"
N/A14824 "wave" "UI/vote_failure.wav"
1358514825}
1358614826 
13587N/A"Hud.TrainingPointBig"
N/A14827"Vote.Cast.Yes"
1358814828{
1358914829 "channel" "CHAN_STATIC"
13590N/A "volume" "0.700000"
13591N/A "soundlevel" "SNDLVL_NONE"
N/A14830 "soundlevel" "SNDLVL_NORM"
1359214831 "pitch" "PITCH_NORM"
1359314832 
13594N/A "wave" "ui/training_point_big.wav"
N/A14833 "wave" "UI/vote_yes.wav"
1359514834}
1359614835 
13597N/A"Hud.TrainingMsgUpdate"
N/A14836"Vote.Cast.No"
1359814837{
1359914838 "channel" "CHAN_STATIC"
13600N/A "volume" "0.700000"
13601N/A "soundlevel" "SNDLVL_NONE"
N/A14839 "soundlevel" "SNDLVL_NORM"
1360214840 "pitch" "PITCH_NORM"
1360314841 
13604N/A "wave" "ui/hint.wav"
N/A14842 "wave" "UI/vote_no.wav"
1360514843}
1360614844 
1360714845 
13608N/A"SprayCan.Paint"
N/A14846//
N/A14847// Eyeball boss vortex
N/A14848//
N/A14849"Halloween.TeleportVortex.EyeballMovedVortex"
1360914850{
1361014851 "channel" "CHAN_STATIC"
1361114852 "volume" "0.700000"
1361214853 "pitch" "PITCH_NORM"
13613N/A "soundlevel" "SNDLVL_NORM"
13614N/A "wave" "player/sprayer.wav"
13615N/A}
13616N/A 
13617N/A 
13618N/A 
13619N/A"DoorSound.Null"
13620N/A{
13621N/A "channel" "CHAN_BODY"
13622N/A "volume" "0.700000"
13623N/A "pitch" "100"
13624N/A "soundlevel" "SNDLVL_NORM"
13625N/A "wave" "common/null.wav"
13626N/A}
N/A14854 "soundlevel" "SNDLVL_95dB"
1362714855 
13628N/A"DoorSound.DefaultMove"
13629N/A{
13630N/A "channel" "CHAN_BODY"
13631N/A "volume" "0.700000"
13632N/A "soundlevel" "SNDLVL_75dB"
13633N/A "wave" "doors/door_metal_rusty_move1.wav"
N/A14856 "wave" "misc/halloween_eyeball/vortex_eyeball_moved.wav"
1363414857}
1363514858 
13636N/A"DoorSound.DefaultArrive"
N/A14859"Halloween.TeleportVortex.EyeballDiedVortex"
1363714860{
13638N/A "channel" "CHAN_BODY"
N/A14861 "channel" "CHAN_STATIC"
1363914862 "volume" "0.700000"
13640N/A "soundlevel" "SNDLVL_75dB"
13641N/A "wave" "doors/metal_stop1.wav"
13642N/A}
13643N/A 
13644N/A"DoorSound.DefaultLocked"
13645N/A{
13646N/A "channel" "CHAN_BODY"
13647N/A "volume" "0.140000"
13648N/A "soundlevel" "SNDLVL_75dB"
13649N/A "wave" "doors/default_locked.wav"
13650N/A}
N/A14863 "pitch" "PITCH_NORM"
N/A14864 "soundlevel" "SNDLVL_95dB"
1365114865 
13652N/A"RotDoorSound.DefaultMove"
13653N/A{
13654N/A "channel" "CHAN_BODY"
13655N/A "volume" "0.700000"
13656N/A "soundlevel" "SNDLVL_75dB"
13657N/A "wave" "doors/door_metal_rusty_move1.wav"
N/A14866 "wave" "misc/halloween_eyeball/vortex_eyeball_died.wav"
1365814867}
1365914868 
13660N/A"RotDoorSound.DefaultArrive"
N/A14869"Halloween.TeleportVortex.BookSpawn"
1366114870{
13662N/A "channel" "CHAN_BODY"
N/A14871 "channel" "CHAN_STATIC"
1366314872 "volume" "0.700000"
13664N/A "soundlevel" "SNDLVL_75dB"
13665N/A "wave" "doors/metal_stop1.wav"
13666N/A}
13667N/A 
13668N/A"RotDoorSound.DefaultLocked"
13669N/A{
13670N/A "channel" "CHAN_BODY"
13671N/A "volume" "0.140000"
13672N/A "soundlevel" "SNDLVL_75dB"
13673N/A "wave" "doors/default_locked.wav"
13674N/A}
13675N/A 
13676N/A"Item.Materialize"
13677N/A{
13678N/A "channel" "CHAN_STATIC"
13679N/A "volume" "0.175000"
13680N/A "soundlevel" "SNDLVL_75dB"
13681N/A "wave" "items/spawn_item.wav"
13682N/A}
N/A14873 "pitch" "PITCH_NORM"
N/A14874 "soundlevel" "SNDLVL_95dB"
1368314875 
13684N/A"PropaneTank.Burst"
13685N/A{
13686N/A "channel" "CHAN_WEAPON"
13687N/A "volume" "0.700000"
13688N/A "pitch" "95,105"
13689N/A "soundlevel" "SNDLVL_90db"
13690N/A "wave" "ambient_mp3/fire/gascan_ignite1.mp3"
N/A14876 "wave" "misc/halloween_eyeball/book_spawn.wav"
1369114877}
1369214878 
13693N/A"NPC_CombineS.ElectrocuteScream"
N/A14879"Halloween.TeleportVortex.BookExit"
1369414880{
1369514881 "channel" "CHAN_STATIC"
1369614882 "volume" "0.700000"
13697N/A "pitch" "100"
13698N/A "soundlevel" "SNDLVL_NORM"
13699N/A "wave" "common/null.wav"
13700N/A}
13701N/A 
13702N/A 
13703N/A"npc_citizen.die"
13704N/A{
13705N/A "channel" "CHAN_VOICE"
13706N/A "volume" "0.560000"
13707N/A "soundlevel" "SNDLVL_75dB"
N/A14883 "pitch" "PITCH_NORM"
N/A14884 "soundlevel" "SNDLVL_95dB"
1370814885 
13709N/A "rndwave"
13710N/A {
13711N/A "wave" "player/pl_pain5.wav"
13712N/A "wave" "player/pl_pain6.wav"
13713N/A "wave" "player/pl_pain7.wav"
13714N/A }
N/A14886 "wave" "misc/halloween_eyeball/book_exit.wav"
1371514887}
1371614888 
13717N/A 
13718N/A// ------------------------------------------------------------------------------------ //
13719N/A// AMBIENT
13720N/A// ------------------------------------------------------------------------------------ //
13721N/A 
13722N/A"Ambient.Drips1"
N/A14889"Christmas.GiftDrop"
1372314890{
13724N/A "channel" "CHAN_STATIC"
N/A14891 "channel" "CHAN_STATIC"
1372514892 "volume" "0.700000"
13726N/A "pitch" "100"
13727N/A "soundlevel" "SNDLVL_74dB"
13728N/A "wave" ")ambient/drips1.wav"
13729N/A}
N/A14893 "soundlevel" "SNDLVL_95dB"
N/A14894 "pitch" "PITCH_NORM"
1373014895 
13731N/A"Ambient.Drips2"
13732N/A{
13733N/A "channel" "CHAN_STATIC"
13734N/A "volume" "0.700000"
13735N/A "pitch" "100"
13736N/A "soundlevel" "SNDLVL_74dB"
13737N/A "wave" ")ambient/drips2.wav"
N/A14896 "wave" "items/gift_drop.wav"
1373814897}
1373914898 
13740N/A"Ambient.Drips3"
N/A14899"Christmas.GiftPickup"
1374114900{
13742N/A "channel" "CHAN_STATIC"
N/A14901 "channel" "CHAN_STATIC"
1374314902 "volume" "0.700000"
13744N/A "pitch" "100"
13745N/A "soundlevel" "SNDLVL_74dB"
13746N/A "wave" ")ambient/drips3.wav"
13747N/A}
N/A14903 "soundlevel" "SNDLVL_75dB"
N/A14904 "pitch" "PITCH_NORM"
1374814905 
13749N/A"Sawmill.Waterfall"
13750N/A{
13751N/A "channel" "CHAN_STATIC"
13752N/A "volume" "0.700000"
13753N/A "pitch" "100"
13754N/A "soundlevel" "SNDLVL_84dB"
13755N/A "wave" "ambient/waterfall.wav"
N/A14906 "wave" "items/gift_pickup.wav"
1375614907}
1375714908 
13758N/A"Ambient.MachineHum"
13759N/A{
13760N/A "channel" "CHAN_STATIC"
13761N/A "volume" "0.700000"
13762N/A "pitch" "100"
13763N/A "soundlevel" "SNDLVL_75dB"
13764N/A "wave" ")ambient/machine_hum.wav"
N/A14909"harbor_furnace_1shots"
N/A14910{
N/A14911 "channel" "CHAN_STATIC"
N/A14912 "volume" "0.420000"
N/A14913 "pitch" "100"
N/A14914 "soundlevel" "SNDLVL_80dB"
N/A14915 "rndwave"
N/A14916 {
N/A14917 "wave" "ambient_mp3\cp_harbor\furnace_1_shot_01.mp3"
N/A14918 "wave" "ambient_mp3\cp_harbor\furnace_1_shot_02.mp3"
N/A14919 "wave" "ambient_mp3\cp_harbor\furnace_1_shot_03.mp3"
N/A14920 "wave" "ambient_mp3\cp_harbor\furnace_1_shot_04.mp3"
N/A14921 "wave" "ambient_mp3\cp_harbor\furnace_1_shot_05.mp3"
N/A14922 }
1376514923}
1376614924 
13767N/A"Ambient.MachineHum2"
N/A14925"harbor_furnace_lp"
1376814926{
13769N/A "channel" "CHAN_STATIC"
N/A14927 "channel" "CHAN_STATIC"
1377014928 "volume" "0.700000"
1377114929 "pitch" "100"
13772N/A "soundlevel" "SNDLVL_75dB"
13773N/A "wave" ")ambient/machine_hum2.wav"
13774N/A}
13775N/A 
13776N/A"Ambient.MachineWorking"
13777N/A{
13778N/A "channel" "CHAN_STATIC"
13779N/A "volume" "0.350000"
13780N/A "pitch" "100"
13781N/A "soundlevel" "SNDLVL_75dB"
13782N/A "wave" ")ambient/train_engine_idle.wav"
N/A14930 "soundlevel" "SNDLVL_80dB"
N/A14931 "wave" "ambient\cp_harbor\cauldron_lp_main.wav"
1378314932}
1378414933 
N/A14934"harbor.blue_whistle"
N/A14935{
N/A14936 "channel" "CHAN_STATIC"
N/A14937 "volume" "0.700000"
N/A14938 "soundlevel" "SNDLVL_150dB"
N/A14939 "pitch" "PITCH_NORM"
1378514940 
N/A14941 "wave" ")misc\cp_harbor_blue_whistle.wav"
N/A14942}
1378614943 
13787N/A"Ambient.ComputerWorking"
N/A14944"harbor.red_whistle"
1378814945{
13789N/A "channel" "CHAN_STATIC"
N/A14946 "channel" "CHAN_STATIC"
1379014947 "volume" "0.700000"
13791N/A "pitch" "100"
13792N/A "soundlevel" "SNDLVL_75dB"
13793N/A "wave" ")ambient/computer_working.wav"
N/A14948 "soundlevel" "SNDLVL_150dB"
N/A14949 "pitch" "PITCH_NORM"
N/A14950 
N/A14951 "wave" ")misc\cp_harbor_red_whistle.wav"
1379414952}
1379514953 
13796N/A"Ambient.ComputerTape"
N/A14954"Tournament.PlayerReady"
1379714955{
1379814956 "channel" "CHAN_STATIC"
13799N/A "volume" "0.350000"
13800N/A "pitch" "100"
13801N/A "soundlevel" "SNDLVL_75dB"
13802N/A "wave" ")ambient/computer_tape.wav"
N/A14957 "soundlevel" "SNDLVL_NORM"
N/A14958 "pitch" "PITCH_NORM"
N/A14959 
N/A14960 "wave" "UI/vote_started.wav"
1380314961}
1380414962 
13805N/A"Ambient.Factory"
N/A14963// ------------------------------------------------------------------------------------ //
N/A14964// DOOMSDAY
N/A14965// ------------------------------------------------------------------------------------ //
N/A14966 
N/A14967"doomsday.alarm"
1380614968{
13807N/A "channel" "CHAN_STATIC"
N/A14969 "channel" "CHAN_STATIC"
1380814970 "volume" "0.700000"
13809N/A "pitch" "100"
13810N/A "soundlevel" "SNDLVL_75dB"
13811N/A "wave" ")ambient/factory_outdoor.wav"
N/A14971 "soundlevel" "SNDLVL_NONE"
N/A14972 "pitch" "PITCH_NORM"
N/A14973 
N/A14974 "wave" ")ambient_mp3\alarms\doomsday_lift_alarm.mp3"
1381214975}
1381314976 
N/A14977"doomsday.lift_start"
N/A14978{
N/A14979 "channel" "CHAN_STATIC"
N/A14980 "volume" "0.700000"
N/A14981 "soundlevel" "SNDLVL_85dB"
N/A14982 "pitch" "PITCH_NORM"
N/A14983 
N/A14984 "wave" "misc\doomsday_lift_start.wav"
N/A14985}
1381414986 
13815N/A"Ambient.CommandCenter"
N/A14987"doomsday.lift_loop"
1381614988{
13817N/A "channel" "CHAN_STATIC"
N/A14989 "channel" "CHAN_STATIC"
1381814990 "volume" "0.700000"
13819N/A "pitch" "100"
13820N/A "soundlevel" "SNDLVL_75dB"
13821N/A "wave" ")ambient/command_center.wav"
N/A14991 "soundlevel" "SNDLVL_85dB"
N/A14992 "pitch" "PITCH_NORM"
N/A14993 
N/A14994 "wave" "misc\doomsday_lift_loop.wav"
1382214995}
1382314996 
13824N/A"Ambient.TrainApproachAndPass"
N/A14997"doomsday.lift_stop"
1382514998{
13826N/A "channel" "CHAN_STATIC"
N/A14999 "channel" "CHAN_STATIC"
1382715000 "volume" "0.700000"
13828N/A "pitch" "100"
13829N/A "soundlevel" "SNDLVL_95dB"
13830N/A "wave" ")ambient_mp3/train_approach_and_pass.mp3"
N/A15001 "soundlevel" "SNDLVL_85dB"
N/A15002 "pitch" "PITCH_NORM"
N/A15003 
N/A15004 "wave" "misc\doomsday_lift_stop.wav"
1383115005}
1383215006 
1383315007 
13834N/A"Ambient.Train"
N/A15008"doomsday.cap_spinstart"
1383515009{
13836N/A "channel" "CHAN_STATIC"
13837N/A "volume" "0.700000"
13838N/A "pitch" "100"
13839N/A "soundlevel" "SNDLVL_95dB"
13840N/A "wave" ")ambient/train.wav"
N/A15010 "channel" "CHAN_STATIC"
N/A15011 "volume" "0.350000"
N/A15012 "soundlevel" "SNDLVL_85dB"
N/A15013 "pitch" "PITCH_NORM"
N/A15014 
N/A15015 "wave" ")misc\doomsday_cap_spin_start.wav"
1384115016}
1384215017 
N/A15018"doomsday.cap_spinloop"
N/A15019{
N/A15020 "channel" "CHAN_STATIC"
N/A15021 "volume" "0.630000"
N/A15022 "soundlevel" "SNDLVL_85dB"
N/A15023 "pitch" "PITCH_NORM"
N/A15024 
N/A15025 "wave" ")misc\doomsday_cap_spin_loop.wav"
N/A15026}
1384315027 
13844N/A"Ambient.RailroadBells"
N/A15028"doomsday.cap_spin_end"
1384515029{
13846N/A "channel" "CHAN_STATIC"
13847N/A "volume" "0.700000"
13848N/A "pitch" "100"
13849N/A "soundlevel" "SNDLVL_95dB"
13850N/A "wave" ")ambient/railroad_bells.wav"
N/A15030 "channel" "CHAN_STATIC"
N/A15031 "volume" "0.350000"
N/A15032 "soundlevel" "SNDLVL_85dB"
N/A15033 "pitch" "PITCH_NORM"
N/A15034 
N/A15035 "wave" ")misc\doomsday_cap_spin_end.wav"
1385115036}
1385215037 
13853N/A"Ambient.SlowTrain"
N/A15038"doomsday.cap_open_start"
1385415039{
13855N/A "channel" "CHAN_STATIC"
N/A15040 "channel" "CHAN_STATIC"
1385615041 "volume" "0.700000"
13857N/A "pitch" "100"
13858N/A "soundlevel" "SNDLVL_150dB"
13859N/A "wave" ")ambient/slow_train.wav"
N/A15042 "soundlevel" "SNDLVL_85dB"
N/A15043 "pitch" "PITCH_NORM"
N/A15044 
N/A15045 "wave" ")misc\doomsday_cap_open_start.wav"
1386015046}
1386115047 
13862N/A"Ambient.SlowTrainLeadIn"
N/A15048"doomsday.cap_open_end"
1386315049{
13864N/A "channel" "CHAN_STATIC"
N/A15050 "channel" "CHAN_STATIC"
1386515051 "volume" "0.700000"
13866N/A "pitch" "100"
13867N/A "soundlevel" "SNDLVL_150dB"
13868N/A "wave" ")ambient_mp3/slow_train_lead_in.mp3"
N/A15052 "soundlevel" "SNDLVL_85dB"
N/A15053 "pitch" "PITCH_NORM"
N/A15054 
N/A15055 "wave" ")misc\doomsday_cap_open_end.wav"
1386915056}
1387015057 
13871N/A"Ambient.LightHum"
N/A15058"doomsday.cap_close_start"
1387215059{
13873N/A "channel" "CHAN_STATIC"
13874N/A "volume" "0.700000"
13875N/A "pitch" "100"
13876N/A "soundlevel" "SNDLVL_75dB"
13877N/A "wave" "ambient/lighthum.wav"
N/A15060 "channel" "CHAN_STATIC"
N/A15061 "volume" "0.490000"
N/A15062 "soundlevel" "SNDLVL_85dB"
N/A15063 "pitch" "PITCH_NORM"
N/A15064 
N/A15065 "wave" ")misc\doomsday_cap_close_start.wav"
1387815066}
1387915067 
13880N/A"Ambient.LightHum"
N/A15068"doomsday.cap_close_end"
1388115069{
1388215070 "channel" "CHAN_STATIC"
13883N/A "volume" "0.700000"
13884N/A "pitch" "100"
13885N/A "soundlevel" "SNDLVL_65dB"
13886N/A "wave" "ambient/lighthum.wav"
N/A15071 "volume" "0.490000"
N/A15072 "soundlevel" "SNDLVL_85dB"
N/A15073 "pitch" "PITCH_NORM"
N/A15074 
N/A15075 "wave" ")misc\doomsday_cap_close_end.wav"
1388715076}
1388815077 
13889N/A"Ambient.Siren"
N/A15078"doomsday.cap_close_quick"
1389015079{
13891N/A "channel" "CHAN_AUTO"
N/A15080 "channel" "CHAN_STATIC"
1389215081 "volume" "0.700000"
13893N/A "soundlevel" "SNDLVL_NONE"
N/A15082 "soundlevel" "SNDLVL_85dB"
1389415083 "pitch" "PITCH_NORM"
13895N/A "wave" "ambient_mp3/siren.mp3"
N/A15084 
N/A15085 "wave" "misc\doomsday_cap_close_quick.wav"
1389615086}
1389715087 
13898N/A"Ambient.Cliff"
N/A15088"doomsday.warhead"
1389915089{
1390015090 "channel" "CHAN_STATIC"
1390115091 "volume" "0.700000"
13902N/A "soundlevel" "SNDLVL_87dB"
N/A15092 "soundlevel" "SNDLVL_85dB"
1390315093 "pitch" "PITCH_NORM"
13904N/A "wave" ")ambient/forest_cliff.wav"
N/A15094 
N/A15095 "wave" "misc\doomsday_warhead.wav"
1390515096}
1390615097 
13907N/A"Game.SuddenDeath"
N/A15098"doomsday.pickupwarhead"
1390815099{
13909N/A "channel" "CHAN_AUTO"
N/A15100 "channel" "CHAN_STATIC"
1391015101 "volume" "0.700000"
13911N/A "soundlevel" "SNDLVL_140dB"
13912N/A "pitch" "PITCH_NORM"
N/A15102 "soundlevel" "SNDLVL_30dB"
N/A15103 "pitch" "PITCH_NORM"
1391315104 
13914N/A "wave" "#misc/your_team_suddendeath.mp3" [$WIN32]
13915N/A "wave" "#misc/your_team_suddendeath.wav" [$X360]
N/A15105 "wave" "misc\doomsday_pickup.wav"
1391615106}
1391715107 
13918N/A"Game.Stalemate"
N/A15108"doomsday.radiation"
1391915109{
13920N/A "channel" "CHAN_AUTO"
13921N/A "volume" "0.700000"
13922N/A "soundlevel" "SNDLVL_140dB"
13923N/A "pitch" "PITCH_NORM"
N/A15110 "channel" "CHAN_STATIC"
N/A15111 "volume" "0.210000"
N/A15112 "soundlevel" "SNDLVL_50dB"
N/A15113 "pitch" "PITCH_NORM"
1392415114 
13925N/A "wave" "#misc/your_team_stalemate.mp3" [$WIN32]
13926N/A "wave" "#misc/your_team_stalemate.wav" [$X360]
N/A15115 "wave" ")misc\doomsday_radiation.wav"
1392715116}
1392815117 
13929N/A"Game.Overtime"
N/A15118"doomsday.blank"
1393015119{
13931N/A "channel" "CHAN_VOICE2"
N/A15120 "channel" "CHAN_STATIC"
1393215121 "volume" "0.700000"
13933N/A "soundlevel" "SNDLVL_140dB"
13934N/A "pitch" "PITCH_NORM"
13935N/A "rndwave"
13936N/A {
13937N/A "wave" "vo/announcer_overtime.mp3"
13938N/A "wave" "vo/announcer_overtime2.mp3"
13939N/A "wave" "vo/announcer_overtime3.mp3"
13940N/A "wave" "vo/announcer_overtime4.mp3"
13941N/A }
N/A15122 "soundlevel" "SNDLVL_85dB"
N/A15123 "pitch" "PITCH_NORM"
N/A15124 
N/A15125 "wave" "misc\blank.wav"
1394215126}
1394315127 
13944N/A"Game.YourTeamLost"
N/A15128"doomsday.launch"
1394515129{
13946N/A "channel" "CHAN_AUTO"
N/A15130 "channel" "CHAN_WEAPON"
1394715131 "volume" "0.700000"
13948N/A "soundlevel" "SNDLVL_140dB"
13949N/A "pitch" "PITCH_NORM"
13950N/A 
13951N/A "wave" "#misc/your_team_lost.mp3" [$WIN32]
13952N/A "wave" "#misc/your_team_lost.wav" [$X360]
N/A15132 "soundlevel" "SNDLVL_NONE"
N/A15133 "pitch" "PITCH_NORM"
N/A15134 
N/A15135 "wave" ")misc\doomsday_missile_launch.wav"
1395315136}
1395415137 
13955N/A"Game.YourTeamWon"
N/A15138"doomsday.launch_exp"
1395615139{
13957N/A "channel" "CHAN_AUTO"
N/A15140 "channel" "CHAN_WEAPON"
1395815141 "volume" "0.700000"
13959N/A "soundlevel" "SNDLVL_140dB"
13960N/A "pitch" "PITCH_NORM"
13961N/A 
13962N/A "wave" "#misc/your_team_won.mp3" [$WIN32]
13963N/A "wave" "#misc/your_team_won.wav" [$X360]
N/A15142 "soundlevel" "SNDLVL_NONE"
N/A15143 "pitch" "PITCH_NORM"
N/A15144 
N/A15145 "wave" ")misc\doomsday_missile_explosion.wav"
1396415146}
1396515147 
N/A15148// ------------------------------------------------------------------------------------ //
N/A15149// Halloween 2012
N/A15150// ------------------------------------------------------------------------------------ //
1396615151 
13967N/A"Game.Revenge"
N/A15152"Halloween.WheelofFate"
1396815153{
13969N/A "channel" "CHAN_STATIC"
13970N/A "volume" "0.455000"
13971N/A "pitch" "100"
13972N/A "soundlevel" "SNDLVL_NORM"
13973N/A "wave" "#misc/tf_revenge.wav"
N/A15154 "channel" "CHAN_STATIC"
N/A15155 "volume" "0.700000"
N/A15156 "soundlevel" "SNDLVL_140dB"
N/A15157 "pitch" "PITCH_NORM"
N/A15158 "wave" "misc/halloween/hwn_wheel_of_fate.wav"
N/A15159}
N/A15160"Halloween.WheelofFateQuiet"
N/A15161{
N/A15162 "channel" "CHAN_STATIC"
N/A15163 "volume" "0.700000"
N/A15164 "soundlevel" "SNDLVL_40dB"
N/A15165 "pitch" "PITCH_NORM"
N/A15166 "wave" "misc/halloween/hwn_wheel_of_fate.wav"
1397415167}
13975N/A 
13976N/A"Game.Domination"
N/A15168 
N/A15169"Halloween.Merasmus_Spell"
1397715170{
13978N/A "channel" "CHAN_STATIC"
13979N/A "volume" "0.455000"
13980N/A "pitch" "100"
13981N/A "soundlevel" "SNDLVL_NORM"
13982N/A "wave" "#misc/tf_domination.wav"
N/A15171 "channel" "CHAN_STATIC"
N/A15172 "volume" "0.700000"
N/A15173 "soundlevel" "SNDLVL_120dB"
N/A15174 "pitch" "PITCH_NORM"
N/A15175 "wave" ")misc/halloween/merasmus_spell.wav"
1398315176}
13984N/A 
13985N/A"Game.Nemesis"
N/A15177"Halloween.Merasmus_TP_In"
1398615178{
13987N/A "channel" "CHAN_STATIC"
13988N/A "volume" "0.455000"
13989N/A "pitch" "100"
13990N/A "soundlevel" "SNDLVL_NORM"
13991N/A "wave" "#misc/tf_nemesis.wav"
N/A15179 "channel" "CHAN_STATIC"
N/A15180 "volume" "0.700000"
N/A15181 "soundlevel" "SNDLVL_120dB"
N/A15182 "pitch" "PITCH_NORM"
N/A15183 "wave" ")misc/halloween/merasmus_appear.wav"
1399215184}
1399315185 
13994N/A"Game.PenetrationKill"
N/A15186"Halloween.Merasmus_TP_Out"
1399515187{
13996N/A "channel" "CHAN_STATIC"
13997N/A "volume" "0.560000"
13998N/A "pitch" "100"
13999N/A "soundlevel" "SNDLVL_NORM"
14000N/A "wave" "misc\sniper_railgun_double_kill.wav"
N/A15188 "channel" "CHAN_STATIC"
N/A15189 "volume" "0.700000"
N/A15190 "soundlevel" "SNDLVL_120dB"
N/A15191 "pitch" "PITCH_NORM"
N/A15192 "wave" ")misc/halloween/merasmus_disappear.wav"
1400115193}
1400215194 
14003N/A"Game.HappyBirthday"
N/A15195"Halloween.Merasmus_Float"
1400415196{
14005N/A "channel" "CHAN_STATIC"
N/A15197 "channel" "CHAN_STATIC"
1400615198 "volume" "0.700000"
14007N/A "pitch" "100"
14008N/A "soundlevel" "SNDLVL_87dB"
14009N/A "wave" "misc/happy_birthday.wav"
N/A15199 "soundlevel" "SNDLVL_95dB"
N/A15200 "pitch" "PITCH_NORM"
N/A15201 "wave" "misc/halloween/merasmus_float.wav"
1401015202}
1401115203 
14012N/A"Game.HappyBirthdayNoiseMaker"
N/A15204"Halloween.Merasmus_Hiding_Explode"
1401315205{
14014N/A "channel" "CHAN_STATIC"
N/A15206 "channel" "CHAN_STATIC"
1401515207 "volume" "0.700000"
14016N/A "pitch" "100"
14017N/A "soundlevel" "SNDLVL_87dB"
14018N/A "rndwave"
14019N/A {
14020N/A "wave" ")misc\happy_birthday_tf_01.wav"
14021N/A "wave" ")misc\happy_birthday_tf_02.wav"
14022N/A "wave" ")misc\happy_birthday_tf_03.wav"
14023N/A "wave" ")misc\happy_birthday_tf_04.wav"
14024N/A "wave" ")misc\happy_birthday_tf_05.wav"
14025N/A "wave" ")misc\happy_birthday_tf_06.wav"
14026N/A "wave" ")misc\happy_birthday_tf_07.wav"
14027N/A "wave" ")misc\happy_birthday_tf_08.wav"
14028N/A "wave" ")misc\happy_birthday_tf_09.wav"
14029N/A "wave" ")misc\happy_birthday_tf_10.wav"
14030N/A "wave" ")misc\happy_birthday_tf_11.wav"
14031N/A "wave" ")misc\happy_birthday_tf_12.wav"
14032N/A "wave" ")misc\happy_birthday_tf_13.wav"
14033N/A "wave" ")misc\happy_birthday_tf_14.wav"
14034N/A "wave" ")misc\happy_birthday_tf_15.wav"
14035N/A "wave" ")misc\happy_birthday_tf_16.wav"
14036N/A "wave" ")misc\happy_birthday_tf_17.wav"
14037N/A "wave" ")misc\happy_birthday_tf_18.wav"
14038N/A "wave" ")misc\happy_birthday_tf_19.wav"
14039N/A "wave" ")misc\happy_birthday_tf_20.wav"
14040N/A "wave" ")misc\happy_birthday_tf_21.wav"
14041N/A "wave" ")misc\happy_birthday_tf_22.wav"
14042N/A "wave" ")misc\happy_birthday_tf_23.wav"
14043N/A "wave" ")misc\happy_birthday_tf_24.wav"
14044N/A "wave" ")misc\happy_birthday_tf_25.wav"
14045N/A "wave" ")misc\happy_birthday_tf_26.wav"
14046N/A "wave" ")misc\happy_birthday_tf_27.wav"
14047N/A "wave" ")misc\happy_birthday_tf_28.wav"
14048N/A "wave" ")misc\happy_birthday_tf_29.wav"
14049N/A }
N/A15208 "soundlevel" "SNDLVL_110dB"
N/A15209 "pitch" "PITCH_NORM"
N/A15210 "wave" ")misc/halloween/merasmus_hiding_explode.wav"
1405015211}
1405115212 
14052N/A"DoSpark"
N/A15213"Halloween.Merasmus_Stun"
1405315214{
14054N/A "channel" "CHAN_STATIC"
N/A15215 "channel" "CHAN_STATIC"
1405515216 "volume" "0.700000"
14056N/A "pitch" "PITCH_NORM"
14057N/A "soundlevel" "SNDLVL_NONE"
14058N/A "wave" "misc/null.wav"
N/A15217 "soundlevel" "SNDLVL_120dB"
N/A15218 "pitch" "PITCH_NORM"
N/A15219 "wave" "misc/halloween/merasmus_stun.wav"
1405915220}
1406015221 
1406115222 
14062N/A// ------------------------------------------------------------------------------------ //
14063N/A// MISC
14064N/A// ------------------------------------------------------------------------------------ //
N/A15223"Halloween.Merasmus_Death"
N/A15224{
N/A15225 "channel" "CHAN_STATIC"
N/A15226 "volume" "0.700000"
N/A15227 "soundlevel" "SNDLVL_120dB"
N/A15228 "pitch" "PITCH_NORM"
N/A15229 "wave" "misc/halloween/merasmus_death.wav"
N/A15230}
1406515231 
14066N/A"Door.Open"
N/A15232"Halloween.dance_loop"
1406715233{
1406815234 "channel" "CHAN_STATIC"
14069N/A "volume" "0.455000"
14070N/A "pitch" "100"
N/A15235 "volume" "0.350000"
1407115236 "soundlevel" "SNDLVL_NONE"
14072N/A "wave" "doors/generic_door_open.wav"
N/A15237 "pitch" "PITCH_NORM"
N/A15238 "wave" "misc/halloween/hwn_dance_loop.wav"
1407315239}
1407415240 
14075N/A"Door.Close"
N/A15241"Halloween.dance_howl"
1407615242{
1407715243 "channel" "CHAN_STATIC"
14078N/A "volume" "0.455000"
14079N/A "pitch" "100"
N/A15244 "volume" "0.350000"
1408015245 "soundlevel" "SNDLVL_NONE"
14081N/A "wave" "doors/generic_door_close.wav"
N/A15246 "pitch" "PITCH_NORM"
N/A15247 "wave" "misc/halloween/hwn_dance_howl.wav"
1408215248}
1408315249 
14084N/A"TV.Static"
N/A15250"Halloween.plumes_long"
1408515251{
1408615252 "channel" "CHAN_STATIC"
14087N/A "volume" "0.105000"
14088N/A "pitch" "100"
14089N/A "soundlevel" "SNDLVL_NONE"
14090N/A "wave" "misc/null.wav"
N/A15253 "volume" "0.490000"
N/A15254 "soundlevel" "SNDLVL_85dB"
N/A15255 "pitch" "PITCH_NORM"
N/A15256 "wave" "misc/halloween/hwn_plumes_capture.wav"
1409115257}
1409215258 
14093N/A"TV.Tune"
N/A15259"Halloween.plumes_short"
1409415260{
1409515261 "channel" "CHAN_STATIC"
14096N/A "volume" "0.700000"
14097N/A "pitch" "100"
14098N/A "soundlevel" "SNDLVL_NONE"
14099N/A "rndwave" [$WIN32]
14100N/A {
14101N/A "wave" "ui/tv_tune.mp3"
14102N/A "wave" "ui/tv_tune2.mp3"
14103N/A "wave" "ui/tv_tune3.mp3"
14104N/A }
14105N/A 
14106N/A "rndwave" [$X360]
14107N/A {
14108N/A "wave" "ui/tv_tune.wav"
14109N/A "wave" "ui/tv_tune2.wav"
14110N/A "wave" "ui/tv_tune3.wav"
14111N/A }
N/A15262 "volume" "0.490000"
N/A15263 "soundlevel" "SNDLVL_85dB"
N/A15264 "pitch" "PITCH_NORM"
N/A15265 "wave" "misc/halloween/hwn_plumes_short.wav"
1411215266}
1411315267 
14114N/A"Hologram.Start"
N/A15268// ------------------------------------------------------------------------------------ //
N/A15269// Halloween 2013
N/A15270// ------------------------------------------------------------------------------------ //
N/A15271 
N/A15272 
N/A15273"Halloween.ClockTick"
1411515274{
1411615275 "channel" "CHAN_STATIC"
1411715276 "volume" "0.700000"
14118N/A "pitch" "100"
14119N/A "soundlevel" "SNDLVL_73dB"
14120N/A "wave" "misc/hologram_start.wav"
N/A15277 "soundlevel" "SNDLVL_150dB"
N/A15278 "pitch" "PITCH_NORM"
N/A15279 
N/A15280 "wave" ")misc/halloween/clock_tick.wav"
1412115281}
1412215282 
14123N/A"Hologram.Move"
N/A15283"Halloween.hellride"
1412415284{
1412515285 "channel" "CHAN_STATIC"
1412615286 "volume" "0.700000"
14127N/A "pitch" "100"
14128N/A "soundlevel" "SNDLVL_73dB"
14129N/A "wave" "misc/hologram_move.wav"
N/A15287 "soundlevel" "SNDLVL_140dB"
N/A15288 "pitch" "PITCH_NORM"
N/A15289 "wave" "misc/halloween/gotohell.wav"
1413015290}
1413115291 
14132N/A"Hologram.Stop"
N/A15292"Halloween.spell_pickup"
1413315293{
1413415294 "channel" "CHAN_STATIC"
1413515295 "volume" "0.700000"
14136N/A "pitch" "100"
14137N/A "soundlevel" "SNDLVL_73dB"
14138N/A "wave" "misc/hologram_stop.wav"
N/A15296 "soundlevel" "SNDLVL_100dB"
N/A15297 "pitch" "PITCH_NORM"
N/A15298 "wave" ")misc/halloween/spell_pickup.wav"
1413915299}
1414015300 
14141N/A"Hologram.Interrupted"
N/A15301"Halloween.spell_pickup_rare"
1414215302{
1414315303 "channel" "CHAN_STATIC"
1414415304 "volume" "0.700000"
14145N/A "pitch" "100"
14146N/A "soundlevel" "SNDLVL_73dB"
14147N/A "wave" "misc/hologram_malfunction.wav"
N/A15305 "soundlevel" "SNDLVL_100dB"
N/A15306 "pitch" "PITCH_NORM"
N/A15307 "wave" ")misc/halloween/spell_pickup_rare.wav"
1414815308}
1414915309 
14150N/A 
14151N/A"Fire.Engulf"
N/A15310"Halloween.spelltick_a"
1415215311{
1415315312 "channel" "CHAN_STATIC"
14154N/A "volume" "0.700000"
14155N/A "pitch" "100"
14156N/A "soundlevel" "SNDLVL_NORM"
14157N/A "wave" "misc/flame_engulf.wav"
N/A15313 "volume" "0.350000"
N/A15314 "soundlevel" "SNDLVL_100dB"
N/A15315 "pitch" "PITCH_NORM"
N/A15316 "wave" "misc/halloween/spelltick_01.wav"
1415815317}
1415915318 
14160N/A"Camera.SnapShot"
N/A15319"Halloween.spelltick_b"
1416115320{
1416215321 "channel" "CHAN_STATIC"
14163N/A "volume" "0.700000"
14164N/A "pitch" "100"
14165N/A "soundlevel" "SNDLVL_NORM"
14166N/A "wave" "misc/freeze_cam_snapshot.wav"
N/A15322 "volume" "0.350000"
N/A15323 "soundlevel" "SNDLVL_100dB"
N/A15324 "pitch" "PITCH_NORM"
N/A15325 "wave" "misc/halloween/spelltick_02.wav"
1416715326}
1416815327 
14169N/A"Camera.SnapShotMultiple"
N/A15328"Halloween.spelltick_set"
1417015329{
1417115330 "channel" "CHAN_STATIC"
14172N/A "volume" "0.665000"
14173N/A "pitch" "95, 105"
14174N/A "soundlevel" "SNDLVL_NORM"
14175N/A "rndwave"
14176N/A {
14177N/A "wave" "misc\tf_camera_01.wav"
14178N/A "wave" "misc\tf_camera_02.wav"
14179N/A "wave" "misc\tf_camera_03.wav"
14180N/A "wave" "misc\tf_camera_04.wav"
14181N/A "wave" "misc\tf_camera_05.wav"
14182N/A "wave" "misc\tf_camera_06.wav"
14183N/A "wave" "misc\tf_camera_07.wav"
14184N/A "wave" "misc\tf_camera_08.wav"
14185N/A "wave" "misc\tf_camera_09.wav"
14186N/A "wave" "misc\tf_camera_10.wav"
14187N/A "wave" "misc\tf_camera_11.wav"
14188N/A }
N/A15331 "volume" "0.175000"
N/A15332 "soundlevel" "SNDLVL_100dB"
N/A15333 "pitch" "PITCH_NORM"
N/A15334 "wave" "misc/halloween/spelltick_set.wav"
1418915335}
1419015336 
14191N/A"Achievement.Earned"
N/A15337"Halloween.skeleton_break"
1419215338{
1419315339 "channel" "CHAN_STATIC"
1419415340 "volume" "0.700000"
14195N/A "pitch" "100"
14196N/A "soundlevel" "SNDLVL_94dB"
14197N/A "wave" ")misc/achievement_earned.wav"
N/A15341 "soundlevel" "SNDLVL_140dB"
N/A15342 "pitch" "PITCH_NORM"
N/A15343 "wave" ")misc/halloween/skeleton_break.wav"
1419815344}
1419915345 
14200N/A 
14201N/A"Cart.Roll"
N/A15346"Halloween.skeleton_laugh_small"
1420215347{
1420315348 "channel" "CHAN_STATIC"
1420415349 "volume" "0.700000"
14205N/A "pitch" "100"
14206N/A "soundlevel" "SNDLVL_84dB"
14207N/A "wave" ")items/cart_rolling.wav"
N/A15350 "soundlevel" "SNDLVL_120dB"
N/A15351 "pitch" "PITCH_NORM"
N/A15352 "rndwave"
N/A15353 {
N/A15354 "wave" "misc\halloween\skeletons\skelly_small_01.wav"
N/A15355 "wave" "misc\halloween\skeletons\skelly_small_02.wav"
N/A15356 "wave" "misc\halloween\skeletons\skelly_small_03.wav"
N/A15357 "wave" "misc\halloween\skeletons\skelly_small_04.wav"
N/A15358 "wave" "misc\halloween\skeletons\skelly_small_05.wav"
N/A15359 "wave" "misc\halloween\skeletons\skelly_small_06.wav"
N/A15360 "wave" "misc\halloween\skeletons\skelly_small_07.wav"
N/A15361 "wave" "misc\halloween\skeletons\skelly_small_08.wav"
N/A15362 "wave" "misc\halloween\skeletons\skelly_small_09.wav"
N/A15363 "wave" "misc\halloween\skeletons\skelly_small_10.wav"
N/A15364 "wave" "misc\halloween\skeletons\skelly_small_11.wav"
N/A15365 "wave" "misc\halloween\skeletons\skelly_small_12.wav"
N/A15366 "wave" "misc\halloween\skeletons\skelly_small_13.wav"
N/A15367 "wave" "misc\halloween\skeletons\skelly_small_14.wav"
N/A15368 "wave" "misc\halloween\skeletons\skelly_small_15.wav"
N/A15369 "wave" "misc\halloween\skeletons\skelly_small_16.wav"
N/A15370 "wave" "misc\halloween\skeletons\skelly_small_17.wav"
N/A15371 "wave" "misc\halloween\skeletons\skelly_small_18.wav"
N/A15372 "wave" "misc\halloween\skeletons\skelly_small_19.wav"
N/A15373 "wave" "misc\halloween\skeletons\skelly_small_20.wav"
N/A15374 "wave" "misc\halloween\skeletons\skelly_small_21.wav"
N/A15375 "wave" "misc\halloween\skeletons\skelly_small_22.wav"
N/A15376 }
N/A15377}
N/A15378 
N/A15379"Halloween.skeleton_laugh_medium"
N/A15380{
N/A15381 "channel" "CHAN_STATIC"
N/A15382 "volume" "0.560000"
N/A15383 "soundlevel" "SNDLVL_110dB"
N/A15384 "pitch" "PITCH_NORM"
N/A15385 "rndwave"
N/A15386 {
N/A15387 "wave" "misc\halloween\skeletons\skelly_medium_01.wav"
N/A15388 "wave" "misc\halloween\skeletons\skelly_medium_02.wav"
N/A15389 "wave" "misc\halloween\skeletons\skelly_medium_03.wav"
N/A15390 "wave" "misc\halloween\skeletons\skelly_medium_04.wav"
N/A15391 }
1420815392}
1420915393 
14210N/A"Cart.Grind"
N/A15394"Halloween.skeleton_laugh_giant"
1421115395{
1421215396 "channel" "CHAN_STATIC"
1421315397 "volume" "0.700000"
14214N/A "pitch" "100"
14215N/A "soundlevel" "SNDLVL_84dB"
14216N/A "rndwave"
N/A15398 "soundlevel" "SNDLVL_120dB"
N/A15399 "pitch" "PITCH_NORM"
N/A15400 "rndwave"
1421715401 {
14218N/A "wave" "items/cart_rolling_back_grind1.wav"
14219N/A "wave" "items/cart_rolling_back_grind2.wav"
14220N/A "wave" "items/cart_rolling_back_grind3.wav"
14221N/A "wave" "items/cart_rolling_back_grind4.wav"
N/A15402 "wave" "misc\halloween\skeletons\skelly_giant_01.wav"
N/A15403 "wave" "misc\halloween\skeletons\skelly_giant_02.wav"
N/A15404 "wave" "misc\halloween\skeletons\skelly_giant_03.wav"
1422215405 }
N/A15406 
1422315407}
1422415408 
14225N/A"Cart.RollStart"
N/A15409 
N/A15410"Halloween.spell_athletic"
1422615411{
1422715412 "channel" "CHAN_STATIC"
1422815413 "volume" "0.700000"
14229N/A "pitch" "100"
14230N/A "soundlevel" "SNDLVL_84dB"
14231N/A "wave" ")items/cart_rolling_start.wav"
N/A15414 "soundlevel" "SNDLVL_140dB"
N/A15415 "pitch" "PITCH_NORM"
N/A15416 "wave" ")misc/halloween/spell_athletic.wav"
1423215417}
1423315418 
14234N/A"Cart.RollStop"
N/A15419"Halloween.spell_bat_cast"
1423515420{
1423615421 "channel" "CHAN_STATIC"
1423715422 "volume" "0.700000"
14238N/A "pitch" "100"
14239N/A "soundlevel" "SNDLVL_84dB"
14240N/A "wave" ")items/cart_rolling_stop.wav"
N/A15423 "soundlevel" "SNDLVL_140dB"
N/A15424 "pitch" "PITCH_NORM"
N/A15425 "wave" ")misc/halloween/spell_bat_cast.wav"
1424115426}
1424215427 
14243N/A"Cart.Explode"
N/A15428"Halloween.spell_bat_impact"
1424415429{
1424515430 "channel" "CHAN_STATIC"
1424615431 "volume" "0.700000"
14247N/A "pitch" "100"
14248N/A "soundlevel" "SNDLVL_NONE"
14249N/A "wave" ")items/cart_explode.wav"
N/A15432 "soundlevel" "SNDLVL_140dB"
N/A15433 "pitch" "PITCH_NORM"
N/A15434 "wave" ")misc/halloween/spell_bat_impact.wav"
1425015435}
1425115436 
14252N/A"Cart.Trigger"
N/A15437"Halloween.spell_blastjump"
1425315438{
1425415439 "channel" "CHAN_STATIC"
1425515440 "volume" "0.700000"
14256N/A "pitch" "100"
14257N/A "soundlevel" "SNDLVL_150dB"
14258N/A "wave" ")items/cart_explode_trigger.wav"
N/A15441 "soundlevel" "SNDLVL_140dB"
N/A15442 "pitch" "PITCH_NORM"
N/A15443 "wave" ")misc/halloween/spell_blast_jump.wav"
1425915444}
1426015445 
14261N/A"Cart.Falling"
N/A15446"Halloween.spell_fireball_cast"
1426215447{
14263N/A "channel" "CHAN_WEAPON"
N/A15448 "channel" "CHAN_STATIC"
1426415449 "volume" "0.700000"
14265N/A "pitch" "100"
14266N/A "soundlevel" "SNDLVL_110dB"
14267N/A "wave" "items/cart_explode_falling.wav"
N/A15450 "soundlevel" "SNDLVL_140dB"
N/A15451 "pitch" "PITCH_NORM"
N/A15452 "wave" ")misc/halloween/spell_fireball_cast.wav"
1426815453}
1426915454 
14270N/A"Cart.Warning"
N/A15455"Halloween.spell_fireball_impact"
1427115456{
1427215457 "channel" "CHAN_STATIC"
1427315458 "volume" "0.700000"
14274N/A "pitch" "100"
14275N/A "soundlevel" "SNDLVL_104dB"
14276N/A "wave" ")items/cart_warning.wav"
N/A15459 "soundlevel" "SNDLVL_140dB"
N/A15460 "pitch" "PITCH_NORM"
N/A15461 "wave" ")misc/halloween/spell_fireball_impact.wav"
1427715462}
1427815463 
14279N/A"Cart.WarningSingle"
N/A15464"Halloween.spell_lightning_cast"
1428015465{
1428115466 "channel" "CHAN_STATIC"
1428215467 "volume" "0.700000"
14283N/A "pitch" "100"
14284N/A "soundlevel" "SNDLVL_104dB"
14285N/A "wave" ")items/cart_warning_single.wav"
14286N/A}
14287N/A 
14288N/A"Hud.AchievementIncremented"
14289N/A{
14290N/A "channel" "CHAN_STATIC"
14291N/A "volume" "0.350000"
14292N/A "soundlevel" "SNDLVL_NONE"
14293N/A "pitch" "160"
14294N/A 
14295N/A "wave" "ui/scored.wav"
N/A15468 "soundlevel" "SNDLVL_140dB"
N/A15469 "pitch" "PITCH_NORM"
N/A15470 "wave" ")misc/halloween/spell_lightning_ball_cast.wav"
1429615471}
1429715472 
14298N/A 
14299N/A"SawMill.BladeImpact"
N/A15473"Halloween.spell_lightning_impact"
1430015474{
1430115475 "channel" "CHAN_STATIC"
1430215476 "volume" "0.700000"
14303N/A "soundlevel" "SNDLVL_105dB"
14304N/A "pitch" "95,105"
14305N/A "rndwave"
14306N/A {
14307N/A "wave" ")ambient_mp3/sawblade_impact1.mp3"
14308N/A "wave" ")ambient_mp3/sawblade_impact2.mp3"
14309N/A }
N/A15477 "soundlevel" "SNDLVL_140dB"
N/A15478 "pitch" "PITCH_NORM"
N/A15479 "wave" ")misc/halloween/spell_lightning_ball_impact.wav"
1431015480}
1431115481 
14312N/A"SawMill.Blade"
N/A15482"Halloween.spell_meteor_cast"
1431315483{
1431415484 "channel" "CHAN_STATIC"
14315N/A "volume" "0.525000"
14316N/A "soundlevel" "SNDLVL_85dB"
14317N/A "pitch" "PITCH_NORM"
14318N/A 
14319N/A "wave" ")ambient/sawblade.wav"
N/A15485 "volume" "0.700000"
N/A15486 "soundlevel" "SNDLVL_140dB"
N/A15487 "pitch" "PITCH_NORM"
N/A15488 "wave" ")misc/halloween/spell_meteor_cast.wav"
1432015489}
1432115490 
14322N/A"Ambient.NucleusElectricity"
N/A15491"Halloween.spell_meteor_impact"
1432315492{
1432415493 "channel" "CHAN_STATIC"
14325N/A "volume" "0.700000"
14326N/A "soundlevel" "SNDLVL_105dB"
14327N/A "pitch" "PITCH_NORM"
14328N/A 
14329N/A "wave" ")ambient/nucleus_electricity.wav"
N/A15494 "volume" "0.350000"
N/A15495 "soundlevel" "SNDLVL_140dB"
N/A15496 "pitch" "PITCH_NORM"
N/A15497 "wave" ")misc/halloween/spell_meteor_impact.wav"
1433015498}
1433115499 
14332N/A"Nucleus.WalkWayMove"
N/A15500"Halloween.spell_mirv_cast"
1433315501{
1433415502 "channel" "CHAN_STATIC"
14335N/A "volume" "0.175000"
14336N/A "soundlevel" "SNDLVL_150dB"
14337N/A "pitch" "PITCH_NORM"
14338N/A 
14339N/A "wave" ")ambient_mp3/walkway_move.mp3"
N/A15503 "volume" "0.700000"
N/A15504 "soundlevel" "SNDLVL_140dB"
N/A15505 "pitch" "PITCH_NORM"
N/A15506 "wave" ")misc/halloween/spell_mirv_cast.wav"
1434015507}
1434115508 
14342N/A"Nucleus.ChamberOpen"
N/A15509"Halloween.spell_mirv_explode_primary"
1434315510{
1434415511 "channel" "CHAN_STATIC"
1434515512 "volume" "0.700000"
14346N/A "soundlevel" "SNDLVL_150dB"
14347N/A "pitch" "PITCH_NORM"
14348N/A 
14349N/A "wave" ")ambient/chamber_open.wav"
N/A15513 "soundlevel" "SNDLVL_140dB"
N/A15514 "pitch" "PITCH_NORM"
N/A15515 "wave" ")misc/halloween/spell_mirv_explode_primary.wav"
1435015516}
1435115517 
14352N/A"Medieval.DoorOpen"
N/A15518"Halloween.spell_mirv_explode_secondary"
1435315519{
1435415520 "channel" "CHAN_STATIC"
14355N/A "volume" "0.700000"
14356N/A "soundlevel" "SNDLVL_NONE"
14357N/A "pitch" "PITCH_NORM"
14358N/A 
14359N/A "wave" "ambient_mp3/medieval_dooropen.mp3"
N/A15521 "volume" "0.175000"
N/A15522 "soundlevel" "SNDLVL_140dB"
N/A15523 "pitch" "PITCH_NORM"
N/A15524 "wave" ")misc/halloween/spell_mirv_explode_secondary.wav"
1436015525}
1436115526 
14362N/A"Medieval.DoorClose"
N/A15527"Halloween.spell_overheal"
1436315528{
1436415529 "channel" "CHAN_STATIC"
1436515530 "volume" "0.700000"
14366N/A "soundlevel" "SNDLVL_NONE"
14367N/A "pitch" "PITCH_NORM"
14368N/A 
14369N/A "wave" "ambient_mp3/medieval_doorclose.mp3"
N/A15531 "soundlevel" "SNDLVL_140dB"
N/A15532 "pitch" "PITCH_NORM"
N/A15533 "wave" ")misc/halloween/spell_overheal.wav"
1437015534}
1437115535 
14372N/A"Medieval.DoorOpenRaise"
N/A15536"Halloween.spell_skeleton_horde_cast"
1437315537{
1437415538 "channel" "CHAN_STATIC"
1437515539 "volume" "0.700000"
14376N/A "soundlevel" "SNDLVL_NONE"
14377N/A "pitch" "PITCH_NORM"
14378N/A 
14379N/A "wave" "ambient_mp3/medieval_dooropenraise.mp3"
N/A15540 "soundlevel" "SNDLVL_140dB"
N/A15541 "pitch" "PITCH_NORM"
N/A15542 "wave" ")misc/halloween/spell_skeleton_horde_cast.wav"
1438015543}
1438115544 
14382N/A"Medieval.DoorOpenLower"
N/A15545"Halloween.spell_skeleton_horde_rise"
1438315546{
1438415547 "channel" "CHAN_STATIC"
1438515548 "volume" "0.700000"
14386N/A "soundlevel" "SNDLVL_NONE"
14387N/A "pitch" "PITCH_NORM"
14388N/A 
14389N/A "wave" "ambient_mp3/medieval_dooropenlower.mp3"
N/A15549 "soundlevel" "SNDLVL_140dB"
N/A15550 "pitch" "PITCH_NORM"
N/A15551 "wave" ")misc/halloween/spell_skeleton_horde_rise.wav"
1439015552}
1439115553 
14392N/A"Medieval.Flag"
N/A15554"Halloween.spell_spawn_boss"
1439315555{
1439415556 "channel" "CHAN_STATIC"
1439515557 "volume" "0.700000"
14396N/A "soundlevel" "SNDLVL_NORM"
14397N/A "pitch" "PITCH_NORM"
14398N/A 
14399N/A "wave" "ambient/medieval_flag.wav"
N/A15558 "soundlevel" "SNDLVL_140dB"
N/A15559 "pitch" "PITCH_NORM"
N/A15560 "wave" ")misc/halloween/spell_spawn_boss.wav"
1440015561}
1440115562 
14402N/A"Medieval.Brazier"
N/A15563"Halloween.spell_spawn_boss_disappear"
1440315564{
1440415565 "channel" "CHAN_STATIC"
1440515566 "volume" "0.700000"
14406N/A "soundlevel" "SNDLVL_NORM"
14407N/A "pitch" "PITCH_NORM"
14408N/A 
14409N/A "wave" ")ambient/medieval_brazier.wav"
N/A15567 "soundlevel" "SNDLVL_140dB"
N/A15568 "pitch" "PITCH_NORM"
N/A15569 "wave" ")misc/halloween/spell_spawn_boss_disappear.wav"
1441015570}
1441115571 
14412N/A"ArrowLight"
N/A15572"Halloween.spell_stealth"
1441315573{
1441415574 "channel" "CHAN_STATIC"
1441515575 "volume" "0.700000"
14416N/A "soundlevel" "SNDLVL_NORM"
14417N/A "pitch" "PITCH_NORM"
14418N/A 
14419N/A "wave" ")ambient_mp3/arrowlight.mp3"
N/A15576 "soundlevel" "SNDLVL_140dB"
N/A15577 "pitch" "PITCH_NORM"
N/A15578 "wave" ")misc/halloween/spell_stealth.wav"
1442015579}
1442115580 
14422N/A// ------------------------------------------------------------------------------------ //
14423N/A// REPLAY
14424N/A// ------------------------------------------------------------------------------------ //
14425N/A 
14426N/A"Replay.Saved"
N/A15581"Halloween.spell_teleport"
1442715582{
1442815583 "channel" "CHAN_STATIC"
1442915584 "volume" "0.700000"
14430N/A "soundlevel" "SNDLVL_150dB"
14431N/A "pitch" "PITCH_NORM"
14432N/A 
14433N/A "wave" "replay/saved.wav"
N/A15585 "soundlevel" "SNDLVL_140dB"
N/A15586 "pitch" "PITCH_NORM"
N/A15587 "wave" ")misc/halloween/spell_teleport.wav"
1443415588}
1443515589 
1443615590 
14437N/A"Halloween.PumpkinExplode"
N/A15591// Misc
N/A15592 
N/A15593"Ambient.metrotrain_passby"
1443815594{
14439N/A "channel" "CHAN_STATIC"
N/A15595 "channel" "CHAN_STATIC"
1444015596 "volume" "0.700000"
14441N/A "soundlevel" "SNDLVL_115dB"
14442N/A "pitch" "PITCH_NORM"
N/A15597 "pitch" "100"
N/A15598 "soundlevel" "SNDLVL_85dB"
1444315599 "rndwave"
1444415600 {
14445N/A "wave" ")items/pumpkin_explode1.wav"
14446N/A "wave" ")items/pumpkin_explode2.wav"
14447N/A "wave" ")items/pumpkin_explode3.wav"
N/A15601 "wave" "ambient_mp3/metrotrain_passby_01.mp3"
N/A15602 "wave" "ambient_mp3/metrotrain_passby_02.mp3"
1444815603 }
1444915604}
1445015605 
14451N/A"Halloween.PumpkinDrop"
N/A15606"General.banana_slip"
1445215607{
14453N/A "channel" "CHAN_STATIC"
N/A15608 "channel" "CHAN_STATIC"
1445415609 "volume" "0.700000"
14455N/A "soundlevel" "SNDLVL_95dB"
14456N/A "pitch" "PITCH_NORM"
N/A15610 "pitch" "100"
N/A15611 "soundlevel" "SNDLVL_85dB"
N/A15612 "wave" ")misc/banana_slip.wav"
1445715613 
14458N/A "wave" "items/pumpkin_drop.wav"
1445915614}
1446015615 
14461N/A"Halloween.PumpkinPickup"
14462N/A{
14463N/A "channel" "CHAN_STATIC"
14464N/A "volume" "0.700000"
14465N/A "soundlevel" "SNDLVL_75dB"
14466N/A "pitch" "PITCH_NORM"
1446715616 
N/A15617// Rottenburg map - Large metal door sounds
1446815618 
14469N/A "wave" "items/pumpkin_pickup.wav"
14470N/A}
14471N/A 
14472N/A"Halloween.LightsOn"
N/A15619"Hugedoor.openstart"
1447315620{
1447415621 "channel" "CHAN_STATIC"
1447515622 "volume" "0.700000"
14476N/A "soundlevel" "SNDLVL_85dB"
14477N/A "pitch" "PITCH_NORM"
14478N/A 
14479N/A "wave" ")ambient_mp3/lightson.mp3"
N/A15623 "pitch" "100"
N/A15624 "soundlevel" "SNDLVL_140dB"
N/A15625 "wave" ")ambient_mp3/rottenburg/tunneldoor_open.mp3"
1448015626}
1448115627 
14482N/A"Halloween.LightsOff"
N/A15628"Hugedoor.opencomplete"
1448315629{
1448415630 "channel" "CHAN_STATIC"
14485N/A "volume" "0.700000"
14486N/A "soundlevel" "SNDLVL_85dB"
14487N/A "pitch" "PITCH_NORM"
14488N/A 
14489N/A "wave" ")ambient_mp3/lightsoff.mp3"
N/A15631 "volume" "0.560000"
N/A15632 "pitch" "100"
N/A15633 "soundlevel" "SNDLVL_100dB"
N/A15634 "wave" ")ambient_mp3/rottenburg/tunneldoor_open_complete.mp3"
1449015635}
1449115636 
14492N/A"Halloween.MerasmusLoop"
N/A15637"Hugedoor.closedloud"
1449315638{
1449415639 "channel" "CHAN_STATIC"
1449515640 "volume" "0.700000"
14496N/A "soundlevel" "SNDLVL_85dB"
14497N/A "pitch" "PITCH_NORM"
14498N/A "wave" "ambient/hallowloop.wav"
14499N/A}
14500N/A 
14501N/A"Vote.Created"
14502N/A{
14503N/A "channel" "CHAN_STATIC"
14504N/A "soundlevel" "SNDLVL_NORM"
14505N/A "pitch" "PITCH_NORM"
14506N/A 
14507N/A "wave" "UI/vote_started.wav"
N/A15641 "pitch" "100"
N/A15642 "soundlevel" "SNDLVL_140dB"
N/A15643 "wave" ")ambient_mp3/rottenburg/tunneldoor_closed_loud.mp3"
1450815644}
1450915645 
14510N/A"Vote.Passed"
N/A15646"Hugedoor.closedsoft"
1451115647{
14512N/A "channel" "CHAN_STATIC"
14513N/A "soundlevel" "SNDLVL_NORM"
14514N/A "pitch" "PITCH_NORM"
14515N/A 
14516N/A "wave" "UI/vote_success.wav"
N/A15648 "channel" "CHAN_STATIC"
N/A15649 "volume" "0.560000"
N/A15650 "pitch" "100"
N/A15651 "soundlevel" "SNDLVL_100dB"
N/A15652 "wave" ")ambient_mp3/rottenburg/tunneldoor_closed_quiet.mp3"
1451715653}
1451815654 
14519N/A"Vote.Failed"
14520N/A{
14521N/A "channel" "CHAN_STATIC"
14522N/A "soundlevel" "SNDLVL_NORM"
14523N/A "pitch" "PITCH_NORM"
N/A15655// Rottenburg map - Portcullis over upgrades shop
1452415656 
14525N/A "wave" "UI/vote_failure.wav"
N/A15657"Portcullis.down_start"
N/A15658{
N/A15659 "channel" "CHAN_STATIC"
N/A15660 "volume" "0.490000"
N/A15661 "pitch" "100"
N/A15662 "soundlevel" "SNDLVL_85dB"
N/A15663 "wave" ")ambient_mp3/rottenburg/portcullis_down.mp3"
1452615664}
1452715665 
14528N/A"Vote.Cast.Yes"
N/A15666"Portcullis.down_slam"
1452915667{
14530N/A "channel" "CHAN_STATIC"
14531N/A "soundlevel" "SNDLVL_NORM"
14532N/A "pitch" "PITCH_NORM"
14533N/A 
14534N/A "wave" "UI/vote_yes.wav"
N/A15668 "channel" "CHAN_STATIC"
N/A15669 "volume" "0.560000"
N/A15670 "pitch" "100"
N/A15671 "soundlevel" "SNDLVL_85dB"
N/A15672 "wave" ")ambient_mp3/rottenburg/portcullis_slam.mp3"
1453515673}
1453615674 
14537N/A"Vote.Cast.No"
N/A15675"Portcullis.up_start"
1453815676{
14539N/A "channel" "CHAN_STATIC"
14540N/A "soundlevel" "SNDLVL_NORM"
14541N/A "pitch" "PITCH_NORM"
14542N/A 
14543N/A "wave" "UI/vote_no.wav"
N/A15677 "channel" "CHAN_STATIC"
N/A15678 "volume" "0.560000"
N/A15679 "pitch" "100"
N/A15680 "soundlevel" "SNDLVL_85dB"
N/A15681 "wave" ")ambient_mp3/rottenburg/portcullis_up.mp3"
1454415682}
1454515683 
N/A15684// Rottenburg map - Bomb carrier pushed into pit under bell tower
1454615685 
14547N/A//
14548N/A// Eyeball boss vortex
14549N/A//
14550N/A"Halloween.TeleportVortex.EyeballMovedVortex"
N/A15686"Belltower.Ring"
1455115687{
1455215688 "channel" "CHAN_STATIC"
1455315689 "volume" "0.700000"
14554N/A "pitch" "PITCH_NORM"
14555N/A "soundlevel" "SNDLVL_95dB"
14556N/A 
14557N/A "wave" "misc/halloween_eyeball/vortex_eyeball_moved.wav"
N/A15690 "pitch" "100"
N/A15691 "soundlevel" "SNDLVL_NONE"
N/A15692 "wave" ")ambient_mp3/rottenburg/rottenburg_belltower.mp3"
1455815693}
1455915694 
14560N/A"Halloween.TeleportVortex.EyeballDiedVortex"
N/A15695// Rottenburg map - Palisade barrier smash
N/A15696 
N/A15697"MVM.BarrierSmash"
1456115698{
1456215699 "channel" "CHAN_STATIC"
1456315700 "volume" "0.700000"
14564N/A "pitch" "PITCH_NORM"
14565N/A "soundlevel" "SNDLVL_95dB"
14566N/A 
14567N/A "wave" "misc/halloween_eyeball/vortex_eyeball_died.wav"
N/A15701 "pitch" "100"
N/A15702 "soundlevel" "SNDLVL_NONE"
N/A15703 "wave" ")ambient_mp3/rottenburg/barrier_smash.mp3"
1456815704}
1456915705 
14570N/A"Halloween.TeleportVortex.BookSpawn"
N/A15706// New item drop crates
N/A15707 
N/A15708"ui.cratesmash_common"
1457115709{
1457215710 "channel" "CHAN_STATIC"
14573N/A "volume" "0.700000"
N/A15711 "volume" "0.490000"
N/A15712 "soundlevel" "SNDLVL_NONE"
1457415713 "pitch" "PITCH_NORM"
14575N/A "soundlevel" "SNDLVL_95dB"
14576N/A 
14577N/A "wave" "misc/halloween_eyeball/book_spawn.wav"
N/A15714 "wave" "ui/itemcrate_smash_common.wav"
1457815715}
1457915716 
14580N/A"Halloween.TeleportVortex.BookExit"
N/A15717"ui.cratesmash_rare_long"
1458115718{
1458215719 "channel" "CHAN_STATIC"
14583N/A "volume" "0.700000"
N/A15720 "volume" "0.560000"
N/A15721 "soundlevel" "SNDLVL_NONE"
1458415722 "pitch" "PITCH_NORM"
14585N/A "soundlevel" "SNDLVL_95dB"
14586N/A 
14587N/A "wave" "misc/halloween_eyeball/book_exit.wav"
N/A15723 "wave" "ui/itemcrate_smash_mid.wav"
1458815724}
1458915725 
14590N/A"Christmas.GiftDrop"
N/A15726"ui.cratesmash_ultrarare_short"
1459115727{
1459215728 "channel" "CHAN_STATIC"
1459315729 "volume" "0.700000"
14594N/A "soundlevel" "SNDLVL_95dB"
14595N/A "pitch" "PITCH_NORM"
14596N/A 
14597N/A "wave" "items/gift_drop.wav"
N/A15730 "soundlevel" "SNDLVL_NONE"
N/A15731 "pitch" "PITCH_NORM"
N/A15732 "wave" "ui/itemcrate_smash_ultrarare_short.wav"
1459815733}
1459915734 
14600N/A"Christmas.GiftPickup"
N/A15735"ui.cratesmash_ultrarare_long"
1460115736{
1460215737 "channel" "CHAN_STATIC"
1460315738 "volume" "0.700000"
14604N/A "soundlevel" "SNDLVL_75dB"
14605N/A "pitch" "PITCH_NORM"
14606N/A 
14607N/A "wave" "items/gift_pickup.wav"
14608N/A}
14609N/A 
14610N/A"harbor_furnace_1shots"
14611N/A{
14612N/A "channel" "CHAN_STATIC"
14613N/A "volume" "0.420000"
14614N/A "pitch" "100"
14615N/A "soundlevel" "SNDLVL_80dB"
14616N/A "rndwave"
14617N/A {
14618N/A "wave" "ambient_mp3\cp_harbor\furnace_1_shot_01.mp3"
14619N/A "wave" "ambient_mp3\cp_harbor\furnace_1_shot_02.mp3"
14620N/A "wave" "ambient_mp3\cp_harbor\furnace_1_shot_03.mp3"
14621N/A "wave" "ambient_mp3\cp_harbor\furnace_1_shot_04.mp3"
14622N/A "wave" "ambient_mp3\cp_harbor\furnace_1_shot_05.mp3"
14623N/A }
N/A15739 "soundlevel" "SNDLVL_NONE"
N/A15740 "pitch" "PITCH_NORM"
N/A15741 "wave" "ui/itemcrate_smash_ultrarare.wav"
1462415742}
1462515743 
14626N/A"harbor_furnace_lp"
N/A15744"ui.cratesmash_ultrarare_long_fireworks"
1462715745{
1462815746 "channel" "CHAN_STATIC"
1462915747 "volume" "0.700000"
14630N/A "pitch" "100"
14631N/A "soundlevel" "SNDLVL_80dB"
14632N/A "wave" "ambient\cp_harbor\cauldron_lp_main.wav"
N/A15748 "soundlevel" "SNDLVL_NONE"
N/A15749 "pitch" "PITCH_NORM"
N/A15750 "wave" "ui/itemcrate_smash_ultrarare_fireworks.wav"
1463315751}
1463415752 
14635N/A"harbor.blue_whistle"
N/A15753"Equipment.RocketPack_Activate"
1463615754{
14637N/A "channel" "CHAN_STATIC"
N/A15755 "channel" "CHAN_WEAPON"
1463815756 "volume" "0.700000"
14639N/A "soundlevel" "SNDLVL_150dB"
14640N/A "pitch" "PITCH_NORM"
14641N/A 
14642N/A "wave" ")misc\cp_harbor_blue_whistle.wav"
N/A15757 "soundlevel" "SNDLVL_94dB"
N/A15758 "wave" ")weapons/rocket_ll_shoot.wav"
1464315759}
14644N/A 
14645N/A"harbor.red_whistle"
N/A15760"Parachute_open"
1464615761{
14647N/A "channel" "CHAN_STATIC"
N/A15762 "channel" "CHAN_WEAPON"
1464815763 "volume" "0.700000"
14649N/A "soundlevel" "SNDLVL_150dB"
14650N/A "pitch" "PITCH_NORM"
14651N/A 
14652N/A "wave" ")misc\cp_harbor_red_whistle.wav"
N/A15764 "soundlevel" "SNDLVL_75dB"
N/A15765 "wave" ")items/para_open.wav"
1465315766}
14654N/A 
14655N/A"Tournament.PlayerReady"
N/A15767"Parachute_close"
1465615768{
14657N/A "channel" "CHAN_STATIC"
14658N/A "soundlevel" "SNDLVL_NORM"
14659N/A "pitch" "PITCH_NORM"
14660N/A 
14661N/A "wave" "UI/vote_started.wav"
N/A15769 "channel" "CHAN_WEAPON"
N/A15770 "volume" "0.210000"
N/A15771 "soundlevel" "SNDLVL_75dB"
N/A15772 "wave" ")items/para_close.wav"
1466215773}
1466315774 
1466415775// ------------------------------------------------------------------------------------ //
14665N/A// DOOMSDAY
N/A15776// Halloween 2014
1466615777// ------------------------------------------------------------------------------------ //
1466715778 
14668N/A"doomsday.alarm"
N/A15779"Halloween.CarCheer"
1466915780{
14670N/A "channel" "CHAN_STATIC"
N/A15781 "channel" "CHAN_STATIC"
1467115782 "volume" "0.700000"
N/A15783 "pitch" "100"
1467215784 "soundlevel" "SNDLVL_NONE"
14673N/A "pitch" "PITCH_NORM"
14674N/A 
14675N/A "wave" ")ambient_mp3\alarms\doomsday_lift_alarm.mp3"
N/A15785 "rndwave"
N/A15786 {
N/A15787 "wave" ")ambient_mp3/bumper_car_cheer1.mp3"
N/A15788 "wave" ")ambient_mp3/bumper_car_cheer2.mp3"
N/A15789 "wave" ")ambient_mp3/bumper_car_cheer3.mp3"
N/A15790 }
1467615791}
1467715792 
14678N/A"doomsday.lift_start"
N/A15793"Halloween.CarBoo"
1467915794{
14680N/A "channel" "CHAN_STATIC"
N/A15795 "channel" "CHAN_STATIC"
1468115796 "volume" "0.700000"
14682N/A "soundlevel" "SNDLVL_85dB"
14683N/A "pitch" "PITCH_NORM"
14684N/A 
14685N/A "wave" "misc\doomsday_lift_start.wav"
N/A15797 "pitch" "100"
N/A15798 "soundlevel" "SNDLVL_NONE"
N/A15799 "rndwave"
N/A15800 {
N/A15801 "wave" ")ambient_mp3/bumper_car_boo1.mp3"
N/A15802 "wave" ")ambient_mp3/bumper_car_boo2.mp3"
N/A15803 "wave" ")ambient_mp3/bumper_car_boo3.mp3"
N/A15804 }
1468615805}
1468715806 
14688N/A"doomsday.lift_loop"
N/A15807"Halloween.Quack"
1468915808{
14690N/A "channel" "CHAN_STATIC"
N/A15809 "channel" "CHAN_STATIC"
N/A15810 "soundlevel" "SNDLVL_94dB"
1469115811 "volume" "0.700000"
14692N/A "soundlevel" "SNDLVL_85dB"
14693N/A "pitch" "PITCH_NORM"
14694N/A 
14695N/A "wave" "misc\doomsday_lift_loop.wav"
N/A15812 "pitch" "90, 110"
N/A15813 "rndwave"
N/A15814 {
N/A15815 "wave" ")ambient_mp3/bumper_car_quack1.mp3"
N/A15816 "wave" ")ambient_mp3/bumper_car_quack2.mp3"
N/A15817 "wave" ")ambient_mp3/bumper_car_quack3.mp3"
N/A15818 "wave" ")ambient_mp3/bumper_car_quack4.mp3"
N/A15819 "wave" ")ambient_mp3/bumper_car_quack5.mp3"
N/A15820 "wave" ")ambient_mp3/bumper_car_quack9.mp3"
N/A15821 "wave" ")ambient_mp3/bumper_car_quack11.mp3"
N/A15822 }
1469615823}
1469715824 
14698N/A"doomsday.lift_stop"
N/A15825"Halloween.FloorBreak"
1469915826{
14700N/A "channel" "CHAN_STATIC"
N/A15827 "channel" "CHAN_STATIC"
N/A15828 "soundlevel" "SNDLVL_110dB"
1470115829 "volume" "0.700000"
14702N/A "soundlevel" "SNDLVL_85dB"
14703N/A "pitch" "PITCH_NORM"
14704N/A 
14705N/A "wave" "misc\doomsday_lift_stop.wav"
N/A15830 "wave" ")ambient_mp3/bumper_car_floor_break.mp3"
N/A15831}
N/A15832"Halloween.FloorBreakReverse"
N/A15833{
N/A15834 "channel" "CHAN_STATIC"
N/A15835 "soundlevel" "SNDLVL_110dB"
N/A15836 "volume" "0.700000"
N/A15837 "wave" ")ambient_mp3/bumper_car_floor_break_reverse.mp3"
1470615838}
1470715839 
N/A15840"Halloween.HammerGearCrankSlow"
N/A15841{
N/A15842 "channel" "CHAN_STATIC"
N/A15843 "soundlevel" "SNDLVL_148dB"
N/A15844 "volume" "0.700000"
N/A15845 "wave" "ambient_mp3/puthammerhere.mp3"
N/A15846}
1470815847 
14709N/A"doomsday.cap_spinstart"
N/A15848"Halloween.HammerGearCrankFast"
1471015849{
14711N/A "channel" "CHAN_STATIC"
14712N/A "volume" "0.350000"
14713N/A "soundlevel" "SNDLVL_85dB"
14714N/A "pitch" "PITCH_NORM"
14715N/A 
14716N/A "wave" ")misc\doomsday_cap_spin_start.wav"
N/A15850 "channel" "CHAN_STATIC"
N/A15851 "soundlevel" "SNDLVL_148dB"
N/A15852 "volume" "0.700000"
N/A15853 "wave" "ambient_mp3/puthammerhere.mp3"
1471715854}
1471815855 
14719N/A"doomsday.cap_spinloop"
N/A15856"Halloween.HammerImpactLarge"
1472015857{
14721N/A "channel" "CHAN_STATIC"
14722N/A "volume" "0.630000"
14723N/A "soundlevel" "SNDLVL_85dB"
14724N/A "pitch" "PITCH_NORM"
14725N/A 
14726N/A "wave" ")misc\doomsday_cap_spin_loop.wav"
N/A15858 "channel" "CHAN_STATIC"
N/A15859 "soundlevel" "SNDLVL_148dB"
N/A15860 "volume" "0.700000"
N/A15861 "wave" "ambient_mp3/puthammerhere.mp3"
1472715862}
1472815863 
14729N/A"doomsday.cap_spin_end"
N/A15864"Halloween.HammerImpactSmall"
1473015865{
14731N/A "channel" "CHAN_STATIC"
14732N/A "volume" "0.350000"
14733N/A "soundlevel" "SNDLVL_85dB"
14734N/A "pitch" "PITCH_NORM"
14735N/A 
14736N/A "wave" ")misc\doomsday_cap_spin_end.wav"
N/A15866 "channel" "CHAN_STATIC"
N/A15867 "soundlevel" "SNDLVL_148dB"
N/A15868 "volume" "0.700000"
N/A15869 "wave" "ambient_mp3/puthammerhere.mp3"
1473715870}
1473815871 
14739N/A"doomsday.cap_open_start"
N/A15872"Halloween.HammerImpactSmall2"
1474015873{
14741N/A "channel" "CHAN_STATIC"
N/A15874 "channel" "CHAN_STATIC"
N/A15875 "soundlevel" "SNDLVL_148dB"
1474215876 "volume" "0.700000"
14743N/A "soundlevel" "SNDLVL_85dB"
14744N/A "pitch" "PITCH_NORM"
14745N/A 
14746N/A "wave" ")misc\doomsday_cap_open_start.wav"
N/A15877 "wave" "ambient_mp3/puthammerhere.mp3"
1474715878}
1474815879 
14749N/A"doomsday.cap_open_end"
N/A15880"Halloween.HammerImpactBloodyBoneCrunch"
1475015881{
14751N/A "channel" "CHAN_STATIC"
N/A15882 "channel" "CHAN_STATIC"
N/A15883 "soundlevel" "SNDLVL_148dB"
1475215884 "volume" "0.700000"
14753N/A "soundlevel" "SNDLVL_85dB"
14754N/A "pitch" "PITCH_NORM"
14755N/A 
14756N/A "wave" ")misc\doomsday_cap_open_end.wav"
N/A15885 "wave" "ambient_mp3/puthammerhere.mp3"
1475715886}
1475815887 
14759N/A"doomsday.cap_close_start"
N/A15888"Halloween.PlatformAlarm"
1476015889{
14761N/A "channel" "CHAN_STATIC"
14762N/A "volume" "0.490000"
14763N/A "soundlevel" "SNDLVL_85dB"
14764N/A "pitch" "PITCH_NORM"
14765N/A 
14766N/A "wave" ")misc\doomsday_cap_close_start.wav"
N/A15890 "channel" "CHAN_STATIC"
N/A15891 "soundlevel" "SNDLVL_148dB"
N/A15892 "volume" "0.700000"
N/A15893 "wave" "ambient/alarms/klaxon1.wav"
N/A15894}
N/A15895 
N/A15896"Halloween.BellRing.Scout"
N/A15897{
N/A15898 "channel" "CHAN_STATIC"
N/A15899 "soundlevel" "SNDLVL_148dB"
N/A15900 "volume" "0.700000"
N/A15901 "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav"
1476715902}
1476815903 
14769N/A"doomsday.cap_close_end"
N/A15904"Halloween.BellRing.Heman"
1477015905{
14771N/A "channel" "CHAN_STATIC"
14772N/A "volume" "0.490000"
14773N/A "soundlevel" "SNDLVL_85dB"
14774N/A "pitch" "PITCH_NORM"
14775N/A 
14776N/A "wave" ")misc\doomsday_cap_close_end.wav"
N/A15906 "channel" "CHAN_STATIC"
N/A15907 "soundlevel" "SNDLVL_148dB"
N/A15908 "volume" "0.700000"
N/A15909 "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav"
1477715910}
1477815911 
14779N/A"doomsday.cap_close_quick"
N/A15912"Halloween.BellRing.PushOver"
1478015913{
14781N/A "channel" "CHAN_STATIC"
N/A15914 "channel" "CHAN_STATIC"
N/A15915 "soundlevel" "SNDLVL_148dB"
1478215916 "volume" "0.700000"
14783N/A "soundlevel" "SNDLVL_85dB"
14784N/A "pitch" "PITCH_NORM"
14785N/A 
14786N/A "wave" "misc\doomsday_cap_close_quick.wav"
N/A15917 "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav"
1478715918}
1478815919 
14789N/A"doomsday.warhead"
N/A15920"Halloween.BellRing.Wizard"
1479015921{
14791N/A "channel" "CHAN_STATIC"
N/A15922 "channel" "CHAN_STATIC"
N/A15923 "soundlevel" "SNDLVL_148dB"
1479215924 "volume" "0.700000"
14793N/A "soundlevel" "SNDLVL_85dB"
14794N/A "pitch" "PITCH_NORM"
14795N/A 
14796N/A "wave" "misc\doomsday_warhead.wav"
N/A15925 "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav"
1479715926}
1479815927 
14799N/A"doomsday.pickupwarhead"
N/A15928"Halloween.BellRing.WoodImpact"
1480015929{
14801N/A "channel" "CHAN_STATIC"
N/A15930 "channel" "CHAN_STATIC"
N/A15931 "soundlevel" "SNDLVL_148dB"
1480215932 "volume" "0.700000"
14803N/A "soundlevel" "SNDLVL_30dB"
14804N/A "pitch" "PITCH_NORM"
14805N/A 
14806N/A "wave" "misc\doomsday_pickup.wav"
N/A15933 "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav"
1480715934}
1480815935 
14809N/A"doomsday.radiation"
N/A15936"Halloween.DuckPickup.Pos"
1481015937{
14811N/A "channel" "CHAN_STATIC"
14812N/A "volume" "0.210000"
14813N/A "soundlevel" "SNDLVL_50dB"
14814N/A "pitch" "PITCH_NORM"
14815N/A 
14816N/A "wave" ")misc\doomsday_radiation.wav"
N/A15938 "channel" "CHAN_STATIC"
N/A15939 "soundlevel" "SNDLVL_148dB"
N/A15940 "volume" "0.700000"
N/A15941 "wave" "misc/halloween/duck_pickup_pos_01.wav"
1481715942}
1481815943 
14819N/A"doomsday.blank"
N/A15944"Halloween.DuckPickup.Neg"
1482015945{
14821N/A "channel" "CHAN_STATIC"
N/A15946 "channel" "CHAN_STATIC"
N/A15947 "soundlevel" "SNDLVL_148dB"
1482215948 "volume" "0.700000"
14823N/A "soundlevel" "SNDLVL_85dB"
14824N/A "pitch" "PITCH_NORM"
14825N/A 
14826N/A "wave" "misc\blank.wav"
N/A15949 "wave" "misc/halloween/duck_pickup_neg_01.wav"
1482715950}
14828N/A 
14829N/A"doomsday.launch"
N/A15951"Halloween.HammerImpact"
1483015952{
14831N/A "channel" "CHAN_WEAPON"
N/A15953 "channel" "CHAN_WEAPON"
N/A15954 "soundlevel" "SNDLVL_150dB"
1483215955 "volume" "0.700000"
14833N/A "soundlevel" "SNDLVL_NONE"
14834N/A "pitch" "PITCH_NORM"
14835N/A 
14836N/A "wave" ")misc\doomsday_missile_launch.wav"
N/A15956 "wave" "misc/halloween/strongman_fast_impact_01.wav"
1483715957}
1483815958 
14839N/A"doomsday.launch_exp"
N/A15959"Duck.Quack"
1484015960{
14841N/A "channel" "CHAN_WEAPON"
14842N/A "volume" "0.700000"
14843N/A "soundlevel" "SNDLVL_NONE"
14844N/A "pitch" "PITCH_NORM"
14845N/A 
14846N/A "wave" ")misc\doomsday_missile_explosion.wav"
N/A15961 "channel" "CHAN_STATIC"
N/A15962 "soundlevel" "SNDLVL_75dB"
N/A15963 "volume" "0.525000"
N/A15964 "pitch" "85, 105"
N/A15965 "rndwave"
N/A15966 {
N/A15967 "wave" ")ambient_mp3/bumper_car_quack1.mp3"
N/A15968 "wave" ")ambient_mp3/bumper_car_quack2.mp3"
N/A15969 "wave" ")ambient_mp3/bumper_car_quack3.mp3"
N/A15970 "wave" ")ambient_mp3/bumper_car_quack4.mp3"
N/A15971 "wave" ")ambient_mp3/bumper_car_quack5.mp3"
N/A15972 "wave" ")ambient_mp3/bumper_car_quack9.mp3"
N/A15973 "wave" ")ambient_mp3/bumper_car_quack11.mp3"
N/A15974 }
1484715975}
1484815976 
1484915977// ------------------------------------------------------------------------------------ //
14850N/A// Halloween 2012
N/A15978// Powerups
1485115979// ------------------------------------------------------------------------------------ //
1485215980 
14853N/A"Halloween.WheelofFate"
N/A15981"Powerup.PickUpTemp.Crit"
1485415982{
1485515983 "channel" "CHAN_STATIC"
1485615984 "volume" "0.700000"
14857N/A "soundlevel" "SNDLVL_140dB"
1485815985 "pitch" "PITCH_NORM"
14859N/A "wave" "misc/halloween/hwn_wheel_of_fate.wav"
N/A15986 "soundlevel" "SNDLVL_120dB"
N/A15987 
N/A15988 "wave" ")items/powerup_pickup_crits.wav"
1486015989}
1486115990 
14862N/A"Halloween.Merasmus_Spell"
N/A15991"Powerup.PickUpTemp.Uber"
1486315992{
1486415993 "channel" "CHAN_STATIC"
1486515994 "volume" "0.700000"
14866N/A "soundlevel" "SNDLVL_120dB"
1486715995 "pitch" "PITCH_NORM"
14868N/A "wave" ")misc/halloween/merasmus_spell.wav"
N/A15996 "soundlevel" "SNDLVL_120dB"
N/A15997 
N/A15998 "wave" ")items/powerup_pickup_uber.wav"
1486915999}
14870N/A"Halloween.Merasmus_TP_In"
N/A16000 
N/A16001"Powerup.PickUpKnockout"
1487116002{
1487216003 "channel" "CHAN_STATIC"
1487316004 "volume" "0.700000"
14874N/A "soundlevel" "SNDLVL_120dB"
1487516005 "pitch" "PITCH_NORM"
14876N/A "wave" ")misc/halloween/merasmus_appear.wav"
N/A16006 "soundlevel" "SNDLVL_120dB"
N/A16007 
N/A16008 "wave" ")items/powerup_pickup_knockout.wav"
1487716009}
1487816010 
14879N/A"Halloween.Merasmus_TP_Out"
N/A16011"Powerup.Knockout_Melee_Hit"
1488016012{
1488116013 "channel" "CHAN_STATIC"
1488216014 "volume" "0.700000"
14883N/A "soundlevel" "SNDLVL_120dB"
1488416015 "pitch" "PITCH_NORM"
14885N/A "wave" ")misc/halloween/merasmus_disappear.wav"
N/A16016 "soundlevel" "SNDLVL_120dB"
N/A16017 "wave" ")items/powerup_pickup_knockout_melee_hit.wav"
1488616018}
1488716019 
14888N/A"Halloween.Merasmus_Float"
N/A16020"Powerup.Volume.Use"
1488916021{
1489016022 "channel" "CHAN_STATIC"
1489116023 "volume" "0.700000"
14892N/A "soundlevel" "SNDLVL_95dB"
1489316024 "pitch" "PITCH_NORM"
14894N/A "wave" "misc/halloween/merasmus_float.wav"
N/A16025 "soundlevel" "SNDLVL_120dB"
N/A16026 
N/A16027 "wave" ")items/powerup_pickup_team_revenge.wav"
1489516028}
1489616029 
14897N/A"Halloween.Merasmus_Hiding_Explode"
N/A16030"Powerup.PickUpBase"
1489816031{
1489916032 "channel" "CHAN_STATIC"
1490016033 "volume" "0.700000"
14901N/A "soundlevel" "SNDLVL_110dB"
1490216034 "pitch" "PITCH_NORM"
14903N/A "wave" ")misc/halloween/merasmus_hiding_explode.wav"
N/A16035 "soundlevel" "SNDLVL_120dB"
N/A16036 
N/A16037 "wave" ")items/powerup_pickup_base.wav"
1490416038}
1490516039 
14906N/A"Halloween.Merasmus_Stun"
N/A16040"Powerup.PickUpAgility"
1490716041{
1490816042 "channel" "CHAN_STATIC"
1490916043 "volume" "0.700000"
14910N/A "soundlevel" "SNDLVL_120dB"
1491116044 "pitch" "PITCH_NORM"
14912N/A "wave" "misc/halloween/merasmus_stun.wav"
14913N/A}
N/A16045 "soundlevel" "SNDLVL_120dB"
1491416046 
N/A16047 "wave" ")items/powerup_pickup_agility.wav"
N/A16048}
1491516049 
14916N/A"Halloween.Merasmus_Death"
N/A16050"Powerup.PickUpHaste"
1491716051{
1491816052 "channel" "CHAN_STATIC"
1491916053 "volume" "0.700000"
14920N/A "soundlevel" "SNDLVL_120dB"
1492116054 "pitch" "PITCH_NORM"
14922N/A "wave" "misc/halloween/merasmus_death.wav"
N/A16055 "soundlevel" "SNDLVL_120dB"
N/A16056 
N/A16057 "wave" ")items/powerup_pickup_haste.wav"
1492316058}
1492416059 
14925N/A"Halloween.dance_loop"
N/A16060"Powerup.PickUpPrecision"
1492616061{
1492716062 "channel" "CHAN_STATIC"
14928N/A "volume" "0.350000"
14929N/A "soundlevel" "SNDLVL_NONE"
N/A16063 "volume" "0.700000"
1493016064 "pitch" "PITCH_NORM"
14931N/A "wave" "misc/halloween/hwn_dance_loop.wav"
N/A16065 "soundlevel" "SNDLVL_120dB"
N/A16066 
N/A16067 "wave" ")items/powerup_pickup_precision.wav"
1493216068}
1493316069 
14934N/A"Halloween.dance_howl"
N/A16070"Powerup.PickUpRegeneration"
1493516071{
1493616072 "channel" "CHAN_STATIC"
14937N/A "volume" "0.350000"
14938N/A "soundlevel" "SNDLVL_NONE"
N/A16073 "volume" "0.700000"
1493916074 "pitch" "PITCH_NORM"
14940N/A "wave" "misc/halloween/hwn_dance_howl.wav"
N/A16075 "soundlevel" "SNDLVL_120dB"
N/A16076 
N/A16077 "wave" ")items/powerup_pickup_regeneration.wav"
1494116078}
1494216079 
14943N/A"Halloween.plumes_long"
N/A16080"Powerup.PickUpResistance"
1494416081{
1494516082 "channel" "CHAN_STATIC"
14946N/A "volume" "0.490000"
14947N/A "soundlevel" "SNDLVL_85dB"
N/A16083 "volume" "0.700000"
1494816084 "pitch" "PITCH_NORM"
14949N/A "wave" "misc/halloween/hwn_plumes_capture.wav"
N/A16085 "soundlevel" "SNDLVL_120dB"
N/A16086 
N/A16087 "wave" ")items/powerup_pickup_resistance.wav"
1495016088}
1495116089 
14952N/A"Halloween.plumes_short"
N/A16090"Powerup.PickUpStrength"
1495316091{
1495416092 "channel" "CHAN_STATIC"
14955N/A "volume" "0.490000"
14956N/A "soundlevel" "SNDLVL_85dB"
N/A16093 "volume" "0.700000"
1495716094 "pitch" "PITCH_NORM"
14958N/A "wave" "misc/halloween/hwn_plumes_short.wav"
N/A16095 "soundlevel" "SNDLVL_120dB"
N/A16096 
N/A16097 "wave" ")items/powerup_pickup_strength.wav"
1495916098}
1496016099 
N/A16100"Powerup.PickUpVampire"
N/A16101{
N/A16102 "channel" "CHAN_STATIC"
N/A16103 "volume" "0.700000"
N/A16104 "pitch" "PITCH_NORM"
N/A16105 "soundlevel" "SNDLVL_120dB"
1496116106 
N/A16107 "wave" ")items/powerup_pickup_vampire.wav"
N/A16108}
1496216109 
14963N/A"Ambient.metrotrain_passby"
N/A16110"Powerup.PickUpWarlock"
1496416111{
14965N/A "channel" "CHAN_STATIC"
N/A16112 "channel" "CHAN_STATIC"
1496616113 "volume" "0.700000"
14967N/A "pitch" "100"
14968N/A "soundlevel" "SNDLVL_85dB"
14969N/A "rndwave"
14970N/A {
14971N/A "wave" "ambient_mp3/metrotrain_passby_01.mp3"
14972N/A "wave" "ambient_mp3/metrotrain_passby_02.mp3"
14973N/A }
N/A16114 "pitch" "PITCH_NORM"
N/A16115 "soundlevel" "SNDLVL_120dB"
N/A16116 
N/A16117 "wave" ")items/powerup_pickup_warlock.wav"
1497416118}
1497516119 
14976N/A"General.banana_slip"
N/A16120"Powerup.Warlock.Reflect"
1497716121{
14978N/A "channel" "CHAN_STATIC"
N/A16122 "channel" "CHAN_STATIC"
1497916123 "volume" "0.700000"
14980N/A "pitch" "100"
14981N/A "soundlevel" "SNDLVL_85dB"
14982N/A "wave" ")misc/banana_slip.wav"
N/A16124 "soundlevel" "SNDLVL_105dB"
N/A16125 "pitch" "PITCH_NORM"
N/A16126 "wave" ")items/powerup_pickup_warlock_reflect_damage.wav"
N/A16127}
1498316128 
N/A16129"Powerup.ReducedDamage"
N/A16130{
N/A16131 "channel" "CHAN_STATIC"
N/A16132 "volume" "0.700000"
N/A16133 "soundlevel" "SNDLVL_105dB"
N/A16134 "pitch" "95,100"
N/A16135 "wave" ")items/powerup_pickup_reduced_damage.wav"
1498416136}
1498516137 
1498616138 
14987N/A// Rottenburg map - Large metal door sounds
N/A16139// ------------------------------------------------------------------------------------ //
N/A16140// Quests
N/A16141// ------------------------------------------------------------------------------------ //
1498816142 
14989N/A"Hugedoor.openstart"
N/A16143"Quest.Alert"
1499016144{
1499116145 "channel" "CHAN_STATIC"
1499216146 "volume" "0.700000"
14993N/A "pitch" "100"
14994N/A "soundlevel" "SNDLVL_140dB"
14995N/A "wave" ")ambient_mp3/rottenburg/tunneldoor_open.mp3"
N/A16147 "soundlevel" "SNDLVL_NORM"
N/A16148 "pitch" "PITCH_NORM"
N/A16149 "wave" "ui/quest_alert.wav"
1499616150}
1499716151 
14998N/A"Hugedoor.opencomplete"
N/A16152"Quest.StatusTick"
1499916153{
1500016154 "channel" "CHAN_STATIC"
15001N/A "volume" "0.560000"
15002N/A "pitch" "100"
15003N/A "soundlevel" "SNDLVL_100dB"
15004N/A "wave" ")ambient_mp3/rottenburg/tunneldoor_open_complete.mp3"
N/A16155 "volume" "0.700000"
N/A16156 "soundlevel" "SNDLVL_NORM"
N/A16157 "pitch" "PITCH_NORM"
N/A16158 "wave" "ui/quest_status_tick.wav"
1500516159}
1500616160 
15007N/A"Hugedoor.closedloud"
N/A16161"Quest.StatusTickBonus"
1500816162{
1500916163 "channel" "CHAN_STATIC"
1501016164 "volume" "0.700000"
15011N/A "pitch" "100"
15012N/A "soundlevel" "SNDLVL_140dB"
15013N/A "wave" ")ambient_mp3/rottenburg/tunneldoor_closed_loud.mp3"
N/A16165 "soundlevel" "SNDLVL_NORM"
N/A16166 "pitch" "PITCH_NORM"
N/A16167 "wave" "ui/quest_status_tick_bonus.wav"
1501416168}
1501516169 
15016N/A"Hugedoor.closedsoft"
N/A16170"Quest.StatusTickComplete"
1501716171{
1501816172 "channel" "CHAN_STATIC"
15019N/A "volume" "0.560000"
15020N/A "pitch" "100"
15021N/A "soundlevel" "SNDLVL_100dB"
15022N/A "wave" ")ambient_mp3/rottenburg/tunneldoor_closed_quiet.mp3"
N/A16173 "volume" "0.700000"
N/A16174 "soundlevel" "SNDLVL_NORM"
N/A16175 "pitch" "PITCH_NORM"
N/A16176 "wave" "ui/quest_status_tick_complete.wav"
1502316177}
1502416178 
15025N/A// Rottenburg map - Portcullis over upgrades shop
15026N/A 
15027N/A"Portcullis.down_start"
N/A16179"Quest.StatusTickBonusComplete"
1502816180{
1502916181 "channel" "CHAN_STATIC"
15030N/A "volume" "0.490000"
15031N/A "pitch" "100"
15032N/A "soundlevel" "SNDLVL_85dB"
15033N/A "wave" ")ambient_mp3/rottenburg/portcullis_down.mp3"
15034N/A}
N/A16182 "volume" "0.700000"
N/A16183 "soundlevel" "SNDLVL_NORM"
N/A16184 "pitch" "PITCH_NORM"
N/A16185 "wave" "ui/quest_status_tick_bonus_complete.wav"
N/A16186}
1503516187 
15036N/A"Portcullis.down_slam"
N/A16188"Quest.StatusComplete"
1503716189{
1503816190 "channel" "CHAN_STATIC"
15039N/A "volume" "0.560000"
15040N/A "pitch" "100"
15041N/A "soundlevel" "SNDLVL_85dB"
15042N/A "wave" ")ambient_mp3/rottenburg/portcullis_slam.mp3"
N/A16191 "volume" "0.700000"
N/A16192 "soundlevel" "SNDLVL_NORM"
N/A16193 "pitch" "PITCH_NORM"
N/A16194 "wave" "ui/quest_status_complete.wav"
1504316195}
1504416196 
15045N/A"Portcullis.up_start"
N/A16197"Quest.Decode"
1504616198{
1504716199 "channel" "CHAN_STATIC"
15048N/A "volume" "0.560000"
15049N/A "pitch" "100"
15050N/A "soundlevel" "SNDLVL_85dB"
15051N/A "wave" ")ambient_mp3/rottenburg/portcullis_up.mp3"
N/A16200 "volume" "0.700000"
N/A16201 "soundlevel" "SNDLVL_NORM"
N/A16202 "pitch" "PITCH_NORM"
N/A16203 "wave" "ui/quest_decode.wav"
1505216204}
1505316205 
15054N/A// Rottenburg map - Bomb carrier pushed into pit under bell tower
15055N/A 
15056N/A"Belltower.Ring"
N/A16206"Quest.FolderOpen"
1505716207{
1505816208 "channel" "CHAN_STATIC"
1505916209 "volume" "0.700000"
15060N/A "pitch" "100"
15061N/A "soundlevel" "SNDLVL_NONE"
15062N/A "wave" ")ambient_mp3/rottenburg/rottenburg_belltower.mp3"
N/A16210 "soundlevel" "SNDLVL_NORM"
N/A16211 "pitch" "PITCH_NORM"
N/A16212 "wave" "ui/quest_folder_open.wav"
1506316213}
1506416214 
15065N/A// Rottenburg map - Palisade barrier smash
15066N/A 
15067N/A"MVM.BarrierSmash"
N/A16215"Quest.FolderClose"
1506816216{
1506916217 "channel" "CHAN_STATIC"
1507016218 "volume" "0.700000"
15071N/A "pitch" "100"
15072N/A "soundlevel" "SNDLVL_NONE"
15073N/A "wave" ")ambient_mp3/rottenburg/barrier_smash.mp3"
N/A16219 "soundlevel" "SNDLVL_NORM"
N/A16220 "pitch" "PITCH_NORM"
N/A16221 "wave" "ui/quest_folder_close.wav"
1507416222}
1507516223 
15076N/A// New item drop crates
15077N/A 
15078N/A"ui.cratesmash_common"
N/A16224"Quest.TurnInDecode"
1507916225{
1508016226 "channel" "CHAN_STATIC"
15081N/A "volume" "0.490000"
15082N/A "soundlevel" "SNDLVL_NONE"
N/A16227 "volume" "0.700000"
N/A16228 "soundlevel" "SNDLVL_NORM"
1508316229 "pitch" "PITCH_NORM"
15084N/A "wave" "ui/itemcrate_smash_common.wav"
N/A16230 "wave" "ui/quest_turn_in_decode.wav"
1508516231}
1508616232 
1508716233 
15088N/A"ui.cratesmash_rare"
15089N/A 
N/A16234"Quest.TurnInAccepted"
1509016235{
1509116236 "channel" "CHAN_STATIC"
15092N/A "volume" "0.560000"
15093N/A "soundlevel" "SNDLVL_NONE"
N/A16237 "volume" "0.700000"
N/A16238 "soundlevel" "SNDLVL_NORM"
1509416239 "pitch" "PITCH_NORM"
15095N/A "wave" "ui/itemcrate_smash_rare.wav"
N/A16240 "wave" "ui/quest_turn_in_accepted.wav"
1509616241}
1509716242 
15098N/A"ui.cratesmash_ultrarare_short"
N/A16243"Quest.OperationPassUse"
1509916244{
1510016245 "channel" "CHAN_STATIC"
1510116246 "volume" "0.700000"
15102N/A "soundlevel" "SNDLVL_NONE"
N/A16247 "soundlevel" "SNDLVL_NORM"
1510316248 "pitch" "PITCH_NORM"
15104N/A "wave" "ui/itemcrate_smash_ultrarare_short.wav"
N/A16249 "wave" "ui/quest_operation_pass_use.wav"
1510516250}
1510616251 
15107N/A"ui.cratesmash_ultrarare_long"
N/A16252"Quest.OperationPassBuy"
1510816253{
1510916254 "channel" "CHAN_STATIC"
1511016255 "volume" "0.700000"
15111N/A "soundlevel" "SNDLVL_NONE"
N/A16256 "soundlevel" "SNDLVL_NORM"
1511216257 "pitch" "PITCH_NORM"
15113N/A "wave" "ui/itemcrate_smash_ultrarare.wav"
15114N/A}
15115N/A 
15116N/A 
N/A16258 "wave" "ui/quest_operation_pass_buy.wav"
N/A16259}