Backburner Level 1 - 100 Flamethrower 100% critical hits from behind While active: +7% move speed +100% airblast cost No random critical hits
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Gas Passer Level 1 - 100 Gas-Like Substance Gas meter builds with damage done (500) and/or time (40 s) Extinguishes and uncovers allies, recharging by 10% upon doing so Spawning and resupply do not affect the Gas meter Gas meter starts empty Creates a horrific visible gas that coats enemies with a flammable material, which then ignites into afterburn if they take damage (even enemy Pyros). If they'd be ignited anyway, the material explodes!
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Mantreads Level 1 - 100 Boots 75% reduction in push force taken from enemy sources Deals 3x falling damage to the player you land on or hit with melee 200% increased air control +35% health from health sources
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Phlogistinator Level 1 - 100 Incendiary Element Caster Dealing damage builds Mmmph! Does not require ammo While active: Gain damage resistance and increased movement speed and firing speed based on Mmmph! (max. 20%) Alt-fire: Creates a crit-boosted cone that destroys projectiles. Consumes 25% Mmmph! No airblast No random critical hits
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Mannmelter Level 1 - 100 Indivisible Particle Smasher Does not require ammo Projectile penetrates targets and cannot be deflected Alt-Fire: Remove all debuffs from teammates, restoring 20 health and 10% Mmmph! Reload: Next shot marks one target at a time for death on hit. Costs 15% Mmmph! Shares an Mmmph! meter with Phlogistinator and/or Third Degree if equipped together -75% clip size
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Third Degree goes here
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Fever Level 1 - 100 Flare Gun Crits on headshot This weapon will reload while not active.
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Scotsman's Skullcutter Level 1 - 100 Axe +25% damage While below 50% health: +100% deploy speed This weapon has a long melee range and deploys and holsters more slowly. -20% swing speed No random critical hits
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