From Team Fortress Wiki
What's bugging ya mate?
You seem to be having trouble editing pages that include a 'bugs' section. Let me tell you a story.
A while ago when I wrote the weapon article guidelines, I figured the pages needed some section where readers could see all the problems associated with a weapon. Naturally, I went with the name 'Bugs' for this section, as I understood a bug to be something unintentional in the game. At the time, other editors agreed that this new section could include graphical errors, such as that regarding the Skewer kill icon. You can find the discussion jhere and see for yourself. I am adamant that people will want to know about graphical problems with weapons, and if they see none they will be tempted to add them to the article themselves, resulting in more traffic and more work for me.
So the way I see it, you have two choices. You can either go through every single weapon article and delete every single graphical error listed under the bugs section. A process that will take up a lot of your time, and most likely get you banned in the process for mass deletion with no credible reason. On the other hand, you can discuss whether to change the name of the 'Bugs' section to a more general 'Errors' section. That way both bugs and graphical issues can live together in harmony under your eye. I suggest taking the latter option. --Focusknock 10:23, 12 January 2011 (UTC)
The Rocket Launcher bug
Hey. Couldn't help but notice that you instantly reverted my undoing your edit. That's not really good, it's rude and if your edit was undone, there's a reason for it. Bug sections deal with functionality, rather than model inconsistancy or Valve errors. We're kinda tossing it back and fourth in the IRC right now, but it doesn't really fit there in my opinion. You can join and argue your point if you like. --SilverHammer 22:29, 26 July 2011 (PDT)
Take a look at all the bug sections in weapons bearing first-person/world-view weapon model inconsistencies. A good example is the Stickybomb Launcher. It lists the inconsistent model appearance as a bug, and it's been there for a while. I used to believe that things like that weren't actually considered bugs as well, but apparently I was wrong. DoorMaster 22:34, 26 July 2011 (PDT)
- Eh, you make a good point. It can stay for now, then. If someone else undoes it, you should make sure to take it up with them before reverting it. It's really rude to just undo someone undoing your edit.
I have a few tips for you, if you're interested. Just usual stuff, you don't need to make a whole new section when you respond to someone. Just use a : before your response. It'll indent your reply for you... Uh, you seem to have a pretty decent grasp of things though, you're not terrible new, are you? Anyway, you're always welcome on the IRC! And, if you have any questions, you can ask me~ --SilverHammer 22:48, 26 July 2011 (PDT)
- Thanks, and sorry for the inconvenience. I haven't exactly read through the guidelines or anything, so I'll probably actually do that. I usually only fix very small errors, but I've been around a while. And again, sorry for being so rude. DoorMaster 22:53, 26 July 2011 (PDT)
- Hey man, if anyone was the inconvenience here, it was me. You didn't do a darned thing wrong. Keep up the good work, in fact! --SilverHammer 22:54, 26 July 2011 (PDT)
- Haha alright then. Thanks. DoorMaster 22:56, 26 July 2011 (PDT)
- One more tip! If you wanna upload your own image, such as one of a door, for private use like on your user page, you'd upload it under the name "User DoorMaster (desired file name)". Then make sure you slap the user category on it, too! Here are the image guidelines. Give em' a read. --SilverHammer 23:13, 26 July 2011 (PDT)
- Another heads up, if your image is tagged to be moved, you don't need to reupload it. A mod will take care of it for you in due time. I'm gonna put the last one up for deletion, alright? --SilverHammer 23:42, 26 July 2011 (PDT)
Go for it. DoorMaster 23:50, 26 July 2011 (PDT)