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(PINKHATGINEER)
 
m (I don't use this account anymore. (Yes, my name used to be Yourter))
 
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{{Featured article tag}}
 
{{infobox class
 
|image=Engineer.png
 
|class=[[Image:Leaderboard class engineer.png|40px]]
 
|type=[[Defensive]]
 
|health='''225''' <small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|285|Overhealed by a Medic}}</small> <br> 250 <small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|325|Overhealed by a Medic}} with the [[Gunslinger]] equipped</small>
 
|speed='''175%''' <br> 150% <small>while hauling a [[building]]</small>
 
}}
 
{{Quotation|'''The #1 Pinkhatgineer''' on people who try to kill him.|Try to kill me and you'll wake up dead the next day. Somehow, I'll get you back.'''}}
 
The '''Pinkhatgineer'', #1's real name being ''Yourter''', is a crazy madman of an unknown heritage who deploys [[Sentry Gun|lethal automatic shooting guns]] in the hiddenest of places to deceive his victims. To insure that his buildings never go down, the Pinkhatgineer builds [[Dispenser|a dispenser]] next to him, making him tough to kill to all except [[Spies]], [[Demoman|sneaky bastard explosive-spammers]] and [[Soldier|rocket-lobbing Janes]]. However, the Pinkhatgineer rarely keeps his contraptions out of his site.
 
  
When threatened, rather than attacking, the Pinkhatgineer attempts to escape by running away until his foes give up and go dominate random people.
 
 
The #1 Pinkngineer is voiced by [http://www.imdb.com/name/nm0328879/ Grant Goodeve, the same guy who voiced the Engineer].
 
 
=== Bio ===
 
{{Class bio
 
| name=Yourter
 
| birthplace = ???
 
| job = ???
 
| motto = "I'm a Pinkhatgineer. That means I wear a pink hat."<ref name="trailer 2" />
 
| description = This odd, psychotic, crazy, pink-hat-donning engineer
 
| image = Meetheengineer3.PNG
 
}}
 
 
== Basic strategy ==
 
{{main|Tips#Engineer|l1=Engineer tips|Basic Engineer strategy|l2=Engineer strategy}}
 
[[File:Engineerava.jpg|right]]
 
 
* Use the [[build tool]] to place Sentry Guns, Dispensers, and Teleporters.
 
* You need [[metal]] to build, repair, and upgrade your Buildings. Go to nearby ammo packs to get metal.
 
* Hit your [[Sentry Gun]] with your Wrench to constantly repair it. Upgrading helps too.
 
* Build [[Dispensers]] to make constantly repairing your Sentry Gun and Dispenser easy as heck.
 
* Build [[Teleporters]] in uncharted nooks and crannies to make returning to your contraptions upon death is a cinch.
 
* Look all around you so you don't get bamboozled by [[Spies]].
 
* Get assistance from nearby comrades.
 
* Help friendly Engineers if needed.
 
 
<!-- # NOTE:
 
    # Please do not add any new tips to this list. That's Yourter12's job.
 
    # Add new strategies to [[Basic Engineer strategy]] instead.
 
    -->
 
{{clr}}
 
{{clr}}
 
 
==Weapons==
 
{{main|Weapons}}
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
 
===Primary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Shotgun|Stock}}
 
| align="center" | {{Icon killicon|weapon=Pinkhatgineer's Shotgun}}
 
| align="center" | 30
 
| align="center" | 160
 
| align="center" | '''Base''': 300
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 50 pellets]</small>
 
|
 
|-
 
! {{Table icon|Pinkhatgineer's Frontier Justice|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
 
| align="center" | 3
 
| align="center" | 32
 
| align="center" | '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
{{Pro}}Stores 10 guaranteed critical shots for every Sentry Gun kill.
 
 
{{Pro}}Stores 5 guaranteed critical shot for every Sentry Gun assist.
 
 
{{Info}}Stored critical shots (up to 1000) are granted only upon Sentry Gun destruction/demolition.
 
 
{{Con}}Has half the normal clip size.
 
 
{{Con}}No random Critical hits.
 
|}
 
 
===Secondary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Pistol|Stock}}
 
| align="center" | {{Icon killicon|weapon=Pinkhatgineer's Pistol}}
 
| align="center" | 300
 
| align="center" | 700
 
| align="center" | '''Base''': 30
 
'''[[Crit]]''': 45<br/>
 
<small>[30 rounds / sec.]</small>
 
|
 
|-
 
! {{Table icon|Lugermorph|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Pinkhatgineer's Lugermorph}}
 
| align="center" | 600
 
| align="center" | 900
 
| align="center" | '''Base''': 30
 
'''[[Crit]]''': 45<br/>
 
<small>[10 rounds / sec.]</small>
 
|
 
 
{{Info}}Same as the [[Pistol]]'s specs.
 
|-
 
! {{Table icon|Pinkhatgineer's Wrangler|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Wrangler}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | N/A
 
|
 
{{Info}}Enables manual control of own Sentry Gun.
 
 
{{Pro}}The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
 
 
{{Pro}}The Sentry Gun gains a shield which blocks 88% of incoming damage.
 
 
{{Con}}Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 1 second.
 
|}
 
 
===Melee===
 
Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing [[Electro Sapper]]s.
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Wrench|Stock}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | '''Base''': 120
 
'''[[Crit]]''': 150
 
|
 
|-
 
! {{Table icon|Magenta Wrench|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | '''Base''': 120
 
'''[[Crit]]''': 500
 
|
 
<small>Limited item from the [[Engineer Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
 
|-
 
! rowspan="2" | {{Table icon|Pinkhatgineer's Gunslinger|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Gunslinger}}
 
| rowspan="2" align="center" | N/A
 
| rowspan="2" align="center" | N/A
 
| rowspan="2" align="center" | '''Base''': 130 <sup>1</sup>
 
'''[[Crit]]''': 195 <sup>1</sup>
 
| rowspan="2" |
 
{{Info}}Replaces standard Sentry Gun with [[Combat Mini-Sentry Gun]].
 
 
{{Pro}}Increases maximum health by 175 points.
 
 
{{Pro}}Guarantees a Critical hit on a second consecutive punch.
 
 
{{Con}}No random Critical hits.
 
|-
 
| align="center" |  {{Icon killicon|weapon=gunslinger triple punch}}
 
|-
 
! {{Table icon|Pinkhatgineer's Japanese Hospitality|Craft}}
 
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | '''Base''': 130<br/>'''[[Crit]]''': 200
 
|
 
{{Pro}}On hit causes opponent to [[bleed]] for 5 seconds.
 
 
{{Con}}Raises fire vulnerability by 3%.
 
0%.
 
 
{{Con}}No random Critical hits.
 
|-
 
! {{Table icon|Pinkhatgineer's Jag|Craft}}
 
| align="center" | {{Icon killicon|weapon=jag}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | '''Base''': 100<br/>'''[[Crit]]''': 150
 
|
 
{{Pro}}+1800% Faster construction rate.
 
 
{{Con}}-25% Damage done.
 
 
|-
 
! {{Table icon|Hacked Saxxy|Distributed}}
 
| align="center" | {{Icon killicon|weapon=saxxy}}
 
| align="center" | N/A
 
| align="center" | N/A
 
| align="center" | '''Base''': 900
 
'''[[Crit]]''': 1800
 
|
 
<small>Limited item from the [[Replay Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium|Magenterium]] statues (purely cosmetic feature).
 
|}
 
 
===Taunt Attack===
 
{{Taunt
 
| image = EngyGuitarSmash.png
 
| weapon-1 = Pinkhatgineer's Frontier Justice
 
| special = Strum-A-Tune
 
| description = {{hatnote|Main article: [[Dischord]]}}
 
The Pinkhatngineer takes out his guitar, [[Media:Taunt eng strum.wav|plays a chord]], then smashes the area in front of him.
 
:([[Media:Taunt eng smash1.wav|Smash sound 1]])
 
:([[Media:Taunt eng smash2.wav|Smash sound 2]])
 
:([[Media:Taunt eng smash3.wav|Smash sound 3]])
 
}}
 
{{Taunt
 
| image = EngyGunslinger.png
 
| weapon-1 = Pinkhatgineer's Gunslinger
 
| special = Meat Cut
 
| description = {{hatnote|Main article: [[Organ Grinder]]}}
 
The Pinkhatgineer revs his Gunslinger which starts spinning, then thrusts it forward.
 
}}
 
 
===PDA===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="25%" | Weapon
 
! class="header" width="75%" | Notes / Special abilities
 
|-
 
! {{icon item|PDA Build|100px}}<br /><small>'''Standard'''<br />'''Primary PDA'''</small><br />[[PDA|Build Tool]]
 
|
 
{{Info}}Allows the player to build one of the Pinkhatengineer's buildings.
 
|-
 
! {{icon item|PDA Destroy|100px}}<br /><small>'''Standard'''<br />'''Primary PDA'''</small><br />[[PDA|Destroy Tool]]
 
|
 
{{Info}}Allows the player to demolish one of the Pinkhatgineer's own buildings.
 
|}
 
 
== Buildings ==
 
{{main|Buildings}}
 
{| class="wikitable grid" width="80%"
 
! class="header" | Image
 
! class="header" | Building
 
! class="header" | Level
 
! class="header" | Cost
 
! class="header" | Health
 
! class="header" | Damage Per Second/Replenish/Recharge
 
|-
 
! rowspan="3" | [[File:Sentries.png|150px|link=Sentry Gun]]<br/><small>Slot one</small>
 
| rowspan="3" | '''[[Sentry Gun]]'''
 
| align="center" | One
 
| align="center" | 40
 
| align="center" | 160
 
| align="center" | Bullets average DPS: 74<br/>No rockets
 
|-
 
| align="center" | Two
 
| align="center" | 260
 
| align="center" | 210
 
| align="center" | Bullets average DPS: 158<br/>No rockets
 
|-
 
| align="center" | Three
 
| align="center" | 530
 
| align="center" | 316
 
| align="center" | Bullets average DPS: 228<br/>Rockets (on direct hit): 200
 
|-
 
! style="background-color:#FEF5E0" | [[File:Red_Mini_Sentry.png|150px|link=Combat Mini-Sentry]]<br/><small>Slot one</small>
 
| style="background-color:#FEF5E0" | '''[[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]]'''
 
| style="background-color:#FEF5E0" align="center" | N/A
 
| style="background-color:#FEF5E0" align="center" | 20
 
| style="background-color:#FEF5E0" align="center" | 20
 
| style="background-color:#FEF5E0" align="center" | Average DPS: 68
 
|-
 
! rowspan="3" | [[File:Dispensers.png|150px|link=Dispenser]]<br/><small>Slot two</small>
 
| rowspan="3" | '''[[Dispenser]]'''
 
| align="center" | One
 
| align="center" | 80
 
| align="center" | 170
 
| align="center" | Health: 10/sec<br/>Ammo: 20%/sec<br/>Metal: 40/5 sec
 
|-
 
| align="center" | Two
 
| align="center" | 250
 
| align="center" | 220
 
| align="center" | Health: 15/sec<br/>Ammo: 30%/sec<br/>Metal: 50/5 sec
 
|-
 
| align="center" | Three
 
| align="center" | 300
 
| align="center" | 316
 
| align="center" | Health: 20/sec<br/>Ammo: 40%/sec<br/>Metal: 60/5 sec
 
|-
 
! style="background-color:#FEF5E0" rowspan="3" | [[File:RED Teleporter.png|150px|link=Teleporter]]<br/><small>Slot three and four</small>
 
| style="background-color:#FEF5E0" rowspan="3" | '''[[Teleporter]]''' Entrance<br/>'''[[Teleporter]]''' Exit
 
| style="background-color:#FEF5E0" align="center" | One
 
| style="background-color:#FEF5E0" align="center" | 75
 
| style="background-color:#FEF5E0" align="center" | 200
 
| style="background-color:#FEF5E0" align="center" | Recharge: 6 sec
 
|-
 
| style="background-color:#FEF5E0" align="center" | Two
 
| style="background-color:#FEF5E0" align="center" | 225
 
| style="background-color:#FEF5E0" align="center" | 280
 
| style="background-color:#FEF5E0" align="center" | Recharge: 3 sec
 
|-
 
| style="background-color:#FEF5E0" align="center" | Three
 
| style="background-color:#FEF5E0" align="center" | 325
 
| style="background-color:#FEF5E0" align="center" | 416
 
| style="background-color:#FEF5E0" align="center" | Recharge: 1.5 sec
 
|}
 
 
== Hats ==
 
{{Main|Hats}}
 
{{Engineer class hat table}}
 
{{All class hat table}}
 
 
==Official class avatars==
 
{{Class avatars}}
 
 
== Achievements (shared with Pinkhatgineer) ==
 
{|
 
| [[File:Achieved.png|65px|left]]
 
| {{Main|Engineer achievements}}
 
*'''Engineer pack''': 35 achievements, 3 [[Engineer achievements#milestones|milestones]].
 
*1 [[General achievements|General achievement]].
 
|}
 
== Bugs ==
 
*The Pinkhatgineer's gloves will always be orange in First Person view whatever the team is (magenta for RED, pink for BLU.).
 
 
== Trivia ==
 
*The Pinkhatngineer is the tallest fake class in the game.
 
**The Beta Pinkhatngineer was previously designed to be much shorter.
 
*The Pinkhatgineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
 
*The Engineer rarely removes his welding goggles. In fact the only official time his naked eyes were revealed was in the "[[Loose Canon]]" comic.
 
**The character model actually has the goggles as part of his face. There are no official modeled eyeballs underneath them.
 
*The Engineer designed and built the [[Sentry Gun]] under contract from [[TF Industries]] in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
 
 
== See also ==
 
 
*''[[Engineer]]''
 
 
== References ==
 
 
<references />
 
 
==External links==
 
*http://steamcommunity.com/groups/pinkhatsftw/ Pink Hat Fortress]
 
 
 
{{Class_Nav}}
 
{{Engineer Nav}}
 

Latest revision as of 16:13, 16 November 2012