Difference between revisions of "User:Darkid/Projects"
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:Default Classes {{c|yes|Done}} | :Default Classes {{c|yes|Done}} | ||
:[[Pyro weapons (competitive)|Sit]][[Heavy weapons (competitive)|uatio]][[Engineer weapons (competitive)|nal]] [[Sniper weapons (competitive)|clas]][[Spy weapons (competitive)|ses]] {{c|20%}} | :[[Pyro weapons (competitive)|Sit]][[Heavy weapons (competitive)|uatio]][[Engineer weapons (competitive)|nal]] [[Sniper weapons (competitive)|clas]][[Spy weapons (competitive)|ses]] {{c|20%}} | ||
− | :Waiting for weapon edits {{c| | + | :Waiting for weapon edits {{c|≤41.666%<!--8.33-->}} And sadly, these have all been my own so far. |
::Scout: Wrap Assassain {{c|no|Waiting...}} Not listed in Scout (competitive), waiting. | ::Scout: Wrap Assassain {{c|no|Waiting...}} Not listed in Scout (competitive), waiting. | ||
::Soldier: Reserve Shooter, Cow Mangler {{c|<100%}} 512u+ Mini-crit is not known for the Cow Mangler 5000. | ::Soldier: Reserve Shooter, Cow Mangler {{c|<100%}} 512u+ Mini-crit is not known for the Cow Mangler 5000. | ||
::Pyro: Phlogistinator, Manmelter, Reserve Shooter, Third Degree {{c|≤50%}} <!-- Edit 2ndary for Reserve--> | ::Pyro: Phlogistinator, Manmelter, Reserve Shooter, Third Degree {{c|≤50%}} <!-- Edit 2ndary for Reserve--> | ||
::Demoman: Splendid Screen {{c|<100%}} Minicrit charge with varying heads is not known for the Splendid Screen. | ::Demoman: Splendid Screen {{c|<100%}} Minicrit charge with varying heads is not known for the Splendid Screen. | ||
− | ::Heavy: Holiday Punch {{c| | + | ::Heavy: Holiday Punch {{c|Yes|Done!}} |
::Engineer: Pomsom 6000, Eureka Effect {{c|no|Waiting...}} <!-- Incl in page edit--> | ::Engineer: Pomsom 6000, Eureka Effect {{c|no|Waiting...}} <!-- Incl in page edit--> | ||
::Medic: None! {{c|yes|Never were any.}} | ::Medic: None! {{c|yes|Never were any.}} |
Revision as of 15:52, 21 February 2012
Fix all Category:Disambiguation pages to have no pages linking incorrectly to them In progress...
- Pass one Complete!
- Pass two Give it a year.
Clean up Weapons (Competitive). In progress...
- Core Classes Done
- Default Classes Done
- Situational classes 20%
- Waiting for weapon edits ≤41.666% And sadly, these have all been my own so far.
- Scout: Wrap Assassain Waiting... Not listed in Scout (competitive), waiting.
- Soldier: Reserve Shooter, Cow Mangler <100% 512u+ Mini-crit is not known for the Cow Mangler 5000.
- Pyro: Phlogistinator, Manmelter, Reserve Shooter, Third Degree ≤50%
- Demoman: Splendid Screen <100% Minicrit charge with varying heads is not known for the Splendid Screen.
- Heavy: Holiday Punch Done!
- Engineer: Pomsom 6000, Eureka Effect Waiting...
- Medic: None! Never were any.
- Sniper: Machina Waiting...
- Spy: Spy-cicle Waiting...
Major wiki decisions: Not in progress.
- All Halloween masks need to be de-linked. Should do something about this...
- Clarify syntax on Disambiguation Pages. This one too.