Difference between revisions of "Patches (Beta)"
Tele-viper (talk | contribs) (Added Ptch Notes 12/08/2010) |
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* cp_5gorge | * cp_5gorge | ||
** Fixed broken environment maps. | ** Fixed broken environment maps. | ||
+ | |||
+ | === December 8, 2010 === | ||
+ | '''General''' | ||
+ | * Synced with changes from the official releases on [[December 2, 2010 Patch|Dec 2]]. | ||
+ | ** [[December 7, 2010 Patch|http://store.steampowered.com/news/4751/]] | ||
+ | |||
+ | '''Natascha''' | ||
+ | *Reduced stun effect by 20% | ||
+ | *Variant 1: | ||
+ | **-35% damage (was -40) | ||
+ | *Variant 2: | ||
+ | **-25% damage | ||
+ | **-20% health (was -25) | ||
+ | |||
+ | '''Maps''' | ||
+ | *[[cp_5gorge]] | ||
+ | **changes to the mid arena: | ||
+ | ***raised cap and connected it to the surrounding space via two bridges | ||
+ | ***added cover on the each side of the main door entrance | ||
+ | ***fully connected the upper catwalk ring | ||
+ | ***fixed missing clips on BLU's upper observation room | ||
+ | ***reduced the amount of health and ammo in the pit | ||
+ | ***clipped the ceiling so the dome edge doesn't snag players | ||
+ | ***reduced defender spawn when on a final cap | ||
+ | *[[cp_granary]] | ||
+ | **tweaks to the new platforms by the ramproom: | ||
+ | ***extended the length of the platforms | ||
+ | ***made the light models above the platforms symmetrical for RED/BLU | ||
+ | ***made the height of the BLU woodpile near the new platform the same height as RED (for scouts) | ||
+ | ***more playerclips to ease snagging on trim geometry | ||
+ | |||
== See also == | == See also == |
Revision as of 02:45, 9 December 2010
List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.
Patches
December 08, 2010
General:
- Synced with changes from the official releases on Dec 7.
Natascha:
- Reduced Stun effect by 20%
- Variant 1:
- -35% damage (was -40)
- Variant 2:
- -25% damage
- -20% health (was -25)
Maps:
- cp_5gorge:
- changes to the mid arena:
- raised cap and connected it to the surrounding space via two bridges
- added cover on the each side of the main door entrance
- fully connected the upper catwalk ring
- fixed missing clips on BLU's upper observation room
- reduced the amount of health and ammo in the pit
- clipped the ceiling so the dome edge doesn't snag players
- reduced defender spawn when on a final cap
- changes to the mid arena:
- cp_granary:
- tweaks to the new platforms by the ramproom:
- extended the length of the platforms
- made the light models above the platforms symmetrical for RED/BLU
- made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
- more playerclips to ease snagging on trim geometry
- tweaks to the new platforms by the ramproom:
December 3, 2010
General:
Maps:
- cp_5gorge
- Fixed broken environment maps.
December 8, 2010
General
- Synced with changes from the official releases on Dec 2.
Natascha
- Reduced stun effect by 20%
- Variant 1:
- -35% damage (was -40)
- Variant 2:
- -25% damage
- -20% health (was -25)
Maps
- cp_5gorge
- changes to the mid arena:
- raised cap and connected it to the surrounding space via two bridges
- added cover on the each side of the main door entrance
- fully connected the upper catwalk ring
- fixed missing clips on BLU's upper observation room
- reduced the amount of health and ammo in the pit
- clipped the ceiling so the dome edge doesn't snag players
- reduced defender spawn when on a final cap
- changes to the mid arena:
- cp_granary
- tweaks to the new platforms by the ramproom:
- extended the length of the platforms
- made the light models above the platforms symmetrical for RED/BLU
- made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
- more playerclips to ease snagging on trim geometry
- tweaks to the new platforms by the ramproom:
See also
- Patches – game updates to standard Team Fortress 2