Difference between revisions of "January 15, 2004 Patch (Classic)"
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| year = 2004 | | year = 2004 | ||
| after = {{Patch name|2|09|2004|classic}} | | after = {{Patch name|2|09|2004|classic}} | ||
− | | source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html | + | | source = https://web.archive.org/web/20170815112416/http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html |
| notes = ===Team Fortress Classic=== | | notes = ===Team Fortress Classic=== | ||
* Fixed custom decals not being downloaded from the server correctly. | * Fixed custom decals not being downloaded from the server correctly. |
Latest revision as of 22:53, 25 May 2022
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Patch notes
Team Fortress Classic
- Fixed custom decals not being downloaded from the server correctly.
- Fixed custom decals drawing incorrectly for the host of a listen server after another player joins.
- Fixed vgui textures being corrupted after going over a number of level changes.
- Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode.
- Fixed problem in sound system where it wouldn’t properly be shutdown at the end of a .wav file.
- Fixed banner picture not working correctly in HLTV.
- Fixed error message that was cut off when a player was disconnected from a game server.
- Changed the way that Asian fonts are displayed in game for compatibility on more platforms.