Module:3D Viewer/sandbox2
local p = {}
local utils = require('Module:Utils') local HtmlBuilder = require('Module:HtmlBuilder')
function p.viewer(frame)
local args = utils.get_args(frame) local startframe = utils.processArg(args['startframe']) local image = utils.processArg(args['image']) local image_0 = utils.processArg(args['image-0']) local fallback = utils.processArg(args['fallback']) local startframe_class if startframe ~= then startframe_class = mw.text.trim(startframe) else startframe_class = utils.expandWikitext('File:' .. (image 0 or image) .. ' 3D.jpg') end local output_view = HtmlBuilder.create('div') .addClass('viewer-3d') .addClass('startframe-' .. startframe_class) .wikitext(fallback)
for i = 0,10 do local image_n = utils.processArg(args['image-' .. i], ) if image_n ~= then span_image_url_n = output_view .tag('span') .addClass('viewer-3d-url-' .. i) .wikitext(utils.expandWikitext('File:' .. image n .. ''))
span_image_map_n = output_view .tag('span') .addClass('viewer-3d-map-' .. i) .wikitext(utils.expandWikitext('File:' .. image n .. '')) end end
local viewer_3d_frame = output_view .tag('div') .addClass('viewer-3d-frame')
local switch_to_2d = output_view .tag('div') .attr('id', 'switch-to-2d')
return tostring(output_view)
end
function p.viewer_new(frame)
local args = utils.get_args(frame) -- button classes mapping local button_classes = { red = 'view-selector-red', blu = 'view-selector-blu', default_half = 'view-selector-default-', default_full = 'view-selector-default-full', default = 'view-selector-default-full' }
-- create output container local output_view = HtmlBuilder.create('div') .addClass('viewer-3d-container') -- create container for viewer local startframe = args['3d-startframe'] or utils.expandWikitext('{{File:' .. utils.processArg(args['3d-image-0']) .. ' 3D.jpg |startframe}}') local viewer_container = output_view .tag('div') .addClass('viewer-3d') .addClass('startframe-' .. startframe)
-- add 3D and 2D selectors local viewer_3d_frame = viewer_container .tag('div') .addClass('viewer-3d-frame')
local switch_to_2d = viewer_container .tag('div') .attr('id', 'switch-to-2d')
-- create container for model selector buttons local buttons_container = output_view .tag('ul') .addClass('buttons-container-3d')
-- create container for 2D image local image_2d if args['image'] then image_2d = args['image'] elseif args['team-colors'] == 'yes' then image_2d = 'RED ' .. mw.title.getCurrentTitle().baseText .. '.png' else image_2d = mw.title.getCurrentTitle().baseText .. '.png' end local viewer_2d_frame = output_view .tag('div')
.wikitext(utils.expandWikitext('
'))
-- row button counter for half width buttons local current_row_count = 0 local colored = 0 local i = 0 while utils.processArg(args['3d-image-' .. i]) ~= and colored ~= 1 do -- The "and colored ~= 1" ensures that if the last image pair is team-colored, it will still be processed. local image_postfix = ' 3D.jpg' if colored == 1 then i = i - 1 colored = 0 image_postfix = ' BLU 3D.jpg' end local image_n = utils.processArg(args['3d-image-' .. i]) local button_n = utils.processArg(args['3d-button-' .. i]) local button_class = button_classes[button_n] mw.log(button_class) local viewname_n = utils.processArg(args['3d-viewname-' .. i]) if colored == 1 then -- This block resets the iterator after loading all the details from the previous args. i = i + 1 button_class = 'view-selector-blu' end mw.log(button_class) if colored == 0 and button_n == 'colored' then colored = 1 image_postfix = ' RED 3D.jpg' button_class = 'view-selector-red' end mw.log(button_class) if image_n ~= then span_image_url_n = viewer_container .tag('span') .addClass('viewer-3d-url-' .. i) .wikitext(utils.expandWikitext('File:' .. image n .. image postfix .. ''))
span_image_map_n = viewer_container .tag('span') .addClass('viewer-3d-map-' .. i) .wikitext(utils.expandWikitext('File:' .. image n .. image postfix .. ''))
-- add selector button for this model if button_n == 'default_half' then if current_row_count == 0 then button_class = button_class .. 'left' current_row_count = 1 else button_class = button_class .. 'right' current_row_count = 0 end end button_class = button_class .. ' selector-' .. i li_button_n = buttons_container .tag('li') .addClass(button_class) .wikitext(utils.expandWikitext('' .. viewname_n .. '')) end
i = i + 1 end
return tostring(output_view)
end
return p