Template:PatchDiff/December 21, 2016 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/heavy/sous vide props.vmt

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Revision as of 03:10, 22 December 2016 by MousseBOT (talk | contribs) (Diff of file "tf/tf2_misc_dir.vpk/materials/models/player/items/heavy/sous_vide_props.vmt" for patch December 21, 2016 Patch.)
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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/player/items/heavy/sous_vide_props"
N/A4 "$bumpmap" "models/player/items/heavy/sous_vide_props_normal"
N/A5 
N/A6 "$envmap" "env_cubemap"
N/A7 "$envmaptint" "[.5 .5 .5]"
N/A8 "$phong" "1"
N/A9 "$phongexponent" "50"
N/A10 "$phongboost" "2"
N/A11 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A12 "$phongfresnelranges" "[.25 1 4]"
N/A13// "$basemapalphaphongmask" "1"
N/A14 
N/A15 
N/A16 // Rim lighting parameters
N/A17 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A18 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A19 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A20}