backpack items...maybe my stats could show up as a proper page this way
Pyro Level 3 Offense Class +25 max health (175) Afterburn immunity -6% self push force resistance Normal speed
A hardy class that specializes in close range combat
"I fear no man. But that... thing... It scares me." - Heavy
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Flame Thrower Level 1 Flame Thrower 6.5 fire damage, 12.5 flames per second (81 dps) +/-100% damage by range, spray of 2 particles 200 ammo carried On Hit: 3-10 seconds afterburn Extinguishing teammates restores 20 health Near range only No effect under water Afterburn: 8dps and reduces Medi Gun healing and resist shield effects. Does not destroy stickybombs Alt-Fire: -20 ammo to release a blast of air that pushes enemies, redirects projectiles, and extinguishes teammates. Redirected projectiles (except stickybombs) deal mini-crit damage to enemies
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Shotgun Level 1 Shotgun 60 damage, 1.6 shots per second (96 dps) +/-50% damage by range, 8° spread of 10 pellets 6 shot reload in 3.5 sec (one in 1 sec), 32 ammo carried
High damage and high shot spread, so get close to make every pellet hit
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Fire Axe Level 1 melee 65 melee damage, 1.3 swings per second (81 dps) hits at end of swing Chance of random crits: 15%-60% based on damage dealt the last 20 seconds Point blank range only
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