Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/bots/scout/scout bot gib red.vmt
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models\bots\scout\bot_scout_gib_red"
N/A4
N/A5
N/A6 "$phong" "1"
N/A7// "$phongexponent" "200"
N/A8 "$phongboost" "4"
N/A9 "$phongfresnelranges" "[.5 .7 1]"
N/A10 "$halflambert" "0"
N/A11 "$phongexponenttexture" "models\bots\scout\bot_scout_exp"
N/A12
N/A13 "$yellow" "0"
N/A14 "$one" "1"
N/A15
N/A16
N/A17 "$lightwarptexture" "models\lightwarps\robot_lightwarp"
N/A18
N/A19 "$basemapalphaphongmask" "1"
N/A20
N/A21 "$rimlight" "1"
N/A22 "$rimlightexponent" "1"
N/A23 "$rimlightboost" "2"
N/A24 "$rimmask" "1"
N/A25
N/A26
N/A27}