Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/soho/Window003b.vmt
N/A1"LightmappedGeneric"
N/A2
N/A3{
N/A4 "$basetexture" "soho/Window003"
N/A5
N/A6 "$envmap" "env_cubemap"
N/A7 "$envmapcontrast" 1
N/A8 "$envmapsaturation" 1
N/A9 "$envmaptint" "[ .35 .35 .35]"
N/A10 "$normalmapalphaenvmapmask" 1
N/A11 "$bumpmap" "soho/Window002_normal"
N/A12
N/A13 "$selfillum" "1"
N/A14 "$selfillumtint" "[.25 .25 .25]"
N/A15 "$nodecal" "1"
N/A16
N/A17 "%keywords" "tf"
N/A18
N/A19}