Difference between revisions of "April 1, 2014 Patch"
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* Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list | * Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list | ||
* Virtual Reality mode | * Virtual Reality mode | ||
− | ** The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode | + | ** The game will now start in [[VR mode]] if it is launched from Steam while Steam is running in VR mode |
− | * Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling | + | * Updated the <code>equip_region</code> for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling |
* Updated The Gunboats so they can be used in Medieval mode | * Updated The Gunboats so they can be used in Medieval mode | ||
* Updated the Wrangler so Strange parts can be applied to it | * Updated the Wrangler so Strange parts can be applied to it | ||
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* Fixed The Doe-Boy using incorrect team materials | * Fixed The Doe-Boy using incorrect team materials | ||
* Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields | * Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields | ||
− | * Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised | + | * Fixed Spies speaking their payload cart forward/backward <code>response_rules</code> lines while disguised |
* Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns | * Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns | ||
* Fixed the Huntsman charge bar being misaligned | * Fixed the Huntsman charge bar being misaligned | ||
}} | }} |
Revision as of 01:05, 2 April 2014
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Improved the Backpack UI
- Added page buttons for all pages
- Removed prev/next buttons
- Updated the drag/drop behavior to interact with the page buttons
- Strange quality items can now be placed on the Steam Community Market
- Added a "Show Untradable Items" checkbox to the recipe UI
- Added the smoke effect to The Soldier's Stogie
- Added the InfoShow 2014 community event medal
- Added Crate #82 and Crate #83 to the drop list
- Crate drop rates have been significantly lowered
- Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
- Virtual Reality mode
- The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
- Updated the
equip_region
for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling - Updated The Gunboats so they can be used in Medieval mode
- Updated the Wrangler so Strange parts can be applied to it
- Strange parts only increment if a Wrangler-controlled Sentry does the scoring
- Updated Chemistry Sets
- Started dropping Series 3 Chemistry Sets with an expiration date
- Retroactively added Series tags to older Chemistry Sets
- Fixed a client crash related to killstreak effects
- Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
- Fixed hats not dropping into the world when players are killed
- Fixed the Jarate effect not being displayed on some cosmetic items
- Fixed framerate affecting player turn rate while using the Demoman's shield charge
- Fixed flashlight shadows projected on players for Linux and Mac clients
- Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
- Fixed The Doe-Boy using incorrect team materials
- Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
- Fixed Spies speaking their payload cart forward/backward
response_rules
lines while disguised - Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns
- Fixed the Huntsman charge bar being misaligned#if: