Difference between revisions of "October 17, 2012 Patch/zh-hant"
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| month = october | | month = october | ||
| year = 2012 | | year = 2012 | ||
− | | after = | + | | after = {{Patch name|10|26|2012}} |
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | | source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | ||
| source = http://store.steampowered.com/news/9120 | | source = http://store.steampowered.com/news/9120 |
Latest revision as of 05:16, 27 October 2012
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更新內容
Source 引擎變更 (TF2, DoD:S, HL2:DM)
- 修正前次更新後造成執行斷線指令
disconnect
時會有回溯情形的問題。 - 修正 vbsp 等地圖編譯工具,令其能對新模型格式正確運作。
- 修正一個有關 con_logfile 控制台指令的漏洞。[1]
Team Fortress 2
- 修正重播系統中常見的 "FindModel" 指令當機問題。
- 修正狡猾招數沒有切換不同樣式的功能的問題。
- 改進背包自訂物品介面中「恢復」按鈕的介面顯示。
- 修正浮在半空中的弓箭會附在搬運物體上的問題。
- 曼恩對決機器模式:
- 新增用於處置一再蓄意放棄曼起來遊戲的玩家的專門懲處系統。
- 詳細內容請參閱曼起來模式常見問題解答。
- 改正曼恩屠殺任務的玩家重生時間。
- 更新任務循環(MissionCycle)的程式原則。現在伺服器會根據 MissionCycle 清單檔執行下一個任務。
- 新增用於處置一再蓄意放棄曼起來遊戲的玩家的專門懲處系統。
未記載更新
備註
變更檔案
- 註:下述變更紀錄是由比較 diff 中的兩次修改內容而得的。
修改變更
Modified: team fortress 2 content.gcf/tf/steam.inf
Renamed: team fortress 2 content.gcf/tf/resource/ui/StyleSelectDialog.res -> team fortress 2 content.gcf/tf/resource/ui/econ/ComboBoxBackpackOverlayDialog.res
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Deleted: team fortress 2 content.gcf/tf/scripts/matchgroups.txt
Modified: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active_large.vtf