Talk:Flying Guillotine

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Revision as of 00:58, 6 August 2012 by GeneStealer (talk | contribs)

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Medieval Mode

Just to confirm, this weapon cannot be used in Medieval Mode? I can't seem to find that information in the in_game.txt. User Upgrade Signature.png 03:52, 3 August 2012 (PDT)

Confirmed, it can't. No idea why. Ragorism 07:07, 3 August 2012 (PDT)Ragorism

Well, it should. It's not a product of the modern, is it now? I mean, look at it. It's just a butcher knife. { <3 SpriteFan3 © } 12:53, 3 August 2012 (PDT)

Well, it's no matter now. User Upgrade Signature.png 17:44, 3 August 2012 (PDT)
Didn't they change it to allow it in medieval mode now?GeneStealer 17:58, 5 August 2012 (PDT)

.res file for the Cleaver meter?

As far as I know it isn't HudItemEffectMeter_Scout.res, it's apparently just HudItemEffectMeter.res, but I don't really see how.

Ragorism 07:03, 3 August 2012 (PDT)Ragorism

Mini-Crit Range

Anybody know how far away you have to be to make this weapon mini-crit? Give me an example (eg across 2fort bridge, etc.) GeneStealer 17:59, 5 August 2012 (PDT)