Difference between revisions of "Template:Class health pack and overheal table"

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Line 66: Line 66:
 
  | pl = Po wyciągnięciu [[Shortstop/pl|Wstrzymywacza]]
 
  | pl = Po wyciągnięciu [[Shortstop/pl|Wstrzymywacza]]
 
  | pt-br = {{Item link|Shortstop}} equipado
 
  | pt-br = {{Item link|Shortstop}} equipado
  | ru = При вооружении {{Item link|Shortstop}}
+
  | ru = При использовании [[Shortstop/ru|Прерывателя]]
 
  }}</small>
 
  }}</small>
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop}}
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop}}
Line 110: Line 110:
 
{{#ifeq:{{{1}}}|overheal||
 
{{#ifeq:{{{1}}}|overheal||
 
{{!-}}
 
{{!-}}
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>With the Shortstop active and the Pretty Boy's Pocket Pistol equipped</small>
+
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
  | ru = При использовании Прерывателя, одев Дамский пистолет Красавчика
 +
}}</small>
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol}}
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol}}
 
{{!-}}
 
{{!-}}
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>With the Shortstop active and the Sandman equipped</small>
+
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With the Shortstop active and the Sandman equipped
 +
  | ru = При использовании Прерывателя, одев Дрёму
 +
}}</small>
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|M=Sandman}}
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|M=Sandman}}
 
}}
 
}}
Line 136: Line 142:
 
{{#ifeq:{{{1}}}|overheal||
 
{{#ifeq:{{{1}}}|overheal||
 
{{!-}}
 
{{!-}}
{{!}} style="border-top:0" {{!}} <small>With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped</small>
+
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
  | en = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
  | ru = При использовании Прерывателя, одев Дамский пистолет Красавчика и Дрёму
 +
}}</small>
 
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman}}
 
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman}}
 
}}
 
}}

Revision as of 10:02, 22 June 2015

Documentation for Class health pack and overheal table

Parameter 1 can be set to overheal to switch from the health pack table to the overheal table.
Formatting is done per-row, with the use of border-top:0 and border-bottom:0. These values are also passed into the core template.
Some exceptions (Shortstop, Back Scratcher, Dalokohs Bar, Conniver's Kunai) had to be hard-coded into the core template.
Some rows are only relevant to overheal or only relevant to health packs. These rows are wrapped in {{#ifeq:{{{1}}}|overheal|true|false}}.