Difference between revisions of "Template:Class weapons table engineer primary"

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({{item name|primary}})
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=== {{item name|主武器}} ===
+
=== {{item name|primary}} ===
 
{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
! class="header" width="15%" | {{common string|武器}}
+
! class="header" width="15%" | {{common string|cwt weapon}}
! class="header" width="10%" | {{common string|击杀图示}}
+
! class="header" width="10%" | {{common string|cwt kill icon}}
! class="header" width="5%"  | {{common string|最大弹药上膛数}}
+
! class="header" width="5%"  | {{common string|cwt ammo loaded}}
! class="header" width="5%"  | {{common string|最大弹药携带量}}
+
! class="header" width="5%"  | {{common string|cwt ammo carried}}
! class="header" width="15%" | {{common string|伤害值}}
+
! class="header" width="15%" | {{common string|cwt damage range}}
! class="header" width="50%" | {{common string|特殊效果}}
+
! class="header" width="50%" | {{common string|cwt notes}}
 
|-
 
|-
! {{Table icon|Shotgun|{{基础武器}}}}
+
! {{Table icon|Shotgun|{{common string|stock}}}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | 6
 
| align="center" | 6
 
| align="center" | 32
 
| align="center" | 32
| align="center" | '''基本''':60<br/>'''[Crit/zh-hans|暴击]]''':180<br/><small>[每颗弹丸伤害为6,共10发,装填速度慢]</small>
+
| align="center" | {{base crit|60|180}}
 +
{{common string|cwt dmg pellet|6|10}}
 
|
 
|
 
|-
 
|-
! {{Table icon|Frontier Justice|成就解锁 / 合成 / 随机掉落}}
+
! {{Table icon|Frontier Justice|{{common string|unlock}}}}
 
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
 
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
 
| align="center" | 3
 
| align="center" | 3
 
| align="center" | 32
 
| align="center" | 32
| align="center" | '''基本''':60<br/>'''[Crit/zh-hans|暴击]]''':180<br/><small>[每颗弹丸伤害为6,共10发,装填速度慢]</small>
+
| align="center" | {{base crit|60|180}}
| {{Pro}}步哨枪的每一个杀敌数可让你的边疆制裁者获得2次复仇暴击。<br />
+
{{common string|cwt dmg pellet|6|10}}
{{Pro}}每个步哨助攻数可让你的边疆制裁者获得1次复仇暴击。<br />
+
|{{lang
 
+
  | en =
{{Info}}获得的复仇暴击(最多35次) 只能在自己的步哨被摧毁后使用。<br />
+
{{Pro}}Stores 2 guaranteed critical shots for every Sentry Gun kill.<br />
 
+
{{Pro}}Stores 1 guaranteed critical shot for every Sentry Gun assist.<br />
{{Con}}上膛弹药只有3发。<br />
+
{{Info}}Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.<br />
 
+
{{Con}}Has half the normal clip size.<br />
{{Con}}无随机暴击。<br />
+
{{Con}}No random Critical hits.<br />
 +
  | es =
 +
{{Pro}}Almacena 2 críticos por cada víctima del Arma Centinela.<br />
 +
{{Pro}}Almacena 1 críticos por cada asistencia del Arma Centinela.<br />
 +
{{Info}}Los críticos se otorgan cuando el Arma Centinela es destruida (un total de 35 críticos).<br />
 +
{{Con}}Reducción del cargador del 50%.<br />
 +
{{Con}}Sin impactos críticos aleatorios.<br />
 +
  | pt-br =
 +
{{Pro}}Para cada morte feita pela Sentinela são acumulados 2 tiro críticos.<br />
 +
{{Pro}}Para cada morte por assistência feita pela Sentinela é acumulado 1 tiro crítico.<br />
 +
{{Info}}Tiros críticos acumulados (máx. de 35) são dados só quando a Sentinela é destruída/demolida.<br />
 +
{{Con}}Possui metade da munição armazenada (3 tiros).<br />
 +
{{Con}}Não possui críticos aleatórios.<br />
 +
  | ru =
 +
{{Pro}}2 гарантированных критических выстрела за каждое убийство турелью.<br />
 +
{{Pro}}1 гарантированный критический выстрел за каждую помощь в убийстве турелью.<br />
 +
{{Info}}Заработанные критические выстрелы (до 35) можно получить только после уничтожения турели.<br />
 +
{{Con}}Размер обоймы −50%.<br />
 +
{{Con}}Без случайных критов.<br />
 +
  }}
 
|-
 
|-
! {{Table icon|Widowmaker|促销 / 合成 / 随机掉落}}
+
! {{Table icon|Widowmaker|{{common string|promo}} / {{common string|craft}}}}
 
| align="center" | {{Icon killicon|weapon=Widowmaker}}
 
| align="center" | {{Icon killicon|weapon=Widowmaker}}
| align="center" | 30 单位金属
+
| align="center" | 30
| align="center" | 200 单位金属
+
| align="center" | 200
| align="center" | '''基本''':60
+
| align="center" | {{base crit|60|180}}
'''[[Crit/zh-hans|暴击]]''':180<br/><small>[每颗弹丸伤害为 6 ,共 10 发]</small>  
+
{{common string|cwt dmg pellet|6|10}}
|
+
|{{lang
{{Pro}}击中目标時:將伤害值转為自己的药。
+
  | en =
 
+
{{Pro}}On hit: damage dealt is returned as ammo.<br />
{{Pro}}不需要装填弹药。
+
{{Pro}}No reload necessary.<br />
 
+
{{Con}}Uses metal as ammo.<br />
{{Con}}每发消耗30单位的金属。
+
{{Con}}Per Shot: -30 metal.<br />
 
+
  | es =
{{Con}}以金属作为弹药。
+
{{Pro}}Al impactar: el daño causado se convierte en munición.<br />
 +
{{Pro}}No necesita recargar.<br />
 +
{{Con}}Usa metal como munición.<br />
 +
{{Con}}Consume 30 unidades de metal por disparo.<br />
 +
  | pt-br =
 +
{{Pro}}Ao acertar: dano infligido retorna como metal.<br />
 +
{{Pro}}Não precisa ser recarregada.<br />
 +
{{Con}}Utiliza metal como munição.<br />
 +
{{Con}}Ao disparar: -30 de metal.<br />
 +
  | ru =
 +
{{Pro}}При попадании: 100% урона будет переведено в металл.<br />
 +
{{Pro}}Перезарядка не требуется.<br />
 +
{{Con}}Использует металл в качестве патронов.<br />
 +
{{Con}}При выстреле: -30 металла.<br />
 +
  }}
 
|-
 
|-
 
! {{Table icon|Pomson 6000|{{common string|craft}}}}
 
! {{Table icon|Pomson 6000|{{common string|craft}}}}
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{{Con}}Deals only 20% damage to buildings.<br />
 
{{Con}}Deals only 20% damage to buildings.<br />
 
{{Con}}Has a 33% smaller clip size.<br />
 
{{Con}}Has a 33% smaller clip size.<br />
 +
  | es =
 +
{{Info}}Lanza proyectiles eléctricos en lugar de balas.<br />
 +
{{Pro}}Puede prender fuego las flechas del [[Cazador]].<br />
 +
{{Pro}}No requiere munición.<br />
 +
{{Pro}}El proyectil atraviesa al enemigo.<br />
 +
{{Pro}}El proyectil no se puede devolver.<br />
 +
{{Pro}}Al impactar a un Medic pierde un 10% de Supercarga.<br />
 +
{{Pro}}Al impactar a un Spy pierde un 20% de invisibilidad.<br />
 +
{{Con}}Sólo causa un 20% de daños a construcciones.<br />
 +
{{Con}}Tamaño del cargador -33%.<br />
 +
  | pt-br =
 +
{{Info}}Dispara uma carga elétrica ao invés de projéteis de chumbo.<br />
 +
{{Pro}}Pode incendiar flechas dos [[Huntsman/pt-br|Caçador]] de seus aliados.<br />
 +
{{Pro}}Não requer munição.<br />
 +
{{Pro}}Projétil penetra alvos inimigos.<br />
 +
{{Pro}}Projétil não pode ser refletido.<br />
 +
{{Pro}}Ao acertar: Vítima perde 10% da ÜberCarga.<br />
 +
{{Pro}}Ao acertar: Vítima perde 20% da camuflagem.<br />
 +
{{Con}}Inflige apenas 20% do dano em construções.<br />
 +
{{Con}}Capacidade de munição armazenada é 33% menor.<br />
 +
  | ru =
 +
{{Info}}Стреляет лучевыми зарядами вместо обычных пуль.<br />
 +
{{Pro}}Может поджигать [[Huntsman/ru|стрелы]] дружественных снайперов.<br />
 +
{{Pro}}Не требует патронов.<br />
 +
{{Pro}}Снаряды пробивают вражеские объекты насквозь.<br />
 +
{{Pro}}Снаряды не могут быть отражены.<br />
 +
{{Pro}}При попадании: жертва теряет 10% заряда лечебной пушки.<br />
 +
{{Pro}}При попадании: жертва теряет 20% невидимости.<br />
 +
{{Con}}Урон постройкам -80%.<br />
 +
{{Con}}Размер обоймы -33%.<br />
 +
  }}
 
|-
 
|-
 
|}
 
|}

Revision as of 12:49, 13 May 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png 30 200 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 N/A Base: 16

Crit: 36-60

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Can light up friendly Huntsman arrows.
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectile penetrates enemy targets.
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.