Difference between revisions of "Template:List of item attributes"

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m (Updated unused attributes)
(Updated attributes for Jungle Inferno)
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{{Item Attribute|id=37|name=hidden primary max ammo bonus|description=|value-type=percentage|class=mult_maxammo_primary|effect-type=positive|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=37|name=hidden primary max ammo bonus|description=|value-type=percentage|class=mult_maxammo_primary|effect-type=positive|notes={{Common string|Hidden}}}}
 
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{{Item Attribute|id=38|name=mod bat launches balls|description={{lang|da=Alt-skyd: Affyrer en bold, som lammer modstandere|de=Alt.-Feuer: Schlägt einen Ball, der Gegner betäubt|en=Alt-Fire: Launches a ball that stuns opponents|es=Disparo secundario: lanza una pelota que aturde a los enemigos|fi=Vaihtoehtoinen tulitus: Laukaisee vihollisen tyrmäävän pallon|fr=Tir Secondaire : lance une balle qui étourdit les adversaires|hu=Alternatív tűz: Ellenséget elkábító labdát lő ki|it=Fuoco Secondario: Lancia una palla che stordisce gli avversari|ja=相手をスタンさせるキツいボールを打ち出す|ko=보조기능: 상대방을 기절시키는 공을 날립니다.|nl=Alt-vuur: Lanceert een bal die tegenstanders verlamt|no=Alt-skyt: Slynger ut en ball som svimeslår motstanderne|pl=Atak alternatywny: wybija piłkę ogłuszającą wroga|pt=Disparo Alternativo: Lança uma bola que atordoa oponentes|pt-br=Disparo-alt: Lança uma bola que atordoa oponentes|ro=Foc-alternativ: Lansează o minge ce năuceşte oponenţii|ru=Дополнительная атака: запускает оглушающий мяч|sv=Alternativattack: Slår iväg en boll som bedövar motståndare|tr=Sağ Tık: Rakipleri sersemleten bir top fırlatır|zh-hans=辅助开火能力:打出一个能击昏敌人的球|zh-hant=次要攻擊:打出一顆能擊昏敵人的球}}|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
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{{Item Attribute|id=38|name=mod bat launches balls|description={{lang|da=Alt-skyd: Affyrer en bold, som lammer modstandere|de=Alt.-Feuer: Schlägt einen Ball, der Gegner betäubt|en=Alt-Fire: Launches a ball that slows opponents|es=Disparo secundario: lanza una pelota que aturde a los enemigos|fi=Vaihtoehtoinen tulitus: Laukaisee vihollisen tyrmäävän pallon|fr=Tir Secondaire : lance une balle qui étourdit les adversaires|hu=Alternatív tűz: Ellenséget elkábító labdát lő ki|it=Fuoco Secondario: Lancia una palla che stordisce gli avversari|ja=相手をスタンさせるキツいボールを打ち出す|ko=보조기능: 상대방을 기절시키는 공을 날립니다.|nl=Alt-vuur: Lanceert een bal die tegenstanders verlamt|no=Alt-skyt: Slynger ut en ball som svimeslår motstanderne|pl=Atak alternatywny: wybija piłkę ogłuszającą wroga|pt=Disparo Alternativo: Lança uma bola que atordoa oponentes|pt-br=Disparo-alt: Lança uma bola que atordoa oponentes|ro=Foc-alternativ: Lansează o minge ce năuceşte oponenţii|ru=Дополнительная атака: запускает оглушающий мяч|sv=Alternativattack: Slår iväg en boll som bedövar motståndare|tr=Sağ Tık: Rakipleri sersemleten bir top fırlatır|zh-hans=辅助开火能力:打出一个能击昏敌人的球|zh-hant=次要攻擊:打出一顆能擊昏敵人的球}}|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
 
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{{Item Attribute|id=39|name=dmg penalty vs nonstunned|description={{lang|da='''%s1'''% skade mod ikke-lammede spillere|de='''%s1'''% Schaden bei nicht betäubten Spielern|en='''%s1'''% damage vs non-stunned players|es='''%s1'''% de daño contra jugadores no aturdidos|fi='''%s1'''% vahinko pelaajiin, jotka eivät ole tyrmättyjä|fr=Occasionne '''%s1'''% dégâts contre joueurs pas étourdis|hu='''%s1'''% sebzés elkábítatlan játékosokon|it='''%s1'''% di riduzione dei danni contro giocatori non storditi|ja=スタンしていないプレイヤーに対して '''%s1'''% ダメージ|ko=기절하지 않은 적에게 '''%s1'''% 피해|nl='''%s1'''% schade vs. niet-verdoofde spelers|no='''%s1'''% skadede spillere kontra spillere som ikke er satt ut av spill|pl='''%s1'''% obrażeń, gdy cel nie jest ogłuszony|pt='''%s1'''% de danos contra jogadores que não estejam atordoados|pt-br='''%s1'''% de dano em jogadores não atordoados|ro='''%s1'''% damage împotriva jucătorilor ce nu sunt năuciţi|ru=Урон по неоглушенным игрокам: '''%s1'''%|sv='''%s1'''% skada mot spelare som inte är bedövade|tr=Sersemlememiş düşmanlara '''%s1'''% hasar verir|zh-hans=对未被击昏的玩家造成的伤害 '''%s1'''%|zh-hant='''%s1'''% 傷害 vs 非昏迷玩家}}|value-type=percentage|class=unimplemented_mod_dmg_vs_nonstunned|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=39|name=dmg penalty vs nonstunned|description={{lang|da='''%s1'''% skade mod ikke-lammede spillere|de='''%s1'''% Schaden bei nicht betäubten Spielern|en='''%s1'''% damage vs non-stunned players|es='''%s1'''% de daño contra jugadores no aturdidos|fi='''%s1'''% vahinko pelaajiin, jotka eivät ole tyrmättyjä|fr=Occasionne '''%s1'''% dégâts contre joueurs pas étourdis|hu='''%s1'''% sebzés elkábítatlan játékosokon|it='''%s1'''% di riduzione dei danni contro giocatori non storditi|ja=スタンしていないプレイヤーに対して '''%s1'''% ダメージ|ko=기절하지 않은 적에게 '''%s1'''% 피해|nl='''%s1'''% schade vs. niet-verdoofde spelers|no='''%s1'''% skadede spillere kontra spillere som ikke er satt ut av spill|pl='''%s1'''% obrażeń, gdy cel nie jest ogłuszony|pt='''%s1'''% de danos contra jogadores que não estejam atordoados|pt-br='''%s1'''% de dano em jogadores não atordoados|ro='''%s1'''% damage împotriva jucătorilor ce nu sunt năuciţi|ru=Урон по неоглушенным игрокам: '''%s1'''%|sv='''%s1'''% skada mot spelare som inte är bedövade|tr=Sersemlememiş düşmanlara '''%s1'''% hasar verir|zh-hans=对未被击昏的玩家造成的伤害 '''%s1'''%|zh-hant='''%s1'''% 傷害 vs 非昏迷玩家}}|value-type=percentage|class=unimplemented_mod_dmg_vs_nonstunned|effect-type=negative|notes={{Common string|Unused}}}}
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{{Item Attribute|id=113|name=metal regen|description={{lang|da=+'''%s1''' metal regenereres hvert 5. sekund for bæreren|de=+'''%s1''' Metallerneuerung für Träger alle 5 Sekunden|en=+'''%s1''' metal regenerated every 5 seconds on wearer|es=+'''%s1''' de metal regenerado cada 5 segundos al portador|fi=+'''%s1''' palautuvaa metallia 5 sekunnin välein käyttäjälle|fr=Métal régénéré toutes les 5 secondes pour le porteur +'''%s1'''|hu=+'''%s1''' fémmennyiség regenerálás 5 másodpercenként viseléskor|it=+'''%s1''' di rigenerazione del metallo ogni 5 secondi per chi lo equipaggia|ja=着用者のメタル増加 +'''%s1'''/5秒|ko=착용 시 5초 마다 금속 '''%s1''' 생성|nl=+'''%s1''' hersteld metaal per 5 seconden voor de drager|no=+'''%s1''' metall regenereres hvert 5. sekund for bæreren|pl=+'''%s1''' regenerowanego co 5 sekund metalu dla noszącego|pt=+'''%s1''' metais regenerados a cada 5 segundos no utilizador|pt-br=Usuário regenera +'''%s1''' metal a cada 5 segundos|ro=+'''%s1''' metal regenerat la fiecare 5 secunde pentru purtator|ru=Каждые 5 секунд дается металл ('''%s1''' ед.)|sv=+'''%s1''' metall återställs var 5:e sekund för bäraren|tr=Kuşanana her 5 saniyede +'''%s1''' metal yenilenmesi|zh-hans=穿戴时每5秒金属量 +'''%s1'''|zh-hant=裝備者每 5 秒金屬再生量 +'''%s1'''}}|value-type=additive|class=add_metal_regen|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=113|name=metal regen|description={{lang|da=+'''%s1''' metal regenereres hvert 5. sekund for bæreren|de=+'''%s1''' Metallerneuerung für Träger alle 5 Sekunden|en=+'''%s1''' metal regenerated every 5 seconds on wearer|es=+'''%s1''' de metal regenerado cada 5 segundos al portador|fi=+'''%s1''' palautuvaa metallia 5 sekunnin välein käyttäjälle|fr=Métal régénéré toutes les 5 secondes pour le porteur +'''%s1'''|hu=+'''%s1''' fémmennyiség regenerálás 5 másodpercenként viseléskor|it=+'''%s1''' di rigenerazione del metallo ogni 5 secondi per chi lo equipaggia|ja=着用者のメタル増加 +'''%s1'''/5秒|ko=착용 시 5초 마다 금속 '''%s1''' 생성|nl=+'''%s1''' hersteld metaal per 5 seconden voor de drager|no=+'''%s1''' metall regenereres hvert 5. sekund for bæreren|pl=+'''%s1''' regenerowanego co 5 sekund metalu dla noszącego|pt=+'''%s1''' metais regenerados a cada 5 segundos no utilizador|pt-br=Usuário regenera +'''%s1''' metal a cada 5 segundos|ro=+'''%s1''' metal regenerat la fiecare 5 secunde pentru purtator|ru=Каждые 5 секунд дается металл ('''%s1''' ед.)|sv=+'''%s1''' metall återställs var 5:e sekund för bäraren|tr=Kuşanana her 5 saniyede +'''%s1''' metal yenilenmesi|zh-hans=穿戴时每5秒金属量 +'''%s1'''|zh-hant=裝備者每 5 秒金屬再生量 +'''%s1'''}}|value-type=additive|class=add_metal_regen|effect-type=positive|notes={{Common string|Unused}}}}
 
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{{Item Attribute|id=114|name=mod mini-crit airborne|description={{lang|da=Giver småkritisk skade til mål sprængt til vejrs af eksplosioner|de=Mini-Krits bei Zielen, die von einer Explosion in die Luft geschleudert wurden|en=Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks|es=Causa minicríticos a objetivos propulsados en el aire por una explosión|fi=Mini-kriittisiä osumia räjähdyksillä ilmaan laukaistuihin kohteisiin|fr=Mini-crits sur cibles lancées en l'air par des explosions|hu=Mini-kritek a robbanástól levegőbe repült célpontokon|it=Mini-critici sui bersagli lanciati in aria da un'esplosione|ja=空中のターゲットにミニクリティカル|ko=폭풍으로 공중에 뜬 상대에게 소형 치명타|nl=Minivoltreffers bij doelen die door ontploffingen door de lucht vliegen|no=Minikrits på mål som har blitt skutt opp i luften av eksplosjoner|pl=Trafienia minikrytyczne w cele wyrzucone
+
{{Item Attribute|id=114|name=mod mini-crit airborne|description={{lang|da=Giver småkritisk skade til mål sprængt til vejrs af eksplosioner|de=Mini-Krits bei Zielen, die von einer Explosion in die Luft geschleudert wurden|en=Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs|es=Causa minicríticos a objetivos propulsados en el aire por una explosión|fi=Mini-kriittisiä osumia räjähdyksillä ilmaan laukaistuihin kohteisiin|fr=Mini-crits sur cibles lancées en l'air par des explosions|hu=Mini-kritek a robbanástól levegőbe repült célpontokon|it=Mini-critici sui bersagli lanciati in aria da un'esplosione|ja=空中のターゲットにミニクリティカル|ko=폭풍으로 공중에 뜬 상대에게 소형 치명타|nl=Minivoltreffers bij doelen die door ontploffingen door de lucht vliegen|no=Minikrits på mål som har blitt skutt opp i luften av eksplosjoner|pl=Trafienia minikrytyczne w cele wyrzucone
 
w powietrze przez eksplozje|pt=Provoca danos mini-críticos em alvos lançados para o ar por explosões|pt-br=Dá minicrits em alvos lançados ao ar por explosões|ro=Ţintele aruncate de explozii în aer primesc mini-crituri|ru=Наносит мини-криты по врагам, запущенным в полет взрывами|sv=Mini-kritiska träffar mot mål som slungats upp i luften av explosioner|tr=Patlayıcılarla havalanan hedeflere mini kritik hasar verir|zh-hans=对被炸飞的空中目标造成迷你爆击|zh-hant=可對空中的目標產生小爆擊傷害}}|value-type=additive|class=mini_crit_airborne|effect-type=positive|notes=}}
 
w powietrze przez eksplozje|pt=Provoca danos mini-críticos em alvos lançados para o ar por explosões|pt-br=Dá minicrits em alvos lançados ao ar por explosões|ro=Ţintele aruncate de explozii în aer primesc mini-crituri|ru=Наносит мини-криты по врагам, запущенным в полет взрывами|sv=Mini-kritiska träffar mot mål som slungats upp i luften av explosioner|tr=Patlayıcılarla havalanan hedeflere mini kritik hasar verir|zh-hans=对被炸飞的空中目标造成迷你爆击|zh-hant=可對空中的目標產生小爆擊傷害}}|value-type=additive|class=mini_crit_airborne|effect-type=positive|notes=}}
 
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{{Item Attribute|id=249|name=charge recharge rate increased|description={{lang|da=+'''%s1'''% forøgelse i angrebsløbets opladningshastighed|de=+'''%s1'''% erhöhte Ansturm-Aufladerate|en=+'''%s1'''% increase in charge recharge rate|es=+'''%s1'''% de velocidad de recarga de la embestida|fi=+'''%s1'''% lisäys ryntäyksen latautumisnopeuteen|fr=Augmentation de '''%s1'''% de la vitesse de remplissage de la jauge de charge|hu=+'''%s1'''%-kal gyorsabb rohamozás-újratöltődés|it=+'''%s1'''% di aumento della velocità di ricarica della carica|ko=돌격 재충전 속도 '''%s1'''% 향상|nl=+'''%s1'''% herstellingssnelheid schildaanval|no=+'''%s1'''% økning i storm-ladefrekvens|pl=+'''%s1'''% tempa ładowania szarży|pt=Aumento de +'''%s1'''% na velocidade de recuperação da carga|pt-br=Aumento de +'''%s1'''% na taxa de recarga da investida|ro=+'''%s1'''% mărire în rata de reîncărcare a șarjei|ru=+'''%s1'''% к скорости перезарядки рывка со щитом|sv=+'''%s1'''% omladdningstakt för anfall|tr=Kalkan şarj süresinde +'''%s1'''% artış|zh-hans=冲锋恢复速度+'''%s1'''%|zh-hant=盾牌衝刺冷卻時間 -'''%s1'''%}}|value-type=percentage|class=charge_recharge_rate|effect-type=positive|notes=}}
 
{{Item Attribute|id=249|name=charge recharge rate increased|description={{lang|da=+'''%s1'''% forøgelse i angrebsløbets opladningshastighed|de=+'''%s1'''% erhöhte Ansturm-Aufladerate|en=+'''%s1'''% increase in charge recharge rate|es=+'''%s1'''% de velocidad de recarga de la embestida|fi=+'''%s1'''% lisäys ryntäyksen latautumisnopeuteen|fr=Augmentation de '''%s1'''% de la vitesse de remplissage de la jauge de charge|hu=+'''%s1'''%-kal gyorsabb rohamozás-újratöltődés|it=+'''%s1'''% di aumento della velocità di ricarica della carica|ko=돌격 재충전 속도 '''%s1'''% 향상|nl=+'''%s1'''% herstellingssnelheid schildaanval|no=+'''%s1'''% økning i storm-ladefrekvens|pl=+'''%s1'''% tempa ładowania szarży|pt=Aumento de +'''%s1'''% na velocidade de recuperação da carga|pt-br=Aumento de +'''%s1'''% na taxa de recarga da investida|ro=+'''%s1'''% mărire în rata de reîncărcare a șarjei|ru=+'''%s1'''% к скорости перезарядки рывка со щитом|sv=+'''%s1'''% omladdningstakt för anfall|tr=Kalkan şarj süresinde +'''%s1'''% artış|zh-hans=冲锋恢复速度+'''%s1'''%|zh-hant=盾牌衝刺冷卻時間 -'''%s1'''%}}|value-type=percentage|class=charge_recharge_rate|effect-type=positive|notes=}}
 
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{{Item Attribute|id=250|name=air dash count|description={{lang|da=Giver tredobbelt hop: Det tredje hop gør 10 i skade ved brug|de=Erlaubt Dreifachsprünge. Der dritte Sprung verursacht bei Verwendung 10 Schadenspunkte|en=Grants Triple Jump: The third jump deals 10 damage when used|es=Otorga un triple salto: el tercer salto inflige 10 puntos de daño al portador|fi=Mahdollistaa kolmoishypyn: Kolmas hyppy tekee 10 vahinkoa.|fr=Octroie un troisième saut : le troisième saut vous inflige 10 points de dégâts|hu=Tripla ugrást ad: A harmadik ugráskor 10-et sebez a használón|it=Permette il Salto Triplo: causerà 10 danni ad ogni utilizzo|ko=삼단 점프 가능. 세 번째 점프를 할 경우 10의 피해를 입음.|nl=Staat driedubbele sprong toe: De derde sprong deelt 10 schade uit wanneer het gebruikt wordt|no=Gir trippelhopp: Det tredje hoppet gir 10 skader ved bruk|pl=Pozwala na potrójny skok: trzeci skok zadaje 10 obrażeń|pt=Permite Salto Triplo: O terceiro salto causa 10 de dano quando usado.|pt-br=Permite pulo triplo: O terceiro pulo causa 10 de dano quando usado|ro=Oferă Salt Triplu: Al treilea salt cauzează 10 pagube când este folosit|ru=Позволяет совершать тройной прыжок: третий прыжок наносит 10 ед. урона носителю|sv=Ger Trippelhopp: Det tredje hoppet utdelar 10 i skada när det används|tr=Üçlü Zıplama Sağlar: Üçüncü zıplama kullanıldığı takdirde 10 hasar verir|zh-hans=准许三段跳:第三次跳跃时受到 10 点伤害|zh-hant=有三段跳能力:當使用第三段跳躍時會造成 10 點傷害}}|value-type=additive|class=air_dash_count|effect-type=positive|notes=}}
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{{Item Attribute|id=250|name=air dash count|description={{lang|da=Giver tredobbelt hop: Det tredje hop gør 10 i skade ved brug|de=Erlaubt Dreifachsprünge. Der dritte Sprung verursacht bei Verwendung 10 Schadenspunkte|en=Grants Triple Jump while deployed.
 +
Melee attacks mini-crit while airborne.|es=Otorga un triple salto: el tercer salto inflige 10 puntos de daño al portador|fi=Mahdollistaa kolmoishypyn: Kolmas hyppy tekee 10 vahinkoa.|fr=Octroie un troisième saut : le troisième saut vous inflige 10 points de dégâts|hu=Tripla ugrást ad: A harmadik ugráskor 10-et sebez a használón|it=Permette il Salto Triplo: causerà 10 danni ad ogni utilizzo|ko=삼단 점프 가능. 세 번째 점프를 할 경우 10의 피해를 입음.|nl=Staat driedubbele sprong toe: De derde sprong deelt 10 schade uit wanneer het gebruikt wordt|no=Gir trippelhopp: Det tredje hoppet gir 10 skader ved bruk|pl=Pozwala na potrójny skok: trzeci skok zadaje 10 obrażeń|pt=Permite Salto Triplo: O terceiro salto causa 10 de dano quando usado.|pt-br=Permite pulo triplo: O terceiro pulo causa 10 de dano quando usado|ro=Oferă Salt Triplu: Al treilea salt cauzează 10 pagube când este folosit|ru=Позволяет совершать тройной прыжок: третий прыжок наносит 10 ед. урона носителю|sv=Ger Trippelhopp: Det tredje hoppet utdelar 10 i skada när det används|tr=Üçlü Zıplama Sağlar: Üçüncü zıplama kullanıldığı takdirde 10 hasar verir|zh-hans=准许三段跳:第三次跳跃时受到 10 点伤害|zh-hant=有三段跳能力:當使用第三段跳躍時會造成 10 點傷害}}|value-type=additive|class=air_dash_count|effect-type=positive|notes=}}
 
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{{Item Attribute|id=251|name=speed buff ally|description={{lang|da=Ved træffer på Allierede: Forøger spillerens fart i 1 sekund.|de=Bei Treffer auf Verbündete: Geschwindigkeit beider Spieler wird für mehrere Sekunden erhöht|en=On Hit Ally: Boosts both players' speed for several seconds|es=Al golpear a un aliado: aumenta la velocidad de ambos jugadores durante un segundo|fi=Osumasta joukkuetoveriin: Tehostaa molempien pelaajien nopeutta useiden sekuntien ajaksi|fr=Si vous touchez un allié : Booste sa vitesse ainsi que la vôtre pendant plusieurs secondes|hu=Találatkor csapattárson: Több másodpercre megnöveli mindkét játékos sebességét|it=Colpendo un Alleato: Aumenta la velocità di entrambi i giocatori per alcuni secondi|ja=味方に命中時: 数秒間、自分と叩いた対象が加速|ko=아군 타격 시: 자신과 대상의 이동 속도를 수 초 동안 가속|nl=Bij rake slag teamlid: snelheid van beide spelers gaat enkele seconden omhoog|no=Ved treff alliert: Øker begge spillernes hastighet i noen sekunder|pl=Przy trafieniu w towarzysza: zwiększa prędkość obu graczy na kilka sekund|pt=Ao Acertar num Aliado: Aumenta a velocidade de ambos os jogadores por 1 seg|pt-br=Ao acertar aliado: Aumenta a velocidade de ambos por vários segundos|ro=Pe Lovitură Aliat: Mărește viteza ambilor jucători pentru câteva secunde|ru=При ударе союзника: увеличивает скорость обоих игроков на несколько секунд.|sv=Vid Träff av Lagkamrat: Ökar båda spelarnas rörelsehastighet i flera sekunder|tr=Takım Arkadaşına Vuruşta: Her iki oyuncunun da hızı birkaç saniye artar|zh-hans=击中队友后加快双方的移动速度数秒|zh-hant=鞭打隊友:可讓自身和被鞭者短時間內移動速度加快}}|value-type=additive|class=speed_buff_ally|effect-type=positive|notes=}}
+
{{Item Attribute|id=251|name=speed buff ally|description={{lang|da=Ved træffer på Allierede: Forøger spillerens fart i 1 sekund.|de=Bei Treffer auf Verbündete: Geschwindigkeit beider Spieler wird für mehrere Sekunden erhöht|en=On Hit Teammate: Boosts both players' speed for several seconds|es=Al golpear a un aliado: aumenta la velocidad de ambos jugadores durante un segundo|fi=Osumasta joukkuetoveriin: Tehostaa molempien pelaajien nopeutta useiden sekuntien ajaksi|fr=Si vous touchez un allié : Booste sa vitesse ainsi que la vôtre pendant plusieurs secondes|hu=Találatkor csapattárson: Több másodpercre megnöveli mindkét játékos sebességét|it=Colpendo un Alleato: Aumenta la velocità di entrambi i giocatori per alcuni secondi|ja=味方に命中時: 数秒間、自分と叩いた対象が加速|ko=아군 타격 시: 자신과 대상의 이동 속도를 수 초 동안 가속|nl=Bij rake slag teamlid: snelheid van beide spelers gaat enkele seconden omhoog|no=Ved treff alliert: Øker begge spillernes hastighet i noen sekunder|pl=Przy trafieniu w towarzysza: zwiększa prędkość obu graczy na kilka sekund|pt=Ao Acertar num Aliado: Aumenta a velocidade de ambos os jogadores por 1 seg|pt-br=Ao acertar aliado: Aumenta a velocidade de ambos por vários segundos|ro=Pe Lovitură Aliat: Mărește viteza ambilor jucători pentru câteva secunde|ru=При ударе союзника: увеличивает скорость обоих игроков на несколько секунд.|sv=Vid Träff av Lagkamrat: Ökar båda spelarnas rörelsehastighet i flera sekunder|tr=Takım Arkadaşına Vuruşta: Her iki oyuncunun da hızı birkaç saniye artar|zh-hans=击中队友后加快双方的移动速度数秒|zh-hant=鞭打隊友:可讓自身和被鞭者短時間內移動速度加快}}|value-type=additive|class=speed_buff_ally|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=252|name=damage force reduction|description={{lang|da='''%s1'''% Reduktion i skub modtaget ved skade|de='''%s1'''% weniger erlittene Schubkraft durch Schaden|en='''%s1'''% reduction in push force taken from damage|es='''%s1'''% de reducción en el retroceso causado por daños|fi='''%s1'''% vähemmän työntöä otetusta vauriosta|fr=Réduction de '''%s1'''% des contre-coups subis suite aux dégâts|hu='''%s1'''%-kal kevésbé lök el a sebzés|it='''%s1'''% di riduzione della spinta ricevuta dal danno|ko=피해에서 받는 반동 '''%s1'''% 감소|nl='''%s1'''% verlaging in duwkracht ontvangen van schade|no='''%s1'''% reduksjon i skyvekraft tatt fra skade|pl='''%s1'''% redukcji siły odpychania od obrażeń|pt=Redução de '''%s1'''% na força do empurrão ao receber dano|pt-br=Redução de '''%s1'''% na força de empurro sofrida por dano|ro='''%s1'''% reducere a forței de împingere din pagube|ru='''%s1'''% к сопротивлению отталкиванию|sv='''%s1'''% reduktion i tryckkraft tagen från skada|tr=Alınan hasardan dolayı oluşan itiş kuvvetinde '''%s1'''% azalma|zh-hans=由伤害带来的击退力减少 '''%s1'''%|zh-hant=來自傷害的擊退力 '''%s1'''%}}|value-type=percentage|class=damage_force_reduction|effect-type=positive|notes=}}
+
{{Item Attribute|id=252|name=damage force reduction|description={{lang|da='''%s1'''% Reduktion i skub modtaget ved skade|de='''%s1'''% weniger erlittene Schubkraft durch Schaden|en='''%s1'''% reduction in push force taken from damage and airblasts|es='''%s1'''% de reducción en el retroceso causado por daños|fi='''%s1'''% vähemmän työntöä otetusta vauriosta|fr=Réduction de '''%s1'''% des contre-coups subis suite aux dégâts|hu='''%s1'''%-kal kevésbé lök el a sebzés|it='''%s1'''% di riduzione della spinta ricevuta dal danno|ko=피해에서 받는 반동 '''%s1'''% 감소|nl='''%s1'''% verlaging in duwkracht ontvangen van schade|no='''%s1'''% reduksjon i skyvekraft tatt fra skade|pl='''%s1'''% redukcji siły odpychania od obrażeń|pt=Redução de '''%s1'''% na força do empurrão ao receber dano|pt-br=Redução de '''%s1'''% na força de empurro sofrida por dano|ro='''%s1'''% reducere a forței de împingere din pagube|ru='''%s1'''% к сопротивлению отталкиванию|sv='''%s1'''% reduktion i tryckkraft tagen från skada|tr=Alınan hasardan dolayı oluşan itiş kuvvetinde '''%s1'''% azalma|zh-hans=由伤害带来的击退力减少 '''%s1'''%|zh-hant=來自傷害的擊退力 '''%s1'''%}}|value-type=percentage|class=damage_force_reduction|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=253|name=mult cloak rate|description={{lang|da='''%s1''' sek forøgelse i tiden det tager at blive usynlig.|de='''%s1''' Sekunden längerer Tarnungsvorgang|en='''%s1''' sec increase in time to cloak|es=Aumenta '''%s1''' segundos el tiempo para hacerte invisible|fi='''%s1''' sekunnin lisäys verhoutumisaikaan|fr=Augmente le temps de mise en route de l'invisibilité de '''%s1''' s|hu='''%s1''' mp-cel lassabb álcázódás|it='''%s1''' secondi in più per la mimetizzazione|ja=透明になるまで'''%s1'''秒延長|ko=은폐 요구 시간 '''%s1''' 초 증가|nl='''%s1''' sec. verhoging in verhultijd|no='''%s1''' sek økning i tid for å bli usynlig|pl=+'''%s1''' s czasu aktywacji niewidzialności|pt=Aumento de '''%s1''' seg no tempo para camuflar|pt-br=Aumento de '''%s1''' seg(s) no tempo de camuflagem|ro=Cu '''%s1''' sec mai mult timp până devii invizibil|ru=+'''%s1''' сек. к уходу в невидимость|sv='''%s1''' sekunder ökning i döljningstid|tr=Pelerine bürünme süresinde '''%s1''' artış|zh-hans=进入隐身状态时间延长 '''%s1''' 秒|zh-hant=進入隱形時間延長 '''%s1''' 秒}}|value-type=additive|class=mult_cloak_rate|effect-type=negative|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=253|name=mult cloak rate|description={{lang|da='''%s1''' sek forøgelse i tiden det tager at blive usynlig.|de='''%s1''' Sekunden längerer Tarnungsvorgang|en='''%s1''' sec increase in time to cloak|es=Aumenta '''%s1''' segundos el tiempo para hacerte invisible|fi='''%s1''' sekunnin lisäys verhoutumisaikaan|fr=Augmente le temps de mise en route de l'invisibilité de '''%s1''' s|hu='''%s1''' mp-cel lassabb álcázódás|it='''%s1''' secondi in più per la mimetizzazione|ja=透明になるまで'''%s1'''秒延長|ko=은폐 요구 시간 '''%s1''' 초 증가|nl='''%s1''' sec. verhoging in verhultijd|no='''%s1''' sek økning i tid for å bli usynlig|pl=+'''%s1''' s czasu aktywacji niewidzialności|pt=Aumento de '''%s1''' seg no tempo para camuflar|pt-br=Aumento de '''%s1''' seg(s) no tempo de camuflagem|ro=Cu '''%s1''' sec mai mult timp până devii invizibil|ru=+'''%s1''' сек. к уходу в невидимость|sv='''%s1''' sekunder ökning i döljningstid|tr=Pelerine bürünme süresinde '''%s1''' artış|zh-hans=进入隐身状态时间延长 '''%s1''' 秒|zh-hant=進入隱形時間延長 '''%s1''' 秒}}|value-type=additive|class=mult_cloak_rate|effect-type=negative|notes={{Common string|Unused}}}}
|-
 
{{Item Attribute|id=254|name=airblast functionality flags|description=|value-type=additive|class=airblast_functionality_flags|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 
 
|-
 
|-
 
{{Item Attribute|id=255|name=airblast pushback scale|description={{lang|da=+'''%s1'''% luftstødsskubbekraft|de=+'''%s1'''% Airblast-Kraft|en=+'''%s1'''% airblast push force|es=+'''%s1'''% de empuje de aire comprimido|fi=+'''%s1'''% ilmapuhalluksen työntövoimaa|fr=Puissance effet de souffle +'''%s1'''%|hu=+'''%s1'''% léglöket lökőerő|it=+'''%s1'''% di aumento della forza di respingimento del compressore|ja=エアブラストの抵抗が増加|ko=압축 공기 분사 밀어내기 '''%s1'''% 강화|nl=+'''%s1'''% duwkracht van compressiestoot|no=Luftstøt skyver fiendene enda lenger|pl=+'''%s1'''% siły odpychania sprężonego powietrza|pt=+'''%s1'''% de força da descarga de ar|pt-br=+'''%s1'''% na força da rajada de ar|ro=Airblast Pushback Increased|ru=+'''%s1'''% к силе отталкивания сжатым воздухом|sv=+'''%s1'''% tryckverkan för Airblast|tr=+'''%s1'''% geri püskürtme gücü|zh-hans=压缩空气击退力 +'''%s1'''%|zh-hant=壓縮氣爆擊退力 +'''%s1'''%}}|value-type=percentage|class=airblast_pushback_scale|effect-type=positive|notes={{Common string|Unused}}}}
 
{{Item Attribute|id=255|name=airblast pushback scale|description={{lang|da=+'''%s1'''% luftstødsskubbekraft|de=+'''%s1'''% Airblast-Kraft|en=+'''%s1'''% airblast push force|es=+'''%s1'''% de empuje de aire comprimido|fi=+'''%s1'''% ilmapuhalluksen työntövoimaa|fr=Puissance effet de souffle +'''%s1'''%|hu=+'''%s1'''% léglöket lökőerő|it=+'''%s1'''% di aumento della forza di respingimento del compressore|ja=エアブラストの抵抗が増加|ko=압축 공기 분사 밀어내기 '''%s1'''% 강화|nl=+'''%s1'''% duwkracht van compressiestoot|no=Luftstøt skyver fiendene enda lenger|pl=+'''%s1'''% siły odpychania sprężonego powietrza|pt=+'''%s1'''% de força da descarga de ar|pt-br=+'''%s1'''% na força da rajada de ar|ro=Airblast Pushback Increased|ru=+'''%s1'''% к силе отталкивания сжатым воздухом|sv=+'''%s1'''% tryckverkan för Airblast|tr=+'''%s1'''% geri püskürtme gücü|zh-hans=压缩空气击退力 +'''%s1'''%|zh-hant=壓縮氣爆擊退力 +'''%s1'''%}}|value-type=percentage|class=airblast_pushback_scale|effect-type=positive|notes={{Common string|Unused}}}}
Line 1,347: Line 1,346:
 
{{Item Attribute|id=435|name=cleaver description|description={{lang|de=Schmeißen Sie es auf Gegner, um sie bluten zu lassen!
 
{{Item Attribute|id=435|name=cleaver description|description={{lang|de=Schmeißen Sie es auf Gegner, um sie bluten zu lassen!
 
Distanztreffer verursachen Mini-Krits|en=Throw at your enemies to make them bleed!
 
Distanztreffer verursachen Mini-Krits|en=Throw at your enemies to make them bleed!
Long distance hits cause mini-crits|es=¡Tíraselos a tus enemigos para hacerles sangrar!
+
Long distance hits reduce recharge time|es=¡Tíraselos a tus enemigos para hacerles sangrar!
 
Los impactos a gran distancia provocan minicríticos|fi=Heitä vihollisiasi tällä ja he alkavat vuotaa verta!
 
Los impactos a gran distancia provocan minicríticos|fi=Heitä vihollisiasi tällä ja he alkavat vuotaa verta!
 
Pitkien matkojen osumat ovat mini-kriittisiä|fr=Jetez-le sur vos ennemis pour qu'ils saignent !
 
Pitkien matkojen osumat ovat mini-kriittisiä|fr=Jetez-le sur vos ennemis pour qu'ils saignent !
Line 1,846: Line 1,845:
 
|-
 
|-
 
{{Item Attribute|id=799|name=lose revenge crits on death DISPLAY ONLY|description={{lang|en=Revenge crits are lost on death}}|value-type=percentage|class=lose_revenge_crits_on_death_DISPLAY_ONLY|effect-type=negative|notes=}}
 
{{Item Attribute|id=799|name=lose revenge crits on death DISPLAY ONLY|description={{lang|en=Revenge crits are lost on death}}|value-type=percentage|class=lose_revenge_crits_on_death_DISPLAY_ONLY|effect-type=negative|notes=}}
 +
|-
 +
{{Item Attribute|id=800|name=patient overheal penalty|description={{lang|en='''%s1'''% maximum overheal on wearer}}|value-type=percentage|class=mult_patient_overheal_penalty|effect-type=negative|notes=}}
 +
|-
 +
{{Item Attribute|id=801|name=item_meter_charge_rate|description=|value-type=additive|class=item_meter_charge_rate|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=804|name=mult_spread_scale_first_shot|description=|value-type=additive|class=mult_spread_scale_first_shot|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
 
{{Item Attribute|id=805|name=unusualifier_attribute_template_name|description=|value-type=additive|class=unusualifier_attribute_template_name|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=805|name=unusualifier_attribute_template_name|description=|value-type=additive|class=unusualifier_attribute_template_name|effect-type=|notes={{Common string|Hidden}}}}
Line 1,851: Line 1,856:
 
{{Item Attribute|id=806|name=tool_target_item_icon_offset|description=|value-type=additive|class=tool_target_item_icon_offset|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=806|name=tool_target_item_icon_offset|description=|value-type=additive|class=tool_target_item_icon_offset|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=815|name=use_model_cache_icon|description=|value-type=additive|class=use_model_cache_icon|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=807|name=add_head_on_kill|description={{lang|en=Collect the organs of your victims}}|value-type=additive_percentage|class=add_head_on_kill|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=1000|name=CARD: damage bonus|description={{lang|da=+'''%s1'''% skadebonus|de=+'''%s1'''% Schadensbonus|en=+'''%s1'''% damage bonus|es=+'''%s1'''% de daño|fi=+'''%s1'''% vahinkobonus|fr=Bonus de dégâts +'''%s1'''%|hu=+'''%s1'''% sebzésbónusz|it=+'''%s1'''% di aumento dei danni inflitti|ja=与ダメージ + '''%s1'''%|ko=피해량 '''%s1'''% 상승|nl=+'''%s1'''% toegebrachte schade|no=+'''%s1'''% skadebonus|pl=+'''%s1'''% zadawanych obrażeń|pt=+'''%s1'''% de bónus de dano|pt-br=Dano causado '''%s1'''% maior|ro=+'''%s1'''% pagube bonus|ru=Урон: +'''%s1'''%|sv=+'''%s1'''% ökad skada|tr=+'''%s1'''% hasar bonusu|zh-hans=伤害 +'''%s1'''%|zh-hant=傷害值 +'''%s1'''%}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=808|name=mult_spread_scales_consecutive|description={{lang|en=Successive shots become less accurate}}|value-type=additive_percentage|class=mult_spread_scales_consecutive|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=1001|name=CARD: dmg taken from bullets reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod kugler for bæreren|de=+'''%s1'''% Widerstand gegenüber Kugeln für Träger|en=+'''%s1'''% bullet damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por balas al portador|fi=+'''%s1'''% luotivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par balle +'''%s1'''% pour le porteur|hu=+'''%s1'''% lövedékekkel szembeni ellenállóság viseléskor|it=+'''%s1'''% di resistenza ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 +'''%s1'''%|ko=착용하면 탄환 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen kogelschade voor de drager|no=+'''%s1'''% kuleskadebestandighet for bæreren|pl=+'''%s1'''% odporności na obrażenia
+
{{Item Attribute|id=809|name=fixed_shot_pattern|description={{lang|en=Fires a fixed shot pattern}}|value-type=additive|class=fixed_shot_pattern|effect-type=positive|notes=}}
od nabojów dla noszącego|pt=+'''%s1'''% de resistência a danos de balas no utilizador|pt-br=Usuário +'''%s1'''% mais resistente a dano por balas|ro=+'''%s1'''% rezistenţă la gloanţe pentru purtător|ru=Сопротивление урону от пуль: +'''%s1'''%|sv=+'''%s1'''% motstånd mot kulskador för bäraren|tr=Kuşanana +'''%s1'''% mermi hasar direnci|zh-hans=穿戴时子弹伤害抗性 +'''%s1'''%|zh-hant=裝備者抗子彈能力 +'''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_bullets|effect-type=positive|notes={{Common string|Unused}}}}
 
 
|-
 
|-
{{Item Attribute|id=1002|name=CARD: move speed bonus|description={{lang|da=+'''%s1'''% hurtigere bevægelseshastighed for bæreren|de=+'''%s1'''% höhere Bewegungsgeschwindigkeit für Träger|en=+'''%s1'''% faster move speed on wearer|es=+'''%s1'''% de velocidad de movimiento al portador|fi=+'''%s1'''% nopeampi liikkumisnopeus käyttäjälle|fr=Vitesse de déplacement +'''%s1'''% plus rapide pour le porteur|hu=+'''%s1'''%-kal gyorsabb mozgás viseléskor|it=+'''%s1'''% di aumento della velocità di movimento per chi lo equipaggia|ja=着用者の移動スピード +'''%s1'''% 高速化|ko=착용 시 이동 속도 '''%s1'''% 향상|nl=+'''%s1'''% hogere bewegingssnelheid voor drager|no=+'''%s1'''% raskere bevegelseshastighet for bæreren|pl=+'''%s1'''% prędkości ruchu dla noszącego|pt=Velocidade do jogador +'''%s1'''% mais rápida|pt-br=Movimento do usuário '''%s1'''% mais rápido|ro=+'''%s1'''% viteză pe purtător|ru=Скорость передвижения: +'''%s1'''%|sv=+'''%s1'''% snabbare förflyttningshastighet för bäraren|tr=Kuşanana +'''%s1'''% hareket hızı|zh-hans=穿戴时移动速度 +'''%s1'''%|zh-hant=裝備者移動速度加快 '''%s1'''%}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=810|name=mod_cloak_no_regen_from_items|description={{lang|en=Attrib_NoCloakFromAmmo}}|value-type=additive|class=mod_cloak_no_regen_from_items|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=1003|name=CARD: health regen|description={{lang|da=+'''%s1''' helbred regenereret pr. sekund for bæreren|de=+'''%s1''' Regeneration pro Sekunde für Träger|en=+'''%s1''' health regenerated per second on wearer|es=El portador regenera +'''%s1''' de salud por segundo|fi=+'''%s1''' palautettua terveyttä sekunnissa käyttäjälle|fr=+'''%s1''' pts santé récupérés par seconde pour le porteur|hu=+'''%s1''' életerő-regenerálás másodpercenként viseléskor|it=+'''%s1''' di aumento della rigenerazione al secondo della salute per chi lo equipaggia|ja=着用者は 1 秒ごとにヘルス '''%s1''' 増|ko=착용 시 초당 체력 회복률 '''%s1''' 증가|nl=De gezondheid van de drager herstelt met +'''%s1''' per seconde|no=+'''%s1''' helse regenerert per sekund for bæreren|pl=+'''%s1''' pkt regenerowanego co sekundę zdrowia dla noszącego|pt=+'''%s1''' de vida regenerada por segundo no utilizador|pt-br=+'''%s1''' de vida do usuário regenerada por segundo|ro=+'''%s1''' viaţă regenerată pe secundă pentru purtător|ru=Скорость восстановления здоровья: +'''%s1''' ед. в секунду|sv=+'''%s1''' hälsa återställs per sekund för bäraren|tr=Kuşanana saniyede +'''%s1''' sağlık yenileme hızı|zh-hans=穿戴时生命值每秒 +'''%s1'''|zh-hant=裝備者每秒再生的生命值 +'''%s1'''}}|value-type=additive|class=add_health_regen|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=811|name=ubercharge_preserved_on_spawn_max|description={{lang|en=Collect the organs of people you hit}}|value-type=additive_percentage|class=ubercharge_preserved_on_spawn_max|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=1004|name=SPELL: set item tint RGB|description={{lang|en='''%s1'''}}|value-type=from_lookup_table|class=set_item_tint_rgb_override|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=812|name=mod_air_control_blast_jump|description={{lang|en='''%s1'''% increased air control when blast jumping.}}|value-type=percentage|class=mod_air_control_blast_jump|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=1005|name=SPELL: set Halloween footstep type|description={{lang|en='''%s1'''}}|value-type=from_lookup_table|class=halloween_footstep_type|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=813|name=spunup_push_force_immunity|description={{lang|en=Immune to push force from damage and airblast when spun up}}|value-type=percentage|class=spunup_push_force_immunity|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=1006|name=SPELL: Halloween voice modulation|description={{lang|en=Voices From Below|pt=Vozes das Profundezas}}|value-type=additive|class=halloween_voice_modulation|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=814|name=mod_mark_attacker_for_death|description=|value-type=percentage|class=mod_mark_attacker_for_death|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=1007|name=SPELL: Halloween pumpkin explosions|description={{lang|en=Pumpkin Bombs|pt=Bombas-Abóbora}}|value-type=additive|class=halloween_pumpkin_explosions|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=815|name=use_model_cache_icon|description=|value-type=additive|class=use_model_cache_icon|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=1008|name=SPELL: Halloween green flames|description={{lang|en=Halloween Fire|es=Fuego de Halloween|pt=Fogo do Dia das Bruxas}}|value-type=additive|class=halloween_green_flames|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=816|name=mod_disguise_consumes_cloak|description={{lang|en=Normal disguises require (and consume) a full cloak meter}}|value-type=additive|class=mod_disguise_consumes_cloak|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=1009|name=SPELL: Halloween death ghosts|description={{lang|en=Exorcism|es=Exorcismo|pt=Exorcismo}}|value-type=additive|class=halloween_death_ghosts|effect-type=positive|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=817|name=inspect_viewmodel_offset|description=|value-type=additive|class=inspect_viewmodel_offset|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=1030|name=Attack not cancel charge|description=|value-type=additive|class=attack_not_cancel_charge|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
+
{{Item Attribute|id=818|name=is_passive_weapon|description=|value-type=additive|class=is_passive_weapon|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2000|name=recipe component defined item 1|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=819|name=no_jump|description=|value-type=additive|class=no_jump|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2001|name=recipe component defined item 2|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=820|name=no_duck|description=|value-type=additive|class=no_duck|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2002|name=recipe component defined item 3|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=821|name=no_attack|description=|value-type=additive|class=no_attack|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2003|name=recipe component defined item 4|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=822|name=airblast_destroy_projectile|description={{lang|en=Attrib_AirblastDestroyProjectile}}|value-type=additive|class=airblast_destroy_projectile|effect-type=neutral|notes=}}
 
|-
 
|-
{{Item Attribute|id=2004|name=recipe component defined item 5|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=823|name=airblast_pushback_disabled|description=|value-type=additive|class=airblast_pushback_disabled|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2005|name=recipe component defined item 6|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=824|name=airblast_pushback_no_stun|description=|value-type=additive|class=airblast_pushback_no_stun|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2006|name=recipe component defined item 7|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=825|name=airblast_pushback_no_viewpunch|description=|value-type=additive|class=airblast_pushback_no_viewpunch|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2007|name=recipe component defined item 8|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=826|name=airblast_deflect_projectiles_disabled|description=|value-type=additive|class=airblast_deflect_projectiles_disabled|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2008|name=recipe component defined item 9|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=827|name=airblast_put_out_teammate_disabled|description=|value-type=additive|class=airblast_put_out_teammate_disabled|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2009|name=recipe component defined item 10|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
+
{{Item Attribute|id=828|name=afterburn duration penalty|description=|value-type=percentage|class=afterburn_duration_mult|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2010|name=start drop date|description=|value-type=date|class=start_drop_date|effect-type=|notes=}}
+
{{Item Attribute|id=829|name=afterburn duration bonus|description=|value-type=percentage|class=afterburn_duration_mult|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2011|name=end drop date|description=|value-type=date|class=end_drop_date|effect-type=|notes=}}
+
{{Item Attribute|id=830|name=aoe_deflection|description=|value-type=additive|class=aoe_deflection|effect-type=neutral|notes=}}
 
|-
 
|-
{{Item Attribute|id=2012|name=tool target item|description=|value-type=|class=tool_target_item|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=831|name=mult_end_flame_size|description=|value-type=percentage|class=mult_end_flame_size|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2013|name=killstreak effect|description={{lang|en=Killstreaker: '''%s1'''}}|value-type=killstreakeffect_index|class=killstreak_effect|effect-type=positive|notes=}}
+
{{Item Attribute|id=832|name=airblast_give_teammate_speed_boost|description=|value-type=additive|class=airblast_give_teammate_speed_boost|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2014|name=killstreak idleeffect|description={{lang|en=Sheen: '''%s1'''}}|value-type=killstreak_idleeffect_index|class=killstreak_idleeffect|effect-type=positive|notes=}}
+
{{Item Attribute|id=833|name=airblast_turn_projectile_to_ammo|description=|value-type=additive|class=airblast_turn_projectile_to_ammo|effect-type=neutral|notes=}}
 
|-
 
|-
{{Item Attribute|id=2015|name=spellbook page attr id|description=|value-type=|class=spellbook_page_attr_id|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=834|name=paintkit_proto_def_index|description=|value-type=additive|class=paintkit_proto_def_index|effect-type=neutral|notes=}}
 
|-
 
|-
{{Item Attribute|id=2016|name=Halloween Spellbook Page: Tumidum|description={{lang|en=Pages of Tumidum: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
+
{{Item Attribute|id=835|name=taunt_attr_player_invis_percent|description=|value-type=additive|class=taunt_attr_player_invis_percent|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2017|name=Halloween Spellbook Page: Gratanter|description={{lang|en=Pages of Gratanter: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
+
{{Item Attribute|id=837|name=redirected_flame_size_mult|description=|value-type=percentage|class=redirected_flame_size_mult|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2018|name=Halloween Spellbook Page: Audere|description={{lang|en=Pages of Audere: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
+
{{Item Attribute|id=838|name=flame_reflect_on_collision|description=|value-type=additive|class=flame_reflect_on_collision|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2019|name=Halloween Spellbook Page: Congeriae|description={{lang|en=Pages of Congeriae: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
+
{{Item Attribute|id=839|name=flame_spread_degree|description=|value-type=additive|class=flame_spread_degree|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2020|name=Halloween Spellbook Page: Veteris|description={{lang|en=Pages of Veteris: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
+
{{Item Attribute|id=840|name=holster_anim_time|description=|value-type=additive|class=holster_anim_time|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2021|name=additional halloween response criteria name|description=|value-type=additive|class=additional_halloween_response_criteria_name|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=841|name=flame_gravity|description=|value-type=additive|class=flame_gravity|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2022|name=loot rarity|description=|value-type=additive|class=loot_rarity|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=842|name=flame_ignore_player_velocity|description=|value-type=additive|class=flame_ignore_player_velocity|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2023|name=quality text override|description=|value-type=|class=quality_text_override|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=843|name=flame_drag|description=|value-type=additive|class=flame_drag|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2024|name=item name text override|description=|value-type=|class=item_name_text_override|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=844|name=flame_speed|description=|value-type=additive|class=flame_speed|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2025|name=killstreak tier|description={{lang|en=Killstreaks Active}}|value-type=additive|class=killstreak_tier|effect-type=positive|notes=}}
+
{{Item Attribute|id=845|name=grenades1_resupply_denied|description=|value-type=additive|class=grenades1_resupply_denied|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2026|name=wide item level|description=|value-type=|class=wide_item_level|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=846|name=grenades2_resupply_denied|description=|value-type=additive|class=grenades2_resupply_denied|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2027|name=is australium item|description=|value-type=additive|class=is_australium_item|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=847|name=grenades3_resupply_denied|description=|value-type=additive|class=grenades3_resupply_denied|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2028|name=is marketable|description=|value-type=|class=is_marketable|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=848|name=item_meter_resupply_denied|description=|value-type=additive|class=item_meter_resupply_denied|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2029|name=allowed in medieval mode|description=|value-type=|class=allowed_in_medieval_mode|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=851|name=mult_player_movespeed_active|description={{lang|en=+'''%s1'''% faster move speed on wearer}}|value-type=percentage|class=mult_player_movespeed_active|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2030|name=crit on hard hit|description=|value-type=additive|class=crit_on_hard_hit|effect-type=positive|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=852|name=mult_dmgtaken_active|description={{lang|en='''%s1'''% damage vulnerability on wearer}}|value-type=percentage|class=mult_dmgtaken_active|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2031|name=series number|description=|value-type=|class=series_number|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=853|name=mult_patient_overheal_penalty_active|description={{lang|en='''%s1'''% maximum overheal on wearer}}|value-type=percentage|class=mult_patient_overheal_penalty_active|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2032|name=recipe no partial complete|description=|value-type=|class=recipe_no_partial_complete|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=854|name=mult_health_fromhealers_penalty_active|description={{lang|en='''%s1'''% health from healers on wearer}}|value-type=percentage|class=mult_health_fromhealers_penalty_active|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2034|name=kill refills meter|description={{lang|en=Melee kills refill '''%s1'''% of your charge meter.}}|value-type=additive_percentage|class=kill_refills_meter|effect-type=positive|notes=}}
+
{{Item Attribute|id=855|name=mod_maxhealth_drain_rate|description={{lang|en=Maximum health is drained while item is active}}|value-type=additive|class=mod_maxhealth_drain_rate|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2035|name=random drop line item unusual chance|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=856|name=item_meter_charge_type|description=|value-type=additive|class=item_meter_charge_type|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2036|name=random drop line item unusual list|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=859|name=max_flame_reflection_count|description=|value-type=additive|class=max_flame_reflection_count|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2037|name=random drop line item 0|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=860|name=flame_reflection_add_life_time|description=|value-type=additive|class=flame_reflection_add_life_time|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2038|name=random drop line item 1|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=861|name=reflected_flame_dmg_reduction|description=|value-type=percentage|class=reflected_flame_dmg_reduction|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2039|name=random drop line item 2|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=862|name=flame_lifetime|description=|value-type=additive|class=flame_lifetime|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2040|name=random drop line item 3|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=863|name=flame_random_life_time_offset|description=|value-type=additive|class=flame_random_life_time_offset|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2041|name=on taunt attach particle effect|description={{lang|en=★ Unusual Effect: '''%s1'''}}|value-type=particle_index|class=|effect-type=neutral|notes=}}
+
{{Item Attribute|id=865|name=flame_up_speed|description=|value-type=additive|class=flame_up_speed|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=866|name=custom_paintkit_seed_lo|description=|value-type=additive|class=custom_paintkit_seed_lo|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=867|name=custom_paintkit_seed_hi|description=|value-type=additive|class=custom_paintkit_seed_hi|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=868|name=crit_dmg_falloff|description={{lang|en=Attrib_Dmg_Crit_Falloff}}|value-type=additive|class=crit_dmg_falloff|effect-type=negative|notes=}}
 +
|-
 +
{{Item Attribute|id=869|name=crits_become_minicrits|description={{lang|en=Minicrits whenever it would normally crit}}|value-type=additive|class=crits_become_minicrits|effect-type=negative|notes=}}
 +
|-
 +
{{Item Attribute|id=870|name=falling_impact_radius_pushback|description={{lang|en=Push enemies back when you land (force and radius based on velocity)}}|value-type=additive|class=falling_impact_radius_pushback|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=871|name=falling_impact_radius_stun|description={{lang|en=Stun enemies when you land}}|value-type=additive|class=falling_impact_radius_stun|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=872|name=thermal_thruster_air_launch|description={{lang|en=Able to re-launch while already in-flight}}|value-type=additive|class=thermal_thruster_air_launch|effect-type=positive|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=873|name=thermal_thruster|description=|value-type=additive|class=thermal_thruster|effect-type=positive|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=874|name=mult_item_meter_charge_rate|description={{lang|en='''%s1'''% faster recharge rate}}|value-type=inverted_percentage|class=mult_item_meter_charge_rate|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=875|name=explode_on_ignite|description={{lang|en=Ignited enemies explode}}|value-type=additive|class=explode_on_ignite|effect-type=|notes=}}
 
|-
 
|-
{{Item Attribute|id=2042|name=loot list name|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=876|name=lunchbox healing decreased|description={{lang|en='''%s1'''% healing effect}}|value-type=percentage|class=lunchbox_healing_decreased|effect-type=negative|notes=}}
 
|-
 
|-
{{Item Attribute|id=2043|name=upgrade rate decrease|description={{lang|en='''%s1'''% slower upgrade rate}}|value-type=inverted_percentage|class=upgrade_rate_mod|effect-type=negative|notes={{Common string|Unused}}}}
+
{{Item Attribute|id=877|name=speed_boost_on_hit_enemy|description={{lang|en=Gain a speed boost when you hit an enemy player}}|value-type=additive|class=speed_boost_on_hit_enemy|effect-type=positive|notes=}}
 
|-
 
|-
{{Item Attribute|id=2044|name=can shuffle crate contents|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1000|name=CARD: damage bonus|description={{lang|da=+'''%s1'''% skadebonus|de=+'''%s1'''% Schadensbonus|en=+'''%s1'''% damage bonus|es=+'''%s1'''% de daño|fi=+'''%s1'''% vahinkobonus|fr=Bonus de dégâts +'''%s1'''%|hu=+'''%s1'''% sebzésbónusz|it=+'''%s1'''% di aumento dei danni inflitti|ja=与ダメージ + '''%s1'''%|ko=피해량 '''%s1'''% 상승|nl=+'''%s1'''% toegebrachte schade|no=+'''%s1'''% skadebonus|pl=+'''%s1'''% zadawanych obrażeń|pt=+'''%s1'''% de bónus de dano|pt-br=Dano causado '''%s1'''% maior|ro=+'''%s1'''% pagube bonus|ru=Урон: +'''%s1'''%|sv=+'''%s1'''% ökad skada|tr=+'''%s1'''% hasar bonusu|zh-hans=伤害 +'''%s1'''%|zh-hant=傷害值 +'''%s1'''%}}|value-type=percentage|class=mult_dmg|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2045|name=random drop line item footer desc|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1001|name=CARD: dmg taken from bullets reduced|description={{lang|da=+'''%s1'''% modstandsdygtighed mod kugler for bæreren|de=+'''%s1'''% Widerstand gegenüber Kugeln für Träger|en=+'''%s1'''% bullet damage resistance on wearer|es=+'''%s1'''% de resistencia al daño por balas al portador|fi=+'''%s1'''% luotivahingon sietoa käyttäjälle|fr=Résistance aux dégâts par balle +'''%s1'''% pour le porteur|hu=+'''%s1'''% lövedékekkel szembeni ellenállóság viseléskor|it=+'''%s1'''% di resistenza ai danni da proiettile per chi lo equipaggia|ja=着用者の銃弾ダメージ耐性 +'''%s1'''%|ko=착용하면 탄환 피해의 '''%s1'''%를 버팁니다|nl=+'''%s1'''% bestendigheid tegen kogelschade voor de drager|no=+'''%s1'''% kuleskadebestandighet for bæreren|pl=+'''%s1'''% odporności na obrażenia
 +
od nabojów dla noszącego|pt=+'''%s1'''% de resistência a danos de balas no utilizador|pt-br=Usuário +'''%s1'''% mais resistente a dano por balas|ro=+'''%s1'''% rezistenţă la gloanţe pentru purtător|ru=Сопротивление урону от пуль: +'''%s1'''%|sv=+'''%s1'''% motstånd mot kulskador för bäraren|tr=Kuşanana +'''%s1'''% mermi hasar direnci|zh-hans=穿戴时子弹伤害抗性 +'''%s1'''%|zh-hant=裝備者抗子彈能力 +'''%s1'''%}}|value-type=inverted_percentage|class=mult_dmgtaken_from_bullets|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2046|name=is commodity|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1002|name=CARD: move speed bonus|description={{lang|da=+'''%s1'''% hurtigere bevægelseshastighed for bæreren|de=+'''%s1'''% höhere Bewegungsgeschwindigkeit für Träger|en=+'''%s1'''% faster move speed on wearer|es=+'''%s1'''% de velocidad de movimiento al portador|fi=+'''%s1'''% nopeampi liikkumisnopeus käyttäjälle|fr=Vitesse de déplacement +'''%s1'''% plus rapide pour le porteur|hu=+'''%s1'''%-kal gyorsabb mozgás viseléskor|it=+'''%s1'''% di aumento della velocità di movimento per chi lo equipaggia|ja=着用者の移動スピード +'''%s1'''% 高速化|ko=착용 시 이동 속도 '''%s1'''% 향상|nl=+'''%s1'''% hogere bewegingssnelheid voor drager|no=+'''%s1'''% raskere bevegelseshastighet for bæreren|pl=+'''%s1'''% prędkości ruchu dla noszącego|pt=Velocidade do jogador +'''%s1'''% mais rápida|pt-br=Movimento do usuário '''%s1'''% mais rápido|ro=+'''%s1'''% viteză pe purtător|ru=Скорость передвижения: +'''%s1'''%|sv=+'''%s1'''% snabbare förflyttningshastighet för bäraren|tr=Kuşanana +'''%s1'''% hareket hızı|zh-hans=穿戴时移动速度 +'''%s1'''%|zh-hant=裝備者移動速度加快 '''%s1'''%}}|value-type=percentage|class=mult_player_movespeed|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2048|name=voice pitch scale|description={{lang|en=Disables double jump}}|value-type=percentage|class=voice_pitch_scale|effect-type=negative|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
+
{{Item Attribute|id=1003|name=CARD: health regen|description={{lang|da=+'''%s1''' helbred regenereret pr. sekund for bæreren|de=+'''%s1''' Regeneration pro Sekunde für Träger|en=+'''%s1''' health regenerated per second on wearer|es=El portador regenera +'''%s1''' de salud por segundo|fi=+'''%s1''' palautettua terveyttä sekunnissa käyttäjälle|fr=+'''%s1''' pts santé récupérés par seconde pour le porteur|hu=+'''%s1''' életerő-regenerálás másodpercenként viseléskor|it=+'''%s1''' di aumento della rigenerazione al secondo della salute per chi lo equipaggia|ja=着用者は 1 秒ごとにヘルス '''%s1''' 増|ko=착용 시 초당 체력 회복률 '''%s1''' 증가|nl=De gezondheid van de drager herstelt met +'''%s1''' per seconde|no=+'''%s1''' helse regenerert per sekund for bæreren|pl=+'''%s1''' pkt regenerowanego co sekundę zdrowia dla noszącego|pt=+'''%s1''' de vida regenerada por segundo no utilizador|pt-br=+'''%s1''' de vida do usuário regenerada por segundo|ro=+'''%s1''' viaţă regenerată pe secundă pentru purtător|ru=Скорость восстановления здоровья: +'''%s1''' ед. в секунду|sv=+'''%s1''' hälsa återställs per sekund för bäraren|tr=Kuşanana saniyede +'''%s1''' sağlık yenileme hızı|zh-hans=穿戴时生命值每秒 +'''%s1'''|zh-hant=裝備者每秒再生的生命值 +'''%s1'''}}|value-type=additive|class=add_health_regen|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2049|name=gunslinger punch combo|description={{lang|en=Third successful punch in a row always crits.}}|value-type=additive|class=gunslinger_punch_combo|effect-type=positive|notes=}}
+
{{Item Attribute|id=1004|name=SPELL: set item tint RGB|description={{lang|en='''%s1'''}}|value-type=from_lookup_table|class=set_item_tint_rgb_override|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2050|name=cannot delete|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1005|name=SPELL: set Halloween footstep type|description={{lang|en='''%s1'''}}|value-type=from_lookup_table|class=halloween_footstep_type|effect-type=positive|notes={{Common string|Unused}}}}
 
|-
 
|-
{{Item Attribute|id=2051|name=quest loaner id low|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
+
{{Item Attribute|id=1006|name=SPELL: Halloween voice modulation|description={{lang|en=Voices From Below|pt=Vozes das Profundezas}}|value-type=additive|class=halloween_voice_modulation|effect-type=positive|notes={{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=1007|name=SPELL: Halloween pumpkin explosions|description={{lang|en=Pumpkin Bombs|pt=Bombas-Abóbora}}|value-type=additive|class=halloween_pumpkin_explosions|effect-type=positive|notes={{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=1008|name=SPELL: Halloween green flames|description={{lang|en=Halloween Fire|es=Fuego de Halloween|pt=Fogo do Dia das Bruxas}}|value-type=additive|class=halloween_green_flames|effect-type=positive|notes={{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=1009|name=SPELL: Halloween death ghosts|description={{lang|en=Exorcism|es=Exorcismo|pt=Exorcismo}}|value-type=additive|class=halloween_death_ghosts|effect-type=positive|notes={{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=1030|name=Attack not cancel charge|description=|value-type=additive|class=attack_not_cancel_charge|effect-type=positive|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=2000|name=recipe component defined item 1|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2001|name=recipe component defined item 2|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2002|name=recipe component defined item 3|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2003|name=recipe component defined item 4|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2004|name=recipe component defined item 5|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2005|name=recipe component defined item 6|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2006|name=recipe component defined item 7|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2007|name=recipe component defined item 8|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2008|name=recipe component defined item 9|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2009|name=recipe component defined item 10|description=|value-type=|class=dynamic_recipe_component_defined_item|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2010|name=start drop date|description=|value-type=date|class=start_drop_date|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2011|name=end drop date|description=|value-type=date|class=end_drop_date|effect-type=|notes=}}
 +
|-
 +
{{Item Attribute|id=2012|name=tool target item|description=|value-type=|class=tool_target_item|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2013|name=killstreak effect|description={{lang|en=Killstreaker: '''%s1'''}}|value-type=killstreakeffect_index|class=killstreak_effect|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2014|name=killstreak idleeffect|description={{lang|en=Sheen: '''%s1'''}}|value-type=killstreak_idleeffect_index|class=killstreak_idleeffect|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2015|name=spellbook page attr id|description=|value-type=|class=spellbook_page_attr_id|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2016|name=Halloween Spellbook Page: Tumidum|description={{lang|en=Pages of Tumidum: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2017|name=Halloween Spellbook Page: Gratanter|description={{lang|en=Pages of Gratanter: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2018|name=Halloween Spellbook Page: Audere|description={{lang|en=Pages of Audere: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2019|name=Halloween Spellbook Page: Congeriae|description={{lang|en=Pages of Congeriae: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2020|name=Halloween Spellbook Page: Veteris|description={{lang|en=Pages of Veteris: '''%s1'''}}|value-type=additive|class=tf_halloween_spell_page|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2021|name=additional halloween response criteria name|description=|value-type=additive|class=additional_halloween_response_criteria_name|effect-type=positive|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2022|name=loot rarity|description=|value-type=additive|class=loot_rarity|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2023|name=quality text override|description=|value-type=|class=quality_text_override|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2024|name=item name text override|description=|value-type=|class=item_name_text_override|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2025|name=killstreak tier|description={{lang|en=Killstreaks Active}}|value-type=additive|class=killstreak_tier|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2026|name=wide item level|description=|value-type=|class=wide_item_level|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2027|name=is australium item|description=|value-type=additive|class=is_australium_item|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2028|name=is marketable|description=|value-type=|class=is_marketable|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2029|name=allowed in medieval mode|description=|value-type=|class=allowed_in_medieval_mode|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2030|name=crit on hard hit|description=|value-type=additive|class=crit_on_hard_hit|effect-type=positive|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2031|name=series number|description=|value-type=|class=series_number|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2032|name=recipe no partial complete|description=|value-type=|class=recipe_no_partial_complete|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2034|name=kill refills meter|description={{lang|en=Melee kills refill '''%s1'''% of your charge meter.}}|value-type=additive_percentage|class=kill_refills_meter|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2035|name=random drop line item unusual chance|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2036|name=random drop line item unusual list|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2037|name=random drop line item 0|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2038|name=random drop line item 1|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2039|name=random drop line item 2|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2040|name=random drop line item 3|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2041|name=on taunt attach particle effect|description={{lang|en=★ Unusual Effect: '''%s1'''}}|value-type=particle_index|class=|effect-type=neutral|notes=}}
 +
|-
 +
{{Item Attribute|id=2042|name=loot list name|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2043|name=upgrade rate decrease|description={{lang|en='''%s1'''% slower upgrade rate}}|value-type=inverted_percentage|class=upgrade_rate_mod|effect-type=negative|notes={{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=2044|name=can shuffle crate contents|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2045|name=random drop line item footer desc|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2046|name=is commodity|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2048|name=voice pitch scale|description={{lang|en=Disables double jump}}|value-type=percentage|class=voice_pitch_scale|effect-type=negative|notes={{Common string|Hidden}}<br>{{Common string|Unused}}}}
 +
|-
 +
{{Item Attribute|id=2049|name=gunslinger punch combo|description={{lang|en=Third successful punch in a row always crits.}}|value-type=additive|class=gunslinger_punch_combo|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2050|name=cannot delete|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2051|name=quest loaner id low|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
 
{{Item Attribute|id=2052|name=quest loaner id hi|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
{{Item Attribute|id=2052|name=quest loaner id hi|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
{{Item Attribute|id=2053|name=is_festive|description={{lang|en=Festivized}}|value-type=additive|class=is_festive|effect-type=neutral|notes=}}
+
{{Item Attribute|id=2053|name=is_festivized|description={{lang|en=Festivized}}|value-type=additive|class=is_festivized|effect-type=neutral|notes=}}
 +
|-
 +
{{Item Attribute|id=2054|name=fire particle blue|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2055|name=fire particle red|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2056|name=fire particle blue crit|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2057|name=fire particle red crit|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2058|name=meter_label|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2059|name=item_meter_damage_for_full_charge|description=|value-type=additive|class=item_meter_damage_for_full_charge|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2062|name=airblast cost scale hidden|description=|value-type=percentage|class=mult_airblast_cost|effect-type=|notes={{Common string|Hidden}}}}
 +
|-
 +
{{Item Attribute|id=2063|name=dragons fury positive properties|description={{lang|en=Deals +300% damage to burning players
 +
+50% repressurization rate on hit}}|value-type=additive|class=dragons_fury_positive_properties|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=2064|name=dragons fury negative properties|description={{lang|en=-50% repressurization rate on Alt-Fire}}|value-type=additive|class=dragons_fury_negative_properties|effect-type=negative|notes=}}
 +
|-
 +
{{Item Attribute|id=2065|name=dragons fury neutral properties|description={{lang|en=Uses a shared pressure tank for Primary Fire and Alt-Fire.
 +
Primary Fire: Launches a fast-moving projectile that briefly ignites enemies Alt-Fire: Release a blast of air that pushes enemies and projectiles, and extinguishes teammates that are on fire.}}|value-type=additive|class=dragons_fury_neutral_properties|effect-type=neutral|notes=}}
 +
|-
 +
{{Item Attribute|id=2066|name=force center wrap|description=|value-type=|class=|effect-type=|notes={{Common string|Hidden}}}}
 
|-
 
|-
 
{{Item Attribute|id=3000|name=item slot criteria 1|description=|value-type=|class=item_slot_criteria|effect-type=|notes=}}
 
{{Item Attribute|id=3000|name=item slot criteria 1|description=|value-type=|class=item_slot_criteria|effect-type=|notes=}}

Revision as of 04:37, 21 October 2017