Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/mvm loot/soldier/robot helmet blue.vmt

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11"VertexLitGeneric"
22{
3N/A "$basetexture" "models\player\items\mvm_loot\soldier\robot_helmet_blue"
N/A3 "$basetexture" "models/player/items/mvm_loot/soldier/robot_helmet_blue"
44 
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512"
66 "$detailscale" "5"
2626 "$cloakPassEnabled" "1"
2727 "Proxies"
2828 {
29N/A "weapon_invis"
N/A29 "invis"
3030 {
3131 }
3232 "AnimatedTexture"
4545 }
4646 "Equals"
4747 {
48N/A "srcVar1" "$yellow"
N/A48 "srcVar1" "$yellow"
4949 "resultVar" "$color2"
5050 }
5151 }
52N/A}
N/A52}