Template:PatchDiff/February 22, 2013 Patch/team fortress 2 materials.gcf/tf/materials/models/player/soldier/soldier hands.vmt
< Template:PatchDiff/February 22, 2013 Patch
Revision as of 03:14, 23 February 2013 by MousseBOT (talk | contribs) (Diff of file "team fortress 2 materials.gcf/tf/materials/models/player/soldier/soldier_hands.vmt" for patch February 22, 2013 Patch.)
1414 "$rimlight" "1" // To enable rim lighting (requires phong)
1515 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
1616 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A17
N/A18 // Cloaking
N/A19 "$cloakPassEnabled" "1"
N/A20 "Proxies"
N/A21 {
N/A22 "invis"
N/A23 {
N/A24 }
N/A25 }
1726}