Template:PatchDiff/July 10, 2013 Patch/hl2/hl2 misc dir.vpk/materials/metal/metalgate001a.vmt

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11"LightmappedGeneric"
22{
3N/A // Original shader: BaseTimesLightmapAlphaBlend
4N/A "$translucent" 1
N/A3 "$AlphaTest" "1"
N/A4 "$AlphaTestReference" "0.5"
N/A5 
56 "$basetexture" "Metal/metalgate001a"
67 "%compilepassbullets" 1
78 "$surfaceprop" "metal"