Difference between revisions of "User:MOCOLONI/Orange"

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(Why was this linked to my profile? I also thought that Orange_X3 wasn't necessary; only Orange_X)
 
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{{Map infobox
 
| game-type = Control Point
 
| file-name = cp_orange_x3
 
| map-image = User MOCOLONI Orange X3 redspawn.jpg
 
| current-version = Beta 2
 
| developer = [http://steamcommunity.com/profiles/76561197979426484/ WhiteWolf_X]<br>[http://steamcommunity.com/profiles/76561197962961339/ GGODD2]
 
| download-link = [http://tf2.gamebanana.com/maps/46051 GameBanana.com]
 
| map-environment = None
 
| map-setting = Cloudy
 
| map-pyrovision = No
 
}}
 
  
{{custom map}}
 
 
'''Orange X3''' is a [[Custom maps|community-made]] [[List of game modes#Standard Control Point|Standard Control Point]] map released in 2008. It consists of a base for each team, an open second point for each team, and a center point, located on a tower in the middle.
 
 
The objective of Orange X3 is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
 
 
[[Image:User MOCOLONI Orange X3 overview.jpg|thumb|top|Overview of the map.]]
 
 
== Locations ==
 
Each control point has a different name printed in [[HUD|HUD]], by order from [[RED|RED]]'s first Control Point to first [[BLU|BLU]]'s Control Point ('''Control Point 1''' to '''Control Point 5''')
 
 
<gallery widths=150px heights=90px>
 
File:User MOCOLONI Orange X3 redspawn.jpg | [[RED|RED]]'s first Control Point (in HUD: '''Control Point 1''')
 
File:User MOCOLONI Orange X3 redspawn controlpoint2.jpg | [[RED|RED]]'s second open Control Point (in HUD: '''Control Point 2''')
 
File:User MOCOLONI Orange X3 middlecontrolpoint.jpg | Control Point that unlocks for the team who captures their second Control Point (in HUD: '''Control Point 3''')
 
File:User MOCOLONI Orange X3 bluspawn controlpoint2.jpg | [[BLU|BLU]]'s second open Control Point (in HUD: '''Control Point 4''')
 
File:User MOCOLONI Orange X3 bluspawn.jpg | [[BLU|BLU]]'s first Control Point (in HUD: '''Control Point 5''')
 
</gallery>
 
 
== Bugs ==
 
* The roof and wood walls in RED spawn were made with textures that can't be currently found in the game. Walking around the environment will change the texture's lighting from [[Self-illumination|self-illuminated]] to dark.
 
** Additionally, opening the score table will affect their lighting too.
 
* Some props don't have a collision for ragdolls and other items.
 
 
== Gallery ==
 
<gallery>
 
File:Orange X bluspawn WhiteWolfX logo.jpg | Author's logo made with blocks in [[Hammer Editor|Hammer]], located in [[BLU|BLU]]'s spawn.
 
File:Orange X redspawn WhiteWolfX logo.jpg | Author's logo made with blocks in [[Hammer Editor|Hammer]], located in [[RED|RED]]'s spawn.
 
</gallery>
 
 
== See Also ==
 
*[[Orange X]]
 

Latest revision as of 20:13, 1 May 2017