User:Pilk/armory

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The Pyro is a mumbling pyromaniac of indeterminate origin, and has a fervent fondness for fire and all things fire related. Wielding a homemade Flamethrower, the Pyro can ignite opponents, whittling their health away over time with the ensuing afterburn damage. The Pyro also wears an asbestos-lined suit that protects the wearer against any afterburn effect.

Due to the short range of the Flamethrower, the Pyro relies heavily on ambush tactics to catch opponents off-guard. One of the primary and vital roles of the Pyro is Spy checking; a puff of flame will ignite (and therefore expose) both a cloaked and a disguised Spy. Though categorized as an offensive class, the Pyro can also be a useful asset in defense, protecting friendly Sentry Guns from Spies, removing Electro Sappers from an Engineer's Buildings using the Homewrecker or the Maul and can also send an entire attacking team retreating for health.

In addition, the Pyro can use the compression blast ability to reflect enemy projectiles, extinguish burning teammates, separate a Medic from its target, disorient enemies by pushing them into the air, and even rocket jump by reflecting a rocket toward the Pyro's own feet. The Pyro can also ignite a friendly Sniper's Huntsman arrow, thus igniting whoever the arrow hits.

It is even possible for the Pyro to use a Jumping#Detonator jump|Detonator jump to get to places normally unreachable.

The Pyro is Voice actors|voiced by Dennis Bateman.


The Pyro is a mumbling pyromaniac of indeterminate origin, and has a fervent fondness for fire and all things fire related. Wielding a homemade Flamethrower, the Pyro can ignite opponents, whittling their health away over time with the ensuing afterburn damage. The Pyro also wears an asbestos-lined suit that protects the wearer against any afterburn effect.

Due to the short range of the Flamethrower, the Pyro relies heavily on ambush tactics to catch opponents off-guard. One of the primary and vital roles of the Pyro is Spy checking; a puff of flame will ignite (and therefore expose) both a cloaked and a disguised Spy. Though categorized as an offensive class, the Pyro can also be a useful asset in defense, protecting friendly Sentry Guns from Spies, removing Electro Sappers from an Engineer's Buildings using the Homewrecker or the Maul and can also send an entire attacking team retreating for health.

In addition, the Pyro can use the compression blast ability to reflect enemy projectiles, extinguish burning teammates, separate a Medic from its target, disorient enemies by pushing them into the air, and even rocket jump by reflecting a rocket toward the Pyro's own feet. The Pyro can also ignite a friendly Sniper's Huntsman arrow, thus igniting whoever the arrow hits.

It is even possible for the Pyro to use a Jumping#Detonator jump|Detonator jump to get to places normally unreachable.

The Pyro is Voice actors|voiced by Dennis Bateman.