Difference between revisions of "User:RJ"

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'''Competitive Wiki Page Outline/Backbone'''
 
'''Competitive Wiki Page Outline/Backbone'''
  
Competitive Formats:
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== Competitive Formats: ==
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'''6v6'''
 
'''6v6'''
  
 
The most well-known game type, developed after numerous revisions from the 12v12 clan matches, down to 8v8s, and then down into 6v6. The normal team composition is as follows: 2 Scouts, 2 Soldiers, 1 Demoman, 1 Medic. This team composition is often referred as "the cookie-cutter classes". Any of these "cookie-cutter classes" can also offclass to anything, namely Spy, Sniper, Engineer, Heavy and Pyro. Though they are situational, they can turn the tides of a battle if executed well. There is a class limit for each class: Maximum of 2 Scouts, 2 Soldiers, 2 Pyros, 1 Demoman, 1 Heavy, 2 Engineers, 1 Medic, 2 Snipers, 2 Spies.
 
The most well-known game type, developed after numerous revisions from the 12v12 clan matches, down to 8v8s, and then down into 6v6. The normal team composition is as follows: 2 Scouts, 2 Soldiers, 1 Demoman, 1 Medic. This team composition is often referred as "the cookie-cutter classes". Any of these "cookie-cutter classes" can also offclass to anything, namely Spy, Sniper, Engineer, Heavy and Pyro. Though they are situational, they can turn the tides of a battle if executed well. There is a class limit for each class: Maximum of 2 Scouts, 2 Soldiers, 2 Pyros, 1 Demoman, 1 Heavy, 2 Engineers, 1 Medic, 2 Snipers, 2 Spies.
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'''Highlander'''
 
'''Highlander'''
  
 
An alternate competitive game type featured in leagues such as UGC ([http://www.ugcleague.com United Gaming Clans]) and ETF2L ([http://etf2l.org/ European Team Fortress 2 League]), which sports 1 of each class; "There can only be one!". 9v9.
 
An alternate competitive game type featured in leagues such as UGC ([http://www.ugcleague.com United Gaming Clans]) and ETF2L ([http://etf2l.org/ European Team Fortress 2 League]), which sports 1 of each class; "There can only be one!". 9v9.

Revision as of 00:07, 7 March 2013

Competitive Wiki Page Outline/Backbone


Competitive Formats:

6v6

The most well-known game type, developed after numerous revisions from the 12v12 clan matches, down to 8v8s, and then down into 6v6. The normal team composition is as follows: 2 Scouts, 2 Soldiers, 1 Demoman, 1 Medic. This team composition is often referred as "the cookie-cutter classes". Any of these "cookie-cutter classes" can also offclass to anything, namely Spy, Sniper, Engineer, Heavy and Pyro. Though they are situational, they can turn the tides of a battle if executed well. There is a class limit for each class: Maximum of 2 Scouts, 2 Soldiers, 2 Pyros, 1 Demoman, 1 Heavy, 2 Engineers, 1 Medic, 2 Snipers, 2 Spies.


Highlander

An alternate competitive game type featured in leagues such as UGC (United Gaming Clans) and ETF2L (European Team Fortress 2 League), which sports 1 of each class; "There can only be one!". 9v9.