Search results
You may create the page "Talk:Kukri/no", but consider checking the search results below to see whether it is already covered.
- 0 bytes (0 words) - 22:35, 26 June 2013
- - Widowmaker: No longer makes a sound when drawing - Bat Outta Hell: Kukri sounds on all classes1 KB (183 words) - 23:23, 11 February 2016
- {{Discussion close|begin|elsewhere=no}} ...'t have ammo you can't exuip the weapon. Besides you can do the taunt with no ammo. Shoot your last bullet and then quickly press g before the game switc44 KB (6,988 words) - 19:12, 5 January 2024
- {{Discussion close|begin|elsewhere=no}} * [[Kukri]]32 KB (4,645 words) - 02:48, 21 January 2024
- {{Discussion close|begin|elsewhere=no}} I have no idea if this is correct or not, but I achieved Dead Reckoning as a pyro by10 KB (1,590 words) - 02:17, 21 January 2024
- {{Discussion close|begin|elsewhere=no}} ...ovel]], [[Fire Axe]], [[Bottle]], [[Fists]], [[Wrench]], [[Bonesaw]] and [[Kukri]] are all reskins of each other. '''<span style="font-family:Georgia;font-s48 KB (7,686 words) - 02:43, 21 January 2024
- 0 bytes (0 words) - 17:27, 22 January 2012
- {{Discussion close|begin|elsewhere=no}} ...it or not? Everyone seems to think that with the inclusion of the Strange Kukri, all of the stock weapons now have strange counterparts - but it isn't true9 KB (1,459 words) - 18:39, 20 January 2024
- 0 bytes (0 words) - 14:46, 25 October 2011