Difference between revisions of "Talk:Shortstop"
Focusknock (talk | contribs) (→"...a chance of slowing down the target") |
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Could the ammunition used be [http://en.wikipedia.org/wiki/Rat-shot Rat-shot?] | Could the ammunition used be [http://en.wikipedia.org/wiki/Rat-shot Rat-shot?] | ||
Is this worth noting at all? [[User:Mechlord|Mechlord]] 16:00, 2 October 2010 (UTC) | Is this worth noting at all? [[User:Mechlord|Mechlord]] 16:00, 2 October 2010 (UTC) | ||
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+ | == Speeds under slowing effects == | ||
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+ | I made my first wiki edit ever! Just whipped up some math, did a little testing in game with the velocity graph, and figured out exactly how slow various affected (effected?) classes would be. Though I've studied english for a number of years, it is admittedly not my first language, so I'd appreciate it if you guys could proofread it. I also wasn't sure whether it should go where I put it, or under some other category. [[User:Naet|Naet]] 21:24, 3 October 2010 (UTC) |
Revision as of 21:24, 3 October 2010
Contents
"...a chance of slowing down the target"
There is only a chance of slowing down?--Jordan 04:36, 2 October 2010 (UTC)
- That was just me and my fancy English, plus the way Natascha voiced it as '100% chance to slow target' seemed suspicious. It's changed now anyway.--Focusknock 17:32, 2 October 2010 (UTC)
Shortstop
Its primary weapon, not a secondary weapon. It replaces the FAN. Balthazar 00:58, 1 October 2010 (UTC)
- We're aware. This is an assumed page we made before. We'll update it. – Smashman (talk) 01:01, 1 October 2010 (UTC)
- I'm assuming its still protected from editing to prevent server load, but it does seem a contradiction in terms to have it protected with the recent addition template on it. Balthazar 01:16, 1 October 2010 (UTC)
If it's similar to the COP 357 derringer, shouldn't the page say "it appears as a four-barreled derringer", as opposed to "it appears as a four-barreled pistol"? CdeMonkey
- I just had to look up what a derringer was. In my opinion, it's fine as "Pistol". While not entirely accurate, it's the easiest for those without gun knowledge to understand.-RJ 03:05, 1 October 2010 (UTC)
Correct name
http://www.tf2items.com/allitems.php has it as "Shortstop" (from items_game.txt). So the current title is correct. -RJ 00:59, 1 October 2010 (UTC)
Damage + Function Times
Just did some testing with a couple bots; here's what I got:
Damage
- Base: 12 per pellet
- Max Ramp Up: 150% (18 damage per pellet)
- Max Fall Off: 50% (6 damage per pellet)
- Pellet Count: 4
- Point Blank: 69-72
- Medium Range: 24-48
- Long Range: 6-12
- Mini-Crit: 16 per pellet
- Critical hit: 24 per pellet
Function Times
- Attack Interval: 0.64
- Reload: 1.25
Durp. Forgot me name. -- MistahFixIt 01:00, 1 October 2010 (UTC)
- Additional notes and/or trivia:
- This is more or less double the damage of a Shotgun pellet.
- A pepperbox pistol or 'pepper gun' is any small handgun or pistol with multiple barrels fixed around a centre axis.
- Taunting with the Shortstop performs the Pistol taunt, not the Scattergun/FaN taunt. (Kinda obvious in retrospect, but w/e)
Animation and Ammunition
Some pictures from a slow motion examination. Mechlord 16:00, 2 October 2010 (UTC)
- Ejecting long metal casings
- Fresh ammunition, rounded ends unlike a shotgun shell
- Quickload and shells fall down at end of reload.
Could the ammunition used be Rat-shot? Is this worth noting at all? Mechlord 16:00, 2 October 2010 (UTC)
Speeds under slowing effects
I made my first wiki edit ever! Just whipped up some math, did a little testing in game with the velocity graph, and figured out exactly how slow various affected (effected?) classes would be. Though I've studied english for a number of years, it is admittedly not my first language, so I'd appreciate it if you guys could proofread it. I also wasn't sure whether it should go where I put it, or under some other category. Naet 21:24, 3 October 2010 (UTC)