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Hard day on the job? Wanna finish it off the right way? This is everything you wanted in a handgun and more. Make it quick and make it easy with some shots to the back.
Shortstop publicity blurb

The Shortstop is a community-created primary weapon for the Scout. It is a four-barreled pistol with a pearl grip modified into a pepper-box and loaded with shotgun shells.

Unlike the Scout's other primary weapons, the Shortstop is a rapid-firing weapon that reloads an entire clip of ammunition rapidly, similarly to the Pistol. It fires approximately 40% faster than the Scattergun, but has a clip size of four instead of six. Each shot fires 60% fewer pellets than the Scattergun (resulting in only four pellets), but each pellet deals twice the damage, which results in an overall 20% lower base damage per shot. The Shortstop is an ideal weapon to use where range and accuracy are a concern, as each shot has a smaller bullet spread (approximately 40% less in diameter), and the pellets will tend to fire in a tightly packed square, but it does not possess the increased damage ramp-up of the Scout's other primaries such as the Scattergun and Force-A-Nature, making it weaker for point-blank combat compared to other Scattergun variants. While active, the Shortstop also gives the Scout 20% increased healing (only from health packs, despite what the description says), but in return the Scout receives an added 40% knockback from all damaging weapons and the compression blast.

Like the stock Shotgun and Scattergun, the Shortstop's first shell fires at least one pellet straight down the crosshair before "bullet-spread" takes effect. When random spread is disabled, any shots with the Shortstop form a T-shape consisting of the center row and bottom center position of a 3x3 square.

Critical hits are delivered in a manner similar to pistols, granting 2 seconds of critical hits, as opposed to regular shotguns.

The kill icon for the Shortstop was contributed by Psyke.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Maximum ramp-up 150% 18 / pellet
Base damage 100% 12 / pellet
Maximum fall-off 50% 6 / pellet
Pellet count 4
Point blank 69-72
Medium range 24-48
Long range 6-12
Pellet Spread 50:1
Critical 36 / pellet
Mini-crit 16.2-24.3 / pellet
Function times
Attack interval 0.36 s
Reload 1.52 s
Values are approximate and determined by community testing.

Item set

The Special Delivery
Backpack The Special Delivery Bundle.png

Leave a Calling Card on your victims.



See also: Crafting


Force-A-Nature Reclaimed Metal Shortstop
Item icon Force-A-Nature.png + Item icon Reclaimed Metal.png = Item icon Shortstop.png
Class Token - Scout Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Shortstop.png Item icon Force-A-Nature.png Item icon Soda Popper.png Item icon Baby Face's Blaster.png
Item icon Back Scatter.png

As a crafting ingredient

Refined Metal Special Delivery weapon Milkman
Item icon Refined Metal.pngx4 + Item icon Shortstop.pngItem icon Mad Milk.pngItem icon Holy Mackerel.png = Item icon Milkman.png
Reclaimed Metal Shortstop Winger
Item icon Reclaimed Metal.png + Item icon Shortstop.png = Item icon Winger.png
Reclaimed Metal Shortstop Baby Face's Blaster
Item icon Reclaimed Metal.png + Item icon Shortstop.pngx2 = Item icon Baby Face's Blaster.png
Reclaimed Metal Shortstop Crit-a-Cola Back Scatter
Item icon Reclaimed Metal.png + Item icon Shortstop.png + Item icon Crit-a-Cola.png = Item icon Back Scatter.png

Strange variant

Update history

September 30, 2010 Patch (Mann-Conomy Update)
  • The Shortstop was added to the game.

October 6, 2010 Patch

  • The Shortstop is now affected by tf_use_fixed_weaponspreads.

October 8, 2010 Patch

  • [Undocumented] The Shortstop was added to the crafting blueprint for the Milkman.

December 17, 2010 Patch (Australian Christmas)

  • [Undocumented] Removed the (non-functioning) slowdown effect from the Shortstop.

January 10, 2011 Patch

  • [Undocumented] Fixed bullets clipping into the gun model when Auto-Reload is enabled, or the player holds down the reload key while firing.

January 19, 2011 Patch

  • Fixed not seeing the critboost effect for the Shortstop.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

June 23, 2011 Patch (Über Update)

  • [Undocumented] The Shortstop was added in the Winger's crafting blueprint.

October 13, 2011 Patch (Manniversary Update & Sale)

  • [Undocumented] The Shortstop reload time has been slowed down by 50%.

April 27, 2012 Patch

  • [Undocumented] Added Strange quality.

July 10, 2013 Patch

  • Changed attributes:
    • Added 20% bonus healing while deployed.
    • Added 80% vulnerability increase to all push forces while deployed.

November 12, 2013 Patch

February 7, 2014 Patch

  • Changed attribute:
    • Reduced extra knockback penalty from 80% to 40%.

April 24, 2014 Patch

  • Fixed the Shortstop not using its crit sound when firing crits.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.
  • Changed attributes:
    • No longer uses secondary ammo and now uses primary ammo instead.
    • Healing and knockback passives are only active when weapon is deployed.

July 3, 2015 Patch

  • Fixed a bug that caused the Shortstop to reload faster than normal.


  • The attribute +20% bonus healing from all sources does not work as it intended, only health packs are affect by this attribute.
  • If the player has their game quality set to low, the Scout will not break open the Shortstop to place bullets inside during each reload.


  • The Shortstop's name is a reference to the shortstop, the fielding position between second and third base in the Scout's favorite sport, baseball. It also seems to be a pun on the Shortstop's old slowdown effect, which was meant to stop enemies for a short time.
  • The Shortstop was modeled to resemble the COP 357 Derringer, but unlike the COP Derringer, the Shortstop uses Shotgun shells instead of .357 rounds.


See also