Difference between revisions of "January 10, 2011 Patch"
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{Patch name|1|7|2011}} | |
− | | | + | | day = 10 |
+ | | month = january | ||
+ | | year = 2011 | ||
+ | | after = {{Patch name|1|19|2011}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | | + | | source = http://store.steampowered.com/news/4866/ |
− | + | | notes = === Team Fortress 2 === | |
− | | notes = | ||
− | === Team Fortress 2 === | ||
* Added [[Loch-n-Load]] [[kill icon]]. | * Added [[Loch-n-Load]] [[kill icon]]. | ||
* Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon. | * Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon. | ||
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=== Undocumented changes === | === Undocumented changes === | ||
− | * Improved [[Ullapool Caber]]<ref>The Caber's old [http://wiki.teamfortress.com/w/images/archive/7/74/20110111010755!Killicon_ullapool_caber.png explosion] and [http://wiki.teamfortress.com/w/images/archive/6/66/20110111011009!Killicon_ullapool_caber_explode.png non-explosive] icons, and the new [ | + | * Improved [[Ullapool Caber]]<ref>The Caber's old [http://wiki.teamfortress.com/w/images/archive/7/74/20110111010755!Killicon_ullapool_caber.png explosion] and [http://wiki.teamfortress.com/w/images/archive/6/66/20110111011009!Killicon_ullapool_caber_explode.png non-explosive] icons, and the new [[:File:Killicon_ullapool_caber.png|explosion]] and [[:File:Killicon_ullapool_caber_explode.png|non-explosive]] killicons</ref> and [[Candy Cane]]<ref> Candy Cane kill icon [http://wiki.teamfortress.com/w/images/archive/d/d1/20110111010618!Killicon_candy_cane.png before] and [[:File:Killicon_candy_cane.png|after]].</ref> kill icons. |
* Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled. | * Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled. | ||
* The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]. | * The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]. |
Latest revision as of 11:08, 26 October 2016
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added Loch-n-Load kill icon.
- Added the mini-sentry kill icon.
- Fixed the Kritzkrieg charge deployed sound getting stuck on.
- Fixed the Heavy's fists not playing the critical hit animation.
- Item Whitelist improvements by request:
- The "
mp_tournament_restart
" command will now force the whitelist to reload. - Setting "
unlisted_items_default_to
" "1
" will cause the whitelist to act as a blacklist. - Setting a specific item to "
1
" or "0
" will override the whitelist/blacklist default.
- The "
Undocumented changes
- Improved Ullapool Caber[1] and Candy Cane[2] kill icons.
- Fixed visual bug on the Shortstop which caused reloaded bullets to stay on the player model when auto-reload is enabled.
- The Powerjack behaves as it did before the January 7, 2011 Patch.
Notes
- ↑ The Caber's old explosion and non-explosive icons, and the new explosion and non-explosive killicons
- ↑ Candy Cane kill icon before and after.