Difference between revisions of "Template:Zombie Infection abilities"

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(Fixed broken language template, reordered some max health changes for consistency, and small clarification on total health as well as Demo's explosive charge and Heavy's building destruction)
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   | en =  
 
{{pro}} Passive: 75% faster movement speed (520 [[Hammer unit|Hu]]/s).<ref name="ScoutSpeed" /><br>
 
{{pro}} Passive: 75% faster movement speed (520 [[Hammer unit|Hu]]/s).<ref name="ScoutSpeed" /><br>
{{con}} Passive: 50 less max health (75 max health).<ref name="Attributes" />
+
{{con}} Passive: 50 less max health (75 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Passiva: Velocidade de movimento 75% mais rápida (520 [[Hammer unit/pt-br|UH]]/s).<ref name="ScoutSpeed" /><br>
 
{{pro}} Passiva: Velocidade de movimento 75% mais rápida (520 [[Hammer unit/pt-br|UH]]/s).<ref name="ScoutSpeed" /><br>
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   | en =  
 
   | en =  
 
{{pro}} Ability: Leap into the air, in the direction the player is looking. <br>Landing on a player's head results in a stomp similar to the [[Mantreads]].<br>
 
{{pro}} Ability: Leap into the air, in the direction the player is looking. <br>Landing on a player's head results in a stomp similar to the [[Mantreads]].<br>
{{pro}} Passive: 10 extra max health (210 max health).<ref name="Attributes" /><br>
+
{{info}} This leap counts as blast jumping.<ref>vscripts\infection\ability.nut:L225</ref><br>
{{info}} This leap counts as blast jumping.<ref>vscripts\infection\ability.nut:L225</ref>
+
{{pro}} Passive: 10 extra max health (210 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: Salto para o alto na direção em que o jogador está olhando. Aterrissar na cabeça de um jogador resulta em uma pisada similar à dos {{item link|Mantreads}}.<br>
 
{{pro}} Habilidade: Salto para o alto na direção em que o jogador está olhando. Aterrissar na cabeça de um jogador resulta em uma pisada similar à dos {{item link|Mantreads}}.<br>
{{pro}} Passiva: +10 de vida máxima (210 de vida máxima).<ref name="Attributes" /><br>
+
{{info}} Este salto conta como um salto explosivo.<ref>vscripts\infection\ability.nut:L225</ref><br>
{{info}} Este salto conta como um salto explosivo.<ref>vscripts\infection\ability.nut:L225</ref>
+
{{pro}} Passiva: +10 de vida máxima (210 de vida máxima).<ref name="Attributes" />
 
   | zh-hans =  
 
   | zh-hans =  
 
{{pro}} 主动能力:向空中飞扑,飞扑的方向为玩家的视角<br>飞扑到人类上方可造成类似于{{item link|Mantreads}}的踩头效果。<br>
 
{{pro}} 主动能力:向空中飞扑,飞扑的方向为玩家的视角<br>飞扑到人类上方可造成类似于{{item link|Mantreads}}的踩头效果。<br>
{{pro}} 被动能力:10点额外生命值(总计210的最大生命值)。<ref name="Attributes" /><br>
+
{{info}} 该飞扑可视为火箭跳。<ref>vscripts\infection\ability.nut:L225</ref><br>
{{info}} 该飞扑可视为火箭跳。<ref>vscripts\infection\ability.nut:L225</ref>
+
{{pro}} 被动能力:10点额外生命值(总计210的最大生命值)。<ref name="Attributes" />
 
  | ru =
 
  | ru =
 
{{pro}} Умение: Подпрыгните в воздух в том направлении, куда смотрите. Этот прыжок считается взрывным прыжком.<ref>vscripts\infection\ability.nut:L225</ref><br>
 
{{pro}} Умение: Подпрыгните в воздух в том направлении, куда смотрите. Этот прыжок считается взрывным прыжком.<ref>vscripts\infection\ability.nut:L225</ref><br>
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|  {{lang
 
|  {{lang
 
   | en =  
 
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{{pro}} Ability: [[Charging|Charge]], similar to the Charge when wearing a [[Demoman shield|shield]], <br>dealing 275 damage in a 150 Hammer unit radius.<ref name="DemoCharge" /><br>
+
{{pro}} Ability: Explosive Charge, similar to the [[Charging|Charge]] when wearing a [[Demoman shield|shield]], <br>dealing 275 damage in a 150 Hammer unit radius.<ref name="DemoCharge" /><br>
{{pro}} Passive: 10 extra max health (185 max health).<ref name="Attributes" />
+
{{pro}} Passive: 10 extra max health (185 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: [[Charging/pt-br|Investida]], similar à investida de [[Demoman shield/pt-br|escudo]], causando 275 de dano em um raio de 150 unidades Hammer.<ref name="DemoCharge" /><br>
 
{{pro}} Habilidade: [[Charging/pt-br|Investida]], similar à investida de [[Demoman shield/pt-br|escudo]], causando 275 de dano em um raio de 150 unidades Hammer.<ref name="DemoCharge" /><br>
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|  {{lang
 
|  {{lang
 
   | en =  
 
   | en =  
{{pro}} Passive: Deal double damage, immune to knockback<ref name="damage" />, 300 extra max health (600 max health)<ref name="Attributes" />, and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref><br>
+
{{pro}} Passive: Deal double damage, immune to knockback<ref name="damage" />, 300 extra max health (600 total health)<ref name="Attributes" />, and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref><br>
{{pro}} Passive: Instantly destroy [[buildings]].<ref name="Attributes" /><br>
+
{{pro}} Passive: Instantly destroy [[buildings]] in a single hit.<ref name="Attributes" /><br>
 
{{con}} Passive: 10% slower move speed (207 Hu/s).<ref name="Attributes" />
 
{{con}} Passive: 10% slower move speed (207 Hu/s).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
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  | ru =
 
  | ru =
 
{{pro}} Умение: Мгновенно уничтожает [[buildings/ru|постройки]].<ref name="Attributes" /><br>
 
{{pro}} Умение: Мгновенно уничтожает [[buildings/ru|постройки]].<ref name="Attributes" /><br>
{pro}} Пассивно: Наносит двойной урон, невосприимчив к отбрасыванию<ref name="damage" />, имеет дополнительные 300 ед. здоровья (600 ед.)<ref name="Attributes" /> и увеличенное отбрасывание при атаке.<ref>vscripts\infection\const.nut:L229</ref><br>
+
{{pro}} Пассивно: Наносит двойной урон, невосприимчив к отбрасыванию<ref name="damage" />, имеет дополнительные 300 ед. здоровья (600 ед.)<ref name="Attributes" /> и увеличенное отбрасывание при атаке.<ref>vscripts\infection\const.nut:L229</ref><br>
 
{{con}} Пассивно: Скорость передвижения на 10% медленнее (207 Hu/s).<ref name="Attributes" />
 
{{con}} Пассивно: Скорость передвижения на 10% медленнее (207 Hu/s).<ref name="Attributes" />
 
}}
 
}}
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   | en =  
 
{{Pro}} Ability: Throw an EMP bomb, temporarily disabling any buildings for <br>6.5 seconds after 3.5 seconds in a 500 Hammer units radius.<ref name="EngiEMP" /><br>
 
{{Pro}} Ability: Throw an EMP bomb, temporarily disabling any buildings for <br>6.5 seconds after 3.5 seconds in a 500 Hammer units radius.<ref name="EngiEMP" /><br>
{{pro}} Passive: 10 extra max health (135 max health).<ref name="Attributes" /><br>
 
 
{{con}} Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.<ref>vscripts\infection\const.nut:L334-335</ref><br>
 
{{con}} Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.<ref>vscripts\infection\const.nut:L334-335</ref><br>
{{info}} EMP explosion shakes the screen of players near it.<ref name="EngiEMP" />
+
{{info}} EMP explosion shakes the screen of players near it.<ref name="EngiEMP" /><br>
 +
{{pro}} Passive: 10 extra max health (135 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: Arremessa uma granada de EMP, desabilitando temporariamente quaisquer construções por 6,5 segundos após 3,5 segundos em um raio de 500 unidades Hammer.<ref name="EngiEMP" /><br>
 
{{pro}} Habilidade: Arremessa uma granada de EMP, desabilitando temporariamente quaisquer construções por 6,5 segundos após 3,5 segundos em um raio de 500 unidades Hammer.<ref name="EngiEMP" /><br>
{{pro}} Passiva: +10 de vida máxima (135 de vida máxima).<ref name="Attributes" /><br>
 
 
{{con}} Passiva: Se um Engineer morre com uma granada de EMP sem tê-la usado, ele deixa cair uma caixa de munição média.<ref>vscripts\infection\const.nut:L334-335</ref><br>
 
{{con}} Passiva: Se um Engineer morre com uma granada de EMP sem tê-la usado, ele deixa cair uma caixa de munição média.<ref>vscripts\infection\const.nut:L334-335</ref><br>
{{info}} A explosão da granad de EMP chacoalha a tela dos jogadores próximos.<ref name="EngiEMP" />
+
{{info}} A explosão da granad de EMP chacoalha a tela dos jogadores próximos.<ref name="EngiEMP" /><br>
 +
{{pro}} Passiva: +10 de vida máxima (135 de vida máxima).<ref name="Attributes" />
 
  | zh-hans =  
 
  | zh-hans =  
 
{{Pro}} 主动能力:投掷一颗EMP炸弹,炸弹可以暂时瘫痪范围内的建筑<br>6.5秒,从投掷出EMP到爆炸需要3.5秒爆炸的范围为500Hu。<ref name="EngiEMP" /><br>
 
{{Pro}} 主动能力:投掷一颗EMP炸弹,炸弹可以暂时瘫痪范围内的建筑<br>6.5秒,从投掷出EMP到爆炸需要3.5秒爆炸的范围为500Hu。<ref name="EngiEMP" /><br>
{{pro}} 被动能力:10点额外生命值(总计135点最大生命值)。<ref name="Attributes" /><br>
 
 
{{con}} 被动能力:如果工程师在死亡时还有未使用的EMP炸弹,他的死亡时会掉落中弹药箱。<ref>vscripts\infection\const.nut:L334-335</ref><br>
 
{{con}} 被动能力:如果工程师在死亡时还有未使用的EMP炸弹,他的死亡时会掉落中弹药箱。<ref>vscripts\infection\const.nut:L334-335</ref><br>
{{info}} EMP炸弹爆炸时的爆炸波会使得附近的玩家的屏幕摇晃。<ref name="EngiEMP" />
+
{{info}} EMP炸弹爆炸时的爆炸波会使得附近的玩家的屏幕摇晃。<ref name="EngiEMP" /><br>
 +
{{pro}} 被动能力:10点额外生命值(总计135点最大生命值)。<ref name="Attributes" />
 
  | ru =
 
  | ru =
 
{{Pro}} Умение: Бросок ЭМИ-гранаты, временно выводящей из строя все постройки инженера в радиусе 500 [[Hammer unit/ru|Hammer-единиц]] на 6,5 секунды. Время детонации 3,5 секунды.<ref name="EngiEMP" /><br>
 
{{Pro}} Умение: Бросок ЭМИ-гранаты, временно выводящей из строя все постройки инженера в радиусе 500 [[Hammer unit/ru|Hammer-единиц]] на 6,5 секунды. Время детонации 3,5 секунды.<ref name="EngiEMP" /><br>
{{pro}} Пассивно: 10 дополнительного максимального здоровья (135 здоровья).<ref name="Attributes" /><br>
 
 
{{con}} Пассивно: Если инженер погибнет с неиспользованной ЭМИ-гранатой, после смерти он сбросит среднюю коробку с боеприпасами.<ref>vscripts\infection\const.nut:L334-335</ref><br>
 
{{con}} Пассивно: Если инженер погибнет с неиспользованной ЭМИ-гранатой, после смерти он сбросит среднюю коробку с боеприпасами.<ref>vscripts\infection\const.nut:L334-335</ref><br>
{{info}} При взрыве ЭМИ-гранаты трясется экран у игроков, оказавшихся у эпицентра.<ref name="EngiEMP" />
+
{{info}} При взрыве ЭМИ-гранаты трясется экран у игроков, оказавшихся у эпицентра.<ref name="EngiEMP" /><br>
 +
{{pro}} Пассивно: 10 дополнительного максимального здоровья (135 здоровья).<ref name="Attributes" />
 
}}
 
}}
 
| {{common string|seconds|10}}<ref name="cooldowns" />
 
| {{common string|seconds|10}}<ref name="cooldowns" />
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-->{{info}} The healing and ÜberCharge effect is identical to the [[Magic spells#Overheal|Overheal magic spell]].<ref name="MedicHeal" /><ref>vscripts\infection\ability.nut:L320</ref><br><!--
 
-->{{info}} The healing and ÜberCharge effect is identical to the [[Magic spells#Overheal|Overheal magic spell]].<ref name="MedicHeal" /><ref>vscripts\infection\ability.nut:L320</ref><br><!--
 
-->{{info}} Forces the player into a third person perspective when used, but still allows attacking, even during the ÜberCharge.<br>
 
-->{{info}} Forces the player into a third person perspective when used, but still allows attacking, even during the ÜberCharge.<br>
{{pro}} Passive: 10 extra max health (160 max health).<ref name="Attributes" />
+
{{pro}} Passive: 10 extra max health (160 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: Cura e ÜberCarrega a si mesmo e aliados em um raio de 275 unidades Hammer ao seu redor.<br><!--
 
{{pro}} Habilidade: Cura e ÜberCarrega a si mesmo e aliados em um raio de 275 unidades Hammer ao seu redor.<br><!--
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   | en =  
 
{{pro}} Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.<br>{{info}} The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.<br>{{info}} The acid pool has a 130 Hammer unit radius<ref name="SniperSpit" />.<br>{{info}} The acid ball can be held for a maximum of 5 seconds.<ref name="SniperSpit" /><br>
 
{{pro}} Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.<br>{{info}} The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.<br>{{info}} The acid pool has a 130 Hammer unit radius<ref name="SniperSpit" />.<br>{{info}} The acid ball can be held for a maximum of 5 seconds.<ref name="SniperSpit" /><br>
{{pro}} Passive: 10 extra max health (135 max health).<ref name="Attributes" />
+
{{pro}} Passive: 10 extra max health (135 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: Cospe uma bola de ácido que, ao aterrissar, causa dano a qualquer Humano que pisar nela.<br>O acerto inicial da bola de ácido causa 45 de dano e a poça de ácido causa 25 de dano por tique (50 de dano por segundo) e permanece por 5 segundos.<br>A poça de ácido tem um raio de 130 unidades Hammer<ref name="SniperSpit" />.<br>A bola de ácido por ser segurada por um máximo de 5 segundos.<ref name="SniperSpit" /><br>
 
{{pro}} Habilidade: Cospe uma bola de ácido que, ao aterrissar, causa dano a qualquer Humano que pisar nela.<br>O acerto inicial da bola de ácido causa 45 de dano e a poça de ácido causa 25 de dano por tique (50 de dano por segundo) e permanece por 5 segundos.<br>A poça de ácido tem um raio de 130 unidades Hammer<ref name="SniperSpit" />.<br>A bola de ácido por ser segurada por um máximo de 5 segundos.<ref name="SniperSpit" /><br>
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{{pro}} Ability: Mark Humans in a radius around him, revealing their location similar to the spawn outlines.<br>It has a radius 1000 Hammer units and reveals Humans for 20 seconds.<ref name="SpyReveal" /><br>
 
{{pro}} Ability: Mark Humans in a radius around him, revealing their location similar to the spawn outlines.<br>It has a radius 1000 Hammer units and reveals Humans for 20 seconds.<ref name="SpyReveal" /><br>
{{pro}} Passive: 10 extra max health (135 max health).<ref name="Attributes" />
+
{{pro}} Passive: 10 extra max health (135 total health).<ref name="Attributes" />
 
   | pt-br =  
 
   | pt-br =  
 
{{pro}} Habilidade: Marca Humanos em um raio ao seu redor, revelando suas localizações similar aos contornos ao renascer.<br>Possui um raio de 1000 unidades Hammer e revela Humanos por 20 segundos.<ref name="SpyReveal" /><br>
 
{{pro}} Habilidade: Marca Humanos em um raio ao seu redor, revelando suas localizações similar aos contornos ao renascer.<br>Possui um raio de 1000 unidades Hammer e revela Humanos por 20 segundos.<ref name="SpyReveal" /><br>

Revision as of 03:59, 12 October 2023

Class Abilities Cooldown HUD icon
Scout Zombie portrait.png Zombie Scout Pictogram plus.png  Passive: 75% faster movement speed (520 Hu/s).[1]

Pictogram minus.png  Passive: 50 less max health (75 total health).[2]

N/A Scout Zombie Infection ability.png
Soldier Zombie portrait.png Zombie Soldier Pictogram plus.png  Ability: Leap into the air, in the direction the player is looking.
Landing on a player's head results in a stomp similar to the Mantreads.

Pictogram info.png  This leap counts as blast jumping.[3]
Pictogram plus.png  Passive: 10 extra max health (210 total health).[2]

10 seconds[4] Soldier Zombie Infection ability.png
Pyro Zombie portrait.png Zombie Pyro Pictogram plus.png  Passive: Immunity to all flames and liquids, explodes into a Gas Passer cloud when killed.[5]

Pictogram plus.png  Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second.[6]
Pictogram minus.png  Passive: 30% damage penalty.[7]

N/A Pyro Zombie Infection ability.png
Demoman Zombie portrait.png Zombie Demoman Pictogram plus.png  Ability: Explosive Charge, similar to the Charge when wearing a shield,
dealing 275 damage in a 150 Hammer unit radius.[8]

Pictogram plus.png  Passive: 10 extra max health (185 total health).[2]

6 seconds[4] Demoman Zombie Infection ability.png
Heavy Zombie portrait.png Zombie Heavy Pictogram plus.png  Passive: Deal double damage, immune to knockback[7], 300 extra max health (600 total health)[2], and increased knockback dealt.[9]

Pictogram plus.png  Passive: Instantly destroy buildings in a single hit.[2]
Pictogram minus.png  Passive: 10% slower move speed (207 Hu/s).[2]

N/A Heavy Zombie Infection ability.png
Engineer Zombie portrait.png Zombie Engineer Pictogram plus.png  Ability: Throw an EMP bomb, temporarily disabling any buildings for
6.5 seconds after 3.5 seconds in a 500 Hammer units radius.[10]

Pictogram minus.png  Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.[11]
Pictogram info.png  EMP explosion shakes the screen of players near it.[10]
Pictogram plus.png  Passive: 10 extra max health (135 total health).[2]

10 seconds[4] Engineer Zombie Infection ability.png
Medic Zombie portrait.png Zombie Medic Pictogram plus.png  Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him.
Pictogram info.png  The healing and ÜberCharge effect is identical to the Overheal magic spell.[12][13]
Pictogram info.png  Forces the player into a third person perspective when used, but still allows attacking, even during the ÜberCharge.

Pictogram plus.png  Passive: 10 extra max health (160 total health).[2]

11 seconds[4] Medic Zombie Infection ability.png
Sniper Zombie portrait.png Zombie Sniper Pictogram plus.png  Ability: Spit an acid ball that, when it lands, damages any Human that walks on it.
Pictogram info.png  The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds.
Pictogram info.png  The acid pool has a 130 Hammer unit radius[14].
Pictogram info.png  The acid ball can be held for a maximum of 5 seconds.[14]

Pictogram plus.png  Passive: 10 extra max health (135 total health).[2]

5 seconds[4] Sniper Zombie Infection ability.png
Spy Zombie portrait.png Zombie Spy Pictogram plus.png  Ability: Mark Humans in a radius around him, revealing their location similar to the spawn outlines.
It has a radius 1000 Hammer units and reveals Humans for 20 seconds.[15]

Pictogram plus.png  Passive: 10 extra max health (135 total health).[2]

10 seconds[4] Spy Zombie Infection ability.png

Documentation for Zombie Infection abilities

Table used for the Zombie Infection page.

  1. vscripts\infection\const.nut:L99
  2. a b c d e f g h i j vscripts\infection\const.nut:L167-210
  3. vscripts\infection\ability.nut:L225
  4. a b c d e f vscripts\infection\const.nut:L17-28
  5. vscripts\infection\infection.nut:L349
  6. vscripts\infection\infection.nut:L695-713
  7. a b vscripts\infection\const.nut:L42-50
  8. vscripts\infection\ability.nut:L64-67
  9. vscripts\infection\const.nut:L229
  10. a b vscripts\infection\ability.nut:L10-29
  11. vscripts\infection\const.nut:L334-335
  12. vscripts\infection\ability.nut:L59-62
  13. vscripts\infection\ability.nut:L320
  14. a b vscripts\infection\ability.nut:L32-50
  15. vscripts\infection\ability.nut:L53-56