Difference between revisions of "Training Mode"

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(Cleanup & rewrite of intro)
(Undo revision 54312 by Seb26 (Talk)too little info)
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[[Image:Graduation_bomb.png‎|right|220px]]
 
[[Image:Graduation_bomb.png‎|right|220px]]
 
{{Quotation|The Soldier on new trainees|Do you own Team Fortress? Did you play it once or twice, but found it too complicated? YOU ARE A COWARD. But there IS a solution!}}
 
{{Quotation|The Soldier on new trainees|Do you own Team Fortress? Did you play it once or twice, but found it too complicated? YOU ARE A COWARD. But there IS a solution!}}
'''Training''' is a new [[game modes|game mode]] where players can learn the basics of the different [[class|classes]] in a single-player only mode against AI-controlled [[bots]]. Players can work as a team with bots to learn to fight against enemy bots.  
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'''Training''' is an offline mode where players can choose a class and essentially "learn the ropes" of their said class. At the moment, only [[Soldier]] training is available, but it is implied that other classes will be available in future updates. Training mode is aimed towards newer players as it introduces basic gameplay found within Team Fortress 2. At the moment, only the [[Control Point]] game mode is available, but, as with classes, more are hinted to release in the future.  
  
At present, only [[Soldier]] training for the [[Control Point]] game mode is available, however, Valve have stated they intend to release further training modes for other classes and game modes.
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Offline Practice mode allows players to verse against bots to which imitates an experience playing a server with live players.
  
== Target ==
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==Target==
 
[[Target (Training)|Target]] starts off the player in a small booth. The player is unable to move from the booth, but are constantly supplied with ammo and health, should they harm themselves. A small tutorial will appear, guiding the player along, and will direct the player on how and when to use weapons. The player is then instructed to use the weapons in tandem against wooden painted targets. Upon destroying the target, a special "HIT" particle will appear, indicating you destroyed the target correctly. Otherwise the target will reappear until the player destroys the target with the correct weapon. After the player succeeds in the first lesson, they are then given live targets, which will move around, attempting to fool the player. There are no weapon restrictions in this portion, so it is up to the player how they destroy the targets.
 
[[Target (Training)|Target]] starts off the player in a small booth. The player is unable to move from the booth, but are constantly supplied with ammo and health, should they harm themselves. A small tutorial will appear, guiding the player along, and will direct the player on how and when to use weapons. The player is then instructed to use the weapons in tandem against wooden painted targets. Upon destroying the target, a special "HIT" particle will appear, indicating you destroyed the target correctly. Otherwise the target will reappear until the player destroys the target with the correct weapon. After the player succeeds in the first lesson, they are then given live targets, which will move around, attempting to fool the player. There are no weapon restrictions in this portion, so it is up to the player how they destroy the targets.
 
<gallery perrow=5>
 
<gallery perrow=5>
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File:Hit.png|A successful hit!
 
File:Hit.png|A successful hit!
 
</gallery>
 
</gallery>
=== Dustbowl Training ===
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===Dustbowl Training===
 
After the player "graduates", they will be able to proceed to a training version of [[Dustbowl (Training)|Dustbowl]], where the player is instructed on the basic rules of CP, or Control Point. The first round gives the basics of Control Point play, instructing the player to control the points to move on. The second round introduces the Medic and how the class works. The final round introduces the Engineer and how the class benefits the team, and how they can be just as effective for the enemy. After you capture the final point, you "graduate" Soldier training and return to the main menu.
 
After the player "graduates", they will be able to proceed to a training version of [[Dustbowl (Training)|Dustbowl]], where the player is instructed on the basic rules of CP, or Control Point. The first round gives the basics of Control Point play, instructing the player to control the points to move on. The second round introduces the Medic and how the class works. The final round introduces the Engineer and how the class benefits the team, and how they can be just as effective for the enemy. After you capture the final point, you "graduate" Soldier training and return to the main menu.
  
=== Offline Practice mode ===
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===Offline Practice mode===
 
'''Offline Practice mode''' allows the player to play the game, with no class limitations, against [[bots]]. The bot difficulty can be scaled between Easy, Medium, and Hard, and the amount of players that can be entered is up to the trainee, though the game recommends 16-24. At the moment, the only Offline Training maps available are [[Viaduct]], [[Nucleus]], [[Dustbowl]], and [[Sawmill]]. Stats and achievements are turned off while in offline practice, though [[Item drop system|item drops]] still occur.
 
'''Offline Practice mode''' allows the player to play the game, with no class limitations, against [[bots]]. The bot difficulty can be scaled between Easy, Medium, and Hard, and the amount of players that can be entered is up to the trainee, though the game recommends 16-24. At the moment, the only Offline Training maps available are [[Viaduct]], [[Nucleus]], [[Dustbowl]], and [[Sawmill]]. Stats and achievements are turned off while in offline practice, though [[Item drop system|item drops]] still occur.
  
== Examples ==
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==Examples==
=== Soldier ===  
 
  
* '''Target training:'''
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===Soldier===
{{youtube|w8xS8Q7DPnY}}
 
* '''[[Dustbowl]] training:'''
 
{{youtube|zBkfIkTjFvw}}
 
  
== Trivia ==
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Target Training: http://www.youtube.com/watch?v=w8xS8Q7DPnY&fmt=22
  
* On the day Training Mode was added, it was possible to join other player's training sessions through the server browser. It was fixed in a patch later that day.
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Dustbowl Training: http://www.youtube.com/watch?v=zBkfIkTjFvw&fmt=22
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==Trivia==
 +
 
 +
*On the day Training Mode was added, it was possible to join other player's training sessions through the server browser. It was fixed in a patch later that day.

Revision as of 09:43, 18 July 2010

Graduation bomb.png
Do you own Team Fortress? Did you play it once or twice, but found it too complicated? YOU ARE A COWARD. But there IS a solution!
— The Soldier on new trainees

Training is an offline mode where players can choose a class and essentially "learn the ropes" of their said class. At the moment, only Soldier training is available, but it is implied that other classes will be available in future updates. Training mode is aimed towards newer players as it introduces basic gameplay found within Team Fortress 2. At the moment, only the Control Point game mode is available, but, as with classes, more are hinted to release in the future.

Offline Practice mode allows players to verse against bots to which imitates an experience playing a server with live players.

Target

Target starts off the player in a small booth. The player is unable to move from the booth, but are constantly supplied with ammo and health, should they harm themselves. A small tutorial will appear, guiding the player along, and will direct the player on how and when to use weapons. The player is then instructed to use the weapons in tandem against wooden painted targets. Upon destroying the target, a special "HIT" particle will appear, indicating you destroyed the target correctly. Otherwise the target will reappear until the player destroys the target with the correct weapon. After the player succeeds in the first lesson, they are then given live targets, which will move around, attempting to fool the player. There are no weapon restrictions in this portion, so it is up to the player how they destroy the targets.

Dustbowl Training

After the player "graduates", they will be able to proceed to a training version of Dustbowl, where the player is instructed on the basic rules of CP, or Control Point. The first round gives the basics of Control Point play, instructing the player to control the points to move on. The second round introduces the Medic and how the class works. The final round introduces the Engineer and how the class benefits the team, and how they can be just as effective for the enemy. After you capture the final point, you "graduate" Soldier training and return to the main menu.

Offline Practice mode

Offline Practice mode allows the player to play the game, with no class limitations, against bots. The bot difficulty can be scaled between Easy, Medium, and Hard, and the amount of players that can be entered is up to the trainee, though the game recommends 16-24. At the moment, the only Offline Training maps available are Viaduct, Nucleus, Dustbowl, and Sawmill. Stats and achievements are turned off while in offline practice, though item drops still occur.

Examples

Soldier

Target Training: http://www.youtube.com/watch?v=w8xS8Q7DPnY&fmt=22

Dustbowl Training: http://www.youtube.com/watch?v=zBkfIkTjFvw&fmt=22

Trivia

  • On the day Training Mode was added, it was possible to join other player's training sessions through the server browser. It was fixed in a patch later that day.