Difference between revisions of "May 29, 2009 Patch"
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=== Bug fixes === | === Bug fixes === | ||
*Fixed player killed event causing server crash | *Fixed player killed event causing server crash | ||
− | *Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled | + | *Fixed [[Spies]] not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled |
− | *Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled | + | *Fixed attackers seeing the [[minicrit|Mini-Crit]] particle effect for full [[Crits]] if the victim has the [[Jarate]] effect enabled |
− | *Fixed the Ambassador not doing damage to buildings | + | *Fixed the [[Ambassador]] not doing damage to buildings |
*Fixed Spies disguised as their own team not drawing blood effects | *Fixed Spies disguised as their own team not drawing blood effects | ||
*Fixed players killed by flaming arrows not showing the appropriate death icon | *Fixed players killed by flaming arrows not showing the appropriate death icon |
Revision as of 01:14, 9 December 2010
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Patch notes
Changes
- Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
- Arena Mode
- Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
- Added tf_arena_round_time to set a timelimit on the round
- Added the userid of the player who built the teleporter to the "player_teleported" event
Bug fixes
- Fixed player killed event causing server crash
- Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
- Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled
- Fixed the Ambassador not doing damage to buildings
- Fixed Spies disguised as their own team not drawing blood effects
- Fixed players killed by flaming arrows not showing the appropriate death icon
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