Difference between revisions of "Talk:Bazaar Bargain"

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(Shooting buildings while scoped in wipes your head counter)
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== Model ==
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{{Talk archive
This seems to use the same model as the Walkabout from the advanced weaponizer.
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| arc1name = Archive 1
as seen here; http://wiki.teamfortress.com/wiki/Advanced_weaponizer [[User:Ruingliff|Ruingliff]] 01:35, 22 June 2011 (UTC)
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| arc1link = Talk:Bazaar Bargain/Archive 1
:Yes Advanced Weaponizer uses the model contributed by the creator of the item, but this is not notable trivia. '''<span style="font-family:Georgia;font-size:83%;">—[[File:User Moussekateer signature sprite.png|31px|link=User:Moussekateer]][[User:Moussekateer|<span style="color:black">Moussekateer</span>]]·[[User talk:Moussekateer|<span style="color:black;font-size:82%;">talk</span>]]</span>''' 01:41, 22 June 2011 (UTC)
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::True, yet the effect is extremely similar to the Weaponiser's effect. While not exactly valid trivia, it shouldn't be simply ignored. [[User:Triscuitable|Triscuitable]] 04:28, 22 June 2011 (UTC)
 
 
 
== Quote ==
 
Is the Sniper really saying "Panzer"? I'm not sure, sounds more like Punta. What do you think?[[User:MEDUNN|MEDUNN]] 05:44, 22 June 2011 (UTC)
 
 
 
== Kill icon ==
 
Where'd it come from? [[User:SilverHammer|SilverHammer]] 07:05, 22 June 2011 (UTC)
 
:[[Advanced Weaponiser]]. Has me scratching my head. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 07:07, 22 June 2011 (UTC)
 
 
 
== Charge bonus ==
 
 
 
How does it exactly work? Has anyone tested? --[[User:SandeProElite|SandeProElite]] 08:43, 30 June 2011 (PDT)
 
:I tested it while filming a demo. All the details are already in the article, and the demo will be there soon too. :3 — [[User:Zhnigo|Zhnigo]] 10:19, 8 July 2011 (PDT)
 
 
 
== Shooting buildings while scoped in wipes your head counter ==
 
I know that I "missed" the head, but that doesn't mean I should lose all my hard work because I wanted to do something besides frag.  If Valve hasn't given any word on this, I feel that it should be put under the "Bug" section of the article unless Valve says it isn't.  It's a negative that isn't listed in the weapon description and doesn't seem like something that would be done intentionally. [[User:BraveTriforcer|BraveTriforcer]] 19:36, 3 July 2011 (PDT)
 
:Yeah, at the very least hitting buildings should have no effect on your current charge time. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|Blether]] '''·''' [[Special:Contributions/Cooper Kid|Contreebs]])</small> 20:09, 3 July 2011 (PDT)
 
:: I figure it lowers your headshot count because you didn't shoot someone in the head. While the description specifically mentions ''body''shots, it also specifically mentions ''head''shots. I feel the bit should be removed. [[User:SilverHammer|SilverHammer]] 16:17, 9 July 2011 (PDT)
 
::: There needs to be somewhere were we note what happens when you hit buildings. A question like, "What does the weapon do when it hits buildings?" is just the sort of question people would look towards the Wiki for the answer. On top of that, the fact that hitting a building behaves like a bodyshot, and not a miss, is kind of different, I think, than what many people expected. [[User:Balladofwindfishes|Balladofwindfishes]] 16:19, 9 July 2011 (PDT)
 
: It isn't a bug, as you didn't deal a headshot. {{n}}[[File:User_Ohyeahcrucz_Sig.png|20px|sub]] [[User:Ohyeahcrucz|<span style="text-shadow:blue 0px 0px 0px;font-size:13px;font-family: Tf2 Build"><font color="blue">Ohyeahcrucz]]</font></span>  <span style="font-size:10px;font-weight:bold;font-family: helvetica"><font color="black"><nowiki>[</nowiki>[[User_talk:Ohyeahcrucz|T]]<nowiki>][</nowiki>[[Special:Contributions/Ohyeahcrucz|C]]<nowiki>]</nowiki></font></span> 16:21, 9 July 2011 (PDT)
 
::: It isn't different, because the game registers headshots. Any shot that doesn't hit a head isn't a headshot. [[User:SilverHammer|SilverHammer]] 16:23, 9 July 2011 (PDT)
 

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