Difference between revisions of "Talk:Damage"

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(Building damage/damage to buildings: new section)
(distance modifier)
 
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== Weapon naming ==
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Every weapon is referred to by its group "like Rocket Launchers, Stickybomb Launchers" except for "the Rocket Launcher and Direct Hit" where weapons are named specifically.
 
  
Maybe change it to "like Rocket Launchers"?
 
  
Alternately, include each weapon type "Rocket Launchers, Sticky Launchers and Syringe Guns"?). This is assuming that these weapons do determine distance on impact.
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== Distance Modifier Formula ==
This group of weapons is the same as that in the section on reduced ramp-ups, so maybe move this section to there? [[User:Mechlord|Mechlord]] 06:03, 15 September 2010 (UTC)
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Does anyone know the exact formula used for the distance modifier? I know it is a cubic function, but I want to know which formula results in that graph. If you have the one for splash that would be helpful as well, but it isn't needed. Answers appreciated!
 
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[[User:MEMEScouty|(M)(S)(C)(O)(U)(T)(Y)]] ([[User talk:MEMEScouty|talk]]) 23:46, 19 March 2024 (UTC)
== Building damage/damage to buildings ==
 
 
 
I feel that there should be some reference to Buildings and how they receive/deal damage, like a short blurb with a link to the Buildings main article.  --[[User:Aranarth|Aranarth]] 00:28, 10 January 2011 (UTC)
 

Latest revision as of 23:46, 19 March 2024

Talk archives
Intel blu idle.png Archive 1


Distance Modifier Formula

Does anyone know the exact formula used for the distance modifier? I know it is a cubic function, but I want to know which formula results in that graph. If you have the one for splash that would be helpful as well, but it isn't needed. Answers appreciated! (M)(S)(C)(O)(U)(T)(Y) (talk) 23:46, 19 March 2024 (UTC)