Difference between revisions of "Talk:Barbarian Swing"

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(Decapitation causes Headshot Animations: new section)
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::The full quote is, "There can only be one eye!" Who has only one eye? Exactly. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub>&nbsp;([[User_talk:Smashman|talk]])</sub> {{bur}} 00:40, 7 September 2010 (UTC)
 
::The full quote is, "There can only be one eye!" Who has only one eye? Exactly. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub>&nbsp;([[User_talk:Smashman|talk]])</sub> {{bur}} 00:40, 7 September 2010 (UTC)
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== Decapitation causes Headshot Animations ==
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Just something I noticed: When the Demoman decapitates someone while taunting with the eyelander, they will '''always''' perform the headshot animation specific to that class, instead of just 25% of the time.

Revision as of 22:00, 28 March 2011

Eye or I or Aye?

I dont know, maybe it's just me, but I dont really hear the Demoman saying Eye. More like a AYE! or I! --[This skunk startin' to smell!] 22:49, 6 September 2010 (UTC)

Think about it one more time. Demoman. He's a black scottish _____. <- Fill in the blanks. — Wind 22:53, 6 September 2010 (UTC)
The full quote is, "There can only be one eye!" Who has only one eye? Exactly.  – Smashman (talk) 00:40, 7 September 2010 (UTC)

Decapitation causes Headshot Animations

Just something I noticed: When the Demoman decapitates someone while taunting with the eyelander, they will always perform the headshot animation specific to that class, instead of just 25% of the time.