Difference between revisions of "Talk:Team Fortress 2 Beta"

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::Yes, they did:
 
::Yes, they did:
 
:::''PC Gamer: Are there any class updates that you’ve done that you feel you need to revisit?''
 
:::''PC Gamer: Are there any class updates that you’ve done that you feel you need to revisit?''
:::''Robin Walker:'' (...) There are systems in the game that are tuned to specific numbers. The amount of damage the sniper rifle does fully charged, for instance. On a headshot it’s specifically tuned to the health of the other class, so there would be damage numbers we’d need to change. It’s hard for us to run that test and get good data, so, '''we’re probably going to gear up the TF2 public beta again soon and make it publicly available to everyone who owns TF.'' We’ll start running some more wide scale experiments there.''
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:::''Robin Walker:'' (...) ''There are systems in the game that are tuned to specific numbers. The amount of damage the sniper rifle does fully charged, for instance. On a headshot it’s specifically tuned to the health of the other class, so there would be damage numbers we’d need to change. It’s hard for us to run that test and get good data, so, '''we’re probably going to gear up the TF2 public beta again soon and make it publicly available to everyone who owns TF.'' We’ll start running some more wide scale experiments there.''
 
::[[User:Holek|Holek]] 20:11, 5 September 2010 (UTC)
 
::[[User:Holek|Holek]] 20:11, 5 September 2010 (UTC)

Revision as of 20:11, 5 September 2010

Citations

Well, it was not KritzKast first. First was PC Gamer's interview. Holek 20:05, 5 September 2010 (UTC)

AHA! I knew I'd heard it somewhere else first.--Focusknock 20:06, 5 September 2010 (UTC)
But they didn't mention it was open. — Wind 20:07, 5 September 2010 (UTC)
Yes, they did:
PC Gamer: Are there any class updates that you’ve done that you feel you need to revisit?
Robin Walker: (...) There are systems in the game that are tuned to specific numbers. The amount of damage the sniper rifle does fully charged, for instance. On a headshot it’s specifically tuned to the health of the other class, so there would be damage numbers we’d need to change. It’s hard for us to run that test and get good data, so, 'we’re probably going to gear up the TF2 public beta again soon and make it publicly available to everyone who owns TF. We’ll start running some more wide scale experiments there.
Holek 20:11, 5 September 2010 (UTC)