Difference between revisions of "June 3, 2013 Patch/pt-br"

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{{DISPLAYTITLE:Atualização de 3 de Junho de 2013}}
 
 
{{Patch layout
 
{{Patch layout
| before       ={{Patch name|5|23|2013}}
+
| before = {{Patch name|5|23|2013}}
| day         = 3
+
| day   = 3
| month       = june
+
| month = june
| year         = 2013
+
| year   = 2013
| after       =  
+
| after = {{Patch name|6|5|2013}}
| source       = http://store.steampowered.com/news/10766
+
| source = http://store.steampowered.com/news/10766
| notes       = === Team Fortress 2 ===  
+
| notes = === Team Fortress 2 ===  
 
* Adicionado novos items Adult Swim para a [[Mann Co. Store/pt-br|Loja Mann Co.]]
 
* Adicionado novos items Adult Swim para a [[Mann Co. Store/pt-br|Loja Mann Co.]]
 
** O {{Item link|Breather Bag}}, o {{Item link|Weather Master}} e o {{Item link|Bacteria Blocker}}
 
** O {{Item link|Breather Bag}}, o {{Item link|Weather Master}} e o {{Item link|Bacteria Blocker}}
Line 17: Line 16:
 
* Atualizado o delimitador <code>-insert_search_path</code> para ser uma vírgula ao invés de um ponto e vírgula
 
* Atualizado o delimitador <code>-insert_search_path</code> para ser uma vírgula ao invés de um ponto e vírgula
 
* Atualizado a [[equip region/pt-br|região de equipamento]] do {{Item link|Practitioner's Processing Mask}} para combinar com a {{Item link|Physician's Procedure Mask}}<ref name="patched"></ref>
 
* Atualizado a [[equip region/pt-br|região de equipamento]] do {{Item link|Practitioner's Processing Mask}} para combinar com a {{Item link|Physician's Procedure Mask}}<ref name="patched"></ref>
* Atualizado o {{Item link|Conscientious Objector}} e o {{Item link|Bat Outta Hell}} para que eles sejam [[crafting/pt-br|fabricáveis]] e possam ser usados para fabricar outros itens<ref>Esta mudança foi implementada na [http://git.optf2.com/schema-tracking/commit/?id=54368c98b83085e177f3099d69e8bfb1989978b6 atualização] do [[item schema/pt-br|esquema de itens]] do dia 28 de maio.</ref>
+
* Atualizado o {{Item link|Conscientious Objector}} e o {{Item link|Bat Outta Hell}} para que eles sejam [[crafting/pt-br|fabricáveis]] e possam ser usados para fabricar outros itens<ref>Esta mudança foi implementada na [http://git.optf2.com/schema-tracking/commit/?id=54368c98b83085e177f3099d69e8bfb1989978b6 atualização] do [[item schema/pt-br|esquema de itens]] do dia 28 de maio. {{lang icon|en}}</ref>
  
 
=== Mudanças indocumentadas ===
 
=== Mudanças indocumentadas ===

Latest revision as of 02:18, 24 January 2015

Detalhes da atualização

Team Fortress 2

Mudanças indocumentadas

Notas

  1. a b Estas mudanças foram implementadas na Atualização de 20 de maio de 2013.
  2. Esta mudança foi implementada na atualização do esquema de itens do dia 28 de maio. (em inglês)

Arquivos modificados

Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes.
Alterações da revisão
Added: debug.log
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/headtrack_oculus.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Added: hl2/hl2_misc.vpk.sound.cache
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.dx80.vtx
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.dx90.vtx
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.mdl
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.phy
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.sw.vtx
Modified: hl2/hl2_misc_dir.vpk/models/gman_high.vvd
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/introscreenspaceeffect_ps20b.vcs
Modified: hl2/hl2_sound_misc_dir.vpk/sound/doors/drawbridge_move1.wav
Added: hl2/hl2_sound_misc_dir.vpk/sound/mechwhine.wav
Added: hl2/hl2_sound_misc_dir.vpk/sound/wind1.wav
Added: hl2/hl2_textures.vpk.sound.cache
Modified: hl2/hl2_textures_dir.vpk/materials/console/intro.vtf
Added: hl2/hl2_textures_dir.vpk/materials/console/intro_widescreen.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_c17/fence_alpha.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_foliage/tree_deciduous_01a_branches.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_foliage/tree_deciduous_01a_leaves.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_foliage/tree_deciduous_01a_lod-leaves.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_foliage/tree_deciduous_01a_lod.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/weapons/v_crossbow/normal_map_composite copy.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/weapons/v_physcannon/v_physcannon_sheet.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day01_08bk.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day01_08ft.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day01_08lf.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day01_08rt.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day01_08up.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day03_01bk.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day03_01ft.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day03_01lf.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day03_01rt.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/skybox/sky_day03_01up.vtf
Added: hl2/sound/sound.cache
Added: steam_appid.txt
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Deleted: tf/cfg/config_arena.cfg
Added: tf/download/sound/sound.cache
Added: tf/materials/vgui/logos/spray.vtf
Added: tf/modelsounds.cache
Added: tf/sound/sound.cache
Added: tf/tf2_misc.vpk.sound.cache
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl3_light.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/medic/as_medic_cloud_hat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/medic/as_medic_cloud_hat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/medic/as_medic_cloud_hat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/medic/as_medic_cloud_hat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/medic/as_medic_cloud_hat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/pyro/as_pyro_cleansuit.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/pyro/as_pyro_cleansuit.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/pyro/as_pyro_cleansuit.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/pyro/as_pyro_cleansuit.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/pyro/as_pyro_cleansuit.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/as_scout_cleansuit_hood.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/as_scout_cleansuit_hood.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/as_scout_cleansuit_hood.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/as_scout_cleansuit_hood.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/as_scout_cleansuit_hood.vvd
Added: tf/tf2_textures.vpk.sound.cache
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/as_medic_cloud_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/as_medic_cloud_hat_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/pyro/as_pyro_cleansuit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/pyro/as_pyro_cleansuit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/as_scout_cleansuit_hood.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/as_scout_cleansuit_hood_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/medic/as_medic_cloud_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/pyro/as_pyro_cleansuit.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/scout_cleansuit.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/scout_cleansuit_normal.vtf
Added: tf/voice_ban.dt