Difference between revisions of "November 12, 2003 Patch (Classic)"

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{{Patch layout (Classic)
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{{Patch layout
 
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| game  = tfc
 
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| before = {{Patch name|10|10|2003|classic}}
| before = [[October 10, 2003 Patch (Classic)]]
+
| day    = 12
| after = [[November 26, 2003 Patch (Classic)]]
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| month  = november
 
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| year  = 2003
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html
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| after = {{Patch name|11|26|2003|classic}}
| notes =  
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| source = https://web.archive.org/web/20170815112416/http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html
 
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| notes = ===Team Fortress Classic===
===Changes/Additions===
+
* Added check to make sure only one instance of the game is running.
* Added check to make sure only one instance of the game is running
+
* Added code to try help diagnose the 'filesystem dll not found' sporadic error.
* Added code to try help diagnose the 'filesystem dll not found' sporadic error
+
* Added some more info to help debug 'could not load filesystem' error.
* Added some more info to help debug 'could not load filesystem' error
+
* Added fallback to software mode if selected video mode is not supported when game tries to start.
* Added fallback to software mode if selected video mode is not supported when game tries to start
+
* Added compression to server->client file transfers, reduces connection time downloading security module -- controlled by "<code>sv_filetransfercompression</code>" cvar.
* Added compression to server->client file transfers, reduces connection time downloading security module -- controlled by "sv_filetransfercompression" cvar.
+
* Changed error string "<code>BADPASSWORD</code>" to be a friendly string.
* Changed error string "BADPASSWORD" to be a friendly string
+
* Changed default player name to be the users' friends name.
* Changed default player name to be the users' friends name
+
* Fixed "condump" command.
* Fixed "condump" command
 
 
* Fixed corrupted VGUI2 text when using the TriAPI (only happened in mods)
 
* Fixed corrupted VGUI2 text when using the TriAPI (only happened in mods)
* Added greater control of game startup background & layout -- controlled by resource/BackgroundLayout.txt, BackgroundLoadingLayout.txt
+
* Added greater control of game startup background & layout -- controlled by resource/BackgroundLayout.txt, BackgroundLoadingLayout.txt.
* Increase MAX_HUD_SPRITES from 128 to 256
+
* Increase <code>MAX_HUD_SPRITES</code> from 128 to 256.
* Added avi playback option to game startup - the text file media/StartupVids.txt contains the list of avi's to play
+
* Added avi playback option to game startup - the text file media/StartupVids.txt contains the list of avi's to play.
* Changed missing models to only be fatal error when developer cvar > 1
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* Changed missing models to only be fatal error when developer cvar > 1.
 
+
* Fixed a Steam authentication error ("Invalid User ID Ticket") that occurred when connecting to any server which was run from the Steam Games list.
===Bug Fixes===
+
* Fixed startup crash where the text file buffer wasn't always terminated correctly causing bad info to be parsed out.
* Fixed a Steam authentication error ("Invalid User ID Ticket") that occurred when connecting to any server which was run from the Steam Games list
+
* Fixed mouse cursor staying visible when alt-tabbing back into the game when in windowed mode.
* Fixed startup crash where the text file buffer wasn't always terminated correctly causing bad info to be parsed out
+
* Fixed corrupted VGUI2 text when using the TriAPI.
* Fixed mouse cursor staying visible when alt-tabbing back into the game when in windowed mode
 
* Fixed corrupted VGUI2 text when using the TriAPI
 
 
* Fixed bug where singleplayer games were listed in the Mods list for HLDS.
 
* Fixed bug where singleplayer games were listed in the Mods list for HLDS.
 
* Fixed bug where the Mod previously used wasn't being loaded properly (and saved) the next time you ran HLDS.
 
* Fixed bug where the Mod previously used wasn't being loaded properly (and saved) the next time you ran HLDS.
* Fixed 'load failed' error causing players to timeout from server during level changes
+
* Fixed 'load failed' error causing players to timeout from server during level changes.
* Fixed problem pulling crates in half-life
+
* Fixed problem pulling crates in half-life.
* Fixed mp3 volume slider not taking effect immediately
+
* Fixed mp3 volume slider not taking effect immediately.
* Fixed changing the bitdepth in video options not making the apply button show up
+
* Fixed changing the bitdepth in video options not making the apply button show up.
* Fixed downloading of custom content from a server never saying 'complete'
+
* Fixed downloading of custom content from a server never saying 'complete'.
* Fixed sponsor banner never being shown in the game
+
* Fixed sponsor banner never being shown in the game.
* Fixed game menus still be clickable even when hidden by game load dialog
+
* Fixed game menus still be clickable even when hidden by game load dialog.
* Fixed crash opening options dialog if "voice_enable 0" was in the config.cfg file
+
* Fixed crash opening options dialog if "voice_enable 0" was in the config.cfg file.
* Fixed timer graphic not displaying in Counter-Strike
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* Fixed timer graphic not displaying in Counter-Strike.
 
}}
 
}}

Latest revision as of 22:51, 25 May 2022

Patch notes

Team Fortress Classic

  • Added check to make sure only one instance of the game is running.
  • Added code to try help diagnose the 'filesystem dll not found' sporadic error.
  • Added some more info to help debug 'could not load filesystem' error.
  • Added fallback to software mode if selected video mode is not supported when game tries to start.
  • Added compression to server->client file transfers, reduces connection time downloading security module -- controlled by "sv_filetransfercompression" cvar.
  • Changed error string "BADPASSWORD" to be a friendly string.
  • Changed default player name to be the users' friends name.
  • Fixed "condump" command.
  • Fixed corrupted VGUI2 text when using the TriAPI (only happened in mods)
  • Added greater control of game startup background & layout -- controlled by resource/BackgroundLayout.txt, BackgroundLoadingLayout.txt.
  • Increase MAX_HUD_SPRITES from 128 to 256.
  • Added avi playback option to game startup - the text file media/StartupVids.txt contains the list of avi's to play.
  • Changed missing models to only be fatal error when developer cvar > 1.
  • Fixed a Steam authentication error ("Invalid User ID Ticket") that occurred when connecting to any server which was run from the Steam Games list.
  • Fixed startup crash where the text file buffer wasn't always terminated correctly causing bad info to be parsed out.
  • Fixed mouse cursor staying visible when alt-tabbing back into the game when in windowed mode.
  • Fixed corrupted VGUI2 text when using the TriAPI.
  • Fixed bug where singleplayer games were listed in the Mods list for HLDS.
  • Fixed bug where the Mod previously used wasn't being loaded properly (and saved) the next time you ran HLDS.
  • Fixed 'load failed' error causing players to timeout from server during level changes.
  • Fixed problem pulling crates in half-life.
  • Fixed mp3 volume slider not taking effect immediately.
  • Fixed changing the bitdepth in video options not making the apply button show up.
  • Fixed downloading of custom content from a server never saying 'complete'.
  • Fixed sponsor banner never being shown in the game.
  • Fixed game menus still be clickable even when hidden by game load dialog.
  • Fixed crash opening options dialog if "voice_enable 0" was in the config.cfg file.
  • Fixed timer graphic not displaying in Counter-Strike.