Difference between revisions of "User:Misterslin"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with 'Hello everyone, You can find me at the following link http://steamcommunity.com/id/slin or on IRC. My username is Mr-Slin. -MR SLIN')
 
Line 4: Line 4:
  
 
-MR SLIN
 
-MR SLIN
 +
 +
 +
new page concept -- tr_rocket_shooting2 -- it's a work in progress...I will upload the pictures soon.
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
{{Map infobox
 +
| map-image        = Trrocketshooting2.jpeg
 +
| game-type        = Training
 +
| file-name        = tr_rocket_shooting2
 +
| current-version  = Final
 +
| developer        = [http://www.fpsbanana.com/members/474069 fr0zenshiFt]
 +
| download-link    = [http://www.fpsbanana.com/maps/66113 FPSBANANA]
 +
}}
 +
==
 +
 +
'''Rocket_Shooting2''' is a community-made singleplayer training map created by fr0zenshiFt. It features a main room with AI bots that spawn in a single location on the map and jump in place repeatedly. It also features a teleporter that transports the player to a different large, empty room. The main room is useful for practicing [aerial|air shots] as either the [Soldier] or [Demoman]. The other large, empty room is useful for practicing rocket jumping for distance.
 +
 +
==Instructions==
 +
The following are instructions provided by the map creator, fr0zenshiFt:
 +
 +
    This is a BASIC and simple soldier/demo training map for practicing mid-air shots
 +
    There is little detail in the map as it is just for training purposes, and it's
 +
    full bright lighted and basic. 16 bots will spawn automatically on the RED team,
 +
    and they will jump continuously. As a soldier, you should shoot them at their feet
 +
    RIGHT BEFORE THEY JUMP. So while they're bouncing, shoot them almost right after
 +
    they land. As a demoman, place a sticky below their feet and detonate it right after
 +
    they land, and right before they're about to jump again. Then pull out your grenade
 +
    launcher and shoot them mid-air.
 +
 +
== Gallery ==
 +
<gallery>
 +
File:Trrocketshooting2001.jpg|The Main Room
 +
File:Trrocketshooting2002.jpg|The Teleporter
 +
File:Trrocketshooting2003.jpg|The Large, Empty Room
 +
</gallery>
 +
 +
=== Video ===
 +
{{youtube|N1qdkcl5ME8}}
 +
 +
== See also ==
 +
* [[Training mode]]
 +
* [[Walkway]]

Revision as of 17:13, 11 November 2010

Hello everyone,

You can find me at the following link http://steamcommunity.com/id/slin or on IRC. My username is Mr-Slin.

-MR SLIN


new page concept -- tr_rocket_shooting2 -- it's a work in progress...I will upload the pictures soon.





Misterslin
300px
Basic Information
Developer(s): {{{map-developer}}}

==

Rocket_Shooting2 is a community-made singleplayer training map created by fr0zenshiFt. It features a main room with AI bots that spawn in a single location on the map and jump in place repeatedly. It also features a teleporter that transports the player to a different large, empty room. The main room is useful for practicing [aerial|air shots] as either the [Soldier] or [Demoman]. The other large, empty room is useful for practicing rocket jumping for distance.

Instructions

The following are instructions provided by the map creator, fr0zenshiFt:

    This is a BASIC and simple soldier/demo training map for practicing mid-air shots
    There is little detail in the map as it is just for training purposes, and it's 
    full bright lighted and basic. 16 bots will spawn automatically on the RED team, 
    and they will jump continuously. As a soldier, you should shoot them at their feet 
    RIGHT BEFORE THEY JUMP. So while they're bouncing, shoot them almost right after 
    they land. As a demoman, place a sticky below their feet and detonate it right after
    they land, and right before they're about to jump again. Then pull out your grenade 
    launcher and shoot them mid-air. 

Gallery

Video

See also